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BalancedReconnectHandler never sets server #5
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Hey :) Thanks for the report. As I stopped maintaining my minecraft server, I did also stop the maintenance of this Project. My bad |
Oh ok :) Do you mind if I continue maintaining it under a fork? Do you have a list what features are implented and which are missing or half implemented? |
I'd like to support. I would really love to implement kubernetes support (https://github.com/kubernetes-client/java instead the docker api). |
Hey @fr34kyn01535, |
And @Silthus feel free to join him 👍 |
Could i have the right to create repos in the Organisation? The common components should get their own repo, while docker and kubernetes implementation belong split up. |
Done |
The
BalancedReconnectHandler#setServer
never seems to be called when the player quits. Therefor the last known server of the player is not saved and the player will always be reconnected to the default server.The text was updated successfully, but these errors were encountered: