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Electro.xml
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Electro.xml
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<map proto="1.4.0">
<name>Electro</name>
<version>1.0.0</version>
<objective>Capture the enemy's flag 3 times to win!</objective>
<authors>
<author uuid="2958ea4c-3501-404e-88cc-12e8632f68cc"/> <!-- NixaniaXi -->
<author uuid="dff980ed-9f69-491e-b79c-30c21350baf2"/> <!-- DoomRobotBoy -->
</authors>
<rules>
<rule>Fall damage is disabled</rule>
</rules>
<teams>
<team id="red" show-name-tags="allies" color="dark red" max="15" max-overfill="18">Red</team>
<team id="blue" show-name-tags="allies" color="blue" max="15" max-overfill="18">Blue</team>
</teams>
<respawn auto="true"/>
<score>
<limit>3</limit>
</score>
<spawns>
<spawn team="blue" kit="blue-kit">
<regions yaw="180">
<point>-195.5,5,-502.5</point>
</regions>
</spawn>
<spawn team="red" kit="red-kit">
<regions yaw="0">
<point>-195.5,4,-430.5</point>
</regions>
</spawn>
<default kit="all">
<regions>
<point>-195.5,27,-466.5</point>
</regions>
</default>
</spawns>
<kits>
<kit id="all">
<potion duration="oo">night vision</potion>
</kit>
<kit id="spawn-kit" parents="all">
<item slot="0" name="`4Fire Axe" unbreakable="true" enchantment="damage all:10">iron axe</item>
<item slot="1" name="`bLaser" unbreakable="true" enchantment="arrow damage:10">bow</item>
<item slot="8" amount="2">arrow</item>
<potion duration="3" amplifier="127">damage resistance</potion>
<potion duration="oo">speed</potion>
</kit>
<kit id="blue-kit" parents="spawn-kit">
<helmet color="334CB2" locked="true">leather helmet</helmet>
<chestplate color="334CB2" locked="true">leather chestplate</chestplate>
<leggings color="334CB2" locked="true">leather leggings</leggings>
<boots color="334CB2" locked="true">leather boots</boots>
</kit>
<kit id="red-kit" parents="spawn-kit">
<helmet color="993333" locked="true">leather helmet</helmet>
<chestplate color="993333" locked="true">leather chestplate</chestplate>
<leggings color="993333" locked="true">leather leggings</leggings>
<boots color="993333" locked="true">leather boots</boots>
</kit>
</kits>
<filters>
<team id="only-red">red</team>
<team id="only-blue">blue</team>
<not id="no-flag">
<any>
<carrying-flag>red-flag</carrying-flag>
<carrying-flag>blue-flag</carrying-flag>
</any>
</not>
</filters>
<regions>
<union id="no-flag-regions">
<cuboid min="-197,15,-433" max="-194,18,-434"/>
<cuboid min="-197,15,-499" max="-194,18,-500"/>
</union>
<apply enter="no-flag" message="You may not walk through this gate whilst carrying a flag.">
<region>
<region id="no-flag-regions"/>
</region>
</apply>
<!-- Blue Pads -->
<!-- Left of Spawn -->
<apply velocity="-0.5,1.2,0.0">
<region>
<cuboid min="-206,3,-509" max="-209,4,-512"/>
</region>
</apply>
<!-- Right of Spawn -->
<apply velocity="0.5,1.2,0.0">
<region>
<cuboid min="-185,3,-512" max="-182,4,-509"/>
</region>
</apply>
<!-- Left of Flag -->
<apply velocity="0.0,1.2,-0.5">
<region>
<cuboid min="-208,9,-496" max="-205,10,-499"/>
</region>
</apply>
<!-- Right of Flag -->
<apply velocity="0.0,1.2,-0.5">
<region>
<cuboid min="-186,9,-496" max="-183,10,-499"/>
</region>
</apply>
<!-- Very Right to Mid -->
<apply velocity="0.0,1.2,0.5">
<region>
<cuboid min="-226,9,-479" max="-289,10,-476"/>
</region>
</apply>
<!-- Left Mid Off Branch -->
<apply velocity="-0.5,1.2,0.0">
<region>
<cuboid min="-170,15,-470" max="-173,16,-473"/>
</region>
</apply>
<!-- Bottom Left Mid Up -->
<apply velocity="0.0,1.2,-0.5">
<region>
<cuboid min="-179,3,-478" max="-176,4,-481"/>
</region>
</apply>
<!-- Bottom Right Mid Up -->
<apply velocity="0.0,1.2,-0.5">
<region>
<cuboid min="-208,3,-478" max="-205,4,-481"/>
</region>
</apply>
<!-- Left Straight Platform -->
<apply velocity="0.0,0.5,-1.5">
<region>
<cuboid min="-165,15,-478" max="-162,16,-481"/>
</region>
</apply>
<!-- Left Up Mid -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-179,21,-477" max="-176,22,-480"/>
</region>
</apply>
<!-- Right First Up -->
<apply velocity="0.0,1.6,0.5">
<region>
<cuboid min="-219,9,-479" max="-222,10,-476"/>
</region>
</apply>
<!-- Right Second Up -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-219,21,-472" max="-222,22,-469"/>
