From b6d9d107d4de52446c94cd690c519b290a9b73c6 Mon Sep 17 00:00:00 2001 From: Gitjas Date: Fri, 25 Dec 2020 08:29:44 +0100 Subject: [PATCH] - (EE) areas of BST should not mangle original game areas because of PVZR naming scheme --- bst/bst_Highlevel/bst_highlevel.tpa | 3 +++ bst/setup-bst.tp2 | 3 ++- bst/{bst_Highlevel => }/tis_bgee/B011400.PVRZ | Bin bst/{bst_Highlevel => }/tis_bgee/B011401.PVRZ | Bin bst/{bst_Highlevel => }/tis_bgee/B011402.PVRZ | Bin bst/{bst_Highlevel => }/tis_bgee/b011300.PVRZ | Bin bst/{bst_Highlevel => }/tis_bgee/b011301.PVRZ | Bin bst/{bst_Highlevel => }/tis_bgee/bs0113.tis | Bin bst/{bst_Highlevel => }/tis_bgee/bs0114.tis | Bin 9 files changed, 5 insertions(+), 1 deletion(-) rename bst/{bst_Highlevel => }/tis_bgee/B011400.PVRZ (100%) rename bst/{bst_Highlevel => }/tis_bgee/B011401.PVRZ (100%) rename bst/{bst_Highlevel => }/tis_bgee/B011402.PVRZ (100%) rename bst/{bst_Highlevel => }/tis_bgee/b011300.PVRZ (100%) rename bst/{bst_Highlevel => }/tis_bgee/b011301.PVRZ (100%) rename bst/{bst_Highlevel => }/tis_bgee/bs0113.tis (100%) rename bst/{bst_Highlevel => }/tis_bgee/bs0114.tis (100%) diff --git a/bst/bst_Highlevel/bst_highlevel.tpa b/bst/bst_Highlevel/bst_highlevel.tpa index 0033c18..446639f 100644 --- a/bst/bst_Highlevel/bst_highlevel.tpa +++ b/bst/bst_Highlevel/bst_highlevel.tpa @@ -15,6 +15,8 @@ END // tis files //################################################## +/* +!!tis for ee are integrate into bst/tis_bgee so the PVRZ naming will be consistent for the whole game and no ther area graphics will be mangeld. Putting a separate "UPDATE_PVRZ_INDICES" block here lead to black areas bs0113, bs0114. ACTION_IF GAME_IS ~bgee~ THEN BEGIN COPY ~bst/bst_Highlevel/tis_bgee~ ~override~ // PVRZ tiles for v2 TIS files END @@ -22,6 +24,7 @@ END ACTION_IF GAME_IS ~eet~ THEN BEGIN COPY ~bst/bst_Highlevel/tis_bgee~ ~override~ // PVRZ tiles for v2 TIS files END +*/ ACTION_IF GAME_IS ~bgt~ THEN BEGIN // not Enhanced Edition COPY_LARGE ~bst/bst_Highlevel/tis_bg2~ ~override~ // use v1-format TIS files diff --git a/bst/setup-bst.tp2 b/bst/setup-bst.tp2 index d8147d8..addcdb1 100644 --- a/bst/setup-bst.tp2 +++ b/bst/setup-bst.tp2 @@ -1,6 +1,6 @@ BACKUP ~bst/backup~ AUTHOR ~https://www.gibberlings3.net/forums/forum/213-baldurans-seatower/~ -VERSION ~vEAOB.1~ +VERSION ~vEAOB.2~ // MODDER setup_tra NONE @@ -1559,6 +1559,7 @@ BUT_ONLY ACTION_IF GAME_IS ~bgee eet~ BEGIN //COPY_LARGE ~bst/tis_bgee/.~ ~override/.~ INCLUDE ~bst/lib/a7_pvrz_tis.tpa~ + ACTION_BASH_FOR ~bst/tis_bgee~ ~.*\.tis$~ BEGIN COPY ~%BASH_FOR_FILESPEC%~ ~override~ LPF UPDATE_PVRZ_INDICES RET original_base_index new_base_index END diff --git a/bst/bst_Highlevel/tis_bgee/B011400.PVRZ b/bst/tis_bgee/B011400.PVRZ similarity index 100% rename from bst/bst_Highlevel/tis_bgee/B011400.PVRZ rename to bst/tis_bgee/B011400.PVRZ diff --git a/bst/bst_Highlevel/tis_bgee/B011401.PVRZ b/bst/tis_bgee/B011401.PVRZ similarity index 100% rename from bst/bst_Highlevel/tis_bgee/B011401.PVRZ rename to bst/tis_bgee/B011401.PVRZ diff --git a/bst/bst_Highlevel/tis_bgee/B011402.PVRZ b/bst/tis_bgee/B011402.PVRZ similarity index 100% rename from bst/bst_Highlevel/tis_bgee/B011402.PVRZ rename to bst/tis_bgee/B011402.PVRZ diff --git a/bst/bst_Highlevel/tis_bgee/b011300.PVRZ b/bst/tis_bgee/b011300.PVRZ similarity index 100% rename from bst/bst_Highlevel/tis_bgee/b011300.PVRZ rename to bst/tis_bgee/b011300.PVRZ diff --git a/bst/bst_Highlevel/tis_bgee/b011301.PVRZ b/bst/tis_bgee/b011301.PVRZ similarity index 100% rename from bst/bst_Highlevel/tis_bgee/b011301.PVRZ rename to bst/tis_bgee/b011301.PVRZ diff --git a/bst/bst_Highlevel/tis_bgee/bs0113.tis b/bst/tis_bgee/bs0113.tis similarity index 100% rename from bst/bst_Highlevel/tis_bgee/bs0113.tis rename to bst/tis_bgee/bs0113.tis diff --git a/bst/bst_Highlevel/tis_bgee/bs0114.tis b/bst/tis_bgee/bs0114.tis similarity index 100% rename from bst/bst_Highlevel/tis_bgee/bs0114.tis rename to bst/tis_bgee/bs0114.tis