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Player is duplicated after dying in multiple hurt triggers #4

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chrisspieler opened this issue Nov 2, 2024 · 0 comments
Open

Player is duplicated after dying in multiple hurt triggers #4

chrisspieler opened this issue Nov 2, 2024 · 0 comments

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@chrisspieler
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Repro Steps:

  1. Open the attached project (or use the Walker Map template)
  2. Open example.scene
  3. Play the game
  4. Move your character inside the green hurt trigger that does slight damage
  5. While in the green trigger, walk to the orange trigger that kills instantly
  6. See that your ragdoll is duplicated
  7. Respawn
  8. See that your player is duplicated as well

Expected result:
Only one ragdoll should result from a death, and players should respawn with only one pawn.

Actual Result:
Two ragdolls are spawned, and two player pawns are spawned on respawn.

https://github.com/user-attachments/assets/1141ea26-6a9c-4fd2-a507-192d4d926569
repro.zip

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