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SSE4.1 slow #19

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peplegal opened this issue Dec 19, 2019 · 0 comments
Open

SSE4.1 slow #19

peplegal opened this issue Dec 19, 2019 · 0 comments

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@peplegal
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peplegal commented Dec 19, 2019

Is there anything that can be done to improve performance for SSE4.1 code ? (without parallelization).

PRECISE_COVERAGE is disabled already...and I'm getting 14 milliSeconds for rendering about 85kTri.

Too close of the limit of 60 FPS (16.6 mS). An entire CPU core dedicated only for that.

Thanks anyway. This algorithm is really great ! The Test Rectangle function is incredibly fast !
.

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