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TODO
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Not in any particular order
* Platform Abstraction Layer
- Window Handling
- Context Creation
- File handling
* TLETC_ASSERT()
* Documentation Generator System
* Better Documentation (README.md ...)
* Component System
- Central Registry
- Singleton Handling
- Id type
- Typing System
* Coheasive renderer class / System
- Entity submission
- Render entire state with one call
* Layer system
* Event System
* Input Handling System
* General Purpose Tokenizer and Lexer
for various purposes
* Editor
- Imgui integration
- Landing Screen / Project Loader
- Project System
* Project file format
* Get rid of libraries
- GLFW
- GLM
* Custom math library
* Scene system
- Serializer
* Command Line Arguments
* Config System
* VFS Serialization
* Text Rendering
* Distribution System
- Asset Packaging
- Asset package file format