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b/kivan/audio/p#male11.ogg new file mode 100644 index 0000000..28a0ff9 Binary files /dev/null and b/kivan/audio/p#male11.ogg differ diff --git a/kivan/audio/p#male12.ogg b/kivan/audio/p#male12.ogg new file mode 100644 index 0000000..d23e6c8 Binary files /dev/null and b/kivan/audio/p#male12.ogg differ diff --git a/kivan/audio/p#male13.ogg b/kivan/audio/p#male13.ogg new file mode 100644 index 0000000..9c1d513 Binary files /dev/null and b/kivan/audio/p#male13.ogg differ diff --git a/kivan/audio/sox b/kivan/audio/sox new file mode 100644 index 0000000..5701130 Binary files /dev/null and b/kivan/audio/sox differ diff --git a/kivan/baf/addtocontainer.txt b/kivan/baf/addtocontainer.txt new file mode 100644 index 0000000..fe5679b --- /dev/null +++ b/kivan/baf/addtocontainer.txt @@ -0,0 +1,7 @@ +IF +Global("X#MithrilRing","FW1401",0) +THEN +RESPONSE #100 +SetGlobal("X#MithrilRing","FW1401",1) +ActionOverride("Container1",CreateItem("X#XZMIRI",0,0,0)) +END diff --git a/kivan/baf/deheriana's globals settings.txt b/kivan/baf/deheriana's globals settings.txt new file mode 100644 index 0000000..5b6a20f --- /dev/null +++ b/kivan/baf/deheriana's globals settings.txt @@ -0,0 +1,17 @@ +Deheriana is Dead: OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3) +Deheriana is Alive: OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2) + +Kivan Takes Tazok's Heart: Global("P#TazokHeart","GLOBAL",1) +Kivan is Heald from T's heart: Global("P#TazokHeart","GLOBAL",2) +Tazok's Heart: P#TAHE.ITM + +Kivan Don't want to talk any more: GlobalLT("P#KivanOffence","GLOBAL",10) + +Kivan's Tale about Orcs: ("P#KivanCoA","GLOBAL",1) + +Falling in Love Index: DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + +///Global("P#KivanMatch","GLOBAL",1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +GlobalLT("P#KivanOffence","GLOBAL",10)// diff --git a/kivan/baf/drowshouts.txt b/kivan/baf/drowshouts.txt new file mode 100644 index 0000000..83d2db4 --- /dev/null +++ b/kivan/baf/drowshouts.txt @@ -0,0 +1,64 @@ +IF +InParty(Myself) +Global("P#SetDrowShout","LOCALS",0) +THEN +RESPONSE #100 +SetGlobal("P#SetDrowShout","LOCALS",1) +RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) +END + +IF +AttackedBy([0.0.ELF.0.0.0.0],DEFAULT) +RealGlobalTimerExpired("P#KivanDrowShoutTime","GLOBAL") +OR(19) +AreaCheck("AR2100") +AreaCheck("AR2200") +AreaCheck("AR2101") +AreaCheck("AR2102") +AreaCheck("AR2103") +AreaCheck("AR2104") +AreaCheck("AR2105") +AreaCheck("AR2500") +AreaCheck("AR6100") +AreaCheck("AR6101") +AreaCheck("AR6102") +AreaCheck("AR6103") +AreaCheck("AR6104") +AreaCheck("AR6105") +AreaCheck("AR6106") +AreaCheck("AR6107") +AreaCheck("AR6108") +AreaCheck("AR6109") +AreaCheck("AR6110") +THEN +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~Death to the Drow!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~In Shevarash name!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~Be damned, Lloth's spawn!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~For Shevarash!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~Doomed be the dark ones!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,~Vengeance for our fallen!~) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +END diff --git a/kivan/baf/kivan_initiated talk with deheriana.txt b/kivan/baf/kivan_initiated talk with deheriana.txt new file mode 100644 index 0000000..0dffed5 --- /dev/null +++ b/kivan/baf/kivan_initiated talk with deheriana.txt @@ -0,0 +1,10 @@ +// +IF +InParty(Myself) +Global("P#DeherianaLives","GLOBAL",2) +Global("P#DehWelcome","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#DehWelcome","GLOBAL",1) +Interact(Player1) +END diff --git a/kivan/baf/p#anom.baf b/kivan/baf/p#anom.baf new file mode 100644 index 0000000..461d06a --- /dev/null +++ b/kivan/baf/p#anom.baf @@ -0,0 +1,18 @@ +IF +Global("Chapter","GLOBAL",%bg2_chapter_2%) +Global("P#AnomenSaerk","GLOBAL",1) +Global("AnomenIsKnight","GLOBAL",1) +Alignment("ANOMEN", LAWFUL_GOOD) +CombatCounter(0) +See(Player1) +InParty("P#Kivan") +!StateCheck(Player1,STATE_SLEEPING) +Global("P#KivanAnomenLovedSaerk","GLOBAL",1) +Global("AnomenRomanceActive","GLOBAL",2) +!GLOBAL("P#KivanRomanceInactive","GLOBAL",1) +Global("P#AnomenKivanConflict","LOCALS",0) +THEN +RESPONSE #100 +SetGlobal("P#AnomenKivanConflict","LOCALS",1) +StartDialogueNoSet(Player1) +END diff --git a/kivan/baf/p#ar0300.baf b/kivan/baf/p#ar0300.baf new file mode 100644 index 0000000..15a2b15 --- /dev/null +++ b/kivan/baf/p#ar0300.baf @@ -0,0 +1,11 @@ +IF +!Exists("P#NEIROS") +Global("P#NEIRExists","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#NEIRExists","GLOBAL",1) +CreateCreature("P#NEIROS",[2678.2854],9) +END + + + diff --git a/kivan/baf/p#ar0700.baf b/kivan/baf/p#ar0700.baf new file mode 100644 index 0000000..b6e0900 --- /dev/null +++ b/kivan/baf/p#ar0700.baf @@ -0,0 +1,12 @@ +IF +GlobalLT("Chapter","GLOBAL",%bg2_chapter_2%) +!Exists("P#KIVAN") +Global("P#KIVANExists","Global",0) +!Global("X#TalkedToKivan","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#KIVANExists","Global",1) +CreateCreature("P#KIVAN",[2192.2128],3) +END + + diff --git a/kivan/baf/p#ar0703.baf b/kivan/baf/p#ar0703.baf new file mode 100644 index 0000000..bcc027a --- /dev/null +++ b/kivan/baf/p#ar0703.baf @@ -0,0 +1,11 @@ +IF +!Exists("P#KIVAN") +Global("P#KIVANExists","Global",0) +!Global("X#TalkedToKivan","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#KIVANExists","Global",1) +CreateCreature("P#KIVAN",[427.416],3) +END + + diff --git a/kivan/baf/p#ar1303.baf b/kivan/baf/p#ar1303.baf new file mode 100644 index 0000000..f00d6bf --- /dev/null +++ b/kivan/baf/p#ar1303.baf @@ -0,0 +1,28 @@ +IF + StateCheck("kpglai01",STATE_CHARMED) + Global("KPGlai01Talked","AR1303",0) +THEN + RESPONSE #100 + SetGlobal("KPGlai01Talked","AR1303",1) + ChangeEnemyAlly("kpglai01",NEUTRAL) + ActionOverride("kpglai01",StartDialogueNoSet([PC])) +END + +IF + Global("NaliaMove","GLOBAL",3) + Global("DeadNalia","AR1303",0) +THEN + RESPONSE #100 + SetGlobal("DeadNalia","AR1303",1) + CreateCreature("NALDEAD",[1855.1546],0) // Nalia +END + +IF + Global("BridgeOpen","GLOBAL",1) +THEN + RESPONSE #100 + SpawnPtDeactivate("SpawnPoint5") + SpawnPtDeactivate("SpawnPoint6") + SpawnPtDeactivate("SpawnPoint7") + SpawnPtDeactivate("SpawnPoint8") +END diff --git a/kivan/baf/p#ar2300.baf b/kivan/baf/p#ar2300.baf new file mode 100644 index 0000000..70174de --- /dev/null +++ b/kivan/baf/p#ar2300.baf @@ -0,0 +1,64 @@ +//Summon Jozzi// + +IF +Global("sahkngjob","GLOBAL",1) +InParty("P#Kivan") +!Dead("P#kivan") +!StateCheck("P#kivan",STATE_SLEEPING) +PartyHasItem("MISC8Q") +!Exists("seasnake") +Global("SeasnakeExists","Global",0) +Global("P#TalkedToSnake","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("SeasnakeExists","Global",1) +CreateCreature("P#SEASN",[795.326],3) +ActionOverride("seasnake",MoveToObject(Player1)) +ActionOverride("seasnake",StartDialogueNoSet(Player1)) +END + +IF +Global("P#BetrayMalenti","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#BetrayMalenti","GLOBAL",2) +ActionOverride("seasnake",ApplySpell(Myself,DRYAD_TELEPORT)) +SetGlobal("hostilecity","GLOBAL",1) +END + +IF +Global("P#MalentiWaits","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#MalentiWaits","GLOBAL",2) +ActionOverride("seasnake",ApplySpell(Myself,DRYAD_TELEPORT)) +END + +IF +PartyHasItem("P#IHTIA") +!Exists("seasnake") +Global("Seasnake1Exists","Global",0) +Global("P#MalentiWaits","GLOBAL",2) +THEN +RESPONSE #100 +CreateVisualEffect("SPFIREPI",[118.712]) +SmallWait(4) +SetGlobal("P#MalentiWaits","GLOBAL",3) +SetGlobal("Seasnake1Exists","Global",1) +CreateCreature("P#SEAS1",[118.712],3) +END + +IF +PartyHasItem("P#IHTIA") +Global("P#MalentiWaits","GLOBAL",3) +CombatCounter(0) +PartyHasItem("Miscbi") +GlobalGT("villynatyjob","GLOBAL",1) +THEN +RESPONSE #100 +ActionOverride("seasnake",MoveToObject(Player1)) +ActionOverride("seasnake",StartDialogueNoSet(Player1)) +END + + + diff --git a/kivan/baf/p#ar2801.baf b/kivan/baf/p#ar2801.baf new file mode 100644 index 0000000..4f093fc --- /dev/null +++ b/kivan/baf/p#ar2801.baf @@ -0,0 +1,19 @@ +//Area 2801 + +IF +Global("P#DeherianaGoodies","AR2801",0) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#DeherianaGoodies","AR2801",1) +ActionOverride("Table1",CreateItem("BRAC14",0,0,0)) +ActionOverride("Table1",CreateItem("SLNG10",0,0,0)) +ActionOverride("Drawer1",CreateItem("SCRL6U",0,0,0)) +ActionOverride("Drawer1",CreateItem("SCRL7L",0,0,0)) +ActionOverride("Drawer1",CreateItem("SCRL7S",0,0,0)) +ActionOverride("Drawer1",CreateItem("SCRL8Q",0,0,0)) +ActionOverride("Drawer1",CreateItem("SCRL9G",0,0,0)) +END + + + diff --git a/kivan/baf/p#ar4000_eet.baf b/kivan/baf/p#ar4000_eet.baf new file mode 100644 index 0000000..77dfc28 --- /dev/null +++ b/kivan/baf/p#ar4000_eet.baf @@ -0,0 +1,21 @@ +/* Kivan was in party upon transition: he is no longer available for summoning */ + +IF + InPartyAllowDead("P#Kivan") + Global("P#KivanSummoned","GLOBAL",0) +THEN + RESPONSE #100 + ActionOverride("P#Kivan",ChangeAIScript("P#KI25",OVERRIDE)) + SetGlobal("P#KivanSummoned","GLOBAL",2) + Continue() +END + +IF + InPartyAllowDead("P#DEHER") + Global("P#DeherianaSummoned","GLOBAL",0) +THEN + RESPONSE #100 + ActionOverride("P#DEHER",ChangeAIScript("P#DE25",OVERRIDE)) + SetGlobal("P#DeherianaSummoned","GLOBAL",2) + Continue() +END diff --git a/kivan/baf/p#botsmith.baf b/kivan/baf/p#botsmith.baf new file mode 100644 index 0000000..e8fd78a --- /dev/null +++ b/kivan/baf/p#botsmith.baf @@ -0,0 +1,9 @@ +IF + Global("ItemMaker","GLOBAL",87) + Global("ImpForgeStuff","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("ImpForgeStuff","GLOBAL",0) + GiveItemCreate("p#bow02",Player1,0,0,0) + StartDialogueNoSet(Player1) +END diff --git a/kivan/baf/p#de25.baf b/kivan/baf/p#de25.baf new file mode 100644 index 0000000..54ad353 --- /dev/null +++ b/kivan/baf/p#de25.baf @@ -0,0 +1,78 @@ +//Set Sequential FRTOBlytalks// + +IF +InParty(Myself) +Global("P#DeherFRTOBStart","GLOBAL",0) +ReputationGT(Player1,10) +!AreaCheck("AR4000") +THEN +RESPONSE #100 +SetGlobal("P#DeherFRTOBStart","GLOBAL",1) +END + +IF +InParty(Myself) +Global("P#DeherFRTOBStart","GLOBAL",1) +Global("P#DeFRTOBTalk","GLOBAL",0) +Global("P#DeherFRTOB","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeFRTOBTalkTime","GLOBAL",1800) +SetGlobal("P#DeFRTOBTalk","GLOBAL",1) +SetGlobal("P#DeherFRTOB","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#DeFRTOBTalkTime","GLOBAL") +ReputationGT(Player1,10) +See(Player1) +Global("P#DeherFRTOB","GLOBAL",1) +OR(4) +Global("P#DeFRTOBTalk","GLOBAL",1) +Global("P#DeFRTOBTalk","GLOBAL",3) +Global("P#DeFRTOBTalk","GLOBAL",5) +Global("P#DeFRTOBTalk","GLOBAL",7) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeTalkTime","GLOBAL",1) +IncrementGlobal("P#DeFRTOBTalk","GLOBAL",1) +PlaySong(0) +PlaySound("P#DEH00") +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeTalkTime","GLOBAL") +OR(5) +Global("P#DeFRTOBTalk","GLOBAL",2) +Global("P#DeFRTOBTalk","GLOBAL",4) +Global("P#DeFRTOBTalk","GLOBAL",6) +Global("P#DeFRTOBTalk","GLOBAL",8) +Global("P#DeFRTOBTalk","GLOBAL",10) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeFRTOBTalkTime","GLOBAL",3000) +IncrementGlobal("P#DeFRTOBTalk","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#DeFRTOBTalkTime","GLOBAL") +ReputationGT(Player1,10) +See(Player1) +Global("P#DeherFRTOB","GLOBAL",1) +Time(DAWN_START) +Global("P#DeFRTOBTalk","GLOBAL",9) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeTalkTime","GLOBAL",1) +IncrementGlobal("P#DeFRTOBTalk","GLOBAL",1) +PlaySong(0) +PlaySound("P#DEH00") +StartDialogueNoSet(Player1) +END + diff --git a/kivan/baf/p#deh01.baf b/kivan/baf/p#deh01.baf new file mode 100644 index 0000000..76a3852 --- /dev/null +++ b/kivan/baf/p#deh01.baf @@ -0,0 +1,342 @@ +/* EET: Deheriana will be gone if she wasn't in party during transition */ + + +IF +!InParty(Myself) +GlobalGT("Chapter","GLOBAL",%bg2_chapter_7%) +THEN +RESPONSE #100 +DestroySelf() +END + + + +IF +InParty(Myself) +Global("P#DeherPlot","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#DeherPlot","Global",1) +RealSetGlobalTimer("P#DeherTrial","GLOBAL",1800) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherTrial","GLOBAL") +GlobalLT("P#AerieSupport","GLOBAL",2) +GlobalLT("P#CerndSupport","GLOBAL",2) +GlobalLT("P#PCSupport","GLOBAL",2) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#DeherianaLives","GLOBAL",3) +StartDialogueNoSet(Player1) +END + +IF +!InParty(Myself) +RealGlobalTimerExpired("P#DeherTrial","GLOBAL") +THEN +RESPONSE #100 +SetGlobal("P#DeherianaLives","GLOBAL",3) +DestroySelf() +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherTrial","GLOBAL") +OR(3) +!GlobalLT("P#AerieSupport","GLOBAL",2) +!GlobalLT("P#CerndSupport","GLOBAL",2) +!GlobalLT("P#PCSupport","GLOBAL",2) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#DeherianaLives","GLOBAL",4) +StartDialogueNoSet(Player1) +END + +//Stats Modification + +//Player1 is below 1,250,000 XP + +IF +InParty(Myself) +XPLT(Player1,1250000) +Global("P#DehWeak","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",6) +THEN +RESPONSE #100 +SetGlobal("P#DehWeak","GLOBAL",1) +AddXPObject("P#DEHER",1000000) +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +END + +//player between 1,250,000 and 1,875,000 XP + +IF +InParty(Myself) +XPGT(Player1,1249999) +XPLT(Player1,1875000) +Global("P#DehWeak","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",6) +THEN +RESPONSE #100 +SetGlobal("P#DehWeak","GLOBAL",1) +AddXPObject("P#DEHER",1500000) +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +END + +//player between 1,875,000 and 2250000 XP + +IF +InParty(Myself) +XPGT(Player1,1874999) +XPLT(Player1,2250000) +Global("P#DehWeak","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",6) +THEN +RESPONSE #100 +SetGlobal("P#DehWeak","GLOBAL",1) +AddXPObject("P#DEHER",2000000) +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +END + +//player between 2250000 and 3000000 XP + +IF +InParty(Myself) +XPGT(Player1,2249999) +XPLT(Player1,3000000) +Global("P#DehWeak","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",6) +THEN +RESPONSE #100 +SetGlobal("P#DehWeak","GLOBAL",1) +AddXPObject("P#DEHER",2500000) +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +END + +//player > 3000000 XP + +IF +InParty(Myself) +XPGT(Player1,2999999) +Global("P#DehWeak","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",6) +THEN +RESPONSE #100 +SetGlobal("P#DehWeak","GLOBAL",1) +AddXPObject("P#DEHER",3500000) +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH02","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH03","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +ReallyForceSpellRES("SPWISH04","P#DEHER") +END + + +//Aerie Support +IF +InParty(Myself) +InParty("Aerie") +Global("P#DeherianaLives","GLOBAL",2) +Global("P#AerieSupport","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#AerieSupport","GLOBAL",1) +RealSetGlobalTimer("P#DeherAerieTalks","GLOBAL",300) +SetGlobal("P#DEAETalk","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherAerieTalks","GLOBAL") +Global("P#DeherianaLives","GLOBAL",2) +OR(3) +Global("P#DEAETalk","GLOBAL",1) +Global("P#DEAETalk","GLOBAL",3) +Global("P#DEAETalk","GLOBAL",5) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeAETalkTime","GLOBAL",1) +IncrementGlobal("P#DEAETalk","GLOBAL",1) +ActionOverride("Aerie",StartDialogueNoSet(Player1)) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeAETalkTime","GLOBAL") +OR(3) +Global("P#DEAETalk","GLOBAL",2) +Global("P#DEAETalk","GLOBAL",4) +Global("P#DEAETalk","GLOBAL",6) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeherAerieTalks","GLOBAL",300) +IncrementGlobal("P#DEAETalk","GLOBAL",1) +END + +//Cernd Support +IF +InParty(Myself) +InParty("Cernd") +Global("P#CerndSupport","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#CerndSupport","GLOBAL",1) +RealSetGlobalTimer("P#DeherCerndTalks","GLOBAL",350) +SetGlobal("P#DECETalk","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherCerndTalks","GLOBAL") +Global("P#DeherianaLives","GLOBAL",2) +OR(3) +Global("P#DECETalk","GLOBAL",1) +Global("P#DECETalk","GLOBAL",3) +Global("P#DEAETalk","GLOBAL",5) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeCETalkTime","GLOBAL",1) +IncrementGlobal("P#DECETalk","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeCETalkTime","GLOBAL") +OR(3) +Global("P#DECETalk","GLOBAL",2) +Global("P#DECETalk","GLOBAL",4) +Global("P#DECETalk","GLOBAL",6) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeherCerndTalks","GLOBAL",300) +IncrementGlobal("P#DECETalk","GLOBAL",1) +END + +//Kivan Love +IF +InParty(Myself) +InParty("P#KIVAN") +Global("P#DEKITalk","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",2) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeherKivanTalks","GLOBAL",200) +SetGlobal("P#DEKITalk","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherKivanTalks","GLOBAL") +Global("P#DeherianaLives","GLOBAL",2) +OR(3) +Global("P#DEKITalk","GLOBAL",1) +Global("P#DEKITalk","GLOBAL",3) +Global("P#DEKITalk","GLOBAL",5) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeKITalkTime","GLOBAL",1) +IncrementGlobal("P#DEKITalk","GLOBAL",1) +ActionOverride("P#KIVAN",StartDialogueNoSet(Player1)) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeKITalkTime","GLOBAL") +OR(3) +Global("P#DEKITalk","GLOBAL",2) +Global("P#DEKITalk","GLOBAL",4) +Global("P#DEKITalk","GLOBAL",6) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeherKivanTalks","GLOBAL",300) +IncrementGlobal("P#DEKITalk","GLOBAL",1) +END + + +//PC Support +IF +InParty(Myself) +Global("P#DeherianaLives","GLOBAL",2) +OR(4) +Class(Player1,PALADIN_ALL) +Class(Player1,DRUID_ALL) +Class(Player1,CLERIC_ALL) +Class(Player1,RANGER_ALL) +Global("P#PCSupport","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#DEPCTalk","GLOBAL",1) +SetGlobal("P#PCSupport","GLOBAL",1) +RealSetGlobalTimer("P#DeherPCTalks","GLOBAL",500) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DeherPCTalks","GLOBAL") +Global("P#DeherianaLives","GLOBAL",2) +Global("P#DEPCTalk","GLOBAL",1) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DePCTalkTime","GLOBAL",1) +IncrementGlobal("P#DEPCTalk","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#DePCTalkTime","GLOBAL") +Global("P#DEPCTalk","GLOBAL",2) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#DeherPCTalks","GLOBAL",600) +IncrementGlobal("P#DEPCTalk","GLOBAL",1) +END + diff --git a/kivan/baf/p#dehbat.baf b/kivan/baf/p#dehbat.baf new file mode 100644 index 0000000..5b60dd7 --- /dev/null +++ b/kivan/baf/p#dehbat.baf @@ -0,0 +1,630 @@ +IF + Allegiance(Myself,ENEMY) + OR(5) + See(NearestEnemyOfType([PC.0.0.BARD_ALL])) + See(NearestEnemyOfType([PC.0.0.DRUID_ALL])) + See(NearestEnemyOfType([PC.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([PC.0.0.LONG_BOW])) + See(NearestEnemyOfType([PC.0.0.SORCERER])) + Global("SpellTrigger1","LOCALS",0) +THEN + RESPONSE #100 + SetGlobal("SpellTrigger1","LOCALS",1) + IncrementGlobal("NumDefenses","LOCALS",3) + FaceObject(LastSeenBy(Myself)) + DisplayString(Myself,39968) // Spell Trigger - Fired + ReallyForceSpell(Myself,WIZARD_PROTECTION_FROM_MAGIC_WEAPONS) + ReallyForceSpell(Myself,CLERIC_RIGHTEOUS_MAGIC) + ReallyForceSpellRES("dgarchon",Myself) // Shield of the Archons +END + +IF + Allegiance(Myself,ENEMY) + See(NearestEnemyOf(Myself)) + HPPercentLT(Myself,100) + Global("SpellSequencer1","LOCALS",0) +THEN + RESPONSE #100 + SetGlobal("SpellSequencer1","LOCALS",1) + DisplayString(Myself,39969) // Spell Sequencer - Fired + ReallyForceSpell(Myself,WIZARD_HASTE) + ReallyForceSpell(Myself,WIZARD_STONE_SKIN) + ReallyForceSpell(Myself,WIZARD_SPIRIT_ARMOR) +END + +IF + See([PC]) + Allegiance(Myself,ENEMY) + !StateCheck(Myself,STATE_INVISIBLE) + !StateCheck(Myself,STATE_IMPROVEDINVISIBILITY) + Global("Contingency1","LOCALS",0) + RandomNum(2,1) +THEN + RESPONSE #100 + SetGlobal("Contingency1","LOCALS",1) + FaceObject(LastSeenBy(Myself)) + DisplayString(Myself,73139) // Contingency - Fired + ReallyForceSpell(Myself,WIZARD_SHADOW_DOOR) +END + +IF + Allegiance(Myself,ENEMY) + See(NearestEnemyOf(Myself)) + Range(LastSeenBy(Myself),4) + RandomNum(2,1) + Global("MinorSequencer1","LOCALS",0) + !StateCheck(Myself,STATE_MIRRORIMAGE) + !StateCheck(Myself,STATE_BLUR) +THEN + RESPONSE #100 + SetGlobal("MinorSequencer1","LOCALS",1) + FaceObject(LastSeenBy(Myself)) + DisplayString(Myself,8635) // Minor Sequencer Activated + ReallyForceSpell(Myself,WIZARD_MIRROR_IMAGE) + ReallyForceSpell(Myself,WIZARD_BLUR) +END + +IF + HPPercentLT(Myself,50) + !GlobalTimerNotExpired("DrankPotionTimer","LOCALS") + HasItem("POTN55",Myself) // Potion of Superior Healing +THEN + RESPONSE #100 + SetGlobalTimer("DrankPotionTimer","LOCALS",6) + DisplayStringHead(Myself,46150) // quaffs a potion + UseItem("POTN55",Myself) // Potion of Superior Healing +END + +IF + HPPercentLT(Myself,40) + !HPLT(Myself,20) + !Range(NearestEnemyOf(Myself),8) + HaveSpell(CLERIC_HEAL) + GlobalLT("P#BigHeal","LOCALS",3) + !GlobalTimerNotExpired("P#DehHeal","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehHeal","LOCALS",18) + IncrementGlobal("P#BigHeal","LOCALS",1) + ForceSpell(Myself,CLERIC_HEAL) +END + +IF + HPPercentLT(Myself,40) + !HPLT(Myself,20) + !Range(NearestEnemyOf(Myself),8) + HaveSpell(CLERIC_CURE_CRITICAL_WOUNDS) + !GlobalTimerNotExpired("P#DehHeal","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehHeal","LOCALS",18) + ForceSpell(Myself,CLERIC_CURE_CRITICAL_WOUNDS) +END + +IF + Allegiance(Myself,ENEMY) + HPPercentLT(Myself,40) + !HPLT(Myself,20) + Range(NearestEnemyOf(Myself),10) +THEN + RESPONSE #100 + RunAwayFrom(NearestEnemyOf(Myself),45) +END + +IF + StateCheck(Myself,STATE_SILENCED) + !HPLT(Myself,20) +THEN + RESPONSE #100 + SpellNoDec(Myself,WIZARD_VOCALIZE) +END + +IF + OR(2) + CheckStatGT(Myself,0,WEB) + CheckStatGT(Myself,0,ENTANGLE) +THEN + RESPONSE #100 + SpellNoDec(Myself,CLERIC_FREE_ACTION) +END + +IF + Allegiance(Myself,ENEMY) + OR(8) + StateCheck(NearestEnemyOf(Myself),STATE_BLUR) + StateCheck(NearestEnemyOf(Myself),STATE_MIRRORIMAGE) + StateCheck(NearestEnemyOf(Myself),STATE_INVISIBLE) + StateCheck(NearestEnemyOf(Myself),STATE_IMPROVEDINVISIBILITY) + StateCheck(SecondNearestEnemyOf(Myself),STATE_INVISIBLE) + StateCheck(SecondNearestEnemyOf(Myself),STATE_IMPROVEDINVISIBILITY) + StateCheck(ThirdNearestEnemyOf(Myself),STATE_INVISIBLE) + StateCheck(ThirdNearestEnemyOf(Myself),STATE_IMPROVEDINVISIBILITY) + !GlobalTimerNotExpired("P#DehSight","LOCALS") + !HPLT(Myself,20) +THEN + RESPONSE #100 + SetGlobalTimer("P#DehSight","LOCALS",60) + ReallyForceSpell(Myself,WIZARD_TRUE_SIGHT) +END + +IF + Allegiance(Myself,ENEMY) + !StateCheck(Myself,STATE_INVISIBLE) + !StateCheck(Myself,STATE_IMPROVEDINVISIBILITY) + RandomNum(4,1) + !Range(NearestEnemyOf(Myself),8) + HaveSpell(WIZARD_IMPROVED_INVISIBILITY) + !HPLT(Myself,20) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_IMPROVED_INVISIBILITY) +END + +IF + Allegiance(Myself,ENEMY) + HaveSpell(WIZARD_STONE_SKIN) + CheckStat(Myself,0,STONESKINS) + RandomNum(2,1) + !HPLT(Myself,20) +THEN + RESPONSE #100 + Spell(Myself,0) +END + +IF + Allegiance(Myself,ENEMY) + !HaveSpell(WIZARD_STONE_SKIN) + CheckStat(Myself,0,STONESKINS) + !GlobalTimerNotExpired("P#SendStone","LOCALS") + RandomNum(2,2) + !HPLT(Myself,20) +THEN + RESPONSE #100 + SetGlobalTimer("P#SendStone","LOCALS",30) + ForceSpell(Myself,0) +END + +IF + AttackedBy([GOODCUTOFF],DEFAULT) + HPPercentLT(Myself,75) + !HPLT(Myself,20) + RandomNum(3,1) + !GlobalTimerNotExpired("P#DehMantle","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehMantle","LOCALS",24) + ForceSpell(Myself,WIZARD_MANTLE) + RESPONSE #100 + SetGlobalTimer("P#DehMantle","LOCALS",24) + ForceSpell(Myself,WIZARD_IMPROVED_MANTLE) +END + +IF + Allegiance(Myself,ENEMY) + CheckStatLT(Myself,40,RESISTMAGIC) + RandomNum(2,1) + !Range(NearestEnemyOf(Myself),8) + !HPLT(Myself,20) +THEN + RESPONSE #100 + ApplySpell(Myself,CLERIC_MAGIC_RESISTANCE) +END + +IF + !Allegiance(Myself,ENEMY) +THEN + RESPONSE #100 + NoAction() +END + +IF + See(NearestEnemyOf(Myself)) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(3) + See(SecondNearestEnemyOfType([GOODCUTOFF.0.0.BARD])) + See(SecondNearestEnemyOfType([GOODCUTOFF.0.0.DRUID_ALL])) + See(SecondNearestEnemyOfType([GOODCUTOFF.0.0.CLERIC_ALL])) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(3) + See(NearestEnemyOfType([GOODCUTOFF.0.0.BARD])) + See(NearestEnemyOfType([GOODCUTOFF.0.0.DRUID_ALL])) + See(NearestEnemyOfType([GOODCUTOFF.0.0.CLERIC_ALL])) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(2) + See(ThirdNearestEnemyOfType([GOODCUTOFF.0.0.LONG_BOW])) + See(ThirdNearestEnemyOfType([GOODCUTOFF.0.0.SORCERER])) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(2) + See(SecondNearestEnemyOfType([GOODCUTOFF.0.0.LONG_BOW])) + See(SecondNearestEnemyOfType([GOODCUTOFF.0.0.SORCERER])) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(2) + See(NearestEnemyOfType([GOODCUTOFF.0.0.LONG_BOW])) + See(NearestEnemyOfType([GOODCUTOFF.0.0.SORCERER])) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Continue() +END + +IF + AttackedBy([ANYONE],DEFAULT) + See(LastAttackerOf(Myself)) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) +THEN + RESPONSE #100 + Continue() +END + +IF + Range(NearestEnemyOf(Myself),4) + See(NearestEnemyOf(Myself)) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) +THEN + RESPONSE #100 + Continue() +END + +IF + OR(2) + See(Player1) + See(WorstAC(Myself)) + Range(LastSeenBy(Myself),6) +THEN + RESPONSE #100 + Continue() +END + +IF + !Allegiance(LastSeenBy(Myself),GOODCUTOFF) + See([GOODCUTOFF]) +THEN + RESPONSE #100 + MoveToObject([GOODCUTOFF]) +END + +IF + !Allegiance(LastSeenBy(Myself),GOODCUTOFF) + !See([GOODCUTOFF]) + See([EVILCUTOFF]) + !StateCheck([EVILCUTOFF],STATE_HASTED) + !GlobalTimerNotExpired("P#DehHaste","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehHaste","LOCALS",18) + SpellNoDec([EVILCUTOFF],WIZARD_HASTE) +END + +IF + OR(2) + !Allegiance(LastSeenBy(Myself),GOODCUTOFF) + !See([GOODCUTOFF]) +THEN + RESPONSE #100 + SpellNoDec(Myself,CLERIC_ANIMATE_DEAD) + RESPONSE #100 + SpellNoDec(Myself,WIZARD_SPIDER_SPAWN) + RESPONSE #100 + MoveToObject(Player1) +END + +IF + Gender(LastSeenBy(Myself),SUMMONED) + HaveSpell(WIZARD_DEATH_SPELL) + !HPLT(Myself,20) + RandomNum(2,1) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !GlobalTimerNotExpired("P#DehDeathSpell","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehDeathSpell","LOCALS",12) + Spell(LastSeenBy(Myself),WIZARD_DEATH_SPELL) +END + +IF + HaveSpell(WIZARD_DRAGONS_BREATH) + RandomNum(3,1) + !HPLT(Myself,20) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_DRAGONS_BREATH) +END + +IF + HaveSpell(WIZARD_ABI_DALZIMS_HORRID_WILTING) + RandomNum(3,1) + !Range(LastSeenBy(Myself),12) + !HPLT(Myself,20) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_ABI_DALZIMS_HORRID_WILTING) +END + +IF + HaveSpell(CLERIC_IMPLOSION) + RandomNum(3,1) + !HPLT(Myself,20) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_IMPLOSION) +END + +IF + HaveSpell(ENEMY_CLERIC_HARM) + RandomNum(3,1) + Range(LastSeenBy(Myself),10) + !HPLT(Myself,20) + HPGT(LastSeenBy(Myself),60) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),ENEMY_CLERIC_HARM) +END + +IF + HaveSpell(CLERIC_CREEPING_DOOM) + OR(4) + Class(LastSeenBy(Myself),BARD_ALL) + Class(LastSeenBy(Myself),CLERIC_ALL) + Class(LastSeenBy(Myself),LONG_BOW) + Class(LastSeenBy(Myself),SORCERER) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !Range(LastSeenBy(Myself),8) + !HPLT(Myself,20) + RandomNum(3,1) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_CREEPING_DOOM) +END + +IF + HaveSpell(WIZARD_PIERCE_MAGIC) + OR(3) + HasImmunityEffects(LastSeenBy(Myself)) + HasBounceEffects(LastSeenBy(Myself)) + CheckStatGT(LastSeenBy(Myself),0,SHIELDGLOBE) + !HPLT(Myself,20) + RandomNum(3,1) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !Range(LastSeenBy(Myself),8) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_PIERCE_MAGIC) +END + +IF + !HPLT(Myself,20) + RandomNum(3,1) + !StateCheck(LastSeenBy(Myself),STATE_NORMAL) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !StateCheck(LastSeenBy(Myself),STATE_CONFUSED) + !StateCheck(LastSeenBy(Myself),STATE_BLIND) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_SLEEPING) + OR(5) + StateCheck(LastSeenBy(Myself),STATE_HASTED) + StateCheck(LastSeenBy(Myself),STATE_BLESS) + StateCheck(LastSeenBy(Myself),STATE_DRAWUPONHOLYMIGHT) + CheckStatGT(LastSeenBy(Myself),0,0) + CheckStatGT(LastSeenBy(Myself),0,0) +THEN + RESPONSE #100 + ForceSpell(LastSeenBy(Myself),WIZARD_DISPEL_MAGIC) +END + +IF + HaveSpell(WIZARD_GREATER_MALISON) + !HPLT(Myself,20) + RandomNum(2,1) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !GlobalTimerNotExpired("P#DehMalison","LOCALS") +THEN + RESPONSE #100 + SetGlobalTimer("P#DehMalison","LOCALS",120) + Spell(LastSeenBy(Myself),WIZARD_GREATER_MALISON) +END + +IF + HaveSpell(WIZARD_SPHERE_OF_CHAOS) + !HPLT(Myself,20) + RandomNum(3,1) + Range(LastSeenBy(Myself),8) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !StateCheck(LastSeenBy(Myself),STATE_CONFUSED) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !StateCheck(LastSeenBy(Myself),STATE_SLEEPING) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_SPHERE_OF_CHAOS) +END + +IF + HaveSpell(WIZARD_TELEPORT_FIELD) + Range(LastSeenBy(Myself),8) + Range(SecondNearestEnemyOf(Myself),8) + !HPLT(Myself,20) + RandomNum(3,1) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_TELEPORT_FIELD) +END + +IF + HaveSpell(WIZARD_SYMBOL_FEAR) + !HPLT(Myself,20) + RandomNum(2,1) + !StateCheck(LastSeenBy(Myself),STATE_PANIC) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_SYMBOL_FEAR) +END + +IF + HaveSpell(CLERIC_INSECT_PLAGUE) + OR(4) + Class(LastSeenBy(Myself),BARD_ALL) + Class(LastSeenBy(Myself),CLERIC_ALL) + Class(LastSeenBy(Myself),LONG_BOW) + Class(LastSeenBy(Myself),SORCERER) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !HPLT(Myself,20) + RandomNum(3,1) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_INSECT_PLAGUE) +END + +IF + HaveSpell(CLERIC_SILENCE_15_FOOT) + OR(4) + Class(LastSeenBy(Myself),BARD_ALL) + Class(LastSeenBy(Myself),CLERIC_ALL) + Class(LastSeenBy(Myself),LONG_BOW) + Class(LastSeenBy(Myself),SORCERER) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !Range(LastSeenBy(Myself),10) + !HPLT(Myself,20) + RandomNum(3,1) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_SILENCE_15_FOOT) +END + +IF + HaveSpell(CLERIC_FINGER_OF_DEATH) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !HPLT(Myself,20) + RandomNum(3,1) + HPGT(LastSeenBy(Myself),30) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_FINGER_OF_DEATH) +END + +IF + HaveSpell(WIZARD_CHAOS) + !HPLT(Myself,20) + RandomNum(3,1) + !StateCheck(LastSeenBy(Myself),STATE_INVISIBLE) + !StateCheck(LastSeenBy(Myself),STATE_IMPROVEDINVISIBILITY) + !StateCheck(LastSeenBy(Myself),STATE_CONFUSED) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_CHAOS) +END + +IF + !HPLT(Myself,20) + RandomNum(3,2) +THEN + RESPONSE #50 + SpellNoDec(Myself,CLERIC_ANIMATE_DEAD) + Continue() + RESPONSE #50 + SpellNoDec(Myself,WIZARD_SPIDER_SPAWN) + Continue() + RESPONSE #100 + Continue() +END + +IF + !Range(LastSeenBy,10) + !HPLT(Myself,20) +THEN + RESPONSE #100 + RunAwayFrom(LastSeenBy(Myself),30) + RESPONSE #100 + Continue() +END + +IF + Range(LastSeenBy,10) + !HPPercentLT(Myself,40) + !HPLT(Myself,20) +THEN + RESPONSE #100 + EquipMostDamagingMelee() + AttackReevaluate(LastSeenBy(Myself),30) + RESPONSE #100 + RunAwayFrom(NearestEnemyOf(Myself),45) +END + +IF + Range(LastSeenBy,10) + HPPercentLT(Myself,40) + !HPLT(Myself,20) +THEN + RESPONSE #50 + EquipMostDamagingMelee() + AttackReevaluate(LastSeenBy(Myself),30) + RESPONSE #100 + RunAwayFrom(NearestEnemyOf(Myself),45) +END + + diff --git a/kivan/baf/p#dehd.baf b/kivan/baf/p#dehd.baf new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/kivan/baf/p#dehd.baf @@ -0,0 +1 @@ + diff --git a/kivan/baf/p#deher.baf b/kivan/baf/p#deher.baf new file mode 100644 index 0000000..1fd9adc --- /dev/null +++ b/kivan/baf/p#deher.baf @@ -0,0 +1,694 @@ +IF + HasItem("POTN08",Myself) // Potion of Healing + HPPercentLT(Myself,80) +THEN + RESPONSE #100 + UseItem("POTN08",Myself) // Potion of Healing +END + +IF + HasItem("POTN52",Myself) // Potion of Extra Healing + HPPercentLT(Myself,50) +THEN + RESPONSE #100 + UseItem("POTN52",Myself) // Potion of Extra Healing +END + +IF + HPPercentLT(Myself,10) + HaveSpell(CLERIC_HEAL) +THEN + RESPONSE #100 + Spell(Myself,0) +END + +IF + See(NearestEnemyOf(Myself)) + Range(NearestEnemyOf(Myself),4) + HPPercentLT(Myself,20) +THEN + RESPONSE #100 + RunAwayFrom(LastSeenBy(Myself),10) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),4) + HaveSpell(CLERIC_CURE_CRITICAL_WOUNDS) + HPPercentLT(Myself,20) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_CURE_CRITICAL_WOUNDS) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),4) + HaveSpell(CLERIC_CURE_SERIOUS_WOUNDS) + HPPercentLT(Myself,20) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_CURE_SERIOUS_WOUNDS) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),5) + HaveSpell(CLERIC_CURE_MEDIUM_WOUNDS) + HPPercentLT(Myself,40) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_CURE_MEDIUM_WOUNDS) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),10) + HaveSpell(CLERIC_CURE_LIGHT_WOUNDS) + HPPercentLT(Myself,50) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_CURE_LIGHT_WOUNDS) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),4) + StateCheck(Myself,STATE_POISONED) + HaveSpell(CLERIC_NEUTRALIZE_POISON) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_NEUTRALIZE_POISON) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),4) + StateCheck(Myself,STATE_POISONED) + HaveSpell(CLERIC_SLOW_POISON) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_SLOW_POISON) +END + +IF + See(NearestEnemyOf(Myself)) + StateCheck(Myself,STATE_SILENCED) + HaveSpell(WIZARD_VOCALIZE) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_VOCALIZE) +END + +IF + HaveSpell(WIZARD_MINOR_SPELL_DEFLECTION) + OR(4) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([0.0.0.BARD_ALL])) + See(NearestEnemyOfType([0.0.0.DRUID_ALL])) + !HasBounceEffects(Myself) + !HasImmunityEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_MINOR_SPELL_DEFLECTION) +END + +IF + OR(4) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([0.0.0.BARD_ALL])) + See(NearestEnemyOfType([0.0.0.DRUID_ALL])) + HaveSpell(WIZARD_MINOR_SPELL_TURNING) + !HasBounceEffects(Myself) + !HasImmunityEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_MINOR_SPELL_TURNING) +END + +IF + OR(4) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([0.0.0.BARD_ALL])) + See(NearestEnemyOfType([0.0.0.DRUID_ALL])) + HaveSpell(WIZARD_SPELL_SHIELD) + !HasBounceEffects(Myself) + !HasImmunityEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_SPELL_SHIELD) +END + +IF + OR(4) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([0.0.0.BARD_ALL])) + See(NearestEnemyOfType([0.0.0.DRUID_ALL])) + HaveSpell(WIZARD_SPELL_TURNING) + !HasBounceEffects(Myself) + !HasImmunityEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_SPELL_TURNING) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_STONE_SKIN) + CheckStatLT(Myself,1,STONESKINS) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_STONE_SKIN) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_IRONSKIN) + CheckStatLT(Myself,1,STONESKINS) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_IRONSKIN) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_BLADE_BARRIER) + Global("blade","LOCALS",0) +THEN + RESPONSE #100 + SetGlobal("blade","LOCALS",1) + Spell(Myself,CLERIC_BLADE_BARRIER) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_ARMOR_OF_FAITH) + CheckStatGT(Myself,1,ARMORCLASS) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_ARMOR_OF_FAITH) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_SPIRIT_ARMOR) + CheckStatGT(Myself,1,ARMORCLASS) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_SPIRIT_ARMOR) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_GHOST_ARMOR) + CheckStatGT(Myself,2,ARMORCLASS) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_GHOST_ARMOR) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_MIRROR_IMAGE) + !StateCheck(Myself,STATE_MIRRORIMAGE) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_MIRROR_IMAGE) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_SHIELD) + CheckStatGT(Myself,4,ARMORCLASS) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_SHIELD) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_ARMOR) + CheckStatGT(Myself,6,ARMORCLASS) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_ARMOR) +END + +IF + Detect(NearestEnemyOf(Myself)) + !See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_TRUE_SIGHT) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_TRUE_SIGHT) +END + +IF + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + HaveSpell(WIZARD_SPELL_THRUST) + Global("pscript_SpellThrust","LOCALS",0) + OR(2) + HasBounceEffects(LastSeenBy(Myself)) + HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_SPELL_THRUST) + Wait(2) + SetGlobal("pscript_SpellThrust","LOCALS",1) +END + +IF + Global("pscript_SpellThrust","LOCALS",1) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + OR(2) + HasBounceEffects(LastSeenBy(Myself)) + HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + SetGlobal("pscript_SpellThrust","LOCALS",2) +END + +IF + Global("pscript_SpellThrust","LOCALS",1) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + !HasBounceEffects(LastSeenBy(Myself)) + !HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + SetGlobal("pscript_SpellThrust","LOCALS",0) +END + +IF + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + HaveSpell(WIZARD_WARDING_WHIP) + Global("pscript_WHIP","LOCALS",0) + OR(2) + HasBounceEffects(LastSeenBy(Myself)) + HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_WARDING_WHIP) + Wait(2) + SetGlobal("pscript_WHIP","LOCALS",1) +END + +IF + Global("pscript_WHIP","LOCALS",1) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + OR(2) + HasBounceEffects(LastSeenBy(Myself)) + HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + SetGlobal("pscript_WHIP","LOCALS",2) +END + +IF + Global("pscript_WHIP","LOCALS",1) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + !HasBounceEffects(LastSeenBy(Myself)) + !HasImmunityEffects(LastSeenBy(Myself)) +THEN + RESPONSE #100 + SetGlobal("pscript_WHIP","LOCALS",0) +END + +IF + HasItem("WAND11",Myself) // Wand of the Heavens + See(NearestEnemyOf(Myself)) +THEN + RESPONSE #100 + UseItem("WAND11",NearestEnemyOf(Myself)) // Wand of the Heavens + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + HPGT(LastSeenBy(Myself),30) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_MAZE) +THEN + RESPONSE #100 + Spell(NearestEnemyOf(Myself),WIZARD_MAZE) +END + +IF + HaveSpell(CLERIC_SILENCE_15_FOOT) + OR(2) + See(NearestEnemyOfType([0.0.0.MAGE_ALL])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + !Range(LastSeenBy(Myself),15) + Range(LastSeenBy(Myself),50) + !StateCheck(LastSeenBy(Myself),STATE_SILENCED) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_SILENCE_15_FOOT) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_FLAME_STRIKE) +THEN + RESPONSE #100 + Spell(NearestEnemyOf(Myself),CLERIC_FLAME_STRIKE) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_CONE_OF_COLD) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_CONE_OF_COLD) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),30) + HaveSpell(WIZARD_ICE_STORM) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_ICE_STORM) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),30) + HaveSpell(WIZARD_CLOUDKILL) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_CLOUDKILL) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),20) + HaveSpell(WIZARD_FIREBALL) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_FIREBALL) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),30) + HaveSpell(WIZARD_DEATH_FOG) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_DEATH_FOG) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + !General(LastSeenBy(Myself),HUMANOID) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + HaveSpell(WIZARD_HOLD_MONSTER) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_HOLD_MONSTER) +END + +IF + HaveSpell(WIZARD_DEATH_SPELL) + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + NumCreatureVsPartyGT([ENEMY],4) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_DEATH_SPELL) +END + +IF + HaveSpell(WIZARD_EMOTION_HOPELESSNESS) + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + NumCreatureVsPartyGT([ENEMY],3) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_EMOTION_HOPELESSNESS) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_ANIMAL_SUMMONING_3) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),0) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_MENTAL_DOMINATION) + !StateCheck(LastSeenBy(Myself),STATE_STUNNED) + !HasBounceEffects(LastSeenBy(Myself)) + HPGT(LastSeenBy(Myself),20) +THEN + RESPONSE #100 + Spell(NearestEnemyOf(Myself),CLERIC_MENTAL_DOMINATION) +END + +IF + See(NearestEnemyOf(Myself)) + HPGT(LastSeenBy(Myself),20) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_DISINTEGRATE) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_DISINTEGRATE) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_BURNING_HANDS) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_BURNING_HANDS) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_COLOR_SPRAY) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_COLOR_SPRAY) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_MAGIC_MISSILE) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_MAGIC_MISSILE) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_SLEEP) + ActionListEmpty() +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_SLEEP) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_CHROMATIC_ORB) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_CHROMATIC_ORB) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_LARLOCH_MINOR_DRAIN) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_LARLOCH_MINOR_DRAIN) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_BLINDNESS) + !StateCheck(LastSeenBy(Myself),STATE_BLIND) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_BLINDNESS) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_CLOAK_OF_FEAR) + HPGT(LastSeenBy(Myself),20) + Range(LastSeenBy(Myself),10) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_CLOAK_OF_FEAR) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + General(LastSeenBy(Myself),HUMANOID) + !StateCheck(LastSeenBy(Myself),STATE_HELPLESS) + HaveSpell(WIZARD_CHARM_PERSON) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_CHARM_PERSON) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_AGANNAZAR_SCORCHER) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_AGANNAZAR_SCORCHER) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_MELF_ACID_ARROW) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_MELF_ACID_ARROW) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_RAY_OF_ENFEEBLEMENT) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_RAY_OF_ENFEEBLEMENT) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_STRENGTH) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_STRENGTH) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_FLAME_ARROW) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_FLAME_ARROW) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_LIGHTNING_BOLT) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_LIGHTNING_BOLT) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_IMPROVED_INVISIBILITY) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_IMPROVED_INVISIBILITY) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_POLYMORPH_OTHER) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_POLYMORPH_OTHER) +END + +IF + See(NearestEnemyOf(Myself)) + !HasBounceEffects(LastSeenBy(Myself)) + HaveSpell(WIZARD_FLESH_TO_STONE) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),WIZARD_FLESH_TO_STONE) +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(WIZARD_IMPROVED_HASTE) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_IMPROVED_HASTE) +END + +IF + OR(2) + HPLT(Myself,5) + StateCheck(Myself,STATE_PANIC) +THEN + RESPONSE #100 + EscapeArea() +END + +IF + AttackedBy([ANYONE],DEFAULT) +THEN + RESPONSE #100 + EquipMostDamagingMelee() + AttackReevaluate(LastAttackerOf(Myself),30) +END + +IF + See(NearestEnemyOf(Myself)) + Range(NearestEnemyOf(Myself),10) +THEN + RESPONSE #100 + EquipMostDamagingMelee() + AttackReevaluate(NearestEnemyOf(Myself),30) +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),10) +THEN + RESPONSE #100 + EquipRanged() + AttackReevaluate(NearestEnemyOf(Myself),30) +END + +IF + Delay(10) + See(NearestEnemyOfType([0.UNDEAD])) + !Allegiance(LastSeenBy(Myself),ENEMY) + Range(LastSeenBy(Myself),5) + !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD) +THEN + RESPONSE #100 + Turn() + Continue() +END + +IF + !Detect(NearestEnemyOf(Myself)) + Allegiance(Myself,ENEMY) + !Range(NearestEnemyOf(Myself),50) +THEN + RESPONSE #100 + EscapeArea() +END + + diff --git a/kivan/baf/p#edwid.baf b/kivan/baf/p#edwid.baf new file mode 100644 index 0000000..8227a9e --- /dev/null +++ b/kivan/baf/p#edwid.baf @@ -0,0 +1,19 @@ +//Edwin + +IF +RealGlobalTimerExpired("P#KivanRestTimer","GLOBAL") +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +InParty("P#Kivan") +See("P#Kivan") +!StateCheck("P#Kivan",STATE_SLEEPING) +AreaType(OUTDOOR) +OR(3) +Global("P#KIPED1","LOCALS",0) +Global("P#KIPED1","LOCALS",2) +Global("P#KIPED1","LOCALS",4) +THEN +RESPONSE #100 +IncrementGlobal("P#KIPED1","LOCALS",1) +StartDialogueNoSet("P#kivan") +END diff --git a/kivan/baf/p#ki25.baf b/kivan/baf/p#ki25.baf new file mode 100644 index 0000000..a9a3332 --- /dev/null +++ b/kivan/baf/p#ki25.baf @@ -0,0 +1,457 @@ +//Enable Kivan's flirts + +IF +InParty(Myself) +Global("P#DisableKivanFlirts","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#DisableKivanFlirts","GLOBAL",0) +END + +//Set Up the Kivan Romance Active to 2 + +IF +InParty(Myself) +Global("P#Test","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#Test","GLOBAL",1) +DisplayStringHead(Myself,4592) +END + +IF +InParty(Myself) +Global("P#KivanFRTOBStartRomance","GLOBAL",0) +!Global("P#KivanRomanceInactive","GLOBAL",1) +OR(2) +Global("P#KivanRomanceActive","GLOBAL",2) +Global("P#KivanRomanceActive","GLOBAL",1) +Global("P#KivanRomanceComplete","GLOBAL",1) +!Global("AnomenRomanceActive","GLOBAL",2) +!Global("J#KelseyRomanceActive","GLOBAL",2) +!GlobalGT("SolaTalk","GLOBAL",13) +!Global("TsujathaRomanceActive","GLOBAL",2) +!Global("ChloeRomanceActiveCR","GLOBAL",2) +!Global("H#ValygarRomanceActive","GLOBAL",2) +!Global("ImoenRomanceActive","GLOBAL",2) +!Global("EdwinRomanceActive","GLOBAL",2) +!Global("O#XanRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#KivanFRTOBStartRomance","GLOBAL",1) +SetGlobal("P#KivanRomanceActive","GLOBAL",2) +END + +IF +InParty(Myself) +Global("P#KivanFRTOBStartRomance","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KiLOTOBTalk","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiLOTOBTalkTime","GLOBAL",1000) +SetGlobal("P#KiLOTOBTalk","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) +!See([ENEMY]) +RealGlobalTimerExpired("P#KiLOTOBTalkTime","GLOBAL") +See(Player1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KiLOTOBTalk","GLOBAL",1) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiLoTalkTime","GLOBAL",1) +IncrementGlobal("P#KiLOTOBTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KiLoTalkTime","GLOBAL") +OR(7) +Global("P#KiLOTOBTalk","GLOBAL",2) +Global("P#KiLOTOBTalk","GLOBAL",4) +Global("P#KiLOTOBTalk","GLOBAL",6) +Global("P#KiLOTOBTalk","GLOBAL",8) +Global("P#KiLOTOBTalk","GLOBAL",10) +Global("P#KiLOTOBTalk","GLOBAL",12) +Global("P#KiLOTOBTalk","GLOBAL",14) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiLOTOBTalkTime","GLOBAL",100) +IncrementGlobal("P#KiLOTOBTalk","GLOBAL",1) +END + +IF +InParty(Myself) +Global("P#KivanIntimate","GLOBAL",1) +Global("P#KiMorningTalk","GLOBAL",0) +THEN +RESPONSE #100 +IncrementGlobal("P#KiMorningTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//NPC-initiated Flirts, Part 1. Standard// + +IF +InParty(Myself) +Global("P#DisableKivanFlirts","GLOBAL",0) +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +GlobalGT("P#KiLOTOBTalk","GLOBAL",2) +Global("P#KivFlirtEarly","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtEarlyTime","GLOBAL",300) +SetGlobal("P#KivFlirtEarly","GLOBAL",1) +END + +IF +InParty(Myself) +Global("P#DisableKivanFlirts","GLOBAL",0) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#KIFlirtEarlyTime","GLOBAL") +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +!AreaType(DUNGEON) +Global("P#KivFlirtEarly","GLOBAL",1) +THEN +RESPONSE #100 +PlaySong(0) +PlaySound("kivan00") +RealSetGlobalTimer("P#KIFlirtEarlyTime","GLOBAL",1) +IncrementGlobal("P#KivFlirtEarly","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KIFlirtEarlyTime","GLOBAL") +Global("P#KivFlirtEarly","GLOBAL",2) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtEarlyTime","GLOBAL",2000) +IncrementGlobal("P#KivFlirtEarlyCounter","GLOBAL",1) +IncrementGlobal("P#KivFlirtEarly","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KIFlirtEarlyTime","GLOBAL") +Global("P#KivFlirtEarly","GLOBAL",3) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtEarlyTime","GLOBAL",10) +SetGlobal("P#KivFlirtEarly","GLOBAL",1) +END + +IF +InParty(Myself) +!Global("P#KivFlirtEarly","GLOBAL",4) +OR(2) +GlobalGT("P#KivFlirtEarlyCounter","GLOBAL",30) +Global("P#DisableKivanFlirts","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#KivFlirtEarly","GLOBAL",4) +END + +//NPC-initiated Flirts, Part 2. Night// + +IF +InParty(Myself) +Global("P#DisableKivanFlirts","GLOBAL",0) +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +GlobalGT("P#KiLOTOBTalk","GLOBAL",14) +Global("P#KivFlirtNight","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtNightTime","GLOBAL",300) +SetGlobal("P#KivFlirtNight","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KIFlirtNightTime","GLOBAL") +Global("P#KivFlirtNight","GLOBAL",2) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtNightTime","GLOBAL",100) +IncrementGlobal("P#KivFlirtNightCounter","GLOBAL",1) +IncrementGlobal("P#KivFlirtNight","GLOBAL",1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KIFlirtNightTime","GLOBAL") +Global("P#KivFlirtNight","GLOBAL",3) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KIFlirtNightTime","GLOBAL",10) +SetGlobal("P#KivFlirtNight","GLOBAL",1) +END + +IF +InParty(Myself) +!Global("P#KivFlirtNight","GLOBAL",4) +OR(2) +GlobalGT("P#KivFlirtNightCounter","GLOBAL",40) +Global("P#DisableKivanFlirts","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#KivFlirtNight","GLOBAL",4) +END + +//Set Sequential FRTOBlytalks// + +IF +InParty(Myself) +Global("P#KivanFRTOBStart","GLOBAL",0) +ReputationGT(Player1,10) +!AreaCheck("AR4000") +THEN +RESPONSE #100 +SetGlobal("P#KivanFRTOBStart","GLOBAL",1) +END + +IF +InParty(Myself) +Global("P#KivanFRTOBStart","GLOBAL",1) +Global("P#KiFRTOBTalk","GLOBAL",0) +Global("P#KivanFRTOB","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiFRTOBTalkTime","GLOBAL",400) +SetGlobal("P#KiFRTOBTalk","GLOBAL",1) +SetGlobal("P#KivanFRTOB","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#KiFRTOBTalkTime","GLOBAL") +ReputationGT(Player1,10) +See(Player1) +Global("P#KivanFRTOB","GLOBAL",1) +OR(5) +Global("P#KiFRTOBTalk","GLOBAL",1) +Global("P#KiFRTOBTalk","GLOBAL",3) +Global("P#KiFRTOBTalk","GLOBAL",5) +Global("P#KiFRTOBTalk","GLOBAL",7) +Global("P#KiFRTOBTalk","GLOBAL",9) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",1) +IncrementGlobal("P#KiFRTOBTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KiTalkTime","GLOBAL") +OR(5) +Global("P#KiFRTOBTalk","GLOBAL",2) +Global("P#KiFRTOBTalk","GLOBAL",4) +Global("P#KiFRTOBTalk","GLOBAL",6) +Global("P#KiFRTOBTalk","GLOBAL",8) +Global("P#KiFRTOBTalk","GLOBAL",10) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiFRTOBTalkTime","GLOBAL",1800) +IncrementGlobal("P#KiFRTOBTalk","GLOBAL",1) +END + +//Conditional Friendship Talks// + +//In Amkethran, the Talk about Melissan + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +AreaCheck("AR5500") +Global("P#KiMelissanTalk","GLOBAL",0) +See(Player1) +THEN +RESPONSE #100 +IncrementGlobal("P#KiMelissanTalk","GLOBAL",1) +RealSetGlobalTimer("P#KiFRTOBTalkTime","GLOBAL",900) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Saradush Fell + +IF +InParty(Myself) +CombatCounter(0) +!See([ENEMY]) +See(Player1) +!StateCheck(Player1,STATE_SLEEPING) +Dead("yaga01") +Global("P#KiSaradushTalk","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiSaradushTalkTime","GLOBAL",1000) +IncrementGlobal("P#KiSaradushTalk","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#KiSaradushTalkTime","GLOBAL") +ReputationGT(Player1,10) +See(Player1) +Global("P#KiSaradushTalk","GLOBAL",1) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +IncrementGlobal("P#KiSaradushTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Met Balthazar + +IF +InParty(Myself) +CombatCounter(0) +!See([ENEMY]) +See(Player1) +!StateCheck(Player1,STATE_SLEEPING) +GlobalGT("METBAL","GLOBAL",0) +Global("P#KiLordTalk","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiLordTalkTime","GLOBAL",1000) +IncrementGlobal("P#KiLordTalk","GLOBAL",1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#KiLordTalkTime","GLOBAL") +ReputationGT(Player1,10) +See(Player1) +Global("P#KiLordTalk","GLOBAL",1) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +IncrementGlobal("P#KiLordTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Trial Talk + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +GlobalGT("BeginChallenge4","GLOBAL",5) +Global("P#KiTrialTalk","GLOBAL",0) +AreaCheck("AR4500") +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +IncrementGlobal("P#KiTrialTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Watcher's Keep itj + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +Global("TalkedTozGarOdr1","GLOBAL",1) +Global("P#KiWKTalk","GLOBAL",0) +AreaCheck("AR3000") +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +IncrementGlobal("P#KiWKTalk","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +//Abazigal Talk + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +OR(2) +Dead("abazigal1") +Dead("abazigal") +Global("P#KiDragonBhaalspawn","GLOBAL",0) +AreaCheck("AR6005") +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +SetGlobal("P#KiDragonBhaalspawn","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Trial Talk, Romance + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +GlobalGT("BeginChallenge3","GLOBAL",2) +Global("P#KiInnocence","GLOBAL",0) +AreaCheck("AR4500") +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiTalkTime","GLOBAL",900) +IncrementGlobal("P#KiInnocence","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +//Ardic Itj + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +Global("ArdicSaved","GLOBAL",1) +Global("P#KivanAdric","GLOBAL",0) +AreaCheck("AR5014") +THEN +RESPONSE #100 +SetGlobal("P#KivanAdric","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +See(Player1) +Global("P#KivanAdric","GLOBAL",1) +!AreaCheck("AR5014") +THEN +RESPONSE #100 +SetGlobal("P#KivanAdric","GLOBAL",2) +END diff --git a/kivan/baf/p#ki25d.baf b/kivan/baf/p#ki25d.baf new file mode 100644 index 0000000..dd22e01 --- /dev/null +++ b/kivan/baf/p#ki25d.baf @@ -0,0 +1,36 @@ +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +RealGlobalTimerExpired("P#KiLOTOBTalkTime","GLOBAL") +See(Player1) +OR(6) +Global("P#KiLOTOBTalk","GLOBAL",3) +Global("P#KiLOTOBTalk","GLOBAL",5) +Global("P#KiLOTOBTalk","GLOBAL",7) +Global("P#KiLOTOBTalk","GLOBAL",9) +Global("P#KiLOTOBTalk","GLOBAL",11) +Global("P#KiLOTOBTalk","GLOBAL",13) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#KiLoTalkTime","GLOBAL",1) +IncrementGlobal("P#KiLOTOBTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +Global("P#DisableKivanFlirts","GLOBAL",0) +RealGlobalTimerExpired("P#KIFlirtNightTime","GLOBAL") +Global("P#KivanRomanceActive","GLOBAL",2) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivFlirtNight","GLOBAL",1) +THEN +RESPONSE #100 +PlaySong(0) +PlaySound("kivan00") +RealSetGlobalTimer("P#KIFlirtNightTime","GLOBAL",1) +IncrementGlobal("P#KivFlirtNight","GLOBAL",1) +StartDialogueNoSet(Player1) +END diff --git a/kivan/baf/p#kilove.baf b/kivan/baf/p#kilove.baf new file mode 100644 index 0000000..02fff1b --- /dev/null +++ b/kivan/baf/p#kilove.baf @@ -0,0 +1,407 @@ +//Romance Breaker, Universal// + +IF +Global("P#KivanRomanceActive","GLOBAL",1) +Global("P#KivanRomanceInactive","GLOBAL",0) +OR(2) +GlobalLT("P#KivanLove","GLOBAL",3) +GlobalGT("P#KivanOffence","GLOBAL",4) +THEN +RESPONSE #100 +SetGlobal("P#KivanRomanceActive","GLOBAL",0) +SetGlobal("P#KivanRomanceInactive","GLOBAL",1) +END + +//Romance Resumed, Universal// + +IF +Global("P#KivanRomanceActive","GLOBAL",0) +Global("P#KivanRomanceInactive","GLOBAL",1) +GlobalGT("P#KivanLove","GLOBAL",5) +!GlobalGT("P#KivanOffence","GLOBAL",4) +THEN +RESPONSE #100 +SetGlobal("P#KivanRomanceActive","GLOBAL",1) +SetGlobal("P#KivanRomanceInactive","GLOBAL",0) +END + +//Reaction to Anomen// + +IF +InParty(Myself) +Global("P#ReactAnomenLight","GLOBAL",0) +Global("AnomenRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactAnomenLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactAnomenLight","GLOBAL",1) +Global("AnomenRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactAnomenLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactAnomenSerious","GLOBAL",0) +Global("AnomenRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactAnomenSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactAnomenSerious","GLOBAL",1) +Global("AnomenRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactAnomenSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Kelsey// + +IF +InParty(Myself) +Global("P#ReactKelseyLight","GLOBAL",0) +Global("J#KelseyRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactKelseyLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactKelseyLight","GLOBAL",1) +Global("J#KelseyRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactKelseyLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactKelseySerious","GLOBAL",0) +Global("J#KelseyRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactKelseySerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactKelseySerious","GLOBAL",1) +Global("J#KelseyRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactKelseySerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Solaufein// + +IF +InParty(Myself) +Global("P#ReactSolaLight","GLOBAL",0) +GlobalGT("SolaTalk","GLOBAL",1) +GlobalLT("SolaTalk","GLOBAL",15) +THEN +RESPONSE #100 +SetGlobal("P#ReactSolaLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactSolaLight","GLOBAL",1) +Global("SolaTalk","GLOBAL",-1) +THEN +RESPONSE #100 +SetGlobal("P#ReactSolaLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactSolaSerious","GLOBAL",0) +GlobalGT("SolaTalk","GLOBAL",13) +THEN +RESPONSE #100 +SetGlobal("P#ReactSolaSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactSolaSerious","GLOBAL",1) +GlobalLT("SolaTalk","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#ReactSolaSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Tsujatha// + +IF +InParty(Myself) +Global("P#ReactTsujLight","GLOBAL",0) +Global("TsujathaRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactTsujLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactTsujLight","GLOBAL",1) +Global("TsujathaRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactTsujLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactTsujSerious","GLOBAL",0) +Global("TsujathaRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactTsujSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactTsujSerious","GLOBAL",1) +Global("TsujathaRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactTsujSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Chloe// + +IF +InParty(Myself) +Global("P#ReactChloeLight","GLOBAL",0) +Global("ChloeRomanceActiveCR","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactChloeLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactChloeLight","GLOBAL",1) +Global("ChloeRomanceActiveCR","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactChloeLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactChloeSerious","GLOBAL",0) +Global("ChloeRomanceActiveCR","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactChloeSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactChloeSerious","GLOBAL",1) +Global("ChloeRomanceActiveCR","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactChloeSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Valygar// + +IF +InParty(Myself) +Global("P#ReactValyLight","GLOBAL",0) +Global("H#ValygarRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactValyLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactValyLight","GLOBAL",1) +Global("H#ValygarRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactValyLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactValySerious","GLOBAL",0) +Global("H#ValygarRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactValySerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactValySerious","GLOBAL",1) +Global("H#ValygarRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactValySerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Imoen// + +IF +InParty(Myself) +Global("P#ReactImoenLight","GLOBAL",0) +Global("ImoenRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactImoenLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactImoenLight","GLOBAL",1) +Global("ImoenRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactImoenLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactImoenSerious","GLOBAL",0) +Global("ImoenRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactImoenSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactImoenSerious","GLOBAL",1) +Global("ImoenRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactImoenSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Edwin// + +IF +InParty(Myself) +Global("P#ReactEdwinLight","GLOBAL",0) +Global("EdwinRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactEdwinLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactEdwinLight","GLOBAL",1) +Global("EdwinRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactEdwinLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactEdwinSerious","GLOBAL",0) +Global("EdwinRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactEdwinSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactEdwinSerious","GLOBAL",1) +Global("EdwinRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactEdwinSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +//Reaction to Xan// + +IF +InParty(Myself) +Global("P#ReactXanLight","GLOBAL",0) +Global("O#XanRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +SetGlobal("P#ReactXanLight","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF +InParty(Myself) +Global("P#ReactXanLight","GLOBAL",1) +Global("O#XanRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactXanLight","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF +InParty(Myself) +Global("P#ReactXanSerious","GLOBAL",0) +Global("O#XanRomanceActive","GLOBAL",2) +THEN +RESPONSE #100 +SetGlobal("P#ReactXanSerious","GLOBAL",1) +SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF +InParty(Myself) +Global("P#ReactXanSerious","GLOBAL",1) +Global("O#XanRomanceActive","GLOBAL",3) +THEN +RESPONSE #100 +SetGlobal("P#ReactXanSerious","GLOBAL",2) +IncrementGlobal("P#KivanLove","GLOBAL",5) +END + + diff --git a/kivan/baf/p#kimw.baf b/kivan/baf/p#kimw.baf new file mode 100644 index 0000000..7e252c3 --- /dev/null +++ b/kivan/baf/p#kimw.baf @@ -0,0 +1,10 @@ +IF + True() +THEN + RESPONSE #100 + CutSceneId(Player1) // + CreateVisualEffect("SPFLESHS",[1454.1398]) + Wait(1) + CreateCreature("P#DEH01",[1454.1398],14) + ActionOverride("P#DEH01",StartDialogNoSet(Player1)) +END diff --git a/kivan/baf/p#kimw1.baf b/kivan/baf/p#kimw1.baf new file mode 100644 index 0000000..1cec1f3 --- /dev/null +++ b/kivan/baf/p#kimw1.baf @@ -0,0 +1,14 @@ +//Extends cut218g.bcs // + +IF + True() +THEN + RESPONSE #100 + CutSceneId("P#DEH01") + CreateVisualEffectObject("SPFLESHS",Myself) + Wait(1) + ChangeAnimation("HGWRA02") + Wait(1) + ActionOverride("P#DEH01",ChangeAnimation("HGWRA02")) + ChangeEnemyAlly("P#DEH01",ENEMY) +END diff --git a/kivan/baf/p#kiribf.baf b/kivan/baf/p#kiribf.baf new file mode 100644 index 0000000..edf37a8 --- /dev/null +++ b/kivan/baf/p#kiribf.baf @@ -0,0 +1,81 @@ +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +Global("P#KivanLoversQuest","GLOBAL",1) +PartyHasItem("MISC5R") +!AreaCheck("AR0404") +!AreaType(DUNGEON) +GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%) +THEN +RESPONSE #100 +IncrementGlobal("P#KivanLoversQuest","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +InParty(Myself) +Global("P#KivanLoversQuest","GLOBAL",6) +Global("P#RingEntry1","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#RingEntry1","GLOBAL",1) +AddJournalEntry(@10003,QUEST_DONE) +EraseJournalEntry(@10001) +END + +IF +InParty(Myself) +Global("P#KivanLoversQuest","GLOBAL",5) +Global("P#RingEntry2","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#RingEntry2","GLOBAL",1) +AddJournalEntry(@10000,QUEST) +END + +IF +InParty(Myself) +Global("P#SummonChislav","GLOBAL",1) +Global("P#RingEntry3","GLOBAL",0) +THEN +RESPONSE #100 +RealSetGlobalTimer("P#Chislav","GLOBAL",3000) +SetGlobal("P#RingEntry3","GLOBAL",1) +AddJournalEntry(@10002,QUEST) +END + +IF +InParty(Myself) +GlobalGT("P#KivanLoversQuest","GLOBAL",5) +Global("P#RingEntry4","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#RingEntry4","GLOBAL",1) +EraseJournalEntry(@10001) +EraseJournalEntry(@10000) +EraseJournalEntry(@10004) +EraseJournalEntry(@10002) +END + +IF +InParty(Myself) +Global("P#SummonChislav","GLOBAL",1) +RealGlobalTimerExpired("P#Chislav","GLOBAL") +OR(7) +AreaCheck("AR0500") +AreaCheck("AR0400") +AreaCheck("AR0900") +AreaCheck("AR1000") +AreaCheck("AR0800") +AreaCheck("AR0700") +AreaCheck("AR0300") +THEN +RESPONSE #100 +SetGlobal("P#SummonChislav","GLOBAL",2) +CreateCreatureObject("P#CHISL","P#kivan",0,0,0) +Wait(1) +ActionOverride("chislav",Dialogue(Player1)) +END + + + diff --git a/kivan/baf/p#kisq.baf b/kivan/baf/p#kisq.baf new file mode 100644 index 0000000..787349f --- /dev/null +++ b/kivan/baf/p#kisq.baf @@ -0,0 +1,11 @@ +IF +True() +THEN +RESPONSE #100 +CreateCreature("P#SQUI",[-1.-1],0) +IncrementGlobal("P#KivanLoveTalk","GLOBAL",1) +MoveGlobalObject("P#SQUI","P#KIVAN") +MoveGlobalObject(Player1,"P#KIVAN") +StartDialogueNoSet(Player1) +EndCutSceneMode() +END diff --git a/kivan/baf/p#kithro.baf b/kivan/baf/p#kithro.baf new file mode 100644 index 0000000..13c4a85 --- /dev/null +++ b/kivan/baf/p#kithro.baf @@ -0,0 +1,78 @@ +//Original + +//1. Have Deheriana + +IF + Global("StartEndBios","AR6200",1) + InParty("P#deher") + Global("P#KivanBio","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanBio","GLOBAL",1) + TextScreen("PDEHE01") + SmallWait(1) + Continue() +END + +// Do not have Deheriana + +//PC ascended or Romance interrupted or no Romance + +IF + Global("StartEndBios","AR6200",1) + InParty("P#Kivan") + Global("P#KivanBio","GLOBAL",0) + !InParty("P#Deher") + OR(3) + Global("PlayerChoseEssence","GLOBAL",1) + Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanBio","GLOBAL",1) + TextScreen("PKIVA01") + SmallWait(1) + Continue() +END + +//PC did not ascend, an elf + +IF +Race(Player1,ELF) + Global("StartEndBios","AR6200",1) + InParty("P#Kivan") + !InParty("P#Deher") + Global("P#KivanBio","GLOBAL",0) + Global("P#KivanRomanceActive","GLOBAL",2) + Global("PlayerChoseEssence","GLOBAL",0) + !Global("P#KivanRomanceInactive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#KivanBio","GLOBAL",1) + TextScreen("PKIVA02") + SmallWait(1) + Continue() +END + +//PC did not ascend, is not an elf + +IF +!Race(Player1,ELF) + Global("StartEndBios","AR6200",1) + InParty("P#Kivan") + !InParty("P#Deher") + Global("P#KivanBio","GLOBAL",0) + Global("P#KivanRomanceActive","GLOBAL",2) + Global("PlayerChoseEssence","GLOBAL",0) + !Global("P#KivanRomanceInactive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#KivanBio","GLOBAL",1) + TextScreen("PKIVA03") + SmallWait(1) + Continue() +END + + + + diff --git a/kivan/baf/p#kiv01.baf b/kivan/baf/p#kiv01.baf new file mode 100644 index 0000000..a1d4d3a --- /dev/null +++ b/kivan/baf/p#kiv01.baf @@ -0,0 +1,2001 @@ +/* EET: Kivan will be gone if she wasn't in party during transition */ + + +IF +!InParty(Myself) +GlobalGT("Chapter","GLOBAL",%bg2_chapter_7%) +THEN +RESPONSE #100 +DestroySelf() +END + +IF + Global("P#KivanRomanceActive","GLOBAL",1) + Global("P#KivanRomanceInactive","GLOBAL",0) + OR(2) + GlobalLT("P#KivanLove","GLOBAL",3) + GlobalGT("P#KivanOffence","GLOBAL",4) +THEN + RESPONSE #100 + SetGlobal("P#KivanRomanceActive","GLOBAL",0) + SetGlobal("P#KivanRomanceInactive","GLOBAL",1) +END + +IF + Global("P#KivanRomanceActive","GLOBAL",0) + Global("P#KivanRomanceInactive","GLOBAL",1) + GlobalGT("P#KivanLove","GLOBAL",5) + !GlobalGT("P#KivanOffence","GLOBAL",4) +THEN + RESPONSE #100 + SetGlobal("P#KivanRomanceActive","GLOBAL",1) + SetGlobal("P#KivanRomanceInactive","GLOBAL",0) +END + +IF + InParty(Myself) + Global("P#ReactAnomenLight","GLOBAL",0) + Global("AnomenRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactAnomenLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactAnomenLight","GLOBAL",1) + Global("AnomenRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactAnomenLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactAnomenSerious","GLOBAL",0) + Global("AnomenRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactAnomenSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactAnomenSerious","GLOBAL",1) + Global("AnomenRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactAnomenSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactKelseyLight","GLOBAL",0) + Global("J#KelseyRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactKelseyLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactKelseyLight","GLOBAL",1) + Global("J#KelseyRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactKelseyLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactKelseySerious","GLOBAL",0) + Global("J#KelseyRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactKelseySerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactKelseySerious","GLOBAL",1) + Global("J#KelseyRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactKelseySerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactSolaLight","GLOBAL",0) + GlobalGT("SolaTalk","GLOBAL",1) + GlobalLT("SolaTalk","GLOBAL",15) +THEN + RESPONSE #100 + SetGlobal("P#ReactSolaLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactSolaLight","GLOBAL",1) + Global("SolaTalk","GLOBAL",-1) +THEN + RESPONSE #100 + SetGlobal("P#ReactSolaLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactSolaSerious","GLOBAL",0) + GlobalGT("SolaTalk","GLOBAL",13) +THEN + RESPONSE #100 + SetGlobal("P#ReactSolaSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactSolaSerious","GLOBAL",1) + GlobalLT("SolaTalk","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#ReactSolaSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactTsujLight","GLOBAL",0) + Global("TsujathaRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactTsujLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactTsujLight","GLOBAL",1) + Global("TsujathaRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactTsujLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactTsujSerious","GLOBAL",0) + Global("TsujathaRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactTsujSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactTsujSerious","GLOBAL",1) + Global("TsujathaRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactTsujSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactChloeLight","GLOBAL",0) + Global("ChloeRomanceActiveCR","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactChloeLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactChloeLight","GLOBAL",1) + Global("ChloeRomanceActiveCR","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactChloeLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactChloeSerious","GLOBAL",0) + Global("ChloeRomanceActiveCR","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactChloeSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactChloeSerious","GLOBAL",1) + Global("ChloeRomanceActiveCR","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactChloeSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactValyLight","GLOBAL",0) + Global("H#ValygarRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactValyLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactValyLight","GLOBAL",1) + Global("H#ValygarRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactValyLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactValySerious","GLOBAL",0) + Global("H#ValygarRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactValySerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactValySerious","GLOBAL",1) + Global("H#ValygarRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactValySerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactImoenLight","GLOBAL",0) + Global("ImoenRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactImoenLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactImoenLight","GLOBAL",1) + Global("ImoenRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactImoenLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactImoenSerious","GLOBAL",0) + Global("ImoenRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactImoenSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactImoenSerious","GLOBAL",1) + Global("ImoenRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactImoenSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactEdwinLight","GLOBAL",0) + Global("EdwinRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactEdwinLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactEdwinLight","GLOBAL",1) + Global("EdwinRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactEdwinLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactEdwinSerious","GLOBAL",0) + Global("EdwinRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactEdwinSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactEdwinSerious","GLOBAL",1) + Global("EdwinRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactEdwinSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ReactXanLight","GLOBAL",0) + Global("O#XanRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#ReactXanLight","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",-3) +END + +IF + InParty(Myself) + Global("P#ReactXanLight","GLOBAL",1) + Global("O#XanRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactXanLight","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",3) +END + +IF + InParty(Myself) + Global("P#ReactXanSerious","GLOBAL",0) + Global("O#XanRomanceActive","GLOBAL",2) +THEN + RESPONSE #100 + SetGlobal("P#ReactXanSerious","GLOBAL",1) + SetGlobal("P#KivanLove","GLOBAL",-10) +END + +IF + InParty(Myself) + Global("P#ReactXanSerious","GLOBAL",1) + Global("O#XanRomanceActive","GLOBAL",3) +THEN + RESPONSE #100 + SetGlobal("P#ReactXanSerious","GLOBAL",2) + IncrementGlobal("P#KivanLove","GLOBAL",5) +END + +IF + InParty(Myself) + Global("P#ToBSwitch","GLOBAL",0) + OR(2) + AreaCheck("AR4000") + GlobalGT("Chapter","GLOBAL",%bg2_chapter_7%) +THEN + RESPONSE #100 + ChangeAIScript("P#KI25",OVERRIDE) + SetGlobal("P#ToBSwitch","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + !AreaCheck("AR0700") + Global("P#KivanAcorns","GLOBAL",0) + PartyHasItem("MISC4N") // Acorns + GlobalLT("P#KivanOffence","GLOBAL",10) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiAcornTime","GLOBAL",3600) + PlaySong(0) + PlaySound("kivan000") + SetGlobal("P#KivanAcorns","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalLT("P#KivanOffence","GLOBAL",10) + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiAcornTime","GLOBAL") + Global("P#KivanAcorns","GLOBAL",2) + GlobalLT("P#KivanOffence","GLOBAL",10) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiAcornTime","GLOBAL",3600) + IncrementGlobal("P#KivanAcorns","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalLT("P#KivanOffence","GLOBAL",10) + CombatCounter(0) + !See([ENEMY]) + Global("P#IrenicusEyes","LOCALS",1) + RealGlobalTimerExpired("P#KiAcornTime","GLOBAL") + Global("P#KivanAcorns","GLOBAL",4) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiAcornTime","GLOBAL",3600) + IncrementGlobal("P#KivanAcorns","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("frLeaveDryads","ar1200",1) + Global("P#KivanAcornsDriad","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanAcornsDriad","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR0900") + Global("P#GaalSpoke","GLOBAL",1) + Global("P#KivanUEQ","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiUETime","GLOBAL",30) + SetGlobal("P#KivanUEQ","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalLT("P#KivanOffence","GLOBAL",10) + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiUETime","GLOBAL") + Global("P#KivanUEQ","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanUEQ","GLOBAL",1) + RealSetGlobalTimer("P#ShevarashTime","GLOBAL",1800) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + OR(3) + Global("P#DeherianaDead","GLOBAL",1) + Global("P#DeherianaLives","GLOBAL",0) + Global("P#DeherianaLives","GLOBAL",3) + Global("P#Shevarash","GLOBAL",1) + RealGlobalTimerExpired("P#ShevarashTime","GLOBAL") +THEN + RESPONSE #100 + IncrementGlobal("P#Shevarash","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + !Global("P#NoticedSalvanas1","GLOBAL",1) + Global("P#NoticedSalvanas","GLOBAL",1) + Gender(Player1,FEMALE) +THEN + RESPONSE #100 + IncrementGlobal("P#NoticedSalvanas","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR0203") + Dead("riftcr04") + Global("P#MercyTalkTimer","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#MercyTalkTimer","GLOBAL",1) + RealSetGlobalTimer("P#MercyTalkTimerSet","GLOBAL",100) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + RealGlobalTimerExpired("P#MercyTalkTimerSet","GLOBAL") + Dead("riftcr04") + Global("P#MercyTalk","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#MercyTalk","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR1203") + Dead("firkra02") + Global("P#KivanKilledDragon","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanKilledDragon","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR1202") + Dead("tazok") + Global("P#TazokTalk","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#TazokTalk","GLOBAL",1) + RealSetGlobalTimer("P#TazokTime","GLOBAL",1800) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("P#KivanTazokHeart","GLOBAL",1) + RealGlobalTimerExpired("P#TazokTime","GLOBAL") + OR(3) + Global("P#TazokTalk","GLOBAL",2) + Global("P#TazokTalk","GLOBAL",4) + Global("P#TazokTalk","GLOBAL",6) +THEN + RESPONSE #100 + IncrementGlobal("P#TazokTalk","GLOBAL",1) + RealSetGlobalTimer("P#TazokTime","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#TazokTime","GLOBAL") + OR(3) + Global("P#TazokTalk","GLOBAL",3) + Global("P#TazokTalk","GLOBAL",5) + Global("P#TazokTalk","GLOBAL",7) +THEN + RESPONSE #100 + IncrementGlobal("P#TazokTalk","GLOBAL",1) + RealSetGlobalTimer("P#TazokTime","GLOBAL",1800) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KivanConstitutionTazok","GLOBAL",0) + Global("P#KivanConstitutionDrain","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#KivanConstitutionTazok","GLOBAL",1) + AddXPObject("P#Kivan",5000) + AddXPObject(Player1,5000) + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KivanConstitutionTazok","GLOBAL",0) + Global("P#KivanConstitutionDrain","GLOBAL",2) +THEN + RESPONSE #100 + AddXPObject("P#Kivan",2500) + SetGlobal("P#KivanConstitutionTazok","GLOBAL",1) + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KivanConstitutionTazok","GLOBAL",0) + Global("P#KivanConstitutionDrain","GLOBAL",3) +THEN + RESPONSE #100 + AddXPObject("P#Kivan",1000) + SetGlobal("P#KivanConstitutionTazok","GLOBAL",1) + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index + ReallyForceSpellRES("P#WISH04","P#KIVAN") // No such index +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + AreaCheck("AR1901") + Dead("cefald01") + Global("GrovePoisoned","GLOBAL",0) + Global("NonEvilPath","AR1901",1) + Global("P#KivanGroveSaved","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanGroveSaved","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR1900") + Global("P#KivanGroveSaved","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanGroveSaved","GLOBAL",1) + RealSetGlobalTimer("P#FaldornTime","GLOBAL",3600) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + RealGlobalTimerExpired("P#FaldornTime","GLOBAL") + Global("P#FaldornTalk","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#FaldornTalk","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR0516") + Global("P#KivanPlanar","GLOBAL",0) + Dead("pmaster") +THEN + RESPONSE #100 + IncrementGlobal("P#KivanPlanar","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("P#DeherianaAphrilTalk","GLOBAL",0) + Global("P#KivanSeesAphril","GLOBAL",0) + AreaCheck("AR1515") + See("ppaphril") +THEN + RESPONSE #100 + IncrementGlobal("P#KivanSeesAphril","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + OR(4) + PartyHasItem("MISCAO") // Mind Flayer Painting + PartyHasItem("MISCAP") // Umber Hulk Painting + PartyHasItem("MISCAQ") // Troll Painting + PartyHasItem("MISCAR") // Djinni Painting + Global("P#KivanPortrait","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanPortrait","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("SahauginTravel","GLOBAL",1) + AreaCheck("AR2100") + Global("P#KivanUnderdarkEntry","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanUnderdarkEntry","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR2200") + RealGlobalTimerExpired("P#KivanSpeakUstNatha","GLOBAL") + Global("P#KivanUst","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanUst","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("udDrowPlot","GLOBAL",100) + AreaCheck("AR2402") + Global("P#KivanDrowReversal","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanDrowReversal","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR0800") + Global("P#BodhiDead","GLOBAL",0) + Dead("c6bodhi") +THEN + RESPONSE #100 + IncrementGlobal("P#BodhiDead","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#EnteredAR0411","GLOBAL",0) + AreaCheck("AR0411") +THEN + RESPONSE #100 + SetGlobal("P#EnteredAR0411","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR0400") + Global("P#LavokDeadTimer","GLOBAL",0) + GlobalLT("Chapter","GLOBAL",%bg2_chapter_5%) + Race(Player1,HUMAN) + OR(2) + Dead("lavok") + Dead("lavok02") +THEN + RESPONSE #100 + IncrementGlobal("P#LavokDeadTimer","GLOBAL",1) + RealSetGlobalTimer("P#KivanSpeakLavok","GLOBAL",200) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("P#LavokDead","GLOBAL",0) + Race(Player1,HUMAN) + RealGlobalTimerExpired("P#KivanSpeakLavok","GLOBAL") +THEN + RESPONSE #100 + IncrementGlobal("P#LavokDead","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalGT("ElvenSpirits","GLOBAL",0) + AreaCheck("AR2800") + Global("P#KivanSulLiberated","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanSulLiberated","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + OR(2) + AreaCheck("AR1400") + AreaCheck("AR1404") + Dead("uhrang01") + Global("P#KivanRanger","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanRanger","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + OR(3) + AreaCheck("AR1700") + AreaCheck("AR1800") + AreaCheck("AR2600") + GlobalGT("Chapter","GLOBAL",%bg2_chapter_4%) + Global("P#KivanTethir","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanTethir","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR0404") + Global("P#RiddleSewer","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#RiddleSewer","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR0404") + Global("P#HandSewer","GLOBAL",0) + PartyHasItem("MISC5S") // Hand +THEN + RESPONSE #100 + SetGlobal("P#HandSewer","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR0404") + Global("P#LoverRing","GLOBAL",0) + PartyHasItem("MISC5R") // The Lover's Ring +THEN + RESPONSE #100 + SetGlobal("P#LoverRing","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaCheck("AR0404") + Global("P#LoverRing","GLOBAL",2) + Global("P#KivanLoversQuest","GLOBAL",1) + PartyHasItem("SW2H14") // Lilarcor +THEN + RESPONSE #100 + SetGlobal("P#LoverRing","GLOBAL",3) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",6) + AreaCheck("AR1401") + PartyHasItem("misc6p") // Shadow Dragon Wardstone + PartyHasItem("KEY05") // Dawn's Light Symbol + Global("P#KivanAmuana","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanAmuana","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("P#KivanLassal","GLOBAL",0) + Global("P#LassalCurse","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#KivanLassal","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",6) + AreaCheck("AR1102") + Global("P#KivanCabin","GLOBAL",0) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanCabin","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR1302") + Global("P#KivanFlailOA","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",6) + OR(3) + PartyHasItem("BLUN14I") // Flail of Ages + PartyHasItem("BLUN14H") // Flail of Ages + PartyHasItem("BLUN14G") // Flail of Ages +THEN + RESPONSE #100 + IncrementGlobal("P#KivanFlailOA","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR1302") + Global("P#KivanDogStew","GLOBAL",0) + PartyHasItem("MISC7U") // Dog Stew + InParty("AERIE") + See("AERIE") + !StateCheck("AERIE",STATE_SLEEPING) + See("Aerie") +THEN + RESPONSE #100 + IncrementGlobal("P#KivanDogStew","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR1303") + Global("P#KivanCoolBow","GLOBAL",0) + GlobalLT("P#KivanOffence","GLOBAL",10) + OR(2) + PartyHasItem("BOW12") // Elven Court Bow +3 + PartyHasItem("GORWOM2") // Elven Court Bow +3 +THEN + RESPONSE #100 + IncrementGlobal("P#KivanCoolBow","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",5) + Global("P#KivanElleDream","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#KivanElleDream","GLOBAL",2) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",3) + Global("P#RaelisArrested","GLOBAL",1) + GlobalLT("PlanarPrison","GLOBAL",2) + AreaCheck("AR0510") +THEN + RESPONSE #100 + SetGlobal("P#RaelisArrested","GLOBAL",2) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",5) + Global("P#KivanCenteol","GLOBAL",0) + Dead("sppain") + AreaCheck("AR0804") +THEN + RESPONSE #100 + SetGlobal("P#KivanCenteol","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + AreaCheck("AR1201") + Global("P#KivanHaveNotSeenFL","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanHaveNotSeenFL","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",5) + AreaCheck("AR1200") + PartyHasItem("MISC6U") // Firkraag's Challenge + OR(2) + Global("P#KivanHaveNotSeenFL","GLOBAL",0) + !Dead("tazok") + Global("P#FirkraagChallenge","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#FirkraagChallenge","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("P#HappinessTalkTimer","GLOBAL",0) + Global("P#DeherianaLives","GLOBAL",6) +THEN + RESPONSE #100 + IncrementGlobal("P#HappinessTalkTimer","GLOBAL",1) + RealSetGlobalTimer("P#KivanSpeakHappy","GLOBAL",600) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("P#HappinessTalk","GLOBAL",0) + RealGlobalTimerExpired("P#KivanSpeakHappy","GLOBAL") +THEN + RESPONSE #100 + IncrementGlobal("P#HappinessTalk","GLOBAL",1) + PlaySong(0) + PlaySound("kivan000") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + PartyHasItem("SW2H14") // Lilarcor + HasItemEquipedReal("SW2H14","P#KIVAN") // Lilarcor + Global("P#KivanLilarcorStart","GLOBAL",0) +THEN + RESPONSE #100 + CreateCreatureObject("P#LILCO","P#kivan",0,0,0) + Wait(1) + SetGlobal("P#KivanLilarcorStart","GLOBAL",1) + RealSetGlobalTimer("P#KivanLil","GLOBAL",3600) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + PartyHasItem("SW2H14") // Lilarcor + HasItemEquipedReal("SW2H14","P#KIVAN") // Lilarcor + RealGlobalTimerExpired("P#KivanLil","GLOBAL") + OR(4) + Global("P#KivanLilEquiped","GLOBAL",0) + Global("P#KivanLilEquiped","GLOBAL",2) + Global("P#KivanLilEquiped","GLOBAL",4) + Global("P#KivanLilEquiped","GLOBAL",6) +THEN + RESPONSE #100 + CreateCreatureObject("P#LILCO","P#kivan",0,0,0) + Wait(1) + RealSetGlobalTimer("P#KivanLil","GLOBAL",ONE_DAY) + IncrementGlobal("P#KivanLilEquiped","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KivanRestBanter","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanRestBanter","GLOBAL",1) + RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + InParty("KORGAN") + See("KORGAN") + !StateCheck("KORGAN",STATE_SLEEPING) + AreaCheck("AR1301") + Global("P#KorganCellar","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KorganCellar","GLOBAL",1) + ActionOverride("korgan",StartDialogueNoSet("P#kivan")) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + InParty("KORGAN") + See("KORGAN") + !StateCheck("KORGAN",STATE_SLEEPING) + AreaCheck("AR1301") + Global("P#KorganTor","GLOBAL",0) + Dead("TorGal") +THEN + RESPONSE #100 + SetGlobal("P#KorganTor","GLOBAL",1) + ActionOverride("korgan",StartDialogueNoSet("P#kivan")) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + AreaCheck("AR1301") + Global("P#NaliaTorgalDies","GLOBAL",0) + Dead("TorGal") +THEN + RESPONSE #100 + SetGlobal("P#NaliaTorgalDies","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + InParty("EDWIN") + See("EDWIN") + !StateCheck("EDWIN",STATE_SLEEPING) + AreaCheck("AR1303") + See("kpgol04") + Global("P#EdwinGolem","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#EdwinGolem","GLOBAL",1) + ActionOverride("edwin",Dialogue("P#kivan")) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + InParty("JAHEIRA") + See("JAHEIRA") + !StateCheck("Jaheira",STATE_SLEEPING) + AreaCheck("AR1900") + Dead("cefgt02") + Global("P#JaheiraSD","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#JaheiraSD","GLOBAL",1) + StartDialogueNoSet("jaheira") +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + InParty("aerie") + See("aerie") + !StateCheck("aerie",STATE_SLEEPING) + Global("udleaveGnome","AR2100",1) + AreaCheck("AR2100") + Global("P#KIAerieUD","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KIAerieUD","GLOBAL",1) + ActionOverride("aerie",StartDialogueNoSet("P#KIVAN")) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","Global",1) + RealGlobalTimerExpired("P#KiDreamCatcherTime","GLOBAL") + Global("P#DreamCatcher","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#DreamCatcher","GLOBAL",1) + ActionOverride(Player1,DisplayStringHead(Player1,108003)) // You have enchanted a simple amulet to ward off bad dreams. + GiveItemCreate("P#DREAM",Player1,1,0,0) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KivanFriendStart","GLOBAL",0) + ReputationGT(Player1,10) +THEN + RESPONSE #100 + SetGlobal("P#KivanFriendStart","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalLT("P#DeherianaLives","GLOBAL",2) + GlobalLT("Chapter","GLOBAL",%bg2_chapter_5%) + Global("P#KivanFriendStart","GLOBAL",1) + Global("P#KiFriendTalk","GLOBAL",0) + Global("P#KivanFriend","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",10) + SetGlobal("P#KiFriendTalk","GLOBAL",1) + SetGlobal("P#KivanFriend","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalLT("P#DeherianaLives","GLOBAL",2) + RealGlobalTimerExpired("P#KiFriendTalkTime","GLOBAL") + ReputationGT(Player1,11) + Global("P#KivanFriend","GLOBAL",1) + Global("P#KiOldFriend","GLOBAL",1) + AreaType(OUTDOOR) + !TimeOfDay(DAY) + OR(5) + Global("P#KiFriendTalk","GLOBAL",1) + Global("P#KiFriendTalk","GLOBAL",3) + Global("P#KiFriendTalk","GLOBAL",5) + Global("P#KiFriendTalk","GLOBAL",7) + Global("P#KiFriendTalk","GLOBAL",11) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiTalkTime","GLOBAL",1) + IncrementGlobal("P#KiFriendTalk","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + RealGlobalTimerExpired("P#KiTalkTime","GLOBAL") + OR(5) + Global("P#KiFriendTalk","GLOBAL",2) + Global("P#KiFriendTalk","GLOBAL",4) + Global("P#KiFriendTalk","GLOBAL",6) + Global("P#KiFriendTalk","GLOBAL",8) + Global("P#KiFriendTalk","GLOBAL",12) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700) + IncrementGlobal("P#KiFriendTalk","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalGT("Chapter","GLOBAL",1) + Global("P#KivanCatch","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiCatchTalkTime","GLOBAL",600) + SetGlobal("P#KivanCatch","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + GlobalGT("Chapter","GLOBAL",1) + GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%) + RealGlobalTimerExpired("P#KiCatchTalkTime","GLOBAL") + !AreaType(DUNGEON) + TimeOfDay(DAY) + OR(5) + Global("P#KivanCatch","GLOBAL",1) + Global("P#KivanCatch","GLOBAL",3) + Global("P#KivanCatch","GLOBAL",5) + Global("P#KivanCatch","GLOBAL",7) + Global("P#KivanCatch","GLOBAL",9) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiCatchTalkTime","GLOBAL",1) + IncrementGlobal("P#KivanCatch","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + RealGlobalTimerExpired("P#KiCatchTalkTime","GLOBAL") + OR(5) + Global("P#KivanCatch","GLOBAL",2) + Global("P#KivanCatch","GLOBAL",4) + Global("P#KivanCatch","GLOBAL",6) + Global("P#KivanCatch","GLOBAL",8) + Global("P#KivanCatch","GLOBAL",10) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiCatchTalkTime","GLOBAL",2700) + IncrementGlobal("P#KivanCatch","GLOBAL",1) +END + +IF + Global("P#KivanMatch","GLOBAL",0) + GlobalGT("P#KivanLove","GLOBAL",3) + Global("P#CheckKivanMatch","GLOBAL",0) + Global("P#DeherianaDead","GLOBAL",1) + Gender(Player1,FEMALE) + !Alignment(Player1,LAWFUL_EVIL) + Global("P#KivanRomanceActive","Global",0) + ReputationGT(Player1,11) + GlobalLT("P#KivanOffence","GLOBAL",10) +THEN + RESPONSE #100 + SetGlobal("P#KivanRomanceActive","Global",1) + SetGlobal("P#KivanMatch","GLOBAL",1) + SetGlobal("P#CheckKivanMatch","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) + Global("P#KivanFriendStart","GLOBAL",1) + OR(2) + GlobalGT("P#KiFriendTalk","GLOBAL",9) + Global("P#KiOldFriend","GLOBAL",0) + Global("P#KivanMatch","GLOBAL",1) + Global("P#DeherianaDead","GLOBAL",1) + Global("P#KivanLoveTalk","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",360) + SetGlobal("P#KivanLoveTalk","GLOBAL",1) + SetGlobal("P#KivanFriend","GLOBAL",2) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiLoveTalkTime","GLOBAL") + ReputationGT(Player1,11) + AreaType(OUTDOOR) + PartyRested() + Global("P#KivanLoveTalk","GLOBAL",5) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiLovelyTalkTime","GLOBAL",1) + IncrementGlobal("P#KivanLoveTalk","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + RealGlobalTimerExpired("P#KiLovelyTalkTime","GLOBAL") + OR(3) + Global("P#KivanLoveTalk","GLOBAL",2) + Global("P#KivanLoveTalk","GLOBAL",4) + Global("P#KivanLoveTalk","GLOBAL",6) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",180) + IncrementGlobal("P#KivanLoveTalk","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) + Global("P#KivanMatch","GLOBAL",1) + Global("P#DeherianaDead","GLOBAL",1) + Global("P#KivanSweetTalk","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",300) + SetGlobal("P#KivanSweetTalk","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiSweetTalkTime","GLOBAL") + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + OR(4) + Global("P#KivanSweetTalk","GLOBAL",1) + Global("P#KivanSweetTalk","GLOBAL",3) + Global("P#KivanSweetTalk","GLOBAL",5) + Global("P#KivanSweetTalk","GLOBAL",7) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",1) + IncrementGlobal("P#KivanSweetTalk","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + RealGlobalTimerExpired("P#KiSweetTalkTime","GLOBAL") + OR(5) + Global("P#KivanSweetTalk","GLOBAL",2) + Global("P#KivanSweetTalk","GLOBAL",4) + Global("P#KivanSweetTalk","GLOBAL",6) + Global("P#KivanSweetTalk","GLOBAL",8) + Global("P#KivanSweetTalk","GLOBAL",10) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",1800) + IncrementGlobal("P#KivanSweetTalk","GLOBAL",1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiSweetTalkTime","GLOBAL") + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + PartyRested() + Global("P#KivanSweetTalk","GLOBAL",9) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",1) + IncrementGlobal("P#KivanSweetTalk","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("P#KivanRain","GLOBAL",1) + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaType(OUTDOOR) + Global("P#KivanTimerForRain","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanTimerForRain","GLOBAL",1) + RealSetGlobalTimer("P#KiVirga","GLOBAL",200) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + Global("P#KivanRain","GLOBAL",1) + RealGlobalTimerExpired("P#KiVirga","GLOBAL") + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaType(OUTDOOR) + Global("P#KivanVirgaTalk","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiVirga","GLOBAL",20) + IncrementGlobal("P#KivanVirgaTalk","GLOBAL",1) + Weather(RAIN) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + CombatCounter(0) + !See([ENEMY]) + RealGlobalTimerExpired("P#KiVirga","GLOBAL") + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + AreaType(OUTDOOR) + Global("P#KivanVirgaTalk","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanVirgaTalk","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KiWarmth","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#KiWarmth","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#KiLace","GLOBAL",1) +THEN + RESPONSE #100 + IncrementGlobal("P#KiLace","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + !See([ENEMY]) + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("P#KivanStars","GLOBAL",0) + TimeOfDay(NIGHT) + AreaType(OUTDOOR) + GlobalGT("P#KivanLoveTalk","GLOBAL",5) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",900) + IncrementGlobal("P#KivanStars","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + !See([ENEMY]) + ReputationGT(Player1,11) + Global("P#KivanMatch","GLOBAL",1) + !Global("P#KivanRomanceInactive","GLOBAL",1) + Global("P#KivanRomanceActive","GLOBAL",1) + GlobalLT("P#KivanOffence","GLOBAL",10) + Global("P#KivanDungeon","GLOBAL",0) + RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") + GlobalGT("P#KivanSweetTalk","GLOBAL",3) + AreaType(DUNGEON) + !AreaCheck("AR1515") + GlobalGT("P#KivanLoveTalk","GLOBAL",5) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#KiSweetTalkTime","GLOBAL",900) + IncrementGlobal("P#KivanDungeon","GLOBAL",1) + IncrementGlobal("P#KivanLove","GLOBAL",1) + PlaySong(0) + PlaySound("kivan00") + StartDialogueNoSet(Player1) +END + +IF + InParty("P#kivan") + !Dead("P#kivan") + InMyArea("P#Kivan") + Global("P#SetDrowShout","LOCALS",0) +THEN + RESPONSE #100 + SetGlobal("P#SetDrowShout","LOCALS",1) + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) +END + +IF + OR(2) + Race(LastAttackerOf([GOODCUTOFF]),ELF) + AttackedBy([0.0.ELF],DEFAULT) + RealGlobalTimerExpired("P#KivanDrowShoutTime","GLOBAL") + OR(19) + AreaCheck("AR2100") + AreaCheck("AR2200") + AreaCheck("AR2101") + AreaCheck("AR2102") + AreaCheck("AR2103") + AreaCheck("AR2104") + AreaCheck("AR2105") + AreaCheck("AR2500") + AreaCheck("AR6100") + AreaCheck("AR6101") + AreaCheck("AR6102") + AreaCheck("AR6103") + AreaCheck("AR6104") + AreaCheck("AR6105") + AreaCheck("AR6106") + AreaCheck("AR6107") + AreaCheck("AR6108") + AreaCheck("AR6109") + AreaCheck("AR6110") +THEN + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108004) // Death to the Drow! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108005) // In Shevarash name! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108006) // Be damned, Lloth's spawn! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108007) // For Shevarash! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108008) // Doomed be the dark ones! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) + RESPONSE #50 + SetGlobal("P#Drow","LOCALS",1) + DisplayStringHead(Myself,108009) // Vengeance for our fallen! + RealSetGlobalTimer("P#KivanDrowShoutTime","GLOBAL",60) + Shout(153) +END + +IF + InParty(Myself) + CombatCounter(0) + !See([ENEMY]) + Global("P#KivanLoversQuest","GLOBAL",1) + PartyHasItem("MISC5R") // The Lover's Ring + !AreaCheck("AR0404") + !AreaType(DUNGEON) + GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%) +THEN + RESPONSE #100 + IncrementGlobal("P#KivanLoversQuest","GLOBAL",1) + StartDialogueNoSet(Player1) +END + +IF + InParty(Myself) + Global("P#KivanLoversQuest","GLOBAL",6) + Global("P#RingEntry1","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#RingEntry1","GLOBAL",1) + AddJournalEntry(@10003,QUEST_DONE) + EraseJournalEntry(@10001) // The Lover's Ring Kivan thinks that we should talk to the merchant of antiquities, Quataris, in the Promenade about the Lover's Ring. +END + +IF + InParty(Myself) + Global("P#KivanLoversQuest","GLOBAL",5) + Global("P#RingEntry2","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#RingEntry2","GLOBAL",1) + AddJournalEntry(@10000,QUEST) +END + +IF + InParty(Myself) + Global("P#SummonChislav","GLOBAL",1) + Global("P#RingEntry3","GLOBAL",0) +THEN + RESPONSE #100 + RealSetGlobalTimer("P#Chislav","GLOBAL",3000) + SetGlobal("P#RingEntry3","GLOBAL",1) + AddJournalEntry(@10002,QUEST) +END + +IF + InParty(Myself) + GlobalGT("P#KivanLoversQuest","GLOBAL",5) + Global("P#RingEntry4","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#RingEntry4","GLOBAL",1) + EraseJournalEntry(@10001) // The Lover's Ring Kivan thinks that we should talk to the merchant of antiquities, Quataris, in the Promenade about the Lover's Ring. + EraseJournalEntry(@10000) // The Lover's Ring Upon having his memory loss 'cured' by paying us less gold pieces than he intended, the merchant of antiquities in the Promenade recalled that the Jysstev family owned a ring similar to the one we found in the sewers. The Jysstevs, according to him, are old money. Perhaps, they'd pay me for bringing the news. + EraseJournalEntry(@10002) // The Lover's Ring Lady Jysstev was quite annoyed when I mentioned the Lover's Ring to her. Perhaps I should have talked to someone else. I will have to wait and see... +END + +IF + InParty(Myself) + Global("P#SummonChislav","GLOBAL",1) + RealGlobalTimerExpired("P#Chislav","GLOBAL") + OR(7) + AreaCheck("AR0500") + AreaCheck("AR0400") + AreaCheck("AR0900") + AreaCheck("AR1000") + AreaCheck("AR0800") + AreaCheck("AR0700") + AreaCheck("AR0300") +THEN + RESPONSE #100 + SetGlobal("P#SummonChislav","GLOBAL",2) + CreateCreatureObject("P#CHISL","P#kivan",0,0,0) + Wait(1) + ActionOverride("chislav",Dialogue(Player1)) +END + +IF + InParty("P#Deher") + Global("P#DeherSoundset","GLOBAL",0) +THEN + RESPONSE #100 + SetGlobal("P#DeherSoundset","GLOBAL",1) + SetPlayerSound(Myself,-1,SELECT_RARE1) +END + +IF + !InParty("P#Deher") + Global("P#DeherSoundset","GLOBAL",1) +THEN + RESPONSE #100 + SetGlobal("P#DeherSoundset","GLOBAL",0) + SetPlayerSound(Myself,@36,SELECT_RARE1) +END \ No newline at end of file diff --git a/kivan/baf/p#kivan.baf b/kivan/baf/p#kivan.baf new file mode 100644 index 0000000..de3099b --- /dev/null +++ b/kivan/baf/p#kivan.baf @@ -0,0 +1,198 @@ +IF + Global("P#FirstTimeHere","LOCALS",0) + !Range(Player1,10) +THEN + RESPONSE #100 + SetGlobal("P#FirstTimeHere","LOCALS",1) + ActionOverride("p#kivan",MoveToObject(Player1)) + Wait(1) + FaceObject(Player1) +END + +IF + NumTimesTalkedTo(0) + Range(Player1,10) +THEN + RESPONSE #100 + SmallWait(10) + ActionOverride(Player1,FaceObject("p#kivan")) + SmallWait(10) + StartDialogueNoSet(Player1) +END + +IF + OR(3) + AttackedBy([GOODCUTOFF],DEFAULT) + HitBy([GOODCUTOFF],CRUSHING) + HPPercentLT(Myself,100) + Global("P#KivanAttacked","LOCALS",0) +THEN + RESPONSE #100 + SetGlobal("P#KivanAttacked","LOCALS",1) +END + +IF + Global("P#KivanAttacked","LOCALS",1) +THEN + RESPONSE #100 + DisplayStringHead(Myself,17101) // Hmm... finds that violence is unavoidable. Certainly to be expected in a creature such as you. + ReallyForceSpell(Myself,DRYAD_TELEPORT) // SPWI995.SPL (Dimension Door) +END + +IF + Delay(10) + See(NearestEnemyOf(Myself)) + !StateCheck(Myself,STATE_INVISIBLE) +THEN + RESPONSE #100 + Hide() + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_ARMOR_OF_FAITH) // SPPR111.SPL (Armor of Faith) + CheckStatGT(Myself,3,ARMORCLASS) + HPGT(LastSeenBy(Myself),20) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_ARMOR_OF_FAITH) // SPPR111.SPL (Armor of Faith) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_BLESS) // SPPR101.SPL (Bless) + HPGT(LastSeenBy(Myself),20) + !StateCheck(LastSeenBy(Myself),STATE_BLESS) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_BLESS) // SPPR101.SPL (Bless) + Continue() +END + +IF + OR(4) + StateCheck(Myself,STATE_PANIC) + SpellCast([ANYONE],WIZARD_HORROR) // SPWI205.SPL (Horror) + SpellCast([ANYONE],WIZARD_SPOOK) // SPWI125.SPL (Spook) + SpellCastPriest([ANYONE],CLERIC_CLOAK_OF_FEAR) // SPPR416.SPL (Cloak of Fear) + HaveSpell(CLERIC_REMOVE_FEAR) // SPPR108.SPL (Remove Fear) + See(NearestEnemyOf(Myself)) +THEN + RESPONSE #100 + Spell(Myself,CLERIC_REMOVE_FEAR) // SPPR108.SPL (Remove Fear) + Continue() +END + +IF + See(NearestEnemyOfType([0.ANIMAL])) + HaveSpell(RANGER_CHARM_ANIMAL) // SPCL311.SPL (Charm Animal) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),RANGER_CHARM_ANIMAL) // SPCL311.SPL (Charm Animal) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + !StateCheck(Myself,STATE_HASTED) + HaveSpell(WIZARD_HASTE) // SPWI305.SPL (Haste) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_HASTE) // SPWI305.SPL (Haste) + Continue() +END + +IF + HitBy([ANYONE],MISSILE) + HaveSpell(WIZARD_PROTECTION_FROM_NORMAL_MISSILES) // SPWI311.SPL (Protection From Normal Missiles) + !HasImmunityEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_PROTECTION_FROM_NORMAL_MISSILES) // SPWI311.SPL (Protection From Normal Missiles) + Continue() +END + +IF + HaveSpell(WIZARD_MINOR_SPELL_DEFLECTION) // SPWI318.SPL (Minor Spell Deflection) + OR(4) + See(NearestEnemyOfType([0.0.0.LONG_BOW])) + See(NearestEnemyOfType([0.0.0.CLERIC_ALL])) + See(NearestEnemyOfType([0.0.0.BARD_ALL])) + See(NearestEnemyOfType([0.0.0.DRUID_ALL])) + !HasBounceEffects(Myself) +THEN + RESPONSE #100 + Spell(Myself,WIZARD_MINOR_SPELL_DEFLECTION) // SPWI318.SPL (Minor Spell Deflection) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + !Range(LastSeenBy(Myself),20) + HaveSpell(CLERIC_ENTANGLE) // SPPR105.SPL (Entangle) + AreaType(OUTDOOR) +THEN + RESPONSE #100 + Spell(LastSeenBy(Myself),CLERIC_ENTANGLE) // SPPR105.SPL (Entangle) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + HaveSpell(CLERIC_DOOM) // SPPR113.SPL (Doom) +THEN + RESPONSE #50 + Spell(LastSeenBy(Myself),CLERIC_DOOM) // SPPR113.SPL (Doom) + Continue() + RESPONSE #50 + Continue() +END + +IF + HPPercentLT(Myself,30) + HaveSpell(CLERIC_CURE_MEDIUM_WOUNDS) // SPPR315.SPL (Cure Medium Wounds) +THEN + RESPONSE #100 + Spell(MostDamagedOf(Myself),CLERIC_CURE_MEDIUM_WOUNDS) // SPPR315.SPL (Cure Medium Wounds) +END + +IF + HPPercentLT(Myself,60) + HaveSpell(CLERIC_CURE_LIGHT_WOUNDS) // SPPR103.SPL (Cure Light Wounds) +THEN + RESPONSE #100 + Spell(MostDamagedOf(Myself),CLERIC_CURE_LIGHT_WOUNDS) // SPPR103.SPL (Cure Light Wounds) +END + +IF + AttackedBy([ANYONE],DEFAULT) + Range(LastAttackerOf(Myself),20) +THEN + RESPONSE #100 + EquipMostDamagingMelee() + AttackReevaluate(LastAttackerOf(Myself),30) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + Range(NearestEnemyOf(Myself),10) +THEN + RESPONSE #100 + EquipMostDamagingMelee() + AttackReevaluate(NearestEnemyOf(Myself),30) + Continue() +END + +IF + See(NearestEnemyOf(Myself)) + !Range(NearestEnemyOf(Myself),10) +THEN + RESPONSE #100 + EquipRanged() + AttackReevaluate(NearestEnemyOf(Myself),30) + Continue() +END + diff --git a/kivan/baf/p#kivd.baf b/kivan/baf/p#kivd.baf new file mode 100644 index 0000000..fa9d166 --- /dev/null +++ b/kivan/baf/p#kivd.baf @@ -0,0 +1,177 @@ +//DreamScripts + +IF +InParty(Myself) +RealGlobalTimerExpired("P#KiFriendTalkTime","GLOBAL") +ReputationGT(Player1,11) +Global("P#KivanFriend","GLOBAL",1) +Global("P#KiOldFriend","GLOBAL",1) +!TimeOfDay(DAY) +Global("P#KiFriendTalk","GLOBAL",9) +THEN +RESPONSE #100 +SetGlobal("P#KivanFriend","GLOBAL",2) +IncrementGlobal("P#KiFriendTalk","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +//After We recieved arrows from Captain Arat + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +Global("P#KivanArat","GLOBAL",1) +THEN +RESPONSE #100 +IncrementGlobal("P#KivanArat","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +//During Chapter 4-5 Soulless Talk + +IF +InParty(Myself) +CombatCounter(0) !See([ENEMY]) +GlobalGT("AsylumPlot","GLOBAL",40) +GlobalLT("Chapter","GLOBAL",%bg2_chapter_6%) +Global("P#KivanSoul","GLOBAL",0) +THEN +RESPONSE #100 +IncrementGlobal("P#KivanSoul","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +//Banter with NPC + +IF +RealGlobalTimerExpired("P#KivanRestTimer","GLOBAL") +InParty(Myself) +InParty("Mazzy") +TimeOfDay(NIGHT) +OR(9) +AreaCheck("AR0021") +AreaCheck("AR0313") +AreaCheck("AR2202") +AreaCheck("AR1105") +AreaCheck("AR0704") +AreaCheck("AR0522") +AreaCheck("AR0514") +AreaCheck("AR0509") +AreaCheck("AR0406") +OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3) +CombatCounter(0) !See([ENEMY]) +See("MAZZY") +!StateCheck("MAZZY",STATE_SLEEPING) +Global("P#MazzyTost","GLOBAL",0) +THEN +RESPONSE #100 +SetGlobal("P#MazzyTost","GLOBAL",1) +StartDialogueNoSet(Player1) +END + +IF +RealGlobalTimerExpired("P#KivanRestTimer","GLOBAL") +InParty(Myself) +InParty("Nalia") +OR(9) +AreaCheck("AR0021") +AreaCheck("AR0313") +AreaCheck("AR2202") +AreaCheck("AR1105") +AreaCheck("AR0704") +AreaCheck("AR0522") +AreaCheck("AR0514") +AreaCheck("AR0509") +AreaCheck("AR0406") +Global("P#KINA2","LOCALS",0) +THEN +RESPONSE #100 +SetGlobal("P#KINA2","LOCALS",1) +StartDialogueNoSet(Player1) +END + +//Korgan +IF +RealGlobalTimerExpired("P#KivanRestTimer","GLOBAL") +InParty(Myself) +InParty("Korgan") +OR(9) +AreaCheck("AR0021") +AreaCheck("AR0313") +AreaCheck("AR2202") +AreaCheck("AR1105") +AreaCheck("AR0704") +AreaCheck("AR0522") +AreaCheck("AR0514") +AreaCheck("AR0509") +AreaCheck("AR0406") +Global("P#KIKO4","GLOBAL",0) +Global("P#KIKO1","LOCALS",1) +THEN +RESPONSE #100 +SetGlobal("P#KIKO4","GLOBAL",1) +ActionOverride("korgan",StartDialogueNoSet("p#kivan")) +END + +//Lovetalks +IF +GlobalLT("P#KivanOffence","GLOBAL",10) +RealGlobalTimerExpired("P#KiLoveTalkTime","GLOBAL") +InParty(Myself) +AreaType(FOREST) +ReputationGT(Player1,11) +Global("P#KivanMatch","GLOBAL",1) +Global("P#KivanLoveTalk","GLOBAL",3) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","Global",1) +THEN +RESPONSE #100 +IncrementGlobal("P#KivanLoveTalk","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +IF +RealGlobalTimerExpired("P#KiLoveTalkTime","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) +InParty(Myself) +AreaType(FOREST) +ReputationGT(Player1,11) +Global("P#KivanMatch","GLOBAL",1) +Global("P#KivanLoveTalk","GLOBAL",1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +THEN +RESPONSE #100 +CreateCreature("P#SQUI",[-1.