</region>
</apply>
<!-- Mid Center Forward Straight -->
<apply velocity="1.3,0.6,0.0">
<region>
<cuboid min="-192,10,-473" max="-189,11,-470"/>
</region>
</apply>
<!-- Pad After Mid Center Forward Straight -->
<apply velocity="0.6,1.0,0.0">
<region>
<cuboid min="-180,10,-473" max="-177,11,-470"/>
</region>
</apply>
<!-- Spawn Straight Forward -->
<apply velocity="0.0,2.3,0.0">
<region>
<cuboid min="-197,3,-515" max="-194,4,-518"/>
</region>
</apply>
<!-- Right Tunnel Straight Up -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-219,9,-503" max="-222,10,-500"/>
</region>
</apply>
<!-- Mid Center to Bridge -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-197,10,-477" max="--194,11,-480"/>
</region>
</apply>
<!-- Red Pads -->
<!-- Left of Spawn -->
<apply velocity="0.5,1.2,0.0">
<region>
<cuboid min="-185,3,-424" max="-182,4,-421"/>
</region>
</apply>
<!-- Right of Spawn -->
<apply velocity="-0.5,1.2,0.0">
<region>
<cuboid min="-206,3,-421" max="-209,4,-424"/>
</region>
</apply>
<!-- Left of Flag -->
<apply velocity="0.0,1.2,0.5">
<region>
<cuboid min="-183,9,-437" max="-186,10,-434"/>
</region>
</apply>
<!-- Right of Flag -->
<apply velocity="0.0,1.2,0.5">
<region>
<cuboid min="-205,9,-437" max="-208,10,-434"/>
</region>
</apply>
<!-- Very Right to Mid -->
<apply velocity="0.0,1.2,-0.5">
<region>
<cuboid min="-165,9,-454" max="-162,10,-457"/>
</region>
</apply>
<!-- Left Mid Off Branch -->
<apply velocity="0.5,1.2,0.0">
<region>
<cuboid min="-221,15,-463" max="-218,16,-460"/>
</region>
</apply>
<!-- Bottom Left Mid Up -->
<apply velocity="0.0,1.2,0.5">
<region>
<cuboid min="-212,3,-452" max="-215,4,-4551"/>
</region>
</apply>
<!-- Bottom Right Mid Up -->
<apply velocity="0.0,1.2,0.5">
<region>
<cuboid min="-183,3,-455" max="-186,4,-452"/>
</region>
</apply>
<!-- Left Straight Platform -->
<apply velocity="0.0,0.5,1.5">
<region>
<cuboid min="-226,15,-455" max="-229,16,452"/>
</region>
</apply>
<!-- Left Up Mid -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-212,21,-456" max="-215,22,-453"/>
</region>
</apply>
<!-- Right First Up -->
<apply velocity="0.0,1.6,-0.5">
<region>
<cuboid min="-172,9,-454" max="-169,10,-457"/>
</region>
</apply>
<!-- Right Second Up -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-172,21,-461" max="-169,22,-463"/>
</region>
</apply>
<!-- Mid Center Forward Straight -->
<apply velocity="-1.3,0.6,0.0">
<region>
<cuboid min="-199,10,-460" max="-202,11,-463"/>
</region>
</apply>
<!-- Pad After Mid Center Forward Straight -->
<apply velocity="-0.6,1.0,0.0">
<region>
<cuboid min="-211,10,-460" max="-214,11,-463"/>
</region>
</apply>
<!-- Spawn Straight Forward -->
<apply velocity="0.0,2.3,0.0">
<region>
<cuboid min="-194,3,-418" max="-197,4,-415"/>
</region>
</apply>
<!-- Right Tunnel Straight Up -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-172,9,-430" max="-169,10,-433"/>
</region>
</apply>
<!-- Mid Center to Bridge -->
<apply velocity="0.0,1.2,0.0">
<region>
<cuboid min="-194,10,-456" max="-197,11,-453"/>
</region>
</apply>
<apply block="never">
<region>
<rectangle min="oo,oo" max="-oo,-oo"/>
</region>
</apply>
</regions>
<flags>
<flag id="red-flag" name="Red Flag" owner="red" color="red" pickup-filter="only-blue" return-time="10s">
<post yaw="180">-195.5,15,-429.5</post>
<net points="1">
<region>
<cylinder base="-195.5,15,-503.5" radius="2" height="2"/>
</region>
<capture-filter>
<not>
<flag-carried>blue-flag</flag-carried>
</not>
</capture-filter>
</net>
</flag>
<flag id="blue-flag" name="Blue Flag" owner="blue" color="blue" pickup-filter="only-red" return-time="10s">
<post yaw="0">-195.5,15,-503.5</post>
<net points="1">
<region>
<cylinder base="-195.5,15,-429.5" radius="2" height="2"/>
</region>
<capture-filter>
<not>
<flag-carried>red-flag</flag-carried>
</not>
</capture-filter>
</net>
</flag>
</flags>
<itemremove>
<item>iron sword</item>
<item>bow</item>
<item>arrow</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
</itemremove>
<killreward>
<item amount="2">arrow</item>
</killreward>
<timelock>on</timelock>
<disabledamage>
<damage>fall</damage>
</disabledamage>
<hunger>
<depletion>off</depletion>
</hunger>
<rage/>
</map>