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Chione'sRevenge.xml
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Chione'sRevenge.xml
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<map proto="1.3.6">
<name>Chione's Revenge</name>
<version>1.0.0</version>
<objective>Destroy the enemies' monuments and leak their core!</objective>
<authors>
<author>cirenah</author>
</authors>
<contributors>
<contributor contribution="XML">DoomRobotBoy</contributor>
</contributors>
<teams>
<team id="red" color="dark red" max="10">Red Team</team>
<team id="blue" color="blue" max="10">Blue Team</team>
</teams>
<kits>
<kit name="spawn">
<item slot="0">diamond pickaxe</item>
<potion duration="7" amplifier="4">damage resistance</potion>
</kit>
</kits>
<filters>
<filter name="only-red">
<team>red</team>
</filter>
<filter name="only-blue">
<team>blue</team>
</filter>
<filter name="deny-void">
<not>
<void/>
</not>
</filter>
<filter name="deny-tnt-damage">
<not>
<all>
<cause>explosion</cause>
<block>tnt</block>
</all>
</not>
</filter>
<filter name="deny-dispenser">
<not><block>dispenser</block></not>
</filter>
</filters>
<regions>
<cuboid name="red-core" min="41,10,-3" max="34,15,4"/>
<cuboid name="blue-core" min="-40,10,4" max="-33,15,-3"/>
<apply block="deny-all">
<union name="spawns">
<rectangle name="red-spawn" min="63,-3" max="88,4"/>
<rectangle name="blue-spawn" min="-62,4" max="-87,-3"/>
</union>
</apply>
<apply block="deny-tnt-damage">
<region name="spawns"/>
</apply>
<apply enter="only-red">
<region name="red-spawn"/>
</apply>
<apply enter="only-blue">
<region name="blue-spawn"/>
</apply>
<apply block="deny-dispenser">
<rectangle min="oo,oo" max="-oo,-oo"/>
</apply>
<apply block="deny-void" message="You may not edit the void area!">
<complement>
<rectangle name="map" min="oo,oo" max="-oo,-oo"/>
<rectangle name="bridging-area-exception1" min="-17,-64" max="18,65"/>
<rectangle name="bridging-area-exception2" min="34,39" max="-33,-38"/>
</complement>
</apply>
</regions>
<spawns>
<spawn team="red" kit="spawn" yaw="90">
<regions>
<cylinder base="84.5,56,0.5" radius="1"/>
</regions>
</spawn>
<spawn team="blue" kit="spawn" yaw="-90">
<regions>
<cylinder base="-83.5,56,0.5" radius="1"/>
</regions>
</spawn>
<default>
<regions>
<cylinder base="0.5,58,0.5" radius="1"/>
</regions>
</default>
</spawns>
<cores material="obsidian" leak="4" mode-changes="true">
<core team="red" region="red-core"/>
<core team="blue" region="blue-core"/>
</cores>
<destroyables materials="ender stone;beacon" completion="100%">
<destroyable name="North Monument" owner="red">
<region>
<cuboid min="21,5,-48" max="16,10,-53"/>
</region>
</destroyable>
<destroyable name="South Monument" owner="red">
<region>
<cuboid min="16,5,49" max="21,10,54"/>
</region>
</destroyable>
<destroyable name="North Monument" owner="blue">
<region>
<cuboid min="-15,5,-48" max="-20,10,-53"/>
</region>
</destroyable>
<destroyable name="South Monument" owner="blue">
<region>
<cuboid min="-20,5,49" max="-15,10,54"/>
</region>
</destroyable>
</destroyables>
<modes>
<mode after="15m" material="gold block" name="`6GOLD `rCORE MODE"/>
<mode after="20m" material="glass" name="`bGLASS `rCORE MODE"/>
</modes>
<itemremove>
<item>obsidian</item>
<item>ender stone</item>
<item>beacon</item>
<item>snow ball</item>
<item>cobblestone stairs</item>
<item>smooth stairs</item>
</itemremove>
<broadcasts>
<tip after="10s">`6GOLD`r CORE at 15 minutes.</tip>
<tip after="15s">`bGLASS`r CORE at 20 minutes.</tip>
</broadcasts>
<maxbuildheight>38</maxbuildheight>
</map>