-1],0) +IncrementGlobal("P#KivanLoveTalk","GLOBAL",1) +MoveGlobalObject("P#SQUI","P#KIVAN") +MoveGlobalObject(Player1,"P#KIVAN") +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + +IF +RealGlobalTimerExpired("P#KiLoveTalkTime","GLOBAL") +InParty(Myself) +ReputationGT(Player1,11) +AreaType(FOREST) +GlobalGT("P#KivanLoveTalk","GLOBAL",5) +Global("P#KivanMatch","GLOBAL",1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +GlobalLT("P#KivanOffence","GLOBAL",10) +GlobalGT("P#KivanSweetTalk","GLOBAL",5) +Global("P#KivanEmbersTalk","GLOBAL",0) +THEN +RESPONSE #100 +IncrementGlobal("P#KivanEmbersTalk","GLOBAL",1) +IncrementGlobal("P#KivanLove","GLOBAL",1) +PlaySong(0) +PlaySound("kivan00") +StartDialogueNoSet(Player1) +END + + diff --git a/kivan/baf/watcher's keep areas b/kivan/baf/watcher's keep areas new file mode 100644 index 0000000..bbf3b28 --- /dev/null +++ b/kivan/baf/watcher's keep areas @@ -0,0 +1,28 @@ +!AreaCheck("AR3000) //Watcher's Keep +!AreaCheck("AR3001) //Watcher’s Keep -- Altar level +!AreaCheck("AR3003) //Watcher’s Keep -- Compass level +!AreaCheck("AR3004) //Watcher’s Keep +!AreaCheck("AR3005) //Watcher’s Keep -- tieflings +!AreaCheck("AR3006) //Watcher’s Keep -- Succubus +!AreaCheck("AR3007) //Watcher’s Keep --Cambion +!AreaCheck("AR3008) //Watcher’s Keep -- Balor (Paladin Sword) +!AreaCheck("AR3009) //Watcher’s Keep --) //Wild Magic ? +!AreaCheck("AR3010) //Watcher’s Keep -- Tanar’ri -- Obelisk +!AreaCheck("AR3011) //Watcher’s Keep -- Bard’s Gloves, Manman’s Journal +!AreaCheck("AR3012) //Watcher’s Keep -- Tahazzar +!AreaCheck("AR3013) //Watcher’s Keep -- Ka’rashur +!AreaCheck("AR3014) //Watcher’s Keep --) //White Dragon Scales +!AreaCheck("AR3015) //Watcher’s Keep -- Aesgareth +!AreaCheck("AR3016) //Watcher’s Keep -- Chromatic Demon; Elementalist Level +!AreaCheck("AR3017) //Watcher’s Keep -- Carston and the machine +!AreaCheck("AR3018) //Watcher’s Keep -- Saladrex (Dragon) +!AreaCheck("AR3019) //Watcher’s Keep -- Helmite Level -- Last Seals +!AreaCheck("AR3020) //Watcher’s Keep -- Imprisoned One +!AreaCheck("AR3021) //Watcher’s Keep -- Ilithids +!AreaCheck("AR3022) //Watcher’s Keep -- Anti-Paladins +!AreaCheck("AR3023) //Watcher’s Keep -- "Adventure Level" (Mini Map!!!) +!AreaCheck("AR3024) //Watcher’s Keep -- Dragon -- Fear Challenge +!AreaCheck("AR3025) //Watcher’s Keep -- Orcs -- Ixil’s Nail +!AreaCheck("AR3026) //Watcher’s Keep -- Imp -- Game +!AreaCheck("AR3027) //Watcher’s Keep -- Crypt -- Demi-Lich + diff --git 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a/kivan/cre/p#shong.cre b/kivan/cre/p#shong.cre new file mode 100644 index 0000000..0abeece Binary files /dev/null and b/kivan/cre/p#shong.cre differ diff --git a/kivan/cre/p#squi.cre b/kivan/cre/p#squi.cre new file mode 100644 index 0000000..6c3c67d Binary files /dev/null and b/kivan/cre/p#squi.cre differ diff --git a/kivan/d/bp#deh.d b/kivan/d/bp#deh.d new file mode 100644 index 0000000..c06da09 --- /dev/null +++ b/kivan/d/bp#deh.d @@ -0,0 +1,971 @@ +BEGIN P#DEHJ + +//news about Deheriana +I_C_T PPAPHRIL 1 P#DeherianaAphrilTalk +== BP#KIV IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @0 +== PPAPHRIL IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @1 +== BP#KIV IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @2 +== PPAPHRIL IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @3 +== BP#KIV IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @4 +== PPAPHRIL IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @5 +== BP#KIV IF ~InParty("P#KIVAN") Gender(Player1,FEMALE) GlobalGT("P#KivanLove","GLOBAL",3)~ THEN @6 +DO ~SetGlobal("P#DeherianaDead","GLOBAL",1) SetGlobal("P#DeherianaLives","GLOBAL",0) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1800)~ +END + +I_C_T PPAPHRIL 1 P#DeherianaAphrilTalk +== BP#KIV IF ~InParty("P#KIVAN") OR(2) !GlobalGT("P#KivanLove","GLOBAL",3) Gender(Player1,MALE)~ THEN @0 +== PPAPHRIL IF ~InParty("P#KIVAN") OR(2) !GlobalGT("P#KivanLove","GLOBAL",3) Gender(Player1,MALE)~ THEN @7 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) !GlobalGT("P#KivanLove","GLOBAL",3) Gender(Player1,MALE)~ THEN @2 +== PPAPHRIL IF ~InParty("P#KIVAN") OR(2) !GlobalGT("P#KivanLove","GLOBAL",3) Gender(Player1,MALE)~ THEN @8 +DO ~SetGlobal("P#DeherianaLives","GLOBAL",1) SetGlobal("P#DeherianaDead","GLOBAL",0)~ +END + +//Kivan departs +I_C_T SUELLE2 3 KivanDie1 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @9 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @10 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @11 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @12 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @13 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @14 +DO ~ActionOverride("P#KIVAN",GivePartyAllEquipment()) ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN",DestroySelf())~ +END + +I_C_T SUELLE2 6 KivanDie2 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @9 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @10 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @11 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @12 +== BP#KIV IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @13 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @14 +DO ~ActionOverride("P#KIVAN",GivePartyAllEquipment()) ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN",DestroySelf())~ +END + +//Kivan+Deh depart +I_C_T SUELLE2 3 KivanDie3 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) GlobalLT("P#PCSupport","GLOBAL",2) GlobalLT("P#CerndSupport","GLOBAL",2) GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @15 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) GlobalLT("P#PCSupport","GLOBAL",2) GlobalLT("P#CerndSupport","GLOBAL",2) GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @16 += @17 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @14 +DO ~ActionOverride("P#KIVAN",GivePartyAllEquipment()) ActionOverride("P#DEHER",GivePartyAllEquipment()) ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN",DestroySelf()) ActionOverride("P#DEHER", LeaveParty()) ActionOverride("P#DEHER",DestroySelf())~ +END + +//Kivan+Deh depart +I_C_T SUELLE2 6 KivanDie4 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) GlobalLT("P#PCSupport","GLOBAL",2) GlobalLT("P#CerndSupport","GLOBAL",2) GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @15 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) GlobalLT("P#PCSupport","GLOBAL",2) GlobalLT("P#CerndSupport","GLOBAL",2) GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @16 += @18 +== SUELLE2 IF ~InParty("P#KIVAN") OR(2) Global("P#DeherianaLives","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",5)~ THEN @14 +DO ~ActionOverride("P#KIVAN",GivePartyAllEquipment()) ActionOverride("P#DEHER",GivePartyAllEquipment()) ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN",DestroySelf()) ActionOverride("P#DEHER", LeaveParty()) ActionOverride("P#DEHER",DestroySelf())~ +END + +//DehHealed +I_C_T SUELLE2 3 KivanHE1 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @19 += @20 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @21 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @22 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @23 +== SUELLE2 IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @24 +DO ~SetGlobal("P#DeherianaLives","GLOBAL",6)~ +END + +I_C_T SUELLE2 6 KivanHE2 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @19 += @20 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @21 +== P#DEHJ IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @22 +== BP#KIV IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @23 +== SUELLE2 IF ~InParty("P#KIVAN") InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) OR(3) !GlobalLT("P#PCSupport","GLOBAL",2) !GlobalLT("P#CerndSupport","GLOBAL",2) !GlobalLT("P#AerieSupport","GLOBAL",2)~ THEN @24 +DO ~SetGlobal("P#DeherianaLives","GLOBAL",6)~ +END + +//resurrection possibility 1 proofed Mar05 // + +EXTEND_BOTTOM SUDEMIN 45 +IF ~Global("P#DeherianaLives","GLOBAL",1) InParty("P#KIVAN")~ THEN EXTERN BP#KIV AskDehLive +IF ~!Global("P#DeherianaLives","GLOBAL",1)InParty("P#KIVAN")~ THEN DO ~SetGlobal("DerminJob","GLOBAL",1)~ UNSOLVED_JOURNAL @25 EXIT +END + +EXTEND_BOTTOM SUDEMIN 58 +IF ~Global("P#DeherianaDead","GLOBAL",1) InParty("P#KIVAN")~ THEN SOLVED_JOURNAL @26 EXTERN BP#KIV AskDehDead +IF ~!Global("P#DeherianaDead","GLOBAL",1) InParty("P#KIVAN")~ THEN DO ~EscapeArea()~ SOLVED_JOURNAL @26 EXIT +END + +CHAIN +IF ~~ THEN BP#KIV AskDehLive +@27 +== SUDEMIN @28 +== BP#KIV @29 +== SUDEMIN @30 +== BP#KIV @31 +== SUDEMIN @32 +END +++ @33 EXTERN BP#KIV KiDeparts +++ @34 EXTERN SUDEMIN KiRessurection +++ @35 EXTERN BP#KIV KiStay ++ ~Race(Player1,ELF)~ + @36 EXTERN BP#KIV KiArgumentE ++ ~!Race(Player1,ELF)~ + @36 EXTERN BP#KIV KiArgument + +APPEND BP#KIV + +IF ~~ KiArgument +SAY @37 +++ @38 + KiARG1 +++ @39 + KiARG2 +++ @40 + KiDeparts +END + +IF ~~ KiArgumentE +SAY @41 +++ @42 + KiARG1 +++ @39 + KiARG2 +++ @40 + KiDeparts +END + +IF ~~ KiARG1 +SAY @43 +++ @44 EXTERN SUDEMIN KiRessurection1 +++ @45 + KiARG3 +++ @46 + KiDeparts +END + +IF ~~ KiARG2 +SAY @47 +++ @48 EXTERN SUDEMIN KiRessurection1 +++ @49 + KiARG3 +++ @46 + KiDeparts +END + +IF ~~ KiARG3 +SAY @50 +++ @51 + KiStay +++ @52 + KiDeparts +END + +END + +CHAIN BP#KIV AskDehDead +@27 +== SUDEMIN @28 +== BP#KIV @53 +== SUDEMIN @54 +== BP#KIV @55 +== SUDEMIN @56 += @57 +== BP#KIV @58 +== SUDEMIN @59 += @60 += @61 +== BP#KIV @62 +== SUDEMIN @63 +DO ~EscapeArea()~ +EXIT + +CHAIN SUDEMIN KiRessurection1 +@64 += @65 += @66 +== BP#KIV @67 +END SUDEMIN KiRessurection + +CHAIN +IF ~~ THEN BP#KIV KiDeparts +@68 +== SUDEMIN @69 +== BP#KIV @70 +== SUDEMIN @71 +END +IF ~~ THEN DO ~ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN",DestroySelf()) SetGlobal("DerminJob","GLOBAL",1)~ +UNSOLVED_JOURNAL @72 EXIT + + +CHAIN +IF ~~ THEN BP#KIV KiStay +@73 +== SUDEMIN @74 +END +IF ~~ THEN DO ~SetGlobal("DerminJob","GLOBAL",1)~ UNSOLVED_JOURNAL @75 +EXIT + +CHAIN +IF ~~ THEN SUDEMIN KiRessurection +@76 +== BP#KIV @77 +== SUDEMIN @78 +END +IF ~~ THEN DO ~ +DialogInterrupt(FALSE) +SetInterrupt(FALSE) +SetGlobal("P#DeherianaLives","GLOBAL",2) +SetGlobal("P#DehWelcome","GLOBAL",1) +SetGlobal("DerminJob","GLOBAL",1) +PlaySound("CAS_P06") +Wait(1) +CreateVisualEffectObject("SPGENHLB",Myself) +Wait(1) +CreateVisualEffectObject("SPFDEATH","P#Kivan") +Wait(1) +CreateCreature("P#DEHER", [-1.-1],0) +ActionOverride("P#DEHER",PlayDead(60)) +CreateVisualEffectObject("SPFINODI","P#DEHER") +Wait(1) +DialogInterrupt(TRUE) +SetInterrupt(TRUE) +StartDialogueNoSet([PC]) +~ UNSOLVED_JOURNAL @79 +EXIT + +CHAIN +IF WEIGHT #-1 +~Global("P#DehWelcome","GLOBAL",1)~ THEN SUDEMIN JoinDeh +@80 +== BP#KIV @81 += @82 +END +IF ~~ THEN DO ~SetGlobal("P#DehWelcome","GLOBAL",2)~ EXTERN P#DEHER P#DehWelcome + + +//DeherianaHealed +CHAIN +IF WEIGHT #990 +~Global("P#DeherianaLives","GLOBAL",4)~ +THEN P#DEHJ DEPCHealed +@83 +== BP#KIV @21 +== P#DEHJ @22 +== BP#KIV @23 +DO ~SetGlobal("P#DeherianaLives","GLOBAL",6)~ +EXIT + +///SupportTalks + +APPEND P#DEHJ + +IF WEIGHT #990 ~Global("P#DEPCTalk","GLOBAL",2)~ THEN BEGIN DEPC1 +SAY @84 +++ @85 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +++ @86 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.1 +++ @87 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.2 ++ ~Gender(Player1, FEMALE)~ + @88 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.3 +END + +IF ~~ DEPC1.1 +SAY @89 +++ @90 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.4 +++ @91 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.5 +++ @92 EXIT +END + +IF ~~ DEPC1.2 +SAY @93 +++ @94 EXIT +++ @90 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.4 +++ @91 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.5 +++ @92 EXIT +END + + +IF ~~ DEPC1.3 +SAY @89 +++ @95EXIT +++ @96 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.6 +++ @97 + DEPC1.7 +END + +IF ~~ DEPC1.4 +SAY @98 ++~Race(Player1, ELF)~ + @99 + DEPC1.8E ++~!Race(Player1, ELF)~ + @99 + DEPC1.8NE +++ @100 + DEPC1.9 +++ @101 EXIT +END + +IF ~~ DEPC1.5 +SAY @102 +++ @103 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +++ @104 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +++ @105 EXIT +END + +IF ~~ DEPC1.6 +SAY @106 ++ ~Gender(Player1,FEMALE)~ + @107 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ + DEPC1.10 ++ ~Gender(Player1,MALE)~ + @103 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +++ @104 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +++ @105 EXIT +END + + +IF ~~ DEPC1.7 +SAY @108 ++ ~Gender(Player1,FEMALE)~ + @109 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ +DEPC1.10 ++ ~Gender(Player1,MALE)~ + @110 DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ +DEPC1.14 +++ @111 EXIT +++ @112 + DEPC1.6 +END + +IF ~~ DEPC1.8E +SAY @113 +IF ~~ THEN EXIT +END + +IF ~~ DEPC1.8NE +SAY @114 += @115 +++ @116 EXIT +++ @117 EXIT +++ @118 EXIT +END + +IF ~~ DEPC1.9 +SAY @119 +IF ~~ THEN GOTO DEPC1.5 +END + +IF ~~ DEPC1.10 +SAY @120 +++ @121 + DEPC1.11 +++ @122 EXIT +++ @123 + DEPC1.12 +++ @124 + DEPC1.13 +END + +IF ~~ DEPC1.11 +SAY @125 +IF ~~ THEN DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +END + +IF ~~ DEPC1.12 +SAY @126 +IF ~~ THEN EXIT +END + +IF ~~ DEPC1.13 +SAY @127 +IF ~~ THEN DO ~IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT +END + +IF ~~ DEPC1.14 +SAY @128 +IF ~~ THEN EXIT +END + +END + +CHAIN +IF WEIGHT #990 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DEAETalk","GLOBAL",2) +Global("P#AEDE1","LOCALS",0)~ THEN AERIEJ P#AEDE1 +@129 +DO ~SetGlobal("P#AEDE1","LOCALS",1) IncrementGlobal("P#AerieSupport","GLOBAL",1)~ +== BP#DEH @130 +== BAERIE @131 +== BP#DEH @132 +== BAERIE @133 +== BP#DEH @134 +== BAERIE @135 +== BP#DEH @136 +== BAERIE @137 +== BP#DEH @138 +== BAERIE @139 +== BP#DEH @140 +== BAERIE @141 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DEAETalk","GLOBAL",4) +Global("P#AEDE2","LOCALS",0)~ THEN AERIEJ P#AEDE2 +@142 +DO ~SetGlobal("P#AEDE2","LOCALS",1) IncrementGlobal("P#AerieSupport","GLOBAL",1)~ +== BP#DEH @143 +== BAERIE @144 +== BP#DEH @145 +== BAERIE @146 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DEAETalk","GLOBAL",6) +Global("P#AEDE3","LOCALS",0)~ THEN AERIEJ P#AEDE3 +@147 +DO ~SetGlobal("P#AEDE3","LOCALS",1) IncrementGlobal("P#AerieSupport","GLOBAL",1)~ +== BP#DEH @148 +== BAERIE @149 +== BP#DEH @150 +== BAERIE @151 +== BP#DEH @152 +== BAERIE @153 +== BP#DEH @154 +== BAERIE @155 +== BP#DEH @156 +== BAERIE @157 +== BP#DEH @158 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DECETalk","GLOBAL",2) +Global("P#CEDE1","LOCALS",0)~ THEN P#DEHJ P#CEDE1 +@159 +DO ~SetGlobal("P#CEDE1","LOCALS",1) IncrementGlobal("P#CerndSupport","GLOBAL",1)~ +== BCERND @160 +== BP#DEH @161 +== BCERND @162 +== BP#DEH @163 +== BCERND @164 +== BP#DEH @165 +== BCERND @166 +== BP#DEH @167 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DECETalk","GLOBAL",4) +Global("P#CEDE2","LOCALS",0)~ THEN P#DEHJ P#CEDE2 +@168 +DO ~SetGlobal("P#CEDE2","LOCALS",1) IncrementGlobal("P#CerndSupport","GLOBAL",1)~ +== BCERND @169 +== BP#DEH @170 +== BCERND @171 +== BP#DEH @172 +== BCERND @173 += @174 +== BP#DEH @175 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DECETalk","GLOBAL",6) +Global("P#CEDE3","LOCALS",0)~ THEN P#DEHJ CEDE3 +@176 +DO ~SetGlobal("CEDE3","LOCALS",1) IncrementGlobal("P#CerndSupport","GLOBAL",1)~ +== BCERND @177 +== BP#DEH @178 +== BCERND @179 +== BP#DEH @180 +== BCERND @181 +== BP#DEH @182 +== BCERND @183 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DEKITalk","GLOBAL",2) +Global("P#KIDE1","LOCALS",0)~ THEN P#KIVJ P#KIDE1 +@184 +DO ~SetGlobal("P#KIDE1","LOCALS",1)~ +== BP#DEH @185 +== BP#KIV @186 +== BP#DEH @187 +== BP#KIV @188 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DEKITalk","GLOBAL",4) +Global("P#KIDE2","LOCALS",0)~ THEN P#KIVJ P#KIDE2 +@189 += @389 +DO ~SetGlobal("P#KIDE2","LOCALS",1)~ +== BP#DEH @190 +== BP#KIV @191 += @192 +== BP#DEH @193 +== BP#KIV @194 +== BP#DEH @195 +== BP#KIV @196 +== BP#DEH @197 +EXIT + +CHAIN +IF WEIGHT #999 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +InParty("P#KIVAN") +Global("P#DEKITalk","GLOBAL",6) +Global("P#KIDE3","LOCALS",0)~ THEN P#KIVJ P#KIDE3 +@198 +DO ~SetGlobal("P#KIDE3","LOCALS",1)~ +== BP#DEH @199 +== BP#KIV @200 +== BP#DEH @201 +== BP#KIV @202 +== BP#DEH @203 +== BP#KIV @204 +EXIT + +//Deheriana Banter SoA + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("AERIE") +See("AERIE") +!StateCheck("AERIE",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEAEP1","LOCALS",0)~ THEN BP#DEH DEPAE1 +@205 +DO ~SetGlobal("P#DEAEP1","LOCALS",1)~ +== BAERIE @206 +== BP#DEH @207 +== BAERIE @208 +== BP#DEH @209 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEANP1","LOCALS",0)~ THEN BANOMEN DEANP1 +@210 +DO ~SetGlobal("P#DEANP1","LOCALS",1)~ +== BP#DEH @211 +== BANOMEN @212 +== BP#DEH @213 += @214 +== BANOMEN @215 +== BP#DEH @216 +== BANOMEN @217 +== BP#DEH @218 +== BANOMEN @219 +== BP#DEH @220 +== BANOMEN @221 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DECEP1","LOCALS",0)~ THEN BP#DEH DEPCE1 +@222 +DO ~SetGlobal("P#DECEP1","LOCALS",1)~ +== BCERND @223 +== BP#DEH @224 +== BCERND @225 +== BP#DEH @226 += @227 += @228 += @229 += @230 += @231 += @232 += @233 += @234 += @235 +== BCERND @236 +EXIT + + + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPED1","LOCALS",0)~ THEN BEDWIN DEPED1 +@237 +DO ~SetGlobal("P#DEPED1","LOCALS",1)~ +== BP#DEH @238 +== BEDWIN @239 +== BP#DEH @240 +== BEDWIN @241 +== BP#DEH @242 +== BEDWIN @243 +== BP#DEH @244 +== BEDWIN @245 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEIMP1","LOCALS",0)~ THEN BP#DEH DEPIM1 +@246 +DO ~SetGlobal("P#DEIMP1","LOCALS",1)~ +== IMOEN2J @247 +== BP#DEH @248 +== IMOEN2J @249 +== BP#DEH @250 +== IMOEN2J @251 +== BP#DEH @252 +== IMOEN2J @253 +== BP#DEH @254 +== IMOEN2J @255 += @256 +== BP#DEH @257 +== IMOEN2J @258 += @259 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("JAHEIRA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEJAP1","LOCALS",0)~ THEN BP#DEH DEPJA1 +@260 +DO ~SetGlobal("P#DEJAP1","LOCALS",1)~ +== BJAHEIR @261 +== BP#DEH @262 +== BJAHEIR @263 +== BP#DEH @264 +== BJAHEIR @265 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPJAN1","LOCALS",0)~ THEN BJAN DEPJAN1 +@266 +DO ~SetGlobal("P#DEPJAN1","LOCALS",1)~ +== BP#DEH @267 +== BJAN @268 +== BP#DEH @269 +== BJAN @270 +== BP#DEH @271 +== BJAN @272 +== BP#DEH @273 +== BJAN @274 +== BP#DEH @275 +== BJAN @276 +== BP#DEH @277 +== BJAN @278 += @279 +== BP#DEH @280 +== BJAN @281 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPHA1","LOCALS",0)~ THEN BHAERDA DEPHA1 +@282 += @283 +DO ~SetGlobal("P#DEPHA1","LOCALS",1)~ +== BP#DEH @284 +== BHAERDA @285 +== BP#DEH @286 +== BHAERDA @287 +== BP#DEH @288 +== BHAERDA @289 +== BP#DEH @290 +== BHAERDA @291 +== BP#DEH @292 +== BHAERDA @293 +== BP#DEH @294 +== BHAERDA @295 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("KELDORN") +See("KELDORN") +!StateCheck("KELDORN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEKEP1","LOCALS",0)~ THEN BP#DEH DEPKE1 +@296 +DO ~SetGlobal("P#DEKEP1","LOCALS",1)~ +== BKELDOR @297 +== BP#DEH @298 +== BKELDOR @299 +== BP#DEH @300 +== BKELDOR @301 +== BP#DEH @302 +== BKELDOR @303 +== BP#DEH @304 +== BKELDOR @305 += @306 +== BP#DEH @307 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("MAZZY") +See("MAZZY") +!StateCheck("MAZZY",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEMAP1","LOCALS",0)~ THEN BP#DEH DEPMA1 +@308 +DO ~SetGlobal("P#DEMAP1","LOCALS",1)~ +== BMAZZY @309 +== BP#DEH @310 +== BMAZZY @311 +== BP#DEH @312 +== BMAZZY @313 +== BP#DEH @314 +EXIT + + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("MINSC") +See("MINSC") +!StateCheck("MINSC",STATE_SLEEPING) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEMIP1","LOCALS",0)~ THEN BP#DEH DEPMI1 +@315 +DO ~SetGlobal("P#DEMIP1","LOCALS",1)~ +== BMINSC @316 +== BP#DEH @317 +== BMINSC @318 +== BP#DEH @319 +== BMINSC @320 +== BP#DEH @321 += @322 +== BP#KIV @323 +== BMINSC @324 += @325 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("NALIA") +See("NALIA") +!StateCheck("NALIA",STATE_SLEEPING) +Global("NaliaKeepPlot","GLOBAL",1) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DENAP1","LOCALS",0)~ THEN BP#DEH DEPNA1 +@326 +DO ~SetGlobal("P#DENAP1","LOCALS",1)~ +== BNALIA @327 +== BP#DEH @328 +== BNALIA @329 +== BP#DEH @330 +== BNALIA @331 +== BP#DEH @332 +== BNALIA @333 +== BP#DEH @334 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("VALYGAR") +See("VALYGAR") +!StateCheck("VALYGAR",STATE_SLEEPING) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEVAP1","LOCALS",0)~ THEN BP#DEH DEPVA1 +@335 += @336 +DO ~SetGlobal("P#DEVAP1","LOCALS",1)~ +== BVALYGA @337 +== BP#DEH @338 +== BVALYGA @339 +== BP#DEH @340 +== BVALYGA @341 +== BP#DEH @342 +== BVALYGA @343 +== BP#DEH @344 +== BVALYGA @345 +== BP#DEH @346 +== BVALYGA @347 +== BP#DEH @348 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("VICONIA") +See("VICONIA") +!StateCheck("VICONIA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEVIP1","LOCALS",0)~ THEN BP#DEH DEPVI1 +@349 +DO ~SetGlobal("P#DEVIP1","LOCALS",1)~ +== BVICONI @350 +== BP#DEH @351 +== BVICONI @352 += @353 +== BP#DEH @354 +== BVICONI @355 +== BP#DEH @356 +== BVICONI @357 += @358 +EXIT + +CHAIN +IF ~~ THEN BP#KIV ResChain +@359 +== SUDEMIN @360 += @361 += @362 +== BP#KIV @363 +END P#DEHER DehWelcome2 + +BEGIN P#DEHER + +APPEND P#DEHER + +IF ~Global("P#DEHERIANA","GLOBAL",8)~ THEN BEGIN MyPain +SAY @364 +IF ~~ THEN EXIT +END + +IF ~InParty("P#KIVAN")~ P#DehWelcome +SAY @365 +IF ~~ THEN EXTERN BP#KIV ResChain +END + +IF ~~ DehWelcome2 +SAY @366 +++ @367 DO ~SetGlobal("P#DehWelcome","GLOBAL",3) ActionOverride("P#KIVAN",LeaveParty()) ActionOverride("P#KIVAN",EscapeArea()) ActionOverride("P#DEHER",EscapeArea())~ EXIT +++ @368 DO ~SetGlobal("P#DehWelcome","GLOBAL",3) SetGlobal("DeherJoined","GLOBAL",1)ActionOverride("P#DEHER",JoinParty())~ EXIT +++ @369 DO ~SetGlobal("P#DehWelcome","GLOBAL",3) SetGlobal("DeherJoined","GLOBAL",1) ActionOverride("P#DEHER",JoinParty())~ EXIT +++ @370 DO ~SetGlobal("P#DehWelcome","GLOBAL",3) SetGlobal("DeherJoined","GLOBAL",1)ActionOverride("P#DEHER",JoinParty())~ EXIT +++ @371 EXIT +END + + +END + +BEGIN P#DEHP +APPEND P#DEHP +IF ~Global("DeherJoined","GLOBAL",1)~ THEN BEGIN KickOut +SAY @372 +IF ~~ THEN REPLY @373 DO ~JoinParty()~ EXIT +IF ~~ THEN REPLY @374 GOTO LeaveWKivan +END + +IF ~~ THEN BEGIN LeaveWKivan +SAY @375 +IF ~~ THEN DO ~ActionOverride("P#Kivan",LeaveParty()) ActionOverride("P#KIVAN", EscapeArea()) LeaveParty() EscapeArea()~ EXIT +END + +IF ~InParty("P#Kivan") NumTimesTalkedToGT(0)~ THEN BEGIN ReturnDeheriana +SAY @376 +IF ~~ THEN REPLY @377 DO ~SetGlobal("DeherJoined","GLOBAL",1) +JoinParty()~ EXIT +IF ~~ THEN REPLY @378 GOTO RefusedToTake +IF ~~ THEN REPLY @379 GOTO DropKivan +END + +IF ~Global("P#DehWelcome","GLOBAL",2)~ THEN BEGIN RefusedToTake +SAY @380 +IF ~~ THEN EXIT +END + +IF ~Global("P#DehWelcome","GLOBAL",2)~ DropKivan +SAY @381 +IF ~~ THEN DO ~ActionOverride("P#KIVAN",LeaveParty()) EscapeArea() ActionOverride("P#KIVAN",EscapeArea())~ +EXIT +END + +IF ~!InParty("P#Kivan") NumTimesTalkedToGT(0)~ THEN BEGIN NoKivan +SAY @382 ++ ~!Dead("P#Kivan") ~ + @383 + NoKivanJoin ++ ~Dead("P#Kivan")~ + @384 + KivDead +++ @385 + Thankyou +END + +IF ~~ NoKivanJoin +SAY @386 +IF ~~ THEN EXIT +END + +IF ~~ KivDead +SAY @387 +IF ~~ THEN DO ~DestroySelf()~ +EXIT +END + +IF ~~ Thankyou +SAY @388 +IF ~~ THEN EXIT +END + +END + +//Deheriana Tree of Life + +//Tree of Life +INTERJECT PLAYER1 33 P#TOLDeheriana +== PLAYER1 IF ~InParty("P#DEHER") +InMyArea("P#DEHER") +~ THEN @666 +END +++ @667 EXTERN P#DEHJ ToLDeh1 +++ @668 EXTERN P#DEHJ ToLDeh2 +++ @669 EXTERN P#DEHJ ToLDeh3 + +APPEND P#DEHJ + +IF ~~ THEN BEGIN ToLDeh1 +SAY @663 COPY_TRANS PLAYER1 33 +END + +IF ~~ THEN BEGIN ToLDeh2 +SAY @664 COPY_TRANS PLAYER1 33 +END + +IF ~~ THEN BEGIN ToLDeh3 +SAY @665 COPY_TRANS PLAYER1 33 +END +END + +I_C_T HELLJON 7 P#DeherHellJon +== P#DEHJ IF ~InParty("P#Deher") !Dead("P#Deher") +InMyArea("P#Deher") ~ THEN @670 +END + +I_C_T HELLJON 8 P#DeherHellJon +== P#DEHJ IF ~InParty("P#Deher") !Dead("P#Deher") +InMyArea("P#Deher") ~ THEN @670 +END + +I_C_T HELLJON 9 P#DeherHellJon +== P#DEHJ IF ~InParty("P#Deher") !Dead("P#Deher") +InMyArea("P#Deher") ~ THEN @670 +END + +I_C_T HELLJON 10 P#DeherHellJon +== P#DEHJ IF ~InParty("P#Deher") !Dead("P#Deher") +InMyArea("P#Deher") ~ THEN @670 +END diff --git a/kivan/d/bp#deh25.d b/kivan/d/bp#deh25.d new file mode 100644 index 0000000..29e6eb3 --- /dev/null +++ b/kivan/d/bp#deh25.d @@ -0,0 +1,356 @@ +//Deheriana Banter ToB - repeat of SoA + +BEGIN ~BP#DEH25~ + +//Sarevok// + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("SAREVOK") +See("SAREVOK") +!StateCheck("SAREVOK",STATE_SLEEPING) +!Alignment("sarevok",MASK_GOOD) +Global("P#DESA1","LOCALS",0)~ THEN BP#DEH25 DESA1 +@0 +DO ~SetGlobal("P#DESA1","LOCALS",1)~ +== BSAREV25 @1 +== BP#DEH25 @2 +== BSAREV25 @3 +== BP#DEH25 @4 +== BSAREV25 @5 += @6 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +!Alignment("sarevok",MASK_GOOD) +Global("P#DESA2","LOCALS",0)~ THEN BSAREV25 DESA2 +@7 +DO ~SetGlobal("P#DESA2","LOCALS",1)~ +== BP#DEH25 @8 +== BSAREV25 @9 +== BP#DEH25 @10 +== BSAREV25 @11 +== BP#DEH25 @12 +== BSAREV25 @13 +== BP#DEH25 @14 +== BSAREV25 @15 +== BP#DEH25 @16 +EXIT + +//Aerie// + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("AERIE") +See("AERIE") +!StateCheck("AERIE",STATE_SLEEPING) +Global("P#DEAEP1","LOCALS",0)~ THEN BP#DEH25 DEPAE1 +@17 +DO ~SetGlobal("P#DEAEP1","LOCALS",1)~ +== BAERIE25 @18 +== BP#DEH25 @19 +== BAERIE25 @20 +== BP#DEH25 @21 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DEANP1","LOCALS",0)~ THEN BANOME25 DEANP1 +@22 +DO ~SetGlobal("P#DEANP1","LOCALS",1)~ +== BP#DEH25 @23 +== BANOME25 @24 +== BP#DEH25 @25 += @26 +== BANOME25 @27 +== BP#DEH25 @28 +== BANOME25 @29 +== BP#DEH25 @30 +== BANOME25 @31 +== BP#DEH25 @32 +== BANOME25 @33 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DECEP1","LOCALS",0)~ THEN BP#DEH25 DEPCE1 +@34 +DO ~SetGlobal("P#DECEP1","LOCALS",1)~ +== BCERND25 @35 +== BP#DEH25 @36 +== BCERND25 @37 +== BP#DEH25 @38 += @39 += @40 += @41 += @42 += @43 += @44 += @45 += @46 += @47 +== BCERND25 @48 +EXIT + + + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPED1","LOCALS",0)~ THEN BEDWIN25 DEPED1 +@49 +DO ~SetGlobal("P#DEPED1","LOCALS",1)~ +== BP#DEH25 @50 +== BEDWIN25 @51 +== BP#DEH25 @52 +== BEDWIN25 @53 +== BP#DEH25 @54 +== BEDWIN25 @55 +== BP#DEH25 @56 +== BEDWIN25 @57 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("P#KIVAN") +See("P#KIVAN") +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +!StateCheck("P#KIVAN",STATE_SLEEPING) +InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEIMP1","LOCALS",0)~ THEN BP#DEH25 DEPIM1 +@58 +DO ~SetGlobal("P#DEIMP1","LOCALS",1)~ +== BIMOEN25 @59 +== BP#DEH25 @60 +== BIMOEN25 @61 +== BP#DEH25 @62 +== BIMOEN25 @63 +== BP#DEH25 @64 +== BIMOEN25 @65 +== BP#DEH25 @66 +== BIMOEN25 @67 += @68 +== BP#DEH25 @69 +== BIMOEN25 @70 += @71 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("JAHEIRA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEJAP1","LOCALS",0)~ THEN BP#DEH25 DEPJA1 +@72 +DO ~SetGlobal("P#DEJAP1","LOCALS",1)~ +== BJAHEI25 @73 +== BP#DEH25 @74 +== BJAHEI25 @75 +== BP#DEH25 @76 +== BJAHEI25 @77 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPJAN1","LOCALS",0)~ THEN BJAN25 DEPJAN1 +@78 +DO ~SetGlobal("P#DEPJAN1","LOCALS",1)~ +== BP#DEH25 @79 +== BJAN25 @80 +== BP#DEH25 @81 +== BJAN25 @82 +== BP#DEH25 @83 +== BJAN25 @84 +== BP#DEH25 @85 +== BJAN25 @86 +== BP#DEH25 @87 +== BJAN25 @88 +== BP#DEH25 @89 +== BJAN25 @90 += @91 +== BP#DEH25 @92 +== BJAN25 @93 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY]) +InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEPHA1","LOCALS",0)~ THEN BHAERD25 DEPHA1 +@94 += @95 +DO ~SetGlobal("P#DEPHA1","LOCALS",1)~ +== BP#DEH25 @96 +== BHAERD25 @97 +== BP#DEH25 @98 +== BHAERD25 @99 +== BP#DEH25 @100 +== BHAERD25 @101 +== BP#DEH25 @102 +== BHAERD25 @103 +== BP#DEH25 @104 +== BHAERD25 @105 +== BP#DEH25 @106 +== BHAERD25 @107 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("KELDORN") +See("KELDORN") +!StateCheck("KELDORN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEKEP1","LOCALS",0)~ THEN BP#DEH25 DEPKE1 +@108 +DO ~SetGlobal("P#DEKEP1","LOCALS",1)~ +== BKELDO25 @109 +== BP#DEH25 @110 +== BKELDO25 @111 +== BP#DEH25 @112 +== BKELDO25 @113 +== BP#DEH25 @114 +== BKELDO25 @115 +== BP#DEH25 @116 +== BKELDO25 @117 += @118 +== BP#DEH25 @119 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("MAZZY") +See("MAZZY") +!StateCheck("MAZZY",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEMAP1","LOCALS",0)~ THEN BP#DEH25 DEPMA1 +@120 +DO ~SetGlobal("P#DEMAP1","LOCALS",1)~ +== BMAZZY25 @121 +== BP#DEH25 @122 +== BMAZZY25 @123 +== BP#DEH25 @124 +== BMAZZY25 @125 +== BP#DEH25 @126 +EXIT + + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("MINSC") +See("MINSC") +!StateCheck("MINSC",STATE_SLEEPING) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEMIP1","LOCALS",0)~ THEN BP#DEH25 DEPMI1 +@127 +DO ~SetGlobal("P#DEMIP1","LOCALS",1)~ +== BMINSC25 @128 +== BP#DEH25 @129 +== BMINSC25 @130 +== BP#DEH25 @131 +== BMINSC25 @132 +== BP#DEH25 @133 += @134 +== BP#KIV25 @135 +== BMINSC25 @136 += @137 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("NALIA") +See("NALIA") +!StateCheck("NALIA",STATE_SLEEPING) +Global("NaliaKeepPlot","GLOBAL",1) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DENAP1","LOCALS",0)~ THEN BP#DEH25 DEPNA1 +@138 +DO ~SetGlobal("P#DENAP1","LOCALS",1)~ +== BNALIA25 @139 +== BP#DEH25 @140 +== BNALIA25 @141 +== BP#DEH25 @142 +== BNALIA25 @143 +== BP#DEH25 @144 +== BNALIA25 @145 +== BP#DEH25 @146 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("VALYGAR") +See("VALYGAR") +!StateCheck("VALYGAR",STATE_SLEEPING) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEVAP1","LOCALS",0)~ THEN BP#DEH25 DEPVA1 +@147 += @148 +DO ~SetGlobal("P#DEVAP1","LOCALS",1)~ +== BVALYG25 @149 +== BP#DEH25 @150 +== BVALYG25 @151 +== BP#DEH25 @152 +== BVALYG25 @153 +== BP#DEH25 @154 +== BVALYG25 @155 +== BP#DEH25 @156 +== BVALYG25 @157 +== BP#DEH25 @158 +== BVALYG25 @159 +== BP#DEH25 @160 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) +InParty("VICONIA") +See("VICONIA") +!StateCheck("VICONIA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",6) +Global("P#DEVIP1","LOCALS",0)~ THEN BP#DEH25 DEPVI1 +@161 +DO ~SetGlobal("P#DEVIP1","LOCALS",1)~ +== BVICON25 @162 +== BP#DEH25 @163 +== BVICON25 @164 += @165 +== BP#DEH25 @166 +== BVICON25 @167 +== BP#DEH25 @168 +== BVICON25 @169 += @170 +EXIT + diff --git a/kivan/d/bp#kiv.d b/kivan/d/bp#kiv.d new file mode 100644 index 0000000..74e178f --- /dev/null +++ b/kivan/d/bp#kiv.d @@ -0,0 +1,714 @@ +BEGIN ~BP#KIV~ +BEGIN ~P#KIVJ~ + +//Kivan-PC unisex + +APPEND BP#KIV + +IF ~~ KIAN1.2.1 +SAY @0 +IF ~~ THEN EXIT +END + +END + +APPEND P#KIVJ + +IF WEIGHT #990 ~ +Global("P#KiFriendTalk","GLOBAL",2)~ THEN BEGIN KIPC2 +SAY @1 +IF ~~ THEN REPLY @2 GOTO KIPC2.1 +IF ~~ THEN REPLY @3 GOTO KIPC2.2 +IF ~~ THEN REPLY @4 GOTO KIPC2.3 +IF ~~ THEN REPLY @5 GOTO KIPC2.3 +IF ~~ THEN REPLY @6 GOTO KIPC2.4 +IF ~Class(Player1,BARD)~ THEN REPLY @7 GOTO KIPC2.5 +END + +IF ~~ THEN BEGIN KIPC2.1 +SAY @8 +IF ~Gender(Player1,MALE)~ THEN REPLY @9 GOTO KIPC2.3 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @10 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC2.3 +IF ~~ THEN REPLY @11 GOTO KIPC2.6 +END + +IF ~~ THEN BEGIN KIPC2.2 +SAY @12 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC2.3 +SAY @13 +IF ~~ THEN REPLY @14 GOTO KIPC2.7 +IF ~~ THEN REPLY @15 GOTO KIPC2.8 +IF ~~ THEN REPLY @16 GOTO KIPC2.2 +END + +IF ~~ THEN BEGIN KIPC2.4 +SAY @17 +IF ~~ THEN REPLY @18 GOTO KIPC2.2 +IF ~~ THEN REPLY @19 GOTO KIPC2.9 +IF ~~ THEN REPLY @20 GOTO KIPC2.3 +IF ~~ THEN REPLY @21 GOTO KIPC2.3 +END + +IF ~~ THEN BEGIN KIPC2.5 +SAY @22 +IF ~~ THEN REPLY @23 GOTO KIPC2.10 +IF ~~ THEN REPLY @24 GOTO KIPC2.3 +END + +IF ~~ THEN BEGIN KIPC2.6 +SAY @25 +IF ~~ THEN REPLY @14 GOTO KIPC2.7 +IF ~~ THEN REPLY @15 GOTO KIPC2.8 +IF ~~ THEN REPLY @16 GOTO KIPC2.2 +END + +IF ~~ THEN BEGIN KIPC2.7 +SAY @26 += @27 +IF ~~ THEN REPLY @28 GOTO KIPC2.2 +IF ~~ THEN REPLY @15 GOTO KIPC2.8 +IF ~~ THEN REPLY @29 GOTO KIPC2.11 +END + +IF ~~ THEN BEGIN KIPC2.8 +SAY @30 += @31 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC2.9 +SAY @32 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC2.10 +SAY @33 += @34 +IF ~~ THEN REPLY @28 GOTO KIPC2.2 +IF ~~ THEN REPLY @15 GOTO KIPC2.8 +IF ~~ THEN REPLY @29 GOTO KIPC2.11 +END + +IF ~~ THEN BEGIN KIPC2.11 +SAY @35 +IF ~~ THEN EXIT +END + +// 2 + +IF WEIGHT #990 ~ +Global("P#KiFriendTalk","GLOBAL",4) +~ THEN BEGIN KIPC6 +SAY @36 +IF ~~ THEN REPLY @37 GOTO KIPC6.1 +IF ~~ THEN REPLY @38 GOTO KIPC6.2 +IF ~~ THEN REPLY @39 GOTO KIPC6.2 +IF ~~ THEN REPLY @40 GOTO KIPC6.3 +END + +IF ~~ THEN BEGIN KIPC6.1 +SAY @41 +IF ~~ THEN REPLY @42 GOTO KIPC6.4 +IF ~~ THEN REPLY @43 GOTO KIPC6.5 +IF ~~ THEN REPLY @44 GOTO KIPC6.6 +END + +IF ~~ THEN BEGIN KIPC6.2 +SAY @45 +IF ~~ THEN REPLY @46 GOTO KIPC6.7 +IF ~~ THEN REPLY @47 GOTO KIPC6.8 +IF ~~ THEN REPLY @44 GOTO KIPC6.6 +END + +IF ~~ THEN BEGIN KIPC6.3 +SAY @48 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC6.4 +SAY @49 +IF ~~ THEN REPLY @46 GOTO KIPC6.7 +IF ~~ THEN REPLY @47 GOTO KIPC6.8 +IF ~~ THEN REPLY @50 GOTO KIPC6.9 +IF ~~ THEN REPLY @51 GOTO KIPC6.10 +END + +IF ~~ THEN BEGIN KIPC6.5 +SAY @52 +IF ~~ THEN REPLY @46 GOTO KIPC6.7 +IF ~~ THEN REPLY @47 GOTO KIPC6.8 +IF ~~ THEN REPLY @50 GOTO KIPC6.9 +IF ~~ THEN REPLY @51 GOTO KIPC6.10 +END + +IF ~~ THEN BEGIN KIPC6.6 +SAY @53 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC6.7 +SAY @54 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC6.8 +SAY @55 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC6.9 +SAY @56 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC6.10 +SAY @57 +IF ~~ THEN EXIT +END + +// 3 + +IF WEIGHT #990 ~Global("P#KiFriendTalk","GLOBAL",6)~ THEN BEGIN KIPC4 +SAY @58 +IF ~~ THEN REPLY @59 GOTO KIPC4.1 +IF ~~ THEN REPLY @60 GOTO KIPC4.2 +IF ~~ THEN REPLY @61 GOTO KIPC4.3 +IF ~~ THEN REPLY @62 GOTO KIPC4.4 +END + +IF ~~ THEN BEGIN KIPC4.1 +SAY @63 +IF ~~ THEN REPLY @64 GOTO KIPC4.4 +IF ~~ THEN REPLY @65 GOTO KIPC4.5 +IF ~~ THEN REPLY @66 GOTO KIPC4.5 +END + +IF ~~ THEN BEGIN KIPC4.2 +SAY @67 +IF ~~ THEN REPLY @64 GOTO KIPC4.4 +IF ~~ THEN REPLY @65 GOTO KIPC4.5 +IF ~~ THEN REPLY @66 GOTO KIPC4.5 +END + +IF ~~ THEN BEGIN KIPC4.3 +SAY @68 +IF ~~ THEN REPLY @69 GOTO KIPC4.6 +IF ~~ THEN REPLY @70 GOTO KIPC4.7 +IF ~~ THEN REPLY @71 GOTO KIPC4.8 +IF ~~ THEN REPLY @72 GOTO KIPC4.4 +END + +IF ~~ THEN BEGIN KIPC4.4 +SAY @73 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC4.5 +SAY @74 +IF ~~ THEN REPLY @69 GOTO KIPC4.6 +IF ~~ THEN REPLY @70 GOTO KIPC4.7 +IF ~~ THEN REPLY @71 GOTO KIPC4.8 +IF ~~ THEN REPLY @72 GOTO KIPC4.4 +END + +IF ~~ THEN BEGIN KIPC4.6 +SAY @75 +IF ~~ THEN REPLY @76 GOTO KIPC4.9 +IF ~~ THEN REPLY @77 GOTO KIPC4.10 +IF ~~ THEN REPLY @78 GOTO KIPC4.11 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @79 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC4.12 +END + +IF ~~ THEN BEGIN KIPC4.7 +SAY @80 +IF ~~ THEN REPLY @76 GOTO KIPC4.9 +IF ~~ THEN REPLY @77 GOTO KIPC4.10 +IF ~~ THEN REPLY @81 GOTO KIPC4.11 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @79 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC4.12 +END + +IF ~~ THEN BEGIN KIPC4.8 +SAY @82 +IF ~~ THEN REPLY @76 GOTO KIPC4.9 +IF ~~ THEN REPLY @77 GOTO KIPC4.10 +IF ~~ THEN REPLY @78 GOTO KIPC4.11 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @79 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC4.12 +END + +IF ~~ THEN BEGIN KIPC4.9 +SAY @83 +IF ~~ THEN REPLY @84 GOTO KIPC4.13 +IF ~~ THEN REPLY @85 GOTO KIPC4.14 +IF ~~ THEN REPLY @86 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @87 GOTO KIPC4.16 +END + +IF ~~ THEN BEGIN KIPC4.10 +SAY @88 +IF ~~ THEN REPLY @85 GOTO KIPC4.14 +IF ~~ THEN REPLY @89 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @87 GOTO KIPC4.16 +END + +IF ~~ THEN BEGIN KIPC4.11 +SAY @90 +IF ~~ THEN REPLY @85 GOTO KIPC4.14 +IF ~~ THEN REPLY @89 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @87 GOTO KIPC4.16 +END + +IF ~~ THEN BEGIN KIPC4.12 +SAY @91 +IF ~~ THEN REPLY @85 GOTO KIPC4.14 +IF ~~ THEN REPLY @89 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @87 GOTO KIPC4.16 +END + +IF ~~ THEN BEGIN KIPC4.13 +SAY @92 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC4.14 +SAY @93 += @94 += @95 +IF ~~ THEN REPLY @96 GOTO KIPC4.16 +IF ~~ THEN REPLY @97 GOTO KIPC4.16 +IF ~~ THEN REPLY @98 GOTO KIPC4.17 +IF ~~ THEN REPLY @99 GOTO KIPC4.18 +IF ~~ THEN REPLY @100 GOTO KIPC4.19 +END + +IF ~~ THEN BEGIN KIPC4.16 +SAY @101 +IF ~~ THEN REPLY @102 GOTO KIPC4.20 +IF ~~ THEN REPLY @89 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @103 GOTO KIPC4.18 +END + +IF ~~ THEN BEGIN KIPC4.17 +SAY @104 += @105 +IF ~~ THEN REPLY @102 GOTO KIPC4.20 +IF ~~ THEN REPLY @89 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC4.4 +IF ~~ THEN REPLY @103 GOTO KIPC4.18 +END + +IF ~~ THEN BEGIN KIPC4.18 +SAY @106 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC4.19 +SAY @107 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC4.20 +SAY @108 +IF ~~ THEN EXIT +END + +//4 + +IF WEIGHT #990 ~Global("P#KiFriendTalk","GLOBAL",8)~ THEN BEGIN KIPC7 +SAY @109 +IF ~~ THEN REPLY @110 GOTO KIPC7.1 +IF ~~ THEN REPLY @111 GOTO KIPC7.2 +IF ~~ THEN REPLY @112 GOTO KIPC7.2 +IF ~~ THEN REPLY @113 GOTO KIPC7.3 +IF ~~ THEN REPLY @114 GOTO KIPC7.4 +IF ~~ THEN REPLY @115 GOTO KIPC7.5 +END + +IF ~~ THEN BEGIN KIPC7.1 +SAY @116 +IF ~~ THEN REPLY @117 GOTO KIPC7.6 +IF ~~ THEN REPLY @118 GOTO KIPC7.7 +IF ~~ THEN REPLY @119 GOTO KIPC7.8 +END + +IF ~~ THEN BEGIN KIPC7.2 +SAY @120 +IF ~~ THEN REPLY @121 GOTO KIPC7.9 +IF ~~ THEN REPLY @122 GOTO KIPC7.10 +IF ~~ THEN REPLY @123 GOTO KIPC7.3 +END + +IF ~~ THEN BEGIN KIPC7.3 +SAY @124 +IF ~~ THEN REPLY @125 GOTO KIPC7.11 +IF ~~ THEN REPLY @126 GOTO KIPC7.12 +END + +IF ~~ THEN BEGIN KIPC7.4 +SAY @127 +IF ~~ THEN REPLY @128 GOTO KIPC7.13 +IF ~~ THEN REPLY @129 GOTO KIPC7.5 +IF ~~ THEN REPLY @130 GOTO KIPC7.14 +IF ~InParty("MINSC")~ THEN REPLY @131 GOTO KIPC7.15 +END + +IF ~~ THEN BEGIN KIPC7.5 +SAY @132 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.6 +SAY @133 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.7 +SAY @134 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.8 +SAY @135 +IF ~~ THEN REPLY @136 GOTO KIPC7.2 +IF ~~ THEN REPLY @137 GOTO KIPC7.2 +IF ~~ THEN REPLY @138 GOTO KIPC7.3 +IF ~~ THEN REPLY @114 GOTO KIPC7.4 +IF ~~ THEN REPLY @115 GOTO KIPC7.5 +END + +IF ~~ THEN BEGIN KIPC7.9 +SAY @139 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.10 +SAY @140 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.11 +SAY @141 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.12 +SAY @142 +IF ~~ THEN REPLY @143 GOTO KIPC7.16 +IF ~~ THEN REPLY @144 GOTO KIPC7.11 +IF ~~ THEN REPLY @145 GOTO KIPC7.17 +END + +IF ~~ THEN BEGIN KIPC7.13 +SAY @146 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.14 +SAY @147 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.15 +SAY @148 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.16 +SAY @149 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC7.17 +SAY @150 +IF ~~ THEN EXIT +END + +//5 + +//////DREAM SCRIPT////////////////// +IF WEIGHT #990 ~ +Global("P#KiFriendTalk","GLOBAL",10)~ THEN BEGIN KIPC8 +SAY @151 +IF ~~ THEN REPLY @152 DO ~SetGlobal("P#KiFriendTalk","GLOBAL",11) RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700)~ GOTO KIPC8.1 +IF ~~ THEN REPLY @153 DO ~SetGlobal("P#KiFriendTalk","GLOBAL",11) RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700)~ GOTO KIPC8.2 +IF ~~ THEN REPLY @154 DO ~SetGlobal("P#KiFriendTalk","GLOBAL",11) RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700)~ GOTO KIPC8.3 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @155 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1) SetGlobal("P#KiFriendTalk","GLOBAL",11) RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700)~ GOTO KIPC8.4 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @156 DO ~SetGlobal("P#KiFriendTalk","GLOBAL",11) RealSetGlobalTimer("P#KiFriendTalkTime","GLOBAL",2700)~ GOTO KIPC8.5 +END + +IF ~~ THEN BEGIN KIPC8.1 +SAY @157 +IF ~~ THEN REPLY @158 GOTO KIPC8.6 +IF ~~ THEN REPLY @159 GOTO KIPC8.7 +IF ~~ THEN REPLY @160 GOTO KIPC8.8 +END + +IF ~~ THEN BEGIN KIPC8.2 +SAY @161 +IF ~~ THEN REPLY @158 GOTO KIPC8.6 +IF ~~ THEN REPLY @162 GOTO KIPC8.8 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @163 GOTO KIPC8.5 +END + +IF ~~ THEN BEGIN KIPC8.3 +SAY @164 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.4 +SAY @165 +IF ~~ THEN REPLY @166 GOTO KIPC8.9 +IF ~~ THEN REPLY @167 GOTO KIPC8.10 +IF ~~ THEN REPLY @168 GOTO KIPC8.11 +IF ~~ THEN REPLY @169 GOTO KIPC8.8 +END + +IF ~~ THEN BEGIN KIPC8.5 +SAY @170 +IF ~~ THEN REPLY @166 GOTO KIPC8.9 +IF ~~ THEN REPLY @171 GOTO KIPC8.10 +IF ~~ THEN REPLY @168 GOTO KIPC8.11 +IF ~~ THEN REPLY @172 GOTO KIPC8.8 +END + +IF ~~ THEN BEGIN KIPC8.6 +SAY @173 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.7 +SAY @174 +IF ~~ THEN REPLY @175 GOTO KIPC8.6 +IF ~~ THEN REPLY @176 GOTO KIPC8.8 +END + +IF ~~ THEN BEGIN KIPC8.8 +SAY @177 += @178 += @179 +IF ~~ THEN REPLY @180 GOTO KIPC8.12 +IF ~~ THEN REPLY @181 GOTO KIPC8.13 +IF ~~ THEN REPLY @182 GOTO KIPC8.14 +END + +IF ~~ THEN BEGIN KIPC8.9 +SAY @183 +IF ~~ THEN REPLY @184 GOTO KIPC8.15 +IF ~~ THEN REPLY @185 GOTO KIPC8.16 +IF ~~ THEN REPLY @186 GOTO KIPC8.17 +IF ~~ THEN REPLY @187 GOTO KIPC8.18 +END + +IF ~~ THEN BEGIN KIPC8.10 +SAY @188 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.11 +SAY @189 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.12 +SAY @190 += @191 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.13 +SAY @192 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + + +IF ~~ THEN BEGIN KIPC8.14 +SAY @193 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.15 +SAY @194 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.16 +SAY @195 +IF ~~ THEN REPLY @196 GOTO KIPC8.17 +IF ~~ THEN REPLY @197 GOTO KIPC8.19 +IF ~~ THEN REPLY @198 GOTO KIPC8.20 +END + +IF ~~ THEN BEGIN KIPC8.17 +SAY @199 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.18 +SAY @200 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.19 +SAY @201 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +IF ~~ THEN BEGIN KIPC8.20 +SAY @202 +IF ~~ THEN DO ~RestParty()~ +EXIT +END + +//6 + +IF WEIGHT #990 ~ +Global("P#KiFriendTalk","GLOBAL",12) +~ THEN BEGIN KIPC5 +SAY @203 +IF ~~ THEN REPLY @204 GOTO KIPC5.1 +IF ~~ THEN REPLY @205 GOTO KIPC5.2 +IF ~~ THEN REPLY @206 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ GOTO KIPC5.3 +END + + +IF ~~ THEN BEGIN KIPC5.1 +SAY @207 +IF ~~ THEN REPLY @208 GOTO KIPC5.4 +IF ~~ THEN REPLY @209 GOTO KIPC5.4 +IF ~~ THEN REPLY @210 GOTO KIPC5.5 +END + +IF ~~ THEN BEGIN KIPC5.2 +SAY @211 +IF ~~ THEN REPLY @208 GOTO KIPC5.4 +IF ~~ THEN REPLY @209 GOTO KIPC5.4 +IF ~~ THEN REPLY @210 GOTO KIPC5.5 +END + +IF ~~ THEN BEGIN KIPC5.3 +SAY @212 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC5.4 +SAY @213 += @214 += @215 += @216 +IF ~~ THEN REPLY @217 GOTO KIPC5.6 +IF ~~ THEN REPLY @218 GOTO KIPC5.7 +IF ~~ THEN REPLY @219 GOTO KIPC5.7 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @220 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC5.8 +IF ~~ THEN REPLY @221 GOTO KIPC5.9 +END + +IF ~~ THEN BEGIN KIPC5.5 +SAY @222 += @214 += @215 += @216 +IF ~~ THEN REPLY @217 GOTO KIPC5.6 +IF ~~ THEN REPLY @218 GOTO KIPC5.7 +IF ~~ THEN REPLY @219 GOTO KIPC5.7 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @220 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ GOTO KIPC5.8 +IF ~~ THEN REPLY @221 GOTO KIPC5.9 +END + +IF ~~ THEN BEGIN KIPC5.6 +SAY @223 +IF ~~ THEN REPLY @224 GOTO KIPC5.4 +IF ~~ THEN REPLY @225 GOTO KIPC5.10 +IF ~~ THEN REPLY @226 GOTO KIPC5.3 +END + +IF ~~ THEN BEGIN KIPC5.7 +SAY @227 += @228 +IF ~~ THEN REPLY @229 GOTO KIPC5.11 +IF ~Gender(Player1,FEMALE)~ THEN REPLY @230 GOTO KIPC5.11 +IF ~~ THEN REPLY @231 GOTO KIPC5.12 +IF ~~ THEN REPLY @232 GOTO KIPC5.13 +END + +IF ~~ THEN BEGIN KIPC5.8 +SAY @233 += @227 += @234 +IF ~~ THEN REPLY @229 GOTO KIPC5.11 +IF ~~ THEN REPLY @230 GOTO KIPC5.11 +IF ~~ THEN REPLY @231 GOTO KIPC5.12 +IF ~~ THEN REPLY @232 GOTO KIPC5.13 +END + +IF ~~ THEN BEGIN KIPC5.9 +SAY @235 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC5.10 +SAY @236 +IF ~~ THEN REPLY @237 GOTO KIPC5.3 +IF ~~ THEN REPLY @238 GOTO KIPC5.14 +IF ~~ THEN REPLY @239 GOTO KIPC5.7 +END + +IF ~~ THEN BEGIN KIPC5.11 +SAY @240 +IF ~~ THEN REPLY @241 GOTO KIPC5.15 +IF ~~ THEN REPLY @242 GOTO KIPC5.16 +IF ~~ THEN REPLY @243 GOTO KIPC5.13 +IF ~~ THEN REPLY @244 GOTO KIPC5.17 +END + +IF ~~ THEN BEGIN KIPC5.12 +SAY @245 +IF ~~ THEN REPLY @246 GOTO KIPC5.15 +IF ~~ THEN REPLY @242 GOTO KIPC5.16 +IF ~~ THEN REPLY @243 GOTO KIPC5.13 +IF ~~ THEN REPLY @244 GOTO KIPC5.17 +END + +IF ~~ THEN BEGIN KIPC5.13 +SAY @247 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC5.14 +SAY @248 += @249 +IF ~~ THEN REPLY @246 GOTO KIPC5.15 +IF ~~ THEN REPLY @242 GOTO KIPC5.16 +IF ~~ THEN REPLY @243 GOTO KIPC5.13 +IF ~~ THEN REPLY @244 GOTO KIPC5.17 +END + //Stopped checking for Elf here// + +IF ~~ THEN BEGIN KIPC5.15 +SAY @250 +IF ~~ THEN EXIT +END + +IF ~~ THEN BEGIN KIPC5.16 +SAY @251 +IF ~~ THEN EXIT +END + +IF ~~THEN BEGIN KIPC5.17 +SAY @252 +IF ~~ THEN EXIT +END + +END + diff --git a/kivan/d/bp#kiv25.d b/kivan/d/bp#kiv25.d new file mode 100644 index 0000000..7909d40 --- /dev/null +++ b/kivan/d/bp#kiv25.d @@ -0,0 +1,683 @@ +BEGIN ~BP#KIV25~ +BEGIN ~BP#DEH25~ + +//Sarevok// + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("SAREVOK") +See("SAREVOK") +!StateCheck("SAREVOK",STATE_SLEEPING) +!Alignment("sarevok",MASK_GOOD) +Global("P#KISA1","LOCALS",0)~ THEN BP#KIV25 KISA1 +@0 +DO ~SetGlobal("P#KISA1","LOCALS",1)~ +== BSAREV25 @1 +== BP#KIV25 @2 +== BSAREV25 @3 +== BP#KIV25 @4 +== BSAREV25 @5 +== BP#KIV25 @6 +== BSAREV25 @7 +== BP#KIV25 @8 +== BSAREV25 @9 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +!Alignment("sarevok",MASK_GOOD) +Global("P#KISA2","LOCALS",0)~ THEN BSAREV25 KISA2 +@10 +DO ~SetGlobal("P#KISA2","LOCALS",1)~ +== BP#KIV25 @11 +== BSAREV25 @12 +== BP#KIV25 @13 +== BSAREV25 @14 +== BP#KIV25 @15 +== BSAREV25 @16 +== BP#KIV25 @17 +== BSAREV25 @18 +EXIT + +//Aerie + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIAE2","LOCALS",0)~ THEN BAERIE25 KIAE2 +@19 +DO ~SetGlobal("P#KIAE2","LOCALS",1)~ +== BP#KIV25 @20 +== BAERIE25 @21 += @22 +== BP#KIV25 @23 +== BAERIE25 @24 +== BP#KIV25 @25 +== BAERIE25 @26 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_NEUTRAL) +!InParty("P#DEHER") +Global("P#KIAN1.3","LOCALS",0)~ THEN BANOME25 KIAN1.3 +@27 +DO ~SetGlobal("P#KIAN1.3","LOCALS",1)~ +== BP#KIV25 @28 +== BANOME25 @29 +== BP#KIV25 @30 +== BANOME25 @31 +== BP#KIV25 @32 +== BANOME25 @33 +== BP#KIV25 @34 +== BANOME25 @35 +EXIT + +CHAIN +IF WEIGHT #1002 ~ +CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_GOOD) +Global("AnomenIsKnight","GLOBAL",1) +Global("P#KIAN2.2","LOCALS",0)~ THEN BANOME25 KIAN2.2 +@36 +DO ~SetGlobal("P#KIAN2.2","LOCALS",1)~ +== BP#KIV25 @37 +== BANOME25 @38 +== BP#KIV25 @39 +== BANOME25 @40 +== BP#KIV25 @41 +== BANOME25 @42 +== BP#KIV25 @43 +== BANOME25 @44 +== BP#KIV25 @45 +EXIT + +CHAIN +IF WEIGHT #1003 ~ +CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_GOOD) +Global("AnomenIsKnight","GLOBAL",1) +Global("P#KIANNM3","LOCALS",0)~ THEN BANOME25 KIANNM3 +@46 +DO ~SetGlobal("P#KIANNM3","LOCALS",1)~ +== BP#KIV25 @47 +== BANOME25 @48 +== BP#KIV25 @49 +== BANOME25 @50 +== BP#KIV25 @51 +== BANOME25 @52 +== BP#KIV25 @53 +== BANOME25 @54 +== BP#KIV25 @55 +EXIT + +CHAIN +IF WEIGHT #1004 ~ +CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +!Alignment("ANOMEN", LAWFUL_GOOD) +Global("AnomenIsKnight","GLOBAL",1) +Global("P#KIANNM4","LOCALS",0)~ THEN BANOME25 KIANNM3 +@56 +DO ~SetGlobal("P#KIANNM4","LOCALS",1)~ +== BP#KIV25 @57 +== BANOME25 @48 +== BP#KIV25 @49 +== BANOME25 @50 +== BP#KIV25 @51 +== BANOME25 @52 +== BP#KIV25 @53 +== BANOME25 @54 +== BP#KIV25 @55 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", CHAOTIC_NEUTRAL) +!Race(Player1,ELF) +!InParty("jan") +Global("P#KIAN3.2","LOCALS",0)~ THEN BANOME25 KIAN3.2 +@58 +DO ~SetGlobal("P#KIAN3.2","LOCALS",1)~ +== BP#KIV25 @59 +== BANOME25 @60 +== BP#KIV25 @61 +== BANOME25 @62 +== BP#KIV25 @63 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#KICE3","LOCALS",0)~ THEN BP#KIV25 KICE3 +@64 +DO ~SetGlobal("P#KICE3","LOCALS",1)~ +== BCERND25 @65 +== BP#KIV25 @66 +== BCERND25 @67 +== BP#KIV25 @68 +== BCERND25 @69 +== BP#KIV25 @70 +== BCERND25 @71 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#KICE5","LOCALS",0)~ THEN BP#KIV25 KICE5 +@72 +DO ~SetGlobal("P#KICE5","LOCALS",1)~ +== BCERND25 @73 +== BP#KIV25 @74 +== BCERND25 @75 +== BP#KIV25 @76 +== BCERND25 @77 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#KICE10","LOCALS",0)~ THEN BP#KIV25 KICE10 +@78 +DO ~SetGlobal("P#KICE10","LOCALS",1)~ +== BCERND25 @79 +== BP#KIV25 @80 +== BCERND25 @81 +== BP#KIV25 @82 +== BCERND25 @83 +== BP#KIV25 @84 +== BCERND25 @85 +== BP#KIV25 @86 +== BCERND25 @87 +== BP#KIV25 @88 +== BCERND25 @89 +EXIT + +//Deheriana + +//KivanHappyTalks + +CHAIN +IF WEIGHT #1001 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#KIDE4","LOCALS",0)~ THEN BP#KIV25 P#KIDE4 +@90 +DO ~SetGlobal("P#KIDE4","LOCALS",1)~ +== BP#DEH25 @91 +== BP#KIV25 @92 += @93 +== BP#DEH25 @94 +EXIT + +CHAIN +IF WEIGHT #1002 ~InParty("P#DEHER") +See("P#DEHER") +!StateCheck("P#DEHER",STATE_SLEEPING) +Global("P#KIDE5","LOCALS",0)~ THEN BP#KIV25 P#KIDE5 +@95 +DO ~SetGlobal("P#KIDE5","LOCALS",1)~ +== BP#DEH25 @96 +== BP#KIV25 @97 +== BP#DEH25 @98 +== BP#KIV25 @99 += @100 += @101 +== BP#DEH25 @102 +== BP#KIV25 @103 += @104 +== BP#DEH25 @105 +== BP#KIV25 @106 +== BP#DEH25 @107 +== BP#KIV25 @108 +EXIT + +CHAIN +IF WEIGHT #1003 ~InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIDE6","LOCALS",0)~ THEN BP#DEH25 P#KIDE6 +@109 +DO ~SetGlobal("P#KIDE6","LOCALS",1)~ +== BP#KIV25 @110 += @111 +== BP#DEH25 @112 +== BP#KIV25 @113 +== BP#DEH25 @114 +== BP#KIV25 @115 +== BP#DEH25 @116 +EXIT + +//Edwin + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIED4","LOCALS",0)~ THEN BEDWIN25 KIED4 +@117 +DO ~SetGlobal("P#KIED4","LOCALS",1)~ +== BP#KIV25 @118 +== BEDWIN25 @119 +== BP#KIV25 @118 +== BEDWIN25 @120 +== BP#KIV25 @118 +== BEDWIN25 @121 +== BP#KIV25 @118 +== BEDWIN25 @122 += @123 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIEDNM1","LOCALS",0)~ THEN BEDWIN25 KIEDNM1 +@124 +DO ~SetGlobal("P#KIEDNM1","LOCALS",1)~ +== BP#KIV25 @125 +== BEDWIN25 @126 +== BP#KIV25 @127 +== BEDWIN25 @128 +== BP#KIV25 @129 +== BEDWIN25 @130 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("EDWIN") +See("EDWIN") +!StateCheck("EDWIN",STATE_SLEEPING) +Global("P#KIEDNM2","LOCALS",0)~ THEN BP#KIV25 KIEDNM2 +@131 +DO ~SetGlobal("P#KIEDNM2","LOCALS",1)~ +== BEDWIN25 @132 +== BP#KIV25 @133 +== BEDWIN25 @134 +== BP#KIV25 @135 +== BEDWIN25 @136 +== BP#KIV25 @137 +== BEDWIN25 @138 +== BP#KIV25 @139 +== BEDWIN25 @140 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("EDWIN") +See("EDWIN") +!StateCheck("EDWIN",STATE_SLEEPING) +Global("P#KIEDNM3","LOCALS",0)~ THEN BP#KIV25 KIEDNM3 +@141 +DO ~SetGlobal("P#KIEDNM3","LOCALS",1)~ +== BEDWIN25 @142 +== BP#KIV25 @143 +== BEDWIN25 @144 +== BP#KIV25 @145 +== BEDWIN25 @146 +EXIT + +//Haer'Dalis + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("HAERDALIS") +See("HAERDALIS") +!StateCheck("HAERDALIS",STATE_SLEEPING) +Global("P#KIHA8","GLOBAL",0)~ THEN BP#KIV25 KIHA8 +@147 +DO ~SetGlobal("P#KIHA8","GLOBAL",1)~ +== BHAERD25 @148 +== BP#KIV25 @149 +== BHAERD25 @150 +== BP#KIV25 @151 +== BHAERD25 @152 +== BP#KIV25 @153 +== BHAERD25 @154 +== BP#KIV25 @155 +== BHAERD25 @156 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIHA2","LOCALS",0)~ THEN BHAERD25 KIHA2 +@157 +DO ~SetGlobal("P#KIHA2","LOCALS",1)~ +== BP#KIV25 @158 +== BHAERD25 @159 +== BP#KIV25 @160 +== BHAERD25 @161 +== BP#KIV25 @162 +== BHAERD25 @163 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIHA3","LOCALS",0) +Global("P#KIHA2","LOCALS",1)~ THEN BHAERD25 KIHA3 +@164 +DO ~SetGlobal("P#KIHA3","LOCALS",1)~ +== BP#KIV25 @165 +== BHAERD25 @166 += @167 += @168 +== BP#KIV25 @169 +== BHAERD25 @170 +EXIT + +//Imoen + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#KIIM4","LOCALS",0)~ THEN BP#KIV25 KIIM4 +@171 +DO ~SetGlobal("P#KIIM4","LOCALS",1)~ +== BIMOEN25 @172 +== BP#KIV25 @173 +== BIMOEN25 @174 +== BP#KIV25 @175 +== BIMOEN25 @176 +== BP#KIV25 @177 +== BIMOEN25 @178 +== BP#KIV25 @179 +== BIMOEN25 IF ~InParty("Minsc")~ THEN @180 +== BIMOEN25 IF ~InParty("Minsc")~ THEN @181 +== BIMOEN25 IF ~!InParty("Minsc")~ THEN @182 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIJAN2","LOCALS",0)~ THEN BJAN25 KIJAN2 +@183 +DO ~SetGlobal("P#KIJAN2","LOCALS",1)~ +== BP#KIV25 @184 +== BJAN25 @185 +== BP#KIV25 @186 +== BJAN25 @187 +== BP#KIV25 @188 +== BJAN25 @189 +== BP#KIV25 @190 +== BJAN25 @191 +== BP#KIV25 @192 +== BJAN25 @193 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIKE2","LOCALS",0)~ THEN BKELDO25 KIKE2 +@194 +DO ~SetGlobal("P#KIKE2","LOCALS",1)~ +== BP#KIV25 @195 +== BKELDO25 @196 +== BP#KIV25 @197 += @198 +== BKELDO25 @199 +== BP#KIV25 @200 +== BKELDO25 @201 +== BP#KIV25 @202 +== BKELDO25 @203 +== BP#KIV25 @204 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIKENM1","LOCALS",0)~ THEN BKELDO25 KIKENM1 +@205 +DO ~SetGlobal("P#KIKENM1","LOCALS",1)~ +== BP#KIV25 @206 +== BKELDO25 IF ~!InParty("anomen") ~ THEN @207 +== BKELDO25 IF ~InParty("anomen") ~ THEN @208 +== BP#KIV25 @209 +== BKELDO25 @210 +== BP#KIV25 @211 +== BKELDO25 @212 +== BP#KIV25 @213 +== BKELDO25 @214 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("keldorn") +See("keldorn") +!StateCheck("keldorn",STATE_SLEEPING) +Global("P#KIKENM2","LOCALS",0)~ THEN BP#KIV25 KIKENM2 +@215 +DO ~SetGlobal("P#KIKENM2","LOCALS",1)~ +== BKELDO25 @216 +== BP#KIV25 @217 +== BKELDO25 @218 +== BP#KIV25 @219 +== BKELDO25 @220 +== BP#KIV25 @221 +== BMINSC25 IF ~InParty("minsc")~ THEN @222 +== BKELDO25 @223 +== BP#KIV25 @224 +== BKELDO25 @225 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIKENM3","LOCALS",0)~ THEN BKELDO25 KIKENM3 +@226 +DO ~SetGlobal("P#KIKENM3","LOCALS",1)~ +== BP#KIV25 @227 +== BKELDO25 @228 +== BP#KIV25 @229 +== BKELDO25 @230 +== BP#KIV25 @231 +== BKELDO25 @232 +== BP#KIV25 @233 +== BKELDO25 @20 += @234 +== BP#KIV25 @235 +== BKELDO25 @236 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("keldorn") +See("keldorn") +!StateCheck("keldorn",STATE_SLEEPING) +Global("P#KIKENM4","LOCALS",0)~ THEN BP#KIV25 KIKENM4 +@237 +DO ~SetGlobal("P#KIKENM4","LOCALS",1)~ +== BKELDO25 @238 +== BP#KIV25 @239 +== BKELDO25 @240 +== BP#KIV25 @241 +== BKELDO25 @242 +== BP#KIV25 @243 +== BKELDO25 IF ~PartyHasItem("P#TAHE")~ THEN @244 +== BP#KIV25 IF ~PartyHasItem("P#TAHE")~ THEN @245 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("MAZZY") +See("MAZZY") +!StateCheck("MAZZY",STATE_SLEEPING) +Global("P#KIMA3","LOCALS",0)~ THEN BP#KIV25 