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TODO.md

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OSDevEmulator TODO List

  1. Add support for using lua for custom machines
  2. Port to the WiiU when this project is more complete
  3. Implement support for using a custom scripting language

Lua TODO List

  1. Rewrite libraries in pure lua where possible and makes sense instead of C

DevScreen TODO List

  1. Rewrite bitmap display to use a texture for rendering instead of glDrawpixel (1, 3, 4 and 5 have been done for sometime now)
  2. Add premake support
  3. Add SDL2 rendering support
  4. Commit working DevDisplay
  5. Readd OpenGL support into the DevDisplay
  6. Implement various display modes (Text mode(s),Bitmap mode(s) at varrying color depths and resolutions and Tile mode(s)
  7. Fix the Release config (Add C includes and libraries as well the library path for said libraries
  8. Implement shader complication and linking into the DevScreen
  9. Decouple main loop from the DevScreen
  10. Add text attribute registers to the DevScreen registers
  11. Add text FG and BG color to DevScreen
  12. Change Videomode check from a if statement to a switch case
  13. Add bank switching support to VRAM and TilesGFX RAM
  14. Add total number of tiles register to DevScreen or Number of tiles to indicate how many SDL Rects to allocate