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when placing entity's that use botania shaders (pylons, terra-plate,pools, etc) tileEntity's around will look blurred/overbright (depending on shaderpack). happen with both angelica & optifine.
Your GTNH Discord Username
No response
Mod Version
alpha-35
Bug Report
when placing entity's that use botania shaders (pylons, terra-plate,pools, etc) tileEntity's around will look blurred/overbright (depending on shaderpack). happen with both angelica & optifine.
(debug mode)
https://imgur.com/a/jR72evv
(normal)
https://imgur.com/a/QCVqHYg
Java Version
Java 8
Graphics Card Vendor
AMD/ATI
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
minimal setup : angelica + botania & all requirements
modpack: Lost Era (latest version)
Final Checklist
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