KIMA3 +@246 +DO ~SetGlobal("P#KIMA3","LOCALS",1)~ +== BMAZZY25 @247 +== BP#KIV25 @248 +== BMAZZY25 @249 +== BP#KIV25 @250 +== BMAZZY25 @251 +EXIT + +///Minsc + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMI5","LOCALS",0)~ THEN BMINSC25 KIMI5 +@252 +DO ~SetGlobal("P#KIMI5","LOCALS",1)~ +== BP#KIV25 @253 +== BMINSC25 @254 +== BP#KIV25 @255 +== BMINSC25 @256 +== BP#KIV25 @257 +== BMINSC25 @258 +== BP#KIV25 @259 +== BMINSC25 @260 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMINM1","LOCALS",0)~ THEN BMINSC25 KIMINM1 +@261 +DO ~SetGlobal("P#KIMINM1","LOCALS",1)~ +== BMINSC25 @262 +== BP#KIV25 @263 +== BMINSC25 @264 +== BMINSC25 @265 +== BP#KIV25 @266 +== BMINSC25 @267 += @268 +== BP#KIV25 @269 +== BMINSC25 @270 +== BP#KIV25 @271 += @272 += @273 +== BMINSC25 @274 +== BP#KIV25 @275 += @276 +== BMINSC25 @277 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +AreaType(FOREST) +Global("P#KIMINM2","LOCALS",0)~ THEN BMINSC25 KIMINM2 +@278 +DO ~SetGlobal("P#KIMINM2","LOCALS",1)~ +== BP#KIV25 @279 +== BMINSC25 @280 +== BP#KIV25 @281 +== BMINSC25 @282 +== BP#KIV25 @283 +== BMINSC25 @284 +EXIT + +////Nalia + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY]) InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KINA5","LOCALS",0)~ THEN BNALIA25 P#KINA5 +@285 +DO ~SetGlobal("P#KINA5","LOCALS",1)~ +== BP#KIV25 @286 +== BNALIA25 @287 +== BP#KIV25 @288 +== BNALIA25 @289 +== BP#KIV25 @290 +== BNALIA25 @291 +== BP#KIV25 @292 +== BNALIA25 @293 +== BP#KIV25 @294 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIVA5","LOCALS",0)~ THEN BVALYG25 KIVA5 +@295 +DO ~SetGlobal("P#KIVA5","LOCALS",1)~ +== BP#KIV25 @296 +== BVALYG25 @297 +== BP#KIV25 @298 +== BVALYG25 @299 +== BP#KIV25 @300 +== BVALYG25 @301 +== BP#KIV25 @302 +== BVALYG25 @303 +EXIT + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVINM2","LOCALS",0)~ THEN BVICON25 KIVINM2 +@304 +DO ~SetGlobal("P#KIVINM2","LOCALS",1)~ +== BP#KIV25 @305 +== BVICON25 @306 +== BP#KIV25 @307 +== BVICON25 @308 += @309 += @310 +== BP#KIV25 @311 +== BVICON25 @312 +== BP#KIV25 @313 +== BVICON25 @314 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVINM3","LOCALS",0)~ THEN BVICON25 KIVINM3 +@315 +DO ~SetGlobal("P#KIVINM3","LOCALS",1)~ +== BP#KIV25 @316 +== BVICON25 @317 +== BP#KIV25 @318 +== BVICON25 @319 +== BP#KIV25 @320 +== BVICON25 @321 +== BP#KIV25 @322 +== BVICON25 @323 +== BP#KIV25 @324 +== BVICON25 @325 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVINM4","LOCALS",0)~ THEN BVICON25 KIVINM4 +@326 +DO ~SetGlobal("P#KIVINM4","LOCALS",1)~ +== BP#KIV25 @327 +== BVICON25 @328 +== BP#KIV25 @329 +== BVICON25 @330 +== BP#KIV25 @331 +== BVICON25 @332 +EXIT + + diff --git a/kivan/d/fatesp.d b/kivan/d/fatesp.d new file mode 100644 index 0000000..907dfe8 --- /dev/null +++ b/kivan/d/fatesp.d @@ -0,0 +1,16 @@ +//Spirit of Fate + +EXTEND_TOP FATESP 6 ++ ~!InMyArea("P#KIVAN") +Global("P#KivanSummoned","GLOBAL",0)~ + @164 DO ~SetGlobal("P#KivanSummoned","GLOBAL",2)~ + 10 ++ ~!InMyArea("P#DEHER") +Global("P#DeherianaSummoned","GLOBAL",0)~ + @165 DO ~SetGlobal("P#DeherianaSummoned","GLOBAL",2)~ + P#FSDehDead +END + +APPEND FATESP + +IF ~~ P#FSDehDead +SAY @166 +IF ~~ THEN GOTO 6 +END +END diff --git a/kivan/d/p#deft25.d b/kivan/d/p#deft25.d new file mode 100644 index 0000000..24b7bbc --- /dev/null +++ b/kivan/d/p#deft25.d @@ -0,0 +1,501 @@ +//Deheriana// + +APPEND P#DE25J + +IF WEIGHT #990 +~Global("P#DeFRTOBTalk","GLOBAL",2)~ THEN BEGIN DeherianaFriendTalk1 +SAY @0 +++ @1 + P#FTDE1.1 +++ @2 + P#FTDE1.2 +++ @3 + P#FTDE1.3 ++ ~Gender(Player1,MALE)~ + @4 + P#FTDE1.4 +END + +IF ~~ P#FTDE1.9 +SAY @5 += @6 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.8 +SAY @7 += @8 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.7 +SAY @9 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.6 +SAY @10 += @11 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.5 +SAY @12 += @11 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.4 +SAY @13 +++ @14 + P#FTDE1.3A +++ @15 + P#FTDE1.1 +++ @16 + P#FTDE1.1 +++ @17 + P#FTDE1.3 +END + +IF ~~ P#FTDE1.3A +SAY @18 += @11 +IF ~~ THEN EXIT +END + + +IF ~~ P#FTDE1.3 +SAY @19 += @11 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE1.2 +SAY @20 +++ @21 + P#FTDE1.6 ++ ~Gender(Player1,FEMALE)~ + @22 + P#FTDE1.7 +++ @23 + P#FTDE1.8 +++ @24 + P#FTDE1.9 +END + +IF ~~ P#FTDE1.1 +SAY @25 +++ @26 + P#FTDE1.5 +++ @27 + P#FTDE1.6 ++ ~Gender(Player1,FEMALE)~ + @22 + P#FTDE1.7 +++ @28 + P#FTDE1.8 +++ @24 + P#FTDE1.9 +END + +//Talk 2 + +IF WEIGHT #990 +~Global("P#DeFRTOBTalk","GLOBAL",4)~ THEN BEGIN DeherianaFriendTalk2 +SAY @29 +++ @30 + P#FTDE2.1 ++ ~Gender(Player1,MALE)~ + @31 + P#FTDE2.2 ++ ~Gender(Player1,FEMALE)~ + @32 + P#FTDE2.2 +++ @33 + P#FTDE2.3 +++ @34 + P#FTDE2.4 +END + +IF ~~ P#FTDE2.15 +SAY @35 +IF ~~ THEN GOTO P#FTDE2.11 +END + +IF ~~ P#FTDE2.14 +SAY @36 +IF ~~ THEN GOTO P#FTDE2.11 +END + +IF ~~ P#FTDE2.13 +SAY @37 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE2.12 +SAY @38 +IF ~~ THEN GOTO P#FTDE2.11 +END + +IF ~~ P#FTDE2.11 +SAY @39 += @40 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE2.10 +SAY @41 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE2.9 +SAY @42 += @43 +++ @44 + P#FTDE2.11 +++ @45 + P#FTDE2.4A +END + +IF ~~ P#FTDE2.8 +SAY @46 += @47 +++ @44 + P#FTDE2.11 +++ @48 + P#FTDE2.4A +++ @45 + P#FTDE2.4A +END + + +IF ~~ P#FTDE2.7 +SAY @49 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE2.6 +SAY @50 +++ @51 + P#FTDE2.7 +++ @52 + P#FTDE2.4 +++ @53 + P#FTDE2.3 +END + +IF ~~ P#FTDE2.5 +SAY @54 +++ @55 + P#FTDE2.13 +++ @56 + P#FTDE2.14 +++ @57 + P#FTDE2.15 +END + +IF ~~ P#FTDE2.4A +SAY @58 +++ @44 + P#FTDE2.11 +++ @59 + P#FTDE2.12 +++ @60 + P#FTDE2.11 +END + +IF ~~ P#FTDE2.4 +SAY @61 +++ @44 + P#FTDE2.11 +++ @59 + P#FTDE2.12 +++ @62 + P#FTDE2.11 +END + +IF ~~ P#FTDE2.3 +SAY @63 +++ @44 + P#FTDE2.11 +++ @48 + P#FTDE2.4A +++ @45 + P#FTDE2.4A +END + +IF ~~ P#FTDE2.2 +SAY @64 +++ @65 + P#FTDE2.8 +++ @66 + P#FTDE2.9 +++ @67 + P#FTDE2.10 +END + +IF ~~ P#FTDE2.1 +SAY @68 +++ @69 + P#FTDE2.7 +++ @70 + P#FTDE2.5 +++ @71 + P#FTDE2.6 +END + +//Talk 3 + +IF WEIGHT #990 +~Global("P#DeFRTOBTalk","GLOBAL",6)~ THEN BEGIN DeherianaFriendTalk3 +SAY @72 +++ @73 + P#FTDE3.1 +++ @74 + P#FTDE3.2 +++ @75 + P#FTDE3.3 +END + +IF ~~ P#FTDE3.11 +SAY @76 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE3.10 +SAY @77 +++ @78 + P#FTDE3.9 +++ @79 + P#FTDE3.11 +++ @80+ P#FTDE3.7 +END + +IF ~~ P#FTDE3.9 +SAY @81 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE3.8 +SAY @82 +++ @78 + P#FTDE3.9 +++ @79 + P#FTDE3.11 +++ @80+ P#FTDE3.7 +END + +IF ~~ P#FTDE3.7 +SAY @83 += @84 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE3.6 +SAY @85 += @86 +++ @87 + P#FTDE3.8 +++ @78 + P#FTDE3.9 +++ @88 + P#FTDE3.10 +++ @80+ P#FTDE3.7 +END + +IF ~~ P#FTDE3.5 +SAY @89 += @90 +++ @87 + P#FTDE3.8 +++ @78 + P#FTDE3.9 +++ @88 + P#FTDE3.10 +++ @80+ P#FTDE3.7 +END + +IF ~~ P#FTDE3.4 +SAY @91 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE3.3 +SAY @92 +++ @87 + P#FTDE3.8 +++ @78 + P#FTDE3.9 +++ @88 + P#FTDE3.10 +++ @80+ P#FTDE3.7 +END + +IF ~~ P#FTDE3.2 +SAY @93 +++ @94 + P#FTDE3.5 +++ @95 + P#FTDE3.6 +++ @96 + P#FTDE3.5 +++ @97 + P#FTDE3.7 +END + +IF ~~ P#FTDE3.1 +SAY @98 += @99 + ++ @100 + P#FTDE3.4 +++ @101 + P#FTDE3.2 +++ @75 + P#FTDE3.3 +END + +//Talk 4 + +IF WEIGHT #990 +~Global("P#DeFRTOBTalk","GLOBAL",8)~ THEN BEGIN DeherianaFriendTalk4 +SAY @102 +++ @103 + P#FTDE4.1 +++ @104 + P#FTDE4.2 +++ @105 + P#FTDE4.3 +++ @106 + P#FTDE4.4 +++ @107 + P#FTDE4.5 +END + +IF ~~ P#FTDE4.14 +SAY @108 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE4.13 +SAY @109 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE4.12 +SAY @110 += @111 +++ @112 + P#FTDE4.8 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +++ @115 + P#FTDE4.14 +END + +IF ~~ P#FTDE4.11 +SAY @116 += @117 += @118 +++ @112 + P#FTDE4.8 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +++ @115 + P#FTDE4.14 +END + +IF ~~ P#FTDE4.10 +SAY @119 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE4.9 +SAY @120 +++ @121 + P#FTDE4.13 +++ @115 + P#FTDE4.14 +++ @114 + P#FTDE4.10 +END + +IF ~~ P#FTDE4.8 +SAY @122 += @123 +++ @124 + P#FTDE4.13 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +END + +IF ~~ P#FTDE4.7 +SAY @125 +++ @126 + P#FTDE4.11 +++ @127 + P#FTDE4.12 +++ @128 + P#FTDE4.4 +++ @105 + P#FTDE4.3 +END + +IF ~~ P#FTDE4.6 +SAY @129 += @130 +++ @112 + P#FTDE4.8 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +++ @115 + P#FTDE4.14 +END + +IF ~~ P#FTDE4.5 +SAY @131 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE4.4 +SAY @132 +IF ~~ THEN GOTO P#FTDE4.2 +END + +IF ~~ P#FTDE4.3 +SAY @133 += @134 += @111 +++ @112 + P#FTDE4.8 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +++ @115 + P#FTDE4.14 +END + +IF ~~ P#FTDE4.2 +SAY @135 += @111 +++ @112 + P#FTDE4.8 +++ @113 + P#FTDE4.9 +++ @114 + P#FTDE4.10 +++ @115 + P#FTDE4.14 +END + +IF ~~ P#FTDE4.1 +SAY @136 +++ @137 + P#FTDE4.6 +++ @138 + P#FTDE4.7 +++ @105 + P#FTDE4.3 +++ @106 + P#FTDE4.4 +END + +//Talk 5 + +IF WEIGHT #990 +~Global("P#DeFRTOBTalk","GLOBAL",10)~ THEN BEGIN DeherianaFriendTalk5 +SAY @139 ++ ~!Race(Player1,ELF)~ + @140 + P#FTDE5.1 +++ @141 + P#FTDE5.2 +++ @142 + P#FTDE5.3 +++ @143 + P#FTDE5.4 +END + +IF ~~ P#FTDE5.16 +SAY @144 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.15 +SAY @145 += @146 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.14 +SAY @147 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.13 +SAY @148 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.12 +SAY @149 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.11 +SAY @150 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.10 +SAY @151 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.9 +SAY @152 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.8 +SAY @153 +IF ~~ THEN GOTO P#FTDE5.4 +END + +IF ~~ P#FTDE5.7 +SAY @154 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.6 +SAY @155 +IF ~~ THEN EXIT +END + +IF ~~ P#FTDE5.5 +SAY @156 +++ @157 + P#FTDE5.14 +++ @158 + P#FTDE5.15 +++ @159 + P#FTDE5.4 +++ @160 + P#FTDE5.16 +END + +IF ~~ P#FTDE5.4 +SAY @161 +++ @162 + P#FTDE5.11 +++ @163 + P#FTDE5.12 +++ @164 + P#FTDE5.13 +END + +IF ~~ P#FTDE5.3 +SAY @165 +++ @166 + P#FTDE5.8 +++ @167 + P#FTDE5.4 +++ @168 + P#FTDE5.9 +++ @169 + P#FTDE5.10 +END + +IF ~~ P#FTDE5.2 +SAY @170 +++ @171 + P#FTDE5.6 +++ @172 + P#FTDE5.7 +++ @173 + P#FTDE5.4 +END + +IF ~~ P#FTDE5.1 +SAY @174 ++ ~Class(Player1,BARD_ALL)~ + @175 + P#FTDE5.5 +++ @176 + P#FTDE5.2 +++ @177 + P#FTDE5.3 +++ @143 + P#FTDE5.4 +END + +END diff --git a/kivan/d/p#ki25j.d b/kivan/d/p#ki25j.d new file mode 100644 index 0000000..dcb9b19 --- /dev/null +++ b/kivan/d/p#ki25j.d @@ -0,0 +1,1021 @@ +BEGIN P#KI25P +APPEND P#KI25P + +IF ~Global("P#KivanJoined","GLOBAL",1)~ THEN BEGIN KickOut +SAY @0 +IF ~~ THEN REPLY @1 DO ~JoinParty()~ EXIT +IF ~InParty("P#DEHER") +!AreaCheck("AR0301") +!AreaCheck("AR0302") +!AreaCheck("AR0303") +!AreaCheck("AR0304") +!AreaCheck("AR0305") +!AreaCheck("AR0306") +!AreaCheck("AR0307") +!AreaCheck("AR0509") +!AreaCheck("AR0510") +!AreaCheck("AR0511") +!AreaCheck("AR1102") +!AreaCheck("AR1107") +!AreaCheck("AR0801") +!AreaCheck("AR0803") +!AreaCheck("AR1300") +!AreaCheck("AR1301") +!AreaCheck("AR1302") +!AreaCheck("AR1303") +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0604") +!AreaCheck("AR0605") +!AreaCheck("AR0606") +!AreaCheck("AR3000") //Watcher's Keep// +!AreaCheck("AR3001") //Watcher’s Keep -- Altar level// +!AreaCheck("AR3003") //Watcher’s Keep -- Compass level // +!AreaCheck("AR3004") //Watcher’s Keep // +!AreaCheck("AR3005") //Watcher’s Keep -- tieflings// +!AreaCheck("AR3006") //Watcher’s Keep -- Succubus +!AreaCheck("AR3007") //Watcher’s Keep --Cambion +!AreaCheck("AR3008") //Watcher’s Keep -- Balor (Paladin Sword) +!AreaCheck("AR3009") //Watcher’s Keep --") //Wild Magic ? +!AreaCheck("AR3010") //Watcher’s Keep -- Tanar’ri -- Obelisk +!AreaCheck("AR3011") //Watcher’s Keep -- Bard’s Gloves, Manman’s Journal +!AreaCheck("AR3012") //Watcher’s Keep -- Tahazzar +!AreaCheck("AR3013") //Watcher’s Keep -- Ka’rashur +!AreaCheck("AR3014") //Watcher’s Keep --") //White Dragon Scales +!AreaCheck("AR3015") //Watcher’s Keep -- Aesgareth +!AreaCheck("AR3016") //Watcher’s Keep -- Chromatic Demon; Elementalist Level +!AreaCheck("AR3017") //Watcher’s Keep -- Carston and the machine +!AreaCheck("AR3018") //Watcher’s Keep -- Saladrex (Dragon) +!AreaCheck("AR3019") //Watcher’s Keep -- Helmite Level -- Last Seals +!AreaCheck("AR3020") //Watcher’s Keep -- Imprisoned One +!AreaCheck("AR3021") //Watcher’s Keep -- Ilithids +!AreaCheck("AR3022") //Watcher’s Keep -- Anti-Paladins +!AreaCheck("AR3023") //Watcher’s Keep -- "Adventure Level" (Mini Map!!!) +!AreaCheck("AR3024") //Watcher’s Keep -- Dragon -- Fear Challenge +!AreaCheck("AR3025") //Watcher’s Keep -- Orcs -- Ixil’s Nail +!AreaCheck("AR3026") //Watcher’s Keep -- Imp -- Game +!AreaCheck("AR3027") //Watcher’s Keep -- Crypt -- Demi-Lich +~ THEN REPLY @2 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) LeaveParty() SetGlobal("DeherJoined","GLOBAL",0) ActionOverride("P#DEHER",LeaveParty()) ~ EXIT +IF ~!InParty("P#DEHER") +!AreaCheck("AR0301") +!AreaCheck("AR0302") +!AreaCheck("AR0303") +!AreaCheck("AR0304") +!AreaCheck("AR0305") +!AreaCheck("AR0306") +!AreaCheck("AR0307") +!AreaCheck("AR0509") +!AreaCheck("AR0510") +!AreaCheck("AR0511") +!AreaCheck("AR1102") +!AreaCheck("AR1107") +!AreaCheck("AR0801") +!AreaCheck("AR0803") +!AreaCheck("AR1300") +!AreaCheck("AR1301") +!AreaCheck("AR1302") +!AreaCheck("AR1303") +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0604") +!AreaCheck("AR0605") +!AreaCheck("AR0606") +!AreaCheck("AR3000") //Watcher's Keep +!AreaCheck("AR3001") //Watcher’s Keep -- Altar level +!AreaCheck("AR3003") //Watcher’s Keep -- Compass level +!AreaCheck("AR3004") //Watcher’s Keep +!AreaCheck("AR3005") //Watcher’s Keep -- tieflings +!AreaCheck("AR3006") //Watcher’s Keep -- Succubus +!AreaCheck("AR3007") //Watcher’s Keep --Cambion +!AreaCheck("AR3008") //Watcher’s Keep -- Balor (Paladin Sword) +!AreaCheck("AR3009") //Watcher’s Keep --") //Wild Magic ? +!AreaCheck("AR3010") //Watcher’s Keep -- Tanar’ri -- Obelisk +!AreaCheck("AR3011") //Watcher’s Keep -- Bard’s Gloves, Manman’s Journal +!AreaCheck("AR3012") //Watcher’s Keep -- Tahazzar +!AreaCheck("AR3013") //Watcher’s Keep -- Ka’rashur +!AreaCheck("AR3014") //Watcher’s Keep --") //White Dragon Scales +!AreaCheck("AR3015") //Watcher’s Keep -- Aesgareth +!AreaCheck("AR3016") //Watcher’s Keep -- Chromatic Demon; Elementalist Level +!AreaCheck("AR3017") //Watcher’s Keep -- Carston and the machine +!AreaCheck("AR3018") //Watcher’s Keep -- Saladrex (Dragon) +!AreaCheck("AR3019") //Watcher’s Keep -- Helmite Level -- Last Seals +!AreaCheck("AR3020") //Watcher’s Keep -- Imprisoned One +!AreaCheck("AR3021") //Watcher’s Keep -- Ilithids +!AreaCheck("AR3022") //Watcher’s Keep -- Anti-Paladins +!AreaCheck("AR3023") //Watcher’s Keep -- "Adventure Level" (Mini Map!!!) +!AreaCheck("AR3024") //Watcher’s Keep -- Dragon -- Fear Challenge +!AreaCheck("AR3025") //Watcher’s Keep -- Orcs -- Ixil’s Nail +!AreaCheck("AR3026") //Watcher’s Keep -- Imp -- Game +!AreaCheck("AR3027") //Watcher’s Keep -- Crypt -- Demi-Lich +~ THEN REPLY @2 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) LeaveParty()~ EXIT +IF ~!InParty("P#DEHER")~ THEN REPLY @3 GOTO PoliteRefuse +IF ~InParty("P#DEHER")~ THEN REPLY @3 GOTO PoliteRefuseD +IF ~OR(2) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaDead","GLOBAL",1) +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0410") +!AreaCheck("AR0411") +!AreaCheck("AR0412") +!AreaCheck("AR0413") +!AreaCheck("AR0414") +!AreaCheck("AR1512") +!AreaCheck("AR1513") +!AreaCheck("AR1514") +!AreaCheck("AR1515") +!AreaCheck("AR1516") +!AreaCheck("AR1501") +!AreaCheck("AR1502") +!AreaCheck("AR1503") +!AreaCheck("AR1504") +!AreaCheck("AR1505") +!AreaCheck("AR1506") +!AreaCheck("AR1507") +!AreaCheck("AR1508") +!AreaCheck("AR1509") +!AreaCheck("AR1510") +!AreaCheck("AR1511") +!AreaCheck("AR2100") +!AreaCheck("AR2101") +!AreaCheck("AR2102") +!AreaCheck("AR2200") +!AreaCheck("AR2202") +!AreaCheck("AR2203") +!AreaCheck("AR2204") +!AreaCheck("AR2205") +!AreaCheck("AR2206") +!AreaCheck("AR2207") +!AreaCheck("AR2208") +!AreaCheck("AR2209") +!AreaCheck("AR2210") +!AreaCheck("AR2300") +!AreaCheck("AR2400") +!AreaCheck("AR2401") +!AreaCheck("AR2402") +!AreaCheck("AR2900") +!AreaCheck("AR2901") +!AreaCheck("AR2902") +!AreaCheck("AR2903") +!AreaCheck("AR2904") +!AreaCheck("AR2905") +!AreaCheck("AR2906")~ THEN REPLY @4 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) ~ + KivanWindSpear +END + +IF ~~ KivanWindSpear +SAY @5 += @6 +IF ~~ THEN DO ~SetGlobal("KickedOut","LOCALS",1) +EscapeAreaMove("AR1200",894,3209,0) ~ EXIT +END + +IF ~~ THEN BEGIN PoliteRefuse +SAY @7 +IF ~~ THEN DO ~ LeaveParty() EscapeArea()~ EXIT +END + +IF ~~ THEN BEGIN PoliteRefuse1 +SAY @7 +IF ~~ THEN DO ~ LeaveParty() EscapeArea()~ EXIT +END + +IF ~NumTimesTalkedToGT(0)~ THEN BEGIN ReturnDialogue +SAY @8 +IF ~!InParty("P#DEHER")~ THEN REPLY @9 DO ~SetGlobal("P#KivanJoined","GLOBAL",1) +JoinParty()~ EXIT +IF ~InParty("P#DEHER")~ THEN REPLY @10 DO ~SetGlobal("P#KivanJoined","GLOBAL",1) +JoinParty() ActionOverride("P#DEHER",JoinParty())~ EXIT +IF ~~ THEN REPLY @11 GOTO RefusedAgain +IF ~!Global("P#DeherianaLives","GLOBAL",2) !Global("P#DeherianaLives","GLOBAL",6)~ THEN REPLY @3 GOTO PoliteRefuse1 +IF ~OR(2) Global("P#DeherianaLives","GLOBAL",2) Global("P#DeherianaLives","GLOBAL",6)~ THEN REPLY @3 GOTO PoliteRefuse1D +END + +IF ~~ THEN BEGIN RefusedAgain +SAY @12 +IF ~~ THEN EXIT +END +END + +CHAIN IF ~~ THEN P#KI25P PoliteRefuseD +@13 +== P#KI25P @14 +END +IF ~~ THEN DO ~ActionOverride("P#DEHER",LeaveParty()) ActionOverride("P#DEHER", EscapeArea()) LeaveParty() EscapeArea()~ EXIT + + +CHAIN IF ~~ THEN P#KI25P PoliteRefuse1D +@13 +== P#KI25P @14 +END +IF ~~ THEN DO ~ActionOverride("P#DEHER",LeaveParty()) ActionOverride("P#DEHER", EscapeArea()) LeaveParty() EscapeArea()~ EXIT + +BEGIN P#DE25P +APPEND P#DE25P +IF ~Global("DeherJoined","GLOBAL",1)~ THEN BEGIN KickOut +SAY @15 +IF ~~ THEN REPLY @16 DO ~JoinParty()~ EXIT +IF ~~ THEN REPLY @17 GOTO LeaveWKivan +END + +IF ~~ THEN BEGIN LeaveWKivan +SAY @18 +IF ~~ THEN DO ~ActionOverride("P#Kivan",LeaveParty()) ActionOverride("P#KIVAN", EscapeArea()) LeaveParty() EscapeArea()~ EXIT +END + +IF ~InParty("P#Kivan") NumTimesTalkedToGT(0)~ THEN BEGIN ReturnDeheriana +SAY @19 +IF ~~ THEN REPLY @20 DO ~SetGlobal("DeherJoined","GLOBAL",1) +JoinParty()~ EXIT +IF ~~ THEN REPLY @21 GOTO RefusedToTake +IF ~~ THEN REPLY @22 GOTO DropKivan +END + +IF ~Global("P#DehWelcome","GLOBAL",2)~ THEN BEGIN RefusedToTake +SAY @23 +IF ~~ THEN EXIT +END + +IF ~Global("P#DehWelcome","GLOBAL",2)~ DropKivan +SAY @24 +IF ~~ THEN DO ~ActionOverride("P#KIVAN",LeaveParty()) EscapeArea() ActionOverride("P#KIVAN",EscapeArea())~ +EXIT +END + +IF ~!InParty("P#Kivan") NumTimesTalkedToGT(0)~ THEN BEGIN NoKivan +SAY @25 ++ ~!Dead("P#Kivan") ~ + @26 + NoKivanJoin ++ ~Dead("P#Kivan")~ + @27 + KivDead +++ @28 + Thankyou +END + +IF ~~ NoKivanJoin +SAY @29 +IF ~~ THEN EXIT +END + +IF ~~ KivDead +SAY @30 +IF ~~ THEN DO ~EscapeArea()~ +EXIT +END + +IF ~~ Thankyou +SAY @31 +IF ~~ THEN EXIT +END + +END + +//Tob Bow Upgrade + +EXTEND_BOTTOM BOTSMITH 77 +IF ~PartyHasItem("bow20") +PartyHasItem("bow22") PartyHasItem("p#bow01")~ THEN GOTO P#HasAllThreeBows +IF ~PartyHasItem("bow20") +!PartyHasItem("bow22") PartyHasItem("p#bow01")~ THEN GOTO P#HasDarkfireOnly + IF ~!PartyHasItem("bow20") +PartyHasItem("bow22") PartyHasItem("p#bow01")~ THEN GOTO P#HasTaralashOnly + IF ~!PartyHasItem("bow20") +!PartyHasItem("bow22") PartyHasItem("p#bow01")~ THEN GOTO P#HasKivanBowOnly +END + +APPEND BOTSMITH + +IF ~~ THEN BEGIN P#HasAllThreeBows + SAY @32 + IF ~PartyGoldLT(5000)~ THEN REPLY @33 GOTO 10 + IF ~PartyGoldGT(4999)~ THEN REPLY @34 DO ~SetGlobal("ItemMaker","GLOBAL",19) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("bow20",1) +DestroyItem("bow20") +DestroyGold(5000)~ GOTO 11 + IF ~PartyGoldGT(4999)~ THEN REPLY @35 DO ~SetGlobal("ItemMaker","GLOBAL",20) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("bow22",1) +DestroyItem("bow22") +DestroyGold(5000)~ GOTO 11 + IF ~PartyGoldGT(4999)~ THEN REPLY @36 DO ~SetGlobal("ItemMaker","GLOBAL",87) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("p#bow01",1) +DestroyItem("p#bow01") +DestroyGold(5000)~ GOTO 11 + IF ~~ THEN REPLY @37 GOTO 82 +END + +IF ~~ THEN BEGIN P#HasDarkfireOnly + SAY @32 + IF ~PartyGoldLT(5000)~ THEN REPLY @33 GOTO 10 + IF ~PartyGoldGT(4999)~ THEN REPLY @34 DO ~SetGlobal("ItemMaker","GLOBAL",19) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("bow20",1) +DestroyItem("bow20") +DestroyGold(5000)~ GOTO 11 + IF ~PartyGoldGT(4999)~ THEN REPLY @36 DO ~SetGlobal("ItemMaker","GLOBAL",87) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("p#bow01",1) +DestroyItem("p#bow01") +DestroyGold(5000)~ GOTO 11 + IF ~~ THEN REPLY @37 GOTO 82 +END + +IF ~~ THEN BEGIN P#HasTaralashOnly + SAY @32 + IF ~PartyGoldLT(5000)~ THEN REPLY @33 GOTO 10 + IF ~PartyGoldGT(4999)~ THEN REPLY @35 DO ~SetGlobal("ItemMaker","GLOBAL",20) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("bow22",1) +DestroyItem("bow22") +DestroyGold(5000)~ GOTO 11 + IF ~PartyGoldGT(4999)~ THEN REPLY @36 DO ~SetGlobal("ItemMaker","GLOBAL",87) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("p#bow01",1) +DestroyItem("p#bow01") +DestroyGold(5000)~ GOTO 11 + IF ~~ THEN REPLY @37 GOTO 82 +END + +IF ~~ THEN BEGIN P#HasKivanBowOnly + SAY @38 + IF ~PartyGoldLT(5000)~ THEN REPLY @33 GOTO 10 + IF ~PartyGoldGT(4999)~ THEN REPLY @39 DO ~SetGlobal("ItemMaker","GLOBAL",87) +TakePartyGold(5000) +TakePartyItemNum("compon10",1) +DestroyItem("compon10") +TakePartyItemNum("p#bow01",1) +DestroyItem("p#bow01") +DestroyGold(5000)~ GOTO 11 + IF ~~ THEN REPLY @37 GOTO 82 +END + +END + +BEGIN P#KI25J +BEGIN P#DE25J + +//Interjections + +//Throne of Bhaal: + +EXTEND_BOTTOM FINSOL01 27 +IF ~InParty("P#Kivan") !Dead("P#Kivan") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN EXTERN ~P#KI25J~ P#KivThrone1 +END + +EXTEND_BOTTOM FINSOL01 29 +IF ~InParty("P#Kivan") !Dead("P#Kivan") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN EXTERN ~P#KI25J~ P#KivThrone2_29 +END + +EXTEND_BOTTOM FINSOL01 30 +IF ~InParty("P#Kivan") !Dead("P#Kivan") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN EXTERN ~P#KI25J~ P#KivThrone2_30 +END + +EXTEND_BOTTOM FINSOL01 31 +IF ~InParty("P#Kivan") !Dead("P#Kivan") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN EXTERN ~P#KI25J~ P#KivThrone2_31 +END + +EXTEND_BOTTOM FINSOL01 32 +IF ~InParty("P#Kivan") !Dead("P#Kivan") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN EXTERN ~P#KI25J~ P#KivThrone3 +END + +APPEND P#KI25J + +IF ~~ P#KivThrone1 +SAY @40 += @41 += @42 +IF ~Race(Player1,ELF)~ THEN GOTO P#KivThrone1Elf +IF ~!Race(Player1,ELF)~ THEN GOTO P#KivThrone1NotElf +END + +IF ~~ P#KivThrone1NotElf +SAY @43 += @44 +++ @45 + KiEnd1.1 +++ @46 + KiEnd1.1 +++ @47 + KiEnd1.1 +++ @48 + KiEnd1.2 +++ @49 + KiEnd1.3 +++ @50 + KiEnd1.3 +++ @51 + KiEnd1.4 +END + +IF ~~ P#KivThrone1Elf +SAY @52 +++ @45 + KiEnd1.1 +++ @46 + KiEnd1.1 +++ @47 + KiEnd1.1 +++ @48 + KiEnd1.2 +++ @49 + KiEnd1.3 +++ @50 + KiEnd1.3 +++ @51 + KiEnd1.4 +END + + +IF ~~ KiEnd1.1 +SAY @53 += @54 +COPY_TRANS ~FINSOL01~ 27 +END + +IF ~~ KiEnd1.2 +SAY @55 += @54 +COPY_TRANS ~FINSOL01~ 27 +END + +IF ~~ KiEnd1.3 +SAY @56 += @54 +COPY_TRANS ~FINSOL01~ 27 +END + +IF ~~ KiEnd1.4 +SAY @57 += @54 +COPY_TRANS ~FINSOL01~ 27 +END + +// + +IF ~~ P#KivThrone3 +SAY @58 +COPY_TRANS ~FINSOL01~ 32 +END + +IF ~~ P#KivThrone2_29 +SAY @59 +COPY_TRANS ~FINSOL01~ 29 +END + +IF ~~ P#KivThrone2_30 +SAY @59 +COPY_TRANS ~FINSOL01~ 30 +END + +IF ~~ P#KivThrone2_31 +SAY @59 +COPY_TRANS ~FINSOL01~ 31 +END + +END + +//Watcher's Keep + +I_C_T2 GORDEMO 1 P#DehWKIO +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @60 +END + +I_C_T2 GORDEMO 1 P#KivWKIO +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @61 +END + +I_C_T2 GORDEMO 18 P#KivWKIO1 +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @62 +END + +I_C_T2 GORDEMO 24 P#KivWKIO2 +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @63 +END + +I_C_T2 GORCHR 11 P#DehWKChrDemon +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @64 +END + +I_C_T2 GORCHR 6 P#KivWKCHR +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @65 +END + +I_C_T2 GORCAR 15 P#KivWKCarston +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @66 +END + +I_C_T2 GORCAR 15 P#DehWKCarston +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @67 +END + +I_C_T2 GORCAMB 20 P#DehWKDeck +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @68 +END + +I_C_T2 GORAPR 10 P#KivWKApprentice +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @69 +END + +I_C_T2 GORAPP1 10 P#KivWKFinal +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @70 +END + +I_C_T2 GORAPP1 10 P#DehWKFinal +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @71 +END + +INTERJECT GORSUC01 8 P#KivWKSuccubus +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2) +~ THEN @72 +END +++ @73 EXTERN P#KI25J KiSucc1 +++ @74 EXTERN P#KI25J KiSucc2 +++ @75 EXTERN P#KI25J KiSucc3 +++ @76 EXTERN P#KI25J KiSucc4 + + +APPEND P#KI25J + +IF ~~ KiSucc1 +SAY @77 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc2 +SAY @78 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc3 +SAY @79 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc4 +SAY @80 +COPY_TRANS GORSUC01 8 +END + +END + +I_C_T2 GORMAD1 39 P#KivWKYakman +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @81 +END + +I_C_T2 GORMAD1 40 P#KivWKYakman +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @81 +END + +I_C_T2 GORPOL1 17 P#DehWKPol +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @82 +END + +I_C_T2 GORMAD1 2 P#DehWKYakman +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @83 +END + +I_C_T2 GORIMP01 4 P#DehWKImp +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @84 +END + +//Abzigail + +I_C_T2 AMELM01 16 P#KivElminster +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @85 += @86 += @87 +END + +I_C_T2 BAZEYE01 10 P#DehEyes +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @88 +END + + +I_C_T2 BAZDRA03 12 P#DehDragonAbz +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @89 +== BAZDRA03 IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @90 +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @91 +== BAZDRA03 IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @92 +END + +//Sendai + +I_C_T SENBEH01 3 P#DehDrowBeholder +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @93 +END + +I_C_T2 SENPRI 4 P#DehDrowPristess +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @94 +END + +I_C_T2 SENGUA01 16 P#DehDrowGuard +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @95 +END + +I_C_T2 SENGUA01 19 P#DehDrowGuard +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @95 +END + +//Amkethran + +I_C_T2 AMSAEMON 3 P#KivanSaemon +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @96 +== AMSAEMON IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @97 +END + +I_C_T2 AMASANA 3 P#DehAsana +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @98 +END + +I_C_T2 AMTGEN01 1 P#KivanJamis +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @99 +== AMTGEN01 IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @100 +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @101 +== AMTGEN01 IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @102 +END + +I_C_T2 AMCLER01 8 P#KivanClericAm +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @103 +END + +//Yaga Shura + +I_C_T2 HGNYA01 30 P#DehNyaleeSpirits +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @104 +END + +I_C_T2 YAGCON 11 P#KivanNortherner +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") !Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2)~ THEN @105 +END + +I_C_T2 YAGA01 6 P#KivanYaga +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @106 +END + +//Saradush + +INTERJECT SARMEL01 18 P#KivanMelissan1 +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @107 +END +++ @108 EXTERN P#KI25J KiGro1 +++ @109 EXTERN P#KI25J KiGro2 +++ @110 EXTERN P#KI25J KiGro3 +++ @111 EXTERN P#KI25J KiGro4 + + +APPEND P#KI25J + +IF ~~ KiGro1 +SAY @112 +COPY_TRANS SARMEL01 18 +END + +IF ~~ KiGro2 +SAY @113 +COPY_TRANS SARMEL01 18 +END + +IF ~~ KiGro3 +SAY @114 +COPY_TRANS SARMEL01 18 +END + +IF ~~ KiGro4 +SAY @115 +COPY_TRANS SARMEL01 18 +END + +END + +I_C_T2 GROMNIR 3 P#KivanGromnir +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @116 +END + +I_C_T2 25SPELL 0 P#DehArcana +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @118 +END + +I_C_T2 SARCNT01 10 P#DehCountess +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @119 +END + +I_C_T2 SARKIS01 22 P#DehKiser +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @120 +END + +I_C_T2 ORPHAN2 3 P#DehFezhak +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @121 +END + +I_C_T2 SARTEM01 20 P#KivanTemple +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @122 +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @123 +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @124 +END + +I_C_T2 SARELF01 2 P#KivanElfMale +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @125 +END + +I_C_T2 SARELF03 0 P#DehElfFemme +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @126 +END + +I_C_T2 SARVIE01 7 P#DehViekang +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @127 +END + +//Pocket Plane// + +I_C_T2 BOTSMITH 1 P#DehCespenar +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @128 += @129 +END + +I_C_T2 SAREV25A 1 P#KivanSarevokIntro +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @130 +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @131 +== SAREV25A IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @132 +END + +I_C_T2 SAREV25A 2 P#KivanSarevokIntro +== P#KI25J IF ~InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @130 +== P#DE25J IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @131 +== SAREV25A IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @132 +END + +//Heart// + +EXTEND_BOTTOM HGNYA01 6 +IF ~InParty("P#kivan") InMyArea("P#KIVAN") PartyHasItem("P#TAHE")~ THEN GOTO P#KivanHeart +END + +APPEND HGNYA01 + +IF WEIGHT #-1 ~ +OR(2) +Global("P#KivanInterruptNyalee","GLOBAL",1) +Global("P#NyaleeTakesHeart","LOCALS",1) +~ THEN BEGIN 7New + SAY @133 + IF ~~ THEN REPLY @134 DO ~SetGlobal("P#KivanInterruptNyalee","GLOBAL",2) SetGlobal("P#NyaleeTakesHeart","LOCALS",2)~ GOTO 8 + IF ~~ THEN REPLY @135 DO ~SetGlobal("P#KivanInterruptNyalee","GLOBAL",2) SetGlobal("P#NyaleeTakesHeart","LOCALS",2)~ GOTO 9 + IF ~~ THEN REPLY @136 DO ~SetGlobal("P#KivanInterruptNyalee","GLOBAL",2) SetGlobal("P#NyaleeTakesHeart","LOCALS",2)~ GOTO 11 + IF ~~ THEN REPLY @137 DO ~SetGlobal("P#KivanInterruptNyalee","GLOBAL",2) SetGlobal("P#NyaleeTakesHeart","LOCALS",2)~ GOTO 10 +END + +IF ~~ P#KivanHeart +SAY @138 ++ ~InParty("P#DEHER")~+ @139 EXTERN P#DE25J KiNya1.1 ++ ~InParty("P#DEHER")~+ @140 EXTERN P#DE25J KiNya1.1 ++ ~InParty("P#DEHER")~+ @141 EXTERN P#DE25J KiNya1.1 ++ ~!InParty("P#DEHER")~+ @139 + KiNya1.2 ++ ~!InParty("P#DEHER")~+ @140 + KiNya1.2 ++ ~!InParty("P#DEHER")~+ @141 + KiNya1.2 +++ @142 + KiNya1.3 +END + +IF ~~ KiNya1.2 +SAY @143 +IF ~~ THEN GOTO 7 +END + +IF ~~ KiNya1.3 +SAY @144 += @145 +++ @146 EXTERN P#KI25J KiNya1.5 +++ @147 + KiNya1.4 +++ @148 + KiNya1.6 +END + +IF ~~ KiNya1.4 +SAY @149 +IF ~~ THEN DO ~ +DialogInterrupt(FALSE) +SetInterrupt(FALSE) +SetGlobal("P#NyaleeTakesHeart","LOCALS",1) +TakePartyItem("P#TAHE") +DestroyItem("P#TAHE") +PlaySound("CAS_P06") +Wait(2) +CreateVisualEffectObject("SPGENHLB",Myself) +Wait(3) +CreateVisualEffectObject("SPFDEATH","P#Kivan") +ActionOverride("P#Kivan",PlayDead(60)) +Wait(3) +ReallyForceSpellRES("SPWISH04","P#KIVAN") +ReallyForceSpellRES("SPWISH04","P#KIVAN") +ReallyForceSpellRES("SPWISH04","P#KIVAN") +ReallyForceSpellRES("SPWISH04","P#KIVAN") +Wait(3) +CreateVisualEffectObject("SPFINODI","P#Kivan") +Wait(2) +DialogInterrupt(TRUE) +SetInterrupt(TRUE) +StartDialogueNoSet([PC])~ EXIT +END + +IF ~~ KiNya1.6 +SAY @150 +IF ~~ THEN GOTO 7 +END + +END + +CHAIN P#DE25J KiNya1.1 +@151 +== HGNYA01 @152 += @153 +END +++ @146 EXTERN P#KI25J KiNya1.5 +++ @147 EXTERN HGNYA01 KiNya1.4 +++ @154 EXTERN HGNYA01 KiNya1.6 + +CHAIN P#KI25J KiNya1.5 +@155 +END +IF ~~ THEN DO ~SetGlobal("P#KivanInterruptNyalee","GLOBAL",1) LeaveParty() Enemy() ActionOverride("P#DEHER",LeaveParty()) ActionOverride("P#DEHER",Enemy())~ EXIT + +//Watcher's Keep in SoA + +I_C_T2 GORDEMO 1 P#DehWKIO +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @60 +END + +I_C_T2 GORDEMO 1 P#KivWKIO +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @61 +END + +I_C_T2 GORDEMO 18 P#KivWKIO1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @62 +END + +I_C_T2 GORDEMO 24 P#KivWKIO2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @63 +END + +I_C_T2 GORCHR 11 P#DehWKChrDemon +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @64 +END + +I_C_T2 GORCHR 6 P#KivWKCHR +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @65 +END + +I_C_T2 GORCAR 15 P#KivWKCarston +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @66 +END + +I_C_T2 GORCAR 15 P#DehWKCarston +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @67 +END + +I_C_T2 GORCAMB 20 P#DehWKDeck +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @68 +END + +I_C_T2 GORAPR 10 P#KivWKApprentice +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @69 +END + +I_C_T2 GORAPP1 10 P#KivWKFinal +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @70 +END + +I_C_T2 GORAPP1 10 P#DehWKFinal +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @71 +END + +INTERJECT GORSUC01 8 P#KivWKSuccubus +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") +!Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2) +~ THEN @72 +END +++ @73 EXTERN P#KIVJ KiSucc1 +++ @74 EXTERN P#KIVJ KiSucc2 +++ @75 EXTERN P#KIVJ KiSucc3 +++ @76 EXTERN P#KIVJ KiSucc4 + + +APPEND P#KIVJ + +IF ~~ KiSucc1 +SAY @77 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc2 +SAY @78 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc3 +SAY @79 +COPY_TRANS GORSUC01 8 +END + +IF ~~ KiSucc4 +SAY @80 +COPY_TRANS GORSUC01 8 +END + +END + +I_C_T2 GORMAD1 39 P#KivWKYakman +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @81 +END + +I_C_T2 GORMAD1 40 P#KivWKYakman +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @81 +END + +I_C_T2 GORPOL1 17 P#DehWKPol +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @82 +END + +I_C_T2 GORMAD1 2 P#DehWKYakman +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @83 +END + +I_C_T2 GORIMP01 4 P#DehWKImp +== P#DEHJ IF ~InParty("P#DEHER") InMyArea("P#DEHER") ~ THEN @84 +END + +//Volo in Saradush //from 156// + +EXTEND_BOTTOM SARVOLO 9 +IF ~InParty("P#Kivan") +Global("P#KivanRomanceActive","GLOBAL",2)~ THEN REPLY @157 GOTO VoloKivan1 + IF ~InParty("P#Kivan") +OR(2) !Global("P#KivanRomanceActive","GLOBAL",0) Global("P#KivanRomanceInactive","GLOBAL",1)~ THEN REPLY @157 GOTO VoloKivan2 +IF ~InParty("P#DEHER")~ THEN REPLY @158 GOTO VoloDeheriana +END + +//Spirit of Fate + +EXTEND_TOP FATESP 6 ++ ~!InMyArea("P#KIVAN") +Global("P#KivanSummoned","GLOBAL",0)~ + @164 DO ~SetGlobal("P#KivanSummoned","GLOBAL",2)~ + 7 ++ ~!InMyArea("P#DEHER") +Global("P#DeherianaSummoned","GLOBAL",0)~ + @165 DO ~SetGlobal("P#DeherianaSummoned","GLOBAL",2)~ + 7 +END + +APPEND SARVOLO + +IF ~~ THEN BEGIN VoloKivan1 + SAY @159 + IF ~!IsValidForPartyDialogue("P#Kivan")~ THEN GOTO 9 + IF ~IsValidForPartyDialogue("P#KIVAN")~ THEN EXTERN P#KI25J VoloReaction1 +END + +IF ~~ THEN BEGIN VoloKivan2 + SAY @160 + IF ~!IsValidForPartyDialogue("P#Kivan")~ THEN GOTO 9 + IF ~IsValidForPartyDialogue("P#KIVAN")~ THEN EXTERN P#KI25J VoloReaction1 +END + + IF ~~ THEN BEGIN VoloDeheriana + SAY @161 + IF ~!IsValidForPartyDialogue("P#DEHER")~ THEN GOTO 9 + IF ~IsValidForPartyDialogue("P#DEHER")~ THEN EXTERN P#DE25J VoloReaction2 +END + +END + +APPEND P#KI25J + +IF ~~ THEN BEGIN VoloReaction1 + SAY @162 + IF ~~ THEN EXTERN SARVOLO 9 +END + +IF ~Global("P#KivanAdric","GLOBAL",1)~ THEN BEGIN P#KiAd +SAY @117 +IF ~~ THEN DO ~SetGlobal("P#KivanAdric","GLOBAL",2)~EXIT +END + +END + +APPEND P#DE25J + +IF ~~ THEN BEGIN VoloReaction2 + SAY @163 + IF ~~ THEN EXTERN SARVOLO 9 +END + +END + +/* +APPEND FATESP + +IF ~~ P#FSDehDead +SAY @166 +IF ~~ THEN GOTO 6 +END +END +*/ diff --git a/kivan/d/p#kift25.d b/kivan/d/p#kift25.d new file mode 100644 index 0000000..5aa4f4d --- /dev/null +++ b/kivan/d/p#kift25.d @@ -0,0 +1,1171 @@ +////////////////////////////Friendship Sequence////////////////////// + +//Prophets, No special conditions// + +APPEND P#KI25J + +IF WEIGHT #990 +~Global("P#KiFRTOBTalk","GLOBAL",2)~ THEN BEGIN KivanProphets +SAY @0 +++ @1 + P#TOBFT1.1 +++ @2 + P#TOBFT1.2 +++ @3 + P#TOBFT1.3 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~ + @4 + P#TOBFT1.4 +END + +IF ~~ P#TOBFT1.13 +SAY@5 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.12 +SAY@6 +IF ~~ THEN EXIT +END + + +IF ~~ P#TOBFT1.11 +SAY @7 += @8 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.10 +SAY @9 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.9 +SAY @10 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.8 +SAY @11 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.7 +SAY @12 +++ @13 + P#TOBFT1.11 +++ @14 + P#TOBFT1.12 +++ @15 + P#TOBFT1.13 +END + +IF ~~ P#TOBFT1.6 +SAY @16 +=@17 +++ @18 + P#TOBFT1.8 +++ @19 + P#TOBFT1.9 +++ @20 + P#TOBFT1.10 +++ @21 + P#TOBFT1.5 +END + +IF ~~ P#TOBFT1.5 +SAY @22 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT1.4 +SAY @23 +++ @24 + P#TOBFT1.7 +++ @25 + P#TOBFT1.11 +++ @14 + P#TOBFT1.12 +++ @26 + P#TOBFT1.13 +END + +IF ~~ P#TOBFT1.3 +SAY @27 +++ @18 + P#TOBFT1.8 +++ @19 + P#TOBFT1.9 +++ @20 + P#TOBFT1.10 +++ @21 + P#TOBFT1.5 +END + + +IF ~~ P#TOBFT1.2 +SAY @28 +++ @21 + P#TOBFT1.5 +++ @29 + P#TOBFT1.3 +++ @30 + P#TOBFT1.6 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~ + @31 + P#TOBFT1.7 +END + + +IF ~~ P#TOBFT1.1 +SAY @32 +++ @21 + P#TOBFT1.5 +++ @29 + P#TOBFT1.3 +++ @30 + P#TOBFT1.6 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~ + @33 + P#TOBFT1.7 +END + +///Irenicus and Ellesime/// + +IF WEIGHT #990 +~Global("P#KiFRTOBTalk","GLOBAL",4)~ THEN BEGIN KivanIrenicusAndEllesime +SAY @34 +++ @35 + P#TOBFT2.1 +++ @36 + P#TOBFT2.2 +++ @37 + P#TOBFT2.3 +++ @38 + P#TOBFT2.4 ++ ~Class(Player1,BARD_ALL)~ + @39 + P#TOBFT2.5 +END + +IF ~~ P#TOBFT2.21 +SAY @40 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.20 +SAY @41 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.19 +SAY @42 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.18 +SAY @43 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.17 +SAY @44 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.16 +SAY @45 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.15 +SAY @46 +IF ~~ THEN GOTO P#TOBFT2.8 +END + +IF ~~ P#TOBFT2.14 +SAY @47 += @48 +IF ~~ THEN GOTO P#TOBFT2.8 +END + +IF ~~ P#TOBFT2.13 +SAY @49 +IF ~~ THEN GOTO P#TOBFT2.8 +END + +IF ~~ P#TOBFT2.12 +SAY @50 +++ @51 EXIT +++ @52 + P#TOBFT2.8 +++ @53 + P#TOBFT2.21 +END + +IF ~~ P#TOBFT2.11 +SAY @54 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT2.10 +SAY @55 +++ @56 + P#TOBFT2.8 +++ @57 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.9 +SAY @58 += @59 +++ @60 + P#TOBFT2.16 +++ @61 + P#TOBFT2.17 +++ @62 + P#TOBFT2.19 +++ @63 + P#TOBFT2.20 +++ @64 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.8 +SAY @65 +++ @60 + P#TOBFT2.16 +++ @61 + P#TOBFT2.17 +++ @66 + P#TOBFT2.18 +++ @64 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.7 +SAY @59 +++ @60 + P#TOBFT2.16 +++ @61 + P#TOBFT2.17 +++ @67 + P#TOBFT2.18 +++ @64 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.6 +SAY @68 +++ @60 + P#TOBFT2.16 +++ @61 + P#TOBFT2.17 +++ @69 + P#TOBFT2.18 +++ @64 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.5 +SAY @70 +++ @71 + P#TOBFT2.13 +++ @72 + P#TOBFT2.14 +++ @73 + P#TOBFT2.15 +END + +IF ~~ P#TOBFT2.4 +SAY @74 +IF ~~ THEN GOTO P#TOBFT2.3 +END + +IF ~~ P#TOBFT2.3 +SAY @75 +++ @76 + P#TOBFT2.1 +++ @77 + P#TOBFT2.9 +++ @78 + P#TOBFT2.11 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~ + @79 + P#TOBFT2.12 +END + +IF ~~ P#TOBFT2.2 +SAY @80 +++ @81 + P#TOBFT2.1 +++ @82 + P#TOBFT2.9 +++ @83 + P#TOBFT2.10 +++ @84 + P#TOBFT2.11 +END + +IF ~~ P#TOBFT2.1 +SAY @85 +++ @86 + P#TOBFT2.6 +++ @87 + P#TOBFT2.7 +++ @88 + P#TOBFT2.8 +++ @89 + P#TOBFT2.11 +END + +//Like the leaves blown by the wind// +//FT3// + +IF WEIGHT #990 +~Global("P#KiFRTOBTalk","GLOBAL",6)~ THEN BEGIN KivanLeavesOnTheWind +SAY @90 ++ ~InParty("P#DEHER")~+ @91 + P#TOBFT3.1 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @92 + P#TOBFT3.2 ++ ~!InParty("P#DEHER") OR(2) !Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @93 EXIT +END + +IF ~~ P#TOBFT3.14 +SAY @94 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.13 +SAY @95 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.12 +SAY @96 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.11 +SAY @97 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.10 +SAY @98 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.9 +SAY @99 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.8 +SAY @100 +++ @101 + P#TOBFT3.14 +++ @102 + P#TOBFT3.10 +END + +IF ~~ P#TOBFT3.7 +SAY @103 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.6 +SAY @104 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.5 +SAY @105 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.4 +SAY @106 ++ ~Gender(Player1,MALE)~ + @107 + P#TOBFT3.8 ++ ~Gender(Player1,MALE)~ + @108 + P#TOBFT3.9 ++ ~Gender(Player1,MALE)~ + @109 + P#TOBFT3.10 ++ ~Gender(Player1,FEMALE)~ + @110 + P#TOBFT3.11 ++ ~Gender(Player1,FEMALE)~ + @108 + P#TOBFT3.12 ++ ~Gender(Player1,FEMALE)~ + @111 + P#TOBFT3.13 +END + +IF ~~ P#TOBFT3.3 +SAY @112 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT3.2 +SAY @113 +++ @114 + P#TOBFT3.6 +++ @115 + P#TOBFT3.7 +++ @116 + P#TOBFT3.5 +END + +IF ~~ P#TOBFT3.1 +SAY @117 +++ @118 + P#TOBFT3.3 +++ @119 + P#TOBFT3.4 +++ @116 + P#TOBFT3.5 +END + +//FT4: One cannot hide from war + +IF WEIGHT #990 +~Global("P#KiFRTOBTalk","GLOBAL",8)~ THEN BEGIN KivanHideFromWar +SAY @120 +++ @121 + P#TOBFT4.1 +++ @122 + P#TOBFT4.2 +++ @123 + P#TOBFT4.3 +++ @124 + P#TOBFT4.4 +END + +IF ~~ P#TOBFT4.12R +SAY @125 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT4.12 +SAY @126 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT4.11 +SAY @127 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT4.10 +SAY @128 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT4.9 +SAY @129 +IF ~~ THEN EXIT +END + +IF ~~ P#TOBFT4.8 +SAY @130 +++ @131 + P#TOBFT4.9 +++ @132 + P#TOBFT4.10 +++ @133 + P#TOBFT4.11 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12R ++ ~!Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12 +END + +IF ~~ P#TOBFT4.7 +SAY @135 +++ @131 + P#TOBFT4.9 +++ @132 + P#TOBFT4.10 +++ @133 + P#TOBFT4.11 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12R ++ ~!Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12 +END + +IF ~~ P#TOBFT4.6 +SAY @136 += @137 +++ @131 + P#TOBFT4.9 +++ @132 + P#TOBFT4.10 +++ @133 + P#TOBFT4.11 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12R ++ ~!Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12 +END + +IF ~~ P#TOBFT4.5 +SAY @138 += @139 +++ @140 + P#TOBFT4.9 +++ @132 + P#TOBFT4.10 +++ @133 + P#TOBFT4.11 ++ ~Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12R ++ ~!Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~+ @134 + P#TOBFT4.12 +END + +IF ~~ P#TOBFT4.4 +SAY @141 +++ @142 + P#TOBFT4.8 +++ @143 + P#TOBFT4.1 +++ @144 + P#TOBFT4.9 +END + +IF ~~ P#TOBFT4.3 +SAY @145 +IF ~~ THEN GOTO P#TOBFT4.1 +END + +IF ~~ P#TOBFT4.2 +SAY @146 += @147 +IF ~~ THEN GOTO P#TOBFT4.1 +END + +IF ~~ P#TOBFT4.1 +SAY @148 +++ @149 + P#TOBFT4.5 +++ @150 + P#TOBFT4.6 +++ @151 + P#TOBFT4.7 +END + +//Happy endings - 5 + +IF WEIGHT #990 +~Global("P#KiFRTOBTalk","GLOBAL",10)~ THEN BEGIN KivanHappyEndings +SAY @152 +++ @153 + FTTOB5.1 +++ @154 + FTTOB5.2 +++ @155 + FTTOB5.3 +++ @156 + FTTOB5.4 +END + +IF ~~ FTTOB5.15 +SAY @157 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.14 +SAY @158 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.13 +SAY @159 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.12 +SAY @160 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.11 +SAY @161 +++ @162 + FTTOB5.15 +++ @163 + FTTOB5.15 +++ @164 + FTTOB5.15 +END + +IF ~~ FTTOB5.10 +SAY @165 += @166 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.9 +SAY @167 += @168 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.8 +SAY @169 +++ @170 + FTTOB5.7 +++ @171 + FTTOB5.12 ++ ~Class(Player1,BARD_ALL)~+ @172 + FTTOB5.13 +++ @173 + FTTOB5.14 +END + +IF ~~ FTTOB5.7 +SAY @174 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.6 +SAY @175 +++ @176 + FTTOB5.5 +++ @177 + FTTOB5.11 +++ @178 + FTTOB5.7 +END + +IF ~~ FTTOB5.5 +SAY @179 += @180 +IF ~~ THEN EXIT +END + + +IF ~~ FTTOB5.4 +SAY @181 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.3 +SAY @182 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB5.2 +SAY @183 +++ @184 + FTTOB5.7 +++ @185 + FTTOB5.8 +++ @186 + FTTOB5.9 +++ @187 + FTTOB5.10 +END + +IF ~~ FTTOB5.1 +SAY @188 +++ @189 + FTTOB5.5 +++ @190 + FTTOB5.6 +++ @191 + FTTOB5.7 +END + +////////////////////////////////////////////////// +////Conditional Friendship Talks////////////////// +///////////////////////////////////////////////// + +//Melissan, entered Amkethran// + +IF WEIGHT #990 +~Global("P#KiMelissanTalk","GLOBAL",1)~ THEN BEGIN KivanMelissan +SAY @192 +++ @193 DO ~SetGlobal("P#KiMelissanTalk","GLOBAL",2)~ + FTTOB6.1 +++ @194 DO ~SetGlobal("P#KiMelissanTalk","GLOBAL",2)~ + FTTOB6.2 +++ @195 DO ~SetGlobal("P#KiMelissanTalk","GLOBAL",2)~ + FTTOB6.3 +++ @196 DO ~SetGlobal("P#KiMelissanTalk","GLOBAL",2)~ + FTTOB6.4 +++ @197 DO ~SetGlobal("P#KiMelissanTalk","GLOBAL",2)~ + FTTOB6.5 +END + +IF ~~ FTTOB6.15 +SAY @198 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB6.14 +SAY @199 +IF ~~ THEN EXIT +END + + +IF ~~ FTTOB6.13 +SAY @200 +IF ~~ THEN GOTO FTTOB6.4 +END + +IF ~~ FTTOB6.12 +SAY @201 +IF ~~ THEN GOTO FTTOB6.4 +END + +IF ~~ FTTOB6.11 +SAY @202 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB6.10 +SAY @203 +++ @204 + FTTOB6.15 +++ @205 + FTTOB6.11 +++ @206 EXIT +END + +IF ~~ FTTOB6.9 +SAY @203 +++ @207 + FTTOB6.14 +++ @205 + FTTOB6.11 +++ @206 EXIT +END + +IF ~~ FTTOB6.8 +SAY @208 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB6.7 +SAY @209 +++ @210 + FTTOB6.6 +++ @211 EXIT +++ @212 + FTTOB6.8 +END + +IF ~~ FTTOB6.6 +SAY @213 +++ @214 + FTTOB6.8 +++ @215 + FTTOB6.2 +++ @216 + FTTOB6.3 +++ @217 + FTTOB6.4 +++ @218 + FTTOB6.5 +END + +IF ~~ FTTOB6.5 +SAY @219 +++ @220 EXIT ++ ~Gender(Player1,MALE)~ + @221 + FTTOB6.9 ++ ~Gender(Player1,FEMALE)~ + @221 + FTTOB6.10 +++ @222 + FTTOB6.11 +END + +IF ~~ FTTOB6.4 +SAY @223 +++ @224 EXIT ++ ~Gender(Player1,MALE)~ + @221 + FTTOB6.9 ++ ~Gender(Player1,FEMALE)~ + @221 + FTTOB6.10 +++ @222 + FTTOB6.11 +END + +IF ~~ FTTOB6.3 +SAY @225 +++ @226 + FTTOB6.12 +++ @194 + FTTOB6.2 +++ @227 + FTTOB6.13 +END + +IF ~~ FTTOB6.2 +SAY @228 +++ @224 EXIT ++ ~Gender(Player1,MALE)~ + @221 + FTTOB6.9 ++ ~Gender(Player1,FEMALE)~ + @221 + FTTOB6.10 +++ @222 + FTTOB6.11 +END + +IF ~~ FTTOB6.1 +SAY @229 +++ @230 + FTTOB6.6 +++ @231 + FTTOB6.7 +++ @232 + FTTOB6.8 +END + + +//Saradush fall// + +IF WEIGHT #990 +~Global("P#KiSaradushTalk","GLOBAL",2)~ THEN BEGIN KivanSaradush +SAY @233 +++ @234 DO ~SetGlobal("P#KiSaradushTalk","GLOBAL",3)~ + FTTOB7.1 +++ @235 DO ~SetGlobal("P#KiSaradushTalk","GLOBAL",3)~ + FTTOB7.2 +++ @236 DO ~SetGlobal("P#KiSaradushTalk","GLOBAL",3)~ + FTTOB7.3 +++ @237 DO ~SetGlobal("P#KiSaradushTalk","GLOBAL",3)~ + FTTOB7.4 +END + +IF ~~ FTTOB7.18 +SAY @238 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB7.17 +SAY @239 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ FTTOB7.16 +SAY @240 +++ @241 + FTTOB7.15 +++ @242 + FTTOB7.17 +END + +IF ~~ FTTOB7.15 +SAY @243 += @244 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB7.14 +SAY @245 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ FTTOB7.13 +SAY @246 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ FTTOB7.12 +SAY @247 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ FTTOB7.11 +SAY @248 +IF ~~ THEN GOTO FTTOB7.9 +END + +IF ~~ FTTOB7.10 +SAY @249 +IF ~~ THEN GOTO FTTOB7.9 +END + +IF ~~ FTTOB7.9 +SAY @250 += @251 ++ ~!Race(Player1,ELF)~ + @252 + FTTOB7.14 +++ @253 + FTTOB7.15 +++ @254 + FTTOB7.16 +++ @242 + FTTOB7.17 +++ @255 + FTTOB7.18 ++ ~ Global("P#KivanWorried","GLOBAL",1)~ + @256 EXIT +END + +IF ~~ FTTOB7.8 +SAY @257 +IF ~~ THEN DO ~SetGlobal("P#KivanWorried","GLOBAL",1)~ GOTO FTTOB7.6 +END + +IF ~~ FTTOB7.7 +SAY @258 +IF ~~ THEN DO ~SetGlobal("P#KivanWorried","GLOBAL",1)~ GOTO FTTOB7.6 +END + +IF ~~ FTTOB7.6 +SAY @259 ++ ~!Race(Player1,ELF)~ + @260 + FTTOB7.14 +++ @253 + FTTOB7.15 +++ @254 + FTTOB7.16 +++ @242 + FTTOB7.17 +++ @255 + FTTOB7.18 ++ ~ Global("P#KivanWorried","GLOBAL",1)~ + @256 EXIT +END + +IF~~ FTTOB7.5 +SAY @261 +++ @262 + FTTOB7.13 +++ @263 + FTTOB7.3 +++ @264 + FTTOB7.6 +END + + +IF ~~ FTTOB7.4 +SAY @265 +++ @266 + FTTOB7.12 +++ @267 + FTTOB7.3 +++ @264 + FTTOB7.6 +END + +IF ~~ FTTOB7.3 +SAY @268 +++ @269 + FTTOB7.11 +++ @270 + FTTOB7.9 +++ @271 + FTTOB7.10 +++ @272 + FTTOB7.9 +END + +IF ~~ FTTOB7.2 +SAY @273 +++ @274 + FTTOB7.7 +++ @275 + FTTOB7.8 +++ @276 + FTTOB7.6 +END + + +IF ~~ FTTOB7.1 +SAY @277 +++ @278 + FTTOB7.5 +++ @267 + FTTOB7.3 +++ @264 + FTTOB7.6 +END + +//Baltazar (ruler); I am guessing after the first meeting with Balthazar, because the second one can be modified by that Ascension thinggie.