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it seems can use VS2019 to build this project, but I do not find the .sln file, it is only have a CMakeList.txt, so Could you please help me: How to build in windows?
thank you very much~
The text was updated successfully, but these errors were encountered:
Hi @xiaoxiongli, good question! You need to have cmake installed on your system, along with VS2019 and the Windows SDK, then you can use the following to check the code out and build it:
git clone --recursive https://github.com/GPUOpen-Effects/FidelityFX-CLI.git
cd FidelityFX-CLI
mkdir build
cd build
cmake -S .. -G "Visual Studio 16 2019" -A x64
cd ..
cmake --build build --config Release
That'll create a binary in bin\Release called FidelityFX_CLI.exe for you to use. Let me know if those steps don't work and I can help you debug it.
Additionally, after the first cmake step, it will have built a solution file for you in the build directory that you can load in VS2019 yourself if you want to look at the code and make changes.
Hi Dear @rys :
it seems can use VS2019 to build this project, but I do not find the .sln file, it is only have a CMakeList.txt, so Could you please help me: How to build in windows?
thank you very much~
The text was updated successfully, but these errors were encountered: