diff --git a/Roles/Impostor/AbyssBringer.cs b/Roles/Impostor/AbyssBringer.cs index a00e1024cd..accfa9b428 100644 --- a/Roles/Impostor/AbyssBringer.cs +++ b/Roles/Impostor/AbyssBringer.cs @@ -30,25 +30,25 @@ public override void SetupCustomOption() { const TabGroup tab = TabGroup.ImpostorRoles; const CustomRoles role = CustomRoles.Abyssbringer; - Options.SetupRoleOptions(Id, tab, role); + SetupRoleOptions(Id, tab, role); BlackHoleCountLimit = IntegerOptionItem.Create(Id + 16, "BlackHoleCountLimit", new(1, 15, 1), 1, tab, false) - .SetParent(Options.CustomRoleSpawnChances[role]); + .SetParent(CustomRoleSpawnChances[role]); BlackHolePlaceCooldown = IntegerOptionItem.Create(Id + 10, "BlackHolePlaceCooldown", new(1, 180, 1), 30, tab, false) - .SetParent(Options.CustomRoleSpawnChances[role]) + .SetParent(CustomRoleSpawnChances[role]) .SetValueFormat(OptionFormat.Seconds); BlackHoleDespawnMode = StringOptionItem.Create(Id + 11, "BlackHoleDespawnMode", Enum.GetNames(), 0, tab, false) - .SetParent(Options.CustomRoleSpawnChances[role]); + .SetParent(CustomRoleSpawnChances[role]); BlackHoleDespawnTime = IntegerOptionItem.Create(Id + 12, "BlackHoleDespawnTime", new(1, 60, 1), 15, tab, false) .SetParent(BlackHoleDespawnMode) .SetValueFormat(OptionFormat.Seconds); BlackHoleMovesTowardsNearestPlayer = BooleanOptionItem.Create(Id + 13, "BlackHoleMovesTowardsNearestPlayer", true, tab, false) - .SetParent(Options.CustomRoleSpawnChances[role]); + .SetParent(CustomRoleSpawnChances[role]); BlackHoleMoveSpeed = FloatOptionItem.Create(Id + 14, "BlackHoleMoveSpeed", new(0.25f, 10f, 0.25f), 1f, tab, false) .SetParent(BlackHoleMovesTowardsNearestPlayer); BlackHoleRadius = FloatOptionItem.Create(Id + 15, "BlackHoleRadius", new(0.1f, 5f, 0.1f), 1.2f, tab, false) - .SetParent(Options.CustomRoleSpawnChances[role]) + .SetParent(CustomRoleSpawnChances[role]) .SetValueFormat(OptionFormat.Multiplier); - CanKillTNA = BooleanOptionItem.Create(Id + 16, "CanKillTNA", false, tab, false).SetParent(CustomRoleSpawnChances[role]); + CanKillTNA = BooleanOptionItem.Create(Id + 17, "CanKillTNA", false, tab, false).SetParent(CustomRoleSpawnChances[role]); } public override void ApplyGameOptions(IGameOptions opt, byte playerId)