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Colours not importing properly #35
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The behaviour of the top bar is as intended (by design). |
I imported a design i made using photoshop, using colour picked colours from another design. It definitely isn't over 15 colours because i dumped the in game pattern that i colour picked directly from NHSE |
The quantization won't be applied to images with less than or exactly 15 colors. Do you export it as QR code afterwards to import it into the game? Color changes are then expected. I don't know where your error comes from. You are free to look up the source code and see the quantization code yourself. |
i don't understand how there can be more than even 10 colours, I colour picked directly from a pattern i dumped from i save file using nhse in photoshop and then exported the png and imported it to the program |
I spent a lot of time recreating a middle piece for a pattern that already existed with corners only, only to import the image from photoshop in which i used the picker tool to get the colours from the original pattern, but the hex code does not match. This would not be such a big issue for me if i could simply change the colours on the top and have it change the already placed colours like it does in the actual game, but this doesn't even work either if i put down colours using the top of the ui, then change the colours after placing them.
I also can't turn off the grid, which makes colour matching similar colours extremely frustrating.
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