diff --git a/GlamNPCPack/GlamNPCPack_Docs/Dave.jpg b/GlamNPCPack/GlamNPCPack_Docs/Dave.jpg new file mode 100644 index 0000000..5bdf6d6 Binary files /dev/null and b/GlamNPCPack/GlamNPCPack_Docs/Dave.jpg differ diff --git a/GlamNPCPack/GlamNPCPack_Docs/Flara.jpg b/GlamNPCPack/GlamNPCPack_Docs/Flara.jpg new file mode 100644 index 0000000..43ca4a1 Binary files /dev/null and b/GlamNPCPack/GlamNPCPack_Docs/Flara.jpg differ diff --git a/GlamNPCPack/GlamNPCPack_Docs/Littlun.jpg b/GlamNPCPack/GlamNPCPack_Docs/Littlun.jpg new file mode 100644 index 0000000..f7286c6 Binary files /dev/null and b/GlamNPCPack/GlamNPCPack_Docs/Littlun.jpg differ diff --git a/GlamNPCPack/GlamNPCPack_Docs/Moidre.jpg b/GlamNPCPack/GlamNPCPack_Docs/Moidre.jpg new file mode 100644 index 0000000..6258aca Binary files /dev/null and b/GlamNPCPack/GlamNPCPack_Docs/Moidre.jpg differ diff --git a/GlamNPCPack/GlamNPCPack_Docs/Vynd.png b/GlamNPCPack/GlamNPCPack_Docs/Vynd.png new file mode 100644 index 0000000..2f99262 Binary files /dev/null and b/GlamNPCPack/GlamNPCPack_Docs/Vynd.png differ diff --git a/GlamNPCPack/readme-GlamNPCPack.html b/GlamNPCPack/readme-GlamNPCPack.html new file mode 100644 index 0000000..2088259 --- /dev/null +++ b/GlamNPCPack/readme-GlamNPCPack.html @@ -0,0 +1,353 @@ + + + + Glam's NPC Pack + + + + + + +
+
+ + G3 +
+
+
+

Glam's NPC Pack

+
+
+
+
+

+ A Gibberlings Three Mod
+ Author: Glam Vrock
+ On the web:
Home page and discussion forum +

+

+ Version 1
+ Languages: English
+ Platforms: Windows, Mac OS X, Linux +

+
+
+

Overview

+
+
+
+
+

+ A drow, a dwarf, a halfling, a dragon(?) and a priest of Talos walk into a tavern. What's the punchline? Find out with Glam's NPC Pack, featuring the original "Vynd, Drow Assassin" and four brand-new party members for BGEE, Tutu, BGT, and EET. +

+
+
+

Compatibility

+
+
+
+
+

This mod is designed to work with Baldur's Gate: Enhanced Edition, Baldur's Gate Tutu with the Tales of the Sword Coast expansion pack, BGT-WeiDU, or EET. For Tutu, it should be installed after you have run the conversion program in your Baldur's Gate Tutu directory. Please note that for EasyTutu users, this directory is usually named BaldursGateTutu.

+

There are no known incompatibilities with any other mod.

+
+
+

Bug Reporting

+
+
+
+
+

If you should encounter any bugs, please report them to the author at the forum.

+
+
+

Installation

+
+
+
+
+

Special Note for Siege of Dragonspear from Steam/GOG

+

Good Old Games (GOG) and Steam both package the additional content for Siege of Dragonspear in a method that WeiDU, the tool used to install this mod, cannot access. You must run a program called Modmerge on your SoD installation before you can install this or any other WeiDU-based mod.

+

Enhanced Editions Note

+

The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. For BG:EE it is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.

+

Windows

+

Glam's NPC Pack for Windows is distributed as a self-extracting archive and includes a WeiDU installer. To install, simply double-click the archive and follow the instructions on screen.

+

Alternatively, the files can be extracted into your game directory using 7zip or WinRAR. When properly extracted, your game directory will contain setup-GlamNPCPack.exe and the folder GlamNPCPack. To install, double-click setup-GlamNPCPack.exe and follow the instructions on screen.

+

You can run setup-GlamNPCPack.exe in your game folder to reinstall, uninstall or otherwise change components.

