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Describe the bug
So, when I install mk8 cache through ryusak like i do for other games, I run mk8 on ryujinx and it doesnt detect any shaders and starts building new ones from scratch. when i reopen ryusak and look at the shaders, the local shaders have been cleared and only what ryujinx built is there
To Reproduce
Steps to reproduce the behavior:
no error reported
Expected behavior
I expected the shader cache to work and be compiled by ryujinx when launching the game
Desktop (please complete the following information):
MacOS Ventura 13.1
Latest version of ryusak and ryujinx
Additional context
shader cache for all other games works perfectly fine, might be corrupted shader cache that was uploaded to ryusak
The text was updated successfully, but these errors were encountered:
Describe the bug
So, when I install mk8 cache through ryusak like i do for other games, I run mk8 on ryujinx and it doesnt detect any shaders and starts building new ones from scratch. when i reopen ryusak and look at the shaders, the local shaders have been cleared and only what ryujinx built is there
To Reproduce
Steps to reproduce the behavior:
no error reported
Expected behavior
I expected the shader cache to work and be compiled by ryujinx when launching the game
Desktop (please complete the following information):
Additional context
shader cache for all other games works perfectly fine, might be corrupted shader cache that was uploaded to ryusak
The text was updated successfully, but these errors were encountered: