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When I turn on HDR in a Bevy 3D camera (hdr: true), the infinite grid fade out makes the faded out portion (out to infinity) turn black as opposed to turning transparent.
When I turn on HDR in a Bevy 3D camera (
hdr: true
), the infinite grid fade out makes the faded out portion (out to infinity) turn black as opposed to turning transparent.How I instantiate the camera bundle:
How I instantiate the grid:
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