+

Mac OS X

+

Glam's NPC Pack for Mac OS X is distributed as a compressed ZIP file and includes a WeiDU installer.

+

First, extract the files from the ZIP file into your game directory. When properly extracted, your game directory will contain setup-GlamNPCPack, setup-GlamNPCPack.command, and the folder GlamNPCPack. To install, double-click setup-GlamNPCPack.command and follow the instructions on screen.

+

You can run setup-GlamNPCPack.command in your game folder to reinstall, uninstall or otherwise change components.

+

Linux

+

Glam's NPC Pack for Linux is distributed as a compressed ZIP file and does not include a WeiDU installer.

+

Extract the contents of the mod to the folder of the game you wish to modify.

+

Download the latest version of WeiDU for Linux from WeiDU.org and copy WeiDU and WeInstall to /usr/bin. Following that, open a terminal, cd to your game installation directory, run tolower and answer Y to both queries. You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lowercased file names. If you're unsure, running tolower and choosing both options is the safe bet.

+

To install, run WeInstall GlamNPCPack in your game folder. Then run wine BGMain.exe and start playing.

+

Note for Complete Uninstallation

+

In addition to the methods above for removing individual components, you can completely uninstall the mod using setup-GlamNPCPack --uninstall at the command line to remove all components without wading through prompts.

+
+
+

Contents

+
+
+
+
+
+

What is this?

+

The BGEE NPC Pack includes the original Vynd, Drow Assassin NPC mod as well as four brand new NPCs, all of whom will interact with each other and the classic Baldur's Gate cast. Each one includes a friendship track and an array of player-initiated dialogue, with more options opening up as the game progresses.

+

You want quests? This time we got 'em! Three of the four new characters come with their own personal missions, which must be completed to unlock all their player-initiated dialogue, plus a final, loyalty-inspired talk in the endgame.

+

You want loot? There's plenty of new and unique items to be had; some supplied with the characters, others found through their quests, or just indiscriminate slaughter. Hoard them all!

+

You want romance? Nope. Sorry.

+
+
+

Who are they?

+
+
+ +

Littlun Plunkett

+

"I don't necessarily like shooting people. Some people just need shot."

+

When asked about her past, Littlun proudly informs you of how she was taken in as a baby by a tribe of elves, who raised her as one of their own. However, while she is very much a product of the wilds, the mechanical, rapid-fire crossbow she carries is the work of her long-deceased father, once a master craftsman and wandering scholar. She is a walking contradiction, a juxtaposition of untamed nature and advanced technology.

+
+
+
Race
Halfling
+
Class
Archer
+
Alignment
Neutral Good
+
STR
13
+
DEX
18
+
CON
16
+
INT
12
+
WIS
14
+
CHA
12
+
Proficiencies
Crossbow, Axe, Dagger
+
+
+
+
+ +

Vynd

+

"Why leave? Because in the Underdark, there are mind flayers, beholders and aboleths. Up here, there are sheep. And trees. So I weighed things up and I thought, you know what? How bad could a little sunburn possibly be?"

+

When asked about his past, Vynd wonders aloud how you'd feel if some nosy bastard you barely know asked for your life story. You've pieced together that he's not new to the surface world, and he left the Underdark by choice. Beyond that, he remains a mystery. A snide, abrasive mystery.

+
+
+
Race
Drow
+
Class
Assassin
+
Alignment
Neutral Evil
+
STR
16
+
DEX
19
+
CON
15
+
INT
16
+
WIS
10
+
CHA
11
+
Proficiencies
Long Sword, Dart
+
+
+
+
+ +

Moidre

+

"Violence is a fact of life, war is a corpse mill, and blood is red juice that stains. I won't put out my eyes to see glory where there is none."

+

When asked about her past, Moidre says little, which you've quickly come to realise is normal for her. Her helmet, which she refuses to remove even when ordered, hides her countenance from the world, and her voice rarely wavers from its flat inflection, making her as easy to engage with as a brick; however, her intense discipline marks her as something more than common sellsword.

