The guides are carefully sorted and arranged based on their discovery stages.
Feel free to skip parts if you're already familiar with the basics.
- Custom Mod Loader
- Custom maps (Coming
Soon) -
- Project Setup + game references
-
- Overriding existing sub-levels
The first step of modding is acquiring the right tools:
- UModel (UE Viewer)
- Unreal Engine 4.25 (Using Epic Launcher)
- UnrealPak
- UAssetGUI
head over to Tools and download them. (or Google them yourself to get the latest versions)
- GR/SR Discord
- UModel
- Epic Launcher
- Hex Editor Neo
- Universal Unreal Engine 4 Unlocker (UUU)
- GR Mod Loader
- FatihG_ for teaching me how to mod.
- atenfyr(adolescent in Discord) for UAssetGUI and UAssetAPI.
- RussellJerome for creating the ModLoader.
- One More Level and Slipgate Ironworks for developing the game.
- LongerWarrior, JanisSG, Jan and Animayyo for their amazing support throughout this whole journey of GR modding.