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Releases: FNA-XNA/FAudio

23.05

01 May 14:59
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23.04

01 Apr 15:12
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New Features:

  • Added a small test program that demonstrates voice object pooling

Fixes:

  • Various project file fixes for GDK

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23.03

01 Mar 16:06
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Fixes:

  • CMake: Add feature macros for usleep for tests
  • GitHub: Move back to an SDL PPA for CI builds
  • GDK:
    • GDK now builds dynamic libraries, rather than static
    • Look for "SDL" rather than "SDL2", to match the upstream Git repository name

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23.02

01 Feb 15:47
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Fixes:

  • FACT:
    • Purge and clear notifcations on FACTAudioEngine_ShutDown
    • Fixed a mutex remaining locked when FACTAudioEngine_Initialize failed
    • Removed a few redundant null checks in the various Destroy functions

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23.01

01 Jan 16:58
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22.12

01 Dec 16:30
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Added GitHub Actions workflows for Linux, macOS, Windows, and FreeBSD. 22.12 is functionally identical to 22.11.

DEPLOYING SURPRISE IN 31 DAYS

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22.11

01 Nov 15:24
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New Features:

  • Added a Visual Studio solution for GDK support

Fixes:

  • Minor cleanup in the utils/ folder

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22.10

01 Oct 15:12
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22.09.01

02 Sep 03:25
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Fix a regression where requesting a specific mastering voice format would return a format overwritten by device defaults

22.09

01 Sep 14:06
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New Features:

  • Update to SDL 2.24. This has been made a hard requirement, as it fixes/adds way too much to ignore:
    • 2.1 and 4.1 audio is now supported
    • On Windows, we now prioritize DirectSound over WASAPI
    • The PulseAudio samples hack has been removed
    • The non-power-of-two samples hack for Emscripten/OSS has also been removed
    • GetDeviceDetails(0) now uses SDL_GetDefaultAudioInfo, obsoleting our hack

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