+
+
+
Race
Dwarf
+
Class
Dwarven Defender
+
Alignment
Lawful Neutral
+
STR
18/87
+
DEX
15
+
CON
19
+
INT
11
+
WIS
10
+
CHA
6
+
Proficiencies
War Hammer, Sword & Shield Style
+
+
+
+
+ +

Dave

+

"Nobody expects priests to care for anything besides what their god cares about. Strange, that. You hang a symbol around your neck, cast a few healing spells, and everyone suddenly forgets you're a person."

+

When asked about his past, Dave chuckles and says it's not the past you should be interested in, but the present. Born to a single mother in a quiet village, Dave seems to have joined the church of Talos on a whim, for there was no outside force, nor troubled childhood, nor deranged power-hunger to compel him. Despite this, he expresses no doubts or regrets over his chosen path, and refuses to be swayed from it.

+
+
+
Race
Human
+
Class
Priest of Talos
+
Alignment
Chaotic Evil
+
STR
13
+
DEX
16
+
CON
12
+
INT
12
+
WIS
18
+
CHA
14
+
Proficiencies
Flail/Morning Star, Sling
+
+
+
+
+ +

Flara

+

"Perhaps there are beings as wise as dragons, or as strong, or as majestic, but never all three. We are second to gods, and only some even then."

+

Before you even had the chance to ask about her past, Flara insisted she was once a powerful red dragon, who is now trapped in human form. This may be true, or it may not; she can offer no concrete explanation for how such a predicament came about, nor does she recall much of her time before it. Nevertheless, the air around her ripples with heat, and her fiery breath is difficult to argue with, though not as much as her temperament.

+
+
+
Race
Human (?)
+
Class
Dragon Disciple
+
Alignment
Chaotic Neutral
+
STR
17
+
DEX
9
+
CON
15
+
INT
18
+
WIS
13
+
CHA
15
+
Proficiencies
Dagger
+
+
+
+
+

Where do I find them?

+
+
Dave
Beregost, near the obelisk
+
Flara
Nashkel, Belching Dragon Inn
+
Littlun
Bear River (Area N of Gnoll Stronghold), southwest corner
+
Moidre
Beregost, Red Sheaf Inn
+
Vynd
Beregost, Burning Wizard Inn
+
+
+
+

Do they fight with other NPCs?

+

Only Vynd and Kivan will come to blows, and it can be prevented by talking to Vynd before things escalate too far.

+
+
+

Anything else?

+

While it is intended that none of these characters (except Littlun) care about the party's reputation, this feature still doesn't work in the Enhanced Edition. If you want to use them all together, I recommend installing the Happy Patch component of the Tweaks Anthology. It's okay. You're not breaking the rules.

+

While Moidre is neutral, she responds best to a high reputation. If you want to get the most out of her, be good.

+

Keep Gorion's letter! Having it in your inventory unlocks some additional player-initiated dialogues for each character.

+

Don't tell Vynd you love him. You've been warned.

+
+
+

What if I just want Vynd?

+

Vynd is the same snarky drow he always was, and aside from his interactions with the new NPCs, nothing's changed. If you've played or intend to play the Vynd mod by itself, don't worry. You're not missing anything.

+
+
+
+

Contact Information

+
+
+
+
+

Glam Vrock created this mod. Visit the Gibberlings Three forums for information on this and any other Gibberlings Three mod.

+
+
+

Thanks and Acknowledgements

+
+
+
+
+

Contributors

+
    +
  • cmorgan: Crossplatform code
  • +
  • CamDawg and G3: Hosting
  • +
  • Kulyok: Branwen NPC framework/tutorial
  • +
  • theacefes: Advice and forum creation
  • +
  • Twani, Thimblerig, MissBehave, Raieyana, Fallen Paladin, Lysan Lurraxol, HiddenViper13, TingNoise, Blades of Vanatar: Beta testing
  • +
+

Tools Used in Creation

+ +
+
+

Credits and Copyright Information

+
+
+
+
+

This mod may not be sold, published, compiled or redistributed in any form without the consent of its author. Glam's NPC Pack is ©2014–present Glam Vrock.

