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Data to gather #4

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10 of 12 tasks
EwoutH opened this issue Sep 2, 2024 · 3 comments
Open
10 of 12 tasks

Data to gather #4

EwoutH opened this issue Sep 2, 2024 · 3 comments

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@EwoutH
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EwoutH commented Sep 2, 2024

A short list of data to gather to answers research questions.

Global

Per hour

  • Mode choice distribution (2678d86)

Per hour, per area

Per Agent

  • Economic gain (time/money saved due to faster travel)

toruseo/UXsim#120 would help a lot with per-hour data gathering.

@EwoutH
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EwoutH commented Sep 2, 2024

Mode choice distribution per area is a bit difficult, because you have OD-pair. You could do origin or destination, but for now just collect it by hour.

@EwoutH
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EwoutH commented Sep 9, 2024

Was an especially though nut to crack, but we do now have Traffic volume and Average delay per hour, per area.

Vehicles parked should be easy (or at least easier) now that we have (3d7f1a7). That's the last big one, and then we can run a base case and start experiments.

Those together should deliver some beautiful spatial choropleth animations.

CC @quaquel

@EwoutH
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EwoutH commented Sep 10, 2024

Parked cars are tracked continuously, simple implementation as expected: 813e598. Can be sampled as often as required.

One thing is that our OD data is the aggregate of a day, and doesn't make a distinction between rush hours in different directions. So that does limit the usefulness of this a little.

It could still emerge somewhat from population data though. If at one district very much people live, and at another many work, they will make their first trip to that direction. But it won't be the full effect.

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