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I've used Unity's Render Streaming solution based on WebRTC to stream VR camera stream to web browser. All streaming working fine as expected, but main problem is Performance down in Quest2 app and App FPS goes below to 30 when streaming starts.
Hello,
I've used Unity's Render Streaming solution based on WebRTC to stream VR camera stream to web browser. All streaming working fine as expected, but main problem is Performance down in Quest2 app and App FPS goes below to 30 when streaming starts.
See this more details : Unity-Technologies/UnityRenderStreaming#716
Anybody have any solution for above?
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