+
+
+

Version History

+
+
+
+
+

Version 1 - July 5, 2019

+
    +
  • Initial release
  • +
+

Vynd Version 2 - September 9, 2018

+
    +
  • Added support for EET
  • +
  • Audio could fail for non-EE games
  • +
  • Tra-ified mod to allow for translation
  • +
  • Fixed cosmetic bug where the mod would show a warning about Blackguard kits when installed on non-EE games
  • +
+

Vynd Version 1 - September 26, 2014

+
    +
  • Initial release
  • +
+
+
+
+ + diff --git a/GlamNPCPack/style/g3_logo_2018.gif b/GlamNPCPack/style/g3_logo_2018.gif new file mode 100644 index 0000000..29304d0 Binary files /dev/null and b/GlamNPCPack/style/g3_logo_2018.gif differ diff --git a/GlamNPCPack/style/g3icon.ico b/GlamNPCPack/style/g3icon.ico new file mode 100644 index 0000000..4812182 Binary files /dev/null and b/GlamNPCPack/style/g3icon.ico differ diff --git a/GlamNPCPack/style/g3readme_cam_022916.css b/GlamNPCPack/style/g3readme_cam_022916.css new file mode 100644 index 0000000..46bb293 --- /dev/null +++ b/GlamNPCPack/style/g3readme_cam_022916.css @@ -0,0 +1,227 @@ +/* Reset */ +html, body, div, span, blockquote, pre, +a, font, img, .ribbon_menu ul, .ribbon_menu li { + margin: 0; + padding: 0; + border: 0; + outline: 0; + font-size: 100%; + vertical-align: baseline; + background: transparent; +} +/* // Reset */ + +body { + background: #eeeeee; + font-family:Arial, Helvetica, sans-serif; + font-size: 14px; + color: #333; + line-height: 1; + +background: +radial-gradient(circle farthest-side at 0% 50%,#f0f0f0 23.5%,rgba(240,240,240,0) 0)21px 30px, +radial-gradient(circle farthest-side at 0% 50%,#e8e8ff 24%,rgba(240,240,240,0) 0)19px 30px, +linear-gradient(#f0f0f0 14%,rgba(240,240,240,0) 0, rgba(240,240,240,0) 85%,#f0f0f0 0)0 0, +linear-gradient(150deg,#f0f0f0 24%,#e8e8ff 0,#e8e8ff 26%,rgba(240,240,240,0) 0,rgba(240,240,240,0) 74%,#e8e8ff 0,#e8e8ff 76%,#f0f0f0 0)0 0, +linear-gradient(30deg,#f0f0f0 24%,#e8e8ff 0,#e8e8ff 26%,rgba(240,240,240,0) 0,rgba(240,240,240,0) 74%,#e8e8ff 0,#e8e8ff 76%,#f0f0f0 0)0 0, +linear-gradient(90deg,#e8e8ff 2%,#f0f0f0 0,#f0f0f0 98%,#e8e8ff 0%)0 0 #f0f0f0; +background-size:40px 60px; +} +h1, h2, h3, h4, h5, h6 {font-family: TrajanPro, Georgia, Palatino, Times New Roman, serif;} +a, a:link, a:visited, a:hover, a:active { + color: #0012ff; + margin: 0; + padding: 0; + border-width: 0; + } + table { + width: 100%; + padding: 20px; + } +td, th { + font-size: 12px; + text-align: center; + vertical-align: baseline; + padding: 5px; + border: 1px outset #eee; + } +th { + background-color: #000099; + color: #fff; + font-weight: bold; + border:none; + } +a:visited {color : #000099;} +div#container { + width: 1024px; + margin:50px auto 20px auto; +} +.ribbon_menu { + position: relative; + top:3px; + left: 90px; + z-index: 80; /* the stack order: displayed under bubble (90) */ +} +.ribbon_menu ul {list-style: none;} +.ribbon_menu ul li { + -webkit-transform: rotate(-45deg); /* rotate the list item */ + -moz-transform: rotate(-45deg); /* rotate the list item */ + transform: rotate(-45deg); /* rotate the list item */ + width: 125px; + overflow: hidden; + margin: 30px -54px; + padding: 8px 8px 8px 18px; + float: left; + background: #31465f; + text-align: right; +} +.ribbon_menu ul li:hover {background: #000099;} + +.ribbon_menu