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v_video.c
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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
* Copyright 2023, 2024 by
* Frenkel Smeijers
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Gamma correction LUT stuff.
* Color range translation support
* Functions to draw patches (by post) directly to screen.
* Functions to blit a block to the screen.
*
*-----------------------------------------------------------------------------
*/
#include "doomdef.h"
#include "compiler.h"
#include "w_wad.h"
#include "v_video.h"
#include "globdata.h"
void V_DrawRawFullScreen(int16_t num)
{
V_DrawRaw(num, 0);
}
void V_DrawNumPatchScaled(int16_t x, int16_t y, int16_t num)
{
const patch_t __far* patch = W_GetLumpByNum(num);
V_DrawPatchScaled(x, y, patch);
Z_ChangeTagToCache(patch);
}
void V_DrawNumPatchNotScaled(int16_t x, int16_t y, int16_t num)
{
const patch_t __far* patch = W_GetLumpByNum(num);
V_DrawPatchNotScaled(x, y, patch);
Z_ChangeTagToCache(patch);
}