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In-Game script #14

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IchordeDionysos opened this issue Apr 23, 2016 · 0 comments
Open
2 tasks

In-Game script #14

IchordeDionysos opened this issue Apr 23, 2016 · 0 comments

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@IchordeDionysos
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IchordeDionysos commented Apr 23, 2016

  • calculate Firing rate (f) for each player: f = (((m² / (t * 60)) / p(active)) * ((b(remaining) * (s / s(active))) / 24) // Shot per player per second
  • calculate and send shot latency to player/client for displaying: 1 / f
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