ul li a { + color: #fff; + text-decoration: none; + display:block; +} +.ribbon_menu span { + margin: 0px 150px 0px 0px; + float:right; + padding-top:-30px; +} + +.ribbon_bubble { + clear: both; + position: relative; + margin: 0px auto; + width: 100%; + background: #fff; + border-radius: 10px; + -moz-border-radius: 10px; + -khtml-border-radius: 10px; + -webkit-border-radius: 10px; + box-shadow: 0px 0px 8px rgba(0,0,0,0.3); + -moz-box-shadow: 0px 0px 8px rgba(0,0,0,0.3); + -khtml-box-shadow: 0px 0px 8px rgba(0,0,0,0.3); + -webkit-box-shadow: 0px 0px 8px rgba(0,0,0,0.3); + position: relative; + z-index: 90; /* the stack order: displayed under ribbon rectangle (100) */ +} + +.ribbon_rectangle, .ribbon_rectangle_h2, .ribbon_rectangle_h3 { + background: #000099; + height: 50px; + width: 1054px; + position: relative; + left:-15px; + top: 30px; + float: left; + -moz-box-shadow: 0px 0px 4px rgba(0,0,0,0.55); + -khtml-box-shadow: 0px 0px 4px rgba(0,0,0,0.55); + -webkit-box-shadow: 0px 0px 4px rgba(0,0,0,0.55); + z-index: 100; /* the stack order: foreground */ +} + +.ribbon_rectangle_h2 { + background: #222222; + height: 40px; + top: 25px; +} + +.ribbon_rectangle_h3 { + background: #31465f; + height: 40px; + top: 25px; +} + +.ribbon_rectangle h1, .ribbon_rectangle_h2 h2, .ribbon_rectangle_h3 h3 { + margin: 0; + padding: 0; + font-size: 30px; + color: #fff; + padding-top: 9px; + text-shadow: 1px 1px 2px rgba(0,0,0,0.2); + text-align: center; +} + +.ribbon_rectangle_h2 h2, .ribbon_rectangle_h3 h3 { + font-size: 20px; + text-align: left; + margin:auto 45px; + padding-top: 9px; +} + +.ribbon_rectangle_h2 h2, .ribbon_rectangle_h3 h3 { + font-size: 18px; + padding-top: 10px; +} + +.ribbon_triangle-l, .ribbon_triangle_h2-l, .ribbon_triangle_h3-l { + border-color: transparent #000 transparent transparent; + border-style:solid; + border-width:15px; + height:0px; + width:0px; + position: relative; + left: -30px; + top: 65px; + z-index: -1; /* displayed under bubble */ +} + +.ribbon_triangle_h2-l, .ribbon_triangle_h3-l { + top: 50px; +} + +.ribbon_triangle-r, .ribbon_triangle_h2-r, .ribbon_triangle_h3-r { + border-color: transparent transparent transparent #000; + border-style:solid; + border-width:15px; + height:0px; + width:0px; + position: relative; + left: 1024px; + top: 35px; + z-index: -1; /* displayed under bubble */ +} + +.ribbon_triangle_h2-r, .ribbon_triangle_h3-r { + top: 20px; +} + +.section { + padding: 20px 25px; + line-height: 160%; +} + +.leftalign, table.leftalign tr th, table.leftalign tr td {text-align: left;} +.kit_description { + position: relative; + display: block; + background-color: #f0f0f0; + border-left: 4px solid #ccc; + border-top: 1px dotted #ccc; + } +.portrait_thumb { + float: left; + width: 125px; + height: 125px; + padding: 5px; + text-align: center; + overflow: auto; + } +a.spoiler, a:link.spoiler, a:active.spoiler, a:visited.spoiler, a:hover.spoiler { + color: #ccc; + background-color: #ccc; + border: 1px dotted #888; + text-decoration: none; + } +a:hover.spoiler { + color: #000; + border: 1px dotted #ccc; + } +.code { + font-family: 'Courier New', Courier, mono; + border: 1px solid #555; + border-left: 10px solid #555; + background-color: #eee; + padding: 5px; + } +.deprecated {color:#999;}