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package.json
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package.json
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{
"name": "gl-water2d",
"version": "1.0.0",
"description": "Smoothed Particle Hydrodynamic in WebGL",
"scripts": {
"start": "budo --verbose src/index.js -t glslify --live --open",
"test": "standard"
},
"keywords": [],
"author": "Eric Arnebäck <[email protected]> (https://github.com/Erkaman)",
"license": "MIT",
"devDependencies": {
"budo": "^8.3.0",
"clamp": "^1.0.1",
"filesaver.js": "^0.2.0",
"gl-buffer": "^2.1.2",
"gl-mat4": "^1.1.4",
"gl-now": "^1.4.0",
"gl-shader": "^4.2.0",
"gl-texture2d": "^2.0.10",
"gl-vec2": "^1.0.0",
"gl-vec3": "^1.0.3",
"glslify": "^5.0.2",
"ndpack-image": "^2.0.0",
"pnp-gui": "0.0.4"
},
"dependencies": {},
"directories": {
"example": "example"
},
"browserify": {
"transform": [
"glslify"
]
},
"repository": {
"type": "git",
"url": "https://github.com/Erkaman/gl-water2d.git"
},
"homepage": "https://github.com/Erkaman/gl-water2d#readme"
}