// + +IF WEIGHT #990 +~Global("P#KiLordTalk","GLOBAL",2)~ THEN BEGIN KivanLord +SAY @279 +++ @280 DO ~SetGlobal("P#KiLordTalk","GLOBAL",3)~ + FTTOB8.1 +++ @281 DO ~SetGlobal("P#KiLordTalk","GLOBAL",3)~ + FTTOB8.2 +++ @282 DO ~SetGlobal("P#KiLordTalk","GLOBAL",3)~ + FTTOB8.3 +++ @283 DO ~SetGlobal("P#KiLordTalk","GLOBAL",3)~ + FTTOB8.4 +END + +IF ~~ FTTOB8.15 +SAY @284 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.14 +SAY @285 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.13 +SAY @286 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.12 +SAY @287 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.11 +SAY @288 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.10 +SAY @289 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.9 +SAY @290 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.8 +SAY @291 +++ @292 + FTTOB8.13 +++ @293 + FTTOB8.14 +++ @294 + FTTOB8.15 +END + +IF ~~ FTTOB8.7 +SAY @295 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.6 +SAY @296 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB8.5 +SAY @297 +++ @298 + FTTOB8.10 +++ @299 + FTTOB8.11 +++ @300 + FTTOB8.12 +END + +IF ~~ FTTOB8.4 +SAY @301 +++ @302 + FTTOB8.5 +++ @303 + FTTOB8.6 +++ @304 + FTTOB8.7 +END + +IF ~~ FTTOB8.3 +SAY @305 +++ @306 + FTTOB8.6 +++ @307 + FTTOB8.7 +++ @308 + FTTOB8.9 +END + +IF ~~ FTTOB8.2 +SAY @309 +++ @310 + FTTOB8.8 +++ @311 + FTTOB8.3 +++ @312 + FTTOB8.4 +++ @313 + FTTOB8.1 +END + +IF ~~ FTTOB8.1 +SAY @314 +++ @302 + FTTOB8.5 +++ @315 + FTTOB8.6 +++ @304 + FTTOB8.7 +END + +//Abazigal Dead + +IF WEIGHT #990 +~Global("P#KiDragonBhaalspawn","GLOBAL",1)~ THEN BEGIN TobKilledDragon +SAY @316 +++ @317 DO ~SetGlobal("P#KiDragonBhaalspawn","GLOBAL",2)~ + P#KiDBS1.1 +++ @318 DO ~SetGlobal("P#KiDragonBhaalspawn","GLOBAL",2)~ + P#KiDBS1.2 +++ @319 DO ~SetGlobal("P#KiDragonBhaalspawn","GLOBAL",2)~ + P#KiDBS1.3 +++ @320 DO ~SetGlobal("P#KiDragonBhaalspawn","GLOBAL",2)~ + P#KiDBS1.4 +END + +IF ~~ P#KiDBS1.15 +SAY @321 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.14 +SAY @322 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.13 +SAY @323 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.12 +SAY @324 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.11 +SAY @325 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.10 +SAY @326 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.9 +SAY @327 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.8 +SAY @328 +++ @329 + P#KiDBS1.11 +++ @330 + P#KiDBS1.12 +++ @331 + P#KiDBS1.6 +++ @332 + P#KiDBS1.3 +END + +IF ~~ P#KiDBS1.7 +SAY @333 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.6 +SAY @334 +++ @335 + P#KiDBS1.13 +++ @336 + P#KiDBS1.14 +++ @337 + P#KiDBS1.15 +END + +IF ~~ P#KiDBS1.5A +SAY @338 += @339 +++ @340 + P#KiDBS1.5 +++ @341 + P#KiDBS1.6 +++ @342 + P#KiDBS1.7 +++ @343 + P#KiDBS1.8 +END + +IF ~~ P#KiDBS1.5 +SAY @344 +++ @329 + P#KiDBS1.11 +++ @330 + P#KiDBS1.12 +++ @331 + P#KiDBS1.6 +++ @332 + P#KiDBS1.3 +END + +IF ~~ P#KiDBS1.4 +SAY @345 +++ @346 + P#KiDBS1.9 +++ @347 + P#KiDBS1.10 +++ @348 + P#KiDBS1.3 +END + +IF ~~ P#KiDBS1.3 +SAY @349 +IF ~~ THEN EXIT +END + +IF ~~ P#KiDBS1.2 +SAY @350 += @339 +++ @340 + P#KiDBS1.5 +++ @341 + P#KiDBS1.6 +++ @342 + P#KiDBS1.7 +++ @343 + P#KiDBS1.8 +END + +IF ~~ P#KiDBS1.1 +SAY @351 +++ @352 + P#KiDBS1.5A +++ @319 + P#KiDBS1.3 +++ @353 + P#KiDBS1.4 +END + +//Watcher's Keep + +IF WEIGHT #990 +~Global("P#KiWKTalk","GLOBAL",1)~ THEN BEGIN KivanWatcherKeep +SAY @354 +++ @355 DO ~SetGlobal("P#KiWKTalk","GLOBAL",2)~ + P#KiWK1.1 +++ @356 DO ~SetGlobal("P#KiWKTalk","GLOBAL",2)~ + P#KiWK1.2 +++ @357 DO ~SetGlobal("P#KiWKTalk","GLOBAL",2)~ + P#KiWK1.3 ++ ~!Alignment(Player1,LAWFUL_GOOD)~ + @358 DO ~SetGlobal("P#KiWKTalk","GLOBAL",2)~ + P#KiWK1.4 +++ @359 DO ~SetGlobal("P#KiWKTalk","GLOBAL",2)~ + P#KiWK1.5 +END + +IF ~~ P#KiWK1.7 +SAY @360 += @361 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.6 +SAY @362 += @361 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.5 +SAY @363 += @361 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.4 +SAY @364 += @361 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.3 +SAY @365 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.2 +SAY @366 += @367 +IF ~~ THEN EXIT +END + +IF ~~ P#KiWK1.1 +SAY @368 +++ @369 + P#KiWK1.2 +++ @370 + P#KiWK1.6 +++ @371 + P#KiWK1.7 +END + +//Somewhere after some of PC's trials are done, but not finished yet; definitely after the Master Wraith; comes after 4th challenge// + +IF WEIGHT #990 +~Global("P#KiTrialTalk","GLOBAL",1)~ THEN BEGIN KivanTrial +SAY @372 +++ @373 DO ~SetGlobal("P#KiTrialTalk","GLOBAL",2)~ + FTTOB9.1 +++ @374 DO ~SetGlobal("P#KiTrialTalk","GLOBAL",2)~ + FTTOB9.2 +++ @375 DO ~SetGlobal("P#KiTrialTalk","GLOBAL",2)~ + FTTOB9.3 +++ @376 DO ~SetGlobal("P#KiTrialTalk","GLOBAL",2)~ + FTTOB9.4 +END + +IF ~~ FTTOB9.18 +SAY @377 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.17 +SAY @378 +IF ~~ THEN GOTO FTTOB9.15 +END + +IF ~~ FTTOB9.16 +SAY @379 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.15 +SAY @380 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.14 +SAY @381 +IF ~~ THEN EXIT +END + + +IF ~~ FTTOB9.13 +SAY @382 +++ @383 + FTTOB9.15 +++ @384 + FTTOB9.16 +++ @385 + FTTOB9.17 +++ @386 + FTTOB9.18 +END + +IF ~~ FTTOB9.12 +SAY @387 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.11 +SAY @388 += @389 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.10 +SAY @390 +++ @391 EXIT +++ @392 + FTTOB9.11 +END + +IF ~~ FTTOB9.9 +SAY @393 +++ @394 EXIT +++ @392 + FTTOB9.11 +END + +IF ~~ FTTOB9.8 +SAY @395 +++ @396 + FTTOB9.7 +++ @397 + FTTOB9.7 +++ @398 + FTTOB9.7 +++ @399 + FTTOB9.7 +END + +IF ~~ FTTOB9.7 +SAY @400 ++ ~!Global("P#KivanRomanceActive","GLOBAL",2)~+ @401 + FTTOB9.12 ++ ~Global("P#KivanRomanceActive","GLOBAL",2)~+ @401 + FTTOB9.13 +++ @402 + FTTOB9.11 +++ @403 + FTTOB9.14 +END + +IF ~~ FTTOB9.6 +SAY @404 +++ @405 EXIT +++ @392 + FTTOB9.11 +END + +IF ~~ FTTOB9.5 +SAY @406 +++ @407 EXIT +++ @392 + FTTOB9.11 +END + +IF ~~ FTTOB9.4 +SAY @408 +IF ~~ THEN EXIT +END + +IF ~~ FTTOB9.3 +SAY @409 +IF ~~ THEN GOTO FTTOB9.1 +END + +IF ~~ FTTOB9.2 +SAY @410 +IF ~~ THEN GOTO FTTOB9.1 +END + +IF ~~ FTTOB9.1 +SAY @411 +++ @412 + FTTOB9.5 +++ @413 + FTTOB9.6 +++ @414 + FTTOB9.7 +++ @415 + FTTOB9.8 +++ @416 + FTTOB9.9 +++ @417 + FTTOB9.10 +++ @418 + FTTOB9.4 +END + +END + diff --git a/kivan/d/p#kiitm.d b/kivan/d/p#kiitm.d new file mode 100644 index 0000000..c367721 --- /dev/null +++ b/kivan/d/p#kiitm.d @@ -0,0 +1,296 @@ +//Neiros Gellantara// + +BEGIN P#NEIR + +APPEND P#NEIR + +IF WEIGHT #1 +~Global("P#NEIRMakesBow","LOCALS",2) Global("P#NEIREmerald","GLOBAL",1) +PartyHasItem("MISC43") ~ THEN BEGIN NeirosCio5 +SAY @0 +++ @1 DO ~SetGlobal("P#NEIREmerald","GLOBAL",2)~ + NeirosCio5.1 +++ @2 DO ~TakePartyItem("MISC43") +DestroyItem("MISC43")~ + NeirosCio5.2 +END + +IF WEIGHT #2 +~ Global("P#NEIRMakesBow","LOCALS",2) Global("P#NEIREmerald","GLOBAL",1) !PartyHasItem("MISC43") GlobalLT("P#NEIRReturn","GLOBAL",5)~ THEN BEGIN NeirosCio3 +SAY @3 +IF ~~ THEN DO ~IncrementGlobal("P#NEIRReturn","GLOBAL",1)~ EXIT +END + +IF WEIGHT #2 +~Global("P#NEIRMakesBow","LOCALS",2) Global("P#NEIREmerald","GLOBAL",1) !PartyHasItem("MISC43") Global("P#NEIRReturn","GLOBAL",5)~ THEN BEGIN NeirosCio4 +SAY @4 +IF ~~ THEN DO ~EscapeArea()~ EXIT +END + +IF WEIGHT #1 ~Global("P#NEIRMakesBow","LOCALS",1) !Global("P#NEIREmerald","GLOBAL",1)~ THEN BEGIN NeirosCio1 +SAY @5 +IF ~~ THEN DO ~SetGlobal("P#NEIRMakesBow","LOCALS",2) +TakePartyItem("P#KISTR") +DestroyItem("P#KISTR") +TakePartyItem("P#BOW") +DestroyItem("P#BOW") +GiveItemCreate("P#BOW01",Player1,0,0,0) EscapeArea()~ EXIT +END + +IF WEIGHT #1 +~Global("P#NEIRMakesBow","LOCALS",1) Global("P#NEIREmerald","GLOBAL",1)~ THEN BEGIN NeirosCio2 +SAY @6 +IF ~~ THEN DO ~SetGlobal("P#NEIRMakesBow","LOCALS",2) +TakePartyItem("P#KISTR") +DestroyItem("P#KISTR") +TakePartyItem("P#BOW") +DestroyItem("P#BOW") +GiveItemCreate("P#BOW01",Player1,0,0,0)~ EXIT +END + +IF ~~ NeirosCio5.2 +SAY @7 +IF ~~ THEN DO ~AddexperienceParty(5000)~ GOTO NeirosCio5.1 +END + +IF ~~ NeirosCio5.1 +SAY @8 +IF ~~ THEN DO ~EscapeArea()~ EXIT +END + +IF ~NumTimesTalkedToGT(0) OR(3) !InParty("P#Kivan") Dead("P#kivan") +StateCheck("P#kivan",STATE_SLEEPING)~ THEN BEGIN NeirosGreets3 +SAY @3 +IF ~~ THEN EXIT +END + +IF ~NumTimesTalkedTo(0) OR(3) !InParty("P#Kivan") Dead("P#kivan") +StateCheck("P#kivan",STATE_SLEEPING) ~ THEN BEGIN NeirosGreets2 +SAY @9 += @10 +++ @11 EXIT +++ @12 + NeirosGreets2.1 +++ @13 + NeirosGreets2.2 +++ @14 + NeirosGreets2.3 +END + +IF ~~ NeirosGreets2.3 +SAY @15 += @16 +IF ~OR(2) !Race(Player1,ELF) Gender(Player1,MALE)~ THEN EXIT +IF ~Gender(Player1,FEMALE) Race(Player1,ELF)~ THEN GOTO NeirosGreets2.1.1 +END + +IF ~~ NeirosGreets2.2 +SAY @17 +IF ~~ THEN GOTO NeirosGreets2.1 +END + +IF ~~ NeirosGreets2.1 +SAY @18 += @16 +IF ~OR(2) !Race(Player1,ELF) Gender(Player1,MALE)~ THEN EXIT +IF ~Gender(Player1,FEMALE) Race(Player1,ELF)~ THEN GOTO NeirosGreets2.1.1 +END + +IF ~~ NeirosGreets2.1.1 +SAY @19 +++ @20 + NeirosGreets2.1.1A +++ @21 + NeirosGreets2.1.1B +++ @22 + NeirosGreets2.1.1C ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @23 + NeirosGreets2.1.1D ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @24 + NeirosGreets2.1.1E ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @25 + NeirosGreets2.1.1F +END + +IF ~~ NeirosGreets2.1.1F +SAY @26 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets2.1.1E +SAY @27 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets2.1.1D +SAY @28 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets2.1.1C +SAY @29 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets2.1.1A +SAY @30 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets2.1.1B +SAY @31 +IF ~~ THEN EXIT +END + +END + +CHAIN +IF WEIGHT #2 ~NumTimesTalkedTo(0) Gender(Player1,FEMALE) +InParty("P#kivan") !Dead("P#kivan") +!StateCheck("P#kivan",STATE_SLEEPING)~ THEN P#NEIR NeirosGreets1 +@9 +== P#KIVJ @32 +END +++ @33 EXTERN P#KIVJ NeirosGreets1.1K +++ @34 EXTERN P#KIVJ NeirosGreets1.2K +++ @35 EXTERN P#KIVJ NeirosGreets1.3K + +CHAIN P#KIVJ NeirosGreets1.1K +@36 +== P#NEIR @37 +END +++ @11 EXIT +++ @12 EXTERN P#NEIR NeirosGreets1.1 +++ @13 EXTERN P#NEIR NeirosGreets1.2 +++ @14 EXTERN P#NEIR NeirosGreets1.3 + +CHAIN P#KIVJ NeirosGreets1.2K +@38 +== P#NEIR @39 +END +++ @11 EXIT +++ @12 EXTERN P#NEIR NeirosGreets1.1 +++ @13 EXTERN P#NEIR NeirosGreets1.2 +++ @14 EXTERN P#NEIR NeirosGreets1.3 + +CHAIN P#KIVJ NeirosGreets1.3K +@40 +== P#NEIR @41 +END +++ @11 EXIT +++ @12 EXTERN P#NEIR NeirosGreets1.1 +++ @13 EXTERN P#NEIR NeirosGreets1.2 +++ @14 EXTERN P#NEIR NeirosGreets1.3 + + +CHAIN +IF WEIGHT #2 ~NumTimesTalkedTo(0) Gender(Player1,MALE) +InParty("P#kivan") !Dead("P#kivan") +!StateCheck("P#kivan",STATE_SLEEPING)~ THEN P#NEIR NeirosGreets1.0 +@9 + +END +++ @11 EXIT +++ @12 + NeirosGreets1.1 +++ @13 + NeirosGreets1.2 +++ @14 + NeirosGreets1.3 + + +APPEND P#NEIR + +IF ~NumTimesTalkedToGT(0) +InParty("P#kivan") !Dead("P#kivan") +!StateCheck("P#kivan",STATE_SLEEPING)~ NeirosGreets1.1.1G +SAY @43 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.3 +SAY @15 += @19 +++ @20 + NeirosGreets1.1.1A ++ ~Gender(Player1,FEMALE)~ + @21 + NeirosGreets1.1.1B ++ ~Gender(Player1,FEMALE)~ + @22 + NeirosGreets1.1.1C ++ ~Gender(Player1,MALE)~ + @22 + NeirosGreets1.1.1M ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @23 + NeirosGreets1.1.1D ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @24 + NeirosGreets1.1.1E ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @25 + NeirosGreets1.1.1F +END + +IF ~~ NeirosGreets1.2 +SAY @17 +IF ~~ THEN GOTO NeirosGreets1.1 +END + +IF ~~ NeirosGreets1.1 +SAY @18 += @19 +++ @20 + NeirosGreets1.1.1A +++ @21 + NeirosGreets1.1.1B +++ @22 + NeirosGreets1.1.1C ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @23 + NeirosGreets1.1.1D ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @24 + NeirosGreets1.1.1E ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @25 + NeirosGreets1.1.1F +END + +IF ~~ NeirosMakesBow +SAY @44 +++ @45 + NeirosMakesBow1 +++ @46 + NeirosMakesBow3 +++ @47 + NeirosMakesBow2 +END + +IF ~~ NeirosMakesBow2 +SAY @48 +IF ~~ THEN DO ~SetGlobal("P#NEIREmerald","GLOBAL",1) ~ + NeirosMakesBow1 +END + +IF ~~ NeirosMakesBow1 +SAY @49 +IF ~~ THEN DO ~DialogInterrupt(FALSE) +SetInterrupt(FALSE) +SetGlobal("P#NEIRMakesBow","LOCALS",1) +CreateVisualEffectObject("SPCRTWPN",Myself) +Wait(3) +DialogInterrupt(TRUE) +SetInterrupt(TRUE) +StartDialogueNoSet([PC])~ EXIT +END + +IF ~~ NeirosMakesBow3 +SAY @50 +IF ~~ THEN GOTO NeirosCio5.1 +END + +IF ~~ NeirosGreets1.1.1F +SAY @26 +IF ~~ THEN EXIT +END + +IF ~~ NeirosGreets1.1.1E +SAY @27 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.1.1D +SAY @51 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.1.1C +SAY @29 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.1.1M +SAY @52 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.1.1A +SAY @30 +IF ~OR(2) !PartyHasItem("P#BOW") !PartyHasItem("P#KISTR")~ THEN EXIT +IF ~PartyHasItem("P#BOW") PartyHasItem("P#KISTR")~ THEN GOTO NeirosMakesBow +END + +IF ~~ NeirosGreets1.1.1B +SAY @31 +IF ~~ THEN EXIT +END + +END + diff --git a/kivan/d/p#kilt.d b/kivan/d/p#kilt.d new file mode 100644 index 0000000..60fed5b --- /dev/null +++ b/kivan/d/p#kilt.d @@ -0,0 +1,1258 @@ +APPEND P#KIVJ + +//2 +IF WEIGHT #990 ~ +Global("P#KivanLoveTalk","GLOBAL",2) +~ THEN BEGIN KIST1 +SAY @0 += @1 +++ @2 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) ActionOverride("P#SQUI",DestroySelf()) SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.1 +++ @3 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) MoveGlobalObject(Player1,"P#KIVAN") MoveGlobalObject("P#SQUI","P#KIVAN") SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.2 +++ @4 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) MoveGlobalObject(Player1,"P#KIVAN") MoveGlobalObject("P#SQUI","P#KIVAN") SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.3 +++ @5 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) MoveGlobalObject(Player1,"P#KIVAN") MoveGlobalObject("P#SQUI","P#KIVAN") SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.4 ++ ~InParty("Korgan")~ + @6 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) MoveGlobalObject(Player1,"P#KIVAN") MoveGlobalObject("P#SQUI","P#KIVAN") SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.5 ++ ~InParty("Minsc")~ + @7 DO ~RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL", 1800) MoveGlobalObject(Player1,"P#KIVAN") MoveGlobalObject("P#SQUI","P#KIVAN") SetGlobal("P#KivanLoveTalk","GLOBAL",3)~ GOTO KIST1.3 +END + +IF ~~ KIST1.1 +SAY @8 +++ @9 GOTO KIST1.6 ++ ~InParty("Korgan")~ + @6 GOTO KIST1.5 +++ @10 GOTO KIST1.6 +++ @11 GOTO KIST1.4 +END + +IF ~~ KIST1.2 +SAY @12 += @13 +++ @14 GOTO KIST1.7 +++ @15 GOTO KIST1.7 +++ @10 GOTO KIST1.6 +++ @11 GOTO KIST1.4 +END + +IF ~~ KIST1.3 +SAY @16 +++ @17 + KIST1.8 +++ @18 + KIST1.9 +++ @19 GOTO KIST1.4 +END + +IF ~~ KIST1.4 +SAY @20 +++ @21 DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +++ @22 GOTO KIST1.10 +++ @23 GOTO KIST1.11 +++ @24 GOTO KIST1.12 +END +IF ~~ KIST1.5 +SAY @25 +IF ~~ GOTO KIST1.4 +END + +IF ~~ KIST1.6 +SAY @26 +++ @27 + KIST1.13 +++ @28 + KIST1.13 +++ @29 + KIST1.3 +++ @30 +KIST1.9 +++ @31 + KIST1.9 +END + +IF ~~ KIST1.7 +SAY @32 +++ @33 GOTO KIST1.6 +++ @34 GOTO KIST1.4 +++ @35 DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT ++ ~Class(Player1, DRUID_ALL)~ + @36 + KIST1.14 +END + + +IF ~~ KIST1.8 +SAY @37 += @38 += @39 +IF ~~ THEN GOTO KIST1.4 +END + +IF ~~ KIST1.9 +SAY @40 +++ @41 GOTO KIST1.15 +++ @42 GOTO KIST1.16 +++ @43 GOTO KIST1.17 +++ @44 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1) RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +++ @45 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1) RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.10 +SAY @46 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.11 +SAY @47 += @48 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.12 +SAY @49 +++ @50 GOTO KIST1.11 +++ @51 + KIST1.18 +END + +IF ~~ KIST1.13 +SAY @52 +IF ~~ THEN GOTO KIST1.3 +END + + +IF ~~ KIST1.14 +SAY @53 +++ @54 + KIST1.19 +++ @55 GOTO KIST1.4 +++ @56 DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.15 +SAY @57 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.16 +SAY @58 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.17 +SAY @59 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1) RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.18 +SAY @60 += @61 += @62 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF ~~ KIST1.19 +SAY @63 +IF ~~ THEN DO ~RestParty() ActionOverride("P#SQUI",DestroySelf())~ EXIT +END + +IF WEIGHT #990 ~ +Global("P#KivanLoveTalk","GLOBAL",4) +~ THEN BEGIN KIPC3 +SAY @64 +IF ~~ THEN REPLY @65 DO ~SetGlobal("P#KivanLoveTalk","GLOBAL",5)~ GOTO KIPC3.1 +IF ~~ THEN REPLY @66 DO ~SetGlobal("P#KivanLoveTalk","GLOBAL",5)~ GOTO KIPC3.2 +IF ~~ THEN REPLY @67 DO ~SetGlobal("P#KivanLoveTalk","GLOBAL",5)~ GOTO KIPC3.3 +IF ~Class(Player1,BARD)~ THEN REPLY @68 DO ~SetGlobal("P#KivanLoveTalk","GLOBAL",5)~ GOTO KIPC3.4 +END + +IF ~~ THEN BEGIN KIPC3.1 +SAY @69 +IF ~~ THEN REPLY @70 GOTO KIPC3.5 +IF ~~ THEN REPLY @71 GOTO KIPC3.6 +IF ~~ THEN REPLY @72 GOTO KIPC3.7 +END + +IF ~~ THEN BEGIN KIPC3.2 +SAY @73 += @74 +IF ~~ THEN REPLY @70 GOTO KIPC3.5 +IF ~~ THEN REPLY @71 GOTO KIPC3.6 +IF ~~ THEN REPLY @72 GOTO KIPC3.7 +END + +IF ~~ THEN BEGIN KIPC3.3 +SAY @75 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ THEN BEGIN KIPC3.4 +SAY @76 += @77 +IF ~~ THEN REPLY @70 GOTO KIPC3.5 +IF ~~ THEN REPLY @71 GOTO KIPC3.6 +IF ~~ THEN REPLY @72 GOTO KIPC3.7 +END + +IF ~~ THEN BEGIN KIPC3.5 +SAY @78 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ THEN BEGIN KIPC3.6 +SAY @79 +IF ~~ THEN REPLY @80 GOTO KIPC3.5 +IF ~~ THEN REPLY @81 GOTO KIPC3.8 +END + +IF ~~ THEN BEGIN KIPC3.7 +SAY @82 += @83 +IF ~~ THEN REPLY @84 GOTO KIPC3.9 +IF ~~ THEN REPLY @85 GOTO KIPC3.10 +IF ~~ THEN REPLY @86 GOTO KIPC3.5 +END + +IF ~~ THEN BEGIN KIPC3.8 +SAY @87 += @88 +IF ~~ THEN REPLY @84 GOTO KIPC3.9 +IF ~~ THEN REPLY @85 GOTO KIPC3.10 +IF ~~ THEN REPLY @86 GOTO KIPC3.5 +END + +IF ~~ THEN BEGIN KIPC3.9 +SAY @89 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ THEN BEGIN KIPC3.10 +SAY @90 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF WEIGHT #990 ~ +Global("P#KivanLoveTalk","GLOBAL",6) +~ THEN BEGIN KIST3 +SAY @91 +++ @92 DO ~RestParty()~ EXIT +++ @93 + KIST3.1 +++ @94 + KIST3.2 +END + +IF ~~ KIST3.1 +SAY @95 +++ @96 + KIST3.3 +++ @97 + KIST3.4 +++ @98 + KIST3.5 +END + +IF ~~ KIST3.2 +SAY @99 +++ @100 + KIST3.3 +++ @101 + KIST3.6 +++ @102 + KIST3.7 +END + +IF ~~ KIST3.3 +SAY @103 +++ @104 + KIST3.8 +++ @105 + KIST3.9 +++ @106 DO ~RestParty()~ EXIT +END + +IF ~~ KIST3.4 +SAY @107 +++ @108 + KIST3.3 +++ @109 DO ~RestParty() SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +++ @110 + KIST3.10 +END + +IF ~~ KIST3.5 +SAY @111 +++ @108 + KIST3.3 +++ @109 DO ~RestParty() SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +++ @110 + KIST3.10 +END + +IF ~~ KIST3.6 +SAY @112 +++ @108 + KIST3.3 +++ @109 DO ~RestParty() SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +++ @110 + KIST3.10 +END + +IF ~~ KIST3.7 +SAY @113 +++ @108 + KIST3.3 +++ @109 DO ~RestParty() SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +++ @110 + KIST3.10 +END + +IF ~~ KIST3.8 +SAY @114 +++ @115 + KIST3.11 +++ @116 + KIST3.10 +END + +IF ~~ KIST3.9 +SAY @117 ++ ~!Class(Player1, CLERIC_ALL) !Class(Player1, SORCERER) !Class(Player1, MAGE_ALL) !Class(Player1, BARD) !Class(Player1, PALADIN) !Class(Player1, DRUID_ALL) !Class(Player1, RANGER_ALL)~ + @118 DO ~RestParty()~ EXIT ++ ~OR(7) Class(Player1, CLERIC_ALL) Class(Player1, SORCERER) Class(Player1, MAGE_ALL) Class(Player1, BARD_ALL) Class(Player1, PALADIN_ALL) Class(Player1, DRUID_ALL) Class(Player1, RANGER_ALL)~ + @118 DO ~RestParty() RealSetGlobalTimer("P#KiDreamCatcherTime","GLOBAL",7200)~ EXIT +++ @119 + KIST3.10 +++ @120 EXIT +END + +IF ~~ KIST3.11 +SAY @121 +IF ~~ THEN GOTO KIST3.10 +END + +IF ~~ KIST3.10 +SAY @122 += @123 += @124 += @125 += @126 ++ ~!Class(Player1, CLERIC_ALL) !Class(Player1, SORCERER) !Class(Player1, MAGE_ALL) !Class(Player1, BARD_ALL) !Class(Player1, PALADIN) !Class(Player1, DRUID_ALL) !Class(Player1, RANGER_ALL)~ + @127 DO ~RestParty()~ EXIT ++ ~OR(7) Class(Player1, CLERIC_ALL) Class(Player1, SORCERER) Class(Player1, MAGE_ALL) Class(Player1, BARD_ALL) Class(Player1, PALADIN_ALL) Class(Player1, DRUID_ALL) Class(Player1, RANGER_ALL)~ + @128 DO ~RestParty() RealSetGlobalTimer("P#KiDreamCatcherTime","GLOBAL",7200)~ EXIT +++ @120 EXIT +END + +IF ~~ KIAN1.2.1 +SAY @129 +IF ~~ THEN EXIT +END + +END + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanSweetTalk","GLOBAL",2)~ THEN BEGIN KIALT1 +SAY @130 +++ @131 + P#KIALT1.1 +++ @132 + P#KIALT1.2 +++ @133 + P#KIAT1.3 +END + +IF ~~ P#KIALT1.1 +SAY @134 +++ @135 + P#KIAT1.4 +++ @136 + P#KIALT1.5 +++ @137 EXIT +++ @138 + P#KIALT1.13 +END + +IF ~~ P#KIALT1.2 +SAY @139 +++ @140 + P#KIALT1.6 +++ @141 + P#KIALT1.7 +++ @142 + P#KIALT1.8 +++ @143 + P#KIALT1.14 +END + +IF ~~ P#KIAT1.3 +SAY @144 +++ @145 + P#KIALT1.9 +++ @146 + P#KIALT1.10 +++ @147 + P#KIALT1.11 +++ @148 EXIT +END + +IF ~~ P#KIAT1.4 +SAY @149 +++ @137 EXIT +++ @150 + P#KIALT1.2 +++ @151 + P#KIALT1.12 +END + +IF ~~ P#KIALT1.5 +SAY @152 +++ @145 + P#KIALT1.9 +++ @146 + P#KIALT1.10 +++ @153 + P#KIALT1.12 +++ @148 EXIT +++ @143 + P#KIALT1.14 +END + +IF ~~ P#KIALT1.6 +SAY @154 +++ @155 + P#KIALT1.14 +++ @156 + P#KIALT1.7 +++ @143 + P#KIALT1.14 +END + +IF ~~ P#KIALT1.7 +SAY @121 += @157 +IF ~~ THEN EXIT +END + +IF ~~ P#KIALT1.8 +SAY @158 +IF ~~ THEN EXIT +END + +IF ~~ P#KIALT1.9 +SAY @159 += @160 +IF ~~ THEN EXIT +END + +IF ~~ P#KIALT1.10 +SAY @161 +IF ~~ THEN EXIT +END + +IF ~~ P#KIALT1.11 +SAY @162 += @163 +++ @140 + P#KIALT1.6 +++ @141 + P#KIALT1.7 +++ @142 + P#KIALT1.8 +++ @143 + P#KIALT1.14 +END + +IF ~~ P#KIALT1.12 +SAY @164 += @161 +IF ~~ THEN EXIT +END + +IF ~~ P#KIALT1.13 +SAY @165 +++ @166 + P#KIALT1.5 +++ @137 EXIT +++ @167 GOTO P#KIALT1.10 +END + +IF ~~ P#KIALT1.14 +SAY @168 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#KivanSweetTalk","GLOBAL",4)~ THEN BEGIN KIALT2 +SAY @169 +++ @170 + KILTA2.1 +++ @171 + KILTA2.2 ++~Race(Player1,ELF)~+ @172 + KILTA2.3E ++~!Race(Player1,ELF)~+ @172 + KILTA2.3 +++ @173 + KILTA2.4 +END + +IF ~~ KILTA2.1 +SAY @174 +++ @171 + KILTA2.2 ++~Race(Player1,ELF)~+ @172 + KILTA2.3E ++~!Race(Player1,ELF)~+ @172 + KILTA2.3 +++ @173 + KILTA2.4 +END + +IF ~~ KILTA2.2 +SAY @175 +++ @176 + KILTA2.5 ++~Race(Player1,ELF)~+ @172 + KILTA2.3E ++~!Race(Player1,ELF)~+ @172 + KILTA2.3 ++~Race(Player1,ELF)~+ @177 + KILTA2.6E ++~!Race(Player1,ELF)~+ @178 + KILTA2.6 +END + +IF ~~ KILTA2.3E +SAY @179 += @180 ++~Race(Player1,ELF)~+ @181 + KILTA2.7E ++~!Race(Player1,ELF)~+ @182 + KILTA2.7 +++ @183 + KILTA2.8 +++ @184 + KILTA2.9 +++ @185 + KILTA2.10 +END + +IF ~~ KILTA2.3 +SAY @186 += @187 +++ @188 + KILTA2.7 +++ @183 + KILTA2.8 +++ @185 + KILTA2.10 +END + +IF ~~ KILTA2.4 +SAY @189 ++~Race(Player1,ELF)~+ @172 + KILTA2.3E ++~!Race(Player1,ELF)~+ @172 + KILTA2.3 ++~Race(Player1,ELF)~+ @177 + KILTA2.6E ++~!Race(Player1,ELF)~+ @178 + KILTA2.6 +END + +IF ~~ KILTA2.5 +SAY @190 ++~Race(Player1,ELF)~+ @191 + KILTA2.6E ++~!Race(Player1,ELF)~+ @192 + KILTA2.6 +++ @183 + KILTA2.8 ++~Race(Player1,ELF)~+ @184 + KILTA2.9 +++ @185 + KILTA2.10 +END + +IF ~~ KILTA2.6 +SAY @193 += @194 +++ @195 + KILTA2.7 +++ @183 + KILTA2.8 ++~Race(Player1,ELF)~+ @184 + KILTA2.9 +++ @196 + KILTA2.10 +END + + +IF ~~ KILTA2.6E +SAY @197 += @194 +++ @195 + KILTA2.7 +++ @183 + KILTA2.8 ++~Race(Player1,ELF)~+ @184 + KILTA2.9 +++ @196 + KILTA2.10 +END + + +IF ~~ KILTA2.7 +SAY @198 += @199 +++ @200 + KILTA2.11 +++ @201 EXIT +++ @202 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +END + +IF ~~ KILTA2.7E +SAY @198 += @199 +++ @200 + KILTA2.11 +++ @201 EXIT +++ @202 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +END + +IF ~~ KILTA2.8 +SAY @203 += @204 +++ @200 + KILTA2.11 +++ @201 EXIT +++ @202 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +END + +IF ~~ KILTA2.9 +SAY @205 += @206 +++ @200 + KILTA2.11 +++ @201 EXIT +++ @202 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +END + +IF ~~ KILTA2.10 +SAY @207 += @208 += @206 +++ @200 + KILTA2.11 +++ @201 EXIT +++ @202 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +END + +IF ~~ KILTA2.11 +SAY @209 +++ @210 + KILTA2.12 +++ @211 + KILTA2.13 +++ @212 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",3)~EXIT +END + +IF ~~ KILTA2.12 +SAY @213 +IF ~~ THEN EXIT +END + +IF ~~ KILTA2.13 +SAY @214 +IF ~~ THEN EXIT +END + +//At Rest + +IF WEIGHT #990 +~Global("P#KivanEmbersTalk","GLOBAL",1)~ THEN BEGIN KIALT3 +SAY @215 +++ @216 DO ~SetGlobal("P#KivanEmbersTalk","GLOBAL",2) RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",100)~ + KILTA3.1 +++ @217 DO ~SetGlobal("P#KivanEmbersTalk","GLOBAL",2) RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",100)~ + KILTA3.2 +++ @218 DO ~SetGlobal("P#KivanEmbersTalk","GLOBAL",2) RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",100) IncrementGlobal("P#KivanOffence","GLOBAL",2) RestParty()~EXIT ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL) HPPercentLT("P#Kivan",90)~ + @219 DO ~SetGlobal("P#KivanEmbersTalk","GLOBAL",2) RealSetGlobalTimer("P#KiLoveTalkTime","GLOBAL",100)~ + KILTA3.3 +END + +IF ~~ KILTA3.1 +SAY @220 +++ @221 + KILTA3.4 +++ @222 + KILTA3.4 +++ @223 + KILTA3.4 +++ @224 + KILTA3.5 +++ @225 DO ~RestParty()~EXIT +END + +IF ~~ KILTA3.2 +SAY @226 += @227 +++ @221 + KILTA3.4 +++ @222 + KILTA3.4 +++ @223 + KILTA3.4 +++ @224 + KILTA3.5 +++ @225 DO ~RestParty()~EXIT +END + +IF ~~ KILTA3.3 +SAY @228 += @227 +++ @221 + KILTA3.4 +++ @222 + KILTA3.4 +++ @223 + KILTA3.4 +++ @224 + KILTA3.5 +++ @225 DO ~RestParty()~EXIT +END + +IF ~~ KILTA3.4 +SAY @229 += @230 += @231 += @232 +++ @233 DO ~RestParty()~EXIT +++ @234 DO ~ RestParty()~EXIT +++ @235 + KILTA3.6 +++ @236 + KILTA3.7 +END + +IF ~~ KILTA3.5 +SAY @237 += @238 += @239 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) RestParty()~EXIT +END + +IF ~~ KILTA3.6 +SAY @240 +++ @233 DO ~RestParty()~EXIT +++ @241 + KILTA3.7 +END + +IF ~~ KILTA3.7 +SAY @242 +++ @243 EXIT +++ @244 DO ~SetGlobal("P#KiWarmth", "GLOBAL",1) RestParty()~ EXIT +++ @245 + KILTA3.8A +++ @246 DO ~SetGlobal("P#KiLace", "GLOBAL",1) RestParty()~ EXIT +END + +IF ~~ KILTA3.8A +SAY @247 +IF ~~ THEN DO ~RestParty()~EXIT +END + +//Morning After 1 + +IF WEIGHT #990 +~Global("P#KiWarmth", "GLOBAL",2)~ THEN BEGIN KILTA3.8 +SAY @248 +++ @249 DO ~SetGlobal("P#KiWarmth", "GLOBAL",3)~ + KILTA3.8.1 +++ @250 DO ~SetGlobal("P#KiWarmth", "GLOBAL",3)~ + KILTA3.8.2 +++ @251 DO ~SetGlobal("P#KiWarmth", "GLOBAL",3)~ + KILTA3.8.3 +END + +IF ~~ KILTA3.8.1 +SAY @252 +IF ~~ THEN GOTO KILTA3.8.3 +END + +IF ~~ KILTA3.8.2 +SAY @253 +IF ~~ THEN EXIT +END + +IF ~~ KILTA3.8.3 +SAY @254 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#KiLace", "GLOBAL",2)~ THEN BEGIN KILTA3.9 +SAY @255 +IF ~~ THEN DO ~SetGlobal("P#KiLace", "GLOBAL",3)~ EXIT +END + +//Stars in the Night Time Outdoors + +IF WEIGHT #990 +~Global("P#KivanStars","GLOBAL",1)~ THEN BEGIN KILTA4.0 +SAY @256 += @257 += @258 += @259 +++ @260 DO ~SetGlobal("P#KivanStars","GLOBAL",2)~ + KILTA4.1 +++ @261 DO ~SetGlobal("P#KivanStars","GLOBAL",2)~ + KILTA4.2 +END + +IF ~~ KILTA4.1 +SAY @262 +IF ~~ THEN GOTO KILTA4.2 +END + +IF ~~ KILTA4.2 +SAY @263 +++ @264 + KILTA4.3 +++ @265 + KILTA4.4 +++ @266 + KILTA4.5 +END + +IF ~~ KILTA4.3 +SAY @267 +++ @268 + KILTA4.6 +++ @269 + KILTA4.4 +++ @270 + KILTA4.7 +END + +IF ~~ KILTA4.4 +SAY @271 +++ @272 + KILTA4.8 +++ @273 + KILTA4.7 +END + +IF ~~ KILTA4.5 +SAY @274 +++ @272 + KILTA4.8 +++ @273 + KILTA4.7 +END + +IF ~~ KILTA4.6 +SAY @275 +++ @276 + KILTA4.8 +++ @273 + KILTA4.7 +END + +IF ~~ KILTA4.7 +SAY @277 +++ @278 + KILTA4.8 +++ @279 EXIT +++ @280 + KILTA4.9 +END + +IF ~~ KILTA4.8 +SAY @281 +IF ~~ THEN EXIT +END + +IF ~~ KILTA4.9 +SAY @282 +++ @278 + KILTA4.8 +++ @279 EXIT +++ @283 + KILTA4.10 +END + +IF ~~ KILTA4.10 +SAY @284 +IF ~~ THEN EXIT +END + +//The Good Looking Tease in a Dungeon + +IF WEIGHT #990 +~Global("P#KivanDungeon","GLOBAL",1)~ THEN BEGIN KILTA5.0 +SAY @285 ++ ~!Race(Player1, ELF)~ + @286 DO ~RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1) SetGlobal("P#KivanDungeon","GLOBAL",2)~ + KILTA5.1 ++ ~Race(Player1, ELF)~ + @287 DO ~RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1) SetGlobal("P#KivanDungeon","GLOBAL",2)~ + KILTA5.2 ++ ~!InParty("aerie")~+ @288 DO ~RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1) SetGlobal("P#KivanDungeon","GLOBAL",2)~ + KILTA5.3 ++ ~InParty("aerie")~+ @289 DO ~RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1) SetGlobal("P#KivanDungeon","GLOBAL",2)~ + KILTA5.4 +++ @290 DO ~RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1) SetGlobal("P#KivanDungeon","GLOBAL",2)~ + KILTA5.5 +END + +IF ~~ KILTA5.1 +SAY @291 ++ ~CheckStatGT(Player1,14,DEX)~ + @292 + KILTA5.7 ++ ~CheckStatGT(Player1,9,INT)~ + @293 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @294 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @295 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @295 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @296 + KILTA5.9 +++ @297 EXIT +END + +IF ~~ KILTA5.2 +SAY @298 +++ @299 + KILTA5.10 +++ @300 + KILTA5.11 +++ @301 + KILTA5.12 +END + +IF ~~ KILTA5.3 +SAY @302 += @303 ++ ~CheckStatGT(Player1,9,INT)~ + @304 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @305 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @306 + KILTA5.9 +++ @297 EXIT +++ @307 + KILTA5.6 +END + +IF ~~ KILTA5.4 +SAY @302 += @308 += @309 ++ ~CheckStatGT(Player1,9,INT)~ + @304 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @305 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @306 + KILTA5.9 +++ @297 EXIT +++ @307 + KILTA5.6 +END + +IF ~~ KILTA5.5 +SAY @310 ++ ~CheckStatGT(Player1,14,DEX)~ + @311 + KILTA5.7 ++ ~CheckStatGT(Player1,9,INT)~ + @312 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @313 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @314 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @314 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @314 + KILTA5.9 +++ @315 EXIT +END + +IF ~~ KILTA5.6 +SAY @316 ++ ~CheckStatGT(Player1,9,INT)~ + @304 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @305 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @306 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @306 + KILTA5.9 +++ @297 EXIT +END + +IF ~~ KILTA5.7 +SAY @317 ++ ~CheckStatGT(Player1,9,INT)~ + @312 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,1)~ + @318 + KILTA5.8 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,2)~ + @319 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,3)~ + @319 + KILTA5.9 ++ ~!CheckStatGT(Player1,9,INT) RandomNum(4,4)~ + @319 + KILTA5.9 +++ @315 EXIT +END + +IF ~~ KILTA5.8 +SAY @320 += @321 +++ @299 + KILTA5.10 +++ @300 + KILTA5.11 +++ @301 + KILTA5.12 +END + +IF ~~ KILTA5.9 +SAY @322 += @323 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.10 +SAY @324 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.11 +SAY @325 +++ @326 EXIT +++ @301 + KILTA5.12 +++ @327 + KILTA5.13 +END + +IF ~~ KILTA5.12 +SAY @328 +++ @329 + KILTA5.14 +++ @330 + KILTA5.15 +++ @331 + KILTA5.16 +++ @332 + KILTA5.17 +END + +IF ~~ KILTA5.13 +SAY @333 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.14 +SAY @334 +++ @335 + KILTA5.18 +++ @336 + KILTA5.19 +++ @337 + KILTA5.17 +END + +IF ~~ KILTA5.15 +SAY @338 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.16 +SAY @339 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.17 +SAY @340 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.18 +SAY @341 +IF ~~ THEN EXIT +END + +IF ~~ KILTA5.19 +SAY @342 += @343 +IF ~~ THEN EXIT +END + +//Continue with the Sweet Sequence + +IF WEIGHT #990 +~Global("P#KivanSweetTalk","GLOBAL",6)~ THEN BEGIN KILTA6.0 +SAY @344 +++ @345 + KILTA6.1 +++ @346 + KILTA6.2 +++ @347 + KILTA6.3 +++ @348 + KILTA6.4 +++ @349 EXIT +END + +IF ~~ KILTA6.1 +SAY @350 +++ @348 + KILTA6.4 +++ @351 + KILTA6.5 +++ @352 + KILTA6.6 +++ @349 EXIT +END + +IF ~~ KILTA6.2 +SAY @353 +++ @348 + KILTA6.4 +++ @351 + KILTA6.5 +++ @352 + KILTA6.6 +++ @349 EXIT +END + +IF ~~ KILTA6.3 +SAY @354 +++ @348 + KILTA6.4 +++ @351 + KILTA6.5 +++ @352 + KILTA6.6 +++ @349 EXIT +END + +IF ~~ KILTA6.4 +SAY @355 += @356 +++ @357 EXIT +++ @358 + KILTA6.7 +++ @359 EXIT +END + +IF ~~ KILTA6.5 +SAY @360 +++ @361 + KILTA6.8 +++ @348 + KILTA6.4 +++ @359 EXIT +END + +IF ~~ KILTA6.6 +SAY @362 += @363 +IF ~~ THEN EXIT +END + +IF ~~ KILTA6.7 +SAY @364 +++ @365 + KILTA6.9 +++ @366 + KILTA6.10 +++ @367 EXIT +END + +IF ~~ KILTA6.8 +SAY @368 += @340 +++ @348 + KILTA6.4 +++ @369 EXIT +END + +IF ~~ KILTA6.9 +SAY @370 += @371 +IF ~~ THEN EXIT +END + +IF ~~ KILTA6.10 +SAY @372 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#KivanSweetTalk","GLOBAL",8)~ THEN BEGIN KILTA7.0 +SAY @373 ++ ~CheckStatGT(Player1,13,INT)~+ @374 + KILTA7.1 +++ @375 + KILTA7.2 +++ @376 + KILTA7.3 +END + +IF ~~ KILTA7.1 +SAY @377 += @378 +++ @379 EXIT +++ @380 + KILTA7.4 +++ @381 + KILTA7.5 +END + +IF ~~ KILTA7.2 +SAY @382 +++ @383 EXIT +++ @380 + KILTA7.4 +++ @381 + KILTA7.5 +END + +IF ~~ KILTA7.3 +SAY @384 +IF ~~ THEN EXIT +END + +IF ~~ KILTA7.4 +SAY @385 +++ @386 + KILTA7.6 +++ @387 + KILTA7.7 +++ @388+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.5 +SAY @390 +++ @391+ KILTA7.9 +++ @387 + KILTA7.7 +++ @388+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.6 +SAY @392 +++ @393 + KILTA7.10 +++ @391+ KILTA7.11 +++ @388+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.7 +SAY @394 +++ @395+ KILTA7.12 +++ @396+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.8 +SAY @397 +++ @398 + KILTA7.13 +++ @399 + KILTA7.14 +++ @389 EXIT +END + +IF ~~ KILTA7.9 +SAY @400 +++ @401 + KILTA7.7 +++ @389 EXIT +END + +IF ~~ KILTA7.10 +SAY @317 +++ @402+ KILTA7.15 +++ @403+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.11 +SAY @404 +++ @405+ KILTA7.15 +++ @406+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.12 +SAY @407 +++ @396+ KILTA7.8 +++ @389 EXIT +END + +IF ~~ KILTA7.13 +SAY @408 +IF ~~ THEN DO ~SetGlobal("P#KivanRain","GLOBAL",1)~ EXIT +END + +IF ~~ KILTA7.14 +SAY @409 +IF ~~ THEN DO ~SetGlobal("P#KivanRain","GLOBAL",1)~ EXIT +END + +IF ~~ KILTA7.15 +SAY @410 +++ @411+ KILTA7.8 +++ @412 EXIT +END + + +//Virga Talk + +IF WEIGHT #990 +~Global("P#KivanVirgaTalk","GLOBAL",2)~ THEN BEGIN KIVirga +SAY @413 +++ @414 DO ~SetGlobal("P#KivanVirgaTalk","GLOBAL",3)~ + KILTA8.1 +++ @415 DO ~SetGlobal("P#KivanVirgaTalk","GLOBAL",3)~ + KILTA8.2 +++ @416 DO ~SetGlobal("P#KivanVirgaTalk","GLOBAL",3)~ + KILTA8.3 +++ @417 DO ~SetGlobal("P#KivanVirgaTalk","GLOBAL",3)~ + KILTA8.4 +++ @418 DO ~SetGlobal("P#KivanVirgaTalk","GLOBAL",3)~ + KILTA8.5 +END + +IF ~~ KILTA8.1 +SAY @419 +++ @420 EXIT +++ @421 + KILTA8.2 +++ @422 EXIT +END + +IF ~~ KILTA8.2 +SAY @423 +++ @424 + KILTA8.6 +++ @425 + KILTA8.7 +++ @426 EXIT +END + +IF ~~ KILTA8.3 +SAY @427 +++ @424 + KILTA8.6 +++ @428 + KILTA8.7 +++ @426 EXIT +END + +IF ~~ KILTA8.4 +SAY @429 +IF ~~ THEN EXIT +END + +IF ~~ KILTA8.5 +SAY @430 +++ @431 EXIT +++ @432 + KILTA8.2 +++ @422 EXIT +END + +IF ~~ KILTA8.6 +SAY @433 +IF ~~ THEN EXIT +END + +IF ~~ KILTA8.7 +SAY @434 += @435 +IF ~~ THEN EXIT +END + +//Another Normal Sequence + +IF WEIGHT #990 +~Global("P#KivanSweetTalk","GLOBAL",10)~ THEN BEGIN KILTA9.0 +SAY @436 +++ @437 + KILTA9.1 +++ @438 + KILTA9.2 +++ @439 + KILTA9.3 +++ @440 + KILTA9.4 +END + +IF ~~ KILTA9.1 +SAY @441 +++ @442 + KILTA9.5 +++ @443 + KILTA9.6 +++ @444 EXIT +++ @445 + KILTA9.7 +++ @446 + KILTA9.8 +END + + +IF ~~ KILTA9.2 +SAY @447 +++ @448 + KILTA9.1 +++ @439 + KILTA9.3 +++ @444 EXIT +++ @445 + KILTA9.7 +++ @446 + KILTA9.8 +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.3 +SAY @449 +++ @444 EXIT +++ @445 + KILTA9.7 +++ @446 + KILTA9.8 +++ @450 + KILTA9.9 +++ @451 + KILTA9.6 +END + +IF ~~ KILTA9.4 +SAY @452 +++ @453 EXIT +++ @454 + KILTA9.10 +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.5 +SAY @455 +++ @444 EXIT +++ @456 + KILTA9.7 +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.6 +SAY @457 += @458 +++ @459 + KILTA9.11 +++ @460 EXIT +++ @461 EXIT +END + +IF ~~ KILTA9.7 +SAY @462 +++ @463 EXIT +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.8 +SAY @464 +++ @465 + KILTA9.12 +++ @466 EXIT +++ @463 EXIT +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.9 +SAY @467 +++ @466 EXIT +++ @468 EXIT +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.10 +SAY @469 +++ @463 EXIT +++ @443 + KILTA9.6 +END + +IF ~~ KILTA9.11 +SAY @470 +++ @471 + KILTA9.13 +++ @472 + KILTA9.14 +++ @463 EXIT +END + +IF ~~ KILTA9.12 +SAY @473 +IF ~~ THEN EXIT +END + +IF ~~ KILTA9.13 +SAY @474 +IF ~~ THEN EXIT +END + +IF ~~ KILTA9.14 +SAY @475 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",3)~ EXIT +END + +END + diff --git a/kivan/d/p#kilt25.d b/kivan/d/p#kilt25.d new file mode 100644 index 0000000..5a42b44 --- /dev/null +++ b/kivan/d/p#kilt25.d @@ -0,0 +1,1382 @@ +//LT1// +APPEND P#KI25J + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",2)~ THEN BEGIN KivanLoveTalk1 +SAY @0 +++ @1 + LTTOB1.1 +++ @2 DO ~SetGlobal("P#KivanAskedLove","GLOBAL",1)~ + LTTOB1.2 +++ @3 + LTTOB1.3 +++ @4 + LTTOB1.4 +++ @5 + LTTOB1.5 +END + +IF ~~ LTTOB1.20 +SAY @6 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB1.19 +SAY @7 +++ @8 + LTTOB1.18 +++ @9 + LTTOB1.20 +++ @10 + LTTOB1.17 +++ @11 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB1.18 +SAY @12 +++ @13 + LTTOB1.20 +++ @14 + LTTOB1.12 +++ @11 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB1.17 +SAY @15 +IF ~~ THEN DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~EXIT +END + +IF ~~ LTTOB1.16 +SAY @16 +++ @17 + LTTOB1.17 +++ @18 + LTTOB1.19 +++ @11 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB1.15 +SAY@19 +++ @20 + LTTOB1.17 +++ @18 + LTTOB1.19 +++ @21 + LTTOB1.20 +END + +IF ~~ LTTOB1.14 +SAY @22 +++ @23 + LTTOB1.18 ++~OR(3) Class(Player1, MAGE_ALL) Class(Player1,SORCERER) Class(Player1, BARD_ALL) ~ + @24 DO ~ReallyForceSpellRES("SPIN160","P#KIVAN") SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +++ @25 + LTTOB1.17 +++ @18 + LTTOB1.19 +++ @11 DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB1.13 +SAY @26 +IF ~~ THEN GOTO LTTOB1.11 +END + +IF ~~ LTTOB1.12 +SAY @27 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB1.11 +SAY @28 += @29 +++ @30 + LTTOB1.14 +++ @31 + LTTOB1.15 +++ @32 + LTTOB1.16 +++ @33 + LTTOB1.17 +END + +IF ~~ LTTOB1.10 +SAY @34 +IF ~~ THEN GOTO LTTOB1.4 +END + +IF ~~ LTTOB1.9 +SAY @35 += @29 +++ @30 + LTTOB1.14 +++ @31 + LTTOB1.15 +++ @32 + LTTOB1.16 +++ @33 + LTTOB1.17 +END + +IF ~~ LTTOB1.8 +SAY @36 += @37 +++ @38 + LTTOB1.5 +++ @39 + LTTOB1.9 +++ @40 + LTTOB1.12 ++~Global("P#KivanAskedLove","GLOBAL",0)~+ @41 DO ~SetGlobal("P#KivanAskedLove","GLOBAL",1)~ + LTTOB1.13 +END + +IF ~~ LTTOB1.7 +SAY @42 +++ @43 + LTTOB1.8 +++ @39 + LTTOB1.9 +++ @44 + LTTOB1.12 ++~Global("P#KivanAskedLove","GLOBAL",0)~+ @41 DO ~SetGlobal("P#KivanAskedLove","GLOBAL",1)~ + LTTOB1.13 +END + +IF ~~ LTTOB1.6 +SAY @45 +++ @46 + LTTOB1.8 +++ @39 + LTTOB1.9 +++ @44 + LTTOB1.12 ++~Global("P#KivanAskedLove","GLOBAL",0)~+ @41 DO ~SetGlobal("P#KivanAskedLove","GLOBAL",1)~ + LTTOB1.13 +END + +IF ~~ LTTOB1.5 +SAY @47 += @29 +++ @30 + LTTOB1.14 +++ @31 + LTTOB1.15 +++ @32 + LTTOB1.16 +++ @33 + LTTOB1.17 +END + +IF ~~ LTTOB1.4 +SAY @48 += @49 ++ ~Race(Player1,ELF)~+ @50 + LTTOB1.6 ++ ~!Race(Player1,ELF)~+ @50 + LTTOB1.7 +++ @51 + LTTOB1.8 +++ @39 + LTTOB1.9 +++ @44 + LTTOB1.12 +END + +IF ~~ LTTOB1.3 +SAY @52 +++ @53 + LTTOB1.10 +++ @54 + LTTOB1.1 +END + +IF ~~ LTTOB1.2 +SAY @55 +++ @56 + LTTOB1.3 +++ @4 + LTTOB1.4 +++ @57 + LTTOB1.5 +++ @58 + LTTOB1.11 +END + +IF ~~ LTTOB1.1 +SAY @59 += @49 ++ ~Race(Player1,ELF)~+ @50 + LTTOB1.6 ++ ~!Race(Player1,ELF)~+ @50 + LTTOB1.7 +++ @51 + LTTOB1.8 +++ @39 + LTTOB1.9 +++ @44 + LTTOB1.12 ++~Global("P#KivanAskedLove","GLOBAL",0)~+ @41 DO ~SetGlobal("P#KivanAskedLove","GLOBAL",1)~ + LTTOB1.13 +END + +//LT2// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",4)~ THEN BEGIN KivanLoveTalk2 +SAY @60 +++ @61 + LTTOB2.0 +++ @62 + LTTOB2.0 +++ @63 + LTTOB2.0 +++ @64 + LTTOB2.0 +END + +IF ~~ LTTOB2.0 +SAY @65 += @66 +++ @67 + LTTOB2.1 +++ @68 + LTTOB2.2 +++ @69 + LTTOB2.3 +++ @424 + KiAddLove1.1 +++ @425 + KiAddLove1.2 +END + +//add on + +IF ~~ KiAddLove1.10 +SAY @426 +IF ~~ THEN GOTO LTTOB2.3 +END + +IF ~~ KiAddLove1.9 +SAY @427 +++ @428 + KiAddLove1.6 +++ @429 + KiAddLove1.10 +++ @430 + LTTOB2.3 +END + +IF ~~ KiAddLove1.8 +SAY @431 +++ @432 + KiAddLove1.6 +++ @433 + KiAddLove1.9 +++ @434 + KiAddLove1.10 +++ @435 + LTTOB2.3 +END + +IF ~~ KiAddLove1.7 +SAY @436 +++ @437 + LTTOB2.3 +++ @438 + KiAddLove1.6 +++ @439 + KiAddLove1.8 +END + +IF ~~ KiAddLove1.6 +SAY @440 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiAddLove1.5 +SAY @441 +IF ~~ THEN GOTO LTTOB2.2 +END + +IF ~~ KiAddLove1.4 +SAY @442 +IF ~~ THEN GOTO LTTOB2.3 +END + +IF ~~ KiAddLove1.3 +SAY @443 +++ @444 + KiAddLove1.6 +++ @445 + KiAddLove1.5 +++ @446 + KiAddLove1.6 +END + +IF ~~ KiAddLove1.2 +SAY @447 +++ @448 + KiAddLove1.3 +++ @449 + KiAddLove1.4 +++ @450 + KiAddLove1.5 +++ @451 + KiAddLove1.6 +++ @452 + KiAddLove1.7 +END + +IF ~~ KiAddLove1.1 +SAY @453 +IF ~~ THEN GOTO LTTOB2.2 +END + +//add on + +IF ~~ LTTOB2.10 +SAY @70 +IF ~~ THEN DO ~SetGlobal("P#KivanIntimate","GLOBAL",1) IncrementGlobal("P#KivanLove","GLOBAL",1) RestParty()~ EXIT +END + +IF ~~ LTTOB2.9 +SAY @71 +++ @61 + LTTOB2.10 +++ @72 + LTTOB2.6 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.8 +SAY @74 +++ @72 + LTTOB2.6 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.7 +SAY @75 +IF ~~ THEN DO ~RestParty() ~ EXIT +END + +IF ~~ LTTOB2.6 +SAY @76 +IF ~~ THEN DO ~RestParty() SetGlobal("P#KivanIntimate","GLOBAL",1) IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB2.5 +SAY @77 +++ @78 + LTTOB2.8 +++ @72 + LTTOB2.6 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.4 +SAY @79 +++ @72 + LTTOB2.6 +++ @69 + LTTOB2.9 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.3 +SAY @80 +++ @81 + LTTOB2.8 +++ @61 + LTTOB2.4 +++ @72 + LTTOB2.6 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.2 +SAY @82 +++ @78 + LTTOB2.8 +++ @83 + LTTOB2.5 +++ @72 + LTTOB2.6 +++ @73 + LTTOB2.7 +END + +IF ~~ LTTOB2.1 +SAY @84 +++ @85 + LTTOB2.4 +++ @83 + LTTOB2.5 +++ @86 + LTTOB2.6 +++ @87 + LTTOB2.7 +END + +//MA LT2// + +IF WEIGHT #990 +~Global("P#KiMorningTalk","GLOBAL",1)~ THEN BEGIN KivanMorningTalk1 +SAY @88 +++ @89 DO ~SetGlobal("P#KiMorningTalk","GLOBAL",2)~ + LTTOB2A.1 +++ @90 DO ~SetGlobal("P#KiMorningTalk","GLOBAL",2)~ + LTTOB2A.2 +++ @91 DO ~SetGlobal("P#KiMorningTalk","GLOBAL",2)~ + LTTOB2A.3 +++ @92 DO ~SetGlobal("P#KiMorningTalk","GLOBAL",2)~ + LTTOB2A.4 +++ @93 DO ~SetGlobal("P#KiMorningTalk","GLOBAL",2)~ + LTTOB2A.5 +END + +IF ~~ LTTOB2A.13 +SAY @94 +++ @95 + LTTOB2A.12 +++ @96 + LTTOB2A.10 +END + +IF ~~ LTTOB2A.12 +SAY @97 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.11 +SAY @98 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB2A.10 +SAY @99 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB2A.9 +SAY @100 +++ @101 + LTTOB2A.10 +++ @102 + LTTOB2A.11 +++ @95 + LTTOB2A.12 +++ @103 + LTTOB2A.13 +END + +IF ~~ LTTOB2A.8 +SAY @104 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.7 +SAY @105 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.6 +SAY @106 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1)~ EXIT +END + +IF ~~ LTTOB2A.5 +SAY @107 +++ @108 + LTTOB2A.4 +++ @109 + LTTOB2A.9 +++ @110 + LTTOB2A.6 +END + +IF ~~ LTTOB2A.4 +SAY @28 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.3 +SAY @111 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.2 +SAY @112 +IF ~~ THEN EXIT +END + +IF ~~ LTTOB2A.1 +SAY @113 +++ @114 + LTTOB2A.7 +++ @115 + LTTOB2A.8 +++ @109 + LTTOB2A.9 +END + +//LT3// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",6)~ THEN BEGIN KivanLoveTalk3 +SAY @116 +++ @117 + LTTOB3.1 +++ @118 + LTTOB3.2 +++ @119 + LTTOB3.3 +++ @120 + LTTOB3.4 +END + +IF ~~ LTTOB3.18 +SAY @121 += @122 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.17 +SAY @123 +IF ~~ THEN GOTO LTTOB3.11 +END + +IF ~~ LTTOB3.16 +SAY @124 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.15 +SAY @125 +IF ~~ THEN GOTO LTTOB3.14 +END + +IF ~~ LTTOB3.14 +SAY @126 +++ @127 + LTTOB3.11 +++ @128 + LTTOB3.7 +++ @129 + LTTOB3.16 +END + +IF ~~ LTTOB3.13 +SAY @130 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.12 +SAY @131 += @132 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.11 +SAY @133 +++ @134 + LTTOB3.7 +++ @135 + LTTOB3.18 +++ @136 + LTTOB3.16 +END + +IF ~~ LTTOB3.10 +SAY @137 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.9 +SAY @138 += @139 +++ @140 + LTTOB3.7 +++ @141 + LTTOB3.15 +++ @142 + LTTOB3.16 +END + +IF ~~ LTTOB3.8 +SAY @143 +++ @144 + LTTOB3.7 +++ @141 + LTTOB3.15 +++ @142 + LTTOB3.16 +++ @145 + LTTOB3.17 +END + +IF ~~ LTTOB3.7 +SAY @146 += @147 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.6 +SAY @148 +++ @144 + LTTOB3.7 +++ @141 + LTTOB3.15 +++ @149 + LTTOB3.16 +++ @145 + LTTOB3.17 +END + +IF ~~ LTTOB3.5 +SAY @150 +++ @151 + LTTOB3.7 +++ @152 + LTTOB3.13 +++ @153 + LTTOB3.14 +END + +IF ~~ LTTOB3.4 +SAY @154 +++ @155 + LTTOB3.10 +++ @156 + LTTOB3.10 +++ @157 + LTTOB3.7 +++ @158 + LTTOB3.11 +END + +IF ~~ LTTOB3.3 +SAY @159 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB3.2 +SAY @160 +++ @161 + LTTOB3.7 +++ @162 + LTTOB3.8 +++ @163 + LTTOB3.9 +END + +IF ~~ LTTOB3.1 +SAY @164 +++ @165 + LTTOB3.3 +++ @166 + LTTOB3.5 +++ @167 + LTTOB3.6 +++ @168 + LTTOB3.12 +END + +//LT 4// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",8)~ THEN BEGIN KivanLoveTalk4 +SAY @169 += @170 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +//LT 5// +//A cup of mulled/chilled wine // + +//DAY// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",10) TimeOfDay(DAY)~ THEN BEGIN KivanLoveTalk5A +SAY @171 +IF ~~ THEN GOTO LTTOB5.0 +END + +//NIGHT// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",10) !TimeOfDay(DAY)~ THEN BEGIN KivanLoveTalk5B +SAY @172 +IF ~~ THEN GOTO LTTOB5.0 +END + +IF ~~ LTTOB5.0 +SAY @173 +++ @174 + LTTOB5.1 +++ @175 + LTTOB5.2 +++ @176 + LTTOB5.3 +++ @177 + LTTOB5.4 +END + +IF ~~ LTTOB5.11 +SAY @178 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB5.10 +SAY @179 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB5.9 +SAY @180 +++ @176 + LTTOB5.3 +++ @181 + LTTOB5.10 +++ @182 + LTTOB5.11 +END + +IF ~~ LTTOB5.8 +SAY @183 +++ @184 + LTTOB5.7 +++ @185 + LTTOB5.7 +++ @181 + LTTOB5.10 +END + +IF ~~ LTTOB5.8B +SAY @186 +IF ~~ THEN GOTO LTTOB5.8 +END + +IF ~~ LTTOB5.8A +SAY @187 +IF ~~ THEN GOTO LTTOB5.8 +END + +IF ~~ LTTOB5.7 +SAY @188 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB5.6 +SAY @189 +++ @185 + LTTOB5.7 +++ @176 + LTTOB5.3 +++ @181 + LTTOB5.10 +END + +IF ~~ LTTOB5.5 +SAY @190 +++ @191+ LTTOB5.8B +++ @192 + LTTOB5.8 +++ @193 + LTTOB5.9 +END + +IF ~~ LTTOB5.4 +SAY @194 +++ @195 + LTTOB5.6 +++ @184 + LTTOB5.7 +++ @176 + LTTOB5.3 +++ @181 + LTTOB5.10 +END + +IF ~~ LTTOB5.3 +SAY @196 +++ @197 + LTTOB5.8A +++ @198+ LTTOB5.8B +++ @199 + LTTOB5.8 +END + +IF ~~ LTTOB5.2 +SAY @200 +++ @195 + LTTOB5.6 +++ @184 + LTTOB5.7 +++ @176 + LTTOB5.3 +++ @181 + LTTOB5.10 +END + +IF ~~ LTTOB5.1 +SAY @201 += @202 +++ @176 + LTTOB5.3 +++ @203 + LTTOB5.5 +END + +//LT 6// +//Blanket game, murmurs into your hair// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",12)~ THEN BEGIN KivanLoveTalk6 +SAY @204 +++ @205 + LTTOB6.1 +++ @206 + LTTOB6.2 +++ @207 + LTTOB6.3 +++ @208 + LTTOB6.4 +END + +IF ~~ LTTOB6.9 +SAY @209 +++ @210 + LTTOB6.8 +++ @211 + LTTOB6.4 +++ @212 + LTTOB6.7 +END + +IF ~~ LTTOB6.8 +SAY @213 +IF ~~ THEN GOTO LTTOB6.6 +END + +IF ~~ LTTOB6.7 +SAY @214 +++ @210 + LTTOB6.8 +++ @211 + LTTOB6.4 +++ @215 + LTTOB6.6 +END + +IF ~~ LTTOB6.6 +SAY @216 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB6.5 +SAY @217 +++ @210 + LTTOB6.8 +++ @211 + LTTOB6.4 +++ @69 + LTTOB6.9 +END + +IF ~~ LTTOB6.4 +SAY @218 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB6.3 +SAY @219 +++ @69 + LTTOB6.6 +++ @220 + LTTOB6.4 +++ @212 + LTTOB6.7 +END + +IF ~~ LTTOB6.2 +SAY @221 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB6.1 +SAY @222 +++ @223 + LTTOB6.2 +++ @207 + LTTOB6.3 +++ @224 + LTTOB6.5 +++ @208 + LTTOB6.4 +END + +//LT7// + +IF WEIGHT #990 +~Global("P#KiLOTOBTalk","GLOBAL",14)~ THEN BEGIN KivanLoveTalk7 +SAY @225 +++ @226 + LTTOB7.1 +++ @227 + LTTOB7.2 +++ @228 + LTTOB7.3 +++ @229 + LTTOB7.4 +END + +IF ~~ LTTOB7.17 +SAY @230 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB7.16 +SAY @231 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB7.15 +SAY @232 +++ @233 + LTTOB7.16 +++ @234 + LTTOB7.17 +++ @235 + LTTOB7.7 +END + +IF ~~ LTTOB7.14 +SAY @236 += @237 +++ @238 + LTTOB7.3 +++ @239 + LTTOB7.7 +END + +IF ~~ LTTOB7.13 +SAY @240 +++ @238 + LTTOB7.3 +++ @241 + LTTOB7.7 +END + +IF ~~ LTTOB7.12 +SAY @242 +++ @238 + LTTOB7.3 +++ @241 + LTTOB7.7 +END + +IF ~~ LTTOB7.11 +SAY @243 +++ @238 + LTTOB7.3 +++ @241 + LTTOB7.7 +END + +IF ~~ LTTOB7.10 +SAY @244 +++ @245 + LTTOB7.6 +++ @238 + LTTOB7.3 +END + +IF ~~ LTTOB7.9 +SAY @246 +++ @247 + LTTOB7.15 +++ @248 + LTTOB7.15 +++ @249 + LTTOB7.15 +++ @233 + LTTOB7.16 +END + +IF ~~ LTTOB7.8 +SAY @250 +++ @251 + LTTOB7.11 +++ @252 + LTTOB7.12 +++ @253 + LTTOB7.13 +++ @254 + LTTOB7.14 +END + +IF ~~ LTTOB7.7 +SAY @255 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB7.6 +SAY @256 +++ @257 + LTTOB7.9 +++ @258 + LTTOB7.7 +END + +IF ~~ LTTOB7.5 +SAY @259 += @260 +++ @261 + LTTOB7.6 +++ @262 + LTTOB7.10 +++ @263 + LTTOB7.3 +END + +IF ~~ LTTOB7.4 +SAY @264 +++ @265 + LTTOB7.6 +++ @262 + LTTOB7.10 +++ @266 + LTTOB7.3 +END + +IF ~~ LTTOB7.3 +SAY @267 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ LTTOB7.2 +SAY @268 +++ @258 + LTTOB7.7 +++ @269 + LTTOB7.8 +++ @270 + LTTOB7.9 +END + +IF ~~ LTTOB7.1 +SAY @271 +++ @272 + LTTOB7.5 +++ @273 + LTTOB7.6 +++ @228 + LTTOB7.3 +++ @229 + LTTOB7.4 +END + +//After Innocence Challenge// + +IF WEIGHT #990 +~Global("P#KiInnocence","GLOBAL",1)~ THEN BEGIN KivanLoveTalk8 +SAY @274 +++ @275 DO ~SetGlobal("P#KiInnocence","GLOBAL",2)~ + P#P#In1.1 +++ @276 DO ~SetGlobal("P#KiInnocence","GLOBAL",2)~ + P#P#In1.2 +++ @277 DO ~SetGlobal("P#KiInnocence","GLOBAL",2)~ + P#P#In1.3 +++ @278 DO ~SetGlobal("P#KiInnocence","GLOBAL",2)~ + P#P#In1.4 +END + +IF ~~ P#P#In1.12 +SAY @279 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.11 +SAY @280 += @281 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.10 +SAY @282 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.9 +SAY @283 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.8 +SAY @284 +++ @285 + P#P#In1.5 +++ @286 + P#P#In1.6 +++ @287 + P#P#In1.7 +END + +IF ~~ P#P#In1.7 +SAY @288 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.6 +SAY @289 += @290 += @291 += @292 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.5 +SAY @293 += @291 += @292 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.4 +SAY @294 +IF ~~ THEN EXIT +END + +IF ~~ P#P#In1.3 +SAY @295 +++ @296 + P#P#In1.10 +++ @297 + P#P#In1.11 +++ @298 + P#P#In1.12 +END + +IF ~~ P#P#In1.2 +SAY @299 +++ @300 + P#P#In1.8 +++ @301 + P#P#In1.9 +++ @302 + P#P#In1.3 +++ @278 + P#P#In1.4 +END + +IF ~~ P#P#In1.1 +SAY @303 +++ @285 + P#P#In1.5 +++ @286 + P#P#In1.6 +++ @287 + P#P#In1.7 +END + + +//Standard Flirts// + +IF WEIGHT #990 +~Global("P#KivFlirtEarly","GLOBAL",2)~ THEN BEGIN KivanFlirtStandard +SAY @304 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,1)~ THEN GOTO KiTOBFL1.1 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,2)~ THEN GOTO KiTOBFL1.2 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,3)~ THEN GOTO KiTOBFL1.3 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,4)~ THEN GOTO KiTOBFL1.4 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,5)~ THEN GOTO KiTOBFL1.5 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,6)~ THEN GOTO KiTOBFL1.6 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,7)~ THEN GOTO KiTOBFL1.7 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,8)~ THEN GOTO KiTOBFL1.8 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,9)~ THEN GOTO KiTOBFL1.9 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,10)~ THEN GOTO KiTOBFL1.10 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,11)~ THEN GOTO KiTOBFL1.11 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,12)~ THEN GOTO KiTOBFL1.12 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,13)~ THEN GOTO KiTOBFL1.13 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,14)~ THEN GOTO KiTOBFL1.14 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,15)~ THEN GOTO KiTOBFL1.15 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,16)~ THEN GOTO KiTOBFL1.16 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,17)~ THEN GOTO KiTOBFL1.17 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,18)~ THEN GOTO KiTOBFL1.18 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,19)~ THEN GOTO KiTOBFL1.19 +IF ~Global("P#GaveWreath","GLOBAL",0) RandomNum(20,20)~ THEN GOTO KiTOBFL1.20 + +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,1)~ THEN GOTO KiTOBFL1.1 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,2)~ THEN GOTO KiTOBFL1.2 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,3)~ THEN GOTO KiTOBFL1.3 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,4)~ THEN GOTO KiTOBFL1.4 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,5)~ THEN GOTO KiTOBFL1.5 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,6)~ THEN GOTO KiTOBFL1.6 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,7)~ THEN GOTO KiTOBFL1.7 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,8)~ THEN GOTO KiTOBFL1.8 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,9)~ THEN GOTO KiTOBFL1.9 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,10)~ THEN GOTO KiTOBFL1.10 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,11)~ THEN GOTO KiTOBFL1.11 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,12)~ THEN GOTO KiTOBFL1.12 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,13)~ THEN GOTO KiTOBFL1.13 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,14)~ THEN GOTO KiTOBFL1.14 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,15)~ THEN GOTO KiTOBFL1.15 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,16)~ THEN GOTO KiTOBFL1.20 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,17)~ THEN GOTO KiTOBFL1.17 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,18)~ THEN GOTO KiTOBFL1.18 +IF ~Global("P#GaveWreath","GLOBAL",1) RandomNum(19,19)~ THEN GOTO KiTOBFL1.19 +END + +IF ~~ KiTOBFL1.1 +SAY @305 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.2 +SAY @306 +++ @307 + KiTOBFL1.2.1 +++ @308 + KiTOBFL1.2.2 +++ @309 + KiTOBFL1.2.3 +END + +IF ~~ KiTOBFL1.2.1 +SAY @310 += @311 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.2.2 +SAY @312 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.2.3 +SAY @313 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.3 +SAY @314 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4 +SAY @315 +++ @316 + KiTOBFL1.4.1 +++ @317 + KiTOBFL1.4.2 +++ @318 + KiTOBFL1.4.3 +++ @319 + KiTOBFL1.4.4 +++ @320 + KiTOBFL1.4.5 +END + +IF ~~ KiTOBFL1.4.1 +SAY @321 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.2 +SAY @322 +++ @323 + KiTOBFL1.4.2.1 +++ @324 + KiTOBFL1.4.2.2 +++ @325 + KiTOBFL1.4.2.2 +++ @318 + KiTOBFL1.4.3 +END + +IF ~~ KiTOBFL1.4.2.1 +SAY @326 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.2.2 +SAY @327 +++ @328 + KiTOBFL1.4.2.2 +++ @329 + KiTOBFL1.4.2.3 +++ @318 + KiTOBFL1.4.2.4 +END + +IF ~~ KiTOBFL1.4.2.3 +SAY @330 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.2.4 +SAY @331 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.3 +SAY @332 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.4 +SAY @333 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.4.5 +SAY @334 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.5 +SAY @335 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.6 +SAY @336 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.7 +SAY @337 += @338 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.8 +SAY @339 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.9 +SAY @340 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.10 +SAY @341 +++ @342 + KiTOBFL1.10.1 +++ @343 + KiTOBFL1.10.2 +++ @344 + KiTOBFL1.10.3 +++ @345 + KiTOBFL1.10.4 +END + +IF ~~ KiTOBFL1.10.1 +SAY @346 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.10.2 +SAY @347 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.10.3 +SAY @348 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.10.4 +SAY @349 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.11 +SAY @350 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.12 +SAY @351 += @352 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.13 +SAY @353 += @354 +++ @355 + KiTOBFL1.13.1 +++ @356 + KiTOBFL1.13.2 +++ @357 + KiTOBFL1.13.3 +END + +IF ~~ KiTOBFL1.13.1 +SAY @358 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.13.2 +SAY @359 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.13.3 +SAY @360 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.14 +SAY @361 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.15 +SAY @362 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.16 +SAY @363 +IF ~~ THEN DO ~SetGlobal("P#GaveWreath","GLOBAL",1) GiveItemCreate("P#WREATH",Player1,1,0,0)~ EXIT +END + +IF ~~ KiTOBFL1.17 +SAY @364 +++ @365 + KiTOBFL1.17.1 +++ @366 + KiTOBFL1.17.2 +++ @367 + KiTOBFL1.17.3 +++ @368 + KiTOBFL1.17.4 +END + +IF ~~ KiTOBFL1.17.1 +SAY @369 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.17.2 +SAY @370 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.17.3 +SAY @371 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.17.4 +SAY @372 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.18 +SAY @373 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.19 +SAY @374 +IF ~~ THEN EXIT +END + +IF ~~ KiTOBFL1.20 +SAY @375 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#KivFlirtNight","GLOBAL",2)~ THEN BEGIN KivanFlirtNight +SAY @376 +IF ~RandomNum(20,1)~ THEN GOTO KiNiFl1.1 +IF ~RandomNum(20,2)~ THEN GOTO KiNiFl1.2 +IF ~RandomNum(20,3)~ THEN GOTO KiNiFl1.3 +IF ~RandomNum(20,4)~ THEN GOTO KiNiFl1.4 +IF ~RandomNum(20,5)~ THEN GOTO KiNiFl1.5 +IF ~RandomNum(20,6)~ THEN GOTO KiNiFl1.6 +IF ~RandomNum(20,7)~ THEN GOTO KiNiFl1.7 +IF ~RandomNum(20,8)~ THEN GOTO KiNiFl1.8 +IF ~RandomNum(20,9)~ THEN GOTO KiNiFl1.9 +IF ~RandomNum(20,10)~ THEN GOTO KiNiFl1.10 +IF ~RandomNum(20,11)~ THEN GOTO KiNiFl1.11 +IF ~RandomNum(20,12)~ THEN GOTO KiNiFl1.12 +IF ~RandomNum(20,13)~ THEN GOTO KiNiFl1.13 +IF ~RandomNum(20,14)~ THEN GOTO KiNiFl1.14 +IF ~RandomNum(20,15)~ THEN GOTO KiNiFl1.15 +IF ~RandomNum(20,16)~ THEN GOTO KiNiFl1.16 +IF ~RandomNum(20,17)~ THEN GOTO KiNiFl1.17 +IF ~RandomNum(20,18)~ THEN GOTO KiNiFl1.18 +IF ~RandomNum(20,19)~ THEN GOTO KiNiFl1.19 +IF ~RandomNum(20,20)~ THEN GOTO KiNiFl1.20 +END + +IF ~~ KiNiFl1.1 +SAY @377 += @378 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.2 +SAY @379 += @380 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.3 +SAY @381 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.4 +SAY @382 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.5 +SAY @383 += @384 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.6 +SAY @385 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.7 +SAY @386 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.8 +SAY @387 += @388 +++ @389 + KiNiFl1.8.1 +++ @390 + KiNiFl1.8.2 +++ @391 + KiNiFl1.8.3 +++ @392 + KiNiFl1.8.4 +++ @393 + KiNiFl1.8.5 +END + +IF ~~ KiNiFl1.8.1 +SAY @394 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.8.2 +SAY @395 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.8.3 +SAY @396 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.8.4 +SAY@397 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.8.5 +SAY @398 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.9 +SAY @399 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.10 +SAY @400 += @401 += @402 += @403 += @404 += @405 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.11 +SAY @406 += @407 += @408 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.12 +SAY @409 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.13 +SAY @410 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.14 +SAY @411 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.15 +SAY @412 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.16 +SAY @413 += @414 += @415 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.17 +SAY @416 += @417 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.18 +SAY @418 += @419 += @420 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.19 +SAY @421 += @422 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KiNiFl1.20 +SAY @423 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +END + diff --git a/kivan/d/p#kimaq.d b/kivan/d/p#kimaq.d new file mode 100644 index 0000000..3f6f37e --- /dev/null +++ b/kivan/d/p#kimaq.d @@ -0,0 +1,238 @@ +//Jozzi// + +BEGIN P#IHTIA + +CHAIN +IF WEIGHT #0 ~CombatCounter(0) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#TalkedToSnake","GLOBAL",0)~ THEN P#IHTIA StartMalentiQuest +@0 +== P#KIVJ @1 +== P#IHTIA @2 +== P#KIVJ @3 +== P#IHTIA @4 +== P#KIVJ @5 +== P#IHTIA @6 += @7 +DO ~SetGlobal("P#TalkedToSnake","GLOBAL",1) SetGlobal("P#MeetJozzi","GLOBAL",1)~ +END +++ @8 EXTERN P#KIVJ P#KIQUC1.2 +++ @9 DO ~SetGlobal("P#KnowMalenti", "GLOBAL",1)~ + P#KIQUC1.1 +++ @10 DO ~SetGlobal("P#KnowMalenti","GLOBAL",1)~ + P#KIQUC1.3 +++ @11 DO ~SetGlobal("P#KnowMalenti", "GLOBAL",1)~ + P#KIQUC1.4 + +APPEND P#IHTIA + +IF ~~ P#KIQUC1.1 +SAY @12 += @13 += @14 += @15 += @16 +++ @17 + P#KIQUC1.7 +++ @18 + P#KIQUC1.8 +++ @19 + P#KIQUC1.9 +END + +IF ~~ P#KIQUC1.3 +SAY @20 +++ @17 + P#KIQUC1.7 +++ @21 + P#KIQUC1.10 +++ @19 + P#KIQUC1.9 +++ @22 + P#KIQUC1.11 +END + +IF ~~ P#KIQUC1.4 +SAY @23 += @24 += @25 +IF ~~ THEN DO ~SetGlobal("P#BetrayMalenti","GLOBAL",1)~ EXIT +END + +IF ~~ P#KIQUC1.5 +SAY @26 +++ @27 + P#KIQUC1.13 +++ @28 EXTERN P#KIVJ P#KIQUC1.12 +END + +IF ~~ P#KIQUC1.6 +SAY @29 += @13 += @30 += @15 += @31 +++ @17 + P#KIQUC1.7 +++ @32 + P#KIQUC1.8 +++ @33 + P#KIQUC1.9 +++ @34 + P#KIQUC1.7 +END + +IF ~~ P#KIQUC1.7 +SAY @35 += @36 += @25 +IF ~~ THEN DO ~SetGlobal("P#BetrayMalenti","GLOBAL",1)~ EXIT +END + +IF ~~ P#KIQUC1.8 +SAY @37 +IF ~~ THEN DO ~SetGlobal("P#HelpMalenti","GLOBAL",1) SetGlobal("P#MalentiWaits","GLOBAL",1)~ EXIT +END + +IF ~~ P#KIQUC1.9 +SAY @38 += @39 +++ @40 DO ~SetGlobal("P#MalentiReward","GLOBAL",1)~ + P#KIQUC1.14 +++ @41 DO ~SetGlobal("P#MalentiReward","GLOBAL",1)~ + P#KIQUC1.15 +++ @42 DO ~SetGlobal("P#MalentiReward","GLOBAL",1)~+ P#KIQUC1.16 +++ @34 DO ~SetGlobal("P#MalentiReward","GLOBAL",1)~ + P#KIQUC1.7 +END + +IF ~~ P#KIQUC1.10 +SAY @43 +IF ~~ THEN DO ~ SetGlobal("P#MalentiReward","GLOBAL",2) SetGlobal("P#MalentiWaits","GLOBAL",1)~ EXIT +END + +IF ~~ P#KIQUC1.11 +SAY @15 += @16 +++ @17 + P#KIQUC1.7 +++ @44 + P#KIQUC1.10 +++ @33 + P#KIQUC1.9 +++ @34 + P#KIQUC1.7 +END + +IF ~~ P#KIQUC1.14 +SAY @45 += @46 +++ @47 + P#KIQUC1.16 +++ @34 + P#KIQUC1.7 +END + +IF ~~ P#KIQUC1.15 +SAY @48 += @49 +++ @50 + P#KIQUC1.7 +++ @51 + P#KIQUC1.10 ++ ~!Alignment(Player1,MASK_GOOD)~ + @52 + P#KIQUC1.16 +++ @34 + P#KIQUC1.7 +END + +IF ~~ P#KIQUC1.16 +SAY @53 +IF ~~ THEN DO ~SetGlobal("P#MalentiReward","GLOBAL",3) SetGlobal("P#MalentiWaits","GLOBAL",1)~ EXIT +END + +END + +CHAIN P#KIVJ P#KIQUC1.12 +@54 +== P#IHTIA @55 += @56 += @57 +END +++ @40 EXTERN P#IHTIA P#KIQUC1.14 +++ @41 EXTERN P#IHTIA P#KIQUC1.15 +++ @42 EXTERN P#IHTIA P#KIQUC1.16 +++ @34 EXTERN P#IHTIA P#KIQUC1.7 + +CHAIN P#IHTIA P#KIQUC1.13 + @58 += @59 += @60 += @61 += @62 += @63 += @64 += @65 += @66 +== P#KIVJ @67 += @68 +== P#IHTIA @69 +== P#KIVJ @70 +== P#IHTIA @71 +== P#KIVJ @72 +END P#IHTIA P#KIQUC1.11 + + +CHAIN P#KIVJ P#KIQUC1.2 +@73 += @74 +== P#IHTIA @75 += @76 +== P#KIVJ @77 +== P#IHTIA @78 +END +++ @79 EXTERN P#IHTIA P#KIQUC1.5 +++ @80 EXTERN P#IHTIA P#KIQUC1.6 + + +// Once party has the item: + + +APPEND P#IHTIA + +IF ~Global("P#MalentiWaits","GLOBAL",3)~ MalentyFinale +SAY @81 +++ @82 DO ~SetGlobal("P#MalentiWaits","GLOBAL",4)~ + P#KIQUC1.18 ++ ~Global("P#MalentiReward","GLOBAL",3)~+ @83 DO ~SetGlobal("P#MalentiWaits","GLOBAL",4)~ + P#KIQUC1.19 +++ @84 DO ~SetGlobal("P#MalentiWaits","GLOBAL",4)~ EXTERN P#KIVJ P#KIQUC1.20 +END + +IF ~~ P#KIQUC1.24 +SAY @85 +IF ~~ THEN DO ~Enemy()~ +EXIT +END + +END + +CHAIN P#IHTIA P#KIQUC1.18 +@86 +== P#KIVJ @87 +END +++ @88 EXTERN P#KIVJ P#KIQUC1.21 +++ @89 EXTERN P#KIVJ P#KIQUC1.22 +++ @90 + P#KIQUC1.23 + +CHAIN P#IHTIA P#KIQUC1.19 +@91 +== P#KIVJ @87 +END +++ @88 EXTERN P#KIVJ P#KIQUC1.21 +++ @89 EXTERN P#KIVJ P#KIQUC1.22 +++ @90 + P#KIQUC1.23 + +CHAIN P#KIVJ P#KIQUC1.20 +@92 +== P#IHTIA @93 +END +++ @94 EXTERN P#IHTIA P#KIQUC1.24 +++ @95 EXTERN P#IHTIA P#KIQUC1.18 ++ ~Global("P#MalentiReward","GLOBAL",3)~+ @96 EXTERN P#IHTIA P#KIQUC1.19 + +CHAIN P#KIVJ P#KIQUC1.21 +@97 += @98 +== P#IHTIA @99 +END +IF ~!Global("P#MalentiReward","GLOBAL",2)~ THEN DO ~AddexperienceParty(5000) TakePartyItem("P#IHTIA") GiveGoldForce(10000) GiveItemCreate("P#UL11",Player1,0,10,0) SetGlobal("P#MalentiReward","GLOBAL",5) ActionOverride("seasnake1",ApplySpell(Myself,DRYAD_TELEPORT))~ EXIT +IF ~Global("P#MalentiReward","GLOBAL",2)~ THEN DO ~AddexperienceParty(5000) TakePartyItem("P#IHTIA") GiveItemCreate("P#UL11",Player1,0,10,0) SetGlobal("P#MalentiReward","GLOBAL",5) ActionOverride("seasnake1",ApplySpell(Myself,DRYAD_TELEPORT))~ EXIT + + +CHAIN P#KIVJ P#KIQUC1.22 +@100 // Joined the first two sentences, and reworded some for clarity. += @101 +== P#IHTIA @99 +END +IF ~!Global("P#MalentiReward","GLOBAL",2)~ THEN DO ~AddexperienceParty(10000) GiveGoldForce(10000) TakePartyItem("P#IHTIA") GiveItemCreate("P#UL11",Player1,0,10,0) SetGlobal("P#MalentiReward","GLOBAL",6) ActionOverride("seasnake1",ApplySpell(Myself,DRYAD_TELEPORT))~ EXIT +IF ~Global("P#MalentiReward","GLOBAL",2)~ THEN DO ~AddexperienceParty(10000) TakePartyItem("P#IHTIA") GiveItemCreate("P#UL11",Player1,0,10,0) SetGlobal("P#MalentiReward","GLOBAL",6) ActionOverride("seasnake1",ApplySpell(Myself,DRYAD_TELEPORT))~ EXIT + +CHAIN P#IHTIA P#KIQUC1.23 +@102 += @103 +END +IF ~~ THEN DO ~AddexperienceParty(3000) TakePartyItem("P#IHTIA") SetGlobal("P#MalentiReward","GLOBAL",7) ActionOverride("seasnake1",ApplySpell(Myself,DRYAD_TELEPORT))~ EXIT + diff --git a/kivan/d/p#kimw.d b/kivan/d/p#kimw.d new file mode 100644 index 0000000..3081ea5 --- /dev/null +++ b/kivan/d/p#kimw.d @@ -0,0 +1,56 @@ +//Master Wraith// + +BEGIN ~P#DEH01~ + +EXTEND_BOTTOM HGWRA01 18 +IF ~InParty("P#kivan") !Dead("P#Kivan") Global("P#KivanRomanceActive","GLOBAL",2) !Global("P#KivanRomanceInactive","GLOBAL",1)~ THEN GOTO P#KivanWraith +END + +EXTEND_BOTTOM HGWRA01 24 +IF ~Global("P#KiLovedOne","GLOBAL",1) +~ THEN DO ~ClearAllActions() +StartCutSceneMode() +StartCutScene("P#KIMW") +~ EXIT +END + +APPEND HGWRA01 + +IF ~~ P#KivanWraith +SAY @0 +IF ~~ THEN DO ~SetGlobal("P#KiLovedOne","GLOBAL",1)~ EXTERN P#KI25J P#KiWraith1 +END + +END + +APPEND P#KI25J + +IF ~~ P#KiWraith1 +SAY @1 +IF ~~ THEN EXTERN HGWRA01 24 +END + +IF ~~ KiWra1.1 +SAY @2 +IF ~~ THEN EXTERN HGWRA01 25 +END + +IF ~~ KiWra1.2 +SAY @3 +IF ~~ THEN EXTERN HGWRA01 25 +END +END + +CHAIN +IF ~NumTimesTalkedTo(0)~ THEN P#DEH01 P#DeherianaWraith +@4 += @5 +== P#KI25J @6 +END +++ @7 EXTERN P#KI25J KiWra1.1 +++ @8 EXTERN P#KI25J KiWra1.2 +++ @9 EXTERN P#KI25J KiWra1.1 +++ @10 EXTERN P#KI25J KiWra1.1 +++ @11 EXTERN P#KI25J KiWra1.1 +++ @12 EXTERN P#KI25J KiWra1.2 + diff --git a/kivan/d/p#kinew.d b/kivan/d/p#kinew.d new file mode 100644 index 0000000..b372734 --- /dev/null +++ b/kivan/d/p#kinew.d @@ -0,0 +1,4333 @@ +ADD_TRANS_ACTION BHOISIG BEGIN 0 END BEGIN +END +~SetGlobal("P#GaalSpoke","GLOBAL",1)~ + +APPEND P#KIVJ + +//Catching up Cycle, new + +IF WEIGHT #990 +~Global("P#KivanCatch","GLOBAL",2)~ THEN BEGIN KivanCatch1 +SAY @0 +++ @1 + KIOL1.1 +++ @2 + KIOL1.2 +++ @3 + KIOL1.3 +++ @4 + KIOL1.4 ++ ~Gender(Player1,FEMALE)~ + @5 + KIOL1.5 +END + +IF ~~ KIOL1.17 +SAY @6 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.16 +SAY @7 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.15 +SAY @8 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.14 +SAY @9 +++ @10 + KIOL1.15 +++ @11 + KIOL1.16 ++ ~Class(Player1,BARD_ALL)~+ @12 + KIOL1.17 +++ @13 EXIT +++ @14 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXIT +END + +IF ~~ KIOL1.13 +SAY @15 += @16 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.12 +SAY @17 += @18 +IF ~~ THEN EXIT +END + + +IF ~~ KIOL1.11 +SAY @19 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.10 +SAY @20 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.9 +SAY @21 +++ @22 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL1.5A +++ @23 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL1.5A +++ @24 + KIOL1.5A +++ @25 + KIOL1.5A ++ ~OR(4) +Global("J#KelseyRomanceActive","GLOBAL",1) +Global("TsujathaRomanceActive","GLOBAL",1) +GlobalGT("SolaTalk","GLOBAL",1) +Global("H#ValygarRomanceActive","GLOBAL",1) +~ + @26 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-10)~ + KIOL1.5B ++ ~OR(2) +Global("ChloeRomanceActiveCR","GLOBAL",1) +Global("ImoenRomanceActive","GLOBAL",1) +~ + @27 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-10)~ + KIOL1.5B +END + +IF ~~ KIOL1.8 +SAY @28 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.7 +SAY @29 +++ @30 + KIOL1.12 +++ @31 + KIOL1.13 +++ @32 EXIT +END + +IF ~~ KIOL1.6 +SAY @33 +++ @34 + KIOL1.11 +++ @35 EXIT +++ @36 EXIT +END + +IF ~~ KIOL1.5 +SAY @37 +++ @22 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL1.5A +++ @23 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL1.5A +++ @24 + KIOL1.5A +++ @25 + KIOL1.5A ++ ~OR(4) +Global("J#KelseyRomanceActive","GLOBAL",1) +Global("TsujathaRomanceActive","GLOBAL",1) +GlobalGT("SolaTalk","GLOBAL",1) +Global("H#ValygarRomanceActive","GLOBAL",1)~ + @26 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-10)~ + KIOL1.5B ++ ~OR(2) +Global("ChloeRomanceActiveCR","GLOBAL",1) +Global("ImoenRomanceActive","GLOBAL",1)~ + @27 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-10)~ + KIOL1.5B +END + +IF ~~ KIOL1.5A +SAY @38 +++ @39 DO ~IncrementGlobal("P#KivanOffence","GLOBAL", 1) IncrementGlobal("P#KivanLove","GLOBAL",-1)~ + KIOL1.10 +++ @40 EXIT +++ @41 + KIOL1.14 +END + +IF ~~ KIOL1.5B +SAY @42 +IF ~~ THEN EXIT +END + +IF ~~ KIOL1.4 +SAY @43 +++ @44 + KIOL1.6 +++ @45 + KIOL1.7 +++ @46 + KIOL1.8 ++ ~Gender(Player1,FEMALE)~ + @5 + KIOL1.9 +END + +IF ~~ KIOL1.3 +SAY @47 +++ @44 + KIOL1.6 +++ @45 + KIOL1.7 +++ @46 + KIOL1.8 ++ ~Gender(Player1,FEMALE)~ + @5 + KIOL1.9 +END + +IF ~~ KIOL1.2 +SAY @48 += @43 +++ @44 + KIOL1.6 +++ @45 + KIOL1.7 +++ @46 + KIOL1.8 ++ ~Gender(Player1,FEMALE)~ + @5 + KIOL1.9 +END + +IF ~~ KIOL1.1 +SAY @49 +++ @44 + KIOL1.6 +++ @45 + KIOL1.7 +++ @46 + KIOL1.8 ++ ~Gender(Player1,FEMALE)~ + @5 + KIOL1.9 +END + +// + +IF WEIGHT #990 +~Global("P#KivanCatch","GLOBAL",4)~ THEN BEGIN KivanCatch2 +SAY @50 +++ @51 + KIOL2.1 ++ ~!Class(Player1,THIEF_ALL) !Class(Player1,RANGER_ALL)~ + @52 + KIOL2.2 +++ @53 + KIOL2.3 +END + +IF ~~ KIOL2.18 +SAY @54 +IF ~~ THEN GOTO KIOL2.13 +END + + +IF ~~ KIOL2.17 +SAY @55 +IF ~~ THEN GOTO KIOL2.13 +END + +IF ~~ KIOL2.16 +SAY @56 +++ @57 EXIT +++ @58 EXIT +++ @59 + KIOL2.17 +END + +IF ~~ KIOL2.15 +SAY @60 +IF ~~ THEN EXIT +END + +IF ~~ KIOL2.14 +SAY @61 +IF ~~ THEN GOTO KIOL2.13 +END + +IF ~~ KIOL2.13 +SAY @62 +IF ~~ THEN GOTO KIOL2.10 +END + +IF ~~ KIOL2.12 +SAY @63 +IF ~~ THEN GOTO KIOL2.10 +END + +IF ~~ KIOL2.11 +SAY @64 +IF ~~ THEN EXIT +END + +IF ~~ KIOL2.10 +SAY @65 +IF ~~ THEN EXIT +END + +IF ~~ KIOL2.9 +SAY @66 +IF ~~ THEN EXIT +END + +IF ~~ KIOL2.8 +SAY @67 +IF ~~ THEN EXIT +END + +IF ~~ KIOL2.7 +SAY @68 +++ @69 + KIOL2.16 +++ @70 + KIOL2.17 +++ @71 + KIOL2.18 +END + +IF ~~ KIOL2.6 +SAY @72 ++ ~!Class(Player1,THIEF_ALL) !Class(Player1,RANGER_ALL)~ + @73+ KIOL2.14 +++ @74+ KIOL2.7 ++~InParty("Yoshimo")~+ @75+ KIOL2.15 +END + +IF ~~ KIOL2.5 +SAY @76 ++ ~Gender(Player1,FEMALE)~ + @77 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL2.11 +++ @78 + KIOL2.12 +++ @79 + KIOL2.13 +END + +IF ~~ KIOL2.4 +SAY @80 +IF ~~ THEN GOTO KIOL2.3 +END + +IF ~~ KIOL2.3 +SAY @81 += @82 +++ @83 + KIOL2.8 +++ @84 + KIOL2.8 +++ @85 + KIOL2.9 +++ @86 + KIOL2.10 +END + +IF ~~ KIOL2.2 +SAY @87 +++ @88+ KIOL2.5 +++ @89+ KIOL2.6 +++ @74+ KIOL2.7 +END + +IF ~~ KIOL2.1 +SAY @90 +++ @91 + KIOL2.3 +++ @92 + KIOL2.4 +END + +// +IF WEIGHT #990 +~Global("P#KivanCatch","GLOBAL",6)~ THEN BEGIN KivanCatch3 +SAY @93 +++ @94 + KIOL3.1 +++ @95 + KIOL3.2 +++ @96 + KIOL3.3 +END + +IF ~~ KIOL3.1 +SAY @97 +++ @98 EXIT +++ @95 + KIOL3.2 +++ @96 + KIOL3.3 +END + +IF ~~ KIOL3.2 +SAY @99 +++ @100 + KIOL3.4 +++ @101 + KIOL3.5 +END + +IF ~~ KIOL3.3 +SAY @102 +++ @103 + KIOL3.6 +++ @104 + KIOL3.4 +++ @105+ KIOL3.7 +++ @106+ KIOL3.8 +END + +IF ~~ KIOL3.4 +SAY @107 +++ @108+ KIOL3.9 +++ @109+ KIOL3.10 +++ @110 + KIOL3.11 +END + +IF ~~ KIOL3.5 +SAY @111 +++ @112 + KIOL3.12 +++ @113 + KIOL3.12 +++ @114 + KIOL3.3 +END + +IF ~~ KIOL3.6 +SAY @115 +++ @116 + KIOL3.14 +++ @117 EXIT +++ @106+ KIOL3.8 +END + +IF ~~ KIOL3.7 +SAY @118 +IF ~~ THEN EXIT +END + +IF ~~ KIOL3.8 +SAY @119 +IF ~~ THEN EXIT +END + +IF ~~ KIOL3.9 +SAY @120 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIOL3.10 +SAY @121 ++ ~InParty("Minsc")~+ @112 + KIOL3.12 +++ @122 + KIOL3.12 +++ @123 + KIOL3.11 +++ @124 + KIOL3.3 +END + +IF ~~ KIOL3.11 +SAY @125 +IF ~~ THEN EXIT +END + +IF ~~ KIOL3.12 +SAY @126 +IF ~~ THEN EXIT +END + +//no 3.13// + +IF ~~ KIOL3.14 +SAY @127 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#KivanCatch","GLOBAL",8)~ THEN BEGIN KivanCatch4 +SAY @128 +++ @129 + KIOL4.1 +++ @130 + KIOL4.2 +++ @131 + KIOL4.3 +++ @132 + KIOL4.4 +++ @133 + KIOL4.5 +++ @134 + KIOL4.1 +END + +IF ~~ KIOL4.28 +SAY @135 += @136 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.27 +SAY @137 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.26 +SAY @138 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.25 +SAY @139 +++ @140 + KIOL4.26 +++ @141 + KIOL4.27 +++ @142 + KIOL4.28 +++ @143 + KIOL4.27 +END + +IF ~~ KIOL4.24 +SAY @144 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.23 +SAY @32 ++ ~Race(Player1,ELF)~ + @145 + KIOL4.24 ++ ~!Race(Player1,ELF)~ + @145 + KIOL4.25 +++ @143 EXIT +++ @146 + KIOL4.21 +END + +IF ~~ KIOL4.22 +SAY @147 ++ ~Race(Player1,ELF)~ + @148 + KIOL4.24 ++ ~!Race(Player1,ELF)~ + @148 + KIOL4.25 +++ @149 + KIOL4.23 +++ @143 EXIT +END + +IF ~~ KIOL4.21 +SAY @150 += @151 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.20 +SAY @152 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.19 +SAY @153 +++ @154 + KIOL4.21 +++ @155 + KIOL4.18 +END + +IF ~~ KIOL4.18 +SAY @156 +++ @157 + KIOL4.22 +++ @158 + KIOL4.23 ++ ~Race(Player1,ELF)~ + @145 + KIOL4.24 ++ ~!Race(Player1,ELF)~ + @145 + KIOL4.25 +++ @143 EXIT +END + +IF ~~ KIOL4.17 +SAY @159 += @160 += @151 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.16 +SAY @161 += @160 += @151 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.15 +SAY @162 +++ @163 + KIOL4.21 +++ @164 + KIOL4.21 +++ @165 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIOL4.14 +SAY @166 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.13 +SAY @167 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.12 +SAY @168 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.11 +SAY @169 +++ @170 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.17 +++ @171 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.18 +++ @172 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.19 +++ @173 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ + KIOL4.20 +END + +IF ~~ KIOL4.10 +SAY @174 += @151 +IF ~~ THEN EXIT +END + +IF ~~ KIOL4.9 +SAY @175 +++ @176 + KIOL4.14 +++ @177 + KIOL4.15 +++ @178 + KIOL4.16 +END + +IF ~~ KIOL4.8 +SAY @179 +++ @180 + KIOL4.12 +++ @181 + KIOL4.13 +++ @182 EXIT +END + +IF ~~ KIOL4.7 +SAY @183 +++ @180 + KIOL4.12 +++ @184 + KIOL4.13 +++ @182 EXIT +END + +//no 4.6// + +IF ~~ KIOL4.5 +SAY @185 +++ @186 + KIOL4.7 +++ @187 + KIOL4.8 +++ @188 + KIOL4.9 +++ @189 + KIOL4.10 ++ ~Gender(Player1,FEMALE)~ + @190 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.11 +END + +IF ~~ KIOL4.4 +SAY @191 +++ @192 + KIOL4.7 +++ @193 + KIOL4.8 +++ @194 + KIOL4.9 +++ @195 + KIOL4.10 ++ ~Gender(Player1,FEMALE)~ + @196 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.11 +END + + +IF ~~ KIOL4.3 +SAY @197 +++ @198 + KIOL4.7 +++ @199 + KIOL4.8 +++ @200 + KIOL4.9 +++ @201 + KIOL4.10 ++ ~Gender(Player1,FEMALE)~ + @202 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.11 +END + + +IF ~~ KIOL4.2 +SAY @203 +++ @192 + KIOL4.7 +++ @193 + KIOL4.8 +++ @204 + KIOL4.9 +++ @205 + KIOL4.10 ++ ~Gender(Player1,FEMALE)~ + @206 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.11 +END + +IF ~~ KIOL4.1 +SAY @207 +++ @208 + KIOL4.7 +++ @193 + KIOL4.8 +++ @204 + KIOL4.9 +++ @209 + KIOL4.10 ++ ~Gender(Player1,FEMALE)~ + @202 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIOL4.11 +END + +IF WEIGHT #990 +~Global("P#KivanCatch","GLOBAL",10)~ THEN BEGIN KivanCatch5 +SAY @210 +++ @211 + KIOL5.7 ++~!InParty("TLXan") !InParty("O#Xan") !InParty("Coran")~ + @212 + KIOL5.1 ++~OR(3) InParty("TLXan") InParty("O#Xan") InParty("Coran")~ + @213 + KIOL5.6A +++ @214 EXIT +END + +IF ~~ KIOL5.14 +SAY @215 +IF ~~ THEN EXIT +END + +IF ~~ KIOL5.13 +SAY @216 += @217 +IF ~~ THEN EXIT +END + +IF ~~ KIOL5.12 +SAY @218 +IF ~~ THEN EXIT +END + +IF ~~ KIOL5.11 +SAY @219 +IF ~~ THEN EXIT +END + +IF ~~ KIOL5.10 +SAY @220 +++ @221 + KIOL5.13 +++ @222 + KIOL5.14 +++ @223 DO ~IncrementGlobal("P#KIVANOFFENCE","GLOBAL",1)~ EXIT +END + +IF ~~ KIOL5.9 +SAY @224 +IF ~~ THEN EXIT +END + +IF ~~ KIOL5.8 +SAY @225 +++ @226 + KIOL5.12 ++ ~OR(9) InParty("aerie") +InParty("anomen") +InParty("cernd") +InParty("jan") +InParty("haerdalis") +InParty("nalia") +InParty("mazzy") +InParty("valygar") +InParty("keldorn") +~ ++ @227 + KIOL5.11 ++ ~Gender(Player1,FEMALE)~ + @228 DO ~IncrementGlobal("P#KIVANLOVE","GLOBAL",1)~ + KIOL5.12 +END + +IF ~~ KIOL5.7 +SAY @229 +++ @230 + KIOL5.8 +++ @231 + KIOL5.9 +++ @232 + KIOL5.10 +++ @233 + KIOL5.10 ++ ~OR(9) InParty("aerie") +InParty("anomen") +InParty("cernd") +InParty("jan") +InParty("haerdalis") +InParty("nalia") +InParty("mazzy") +InParty("valygar") +InParty("keldorn")~ ++ @227 + KIOL5.11 +END + +IF ~~ KIOL5.7F +SAY @234 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.7E +SAY @235 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.7D +SAY @236 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.7C +SAY @237 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.7B +SAY @238 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.7A +SAY @239 +IF ~~ THEN GOTO KIOL5.7 +END + +IF ~~ KIOL5.6 +SAY @240 +++ @241 + KIOL5.7A ++ ~!InParty("A!Eldoth")~+ @242 + KIOL5.7B +++ @243 + KIOL5.7C +++ @244 + KIOL5.7D ++~!InParty("G#ALOR")~+ @245 + KIOL5.7E +++ @246 + KIOL5.7F +++ @247 + KIOL5.7 +END + +IF ~~ KIOL5.6A +SAY @248 +++ @241 + KIOL5.7A ++ ~!InParty("A!Eldoth")~+ @242 + KIOL5.7B +++ @243 + KIOL5.7C +++ @244 + KIOL5.7D ++~!InParty("G#ALOR")~+ @245 + KIOL5.7E +++ @246 + KIOL5.7F +++ @249 + KIOL5.7 +END + +IF ~~ KIOL5.5 +SAY @250 +IF ~~ THEN GOTO KIOL5.6 +END + +IF ~~ KIOL5.4 +SAY @251 +IF ~~ THEN GOTO KIOL5.6 +END + +IF ~~ KIOL5.3 +SAY @252 +IF ~~ THEN GOTO KIOL5.6 +END + +IF ~~ KIOL5.2 +SAY @253 +IF ~~ THEN GOTO KIOL5.6 +END + +IF ~~ KIOL5.1 +SAY @254 +++ @255 + KIOL5.2 +++ @256 + KIOL5.3 ++ ~Gender(Player1,FEMALE) Race(Player1,ELF)~ + @257 DO ~SetGlobal("P#KIVANLOVE","GLOBAL",-10)~+ KIOL5.4 ++ ~Gender(Player1,FEMALE)~ + @258 DO ~SetGlobal("P#KIVANLOVE","GLOBAL",-10)~+ KIOL5.5 +END + +//Acorn's Cycle, new + +IF WEIGHT #990 +~Global("P#KivanAcorns","GLOBAL",3)~ THEN BEGIN KivanAcorns1 +SAY @259 +++ @260 DO ~SetGlobal("P#KivanAcorns","GLOBAL",4)~ + KIPCS1.1 +++ @261 DO ~SetGlobal("P#KivanAcorns","GLOBAL",4)~ + KIPCS1.2 +++ @262 DO ~SetGlobal("P#KivanAcorns","GLOBAL",4)~ + KIPCS1.2A +++ @263 DO ~SetGlobal("P#KivanAcorns","GLOBAL",4)~ + KIPCS1.3 +END + +IF ~~ KIPCS1.1 +SAY @264 +++ @265 + KIPCS1.4 +++ @262 + KIPCS1.2A +++ @263 + KIPCS1.3 +END + +IF ~~ KIPCS1.2 +SAY @266 +IF ~~ THEN GOTO KIPCS1.2A +END + +IF ~~ KIPCS1.2A +SAY @267 +++ @268 EXIT +++ @269 + KIPCS1.4 +++ @263 + KIPCS1.3 +++ @270 + +KIPCS1.5 +END + +IF ~~ KIPCS1.3 +SAY @271 +++ @272 EXIT +++ @273 + KIPCS1.6 +END + +IF ~~ KIPCS1.4 +SAY @274 +++ @275 EXIT +++ @276 + KIPCS1.7 +++ @277 + KIPCS1.6 +END + +IF ~~ KIPCS1.5 +SAY @278 +++ @275 EXIT +++ @279 + KIPCS1.7 +++ @280 + KIPCS1.6 +END + +IF ~~ KIPCS1.6A +SAY @281 +IF ~~ THEN GOTO KIPCS1.6 +END + +IF ~~ KIPCS1.6 +SAY @282 +++ @283 + +KIPCS1.8 +++ @284 + KIPCS1.9 +++ @285 + +KIPCS1.10 +END + +IF ~~ KIPCS1.7 +SAY @286 +++ @287 + KIPCS1.6 +++ @288 + KIPCS1.6A +++ @289 + KIPCS1.12 +END + +IF ~~ KIPCS1.8 +SAY @290 +IF ~~ THEN EXIT +END + +IF ~~ KIPCS1.9 +SAY @291 +++ @292 EXIT +++ @293 + KIPCS1.12 +++ @294 + KIPCS1.10 +END + +IF ~~ KIPCS1.10 +SAY @295 +++ @296 + KIPCS1.11 +++ @297 + KIPCS1.13 +++ @298 + KIPCS1.14 +++ @299 + KIPCS1.15 +END + +IF ~~ KIPCS1.11 +SAY @300 +IF ~~ THEN DO ~SetGlobal("P#IrenicusEyes","LOCALS",1)~ EXIT +END + +IF ~~ KIPCS1.12 +SAY @301 +IF ~~ THEN EXIT +END + +IF ~~ KIPCS1.13 +SAY @302 +IF ~~ THEN EXIT +END + +IF ~~ KIPCS1.14 +SAY @303 +IF ~~ THEN EXIT +END + +IF ~~ KIPCS1.15 +SAY @304 +IF ~~ THEN EXIT +END + +//Acorns - 2 (if mentioned Irenicus' Eyes) + +IF WEIGHT #990 +~Global("P#KivanAcorns","GLOBAL",5)~ THEN BEGIN KivanAcorns2 +SAY @305 ++ ~CheckStatLT(Player1,12,INT) !Race(Player1,ELF)~ + @306 DO ~SetGlobal("P#KivanAcorns","GLOBAL",6)~ + KIPCST2.1NE ++ ~CheckStatLT(Player1,12,INT) Race(Player1,ELF)~ + @306 DO ~SetGlobal("P#KivanAcorns","GLOBAL",6)~ + KIPCST2.1E ++ ~CheckStatGT(Player1,11,INT) !Race(Player1,ELF)~ + @307 DO ~SetGlobal("P#KivanAcorns","GLOBAL",6)~ + KIPCST2.2NE ++ ~CheckStatGT(Player1,11,INT) Race(Player1,ELF)~ + @308 DO ~SetGlobal("P#KivanAcorns","GLOBAL",6)~ + KIPCST2.2E +++ @309 DO ~SetGlobal("P#KivanAcorns","GLOBAL",6)~ EXIT +END + +IF ~~ KIPCST2.1NE +SAY @310 +++ @311 + KIPCST2.3 ++ ~Gender(Player1,FEMALE)~ + @312 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4 +++ @313 + KIPCST2.5 +END + +IF ~~ KIPCST2.1E +SAY @314 +++ @315 + KIPCST2.3E ++ ~Gender(Player1,FEMALE)~ + @316 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4E +++ @317 + KIPCST2.5E +++ @318 + KIPCST2.6 ++ ~Gender(Player1,FEMALE)~ + @319 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.7 +END + +IF ~~ KIPCST2.2NE +SAY @320 +++ @311 + KIPCST2.3 ++ ~Gender(Player1,FEMALE)~ + @312 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4 +++ @313 + KIPCST2.5 +END + +IF ~~ KIPCST2.2E +SAY @321 +++ @322 + KIPCST2.3E ++ ~Gender(Player1,FEMALE)~ + @316 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4E +++ @317 + KIPCST2.5E +++ @318 + KIPCST2.6 ++ ~Gender(Player1,FEMALE)~ + @319 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.7 +END + +IF ~~ KIPCST2.3 +SAY @323 +++ @324 + KIPCST2.5 +++ @325 + KIPCST2.8 +END + +IF ~~ KIPCST2.3E +SAY @326 ++ ~Gender(Player1,FEMALE)~ + @316 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4E +++ @318 + KIPCST2.6 ++ ~Gender(Player1,FEMALE)~ + @319 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.7 +END + +IF ~~ KIPCST2.4 +SAY @327 +++ @328 DO ~IncrementGlobal("P#KivanLove","GLOBAL",2)~ + KIPCST2.9 +++ @329 + KIPCST2.9 +++ @330 + KIPCST2.8 +END + +IF ~~ KIPCST2.4E +SAY @327 +++ @328 DO ~IncrementGlobal("P#KivanLove","GLOBAL",2)~ + KIPCST2.9E +++ @329 + KIPCST2.9E +END + +IF ~~ KIPCST2.5 +SAY @331 +++ @332 + KIPCST2.10 +++ @333 + KIPCST2.9 +++ @334 + KIPCST2.11 ++ ~Race(Player1,HALFORC)~ + @335 + KIPCST2.12 +END + +IF ~~ KIPCST2.5E +SAY @336 ++ ~Gender(Player1,FEMALE)~ + @316 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.4E +++ @318 + KIPCST2.6 ++ ~Gender(Player1,FEMALE)~ + @319 DO~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST2.7 +END +IF ~~ KIPCST2.6 +SAY @337 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.7 +SAY @338 +++ @339 + KIPCST2.13 +++ @340 + KIPCST2.14 +++ @341 DO~IncrementGlobal("P#KivanLove","GLOBAL",-2)~ EXIT +++ @342 EXIT +END + +IF ~~ KIPCST2.8 +SAY @343 += @344 +IF ~~ THEN GOTO KIPCST2.5 +END + +IF ~~ KIPCST2.9 +SAY @345 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.9E +SAY @346 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.10 +SAY @347 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.11 +SAY @348 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.12 +SAY @349 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.13 +SAY @350 += @351 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST2.14 +SAY @352 +IF ~~ THEN EXIT +END + +//Acorns - 3 (when returned Acorns) + +IF WEIGHT #990 +~Global("P#KivanAcornsDriad","GLOBAL",1)~ THEN BEGIN KivanAcorns3 +SAY @353 ++~GlobalGT("Chapter", "GLOBAL",2)~ + @354 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.1 ++~!GlobalGT("Chapter", "GLOBAL",2)~ + @354 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.2 ++ ~Gender(Player1,MALE) ~ + @355 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.3 ++ ~Gender(Player1,FEMALE) ~ + @356 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.4 +++ @357 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.5 ++~Class(Player1,PALADIN_ALL)~ + @358 DO ~SetGlobal("P#KivanAcornsDriad","GLOBAL",2)~ + KIPCST3.6 +END + +IF ~~ KIPCST3.1 +SAY @359 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST3.2 +SAY @360 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST3.3 +SAY @361 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST3.4 +SAY @362 +++ @363 EXIT +++ @364 + KIPCST3.7 +++ @365 + KIPCST3.5 ++~Class(Player1,PALADIN_ALL)~ + @366 + KIPCST3.6 +END + +IF ~~ KIPCST3.5 +SAY @367 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST3.6 +SAY @368 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST3.7 +SAY @369 +++ @370 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXIT +END + +//After UE prophet + +IF WEIGHT #990 +~Global("P#KivanUEQ","GLOBAL",2)~ THEN BEGIN KivUnseen +SAY @371 +++ @372 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.1 ++~OR(3) !Class(Player1,CLERIC_ALL) !Class(Player1,DRUID_ALL) !Class(Player1,PALADIN_ALL)~ + @373 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.2 ++~Global("NoHelpBeholder","GLOBAL",1)~+ @374 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.3 +++ @375 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.4 ++ ~Race(Player1,ELF)~+ @376 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.7 ++ ~!Race(Player1,ELF)~+ @377 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.8 ++ ~Global("BeholderPlot","GLOBAL",1)~ + @378 DO ~SetGlobal("P#KivanUEQ","GLOBAL",3)~ + KIPCST4.9 +END + +IF ~~ KIPCST4.1 +SAY @379 +++ @380 + KIPCST4.5 +++ @381 + KIPCST4.6 ++~Global("NoHelpBeholder","GLOBAL",1)~+ @374 + KIPCST4.3 +++ @382 + KIPCST4.4 +END + +IF ~~ KIPCST4.2 +SAY @383 ++ ~Race(Player1,ELF)~+ @384 + KIPCST4.7 ++ ~!Race(Player1,ELF)~+ @385 + KIPCST4.8 +++ @386 + KIPCST4.4 +END + +IF ~~ KIPCST4.3 +SAY @387 +++ @388 + KIPCST4.10 +++ @389 + KIPCST4.11 +END + +IF ~~ KIPCST4.4 +SAY @390 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST4.5 +SAY @391 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST4.6 +SAY @392 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST4.7 +SAY @393 +++ @394 + KIPCST4.12 +END + +IF ~~ KIPCST4.8 +SAY @395 +++ @394 + KIPCST4.12 +END + +IF ~~ KIPCST4.9 +SAY @396 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST4.10 +SAY @397 +++ @398 + KIPCST4.13 +++ @375 + KIPCST4.4 ++ ~Race(Player1,ELF)~+ @399 + KIPCST4.7 ++ ~!Race(Player1,ELF)~+ @377 + KIPCST4.8 ++ ~Global("BeholderPlot","GLOBAL",1)~ + @378 + KIPCST4.9 +END + +IF ~~ KIPCST4.11 +SAY @400 +++ @401 + KIPCST4.4 ++ ~Race(Player1,ELF)~+ @399 + KIPCST4.7 ++ ~!Race(Player1,ELF)~+ @377 + KIPCST4.8 ++ ~Global("BeholderPlot","GLOBAL",1)~ + @378 + KIPCST4.9 +++ @402 EXIT +END + +IF ~~ KIPCST4.12 +SAY @403 +IF ~~ THEN DO ~SetGlobal("P#Shevarash", "GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST4.13 +SAY @404 +++ @401 + KIPCST4.4 ++ ~Race(Player1,ELF)~+ @399 + KIPCST4.7 ++ ~!Race(Player1,ELF)~+ @377 + KIPCST4.8 ++ ~Global("BeholderPlot","GLOBAL",1)~ + @405 + KIPCST4.9 +++ @402 EXIT +END + +//The talk about Shevarash + +IF WEIGHT #990 +~Global("P#Shevarash", "GLOBAL",2)~ THEN BEGIN KivShevarash +SAY @406 +++ @407 DO ~SetGlobal("P#Shevarash", "GLOBAL",3)~ + KIPCST5.1 +++ @408 DO ~SetGlobal("P#Shevarash", "GLOBAL",3)~ + KIPCST5.2 ++ ~!Race(Player1,ELF)~ + @409 DO ~SetGlobal("P#Shevarash", "GLOBAL",3)~ EXIT +END + +IF ~~ KIPCST5.1 +SAY @410 +++ @411 + KIPCST5.3 ++ ~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @412 + KIPCST5.4 ++ ~Gender(Player1,FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @413 + KIPCST5.5 ++ ~Gender(Player1,MALE)~ + @414 + KIPCST5.6 ++ ~Gender(Player1,FEMALE) ~+ @415 + KIPCST5.7 ++ ~Gender(Player1,MALE)~+ @415 + KIPCST5.8 ++ ~Gender(Player1,MALE) Race(Player1, ELF)~+ @416 + KIPCST5.9 ++ ~Gender(Player1,MALE) !Race(Player1, ELF)~+ @416 + KIPCST5.10 +END + +IF ~~ KIPCST5.2 +SAY @417 += @418 += @419 += @420 +++ @421 + KIPCST5.11 +++ @422 + KIPCST5.12 +++ @423 + KIPCST5.13 +++ @424 + KIPCST5.1 +END + +IF ~~ KIPCST5.3 +SAY @425 += @426 += @427 += @428 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @429 + KIPCST5.14 +++ @430 + KIPCST5.15 ++ ~Gender(Player1,FEMALE) Race(Player1,ELF)~ + @431 + KIPCST5.16 ++ ~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @432 + KIPCST5.17 ++ ~Gender(Player1,FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @432 + KIPCST5.18 ++ ~Gender(Player1,MALE)~ + @432 + KIPCST5.18 +END + +IF ~~ KIPCST5.4 +SAY @433 += @434 += @427 += @428 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @429 + KIPCST5.14 +++ @430 + KIPCST5.15 ++ ~Race(Player1,ELF)~ + @431 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST5.16 +++ @432 + KIPCST5.17 +++ @435 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST5.18 +END + +IF ~~ KIPCST5.5 +SAY @436 += @1433 += @427 += @428 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @437 + KIPCST5.14 +++ @438 + KIPCST5.15 ++ ~ Race(Player1,ELF)~ + @439 + KIPCST5.16 +++ @432 + KIPCST5.17 +END + +IF ~~ KIPCST5.6 +SAY @425 += @426 += @427 += @440 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @429 + KIPCST5.14 +++ @430 + KIPCST5.15 +++ @432 + KIPCST5.18 ++ ~Gender(Player1,MALE)~+ @415 + KIPCST5.8 ++ ~Gender(Player1,MALE) Race(Player1, ELF)~+ @416 + KIPCST5.9 ++ ~Gender(Player1,MALE) !Race(Player1, ELF)~+ @416 + KIPCST5.10 +END + +IF ~~ KIPCST5.7 +SAY @441 += @426 += @427 += @428 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @429 + KIPCST5.14 +++ @430 + KIPCST5.15 ++ ~Gender(Player1,FEMALE) Race(Player1,ELF)~ + @431 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST5.16 ++ ~Gender(Player1,FEMALE)~ + @432 + KIPCST5.17 +END + +IF ~~ KIPCST5.8 +SAY @441 += @426 += @427 += @428 ++ ~Global("P#KivanTazokHeart","GLOBAL",1)~ + @429 + KIPCST5.14 +++ @430 + KIPCST5.15 +++ @432 + KIPCST5.18 +END + +IF ~~ KIPCST5.9 +SAY @442 +++ @443 + KIPCST5.19 ++ ~GlobalLT("AerieRomanceActive", "GLOBAL",1) GlobalLT("JaheiraRomanceActive", "GLOBAL",1) GlobalLT("ViconiaRomanceActive", "GLOBAL",1) ~ + @444 + KIPCST5.20 ++~GlobalGT("AerieRomanceActive", "GLOBAL",1)~ + @444 + KIPCST5.20A ++~GlobalGT("JaheiraRomanceActive", "GLOBAL",1) ~ + @444 + KIPCST5.20J ++~GlobalGT("ViconiaRomanceActive", "GLOBAL",1) ~ + @444 + KIPCST5.20V +++ @445 + KIPCST5.21 +++ @446 + KIPCST5.22 +++ @447 + KIPCST5.23 +END + +IF ~~ KIPCST5.10 +SAY @448 +IF ~~ THEN GOTO KIPCST5.8 +END + +IF ~~ KIPCST5.11 +SAY @449 +++ @450 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~EXIT +++ @451 + KIPCST5.1 +++ @452 + KIPCST5.24 +++ @453 EXIT +END + +IF ~~ KIPCST5.12 +SAY @454 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.13 +SAY @455 +++ @456 + KIPCST5.1 +++ @457 EXIT +END + +IF ~~ KIPCST5.14 +SAY @458 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.15 +SAY @459 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.16 +SAY @460 +++ @461 EXIT +++ @462 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST5.25 +++ @463 + KIPCST5.26 +END + +IF ~~ KIPCST5.17 +SAY @464 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.18 +SAY @465 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.19 +SAY @466 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.20 +SAY @467 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.20A +SAY @468 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.20J +SAY @469 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.20V +SAY @470 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.21 +SAY @471 += @472 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.22 +SAY @473 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.23 +SAY @474 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.24 +SAY @475 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.25 +SAY @476 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST5.26 +SAY @477 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +//Mercy talk, after you killed the creature in the UE + +IF WEIGHT #990 +~Global("P#MercyTalk", "GLOBAL",1)~ THEN BEGIN KivMercy +SAY @478 +++ @479 DO ~SetGlobal("P#MercyTalk", "GLOBAL",2)~ + KIPCST6.1 ++~GlobalGT("Chapter","GLOBAL",%bg2_chapter_4%)~+ @480 DO ~SetGlobal("P#MercyTalk", "GLOBAL",2)~ + KIPCST6.2 +++ @481 DO ~SetGlobal("P#MercyTalk", "GLOBAL",2)~ + KIPCST6.3 +++ @482 DO ~SetGlobal("P#MercyTalk", "GLOBAL",2)~ + KIPCST6.4 +END + +IF ~~ KIPCST6.1 +SAY @483 ++ ~!Race(Player1, ELF)~ + @484 + KIPCST6.5 ++ ~Race(Player1, ELF)~ + @485 + KIPCST6.6 +++ @486 + KIPCST6.7 +++ @487 EXIT +++ @488 + KIPCST6.8 +++ @489 + KIPCST6.9 +END + +IF ~~ KIPCST6.2 +SAY @490 +++ @491 + KIPCST6.10 +++ @492 + KIPCST6.11 +END + +IF ~~ KIPCST6.3 +SAY @493 +++ @494 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @495 + KIPCST6.12 +END + +IF ~~ KIPCST6.4 +SAY @496 +IF ~Class(Player1,BARD_ALL)~ THEN GOTO KIPCST6.13 +IF ~!Class(Player1,BARD_ALL)~ THEN EXIT +END + +IF ~~ KIPCST6.5 +SAY @497 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.6 +SAY @498 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.7 +SAY @499 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.8 +SAY @500 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST6.9 +SAY @501 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.10 +SAY @502 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.11 +SAY @503 +++ @504 + KIPCST6.14 +++ @505 + KIPCST6.15 ++ ~!Race(Player1,ELF)~ + @506 + KIPCST6.16 ++ ~Race(Player1,ELF)~ + @506 + KIPCST6.17 +END + +IF ~~ KIPCST6.12 +SAY @507 ++ ~Gender(Player1,MALE)~ + @508+ KIPCST6.18 ++ ~Gender(Player1,FEMALE)~ + @509+ KIPCST6.19 +++ @510 + KIPCST6.20 +++ @511 + KIPCST6.21 +END + +IF ~~ KIPCST6.13 +SAY @512 +++ @513 EXIT +++ @514 EXIT +END + +IF ~~ KIPCST6.14 +SAY @515 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.16 +SAY @516 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.17 +SAY @517 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.18 +SAY @518 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.19 +SAY @519 += @518 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.20 +SAY @520 +++ @521 + KIPCST6.18 +++ @522 + KIPCST6.22 ++ ~Gender(Player1, FEMALE)~ + @523 + KIPCST6.23 +++ @524 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST6.21 +SAY @525 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.22 +SAY @526 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST6.23 +SAY @527 +++ @528 + KIPCST6.24 +++ @529 + KIPCST6.25 +END + +IF ~~ KIPCST6.24 +SAY @8 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",5)~ EXIT +END + +IF ~~ KIPCST6.25 +SAY @474 +++ @530 + KIPCST6.26 +++ @531 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",5)~ EXIT +END + +IF ~~ KIPCST6.26 +SAY @532 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",5)~ EXIT +END + +END + +CHAIN P#KIVJ KIPCST6.15 +@533 +== BP#DEH IF ~InParty("P#DEHER") !Dead("P#DEHER")~ THEN @534 +== BP#KIV IF ~InParty("P#DEHER") !Dead("P#DEHER")~ THEN @535 +== BP#DEH IF ~InParty("P#DEHER") !Dead("P#DEHER")~ THEN @536 +== BP#KIV IF ~InParty("P#DEHER") !Dead("P#DEHER")~ THEN @537 +EXIT + +///Tazok's Heart Cycle/// + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#TazokTalk","GLOBAL",1)~ THEN BEGIN KivTazok1 +SAY @538 +++ @539 DO ~SetGlobal("P#TazokTalk","GLOBAL",2)~ + KIPCST7.1 +END + +IF ~~ KIPCST7.1 +SAY @540 += @541 +++ @542 + KIPCST7.2 +++ @543 + KIPCST7.3 +++ @544 + KIPCST7.4 +END + +IF ~~ KIPCST7.2 +SAY @545 ++ ~Race(Player1,ELF)~+ @546 + KIPCST7.5 ++ ~!Race(Player1,ELF)~+ @547 + KIPCST7.5 +++ @548 + KIPCST7.6 +++ @549+ KIPCST7.7 +++ @550 + KIPCST7.8 +++ @551 + KIPCST7.9 +++ @552 + KIPCST7.10 +++ @553 + KIPCST7.12 +END + +IF ~~ KIPCST7.3 +SAY @554 +IF ~~ THEN GOTO KIPCST7.2 +END + +IF ~~ KIPCST7.4 +SAY @555 +IF ~~ THEN GOTO KIPCST7.2 +END + +IF ~~ KIPCST7.5 +SAY @556 += @557 += @558 += @559 +++ @560 DO ~SetGlobal("P#KivanTazokHeart", "GLOBAL",1) GiveItemCreate("P#TAHE","P#Kivan",1,0,0)~ EXIT +++ @561 + KIPCST7.11 +++ @562 DO ~SetGlobal("P#KivanTazokHeart", "GLOBAL",1) GiveItemCreate("P#TAHE","P#Kivan",1,0,0)~ EXIT +END + +IF ~~ KIPCST7.6 +SAY @563 +++ @564 + KIPCST7.5 +++ @565 + KIPCST7.12 +END + +IF ~~ KIPCST7.7 +SAY @566 +++ @564 + KIPCST7.5 +++ @553 + KIPCST7.12 ++ ~Race(Player1,ELF)~+ @546 + KIPCST7.5 ++ ~!Race(Player1,ELF)~+ @547 + KIPCST7.5 +END + +IF ~~ KIPCST7.8 +SAY @567 +++ @564 + KIPCST7.5 ++ ~Gender(Player1,FEMALE)~ + @568 + KIPCST7.13 ++ ~Race(Player1,ELF)~+ @546 + KIPCST7.5 ++ ~!Race(Player1,ELF)~+ @547 + KIPCST7.5 +END + +IF ~~ KIPCST7.9 +SAY @569 += @570 += @559 +++ @560 DO ~SetGlobal("P#KivanTazokHeart", "GLOBAL",1) GiveItemCreate("P#TAHE","P#Kivan",1,0,0)~ EXIT +++ @561 + KIPCST7.11 +++ @562 DO ~SetGlobal("P#KivanTazokHeart", "GLOBAL",1) GiveItemCreate("P#TAHE","P#Kivan",1,0,0)~ EXIT +END + +IF ~~ KIPCST7.10 +SAY @571 += @572 +++ @564 + KIPCST7.5 +++ @573 + KIPCST7.5 +++ @574 + KIPCST7.14 +END + +IF ~~ KIPCST7.11 +SAY @575 +IF ~~ THEN DO ~AddXPObject("P#KIVAN",5000)~ EXIT +END + +IF ~~ KIPCST7.12 +SAY @576 ++ ~Gender(Player1,FEMALE)~ + @577 + KIPCST7.13 +++ @578 + KIPCST7.5 +++ @579 + KIPCST7.14 ++ ~!Class(Player1,RANGER_ALL) !Class(Player1,PALADIN_ALL)~ + @580 + KIPCST7.15 ++ ~Race(Player1,ELF)~+ @546 + KIPCST7.5 ++ ~!Race(Player1,ELF)~+ @547 + KIPCST7.5 +END + +IF ~~ KIPCST7.13 +SAY @581 +++ @582 + KIPCST7.14 ++ ~!Class(Player1,RANGER_ALL) !Class(Player1,PALADIN_ALL)~ + @580 + KIPCST7.15 ++ ~Race(Player1,ELF)~+ @546 + KIPCST7.5 ++ ~!Race(Player1,ELF)~+ @547 + KIPCST7.5 +END + +IF ~~ KIPCST7.14 +SAY @583 += @584 +IF ~~ THEN DO ~AddXPObject("P#KIVAN",10000)~ EXIT +END + +IF ~~ KIPCST7.15 +SAY @585 += @586 += @587 +IF ~~ THEN DO ~AddXPObject("P#KIVAN",10000)~ EXIT +END + +//2nd Tazok's Talk + +IF WEIGHT #990 +~Global("P#TazokTalk", "GLOBAL",3)~ THEN BEGIN KivTazok2 +SAY @588 += @589 +++ @590 DO ~SetGlobal("P#KivanDrifting","GLOBAL",1)~ + KIPCST8.33 +++ @591 + KIPCST8.34 ++ ~Class(Player1,DRUID_ALL)~ + @592 + KIPCST8.35 +++ @593 + KIPCST8.36 +++ @594 + KIPCST8.37 +END + +IF ~~ KIPCST8.33 +SAY @595 += @596 ++ ~ Global("P#KivanDrifting","GLOBAL",1)~ + @597 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @598 + KIPCST8.38 +++ @599 + KIPCST8.39 +++ @600 + KIPCST8.40 +END + +IF ~~ KIPCST8.34 +SAY @601 +IF ~~ THEN GOTO KIPCST8.33 +END + +IF ~~ KIPCST8.35 +SAY @602 +IF ~~ THEN GOTO KIPCST8.33 +END + +IF ~~ KIPCST8.36 +SAY @603 +IF ~~ THEN GOTO KIPCST8.34 +END + + +IF ~~ KIPCST8.37 +SAY @604 +IF ~~ THEN GOTO KIPCST8.33 +END + +IF ~~ KIPCST8.38 +SAY @605 +IF ~~ THEN GOTO KIPCST8.0 +END + +IF ~~ KIPCST8.39 +SAY @606 +IF ~~ THEN GOTO KIPCST8.0 +END + +IF ~~ KIPCST8.40 +SAY @607 +IF ~~ THEN GOTO KIPCST8.0 +END + +IF ~~ KIPCST8.0 +SAY @608 +++ @609 + KIPCST8.1 +++ @610 + KIPCST8.2 ++ ~Gender(Player1,MALE)~ + @611 + KIPCST8.3 ++ ~Gender(Player1,FEMALE)~ + @612 + KIPCST8.3 ++ ~Gender(Player1,FEMALE) Global("P#DeherianaDead","GLOBAL",1)~ + @613 + KIPCST8.4 ++ ~Gender(Player1,FEMALE) !Global("P#DeherianaDead","GLOBAL",1)~ + @613 + KIPCST8.5 +++ @614 + KIPCST8.6 +++ @615 + KIPCST8.18 +END + +IF ~~ KIPCST8.1 +SAY @616 +++ @617 EXIT +++ @618 EXIT +++ @619 + KIPCST8.9 ++ ~Gender(Player1,FEMALE)~ + @620 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST8.10 +END + +IF ~~ KIPCST8.2 +SAY @621 +++ @622 + KIPCST8.11 +++ @623 + KIPCST8.12 ++ ~OR(2) Global("JaheiraRomanceActive","GLOBAL",1) Global("JaheiraRomanceActive","GLOBAL",2)~ + @624 + KIPCST8.13 ++ ~!Global("JaheiraRomanceActive","GLOBAL",1) !Global("JaheiraRomanceActive","GLOBAL",2)~ + @625 + KIPCST8.14 +++ @626 + KIPCST8.15 +++ @627 + KIPCST8.16 +END + +IF ~~ KIPCST8.3 +SAY @628 +++ @629 + KIPCST8.2 +++ @630 + KIPCST8.17 +++ @631 + KIPCST8.18 +END + + + +IF ~~ KIPCST8.4 +SAY @632 +++ @633 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @634 + KIPCST8.19 +++ @635 + KIPCST8.20 +END + +IF ~~ KIPCST8.5 +SAY @636 +IF ~~ GOTO KIPCST8.4 +END + +IF ~~ KIPCST8.6 +SAY @637 +++ @638 + KIPCST8.21 +++ @639 + KIPCST8.22 +++ @640 + KIPCST8.23 +++ @641 + KIPCST8.18 +END + +IF ~~ KIPCST8.9 +SAY @642 += @643 +++ @622 + KIPCST8.11 +++ @644 EXIT ++ ~OR(2) Global("JaheiraRomanceActive","GLOBAL",1) Global("JaheiraRomanceActive","GLOBAL",2)~ + @624 + KIPCST8.13 ++ ~!Global("JaheiraRomanceActive","GLOBAL",1) !Global("JaheiraRomanceActive","GLOBAL",2)~ + @625 + KIPCST8.14 +++ @645 + KIPCST8.15 +END + +IF ~~ KIPCST8.10 +SAY @646 +IF ~~ THEN GOTO KIPCST8.2 +END + +IF ~~ KIPCST8.11 +SAY @647 +++ @648 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @649 + KIPCST8.12 ++ ~OR(2) Global("JaheiraRomanceActive","GLOBAL",1) Global("JaheiraRomanceActive","GLOBAL",2)~ + @650 + KIPCST8.13 +++ @651 + KIPCST8.15 +++ @652 + KIPCST8.16 +END + +IF ~~ KIPCST8.12 +SAY @653 += @654 += @655 +++ @656 + KIPCST8.23A +++ @657 + KIPCST8.24 +END + +IF ~~ KIPCST8.13 +SAY @658 +++ @648 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @659 + KIPCST8.26 +++ @660 + KIPCST8.27 +++ @661 + KIPCST8.28 +END + +IF ~~ KIPCST8.14 +SAY @662 += @654 += @655 +++ @663 + KIPCST8.23A +++ @657 + KIPCST8.24 +END + +IF ~~ KIPCST8.15 +SAY @664 += @654 += @655 +++ @665 + KIPCST8.23A +++ @657 + KIPCST8.24 +END + +IF ~~ KIPCST8.16 +SAY @666 += @654 += @655 +++ @663 + KIPCST8.23A +++ @657 + KIPCST8.24 +END + +IF ~~ KIPCST8.17 +SAY @667 +++ @668 + KIPCST8.29 +++ @669 + KIPCST8.30 +++ @670 + KIPCST8.31 +END + +IF ~~ KIPCST8.18 +SAY @671 += @654 += @655 +++ @656 + KIPCST8.23A +++ @657 + KIPCST8.24 +END + +IF ~~ KIPCST8.19 +SAY @474 +++ @672 + KIPCST8.29 +++ @669 + KIPCST8.30 +++ @670 + KIPCST8.31F +++ @673 + KIPCST8.32 +END + +IF ~~ KIPCST8.20 +SAY @674 +++ @672 + KIPCST8.29 +++ @669 + KIPCST8.30 +++ @670 + KIPCST8.31F +++ @673 + KIPCST8.32 +END + +IF ~~ KIPCST8.21 +SAY @675 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.22 +SAY @676 += @654 += @655 +++ @656 + KIPCST8.23 +++ @657 + KIPCST8.24 +++ @677 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST8.23 +SAY @678 +IF ~~ THEN GOTO KIPCST8.2 +END + +IF ~~ KIPCST8.23A +SAY @679 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.24 +SAY @680 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.26 +SAY @681 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.27 +SAY @682 +++ @683 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @684 EXIT +++ @685 EXIT +END + +IF ~~ KIPCST8.28 +SAY @686 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.29 +SAY @654 += @655 +++ @656 + KIPCST8.23 +++ @657 + KIPCST8.24 +++ @677 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST8.30 +SAY @687 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.31 +SAY @688 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST8.31F +SAY @689 += @690 +IF ~~ THEN GOTO KIPCST8.29 +END + +IF ~~ KIPCST8.32 +SAY @691 += @692 +IF ~~ THEN GOTO KIPCST8.29 +END + +//3rd Tazok Talk + +IF WEIGHT #990 +~Global("P#TazokTalk", "GLOBAL",5)~ THEN BEGIN KivTazok3 +SAY @693 +++ @694 + KIPCST9.1 ++ ~Alignment(Player1, MASK_EVIL)~+ @695 + KIPCST9.2 ++ ~Alignment(Player1, MASK_EVIL) ReputationGT(Player1,15)~+ @696 + KIPCST9.3A ++ ~Alignment(Player1, MASK_EVIL) ReputationLT(Player1,16)~+ @696 + KIPCST9.3B +++ @697 + KIPCST9.4 +++ @698 + KIPCST9.5 +++ @699 + KIPCST9.6 +++ @700 + KIPCST9.7 +++ @701 + KIPCST9.8 ++ ~Class(Player1,PALADIN_ALL)~ + @702 + KIPCST9.9 +END + +IF ~~ KIPCST9.1 +SAY @703 +++ @704 + KIPCST9.10 +++ @705 + KIPCST9.11 +++ @706 + KIPCST9.12 +END + +IF ~~ KIPCST9.2 +SAY @707 + += @708 +++ @709 + KIPCST9.12 +++ @710 + KIPCST9.4 +++ @711 + KIPCST9.5 +++ @712 + KIPCST9.6 +++ @713 + KIPCST9.7 +END + +IF ~~ KIPCST9.3A +SAY @714 + +++ @715 + KIPCST9.13 +++ @716 + KIPCST9.14 +++ @717 + KIPCST9.15 +++ @718 + KIPCST9.16 +END + +IF ~~ KIPCST9.3B +SAY @719 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST9.4 +SAY @720 += @721 += @722 +++ @723 + KIPCST9.16 +++ @724 EXIT +++ @725 + KIPCST9.17 +END + +IF ~~ KIPCST9.5 +SAY @726 += @727 +++ @723 + KIPCST9.16 +++ @728 EXIT +++ @729 + KIPCST9.18 +END + +IF ~~ KIPCST9.6 +SAY @730 += @731 +++ @732 + KIPCST9.16 +++ @728 EXIT +++ @733 + KIPCST9.19 +END + +IF ~~ KIPCST9.7 +SAY @734 += @731 +++ @732 + KIPCST9.16 +++ @728 EXIT +++ @735 + KIPCST9.20 +END + +IF ~~ KIPCST9.8 +SAY @736 +++ @737 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.9 +SAY @738 += @739 +++ @737 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.10 +SAY @740 +++ @737 + KIPCST9.16 +++ @741 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @728 EXIT +END + +IF ~~ KIPCST9.11 +SAY @742 +++ @743 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.12 +SAY @740 +++ @737 + KIPCST9.16 +++ @741 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @728 EXIT +END + +IF ~~ KIPCST9.13 +SAY @744 +IF ~~ THEN DO ~LeaveParty() EscapeArea()~ EXIT +END + +IF ~~ KIPCST9.14 +SAY @745 +++ @743 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.15 +SAY @746 += @747 +++ @743 + KIPCST9.16 +++ @748 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.16 +SAY @749 += @750 += @751 += @752 += @753 += @754 += @755 += @756 += @757 += @758 += @759 += @760 += @761 +++ @762 + KIPCST9.21 +++ @763 EXIT +++ @764 EXIT +++ @765 + KIPCST9.22 +++ @766 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST9.17 +SAY @474 +++ @767 + KIPCST9.16 +++ @768 EXIT +++ @728 EXIT +END + +IF ~~ KIPCST9.18 +SAY @769 +++ @767 + KIPCST9.16 +++ @770 EXIT +++ @728 EXIT +END + +IF ~~ KIPCST9.19 +SAY @771 +++ @772 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @767 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.20 +SAY @773 += @771 +++ @772 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +++ @767 + KIPCST9.16 +++ @728 EXIT +END + +IF ~~ KIPCST9.21 +SAY @774 +IF ~~ THEN DO ~SetGlobal("P#KivanCoA","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST9.22 +SAY @775 +IF ~~ THEN EXIT +END + +//Tazok's Heart 4 + +IF WEIGHT #990 +~Global("P#TazokTalk", "GLOBAL",7)~ THEN BEGIN KivTazok4 +SAY @776 ++ ~Race(Player1,ELF)~ + @777 + KIPCST10.1 +++ @778 + KIPCST10.2 ++ ~Gender(Player1, FEMALE)~ + @779 + KIPCST10.3 +++ @780 + KIPCST10.4 ++ ~Class(Player1, BARD_ALL)~ + @781 + KIPCST10.5 + +++ @782 + KIPCST10.6 +END + +IF ~~ KIPCST10.1 +SAY @783 +++ @784 + KIPCST10.7 +++ @785 + KIPCST10.4 +++ @781 + KIPCST10.5E +++ @782 + KIPCST10.6 +END + + +IF ~~ KIPCST10.2 +SAY @474 += @786 +++ @787 + KIPCST10.4 ++ ~Class(Player1, BARD_ALL)~ + @781 + KIPCST10.5 +++ @782 + KIPCST10.6 +++ @788 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +END + +IF ~~ KIPCST10.3 +SAY @789 += @790 +++ @787 + KIPCST10.4 ++ ~Class(Player1, BARD_ALL)~ + @781 + KIPCST10.5 +++ @782 + KIPCST10.6 +++ @791+ KIPCST10.9 ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL)~ + @792+ KIPCST10.10 +++ @793 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +END + +IF ~~ KIPCST10.4 +SAY @794 += @795 ++ ~Gender(Player1, FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @796 + KIPCST10.11 ++ ~Gender(Player1, FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @796 + KIPCST10.12 +++ @797 + KIPCST10.9 ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL)~ + @792+ KIPCST10.10 +++ @793 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +++ @798 + KIPCST10.13 +END + +IF ~~ KIPCST10.5 +SAY @799 += @794 += @800 ++ ~Gender(Player1, FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @796 + KIPCST10.11 ++ ~Gender(Player1, FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @796 + KIPCST10.12 +++ @797 + KIPCST10.9 ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL)~ + @792+ KIPCST10.10 +++ @793 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +++ @798 + KIPCST10.13 +END + +IF ~~ KIPCST10.5E +SAY @801 += @794 += @800 ++ ~Gender(Player1, FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @796 + KIPCST10.11 ++ ~Gender(Player1, FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @796 + KIPCST10.12 +++ @797 + KIPCST10.9 ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL)~ + @792+ KIPCST10.10 +++ @793 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +++ @798 + KIPCST10.13 +END + +IF ~~ KIPCST10.6 +SAY @802 +++ @803 + KIPCST10.8 +END + +IF ~~ KIPCST10.7 +SAY @804 += @805 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +END + +IF ~~ KIPCST10.8 +SAY @809 ++ ~Gender(Player1, FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @796 + KIPCST10.11 ++ ~Gender(Player1, FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @796 + KIPCST10.12 +++ @797 + KIPCST10.9 ++ ~OR(2) Class(Player1,CLERIC_ALL) Class(Player1,DRUID_ALL)~ + @792+ KIPCST10.10 +++ @793 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT +++ @798 + KIPCST10.13 +END + +IF ~~ KIPCST10.9 +SAY @810 += @811 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +++ @812 + KIPCST10.17 +END + +IF ~~ KIPCST10.10 +SAY @813 += @810 += @811 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +++ @812 + KIPCST10.17 +END + +IF ~~ KIPCST10.11 +SAY @814 += @815 += @816 += @811 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +++ @812 + KIPCST10.17 +END + +IF ~~ KIPCST10.12 +SAY @817 += @815 += @816 += @811 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +END + +IF ~~ KIPCST10.13 +SAY @818 += @816 += @811 +++ @806 + KIPCST10.14 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +END + +IF ~~ KIPCST10.14 +SAY @819 +++ @807 + KIPCST10.15 +++ @808 + KIPCST10.16 +END + +IF ~~ KIPCST10.15 +SAY @820 +++ @821 + KIPCST10.18 +++ @822 + KIPCST10.19 +END + +IF ~~ KIPCST10.16 +SAY @823 +++ @821 + KIPCST10.18 +++ @822 + KIPCST10.19 +END + +IF ~~ KIPCST10.17 +SAY @824 +IF ~~ THEN DO ~ IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanConstitutionDrain","GLOBAL",3)~ EXIT //Kivan will lose 4 points of constitution +END + +IF ~~ KIPCST10.18 +SAY @825 +IF ~~ THEN DO ~SetGlobal("P#KivanConstitutionDrain","GLOBAL",2)~ EXIT //Kivan will loose 3 points of constitution +END + +IF ~~ KIPCST10.19 +SAY @826 +IF ~~ THEN DO ~SetGlobal("P#KivanConstitutionDrain","GLOBAL",1)~ EXIT //Kivan will loose 2 points of constitution +END + +//Druid's Grove Liberated + +IF WEIGHT #990 +~Global("P#KivanGroveSaved","GLOBAL",2)~ THEN BEGIN KivGroveSaved1 +SAY @827 ++~!Race(Player1,ELF) !Class(Player1,DRUID_ALL)~ + @828 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.1 ++~!Class(Player1,DRUID_ALL)~ + @829 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.2 ++~!Race(Player1,ELF)~ + @830 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.3 +++ @831 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.4 +++ @832 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.5 +++ @833 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.6 +++ @834 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",2)~ + KIPCST11.7 +++ @835 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1) SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.8 ++ ~!Race(Player1,ELF) !Race(Player1,HALF_ELF)~+ @836 DO ~SetGlobal("P#KivanGroveSaved","GLOBAL",3)~ + KIPCST11.13 +END + +IF ~~ KIPCST11.1 +SAY @837 +++ @838 EXIT +++ @839 + KIPCST11.9 +++ @840 + KIPCST11.9 +++ @841 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~+ KIPCST11.8 +END + +IF ~~ KIPCST11.2 +SAY @842 +++ @838 EXIT +++ @839 + KIPCST11.9 +++ @840 + KIPCST11.9 +++ @841 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~+ KIPCST11.8 +END + +IF ~~ KIPCST11.3 +SAY @843 +++ @844 EXIT +++ @845 + KIPCST11.2 +END + +IF ~~ KIPCST11.4 +SAY @846 += @847 +++ @848 + KIPCST11.10 +++ @849 + KIPCST11.11 +++ @841 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~ + KIPCST11.8 +END + +IF ~~ KIPCST11.5 +SAY @850 +++ @838 EXIT +++ @839 + KIPCST11.9 +++ @840 + KIPCST11.9 +++ @841 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~+ KIPCST11.8 +END + +IF ~~ KIPCST11.6 +SAY @851 += @852 += @847 +++ @853 + KIPCST11.10 +++ @849 + KIPCST11.11 +++ @854 EXIT ++ ~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @855 + KIPCST11.12 +END + +IF ~~ KIPCST11.7 +SAY @852 += @847 +++ @853 + KIPCST11.10 +++ @849 + KIPCST11.11 +++ @856 EXIT ++ ~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @855 + KIPCST11.12 +END + +IF ~~ KIPCST11.8 +SAY @857 += @858 += @859 +IF ~~ THEN DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST11.9 +SAY @860 += @861 += @862 += @863 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST11.10 +SAY @864 += @865 += @861 += @862 += @863 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST11.11 +SAY @866 += @861 += @862 += @863 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST11.12 +SAY @867 += @868 += @869 += @861 += @862 += @863 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST11.13 +SAY @870 += @847 +++ @853 + KIPCST11.10 +++ @849 + KIPCST11.11 +++ @841 DO ~SetGlobal("P#FaldornTalk","GLOBAL",1)~ + KIPCST11.8 +END + +//Druid Grove 2 - Faldorn's Talk + +IF WEIGHT #990 +~Global("P#FaldornTalk","GLOBAL",2)~ THEN BEGIN KivFaldorn +SAY @871 +++ @872 DO ~SetGlobal("P#FaldornTalk","GLOBAL",3)~ + KIPCST12.1 +++ @873 DO ~SetGlobal("P#FaldornTalk","GLOBAL",3)~ + KIPCST12.2 +++ @874 DO ~SetGlobal("P#FaldornTalk","GLOBAL",3)~ + KIPCST12.3 +++ @875 DO ~SetGlobal("P#FaldornTalk","GLOBAL",3)~ + KIPCST12.4 +++ @876 DO ~SetGlobal("P#FaldornTalk","GLOBAL",3)~ + KIPCST12.5 +END + +IF ~~ KIPCST12.1 +SAY @877 += @878 +++ @879 + KIPCST12.2 +++ @880 + KIPCST12.3 +++ @881 + KIPCST12.6 +END + +IF ~~ KIPCST12.2 +SAY @882 +++ @883 + KIPCST12.7 +++ @884 + KIPCST12.3 +END + +IF ~~ KIPCST12.4 +SAY @885 +++ @886 + KIPCST12.8 +++ @887 + KIPCST12.9 +++ @888 + KIPCST12.10 +END + +IF ~~ KIPCST12.5 +SAY @889 +++ @890+ KIPCST12.11 +++ @891 + KIPCST12.12 +END + +IF ~~ KIPCST12.6 +SAY @892 +++ @893 + KIPCST12.14 +++ @894 + KIPCST12.15 +++ @895 + KIPCST12.16 +++ @896 + KIPCST12.22 +++ @897 EXIT +END + +IF ~~ KIPCST12.3 +SAY @898 +++ @899 + KIPCST12.17 +++ @900 + KIPCST12.17 +++ @901 + KIPCST12.18 +++ @902 + KIPCST12.19 +END + +IF ~~ KIPCST12.7 +SAY @903 +++ @904 + KIPCST12.20 +++ @905 + KIPCST12.21 +END + +IF ~~ KIPCST12.8 +SAY @906 += @907 +++ @893 + KIPCST12.14 +++ @908 + KIPCST12.15 +++ @895 + KIPCST12.16 +++ @896 + KIPCST12.22 +++ @897 EXIT +END + + +IF ~~ KIPCST12.9 +SAY @909 +++ @910 + KIPCST12.13 +++ @911 + KIPCST12.13 +++ @912 + KIPCST12.23 +END + +IF ~~ KIPCST12.10 +SAY @913 +IF ~~ THEN DO ~ IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST12.11 +SAY @914 += @915 += @916 += @917 ++ ~Race(Player1, ELF)~ + @918 + KIPCST12.24 ++ ~Race(Player1, ELF)~ + @919 DO ~ SetGlobal("P#Eldreth","GLOBAL",1) ~ + KIPCST12.25 ++ ~!Race(Player1, ELF)~ + @920 + KIPCST12.26 ++ ~!Race(Player1, ELF)~ + @921 + KIPCST12.27 ++ ~!Race(Player1, ELF)~ + @922 + KIPCST12.28 +END + +IF ~~ KIPCST12.12 +SAY @923 +++ @924 + KIPCST12.29 +++ @925 + KIPCST12.21 +END + +IF ~~ KIPCST12.13 +SAY @926 +IF ~~ THEN GOTO KIPCST12.7 +END + +IF ~~ KIPCST12.14 +SAY @927 += @928 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST12.15 +SAY @929 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST12.16 +SAY @930 += @931 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST12.17 +SAY @932 + += @933 +IF ~~ THEN GOTO KIPCST12.7 +END + +IF ~~ KIPCST12.18 +SAY @934 += @933 +IF ~~ THEN GOTO KIPCST12.7 +END + +IF ~~ KIPCST12.19 +SAY @935 += @936 +IF ~~ THEN GOTO KIPCST12.7 +END + +IF ~~ KIPCST12.20 +SAY @937 += @915 += @916 += @917 ++ ~Race(Player1, ELF)~ + @918 + KIPCST12.24 ++ ~Race(Player1, ELF)~ + @919 DO ~ SetGlobal("P#Eldreth","GLOBAL",1) ~ + KIPCST12.25 ++ ~!Race(Player1, ELF)~ + @920 + KIPCST12.26 ++ ~!Race(Player1, ELF)~ + @938 + KIPCST12.27 ++ ~!Race(Player1, ELF)~ + @922 + KIPCST12.28 +END + +IF ~~ KIPCST12.21 +SAY @939 += @940 += @915 += @916 += @917 ++ ~Race(Player1, ELF)~ + @918 + KIPCST12.24 ++ ~Race(Player1, ELF)~ + @919 DO ~ SetGlobal("P#Eldreth","GLOBAL",1) ~ + KIPCST12.25 ++ ~!Race(Player1, ELF)~ + @920 + KIPCST12.26 ++ ~!Race(Player1, ELF)~ + @921 + KIPCST12.25 ++ ~!Race(Player1, ELF)~ + @922 + KIPCST12.27 +END + +IF ~~ KIPCST12.22 +SAY @941 += @942 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST12.23 +SAY @943 += @944 +IF ~~ THEN GOTO KIPCST12.7 +END + +IF ~~ KIPCST12.24 +SAY @945 += @946 + +++ @947 EXIT +++ @948 EXIT +++ @949 EXIT +END + +IF ~~ KIPCST12.25 +SAY @950 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST12.26 +SAY @951 += @946 +++ @952 EXIT +++ @948 EXIT +++ @953 EXIT +++ @954 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST12.27 +SAY @955 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST12.28 +SAY @956 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#Eldreth","GLOBAL",1) ~ EXIT +END + +IF ~~ KIPCST12.29 +SAY @957 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT +END + +//Planar Prison Done + +IF WEIGHT #990 +~Global("P#KivanPlanar","GLOBAL",1)~ THEN BEGIN KivPlanar +SAY @958 +++ @959 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ EXIT ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_6%) ~ + @960 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.2 ++ ~GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) ~ + @961 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.2 +++ @962 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.3 +++ @963 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.4 ++ ~!Dead("c6coran")~+ @964 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.5A ++ ~Dead("c6coran")~+ @964 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.5B +++ @965 DO ~SetGlobal("P#KivanPlanar","GLOBAL",2)~ + KIPCST13.1 +END + +IF ~~ KIPCST13.1 +SAY @966 += @967 +++ @968 EXIT +++ @969 + KIPCST13.6 +++ @970 + KIPCST13.3 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @971 + KIPCST13.7 +END + +IF ~~ KIPCST13.2 +SAY @972 += @973 += @974 +++ @968 EXIT +++ @969 + KIPCST13.6 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @971 + KIPCST13.7 +END + +IF ~~ KIPCST13.3 +SAY @975 +++ @976 + KIPCST13.8 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @977 + KIPCST13.7 +++ @978 + KIPCST13.9 +++ @979 + KIPCST13.10 +END + +IF ~~ KIPCST13.4 +SAY @980 += @973 += @974 +++ @968 EXIT +++ @969 + KIPCST13.6 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @971 + KIPCST13.7 +END + +IF ~~ KIPCST13.5A +SAY @981 += @1434 += @967 +++ @968 EXIT +++ @969 + KIPCST13.6 +++ @970 + KIPCST13.3 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @982 + KIPCST13.7 +END + +IF ~~ KIPCST13.5B +SAY @983 += @984 +++ @985 EXIT +++ @986 + KIPCST13.11 +END + +IF ~~ KIPCST13.6 +SAY @987 +++ @988 + KIPCST13.12 +++ @989 + KIPCST13.12 +++ @990 + KIPCST13.13 +END + +IF ~~ KIPCST13.7 +SAY @991 += @992 +++ @993 EXIT +++ @994 + KIPCST13.14 +++ @995 + KIPCST13.15A +++ @996 + KIPCST13.16A +END + +IF ~~ KIPCST13.8 +SAY @997 +++ @998 + KIPCST13.14A +++ @999 + KIPCST13.15 ++ ~Gender(Player1, FEMALE)~ + @1000 + KIPCST13.16 ++ ~Gender(Player1, MALE)~ + @1000 + KIPCST13.17 +END + +IF ~~ KIPCST13.9 +SAY @1001 += @1002 +++ @1003 EXIT +++ @1004 + KIPCST13.18 +++ @1005 EXIT +END + +IF ~~ KIPCST13.10 +SAY @1006 += @1007 +++ @1008 EXIT +++ @995 + KIPCST13.15A +++ @1009 + KIPCST13.16A +END + +IF ~~ KIPCST13.11 +SAY @1010 += @1011 +++ @1012 + KIPCST13.19 +++ @1013 EXIT +++ @1014 + KIPCST13.20 +END + +IF ~~ KIPCST13.12 +SAY @1015 += @1016 +++ @1017 + KIPCST13.21 +++ @1008 EXIT +++ @1018 + KIPCST13.15A +++ @1009 + KIPCST13.16A +END + + +IF ~~ KIPCST13.13 +SAY @1019 += @1016 +++ @1008 EXIT +++ @1018 + KIPCST13.15A +++ @1020 + KIPCST13.16A +END + +IF ~~ KIPCST13.14 +SAY @1021 +IF ~Global("P#Shevarash","GLOBAL",0)~ THEN DO ~RealSetGlobalTimer("P#ShevarashTime","GLOBAL",1800) SetGlobal("P#Shevarash","GLOBAL",1) IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT +IF ~GlobalGT("P#Shevarash","GLOBAL",0)~ THEN DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST13.14A +SAY @1022 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST13.15A +SAY @1023 +++ @1024 + KIPCST13.22 +++ @1025 EXIT +END + +IF ~~ KIPCST13.16A +SAY @1026 += @1027 +++ @1024 + KIPCST13.22 +++ @1025 EXIT +END + +IF ~~ KIPCST13.15 +SAY @1028 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST13.16 +SAY @1029 +IF ~~ THEN DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST13.17 +SAY @1030 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST13.18 +SAY @1031 += @1032 +++ @1008 EXIT +++ @1033 + KIPCST13.15A +++ @1009 + KIPCST13.16A +END + +IF ~~ KIPCST13.19 +SAY @1034 += @1035 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST13.20 +SAY @1036 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~EXIT +END + +IF ~~ KIPCST13.21 +SAY @1037 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~EXIT +END + +IF ~~ KIPCST13.22 +SAY @1038 +IF ~~ THEN EXIT +END + +//Recieved Arrows from Captain Arat, At Rest + +IF WEIGHT #990 +~Global("P#KivanArat","GLOBAL",2)~ THEN BEGIN KivArrows +SAY @1039 ++ ~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @1040 DO ~SetGlobal("P#KivanArat","GLOBAL",3) IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST14.1 ++ ~Gender(Player1,FEMALE) OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @1041 DO ~SetGlobal("P#KivanArat","GLOBAL",3)~ + KIPCST14.2 ++ ~Gender(Player1,MALE) ~ + @1041 DO ~SetGlobal("P#KivanArat","GLOBAL",3)~ + KIPCST14.2 +++ @1042 DO ~SetGlobal("P#KivanArat","GLOBAL",3)~ + KIPCST14.3 +++ @1043 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ DO ~SetGlobal("P#KivanArat","GLOBAL",3)~ EXIT +++ @1044 DO ~SetGlobal("P#KivanArat","GLOBAL",3)~ + KIPCST14.8 +END + +IF ~~ KIPCST14.1 +SAY @1045 +++ @1046 + KIPCST14.3 +++ @1047 + KIPCST14.4 +++ @1043 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +END + +IF ~~ KIPCST14.2A +SAY @1048 +++ @1049 + KIPCST14.3 +++ @1043 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +END + + +IF ~~ KIPCST14.2 +SAY @1050 +++ @1049 + KIPCST14.3 +++ @1043 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +END + +IF ~~ KIPCST14.3 +SAY @1051 +++ @1052 + KIPCST14.5 +++ @1053 + KIPCST14.6 ++~!Class(Player1,RANGER_ALL) ~ + @1054 + KIPCST14.7 +END + +IF ~~ KIPCST14.4 +SAY @1055 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KIPCST14.5 +SAY @1056 +IF ~~ DO ~GiveItemCreate("P#AROW","p#kivan",40,0,0) RestParty()~ EXIT +END + +IF ~~ KIPCST14.6 +SAY @1057 += @1058 += @1059 += @1060 +++ @1061 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1062 + KIPCST14.5 +++ @1063 + KIPCST14.14 +END + +IF ~~ KIPCST14.7 +SAY @1064 += @1065 += @1066 += @1067 += @1060 +++ @1061 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1068 + KIPCST14.15 +++ @1063 + KIPCST14.14 +END + +IF ~~ KIPCST14.8 +SAY @1069 += @1070 +++ @1071 + KIPCST14.2A +++ @1072 + KIPCST14.9 +++ @1073 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1074 + KIPCST14.3 +END + +IF ~~ KIPCST14.9 +SAY @1075 +++ @1076 + KIPCST14.10 +++ @1077 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1074 + KIPCST14.3 +END + +IF ~~ KIPCST14.10 +SAY @1078 +++ @1079 + KIPCST14.11 +++ @1077 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1074 + KIPCST14.3 +END + +IF ~~ KIPCST14.11 +SAY @1080 +++ @1081 + KIPCST14.12 +++ @1077 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1074 + KIPCST14.3 +END + +IF ~~ KIPCST14.12 +SAY @1082 +++ @1083 + KIPCST14.13 +++ @1077 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1084 + KIPCST14.3 +END + +IF ~~ KIPCST14.13 +SAY @1085 += @1086 +++ @1077 DO ~GiveItemCreate("P#AROW","p#kivan",20,0,0) RestParty()~ EXIT +++ @1084 + KIPCST14.3 +END + +IF ~~ KIPCST14.14 +SAY @1087 += @1088 +IF ~~ DO ~GiveItemCreate("P#AROW","p#kivan",40,0,0) RestParty()~ EXIT +END + +IF ~~ KIPCST14.15 +SAY @1089 += @1088 +IF ~~ DO ~GiveItemCreate("P#AROW","p#kivan",40,0,0) RestParty()~ EXIT +END + +//Found a painting of a monster + +IF WEIGHT #990 +~Global("P#KivanPortrait","GLOBAL",1)~ THEN BEGIN KivPainting +SAY @1090 +++ @1091 DO ~SetGlobal("P#KivanPortrait","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST15.1 +++ @1092 DO ~SetGlobal("P#KivanPortrait","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST15.2 ++~!Race(Player1,ELF)~+ @1093 DO ~SetGlobal("P#KivanPortrait","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST15.3 +++ @1094 DO ~SetGlobal("P#KivanPortrait","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST15.4 +END + +IF ~~ KIPCST15.1 +SAY @1095 +++ @1096 + KIPCST15.4 +++ @1097 + KIPCST15.5 +++ @1098 + KIPCST15.6 +END + +IF ~~ KIPCST15.2 +SAY @1099 +++ @1100 + KIPCST15.7 ++ ~Class(Player1,BARD_ALL)~ + @1101 + KIPCST15.8 +++ @1102 + KIPCST15.9 ++ ~Race(Player1,ELF)~+ @1103 + KIPCST15.10 ++ ~!Race(Player1,ELF)~+ @1103 + KIPCST15.11 ++ ~Race(Player1,ELF)~+ @1104 + KIPCST15.12 +END + +IF ~~ KIPCST15.3 +SAY @1105 +++ @1100 + KIPCST15.7 ++ ~Class(Player1,BARD_ALL)~ + @1106 + KIPCST15.8 +++ @1102 + KIPCST15.9 ++ ~Race(Player1,ELF)~+ @1103 + KIPCST15.10 ++ ~!Race(Player1,ELF)~+ @1103 + KIPCST15.11 ++ ~Race(Player1,ELF)~+ @1104 + KIPCST15.12 +END + +IF ~~ KIPCST15.4 +SAY @474 +IF ~~ THEN GOTO KIPCST15.2 +END + +IF ~~ KIPCST15.5 +SAY @1107 +++ @1108 EXIT ++ ~Class(Player1,BARD_ALL)~ + @1109 + KIPCST15.13 +++ @1110 + KIPCST15.2 +END + +IF ~~ KIPCST15.6 +SAY @1111 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST15.7 +SAY @1112 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ KIPCST15.8 +SAY @1113 += @1114 +++ @1115 + KIPCST15.14 +++ @1116 + KIPCST15.15 +++ @1117 + KIPCST15.7 +++ @1118 + KIPCST15.16 +++ @1119 + KIPCST15.17 +END + +IF ~~ KIPCST15.9 +SAY @1120 +++ @1115 + KIPCST15.18 +++ @1121 + KIPCST15.19 +++ @1117 + KIPCST15.7 +++ @1122 + KIPCST15.20 +END + +IF ~~ KIPCST15.10 +SAY @1123 ++ ~Race(Player1,ELF)~ + @1124 + KIPCST15.21 +++ @1125 EXIT +++ @1102 + KIPCST15.9 +END + +IF ~~ KIPCST15.11 +SAY @1126 +++ @1124 + KIPCST15.21 +++ @1125 EXIT +++ @1102 + KIPCST15.9 +END + +IF ~~ KIPCST15.12 +SAY @1127 += @1128 +++ @1129 + KIPCST15.21 +++ @1130 EXIT +END + +IF ~~ KIPCST15.13 +SAY @1131 +IF ~~ THEN GOTO KIPCST15.8 +END + +IF ~~ KIPCST15.14 +SAY @1132 += @1133 +++ @1134 EXIT +++ @1135 + KIPCST15.22 +END + +IF ~~ KIPCST15.15 +SAY @1136 +IF ~~ THEN GOTO KIPCST15.14 +END + +IF ~~ KIPCST15.16 +SAY @1057 += @1137 +++ @1134 EXIT +++ @1135 + KIPCST15.22 +END + +IF ~~ KIPCST15.17 +SAY @1138 +IF ~~ THEN GOTO KIPCST15.7 +END + +IF ~~ KIPCST15.18 +SAY @1132 += @1139 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST15.19 +SAY @1140 +++ @1141 EXIT + ++ @1122 + KIPCST15.20 +END + +IF ~~ KIPCST15.20 + SAY@1142 += @1143 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST15.21 +SAY @1144 += @1143 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST15.22 +SAY @1145 +IF ~~ THEN EXIT +END + +//PC is without Soul, at Rest + +IF WEIGHT #990 +~Global("P#KivanSoul","GLOBAL",1)~ THEN BEGIN KivSoulless +SAY @1146 +++ @1147 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.1 +++ @1148 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.2 +++ @1149 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.3 +++ @1150 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.4 +++ @1151 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.5 +++ @1152 DO ~SetGlobal("P#KivanSoul","GLOBAL",2) RealSetGlobalTimer("P#KivanFlirtTimer","GLOBAL",1)~ + KIPCST16.8 +END + +IF ~~ KIPCST16.1 +SAY @1153 +++ @1149 + KIPCST16.3 ++ ~GlobalGT("DrowTalk","GLOBAL",4)~ + @1154 + KIPCST16.6 +++ @1155 + KIPCST16.7 +++ @1152 + KIPCST16.8 +END + +IF ~~ KIPCST16.2 +SAY @1156 +++ @1157 + KIPCST16.1 +++ @1158 + KIPCST16.9 +++ @1159 + KIPCST16.10 +++ @1160 + KIPCST16.11 ++~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~+ @1161+ KIPCST16.12 +END + +IF ~~ KIPCST16.3 +SAY @1162 +++ @1157 + KIPCST16.1 +++ @1158 + KIPCST16.9 +++ @1159 + KIPCST16.10 +++ @1160 + KIPCST16.11 ++~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~+ @1163+ KIPCST16.12 +END + +IF ~~ KIPCST16.4 +SAY @1164 += @1165 +++ @1152 + KIPCST16.8 +++ @1158 + KIPCST16.9 +++ @1166 + KIPCST16.10 ++~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~+ @1163 + KIPCST16.12 ++~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~+ @1167 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST16.13 +END + +IF ~~ KIPCST16.5 +SAY @1168 +++ @1169 DO ~RestParty()~ EXIT +++ @1170 + KIPCST16.14 +++ @1171 + KIPCST16.8 +END + +IF ~~ KIPCST16.6 +SAY @1172 +++ @1173 + KIPCST16.7 +++ @1174 + KIPCST16.14 +++ @1175 + KIPCST16.8 +END + +IF ~~ KIPCST16.7 +SAY @1176 +IF ~~ THEN DO ~ReallyForceSpellRES("SPIN121",Player1) RestParty()~ EXIT +END + +IF ~~ KIPCST16.8 +SAY @1177 ++ ~InParty("Jan")~ + @1178 + KIPCST16.15 +++ @1179 + KIPCST16.16 ++ ~!Race(Player1,ELF)~+ @1180 + KIPCST16.17 +END + +IF ~~ KIPCST16.9 +SAY @1181 += @1182 +IF ~~ THEN DO ~ReallyForceSpellRES("SPIN121",Player1) RestParty()~ EXIT +END + +IF ~~ KIPCST16.10 +SAY @1183 += @1184 += @1185 += @1186 += @1187 += @1188 +++ @1189 + KIPCST16.8 +++ @1190 + KIPCST16.16 +++ @1191 + KIPCST16.9 +++ @1192 + KIPCST16.7 +END + +IF ~~ KIPCST16.11 +SAY @1193 += @1182 +IF ~~ THEN DO ~ReallyForceSpellRES("SPIN121",Player1) RestParty()~ EXIT +END + +IF ~~ KIPCST16.12 +SAY @1194 +++ @1195 + KIPCST16.18 +++ @1196 + KIPCST16.19 ++ ~Class(Player1,BARD_ALL)~ + @1197 + KIPCST16.20 +++ @1198 + KIPCST16.18 +END + +IF ~~ KIPCST16.13 +SAY @1199 +++ @1200 + KIPCST16.7 +++ @1201 + KIPCST16.21 +++ @1202 DO ~RestParty()~ EXIT ++~Gender(Player1,FEMALE) OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~+ @1163 + KIPCST16.12 +END + +IF ~~ KIPCST16.14 +SAY @1203 +IF ~~ THEN GOTO KIPCST16.9 +END + +IF ~~ KIPCST16.15 +SAY @1204 += @1205 += @1206 +++ @1207 + KIPCST16.7 +++ @1208 + KIPCST16.22 +END + +IF ~~ KIPCST16.16 +SAY @1209 += @1210 +IF ~~ THEN DO ~ReallyForceSpellRES("SPIN121",Player1) RestParty()~ EXIT +END + +IF ~~ KIPCST16.17 +SAY @1211 +IF ~~ THEN GOTO KIPCST16.14 +END + +IF ~~ KIPCST16.18 +SAY @1212 += @1213 +++ @1214 + KIPCST16.7 +++ @1215 + KIPCST16.23 +++ @1216 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KIPCST16.24 +++ @1217 + KIPCST16.25 +END + +IF ~~ KIPCST16.19 +SAY @1218 +IF ~~ THEN GOTO KIPCST16.18 +END + +IF ~~ KIPCST16.20 +SAY @1219 +++ @1214 + KIPCST16.7 +++ @1215 + KIPCST16.23 +++ @1220 + KIPCST16.24 +++ @1217 + KIPCST16.25 +++ @1221 + KIPCST16.26 +END + +IF ~~ KIPCST16.21 +SAY @1222 +IF ~~ THEN GOTO KIPCST16.7 +END + +IF ~~ KIPCST16.22 +SAY @1223 += @1224 += @1436 += @1225 += @1226 += @1227 += @1228 += @1229 += @1230 += @1231 += @1232 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KIPCST16.23 +SAY @1233 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KIPCST16.24 +SAY @1234 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ KIPCST16.25 +SAY @1235 += @1236 +IF ~~ THEN GOTO KIPCST16.7 +END + +IF ~~ KIPCST16.26 +SAY @1237 +IF ~~ THEN GOTO KIPCST16.7 +END + +//In the Underdark + +IF WEIGHT #990 +~Global("P#KivanUnderdarkEntry","GLOBAL",1)~ THEN BEGIN KivUnderdark +SAY @1238 +++ @1239 DO ~SetGlobal("P#KivanUnderdarkEntry","GLOBAL",2)~ EXIT +++ @1240 DO ~SetGlobal("P#KivanUnderdarkEntry","GLOBAL",2)~ + KivUnderdark1.1 +++ @1241 DO ~SetGlobal("P#KivanUnderdarkEntry","GLOBAL",2)~ + KivUnderdark1.2 +++ @1242 DO ~SetGlobal("P#KivanUnderdarkEntry","GLOBAL",2)~ + KivUnderdark1.3 +END + +IF ~~ KivUnderdark1.8 +SAY @1243 +IF ~~ THEN GOTO KivUnderdark1.3 +END + +IF ~~ KivUnderdark1.7 +SAY @1244 +IF ~~ THEN GOTO KivUnderdark1.3 +END + +IF ~~ KivUnderdark1.6 +SAY @1245 +IF ~~ THEN GOTO KivUnderdark1.3 +END + +IF ~~ KivUnderdark1.5 +SAY @1246 +IF ~~ THEN GOTO KivUnderdark1.3 +END + +IF ~~ KivUnderdark1.4 +SAY @1247 +IF ~~ THEN EXIT +END + +IF ~~ KivUnderdark1.3 +SAY @1248 +IF ~~ THEN EXIT +END + +IF ~~ KivUnderdark1.2 +SAY @1249 +++ @1250 + KivUnderdark1.4 +++ @1251 + KivUnderdark1.8 +++ @1252 + KivUnderdark1.7 +END + +IF ~~ KivUnderdark1.1 +SAY @1253 +++ @1250 + KivUnderdark1.4 +++ @1254 + KivUnderdark1.5 +++ @1255 + KivUnderdark1.6 +END + +//In Ust Natha + +IF WEIGHT #990 +~Global("P#KivanUst","GLOBAL",1)~ THEN BEGIN KivUstNatha1 +SAY @1256 +++ @1257 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.1 ++ ~Gender(Player1,MALE)~+ @1258 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.2M ++ ~Gender(Player1,FEMALE)~+ @1258 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.2F +++ @1259 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.3 +++ @1260 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.4 +++ @1261 DO ~SetGlobal("P#KivanUst","GLOBAL",2)~ + KIPCST17.5 +END + +IF ~~ KIPCST17.1 +SAY @1262 +++ @1263 + KIPCST17.6 +++ @1264 + KIPCST17.4 +++ @1261 + KIPCST17.5 ++ ~!Race(Player1,ELF)~ + @1265 + KIPCST17.7 +END + +IF ~~ KIPCST17.2M +SAY @1266 +++ @1267 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~EXIT +++ @1268 EXIT ++ + @1269 + KIPCST17.8 +END + +IF ~~ KIPCST17.2F +SAY @1270 +++ @1267 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~EXIT +++ @1271 EXIT ++ ~OR(2) Global("P#DeherianaLives","GLOBAL",1)Global("P#DeherianaLives","GLOBAL",2)~ + @1272 + KIPCST17.8 ++ ~OR(3) Global("P#DeherianaDead","GLOBAL",1) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @1273 + KIPCST17.9 +END + +IF ~~ KIPCST17.3 +SAY @1274 += @1275 +++ @1263 + KIPCST17.6 +++ @1264 + KIPCST17.4 +++ @1261 + KIPCST17.5 ++ ~!Race(Player1,ELF)~ + @1265 + KIPCST17.7 +END + +IF ~~ KIPCST17.4 +SAY @1276 +++ @1277 + KIPCST17.10 +++ @1278 + KIPCST17.11 +++ @1279 + KIPCST17.8 +++ @1280 + KIPCST17.12 ++ ~!Race(Player1,ELF)~ + @1265 + KIPCST17.7 +END + +IF ~~ KIPCST17.5 +SAY @1281 += @1282 +++ @1283 + KIPCST17.8 +++ @1284 + KIPCST17.4 +++ @1285 + KIPCST17.13 +END + +IF ~~ KIPCST17.6 +SAY @1286 += @1287 +IF ~~ THEN GOTO KIPCST17.4 +END + +IF ~~ KIPCST17.7 +SAY @1288 += @1289 += @1290 += @1291 +++ @1292 + KIPCST17.14 +++ @1293 + KIPCST17.15 +++ @1294 + KIPCST17.8 +END + +IF ~~ KIPCST17.8 +SAY @1295 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST17.9 +SAY @1296 += @1297 +++ @1298 + KIPCST17.8 +++ @1299 + KIPCST17.4 +++ @1300 + KIPCST17.16 +END + +IF ~~ KIPCST17.10 +SAY @1301 += @1302 += @1303 +++ @1304 + KIPCST17.8 +++ @1305 + KIPCST17.17 +++ @1306 + KIPCST17.18 +END + +IF ~~ KIPCST17.11 +SAY @1307 += @1308 += @1309 += @1310 += @1291 +++ @1292 + KIPCST17.14 +++ @1293 + KIPCST17.15 +++ @1294 + KIPCST17.8 +END + +IF ~~ KIPCST17.12 +SAY @1311 += @1312 += @1313 += @1310 += @1291 +++ @1292 + KIPCST17.14 +++ @1293 + KIPCST17.15 +++ @1294 + KIPCST17.8 +END + +IF ~~ KIPCST17.13 +SAY @1314 +++ @1315 + KIPCST17.7 +++ @1316 + KIPCST17.8 +END + +IF ~~ KIPCST17.14 +SAY @1317 +IF ~~ THEN DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",5)~EXIT +END + +IF ~~ KIPCST17.15 +SAY @1318 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST17.16 +SAY @1319 += @1320 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST17.17 +SAY @1321 +=@1322 += @1323 += @1324 +IF ~~ THEN EXIT +END + +IF ~~ KIPCST17.18 +SAY @1325 +IF ~~ THEN EXIT +END + +//Merella died + +IF WEIGHT #990 +~Global("P#KivanRanger","GLOBAL",1)~ THEN BEGIN KivRanger1 +SAY @1326 ++ ~Class(Player1,RANGER_ALL)~ + @1327 DO ~SetGlobal("P#KivanRanger","GLOBAL",2)~ + KIST19.1 ++ ~Class(Player1,RANGER_ALL)~ + @1328 DO ~SetGlobal("P#KivanRanger","GLOBAL",2)~ + KIST19.1 +++ @1329 DO ~SetGlobal("P#KivanRanger","GLOBAL",2)~ EXIT ++ ~!Class(Player1,RANGER_ALL)~ + @1330 DO ~SetGlobal("P#KivanRanger","GLOBAL",2)~ + KIST19.2 ++ ~!Class(Player1,RANGER_ALL)~ + @1331 DO ~SetGlobal("P#KivanRanger","GLOBAL",2)~ + KIST19.3 +END + +IF ~~ KIST19.1 +SAY @1332 ++~InParty("Minsc") InParty("Valygar") ~ + @1333 + KIST19.4 +++ @1334 + KIST19.5 +++ @1335+ KIST19.6 +++ @1336+ KIST19.7 +END + +IF ~~ KIST19.2 +SAY @1337 +++ @1338 + KIST19.8 +++ @1339 + KIST19.9 +++ @1340 + KIST19.10 +++ @1341 + KIST19.11 +END + +IF ~~ KIST19.3 +SAY @1342 +++ @1338 + KIST19.8 +++ @1339 + KIST19.9 +++ @1340 + KIST19.10 +++ @1341 + KIST19.11 +++ @1343 + KIST19.12 +END + +IF ~~ KIST19.4 +SAY @1344 +IF ~~ THEN EXIT +END + +IF ~~ KIST19.5 +SAY @1345 +++ @1346 + KIST19.8 +++ @1347 + KIST19.9 +++ @1348 + KIST19.12 +END + +IF ~~ KIST19.6 +SAY @1349 +++ @1347 + KIST19.9 +++ @1348 + KIST19.12 +++ @1350 + KIST19.13 +END + +IF ~~ KIST19.7 +SAY @1351 +IF ~~ THEN EXIT +END + +IF ~~ KIST19.8 +SAY @1352 += @1353 += @1354 += @1355 +IF ~!Class(Player1,RANGER_ALL)~ THEN EXIT +IF ~Class(Player1,RANGER_ALL)~ THEN GOTO KIST19.14 +END + +IF ~~ KIST19.9 +SAY @1356 +IF ~~ THEN EXIT +END + +IF ~~ KIST19.12 +SAY @1357 += @1358 += @1355 +IF ~!Class(Player1,RANGER_ALL)~ THEN EXIT +IF ~Class(Player1,RANGER_ALL)~ THEN GOTO KIST19.14 +END + +IF ~~ KIST19.13 +SAY @1359 +++ @1360 EXIT +++ @1361 + KIST19.8 +END + +IF ~~ KIST19.14 +SAY @1362 +++ @1363 DO ~SetGlobal("P#RangerWantsHold","GLOBAL",1)~ + KIST19.15 +++ @1364 + KIST19.16 +++ @1365 + KIST19.17 +END + +IF ~~ KIST19.15 +SAY @1366 +IF~~ THEN EXIT +END + +IF ~~ KIST19.16 +SAY @1367 +IF~~ THEN EXIT +END + +IF ~~ KIST19.17 +SAY @1368 +IF~~ THEN EXIT +END + +//In Tethyr + +IF WEIGHT #990 +~Global("P#KivanTethir","GLOBAL",1)~ THEN BEGIN KivTethyr1 +SAY @1369 +++ @1370 DO ~SetGlobal("P#KivanTethir","GLOBAL",2)~ + KIST20.1 +++ @1371 DO ~SetGlobal("P#KivanTethir","GLOBAL",2)~ + KIST20.2 +++ @1372 DO ~SetGlobal("P#KivanTethir","GLOBAL",2)~ + KIST20.3 +END + +IF ~~ KIST20.1 +SAY @1373 +IF ~~ THEN GOTO KIST20.3 +END + +IF ~~ KIST20.2 +SAY @1374 +IF ~~ THEN GOTO KIST20.3 +END + +IF ~~ KIST20.3 +SAY @1375 +++ @1376 + KIST20.4 +++ @1377 + KIST20.5 +++ @1378 + KIST20.6 +++ @1379 EXIT +END + +IF ~~ KIST20.4 +SAY @1380 += @1381 +IF ~~ THEN EXIT +END + +IF ~~ KIST20.5 +SAY @1382 += @1383 +IF ~~ THEN EXIT +END + +IF ~~ KIST20.6 +SAY @1384 += @1385 +IF ~~ THEN EXIT +END + +//Ellesime's Dream + +IF WEIGHT #990 +~Global("P#KivanElleDream","GLOBAL",2)~ THEN BEGIN KivEllesDream +SAY @1386 +++ @1387 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.1 +++ @1388 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.2 +++ @1389 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.3 +END + +IF ~~ P#KiElDream1.1 +SAY @1390 += @1391 +++ @1392 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.2 +++ @1389 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.3 +END + +IF ~~ P#KiElDream1.2 +SAY @1393 +++ @1394 + P#KiElDream1.4 ++ ~Gender(Player1,MALE)~ + @1395 + P#KiElDream1.5 +++ @1389 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.3 +END + +IF ~~ P#KiElDream1.3 +SAY @1396 +IF ~~ THEN DO ~IncrementGlobal("P#kivanOffence","GLOBAL",1)~ EXIT +END + +IF ~~ P#KiElDream1.4 +SAY @1397 +++ @1398 + P#KiElDream1.6 ++ ~Gender(Player1,MALE)~ + @1399 + P#KiElDream1.5 +++ @1400 + P#KiElDream1.7 +++ @1389 DO ~ SetGlobal("P#KivanElleDream","GLOBAL",3)~ + P#KiElDream1.3 +END +IF ~~ P#KiElDream1.5 +SAY @1401 +IF ~~ THEN EXIT +END + +IF ~~ P#KiElDream1.6 +SAY @1402 +IF ~~ THEN EXIT +END + +IF ~~ P#KiElDream1.7 +SAY @1403 +IF ~~ THEN EXIT +END + +//Pai'na// + +IF WEIGHT #990 +~Global("P#KivanCenteol","GLOBAL",1)~ THEN BEGIN KivCenteol +SAY @1465 +++ @1437 DO ~SetGlobal("P#KivanCenteol","GLOBAL",2)~ + KiCenteol1.1 +++ @1438 DO ~SetGlobal("P#KivanCenteol","GLOBAL",2)~ + KiCenteol1.2 +++ @1439 DO ~SetGlobal("P#KivanCenteol","GLOBAL",2)~ + KiCenteol1.3 +++ @1440 DO ~SetGlobal("P#KivanCenteol","GLOBAL",2)~ + KiCenteol1.4 +END + +IF ~~ KiCenteol1.12 +SAY @1441 +IF ~~ THEN EXIT +END + +IF ~~ KiCenteol1.11 +SAY @1442 += @1443 +IF ~~ THEN DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXIT +END + +IF ~~ KiCenteol1.10 +SAY @1444 +IF ~~ THEN EXIT +END + +IF ~~ KiCenteol1.9 +SAY @1445 +IF ~~ THEN EXIT +END + +IF ~~ KiCenteol1.8 +SAY @1446 +++ @1447 + KiCenteol1.12 +++ @1448 + KiCenteol1.10 ++ ~Gender(Player1,FEMALE)~+ @1449 + KiCenteol1.11 +++ @1450 EXIT +END + +IF ~~ KiCenteol1.7 +SAY @1451 +++ @1452 + KiCenteol1.5 +++ @1453 + KiCenteol1.6 +++ @1454 EXIT +++ @1455 + KiCenteol1.8 +END + +IF ~~ KiCenteol1.6 +SAY @1456 +++ @1457 + KiCenteol1.9 +++ @1458 + KiCenteol1.10 ++ ~Gender(Player1,FEMALE)~+ @1449 + KiCenteol1.11 +++ @1450 EXIT +END + +IF ~~ KiCenteol1.5 +SAY @1459 +++ @1457 + KiCenteol1.9 +++ @1458 + KiCenteol1.10 ++ ~Gender(Player1,FEMALE)~+ @1449 + KiCenteol1.11 +++ @1450 EXIT +END + +IF ~~ KiCenteol1.4 +SAY @1460 +++ @1452 + KiCenteol1.5 +++ @1453 + KiCenteol1.6 +++ @1461 + KiCenteol1.7 +++ @1455 + KiCenteol1.8 +END + +IF ~~ KiCenteol1.3 +SAY @1462 +++ @1452 + KiCenteol1.5 +++ @1453 + KiCenteol1.6 +++ @1461 + KiCenteol1.7 +++ @1455 + KiCenteol1.8 +END + +IF ~~ KiCenteol1.2 +SAY @1463 +IF ~~ THEN EXIT +END + +IF ~~ KiCenteol1.1 +SAY @1464 +++ @1452 + KiCenteol1.5 +++ @1453 + KiCenteol1.6 +++ @1461 + KiCenteol1.7 +END + +//lavok for a human + +IF WEIGHT #990 +~Global("P#LavokDead","GLOBAL",1)~ THEN BEGIN LavokDead +SAY @1466 +++ @1467 DO ~SetGlobal("P#LavokDead","GLOBAL",2)~ + P#KiLa1.1 +++ @1468 DO ~SetGlobal("P#LavokDead","GLOBAL",2)~ + P#KiLa1.2 +++ @1469 DO ~SetGlobal("P#LavokDead","GLOBAL",2)~ + P#KiLa1.3 +++ @1470 DO ~SetGlobal("P#LavokDead","GLOBAL",2)~ + P#KiLa1.4 +END + +IF ~~ P#KiLa1.14 +SAY @1471 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.13 +SAY @1472 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.12 +SAY @1473 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.11 +SAY @1474 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.10 +SAY @1475 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.9 +SAY @1476 +++ @1477 + P#KiLa1.14 +++ @1478 + P#KiLa1.7 +++ @1479 + P#KiLa1.8 +++ @1480 + P#KiLa1.12 +END + +IF ~~ P#KiLa1.8 +SAY @1481 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.7 +SAY @1482 +IF ~~ THEN DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ EXIT +END + +IF ~~ P#KiLa1.6 +SAY @1483 +IF ~~ THEN GOTO P#KiLa1.5 +END + +IF ~~ P#KiLa1.5 +SAY @1484 +IF ~~ THEN EXIT +END + +IF ~~ P#KiLa1.4 +SAY @1485 +++ @1486 + P#KiLa1.13 +++ @1487 EXIT +++ @1488 + P#KiLa1.3 +END + +IF ~~ P#KiLa1.3 +SAY @1489 +++ @1490 + P#KiLa1.10 +++ @1491 + P#KiLa1.11 +++ @1480 + P#KiLa1.12 +END + +IF ~~ P#KiLa1.2 +SAY @1492 +++ @1493 + P#KiLa1.7 +++ @1494 + P#KiLa1.8 +++ @1495 + P#KiLa1.9 +END + +IF ~~ P#KiLa1.1 +SAY @1496 +++ @1497 + P#KiLa1.5 +++ @1498 + P#KiLa1.6 +++ @1499 + P#KiLa1.3 +++ @1470 + P#KiLa1.4 +END + +//bodhi dead + +IF WEIGHT #990 +~Global("P#BodhiDead","GLOBAL",1)~ THEN BEGIN BodhiDead +SAY @1500 +++ @1501 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.1 +++ @1502 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.2 +++ @1503 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.3 +++ @1504 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.4 ++ ~PartyHasItem("MISCBP")~+ @1505 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.5 ++ ~Global("P#KivanRomanceActive","GLOBAL",1)~ + @1506 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.6 ++ ~Global("P#KivanRomanceActive","GLOBAL",1)~ + @1507 DO ~SetGlobal("P#BodhiDead","GLOBAL",2)~ + P#KiBo1.7 +END + +IF ~~ P#KiBo1.22 +SAY @1508 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.21 +SAY @1509 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.20 +SAY @1510 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.19 +SAY @1511 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.18 +SAY @1512 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.17 +SAY @1513 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.16 +SAY @1514 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.15 +SAY @1515 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.14 +SAY @1516 +IF ~~ THEN EXIT +END + + +IF ~~ P#KiBo1.13 +SAY @1517 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.12 +SAY @1518 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.11 +SAY @1519 +++ @1520 + P#KiBo1.20 +++ @1521 + P#KiBo1.21 +++ @1522 + P#KiBo1.22 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.10 +SAY @1523 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.9 +SAY @1524 +IF ~~ THEN GOTO P#KiBo1.3 +END + +IF ~~ P#KiBo1.8 +SAY @1525 +IF ~~ THEN EXIT +END + +IF ~~ P#KiBo1.7 +SAY @1526 += @1527 +++ @1528 + P#KiBo1.18 +++ @1529 + P#KiBo1.19 +++ @1530 + P#KiBo1.12 +++ @1531 + P#KiBo1.13 +END + +IF ~~ P#KiBo1.6 +SAY @1532 +++ @1528 + P#KiBo1.18 +++ @1529 + P#KiBo1.19 +++ @1530 + P#KiBo1.12 +++ @1533 + P#KiBo1.13 +END + +IF ~~ P#KiBo1.5 +SAY @1534 +++ @1535 + P#KiBo1.15 +++ @1536 + P#KiBo1.16 +++ @1537 + P#KiBo1.17 +END + +IF ~~ P#KiBo1.4 +SAY @1538 +IF ~~ THEN GOTO P#KiBo1.3 +END + +IF ~~ P#KiBo1.3 +SAY @1539 ++ ~PartyHasItem("MISCBP")~+ @1540 + P#KiBo1.5 ++ ~InPartyAllowDead(Player2) !InParty(Player2)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player3) !InParty(Player3) InParty(Player2)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player4) !InParty(Player4) InParty(Player2) InParty(Player3)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player5) !InParty(Player5) InParty(Player2) InParty(Player3) InParty(Player4)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player6) !InParty(Player6) InParty(Player2) InParty(Player3) InParty(Player4) InParty(Player5)~ + @1541 + P#KiBo1.8 +++ @1542 + P#KiBo1.11 +++ @1543 + P#KiBo1.12 +++ @1544 + P#KiBo1.13 +++ @1545 + P#KiBo1.14 +END + +IF ~~ P#KiBo1.2 +SAY @1546 ++ ~PartyHasItem("MISCBP")~+ @1540 + P#KiBo1.5 ++ ~InPartyAllowDead(Player2) !InParty(Player2)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player3) !InParty(Player3) InParty(Player2)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player4) !InParty(Player4) InParty(Player2) InParty(Player3)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player5) !InParty(Player5) InParty(Player2) InParty(Player3) InParty(Player4)~ + @1541 + P#KiBo1.8 ++ ~InPartyAllowDead(Player6) !InParty(Player6) InParty(Player2) InParty(Player3) InParty(Player4) InParty(Player5)~ + @1541 + P#KiBo1.8 +++ @1542 + P#KiBo1.11 +++ @1543 + P#KiBo1.12 +++ @1544 + P#KiBo1.13 +++ @1545 + P#KiBo1.14 +END + +IF ~~ P#KiBo1.1 +SAY @1547 +++ @1548 + P#KiBo1.3 ++ ~InPartyAllowDead(Player2) !InParty(Player2)~ + @1549 + P#KiBo1.8 ++ ~InPartyAllowDead(Player3) !InParty(Player3) InParty(Player2)~ + @1549 + P#KiBo1.8 ++ ~InPartyAllowDead(Player4) !InParty(Player4) InParty(Player2) InParty(Player3)~ + @1549 + P#KiBo1.8 ++ ~InPartyAllowDead(Player5) !InParty(Player5) InParty(Player2) InParty(Player3) InParty(Player4)~ + @1549 + P#KiBo1.8 ++ ~InPartyAllowDead(Player6) !InParty(Player6) InParty(Player2) InParty(Player3) InParty(Player4) InParty(Player5)~ + @1549 + P#KiBo1.8 +++ @1550 + P#KiBo1.9 +++ @1551 + P#KiBo1.10 ++ ~PartyHasItem("MISCBP")~+ @1540 + P#KiBo1.5 +END + +IF WEIGHT #990 +~Global("P#HappinessTalk","GLOBAL",1)~ THEN BEGIN DeherianaLives +SAY @1552 +++ @1553 DO ~SetGlobal("P#HappinessTalk","GLOBAL",2)~ + P#KiHa1.1 +++ @1554 DO ~SetGlobal("P#HappinessTalk","GLOBAL",2)~ + P#KiHa1.2 +++ @1555 DO ~SetGlobal("P#HappinessTalk","GLOBAL",2)~ + P#KiHa1.3 +++ @1556 DO ~SetGlobal("P#HappinessTalk","GLOBAL",2)~ + P#KiHa1.4 +END + +IF ~~ P#KiHa1.22 +SAY @1557 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.21 +SAY @1558 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.20 +SAY @1559 +IF ~~ THEN GOTO P#KiHa1.19 +END + +IF ~~ P#KiHa1.19 +SAY @1560 += @1561 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.18 +SAY @1562 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.17 +SAY @1563 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.16 +SAY @1564 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.15 +SAY @1565 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.14 +SAY @1566 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.13 +SAY @1567 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.12 +SAY @1568 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.11 +SAY @1569 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHa1.10 +SAY @1570 +++ @1571 + P#KiHa1.5 +++ @1572 + P#KiHa1.18 +++ @1573 + P#KiHa1.19 +++ @1574 + P#KiHa1.21 +++ @1575 + P#KiHa1.22 +END + +IF ~~ P#KiHa1.9 +SAY @1576 += @1577 += @1578 +++ @1579 + P#KiHa1.20 +++ @1580 + P#KiHa1.5 +++ @1581 + P#KiHa1.10 +END + +IF ~~ P#KiHa1.8 +SAY @1582 +++ @1579 + P#KiHa1.20 +++ @1580 + P#KiHa1.5 +++ @1581 + P#KiHa1.10 +END + +IF ~~ P#KiHa1.7 +SAY @1583 +++ @1584 + P#KiHa1.11 +++ @1585 + P#KiHa1.12 +++ @1586 + P#KiHa1.13 +++ @1587 + P#KiHa1.14 +++ @1588 + P#KiHa1.15 +++ @1589 + P#KiHa1.16 +++ @1590 + P#KiHa1.17 +++ @1572 + P#KiHa1.18 +++ @1573 + P#KiHa1.19 +++ @1574 + P#KiHa1.21 +END + +IF ~~ P#KiHa1.6 +SAY @1591 +++ @1579 + P#KiHa1.20 +++ @1580 + P#KiHa1.5 +++ @1581 + P#KiHa1.10 +END + +IF ~~ P#KiHa1.5 +SAY @1592 +++ @1593 + P#KiHa1.11 +++ @1585 + P#KiHa1.12 +++ @1586 + P#KiHa1.13 +++ @1587 + P#KiHa1.14 +++ @1594 + P#KiHa1.15 +++ @1589 + P#KiHa1.16 +++ @1590 + P#KiHa1.17 +++ @1572 + P#KiHa1.18 +++ @1573 + P#KiHa1.19 +END + +IF ~~ P#KiHa1.4 +SAY @1595 +++ @1593 + P#KiHa1.11 +++ @1585 + P#KiHa1.12 +++ @1586 + P#KiHa1.13 +++ @1587 + P#KiHa1.14 +++ @1594 + P#KiHa1.15 +++ @1589 + P#KiHa1.16 +++ @1590 + P#KiHa1.17 +++ @1572 + P#KiHa1.18 +END + +IF ~~ P#KiHa1.3 +SAY @1596 +++ @1580 + P#KiHa1.5 +++ @1597 + P#KiHa1.8 +++ @1598 + P#KiHa1.9 +++ @1581 + P#KiHa1.10 +END + +IF ~~ P#KiHa1.2 +SAY @1599 +++ @1600 + P#KiHa1.5 +++ @1601 + P#KiHa1.8 +++ @1602 + P#KiHa1.9 +++ @1581 + P#KiHa1.10 +END + +IF ~~ P#KiHa1.1 +SAY @1603 +++ @1604 + P#KiHa1.5 +++ @1605 + P#KiHa1.6 +++ @1606 + P#KiHa1.7 +END + +END + +CHAIN P#KIVJ KIST19.11 +@1404 +== P#DEHJ IF ~InParty("P#DEHER")~ THEN @1405 +== P#KIVJ IF ~!InParty("P#DEHER")~ THEN @1406 +== P#KIVJ IF ~InParty("P#KIVAN")~ THEN @1407 +EXIT + +CHAIN P#KIVJ KIST19.10 +@1408 +== P#DEHJ IF ~InParty("P#DEHER")~ THEN @1409 +== P#KIVJ IF ~InParty("P#KIVAN")~ THEN @1410 +== P#KIVJ IF ~!InParty("P#DEHER")~ THEN @1409 +EXIT + +//Dealing With Solaufein// + +ADD_TRANS_TRIGGER UDSOLA01 126 ~OR(3) !InParty("P#kivan") Dead("P#kivan") StateCheck("P#kivan",STATE_SLEEPING)~ + + +EXTEND_BOTTOM UDSOLA01 126 +IF ~InParty("P#kivan") !Dead("P#kivan") !StateCheck("P#kivan",STATE_SLEEPING)~ THEN REPLY @1411 GOTO 127 +IF ~InParty("P#kivan") !Dead("P#kivan") !StateCheck("P#kivan",STATE_SLEEPING)~ THEN REPLY @1412 EXTERN P#KIVJ P#KnifeSola +IF ~InParty("P#kivan") !Dead("P#kivan") !StateCheck("P#kivan",STATE_SLEEPING)~ THEN REPLY @1413 GOTO 133 +END + +CHAIN P#KIVJ P#KnifeSola + @1414 +== UDSOLA01 @1415 +== P#KIVJ @1416 +== UDSOLA01 @1417 +== UDSOLA01 @1435 +== P#KIVJ @1418 +END +IF ~~ THEN DO ~ApplyDamage("Solaufein",5,PIERCING)~ EXTERN P#KIVJ P#KnifeSola1 + +CHAIN P#KIVJ P#KnifeSola1 + @1419 +== UDSOLA01 @1420 +== P#KIVJ @1421 +== P#KIVJ IF ~InParty("Aerie")~ THEN @1422 +== AERIEJ IF ~InParty("Aerie")~ THEN @1423 +== UDSOLA01 IF ~InParty("Aerie")~ THEN @1424 +== P#KIVJ IF ~InParty("Aerie")~ THEN @1425 +== UDSOLA01 IF ~InParty("Aerie")~ THEN @1426 +== P#KIVJ IF ~InParty("Aerie")~ THEN @1427 +== AERIEJ IF ~InParty("Aerie")~ THEN @1428 +== UDSOLA01 IF ~InParty("Aerie")~ THEN @1429 +== P#KIVJ IF ~!InParty("Aerie")~ THEN @1430 +== UDSOLA01 IF ~!InParty("Aerie")~ THEN @1431 +== P#KIVJ @1432 +END +IF ~~ THEN DO ~ReallyForceSpellRES("SPIN101","solaufein")~ EXTERN UDSOLA01 128 + + + diff --git a/kivan/d/p#kipid.d b/kivan/d/p#kipid.d new file mode 100644 index 0000000..f38a7ea --- /dev/null +++ b/kivan/d/p#kipid.d @@ -0,0 +1,2078 @@ +I_C_T2 P#KIVJ 1264 P#KivAmuanaMazzy +== MAZZYJ IF ~InParty("mazzy") !Dead("mazzy") +!StateCheck("mazzy",STATE_SLEEPING)~ THEN @0 +END + +I_C_T2 P#KIVJ 1264 P#KivAmuanaAnomen +== ANOMENJ IF ~InParty("anomen") !Dead("anomen") +!StateCheck("anomen",STATE_SLEEPING) Alignment("anomen",LAWFUL_NEUTRAL) +OR(3) !InParty("mazzy") Dead("mazzy") +StateCheck("mazzy",STATE_SLEEPING) +~ THEN @1 +END + +I_C_T2 P#KIVJ 1264 P#KivAmuanaMinsc +== MINSCJ IF ~ +InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @2 +END + +//Deheriana Stops Kivan from Taking Tazok's Heart// + +INTERJECT P#KIVJ 377 P#DeherianaStopsKivan +== P#DEHJ IF ~InParty("P#DEHER") !Dead("P#DEHER") !StateCheck("P#DEHER",STATE_SLEEPING) ~ THEN @3 +DO ~SetGlobal("P#TazokTalk","GLOBAL",2)~ +EXIT + +////SoA PID/// + +APPEND P#KIVJ + +IF WEIGHT #100100 ~IsGabber(Player1) +CombatCounter(0)~ P#KiFlirt +SAY @4 + ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%) GlobalLT("P#KivanLove","GLOBAL",4)~ + @568 + P#KivanInitiateRomance + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @5 EXIT + ++ ~Global("P#DeherianaDead","GLOBAL",1) !RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @6 + P#KivanRefusesToTalk + ++ ~RandomNum(4,1) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @7 + KiFlirt1 ++ ~RandomNum(4,2) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @7 + KiFlirt2 ++ ~RandomNum(4,3) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @7 + KiFlirt3 ++ ~RandomNum(4,4) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @7 + KiFlirt4 + ++ ~Global("SupportInitiated","GLOBAL",0) InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2)~ + @8 DO ~SetGlobal("SupportInitiated","GLOBAL",1) IncrementGlobal("P#PCSupport","GLOBAL",1)~ EXIT ++ ~Global("SupportInitiated","GLOBAL",0) InParty("P#DEHER") Global("P#DeherianaLives","GLOBAL",2) ~ + @9 DO ~SetGlobal("SupportInitiated","GLOBAL",1) IncrementGlobal("P#PCSupport","GLOBAL",-1)~ EXIT + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalLT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(2,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalLT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(2,2)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow2 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !HPPercentGT(Player1,50)~ + @10 + X#KiHow3 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") Global("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow4 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow8 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @10 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow10 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,1)~ + @11 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,2)~ + @11 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,3)~ + @11 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,4)~ + @11 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,5)~ + @11 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,6)~ + @11 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,7)~ + @11 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,8)~ + @11 + X#KiMaleEl8 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,1)~ + @11 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,2)~ + @11 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,3)~ + @11 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,4)~ + @11 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,5)~ + @11 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,6)~ + @11 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,7)~ + @11 + X#KiMaleEl7 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,1)~ + @11 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,2)~ + @11 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,3)~ + @11 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,4)~ + @11 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,5)~ + @11 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,6)~ + @11 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,7)~ + @11 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,8)~ + @11 + X#KiMaleEl8 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,9)~ + @11 + X#KiMaleEl9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,10)~ + @11 + X#KiMaleEl10 + + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,1)~ + @11 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,2)~ + @11 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,3)~ + @11 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,4)~ + @11 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,5)~ + @11 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,6)~ + @11 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,7)~ + @11 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,8)~ + @11 + X#KiMaleEl9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,9)~ + @11 + X#KiMaleEl10 + ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,1)~ + @12 + P#KIWho1 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,2)~ + @12 + P#KIWho2 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,3)~ + @12 + P#KIWho3 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,4)~ + @12 + P#KIWho4 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,5)~ + @12 + P#KIWho5 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,6)~ + @12 + P#KIWho6 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,7)~ + @12 + P#KIWho7 ++ ~Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10) + RandomNum(8,8)~ + @12 + P#KIWho8 + ++ ~RandomNum(8,1) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf1 ++ ~RandomNum(8,2) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf2 ++ ~RandomNum(8,3) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf3 ++ ~RandomNum(8,4) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf4 ++ ~RandomNum(8,5) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf5 ++ ~RandomNum(8,6) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf6 ++ ~RandomNum(8,7) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf7 ++ ~RandomNum(8,8) OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL")~ + @13 + P#KIElf8 + ++ ~Global("P#KivanRomanceActive","Global",1) PartyHasItem("P#Dream") Global("P#DreamCatcher","GLOBAL",1)~ + @14 + KiFlirt5 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @15 + P#KIHood8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @16 + P#KIWalk8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @17 + P#KIHand8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @18 + P#KIClap8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @19 + P#KIShoul8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss4 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss5 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss6 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @20 + P#KIKiss8 + ++ ~RandomNum(8,1) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair1 ++ ~RandomNum(8,2) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair2 ++ ~RandomNum(8,3) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair3 ++ ~RandomNum(8,4) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair6 ++ ~RandomNum(8,5) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair4 ++ ~RandomNum(8,6) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair5 ++ ~RandomNum(8,7) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair7 ++ ~RandomNum(8,8) Global("P#KivanMatch","GLOBAL",1) GlobalGT("Chapter","GLOBAL",%bg2_chapter_5%) +Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") +GlobalLT("P#KivanOffence","GLOBAL",10)~ + @21 + P#KIHair8 + ++ ~AreaCheck("AR1300")~ + @22 + NaliaTrolls + ++ ~AreaCheck("AR2000")~ + @23 + P#Trademeet1 + ++ ~!Dead("Tazok") AreaCheck("AR1200")~ + @24 + P#Wspear1 ++ ~Dead("Tazok") Dead("firkra02") AreaCheck("AR1200")~ + @24 + P#Wspear2 + ++ ~AreaCheck("AR1100") !Dead("shadel")~ + @25 + P#Umar ++ ~AreaCheck("AR1100") Dead("shadel")~ + @26 + P#Umar1 + ++ ~AreaCheck("AR1404") !Dead("shadel")~ + @27 + P#SHT ++ ~OR(2) AreaCheck("AR1400") AreaCheck("AR1404") Dead("shadel")~ + @28 + P#SHT1 + ++ ~AreaCheck("AR0700") !Global("P#KivanLoversQuest","GLOBAL",3) RandomNum(4,1)~ + @29 + P#Promenade1 ++ ~AreaCheck("AR0700") !Global("P#KivanLoversQuest","GLOBAL",3) RandomNum(4,2)~ + @29 + P#Promenade2 ++ ~AreaCheck("AR0700") !Global("P#KivanLoversQuest","GLOBAL",3) RandomNum(4,3)~ + @29 + P#Promenade3 ++ ~AreaCheck("AR0700") !Global("P#KivanLoversQuest","GLOBAL",3) RandomNum(4,4)~ + @29 + P#Promenade4 + ++ ~AreaCheck("AR0700") Global("P#KivanLoversQuest","GLOBAL",3)~ + @30 + P#Promenade5 + ++ ~AreaCheck("AR1900")~ + @31 + P#Grove + ++ ~AreaCheck("AR0400")~ + @32 + P#Slums + ++ ~AreaCheck("AR0900")~ + @33 + P#Temple + ++ ~AreaCheck("AR0800")~ + @34 + P#Grave + ++ ~AreaCheck("AR1000")~ + @35 + P#GOVER + ++ ~AreaCheck("AR0500")~ + @36 + P#Bridge + ++ ~AreaCheck("AR2800")~ + @37 + P#Sul + ++ ~AreaCheck("AR2300")~ + @38 + P#Sauh + ++ ~AreaCheck("AR2500") See([ENEMY])~ + @39 + P#Temud + ++ ~AreaCheck("AR2400")~ + @40 + P#Mindfl + ++ ~AreaCheck("AR2402")~ + @41 + P#Kuo + ++ ~AreaCheck("AR2101")~ + @42 + P#Behol + ++ ~AreaCheck("AR2200") RandomNum(4,1)~ + @43 + P#USTN1 ++ ~AreaCheck("AR2200") RandomNum(4,2)~ + @43 + P#USTN2 ++ ~AreaCheck("AR2200") RandomNum(4,3)~ + @43 + P#USTN3 ++ ~AreaCheck("AR2200") RandomNum(4,4)~ + @43 + P#USTN4 + ++ ~AreaCheck("AR2200")~ + @44 + P#USTN5 + ++ ~AreaCheck("AR2100")~ + @45 + P#UD + ++ ~AreaCheck("AR2600") Global("CoranJob","GLOBAL",0)~ + @46 + P#CW + ++ ~AreaCheck("AR2600") GlobalGT("CoranJob","GLOBAL",0) !Dead("c6coran")~ + @47 + P#CW4 + ++ ~AreaCheck("AR1600") ~ + @48 + P#Bryn + ++ ~AreaCheck("AR1500") ~ + @49 + NotInMood + ++ ~Global("BodhiAppear","GLOBAL",1) GlobalLT("WorkingForAran","GLOBAL",1) GlobalLT("WorkingForBodhi","GLOBAL",1) Global("P#TalkedAboutBodhiAran","GLOBAL",0) ~ + @50 DO ~SetGlobal("P#TalkedAboutBodhiAran","GLOBAL",1)~ + P#BodhiAran + ++ ~Global("P#KiOldFriend","GLOBAL",0) Global("P#AcknowledgePast","GLOBAL",0) Gender(Player1,MALE)~ + @51 DO ~SetGlobal("P#KiOldFriend","GLOBAL",1) SetGlobal("P#AcknowledgePast","GLOBAL",1) ~ + P#KiOldFr1 ++ ~Global("P#KiOldFriend","GLOBAL",0) Gender(Player1,FEMALE) Global("P#AcknowledgePast","GLOBAL",0) ~ + @51 DO ~SetGlobal("P#KiOldFriend","GLOBAL",1) SetGlobal("P#AcknowledgePast","GLOBAL",1) ~ + P#KiOldFr1 ++ ~Global("P#KiOldFriend","GLOBAL",0) Gender(Player1,FEMALE) Global("P#AcknowledgePast","GLOBAL",0) ~ + @52 DO ~SetGlobal("P#AcknowledgePast","GLOBAL",1) IncrementGlobal("P#KivanLove","GLOBAL",1)~ + P#KiOldFr2 + ++~Global("P#KivHow","GLOBAL",0)~ + @53 + P#KIHow1 + ++~Global("P#KivanCoA","GLOBAL",1)~ + @54 + P#KIAunt1 + ++~OR(2) Global("P#DeherianaDead","GLOBAL",1) Global("P#KivanCondolences","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",3)~ + @55 + P#KIDehe1 + ++ ~Global("P#Eldreth","GLOBAL",1)~ + @56 + KivEld + ++ ~Class(Player1,BARD_ALL) Global("P#KivanMatch","GLOBAL",1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +GlobalLT("P#KivanOffence","GLOBAL",10) +GlobalGT("P#KivanLove","GLOBAL",5)~ + @57 + P#KISong1 + ++ ~AreaCheck("AR1100") RandomNum(8,1) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.1 ++ ~AreaCheck("AR1100") RandomNum(8,2) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.2 ++ ~AreaCheck("AR1100") RandomNum(8,3) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.3 ++ ~AreaCheck("AR1100") RandomNum(8,4) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.4 ++ ~AreaCheck("AR1100") RandomNum(8,5) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.5 ++ ~AreaCheck("AR1100") RandomNum(8,6) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.6 ++ ~AreaCheck("AR1100") RandomNum(8,7) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.7 ++ ~AreaCheck("AR1100") RandomNum(8,8) !GlobalTimerExpired("MairynAppear","GLOBAL") Global("RangerProtector","GLOBAL",1) Global("P#KivanRangerStronghold","GLOBAL",1)~ + @58 + KiRaPro1.8 + ++ ~Global("IgenPlot","GLOBAL",1) !Global("IgenJob","GLOBAL",1)~ + @58 + KiRaPro1.9 + ++ ~Global("IgenPlot","GLOBAL",1) Global("IgenJob","GLOBAL",1)~ + @58 + KiRaPro1.10 + ++ ~Global("IgenPlot","GLOBAL",2) Global("RangerProtector","GLOBAL",1)~ + @58 + KiRaPro1.11 + ++ ~AreaCheck("AR1100") RandomNum(8,1) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.1 ++ ~AreaCheck("AR1100") RandomNum(8,2) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.2 ++ ~AreaCheck("AR1100") RandomNum(8,3) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.3 ++ ~AreaCheck("AR1100") RandomNum(8,4) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.4 ++ ~AreaCheck("AR1100") RandomNum(8,5) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.5 ++ ~AreaCheck("AR1100") RandomNum(8,6) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.6 ++ ~AreaCheck("AR1100") RandomNum(8,7) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) Global("GivenIgenReward","GLOBAL",1) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.7 ++ ~AreaCheck("AR1100") RandomNum(8,8) Global("Mairyn3","GLOBAL",0) Global("RangerProtector","GLOBAL",2) Global("GivenIgenReward","GLOBAL",1) !Global("OgronAttack","GLOBAL",1)~ + @58 + KiRaPro1.8 + ++ ~Global("OgronAttack","GLOBAL",1) Global("RangerProtector","GLOBAL",2) !Global("MadulfOgronDone","GLOBAL",1)~ + @58 + KiRaPro1.12 + ++ ~AreaCheck("AR1100") RandomNum(8,1) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.1 ++ ~AreaCheck("AR1100") RandomNum(8,2) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.2 ++ ~AreaCheck("AR1100") RandomNum(8,3) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.3 ++ ~AreaCheck("AR1100") RandomNum(8,4) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.4 ++ ~AreaCheck("AR1100") RandomNum(8,5) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.5 ++ ~AreaCheck("AR1100") RandomNum(8,6) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.6 ++ ~AreaCheck("AR1100") RandomNum(8,7) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.7 ++ ~AreaCheck("AR1100") RandomNum(8,8) Global("Mairyn3","GLOBAL",0) OR(2) Global("RangerProtector","GLOBAL",3) Global("MadulfOgronDone","GLOBAL",1) Global("UmarPlot","GLOBAL",0)~ + @58 + KiRaPro1.8 + ++ ~Global("RangerProtector","GLOBAL",3) Global("UmarPlot","GLOBAL",1) Global("Minister3","GLOBAL",1)~ + @58 + KiRaPro1.13 + ++ ~Global("RangerProtector","GLOBAL",3) Global("UmarPlot","GLOBAL",2) Global("Minister3","GLOBAL",1)~ + @58 + KiRaPro1.14 + ++ ~AreaCheck("AR1100") RandomNum(8,1) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.15 ++ ~AreaCheck("AR1100") RandomNum(8,2) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.16 ++ ~AreaCheck("AR1100") RandomNum(8,3) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.17 ++ ~AreaCheck("AR1100") RandomNum(8,4) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.18 ++ ~AreaCheck("AR1100") RandomNum(8,5) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.15 ++ ~AreaCheck("AR1100") RandomNum(8,6) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.15 ++ ~AreaCheck("AR1100") RandomNum(8,7) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.15 ++ ~AreaCheck("AR1100") RandomNum(8,8) Global("RangerProtector","GLOBAL",4)~ + @58 + KiRaPro1.15 + ++ ~Global("P#DisableKivanFlirts","GLOBAL",0) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1)~ + @59 DO ~SetGlobal("P#DisableKivanFlirts","GLOBAL",1)~ EXIT + +++ @60 + KiVoice +END + +IF ~~ P#KivanInitiateRomance +SAY @569 += @570 += @571 +IF ~~ THEN DO ~IncrementGlobal("P#KivanLove","GLOBAL",4)~ EXIT +END + +IF ~~ KiVoice +SAY @61 +IF ~~ THEN DO ~SetName(@522) + SetPlayerSound(Myself,@523,INITIAL_MEETING) + SetPlayerSound(Myself,@524,MORALE) + SetPlayerSound(Myself,@525,HAPPY) + SetPlayerSound(Myself,@526,UNHAPPY_ANNOYED) + SetPlayerSound(Myself,@527,UNHAPPY_SERIOUS) + SetPlayerSound(Myself,@528,UNHAPPY_BREAKING_POINT) + SetPlayerSound(Myself,@529,LEADER) + SetPlayerSound(Myself,@530,TIRED) + SetPlayerSound(Myself,@531,BORED) + SetPlayerSound(Myself,@532,BATTLE_CRY1) + SetPlayerSound(Myself,@533,BATTLE_CRY2) + SetPlayerSound(Myself,@534,BATTLE_CRY3) + SetPlayerSound(Myself,@535,BATTLE_CRY4) + SetPlayerSound(Myself,@536,DAMAGE) + SetPlayerSound(Myself,@537,DYING) + SetPlayerSound(Myself,@538,HURT) + SetPlayerSound(Myself,@539,AREA_FOREST) + SetPlayerSound(Myself,@540,AREA_CITY) + SetPlayerSound(Myself,@541,AREA_DUNGEON) + SetPlayerSound(Myself,@542,AREA_DAY) + SetPlayerSound(Myself,@543,AREA_NIGHT) + SetPlayerSound(Myself,@544,SELECT_COMMON1) + SetPlayerSound(Myself,@545,SELECT_COMMON2) + SetPlayerSound(Myself,@546,SELECT_COMMON3) + SetPlayerSound(Myself,@547,SELECT_COMMON4) + SetPlayerSound(Myself,@548,SELECT_COMMON5) + SetPlayerSound(Myself,@549,SELECT_COMMON6) + SetPlayerSound(Myself,@550,SELECT_ACTION1) + SetPlayerSound(Myself,@551,SELECT_ACTION2) + SetPlayerSound(Myself,@552,SELECT_ACTION3) + SetPlayerSound(Myself,@553,SELECT_ACTION4) + SetPlayerSound(Myself,@554,SELECT_ACTION5) + SetPlayerSound(Myself,@555,SELECT_ACTION6) + SetPlayerSound(Myself,@556,SELECT_ACTION7) + SetPlayerSound(Myself,@557,SELECT_RARE1) + SetPlayerSound(Myself,@558,SELECT_RARE2) + SetPlayerSound(Myself,@559,CRITICAL_HIT) + SetPlayerSound(Myself,@560,CRITICAL_MISS) + SetPlayerSound(Myself,@561,TARGET_IMMUNE) + SetPlayerSound(Myself,@562,INVENTORY_FULL) + SetPlayerSound(Myself,@563,PICKED_POCKET) + SetPlayerSound(Myself,@564,HIDDEN_IN_SHADOWS) + SetPlayerSound(Myself,@565,SPELL_DISRUPTED) + SetPlayerSound(Myself,@566,SET_A_TRAP) + SetPlayerSound(Myself,@567,EXISTANCE5)~ EXIT + END + +IF ~~ P#KivanRefusesToTalk +SAY @62 += @63 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.15 +SAY @64 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.16 +SAY @65 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.17 +SAY @66 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.18 +SAY @67 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.14 +SAY @68 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.13 +SAY @69 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.12 +SAY @70 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.11 +SAY @71 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.10 +SAY @72 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.9 +SAY @73 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.1 +SAY @74 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.2 +SAY @75 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.3 +SAY @76 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.4 +SAY @77 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.5 +SAY @78 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.6 +SAY @79 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.7 +SAY @80 +IF ~~ THEN EXIT +END + +IF ~~ KiRaPro1.8 +SAY @81 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran +SAY @82 +++ @83 + P#BodhiAran1.1 +++ @84 + P#BodhiAran1.2 +++ @85 + P#BodhiAran1.3 +++ @86 + P#BodhiAran1.4 +END + +IF ~~ P#BodhiAran1.10 +SAY @87 += @88 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran1.9 +SAY @89 += @88 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran1.8 +SAY @90 += @88 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran1.7 +SAY @91 +++ @92 + P#BodhiAran1.8 ++ ~Gender(Player1,MALE)~ + @93 + P#BodhiAran1.9 ++ ~Gender(Player1,FEMALE)~ + @94 + P#BodhiAran1.10 +++ @95 + P#BodhiAran1.6 +END + +IF ~~ P#BodhiAran1.6 +SAY @96 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran1.5 +SAY @97 +IF ~~ THEN EXIT +END + +IF ~~ P#BodhiAran1.4 +SAY @98 += @99 +++ @100 + P#BodhiAran1.5 +++ @101 + P#BodhiAran1.6 +++ @102 + P#BodhiAran1.7 +END + +IF ~~ P#BodhiAran1.3 +SAY @103 += @104 +++ @100 + P#BodhiAran1.5 +++ @101 + P#BodhiAran1.6 +++ @102 + P#BodhiAran1.7 +END + +IF ~~ P#BodhiAran1.2 +SAY @105 +++ @100 + P#BodhiAran1.5 +++ @101 + P#BodhiAran1.6 +++ @102 + P#BodhiAran1.7 +END + + +IF ~~ P#BodhiAran1.1 +SAY @106 +++ @100 + P#BodhiAran1.5 +++ @101 + P#BodhiAran1.6 +++ @102 + P#BodhiAran1.7 +END + + +IF ~~ P#KiOldFr1 +SAY @107 +IF ~~ THEN EXIT +END + +IF ~~ P#KiOldFr2 +SAY @108 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade5 +SAY @109 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade1 +SAY @110 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade2 +SAY @111 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade4 +SAY @112 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade3 +SAY @113 +++ @114 + P#Promenade3.1 +++ @115 + P#Promenade3.1 +++ @116 + P#Promenade3.2 +END + +IF ~~ P#Promenade3.1 +SAY @117 +IF ~~ THEN EXIT +END + +IF ~~ P#Promenade3.2 +SAY @118 +IF ~~ THEN EXIT +END + +IF ~~ P#KISong1 +SAY @119 +++ @120 EXIT +++ @121 + P#KISong2 +++ @122 + P#KISong3 +++ @123 EXIT +END + +IF ~~ P#KISong2 +SAY @124 +++ @125 + KiSo4 +++ @126 + P#KISong6 +++ @127 + P#KISong7 +++ @128 + P#KISong8 +END + +IF ~~ P#KISong9 +SAY @129 +++ @130 + KiSo4 +++ @131 EXIT +++ @126 + P#KISong6 +++ @127 + P#KISong7 +++ @128 + P#KISong8 +END + +IF ~~ P#KISong4 +SAY @132 +++ @130 + KiSo4 +++ @131 EXIT +++ @133 + P#KISong9 +END + +IF ~~ P#KISong5 +SAY @134 +++ @130 + KiSo4 +++ @131 EXIT +++ @133 + P#KISong9 +END + + +IF ~~ THEN BEGIN KiSo1 +SAY @135 +IF ~~ THEN REPLY @136 GOTO P#KISong3 +IF ~~ THEN REPLY @137 GOTO P#KISong4 +IF ~~ THEN REPLY @138 GOTO P#KISong5 +END + +IF ~~ P#KISong3 +SAY @139 +IF ~~ THEN REPLY @140 GOTO KiSo1 +IF ~~ THEN REPLY @141 GOTO KiSo2 +IF ~~ THEN REPLY @142 GOTO KiSo3 +IF ~~ THEN REPLY @143 GOTO KiSo4 +END + +IF ~~ THEN BEGIN KiSo4 +SAY @144 +IF ~~THEN EXIT +END + +IF ~~ THEN BEGIN KiSo2 +SAY @145 +IF ~~THEN EXIT +END + +IF ~~ THEN BEGIN KiSo3 +SAY @146 +IF ~~THEN EXIT +END + +IF ~~ P#KISong6 +SAY @147 +++ @148 + P#KISong6.1 +++ @149 + KiSo3 +END + +IF ~~ P#KISong6.1 +SAY @150 +++ @151 + P#KISong6.2 +END + +IF ~~ P#KISong6.2 +SAY @152 +IF ~~ THEN EXIT +END + +IF ~~ P#KISong7 +SAY @153 +++ @154 EXIT +++ @155 EXIT +++ @156 + P#KISong7.1 +END + +IF ~~ P#KISong7.1 +SAY @157 += @158 +IF ~~ THEN EXIT +END + +IF ~~ P#KISong8 +SAY @159 +++ @160 + P#KISong8.1 +++ @149 + KiSo3 +END + +IF ~~ P#KISong8.1 +SAY @161 +IF ~~ THEN EXIT +END + +IF ~~ KivEld +SAY @162 += @163 += @164 += @165 +IF ~~ THEN DO ~SetGlobal("P#Eldreth","GLOBAL",2)~ EXIT +END + +IF ~~ P#KIDehe1 +SAY @166 += @167 += @168 +IF ~~ THEN DO ~SetGlobal("P#KivanCondolences","GLOBAL",1)~ EXIT +END + +IF ~~ P#KIAunt1 +SAY @169 += @170 += @171 += @172 += @173 += @174 += @175 += @176 += @177 += @178 +IF ~~ THEN DO ~SetGlobal("P#KivanCoA","GLOBAL",2)~ EXIT +END + +IF ~~ P#KIHow1 +SAY @179 +++ @180 DO ~SetGlobal("P#KivHow","GLOBAL",1)~ + P#KIHow1.1 +++ @181 DO ~SetGlobal("P#KivHow","GLOBAL",1)~ + P#KIHow1.2 +++ @182 DO ~SetGlobal("P#KivHow","GLOBAL",1)~ + P#KIHow1.3 +END + +IF ~~ P#KIHow1.1 +SAY @183 +++ @184 + P#KIHow1.4 +++ @185 + P#KIHow1.5 +++ @186 + P#KIHow1.6 ++ ~Gender(Player1,FEMALE)~ + @187 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + P#KIHow1.11 +END + +IF ~~ P#KIHow1.2 +SAY @188 +++ @189 + P#KIHow1.7 +++ @190 + P#KIHow1.8 +++ @191 + P#KIHow1.9 ++ ~Gender(Player1,FEMALE)~ + @192 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + P#KIHow1.11 +END + +IF ~~ P#KIHow1.3 +SAY @193 += @194 +++ @180 + P#KIHow1.1 +++ @181 + P#KIHow1.2 +END + +IF ~~ P#KIHow1.4 +SAY @195 +++ @189 + P#KIHow1.7 +++ @190 + P#KIHow1.8 +++ @191 + P#KIHow1.9 ++ ~Gender(Player1,FEMALE)~ + @192 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + P#KIHow1.11 +END + +IF ~~ P#KIHow1.5 +SAY @196 +++ @197 + P#KIHow1.4 +++ @198 + P#KIHow1.6 +++ @199 + P#KIHow1.10 ++ ~Gender(Player1,FEMALE)~ + @187 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + P#KIHow1.11 +END + +IF ~~ P#KIHow1.6 +SAY @200 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHow1.7 +SAY @201 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHow1.8 +SAY @202 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHow1.9 +SAY @203 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHow1.10 +SAY @204 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHow1.11 +SAY @205 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair1 +SAY @206 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair2 +SAY @207 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair3 +SAY @208 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair4 +SAY @209 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair5 +SAY @210 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair6 +SAY @211 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair7 +SAY @212 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHair8 +SAY @213 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss1 +SAY @214 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss2 +SAY @215 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss3 +SAY @216 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss4 +SAY @217 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss5 +SAY @218 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss6 +SAY @219 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss7 +SAY @220 +IF ~~ THEN EXIT +END + +IF ~~ P#KIKiss8 +SAY @221 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul1 +SAY@222 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul2 +SAY@223 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul3 +SAY@224 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul4 +SAY@225 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul5 +SAY@226 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul6 +SAY@227 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul7 +SAY@228 +IF ~~ THEN EXIT +END + +IF ~~ P#KIShoul8 +SAY@229 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap1 +SAY@230 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap2 +SAY@231 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap3 +SAY@232 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap4 +SAY@233 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap5 +SAY@234 += @235 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap6 +SAY@236 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap7 +SAY@237 +IF ~~ THEN EXIT +END + +IF ~~ P#KIClap8 +SAY@238 +IF ~~ THEN EXIT +END + + +IF ~~ P#KIHand1 +SAY @239 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand2 +SAY @240 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand3 +SAY @241 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand4 +SAY @242 +++ @243 + P#KIHand4.1 +++ @244 + P#KIHand4.2 +++ @245 + P#KIHand4.3 +END + +IF ~~ P#KIHand4.1 +SAY @246 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand4.2 +SAY @247 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand4.3 +SAY @248 += @249 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand5 +SAY @250 +++ @251 EXIT +++ @252 + P#KIHand5.1 +++ @253 + P#KIHand5.1 +END + +IF ~~ P#KIHand5.1 +SAY @254 += @255 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand6 +SAY @256 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand7 +SAY @257 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHand8 +SAY @258 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk1 +SAY @259 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk2 +SAY @260 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk3 +SAY @261 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk4 +SAY @262 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk5 +SAY @263 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk6 +SAY @263 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk7 +SAY @264 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWalk8 +SAY @265 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood1 +SAY @266 +++ @267 + P#KIHood1.1 +++ @268 EXIT +++ @269 + P#KIHood1.2 +END + +IF ~~ P#KIHood1.1 +SAY @270 += @521 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood1.2 +SAY @271 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood2 +SAY @272 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood3 +SAY @273 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood4 +SAY @274 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood5 +SAY @275 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood6 +SAY @276 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood7 +SAY @277 += @278 += @279 +IF ~~ THEN EXIT +END + +IF ~~ P#KIHood8 +SAY @280 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf1 +SAY @281 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf2 +SAY @282 += @283 += @284 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf3 +SAY @285 +IF ~~ THEN EXIT +END + +END + +CHAIN P#KIVJ P#KIElf4 +@286 +== P#KIVJ IF ~InParty("aerie")~ THEN @287 +== P#KIVJ IF ~InParty("viconia")~ THEN @288 += @289 +EXIT + +APPEND P#KIVJ + +IF ~~ P#KIElf5 +SAY @290 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf6 +SAY @291 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf7 +SAY @292 +IF ~~ THEN EXIT +END + +IF ~~ P#KIElf8 +SAY @293 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho1 +SAY @294 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho2 +SAY @295 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho3 +SAY @296 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho4 +SAY @297 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho5 +SAY @298 += @299 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho6 +SAY @300 += @301 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho7 +SAY @302 += @303 += @304 += @305 += @306 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho8 +SAY @307 += @308 +++ @309 + P#KIWho9 +++ @310 + P#KIWho10 +++ @311 + P#KIWho11 +++ @312 + P#KIWho12 +++ @313 + P#KIWho13 +END + +IF ~~ P#KIWho9 +SAY @314 += @315 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho10 +SAY @316 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho11 +SAY @317 += @318 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho12 +SAY @317 += @319 +IF ~~ THEN EXIT +END + +IF ~~ P#KIWho13 +SAY @320 += @321 +IF ~~ THEN EXIT +END + +IF ~~ NotInMood +SAY @322 +IF ~~ THEN EXIT +END + +IF ~~ P#Bryn +SAY @323 +++ @324 EXIT +++ @325 + P#Bryn1 +++ @326 + P#Bryn2 +END + +IF ~~ P#Bryn1 +SAY @327 +IF ~~ THEN EXIT +END + +IF ~~ P#Bryn2 +SAY @328 +IF ~~ THEN EXIT +END + +IF ~~ P#CW +SAY @329 ++ ~Gender(Player1,MALE)~+ @330 + P#CW1M ++ ~Global("P#KivanMatch","GLOBAL",1)~+ @331 + P#CW1F +++ @332 + P#CW2 +++ @333 + P#CW3 +END + +IF ~~ P#CW1M +SAY @334 += @335 += @336 +IF ~~ THEN EXIT +END + +IF ~~ P#CW1F +SAY @337 += @335 += @336 +IF ~~ THEN EXIT +END + +IF ~~ P#CW2 +SAY @338 +IF ~~ THEN EXIT +END + +IF ~~ P#CW3 +SAY @339 +IF ~~ THEN EXIT +END + +IF ~~ P#CW4 +SAY @340 +++ @341 EXIT +++ @342 + P#CW5 +END + +IF ~~ P#CW5 +SAY @343 += @344 +IF ~~ THEN EXIT +END + + +IF ~~ P#UD +SAY @345 += @346 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN5 +SAY @347 +++ @348 + P#USTN6 +++ @349 + P#USTN7 +++ @350 + P#USTN7 +++ @351 + P#USTN8 +END + +IF ~~ P#USTN6 +SAY @352 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN7 +SAY @353 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN8 +SAY @354 +IF ~~ THEN EXIT +END + + +IF ~~ P#USTN1 +SAY @355 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN2 +SAY @356 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN3 +SAY @357 +IF ~~ THEN EXIT +END + +IF ~~ P#USTN4 +SAY @358 +IF ~~ THEN EXIT +END + + +IF ~~ P#Behol +SAY @359 += @360 +++ @361 + P#Behol1 +++ @362 + P#Behol2 +++ @363 + P#Behol3 +END + +IF ~~ P#Behol1 +SAY @364 +IF ~~ THEN EXIT +END + +IF ~~ P#Behol2 +SAY @365 +IF ~~ THEN EXIT +END + +IF ~~ P#Behol3 +SAY @366 +IF ~~ THEN EXIT +END + +IF ~~ P#Kuo +SAY @367 += @368 += @369 += @370 +IF ~~ THEN EXIT +END + +IF ~~ P#Mindfl +SAY @371 +++ @372 EXIT +++ @373 + P#Mindfl1 +++ @374 EXIT +END + +IF ~~ P#Mindfl1 +SAY @375 += @376 +IF ~~ THEN EXIT +END + +IF ~~ P#Temud +SAY @377 += @378 += @379 +IF ~~ THEN EXIT +END + + +IF ~~ P#Sauh +SAY @380 +++ @381 EXIT +++ @382 + P#Sauh1 ++ ~!Race(Player1,ELF)~+ @383 + P#Sauh2 ++ ~Race(Player1,ELF)~+ @384 + P#Sauh3 ++ ~Race(Player1,ELF)~+ @385 + P#Sauh2 +END + +IF ~~ P#Sauh1 +SAY @386 += @387 +++ @388 EXIT +++ @389 + P#Sauh4 +END + +IF ~~ P#Sauh2 +SAY @390 += @391 +++ @388 EXIT +++ @389 + P#Sauh4 +END + +IF ~~ P#Sauh3 +SAY @392 += @393 += @391 +++ @388 EXIT +++ @389 + P#Sauh4 +END + +IF ~~ P#Sauh4 +SAY @394 += @395 +IF ~~ THEN EXIT +END + +IF ~~ P#Sul +SAY @396 +IF ~~ THEN EXIT +END + +IF ~~ P#Bridge +SAY @397 +++ @398 EXIT +++ @399 + P#Bridge1 +++ @400 + P#Bridge2 +END + +IF ~~ P#Bridge1 +SAY @401 +IF ~~ THEN EXIT +END +IF ~~ P#Bridge2 +SAY @402 +IF ~~ THEN EXIT +END + +IF ~~ P#GOVER +SAY @403 += @404 +IF ~~ THEN EXIT +END + + +IF ~~ P#Grave +SAY @405 +++ @406 + P#Grave1 +++ @407 + P#Grave2 +++ @408 + P#Grave3 ++ ~GlobalGT("Chapter","GLOBAL",%bg2_chapter_4%)~ + @409 + P#Grave4 +++ @410 + P#Grave5 +END + +IF ~~ P#Grave1 +SAY @411 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave2 +SAY @412 += @413 += @414 += @415 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave3 +SAY @416 +++ @417 + P#Grave6 +++ @418 + P#Grave7 +++ @419 + P#Grave7 +++ @420 + P#Grave8 +END + +IF ~~ P#Grave4 +SAY @421 += @422 += @423 +++ @424 EXIT +++ @425 + P#Grave9 +++ @426 EXIT +END + +IF ~~ P#Grave5 +SAY @427 +++ @428 EXIT +++ @429 + P#Grave10 +++ @430 + P#Grave11 +END + + +IF ~~ P#Grave6 +SAY @431 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave7 +SAY @432 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave8 +SAY @433 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave9 +SAY @434 +IF ~ Gender(Player1,MALE)~THEN EXIT +IF ~ Global("P#KivanMatch","GLOBAL",1)~THEN GOTO P#Grave12 +END + +IF ~~ P#Grave10 +SAY @435 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave11 +SAY @436 +IF ~~ THEN EXIT +END + +IF ~~ P#Grave12 +SAY @437 +IF ~~ THEN EXIT +END + +IF ~~ P#Temple +SAY @438 += @439 += @440 += @441 +IF ~~ THEN EXIT +END + + +IF ~~ P#Slums +SAY @442 +++ @443 ++ P#Slums1 +++ @444 + P#Slums2 +++ @445 + P#Slums3 +END + +IF ~~ P#Slums1 +SAY @446 ++ ~Race(Player1,ELF)~ + @447 EXIT ++~!Race(Player1,ELF)~ + @448 + P#Slums4 +++ @449 + P#Slums4 +++ @450 EXIT +END + +IF ~~ P#Slums2 +SAY @451 +IF ~~ THEN EXIT +END + +IF ~~ P#Slums3 +SAY @452 +IF ~~ THEN EXIT +END + +IF ~~ P#Slums4 +SAY @453 += @454 +IF ~~ THEN EXIT +END + +IF ~~ P#Grove +SAY @455 +IF ~~ THEN EXIT +END + +IF ~~ P#SHT +SAY @456 += @457 +IF ~~ THEN EXIT +END + +IF ~~ P#SHT1 +SAY @458 +IF ~~ THEN EXIT +END + +IF ~~ P#Umar +SAY @459 += @460 +IF ~~ THEN EXIT +END + +IF ~~ P#Umar1 +SAY @461 +IF ~~ THEN EXIT +END + +IF ~~ P#Wspear1 +SAY @462 +IF ~~ THEN EXIT +END + +IF ~~ P#Wspear2 +SAY @463 += @464 += @465 +++ @466 + P#Wspear3 +++ @467 + P#Wspear4 +++ @468 + P#Wspear5 +++ @469 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT +END + +IF ~~ P#Wspear3 +SAY @470 +++ @467 + P#Wspear4 +++ @468 + P#Wspear5 +++ @469 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXIT ++ ~Global("P#KivanMatch","GLOBAL",1) Global("P#KivanMatch","GLOBAL",1) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +GlobalLT("P#KivanOffence","GLOBAL",10)~+ @471 + P#Wspear6 +END + +IF ~~ P#Wspear4 +SAY @472 += @473 +IF ~~ THEN EXIT +END + +IF ~~ P#Wspear5 +SAY @474 += @475 +IF ~~ THEN EXIT +END + +IF ~~ P#Wspear6 +SAY @476 += @475 +IF ~~ THEN EXIT +END + +IF ~~ P#Trademeet1 +SAY @477 +++ @478 + P#Trademeet2 +++ @479 + P#Trademeet3 +END + +IF ~~ P#Trademeet2 +SAY @480 +IF ~~ THEN EXIT +END + +IF ~~ P#Trademeet3 +SAY @481 +IF ~~ THEN EXIT +END + + +IF ~~ NaliaTrolls +SAY@482 +++ @483 EXIT +++ @484 + P#Trolls1 +++ @485 + P#Trolls2 +END + +IF ~~ P#Trolls1 +SAY @486 +++ @485 + P#Trolls2 +++ @487 + P#Trolls3 +++ @488 + P#Trolls4 +++ @489 + P#Trolls5 +END + +IF ~~ P#Trolls2 +SAY @490 +++ @491 + P#Trolls3 +++ @488 + P#Trolls4 +++ @489 + P#Trolls5 +END + +IF ~~ P#Trolls3 +SAY @492 +IF ~~ THEN EXIT +END + +IF ~~ P#Trolls4 +SAY @493 +++ @487 + P#Trolls3 +++ @489 + P#Trolls5 +END + +IF ~~ P#Trolls5 +SAY @494 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl1 +SAY @495 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl2 +SAY @496 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl3 +SAY @497 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl4 +SAY @498 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl5 +SAY @499 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl6 +SAY @500 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl7 +SAY @501 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl9 +SAY @502 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl10 +SAY @503 +IF ~~ THEN EXIT +END + + +IF ~~ X#KiHow1 +SAY @504 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow2 +SAY @505 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow3 +SAY @506 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow4 +SAY @507 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow5 +SAY @508 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow6 +SAY @509 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow7 +SAY @510 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow8 +SAY @511 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow9 +SAY @512 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow10 +SAY @513 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt1 +SAY @514 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt2 +SAY @515 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt3 +SAY @516 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt4 +SAY @517 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt5 +SAY @518 /*This appears to stop in mid-sentence. What did you want to go here?*/ +IF ~~ THEN DO ~DestroyItem("P#Dream") SetGlobal("P#DreamCatcher","GLOBAL",2)~ EXIT +END + +END + +CHAIN P#KIVJ X#KiMaleEl8 +@519 +== BVICONI @520 +EXIT + + + diff --git a/kivan/d/p#kiring.d b/kivan/d/p#kiring.d new file mode 100644 index 0000000..480135f --- /dev/null +++ b/kivan/d/p#kiring.d @@ -0,0 +1,375 @@ +//Global("P#KivanLoversQuest","GLOBAL",3) - were directed to Quataris +//Global("P#KivanLoversQuest","GLOBAL",4) - directed to Jisstevs, kept the ring +//Global("P#KivanLoversQuest","GLOBAL",5) - directed to Jisstevs, sold the ring +//Global("P#KivanLoversQuest","GLOBAL",6) - sold the ring w/o info, quest is over +//Global("P#KivanLoversQuest","GLOBAL",7) - talked to Chislav, quest is over + +APPEND P#KIVJ + +IF WEIGHT #990 ~ +Global("P#KivanLoversQuest","GLOBAL",2)~ KiRingQuest1 +SAY @0 += @1 +IF ~~ THEN UNSOLVED_JOURNAL @10001 +DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",3)~ EXIT +END + +END + +EXTEND_BOTTOM HAQUAT 0 +IF ~InParty("P#kivan") !Dead("P#kivan") !StateCheck("P#kivan",STATE_SLEEPING) +Global("P#KivanLoversQuest","GLOBAL",3) PartyHasItem("MISC5R")~ THEN REPLY @3 GOTO RingDial +END + +ADD_STATE_TRIGGER HAQUAT 2 ~!Global("P#KivanLoversQuest","GLOBAL",3)~ + +APPEND HAQUAT + +IF ~NumTimesTalkedToGT(0) Global("P#KivanLoversQuest","GLOBAL",3)~ THEN BEGIN P#KivQuest + SAY @4 +IF ~InParty("P#kivan") !Dead("P#kivan") !StateCheck("P#kivan",STATE_SLEEPING) +Global("P#KivanLoversQuest","GLOBAL",3) PartyHasItem("MISC5R")~ THEN REPLY @5 GOTO RingDial +++ @6 EXIT +END + +IF ~~ RingDial +SAY @7 +++ @8 + P#KIRI3.1 ++ ~CheckStatGT(Player1,12,CHR)~+ @9 EXTERN P#KIVJ P#KIRI3.2 ++ ~!CheckStatGT(Player1,12,CHR)~+ @10 EXTERN P#KIVJ P#KIRI3.3 +++ @11 EXTERN P#KIVJ P#KIRI3.4 +END + +IF ~~ P#KIRI3.1 +SAY @12 ++ ~PartyGoldGT(25)~ + @13 DO ~TakePartyGold(20) SetGlobal("P#KivanLoversQuest","GLOBAL",4)~ + P#KIRI3.5 +++ @14 EXIT +END + +IF ~~ P#KIRI3.5 +SAY @15 //I broke up the sentences into their distinct phrases, since this gives the feeling that the merchant is speaking in bursts as the he recalls the info. +IF~~ THEN REPLY @16 UNSOLVED_JOURNAL @10004 EXIT +END + +IF ~~ P#KIRI3.6 +SAY @18 +++ @19 + P#KIRI3.12 ++ ~PartyGoldGT(25)~ + @20 DO ~TakePartyGold(20) SetGlobal("P#KivanLoversQuest","GLOBAL",4)~ + P#KIRI3.5 +++ @21 + P#KIRI3.13 +END + +IF ~~ P#KIRI3.7 +SAY @22 +++ @23 + P#KIRI3.14 ++ ~PartyGoldGT(25)~ + @24 + P#KIRI3.6 +END + +IF ~~ P#KIRI3.8 +SAY @25 +++ @26 + P#KIRI3.15 ++ ~PartyGoldGT(25)~ + @20 DO ~TakePartyGold(20) SetGlobal("P#KivanLoversQuest","GLOBAL",4)~ + P#KIRI3.5 +++ @27 + P#KIRI3.16 +END + +IF ~~ P#KIRI3.9 +SAY @28 +++ @23 + P#KIRI3.17 ++ ~PartyGoldGT(25)~ + @24 + P#KIRI3.8 +END + +IF ~~ P#KIRI3.10 +SAY @29 +++ @30 + P#KIRI3.18 ++ ~PartyGoldGT(25)~ + @20 DO ~TakePartyGold(20) SetGlobal("P#KivanLoversQuest","GLOBAL",4)~ + P#KIRI3.5 +++ @31 + P#KIRI3.19 +END + +IF ~~ P#KIRI3.11 +SAY @32 +++ @23 + P#KIRI3.20 ++ ~PartyGoldGT(25)~ + @24 + P#KIRI3.10 +END + +IF ~~ P#KIRI3.12 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(1000) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.14 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(1000) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.15 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(800) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.17 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(800) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.18 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(500) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.20 +SAY @33 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",6) GiveGoldForce(500) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.13 +SAY @34 += @15 +++ @16 DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",5) GiveGoldForce(900) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.16 +SAY @34 += @15 +++ @16 DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",5) GiveGoldForce(700) TakePartyItem("MISC5R")~ EXIT +END + +IF ~~ P#KIRI3.19 +SAY @34 += @15 +++ @16 DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",5) GiveGoldForce(400) TakePartyItem("MISC5R")~ EXIT +END + +END + +APPEND P#KIVJ + +IF ~~ P#KIRI3.2 +SAY @35 +++ @36 EXTERN HAQUAT P#KIRI3.6 +++ @37 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXTERN HAQUAT P#KIRI3.7 +END + +IF ~~ P#KIRI3.3 +SAY @35 +++ @36 EXTERN HAQUAT P#KIRI3.8 +++ @37 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXTERN HAQUAT P#KIRI3.9 +END + +IF ~~ P#KIRI3.4 +SAY @35 +++ @38 EXTERN HAQUAT P#KIRI3.10 +++ @37 DO ~IncrementGlobal("P#KivanOffence", "GLOBAL",1)~ EXTERN HAQUAT P#KIRI3.11 +END + +END + +//Jysstevs + +EXTEND_BOTTOM SCLJYSS 1 4 ++ ~PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @39 + P#KIRI4.1 ++ ~!PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @40 + P#KIRI4.2 +END + +ADD_STATE_TRIGGER SCLJYSS 0 ~!Global("P#SummonChislav","GLOBAL",0) !Global("P#KivanLoversQuest","GLOBAL",4) !Global("P#KivanLoversQuest","GLOBAL",5)~ 3 13 14 + +APPEND SCLJYSS + +IF WEIGHT #0 ~NumTimesTalkedTo(0) +Global("SarlesSpawn","GLOBAL",0) +!Global("JanLissaPlot","GLOBAL",8) +!Global("JanLissaPlot","GLOBAL",9) +GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6) +Global("P#SummonChislav","GLOBAL",0)~ THEN BEGIN Lady1 + SAY @41 ++ ~PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @39 DO ~SetNumTimesTalkedTo(0)~ + P#KIRI4.1 ++ ~!PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @40 DO ~SetNumTimesTalkedTo(0)~ + P#KIRI4.2 +++ @42 DO ~SetNumTimesTalkedTo(0)~ EXIT +END + +IF WEIGHT #5 +~GlobalGT("SarlesSpawn","GLOBAL",0) +GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6) +Global("P#SummonChislav","GLOBAL",0)~ THEN BEGIN Lady2 + SAY @43 ++ ~PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @39 + P#KIRI4.1 ++ ~!PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @40 + P#KIRI4.2 +++ @42 EXIT +END + +IF WEIGHT #3 ~Global("SCLjyss","GLOBAL",1) +Global("SarlesSpawn","GLOBAL",0) +GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6) +Global("P#SummonChislav","GLOBAL",0)~ THEN BEGIN Lady3 + SAY @44 ++ ~PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @39 + P#KIRI4.1 ++ ~!PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @40 + P#KIRI4.2 +++ @42 EXIT +END + +IF WEIGHT #4 ~Global("SarlesPissed","GLOBAL",1) +GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6) +Global("P#SummonChislav","GLOBAL",0)~ THEN BEGIN Lady5 + SAY @45 ++ ~PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @39 + P#KIRI4.1 ++ ~!PartyHasItem("MISC5R") Global("P#SummonChislav","GLOBAL",0) GlobalGT("P#KivanLoversQuest","GLOBAL",3) GlobalLT("P#KivanLoversQuest","GLOBAL",6)~ + @40 + P#KIRI4.2 +++ @42 EXIT +END + +IF ~~ P#KIRI4.1 +SAY @46 +IF ~~ THEN DO ~SetGlobal("P#SummonChislav","GLOBAL",1)~ +EXIT +END + +IF ~~ P#KIRI4.2 +SAY @47 +IF ~~ THEN DO ~SetGlobal("P#SummonChislav","GLOBAL",1)~ EXIT +END + +END + +BEGIN P#CHISL +APPEND P#CHISL + +IF ~NumTimesTalkedTo(0)~ THEN BEGIN ChislavDialogue +SAY @48 +++ @49 + P#KIRI5.1 +++ @50 + P#KIRI5.2 +++ @51+ P#KIRI5.3 +++ @52 EXIT +END + +IF ~~ P#KIRI5.1 +SAY @53 +IF ~~ THEN GOTO P#KIRI5.4 +END + +IF ~~ P#KIRI5.2 +SAY @54 +IF ~~ THEN GOTO P#KIRI5.4 +END + +IF ~~ P#KIRI5.3 +SAY @55 +IF ~~ THEN GOTO P#KIRI5.4 +END + +IF ~~ P#KIRI5.4 +SAY @56 += @57 +++ @58 + P#KIRI5.5 +++ @59 + P#KIRI5.6 +++ @60 + P#KIRI5.7 +++ @61 + P#KIRI5.8 +END + +IF ~~ P#KIRI5.5 +SAY @62 += @63 += @64 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) PartyHasItem("MISC5R")~+ @65 + P#KIRI5.9 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) !PartyHasItem("MISC5R")~+ @66 + P#KIRI5.9A ++ ~Global("P#KivanLoversQuest","GLOBAL",5)~+ @67 + P#KIRI5.10 +END + +IF ~~ P#KIRI5.6 +SAY @68 += @64 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) PartyHasItem("MISC5R")~+ @65 + P#KIRI5.9 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) !PartyHasItem("MISC5R")~+ @66 + P#KIRI5.9A ++ ~Global("P#KivanLoversQuest","GLOBAL",5)~+ @67 + P#KIRI5.10 +END + +IF ~~ P#KIRI5.7 +SAY @69 += @64 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) PartyHasItem("MISC5R")~+ @65 + P#KIRI5.9 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) !PartyHasItem("MISC5R")~+ @66 + P#KIRI5.9A ++ ~Global("P#KivanLoversQuest","GLOBAL",5)~+ @67 + P#KIRI5.10 +END + +IF ~~ P#KIRI5.8 +SAY @70 += @64 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) PartyHasItem("MISC5R")~+ @65 + P#KIRI5.9 ++ ~Global("P#KivanLoversQuest","GLOBAL",4) !PartyHasItem("MISC5R")~+ @66 + P#KIRI5.9A ++ ~Global("P#KivanLoversQuest","GLOBAL",5)~+ @67 + P#KIRI5.10 +END + +IF ~~ P#KIRI5.9 +SAY @71 +++ @72 + P#KIRI5.11 +++ @73 + P#KIRI5.12 +END + +IF ~~ P#KIRI5.9A +SAY @74 +++ @72 + P#KIRI5.11 +++ @73 + P#KIRI5.12 +END + +IF ~~ P#KIRI5.10 +SAY @75 +++ @76 + P#KIRI5.13 +++ @72 + P#KIRI5.11 +++ @73 + P#KIRI5.12 +END + +IF ~~ P#KIRI5.11 +SAY @77 +++ @78 + P#KIRI5.12 +END + +IF ~~ P#KIRI5.12 +SAY @79 +++ @80 + P#KIRI5.14 +END + +IF ~~ P#KIRI5.13 +SAY @81 += @82 += @83 +++ @84 + P#KIRI5.15 +++ @85 + P#KIRI5.16 +END + +IF ~~ P#KIRI5.14 +SAY @86 +++ @87 + P#KIRI5.17 +++ @88 + P#KIRI5.18 +END + +IF ~~ P#KIRI5.15 +SAY @89 += @90 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",7) TakePartyItem("MISC5R") GiveItemCreate("SW2H14",Player1,0,0,0) EscapeArea()~ EXIT +END + +IF ~~ P#KIRI5.16 +SAY @91 +=@92 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",7) TakePartyItem("MISC5R") GiveItemCreate("SW2H14",Player1,0,0,0) EscapeArea()~ EXIT +END + +IF ~~ P#KIRI5.17 +SAY @93 += @94 += @95 += @96 += @90 += @97 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",7) TakePartyItem("MISC5R") GiveGoldForce(1000) GiveItemCreate("SW2H14",Player1,0,0,0) EscapeArea()~ EXIT +END + +IF ~~ P#KIRI5.18 +SAY @96 += @90 += @98 +IF ~~ THEN DO ~SetGlobal("P#KivanLoversQuest","GLOBAL",7) TakePartyItem("MISC5R") GiveGoldForce(1000) GiveItemCreate("SW2H14",Player1,0,0,0) EscapeArea()~ EXIT +END + +END + + + + + diff --git a/kivan/d/p#kivan.d b/kivan/d/p#kivan.d new file mode 100644 index 0000000..7617b3b --- /dev/null +++ b/kivan/d/p#kivan.d @@ -0,0 +1,291 @@ +BEGIN P#DEHJ +BEGIN BP#DEH + +APPEND BP#DEH + +//Deheriana dies +IF WEIGHT #999 ~Global("P#DeherianaLives","GLOBAL",3)~ THEN BEGIN DEPCDeath +SAY @0 +++ @1 DO ~SetGlobal("P#DeherianaLives","GLOBAL",5) ActionOverride("P#DEHER", LeaveParty()) ActionOverride("P#DEHER",DestroySelf())~EXIT +END +END + +BEGIN P#KIVAN +APPEND P#KIVAN +IF ~NumTimesTalkedTo(0)~ THEN BEGIN P#MeetKivan +SAY @2 +IF ~~ THEN DO ~SetGlobal("X#TalkedToKivan","GLOBAL",1)~ EXTERN P#KIVAN KivanStartChain +END + +IF ~~ THEN BEGIN Refuse +SAY @3 +IF ~~ THEN REPLY @4 GOTO ComeAlong +IF ~~ THEN REPLY @5 GOTO PoliteRefuse +IF ~~ THEN REPLY @6 GOTO GetLost +END + +IF ~~ THEN BEGIN ComeAlong +SAY @7 +IF~~ THEN DO ~SetGlobal("P#KivanJoined","GLOBAL",1) +JoinParty()~ EXIT +END + +IF ~~ THEN BEGIN PCComplains +SAY @8 +IF ~Race(Player1,ELF)~ THEN REPLY @9 GOTO PoliteRefuse +IF ~~ THEN REPLY @10 GOTO ComeAlong +IF ~!Race(Player1,ELF)~ THEN REPLY @11 GOTO PoliteRefuse +IF ~~ THEN REPLY @6 GOTO GetLost +END + +IF ~~ THEN BEGIN PoliteRefuse +SAY @12 +IF ~~ THEN DO ~EscapeArea()~ EXIT +END + +IF ~~ THEN BEGIN GetLost +SAY @13 +IF ~~ THEN DO ~EscapeArea()~ EXIT +END +END + +BEGIN P#KIVP +APPEND P#KIVP + +IF ~Global("P#KivanJoined","GLOBAL",1)~ THEN BEGIN KickOut +SAY @14 +IF ~~ THEN REPLY @15 DO ~JoinParty()~ EXIT +IF ~InParty("P#DEHER") +!AreaCheck("AR0301") +!AreaCheck("AR0302") +!AreaCheck("AR0303") +!AreaCheck("AR0304") +!AreaCheck("AR0305") +!AreaCheck("AR0306") +!AreaCheck("AR0307") +!AreaCheck("AR0509") +!AreaCheck("AR0510") +!AreaCheck("AR0511") +!AreaCheck("AR1102") +!AreaCheck("AR1107") +!AreaCheck("AR0801") +!AreaCheck("AR0803") +!AreaCheck("AR1300") +!AreaCheck("AR1301") +!AreaCheck("AR1302") +!AreaCheck("AR1303") +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0604") +!AreaCheck("AR0605") +!AreaCheck("AR0606") +!AreaCheck("AR3000") //Watcher's Keep// +!AreaCheck("AR3001") //Watcher’s Keep -- Altar level// +!AreaCheck("AR3003") //Watcher’s Keep -- Compass level // +!AreaCheck("AR3004") //Watcher’s Keep // +!AreaCheck("AR3005") //Watcher’s Keep -- tieflings// +!AreaCheck("AR3006") //Watcher’s Keep -- Succubus +!AreaCheck("AR3007") //Watcher’s Keep --Cambion +!AreaCheck("AR3008") //Watcher’s Keep -- Balor (Paladin Sword) +!AreaCheck("AR3009") //Watcher’s Keep --") //Wild Magic ? +!AreaCheck("AR3010") //Watcher’s Keep -- Tanar’ri -- Obelisk +!AreaCheck("AR3011") //Watcher’s Keep -- Bard’s Gloves, Manman’s Journal +!AreaCheck("AR3012") //Watcher’s Keep -- Tahazzar +!AreaCheck("AR3013") //Watcher’s Keep -- Ka’rashur +!AreaCheck("AR3014") //Watcher’s Keep --") //White Dragon Scales +!AreaCheck("AR3015") //Watcher’s Keep -- Aesgareth +!AreaCheck("AR3016") //Watcher’s Keep -- Chromatic Demon; Elementalist Level +!AreaCheck("AR3017") //Watcher’s Keep -- Carston and the machine +!AreaCheck("AR3018") //Watcher’s Keep -- Saladrex (Dragon) +!AreaCheck("AR3019") //Watcher’s Keep -- Helmite Level -- Last Seals +!AreaCheck("AR3020") //Watcher’s Keep -- Imprisoned One +!AreaCheck("AR3021") //Watcher’s Keep -- Ilithids +!AreaCheck("AR3022") //Watcher’s Keep -- Anti-Paladins +!AreaCheck("AR3023") //Watcher’s Keep -- "Adventure Level" (Mini Map!!!) +!AreaCheck("AR3024") //Watcher’s Keep -- Dragon -- Fear Challenge +!AreaCheck("AR3025") //Watcher’s Keep -- Orcs -- Ixil’s Nail +!AreaCheck("AR3026") //Watcher’s Keep -- Imp -- Game +!AreaCheck("AR3027") //Watcher’s Keep -- Crypt -- Demi-Lich +~ THEN REPLY @16 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) LeaveParty() SetGlobal("DeherJoined","GLOBAL",0) ActionOverride("P#DEHER",LeaveParty()) ~ EXIT +IF ~!InParty("P#DEHER") +!AreaCheck("AR0301") +!AreaCheck("AR0302") +!AreaCheck("AR0303") +!AreaCheck("AR0304") +!AreaCheck("AR0305") +!AreaCheck("AR0306") +!AreaCheck("AR0307") +!AreaCheck("AR0509") +!AreaCheck("AR0510") +!AreaCheck("AR0511") +!AreaCheck("AR1102") +!AreaCheck("AR1107") +!AreaCheck("AR0801") +!AreaCheck("AR0803") +!AreaCheck("AR1300") +!AreaCheck("AR1301") +!AreaCheck("AR1302") +!AreaCheck("AR1303") +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0604") +!AreaCheck("AR0605") +!AreaCheck("AR0606") +!AreaCheck("AR3000") //Watcher's Keep +!AreaCheck("AR3001") //Watcher’s Keep -- Altar level +!AreaCheck("AR3003") //Watcher’s Keep -- Compass level +!AreaCheck("AR3004") //Watcher’s Keep +!AreaCheck("AR3005") //Watcher’s Keep -- tieflings +!AreaCheck("AR3006") //Watcher’s Keep -- Succubus +!AreaCheck("AR3007") //Watcher’s Keep --Cambion +!AreaCheck("AR3008") //Watcher’s Keep -- Balor (Paladin Sword) +!AreaCheck("AR3009") //Watcher’s Keep --") //Wild Magic ? +!AreaCheck("AR3010") //Watcher’s Keep -- Tanar’ri -- Obelisk +!AreaCheck("AR3011") //Watcher’s Keep -- Bard’s Gloves, Manman’s Journal +!AreaCheck("AR3012") //Watcher’s Keep -- Tahazzar +!AreaCheck("AR3013") //Watcher’s Keep -- Ka’rashur +!AreaCheck("AR3014") //Watcher’s Keep --") //White Dragon Scales +!AreaCheck("AR3015") //Watcher’s Keep -- Aesgareth +!AreaCheck("AR3016") //Watcher’s Keep -- Chromatic Demon; Elementalist Level +!AreaCheck("AR3017") //Watcher’s Keep -- Carston and the machine +!AreaCheck("AR3018") //Watcher’s Keep -- Saladrex (Dragon) +!AreaCheck("AR3019") //Watcher’s Keep -- Helmite Level -- Last Seals +!AreaCheck("AR3020") //Watcher’s Keep -- Imprisoned One +!AreaCheck("AR3021") //Watcher’s Keep -- Ilithids +!AreaCheck("AR3022") //Watcher’s Keep -- Anti-Paladins +!AreaCheck("AR3023") //Watcher’s Keep -- "Adventure Level" (Mini Map!!!) +!AreaCheck("AR3024") //Watcher’s Keep -- Dragon -- Fear Challenge +!AreaCheck("AR3025") //Watcher’s Keep -- Orcs -- Ixil’s Nail +!AreaCheck("AR3026") //Watcher’s Keep -- Imp -- Game +!AreaCheck("AR3027") //Watcher’s Keep -- Crypt -- Demi-Lich +~ THEN REPLY @16 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) LeaveParty()~ EXIT +IF ~!InParty("P#DEHER")~ THEN REPLY @17 GOTO PoliteRefuse +IF ~InParty("P#DEHER")~ THEN REPLY @17 GOTO PoliteRefuseD +IF ~OR(2) Global("P#DeherianaLives","GLOBAL",0) Global("P#DeherianaDead","GLOBAL",1) +!AreaCheck("AR0601") +!AreaCheck("AR0602") +!AreaCheck("AR0603") +!AreaCheck("AR0410") +!AreaCheck("AR0411") +!AreaCheck("AR0412") +!AreaCheck("AR0413") +!AreaCheck("AR0414") +!AreaCheck("AR1512") +!AreaCheck("AR1513") +!AreaCheck("AR1514") +!AreaCheck("AR1515") +!AreaCheck("AR1516") +!AreaCheck("AR1501") +!AreaCheck("AR1502") +!AreaCheck("AR1503") +!AreaCheck("AR1504") +!AreaCheck("AR1505") +!AreaCheck("AR1506") +!AreaCheck("AR1507") +!AreaCheck("AR1508") +!AreaCheck("AR1509") +!AreaCheck("AR1510") +!AreaCheck("AR1511") +!AreaCheck("AR2100") +!AreaCheck("AR2101") +!AreaCheck("AR2102") +!AreaCheck("AR2200") +!AreaCheck("AR2202") +!AreaCheck("AR2203") +!AreaCheck("AR2204") +!AreaCheck("AR2205") +!AreaCheck("AR2206") +!AreaCheck("AR2207") +!AreaCheck("AR2208") +!AreaCheck("AR2209") +!AreaCheck("AR2210") +!AreaCheck("AR2300") +!AreaCheck("AR2400") +!AreaCheck("AR2401") +!AreaCheck("AR2402") +!AreaCheck("AR2900") +!AreaCheck("AR2901") +!AreaCheck("AR2902") +!AreaCheck("AR2903") +!AreaCheck("AR2904") +!AreaCheck("AR2905") +!AreaCheck("AR2906")~ THEN REPLY @18 DO ~SetGlobal("P#KivanJoined","GLOBAL",0) ~ + KivanWindSpear +END + +IF ~~ KivanWindSpear +SAY @19 += @20 +IF ~~ THEN DO ~SetGlobal("KickedOut","LOCALS",1) +EscapeAreaMove("AR1200",894,3209,0) ~ EXIT +END + +IF ~~ THEN BEGIN PoliteRefuse +SAY @12 +IF ~~ THEN DO ~ LeaveParty() EscapeArea()~ EXIT +END + +IF ~~ THEN BEGIN PoliteRefuse1 +SAY @12 +IF ~~ THEN DO ~ LeaveParty() EscapeArea()~ EXIT +END + +IF ~NumTimesTalkedToGT(0)~ THEN BEGIN ReturnDialogue +SAY @21 +IF ~!InParty("P#DEHER")~ THEN REPLY @22 DO ~SetGlobal("P#KivanJoined","GLOBAL",1) +JoinParty()~ EXIT +IF ~InParty("P#DEHER")~ THEN REPLY @23 DO ~SetGlobal("P#KivanJoined","GLOBAL",1) +JoinParty() ActionOverride("P#DEHER",JoinParty())~ EXIT +IF ~~ THEN REPLY @24 GOTO RefusedAgain +IF ~!Global("P#DeherianaLives","GLOBAL",2) !Global("P#DeherianaLives","GLOBAL",6)~ THEN REPLY @17 GOTO PoliteRefuse1 +IF ~OR(2) Global("P#DeherianaLives","GLOBAL",2) Global("P#DeherianaLives","GLOBAL",6)~ THEN REPLY @17 GOTO PoliteRefuse1D +END + +IF ~~ THEN BEGIN RefusedAgain +SAY @25 +IF ~~ THEN EXIT +END +END + +CHAIN IF ~~ THEN P#KIVP PoliteRefuseD +@26 +== P#KIVP @27 +END +IF ~~ THEN DO ~ActionOverride("P#DEHER",LeaveParty()) ActionOverride("P#DEHER", EscapeArea()) LeaveParty() EscapeArea()~ EXIT + + +CHAIN IF ~~ THEN P#KIVP PoliteRefuse1D +@26 +== P#KIVP @27 +END +IF ~~ THEN DO ~ActionOverride("P#DEHER",LeaveParty()) ActionOverride("P#DEHER", EscapeArea()) LeaveParty() EscapeArea()~ EXIT + + +BEGIN P#KIVJ +APPEND P#KIVJ + +END + +CHAIN P#KIVAN KivanStartChain +@28 +== MINSCJ IF ~InParty("minsc") !Dead("minsc") !StateCheck("minsc",STATE_SLEEPING)~ THEN @29 +== JAHEIRAJ IF ~InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING)~ THEN @30 +== P#KIVAN IF ~InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING)~ THEN @31 +== JAHEIRAJ IF ~InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING)~ THEN @32 +== P#KIVAN IF ~InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING)~ THEN @33 +== JAHEIRAJ IF ~InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING)~ THEN @34 +END +IF ~~ THEN REPLY @35 GOTO Refuse +IF ~~ THEN REPLY @36 GOTO ComeAlong +IF ~Race(Player1,ELF)~ THEN REPLY @37 GOTO ComeAlong +IF ~~ THEN REPLY @38 GOTO PCComplains +IF ~~ THEN REPLY @39 GOTO ComeAlong +IF ~Race(Player1,ELF)~ THEN REPLY @40 GOTO PoliteRefuse +IF ~!Race(Player1,ELF)~ THEN REPLY @11 GOTO PoliteRefuse + diff --git a/kivan/d/p#kivj.d b/kivan/d/p#kivj.d new file mode 100644 index 0000000..00c484b --- /dev/null +++ b/kivan/d/p#kivj.d @@ -0,0 +1,2624 @@ +//Added in May 2008 + +//Set Global after PC tells Anomen she loves him in Saerk's house: BANOMEN 560 + +ADD_TRANS_ACTION BANOMEN BEGIN 560 END BEGIN +END +~SetGlobal("P#KivanAnomenLovedSaerk","GLOBAL",1)~ + +//proofread additionally in Jan 2006// + +//Kivan Tree of Life + +APPEND P#KIVJ + +IF ~~ THEN BEGIN ToLKiv1 +SAY @0 COPY_TRANS PLAYER1 33 +END + +IF ~~ THEN BEGIN ToLKiv2 +SAY @1 COPY_TRANS PLAYER1 33 +END + +IF ~~ THEN BEGIN ToLKiv3 +SAY @2 COPY_TRANS PLAYER1 33 +END + +IF ~~ THEN BEGIN ToLKiv4 +SAY @3 += @4 += @5 +++ @6 + KILTA10.1 +++ @7 + KILTA10.2 +++ @8 + KILTA10.3 +++ @9 + KILTA10.4 +END + +IF ~~ KILTA10.1 +SAY @10 +++ @11 + KILTA10.5 +++ @12 + KILTA10.6 +++ @7 + KILTA10.2 +++ @8 + KILTA10.3 +END + +IF ~~ KILTA10.2 +SAY @13 +COPY_TRANS PLAYER1 33 +END + +IF ~~ KILTA10.3 +SAY @14 +++ @15 + KILTA10.6 +++ @16 + KILTA10.2 +END + +IF ~~ KILTA10.4 +SAY @17 +++ @18 EXTERN P#KIVJ ToLKiv1 +++ @19 EXTERN P#KIVJ ToLKiv2 +++ @20 EXTERN P#KIVJ ToLKiv3 +END + +IF ~~ KILTA10.5 +SAY @21 +++ @22 + KILTA10.7 +++ @23+ KILTA10.8 +++ @24 + KILTA10.2 +END + +IF ~~ KILTA10.6 +SAY @25 +++ @18 EXTERN P#KIVJ ToLKiv1 +++ @19 EXTERN P#KIVJ ToLKiv2 +++ @20 EXTERN P#KIVJ ToLKiv3 +END + +IF ~~ KILTA10.7 +SAY @26 +++ @27+ KILTA10.8 +++ @28+ KILTA10.8 +++ @29+ KILTA10.8 +++ @24 + KILTA10.2 +END + +IF ~~ KILTA10.8 +SAY @30 += @31 += @32 +COPY_TRANS PLAYER1 33 +END + +END + +//Tree of Life, where Kivan is not adored beyond all measure + +INTERJECT PLAYER1 33 P#TreeofLifeForKivan +== PLAYER1 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +OR(3) GlobalLT("P#KivanLove","GLOBAL",10) +Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",0)~ THEN @33 +END +++ @18 EXTERN P#KIVJ ToLKiv1 +++ @34 EXTERN P#KIVJ ToLKiv2 +++ @20 EXTERN P#KIVJ ToLKiv3 + +//Tree of Life where we love Kivan to distraction + +INTERJECT PLAYER1 33 P#TreeofLifeForKivan +== PLAYER1 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +GlobalGT("P#KivanLove","GLOBAL",9) +!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",1) +~ THEN @35 +END +++ @36 EXTERN P#KIVJ ToLKiv4 + +//Kivan's Viconia scene// + +INTERJECT VICONI 0 P#KivanViconia +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @37 +END +++ @38 EXTERN P#KIVJ KiVicRes1 +++ @39 EXTERN P#KIVJ KiVicRes2 +++ @40 EXTERN P#KIVJ KiVicRes3 +++ @41 EXTERN P#KIVJ KiVicRes4 +++ @42 EXTERN P#KIVJ KiVicRes5 +++ @43 EXTERN P#KIVJ KiVicRes5 + +//Interjections + +//Suldanessellar + +I_C_T HELLJON 7 P#KivanHellJon +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @44 +END + +I_C_T HELLJON 8 P#KivanHellJon +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @44 +END + +I_C_T HELLJON 9 P#KivanHellJon +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @44 +END + +I_C_T HELLJON 10 P#KivanHellJon +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @44 +END + +I_C_T SUAVATAR 6 P#KivanAvatarWonder3 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @45 +END + +I_C_T SUAVATAR 0 P#KivanAvatarWonder2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @46 +END + +I_C_T2 SUDEMIN 42 P#KivanAvatarWonder1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @47 +END + +//Trademeet + +EXTEND_BOTTOM TRGYP02 2 +IF ~!InPartySlot(LastTalkedToBy,0) + Name("P#KIVAN",LastTalkedToBy)~ THEN GOTO P#KivanFortune +END + +APPEND TRGYP02 +IF ~~ THEN BEGIN P#KivanFortune +SAY @48 +IF ~~ THEN EXTERN P#KIVJ P#KivanFortune1 +END +END + +APPEND P#KIVJ + IF ~~ THEN BEGIN P#KivanFortune1 + SAY @49 + IF ~~ THEN EXIT + END +END + +I_C_T2 TRGYP02 12 P#KivanGypsyCharname +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @50 +END + +I_C_T2 TRGYP02 8 P#KivanGypsyCharname +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @50 +END + +I_C_T2 CERND 6 P#KivanRangerComment +== CERND IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @51 +END + +//Temple District + +I_C_T2 RIFTM01 24 P#KivanRift +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @52 +== RIFTM01 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @53 +END + +I_C_T2 HAERDA 109 P#KivanHDCharmed +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @54 +END + +//Bridge District + +I_C_T2 PBHUNT01 5 P#KivanNobleFools +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @55 +== PBHUNT01 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @56 +END + +ADD_TRANS_ACTION BOUNHA BEGIN 5 END BEGIN +END +~SetGlobal("P#RaelisArrested","GLOBAL",1)~ + +ADD_TRANS_ACTION BOUNHA BEGIN 6 END BEGIN +END +~SetGlobal("P#RaelisArrested","GLOBAL",1)~ + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanDrowReversal","GLOBAL",1)~ THEN BEGIN KivanNoDrow +SAY @659 +IF ~~ THEN DO ~SetGlobal("P#KivanDrowReversal","GLOBAL",2)~ EXIT +END + +IF WEIGHT #990 +~Global("P#KivanSulLiberated","GLOBAL",1)~ THEN BEGIN KivanSulLiberated +SAY @57 +IF ~~ THEN DO ~SetGlobal("P#KivanSulLiberated","GLOBAL",2)~ EXIT +END + + +IF WEIGHT #990 +~Global("P#KivanKilledDragon","GLOBAL",1)~ THEN BEGIN KivanFirkraag +SAY @58 +++ @59 DO ~SetGlobal("P#KivanKilledDragon","GLOBAL",2)~ + KivanDragon1.1 +++ @60 DO ~SetGlobal("P#KivanKilledDragon","GLOBAL",2)~ + KivanDragon1.2 +++ @61 DO ~SetGlobal("P#KivanKilledDragon","GLOBAL",2)~ + KivanDragon1.3 +END + +IF ~~ KivanDragon1.1 +SAY @62 +IF ~~ THEN EXIT +END + +IF ~~ KivanDragon1.2 +SAY @63 +IF ~~ THEN EXIT +END + +IF ~~ KivanDragon1.3 +SAY @64 +IF ~~ THEN EXIT +END + +IF WEIGHT #990 +~Global("P#RaelisArrested","GLOBAL",2)~ THEN BEGIN KivanRaelis +SAY @65 +++ @66 DO ~SetGlobal("P#RaelisArrested","GLOBAL",3)~ + KiRaelis1.1 +++ @67 DO ~SetGlobal("P#RaelisArrested","GLOBAL",3)~ + KiRaelis1.2 +++ @68 DO ~SetGlobal("P#RaelisArrested","GLOBAL",3)~ + KiRaelis1.3 +++ @69 DO ~SetGlobal("P#RaelisArrested","GLOBAL",3)~ + KiRaelis1.4 +END + +IF ~~ KiRaelis1.5 +SAY @70 +IF ~~ THEN EXIT +END + +IF ~~ KiRaelis1.4 +SAY @71 +++ @72 + KiRaelis1.5 +++ @73 + KiRaelis1.5 +++ @74 + KiRaelis1.3 +END + +IF ~~ KiRaelis1.3 +SAY @75 +IF ~~ THEN EXIT +END + +IF ~~ KiRaelis1.2 +SAY @76 +++ @72 + KiRaelis1.5 +++ @77 + KiRaelis1.5 +++ @74 + KiRaelis1.3 +END + +IF ~~ KiRaelis1.1 +SAY @78 +++ @79 + KiRaelis1.5 +++ @72 + KiRaelis1.5 +++ @80 + KiRaelis1.5 +++ @74 + KiRaelis1.3 +END + +END + +I_C_T2 INSPECT 29 P#KivanLeuitenant +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @81 +END + +INTERJECT TANWIZ1 1 P#KivanVellin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @82 +END +++ @83 EXTERN P#KIVJ P#KiTanner1.1 +++ @84 EXTERN P#KIVJ P#KiTanner1.2 +++ @85 EXTERN P#KIVJ P#KiTanner1.3 + +INTERJECT TANWIZ1 2 P#KivanVellin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @82 +END +++ @83 EXTERN P#KIVJ P#KiTanner1.1 +++ @86 EXTERN P#KIVJ P#KiTanner1.2 +++ @85 EXTERN P#KIVJ P#KiTanner1.3 + +INTERJECT TANWIZ1 3 P#KivanVellin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @82 +END +++ @83 EXTERN P#KIVJ P#KiTanner1.1 +++ @86 EXTERN P#KIVJ P#KiTanner1.2 +++ @85 EXTERN P#KIVJ P#KiTanner1.3 + +INTERJECT TANWIZ1 4 P#KivanVellin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @82 +END +++ @83 EXTERN P#KIVJ P#KiTanner1.1 +++ @86 EXTERN P#KIVJ P#KiTanner1.2 +++ @85 EXTERN P#KIVJ P#KiTanner1.3 + +APPEND P#KIVJ + +IF ~~ P#KiTanner1.1 +SAY @87 +IF ~~ THEN DO ~ChangeEnemyAlly("P#Kivan",ALLY) +ActionOverride("tanwiz1",Enemy()) +~ UNSOLVED_JOURNAL @88 EXIT +END + +IF ~~ P#KiTanner1.2 +SAY @89 +IF ~~ THEN DO ~ChangeEnemyAlly("P#Kivan",ALLY) +ActionOverride("tanwiz1",Enemy()) +~ UNSOLVED_JOURNAL @88 EXIT +END + +IF ~~ P#KiTanner1.3 +SAY @90 +IF ~~ THEN DO ~ChangeEnemyAlly("P#Kivan",ALLY) +ActionOverride("tanwiz1",Enemy()) +~ UNSOLVED_JOURNAL @88 EXIT +END + +END + + +I_C_T2 AMSI 6 P#KivanAmsin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @91 +END + +I_C_T2 AMSI 7 P#KivanAmsin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @91 +END + +I_C_T2 ELGEA 6 P#KivanElgea +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @92 +DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ +END + +I_C_T2 ELGEA 7 P#KivanElgea +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @92 +DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ +END + +I_C_T2 ELGEA 4 P#KivanElgea1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @93 +END + +//Exit from Underdark + +ADD_TRANS_ACTION DRELLE BEGIN 8 END BEGIN +END +~SetGlobal("P#KivanElleDream","GLOBAL",1)~ + +I_C_T2 C6ELHAN2 8 P#KivanElhan +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Race(Player1,ELF)~ THEN @94 +== C6ELHAN2 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Race(Player1,ELF)~ THEN @95 +END + +I_C_T2 C6ELHAN2 8 P#KivanElhan +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") !Race(Player1,ELF)~ THEN @96 +== C6ELHAN2 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Race(Player1,ELF)~ THEN @97 +END + +//Ust-Natha and Underdark + +INTERJECT DADROW21 4 P#KivanDrowNight +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Gender(Player1,FEMALE) Global("P#KivanRomanceActive","GLOBAL",1) !Global("P#KivanRomanceInactive","GLOBAL",1) ~ THEN @98 +END +++ @99 EXTERN P#KIVJ P#KiDroNi1.1 +++ @100 EXTERN P#KIVJ P#KiDroNi1.2 +++ @101 EXTERN P#KIVJ P#KiDroNi1.3 +++ @102 EXTERN P#KIVJ P#KiDroNi1.4 + +APPEND P#KIVJ + +IF ~~ P#KiDroNi1.1 +SAY @103 +COPY_TRANS DADROW21 4 +END + +END + +CHAIN P#KIVJ P#KiDroNi1.4 +@104 += @105 +== DADROW21 @106 +COPY_TRANS DADROW21 3 + +CHAIN P#KIVJ P#KiDroNi1.3 +@107 +== DADROW21 @106 +COPY_TRANS DADROW21 3 + + +CHAIN P#KIVJ P#KiDroNi1.2 +@108 +== DADROW21 @109 +COPY_TRANS DADROW21 4 + + +I_C_T2 DAABOL 28 P#KivanAboleth +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @110 +END + + +INTERJECT UDSILVER 34 P#KivanAdalon4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @111 +END +++ @112 EXTERN P#KIVJ P#KiDra1.1 +++ @113 EXTERN P#KIVJ P#KiDra1.2 +++ @114 EXTERN P#KIVJ P#KiDra1.3 ++ ~Gender(Player1,FEMALE)~ + @115 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXTERN P#KIVJ P#KiDra1.4 + +APPEND P#KIVJ + +IF ~~ P#KiDra1.1 +SAY @116 +COPY_TRANS UDSILVER 34 +END + +IF ~~ P#KiDra1.2 +SAY @117 += @118 +COPY_TRANS UDSILVER 34 +END + +IF ~~ P#KiDra1.3 +SAY @119 +COPY_TRANS UDSILVER 34 +END + +IF ~~ P#KiDra1.4 +SAY @120 += @121 +COPY_TRANS UDSILVER 34 +END + +END + +I_C_T2 UDSILVER 15 P#KivanAdalon2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @122 +END + +I_C_T2 UDSILVER 12 P#KivanAdalon1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @123 +END + +ADD_TRANS_ACTION DADROW3 BEGIN 0 END BEGIN +END +~RealSetGlobalTimer("P#KivanSpeakUstNatha","GLOBAL",10)~ + +ADD_TRANS_ACTION UDSOLA01 BEGIN 0 END BEGIN +END +~RealSetGlobalTimer("P#KivanSpeakUstNatha","GLOBAL",10)~ + +//Brynnlaw & Spellhold + +INTERJECT YOSHIMOX 2 P#KivanYoshimoBetrayal +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @124 +END +++ @125 EXTERN YOSHIMOX YoTamoko2.1 +++ @126 EXTERN YOSHIMOX YoTamoko2.2 +++ @127 EXTERN YOSHIMOX YoTamoko2.3 + +APPEND YOSHIMOX + +IF ~~ YoTamoko2.1 +SAY @128 +COPY_TRANS YOSHIMOX 2 +END + +IF ~~ YoTamoko2.2 +SAY @129 +COPY_TRANS YOSHIMOX 2 +END + +IF ~~ YoTamoko2.3 +SAY @130 +COPY_TRANS YOSHIMOX 2 +END + +END + +INTERJECT YOSHIMOX 13 P#KivanYoshimoBetrayal +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @124 +END +++ @125 EXTERN YOSHIMOX YoTamoko1.1 +++ @126 EXTERN YOSHIMOX YoTamoko1.2 +++ @127 EXTERN YOSHIMOX YoTamoko1.3 + +APPEND YOSHIMOX + +IF ~~ YoTamoko1.1 +SAY @128 +COPY_TRANS YOSHIMOX 13 +END + +IF ~~ YoTamoko1.2 +SAY @129 +COPY_TRANS YOSHIMOX 13 +END + +IF ~~ YoTamoko1.3 +SAY @130 +COPY_TRANS YOSHIMOX 13 +END + +END + +I_C_T2 PPSAEM2 20 P#KivanSaemonAfter1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @131 +END + +I_C_T2 PPIRENI2 39 P#KivanNotOver +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @132 +END + +I_C_T ELEARB10 2 P#KivanAparition1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @133 +END + +I_C_T2 PPNALJ 6 P#KivanNaljier +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @134 +END + +I_C_T2 PPDRADEE 3 P#Dradeel1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @135 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanImoenMad1","GLOBAL",1)~ THEN @136 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @137 +END + +//Imoen dismissed// + +INTERJECT IMOEN2 24 P#KivanImoenDismissed +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @138 +END +++ @139 DO ~GiveGoldForce(-1000)~ EXTERN IMOEN2 ImMon1.1 +++ @140 EXTERN P#KIVJ ImMon1.2 +++ @141 EXTERN P#KIVJ ImMon1.3 + +APPEND P#KIVJ + +IF ~~ ImMon1.3 +SAY @142 +COPY_TRANS IMOEN2 24 +END + +IF ~~ ImMon1.2 +SAY @143 +COPY_TRANS IMOEN2 24 +END + +END + +APPEND IMOEN2 + +IF ~~ ImMon1.1 +SAY @144 +COPY_TRANS IMOEN2 24 +END + +END + +INTERJECT PPIMOEN 2 P#KivanImoenMad1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @145 +END +++ @146 EXTERN P#KIVJ P#KiIMSp1.1 +++ @147 EXTERN P#KIVJ P#KiIMSp1.2 +++ @148 EXTERN P#KIVJ P#KiIMSp1.3 +++ @149 EXTERN P#KIVJ P#KiIMSp1.4 +++ @150 EXTERN P#KIVJ P#KiIMSp1.5 +++ @151 EXTERN P#KIVJ P#KiIMSp1.5 + +APPEND P#KIVJ + +IF ~~ P#KiIMSp1.5 +SAY @152 +COPY_TRANS PPIMOEN 2 +END + +IF ~~ P#KiIMSp1.4 +SAY @153 +COPY_TRANS PPIMOEN 2 +END + +IF ~~ P#KiIMSp1.3 +SAY @154 +COPY_TRANS PPIMOEN 2 +END + +IF ~~ P#KiIMSp1.2 +SAY @155 +COPY_TRANS PPIMOEN 2 +END + +IF ~~ P#KiIMSp1.1 +SAY @156 +COPY_TRANS PPIMOEN 2 +END + +IF ~Global("P#KivanSeesAphril","GLOBAL",1)~ THEN BEGIN P#KivanSeesAphril +SAY @663 +IF ~~ THEN DO ~SetGlobal("P#KivanSeesAphril","GLOBAL",2)~ EXIT +END + +END + +I_C_T2 PPDUEL2 2 P#KivanMinscBrynnlaw1 +== MINSCJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @157 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @158 +== MINSCJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @159 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @160 +== MINSCJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @161 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING)~ THEN @162 +END + +I_C_T PPSAEM 58 P#KivanSaemonAranArrival1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @163 +END + +I_C_T HAERDAJ 105 P#KivanSaemonBodhiArrival1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @164 +END + +I_C_T2 PPSAEM 14 P#KivanSaemonBodhiArrival2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @165 +END + +I_C_T2 PPSAEM 19 P#KivanSaemonBodhiArrival3 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @166 +END + +I_C_T2 PPSAEM 32 P#KivanSaemonBodhiArrival4 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +OR(3) !InParty("haerdalis") Dead("haerdalis") +!StateCheck("haerdalis",STATE_SLEEPING) ~ THEN @167 +END + +//Graveyard + +I_C_T2 C6DRIZZ2 2 P#KivanDrizztHelped +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @168 +END + +I_C_T2 BODHIAMB 5 P#KivanBodhiAbduction +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @169 +END + +I_C_T C6BODHI 20 P#KivanBodhiLastMeeting +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @170 +== C6BODHI IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @171 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @172 +== C6BODHI IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @173 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @174 +== C6BODHI IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @175 +END + +I_C_T2 SPPAIN 18 P#KivanPaiNA1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @176 +END + +I_C_T2 SPPAIN 25 P#KivanPaiNA2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @176 +END + +I_C_T2 ARENTHIS 16 P#KivanArenthis +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @177 +== ANOMENJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("anomen") !Dead("anomen") +!StateCheck("anomen",STATE_SLEEPING) !Alignment("Anomen",CHAOTIC_NEUTRAL) +~ THEN @178 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("anomen") !Dead("anomen") +!StateCheck("anomen",STATE_SLEEPING) !Alignment("Anomen",CHAOTIC_NEUTRAL) +~ THEN @179 +END + +I_C_T2 WELLYN 8 P#KivanWellyn1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @180 +== MINSCJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("minsc") !Dead("minsc") +!StateCheck("minsc",STATE_SLEEPING) ~ THEN @181 +END + +I_C_T2 BODHI 77 P#KivanBodhiOffer7 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @182 +END + +I_C_T2 BODHI 50 P#KivanBodhiOffer6 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @183 +DO ~IncrementGlobal("P#KivanOffence","GLOBAL",2)~ +END + +I_C_T2 BODHI 49 P#KivanBodhiOffer5 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @184 +END + +I_C_T2 BODHI 45 P#KivanBodhiOffer4 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @185 +END + +I_C_T2 BODHI 114 P#KivanBodhiOffer3 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @186 +END + +I_C_T2 BODHI 18 P#KivanBodhiOffer2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @187 +END + +I_C_T2 BODHI 21 P#KivanBodhiOffer1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @188 +END + +I_C_T2 BODHI 6 P#KivanBodhiOffer +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#TalkedAboutBodhiAran","GLOBAL",1)~ THEN @189 +END + +I_C_T2 BODHI 6 P#KivanBodhiOffer +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") !Global("P#TalkedAboutBodhiAran","GLOBAL",1)~ THEN @190 +END + +//Shadow Temple + +I_C_T2 RIGEN01 20 P#KivanIgen +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @191 +== JAHEIRAJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING) +~ THEN @192 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING) +~ THEN @193 +END + +I_C_T2 RNGWLF03 0 P#KivanAnath +== HAERDAJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("haerdalis") !Dead("haerdalis") +!StateCheck("haerdalis",STATE_SLEEPING)~ THEN @194 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("haerdalis") !Dead("haerdalis") +!StateCheck("haerdalis",STATE_SLEEPING)~ THEN @195 +END + +I_C_T2 SHAAVA01 3 P#KivanTest +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @196 +END + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanAmuana","GLOBAL",1)~ THEN BEGIN P#KivanAmuana +SAY @197 ++ ~Alignment(Player1,MASK_GOOD)~ + @198 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra1 +++ @199 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra1 +++ @200 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra3 +++ @201 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra2 +++ @202 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra4 +++ @203 DO ~SetGlobal("P#KivanAmuana","GLOBAL",2)~ + P#KiShDra1 +END + +IF ~~ P#KiShDra1 +SAY @204 +IF ~~ THEN EXIT +END + +IF ~~ P#KiShDra2 +SAY @205 +IF ~~ THEN EXIT +END + +IF ~~ P#KiShDra3 +SAY @206 +IF ~~ THEN EXIT +END + +IF ~~ P#KiShDra4 +SAY @207 +IF ~~ THEN EXIT +END + +END + + +//Imnesvale + +//Madulf + +INTERJECT UHOGRE01 0 P#KivanMadulf1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @208 +END +++ @209 EXTERN P#KIVJ KIOGR1.1 +++ @210 EXTERN P#KIVJ KIOGR1.2 +++ @211 EXTERN P#KIVJ KIOGR1.3 +++ @212 EXTERN P#KIVJ KIOGR1.4 + +APPEND P#KIVJ + +IF ~~ KIOGR1.1 +SAY @213 +COPY_TRANS UHOGRE01 0 +END + +IF ~~ KIOGR1.2 +SAY @214 += @215 +COPY_TRANS UHOGRE01 0 +END + +IF ~~ KIOGR1.3 +SAY @216 += @215 +COPY_TRANS UHOGRE01 0 +END + +IF ~~ KIOGR1.4 +SAY @217 += @215 +COPY_TRANS UHOGRE01 0 +END + +END + +I_C_T2 UHOGRE01 10 P#KivanMadulf2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanMadulf1","GLOBAL",1) ~ THEN @218 += @219 += @220 +== CERNDJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("cernd") !Dead("cernd") +!StateCheck("cernd",STATE_SLEEPING)~ THEN @221 +END + +I_C_T VALYGAR 5 P#KivanValIntro +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +!Global("RangerProtector","GLOBAL",1)~ THEN @222 +END + +I_C_T VALYGAR 5 P#KivanValIntro +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +Global("RangerProtector","GLOBAL",1)~ THEN @223 +END + +I_C_T2 UHMAY01 60 P#KivanMayor2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @224 +== UHMAY01 @225 +== P#KIVJ @226 +== UHMAY01 @227 +END + +I_C_T2 UHMAY01 34 P#KivanRangerStronghold +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#RangerWantsHold","GLOBAL",1)~ THEN @228 +END + +I_C_T2 UHMAY01 34 P#KivanRangerStronghold +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") !Global("P#RangerWantsHold","GLOBAL",1)~ THEN @229 +END + +I_C_T UHMAY01 19 P#KivanMayor1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @230 +END + +I_C_T JUGDAR01 4 P#KivanDaar1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @231 +END + +//In merella's cabin// + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanCabin","GLOBAL",1)~ THEN BEGIN P#KivanCabin +SAY @232 +IF ~~ THEN DO ~SetGlobal("P#KivanCabin","GLOBAL",2)~ EXIT +END + +END + +//De'Arnise Keep + +ADD_TRANS_ACTION DALESON BEGIN 10 23 45 END BEGIN +END +~SetGlobal("P#KivanFlailOA","GLOBAL",1)~ + +//Dog's Stew// + +CHAIN +IF WEIGHT #990 +~Global("P#KivanDogStew","GLOBAL",1)~ THEN P#KIVJ KIAerieDogStew +@233 +DO ~SetGlobal("P#KivanDogStew","GLOBAL",2)~ +== BAERIE @234 +== P#KIVJ @235 +== BAERIE @236 +== P#KIVJ @237 +== BAERIE @238 +EXIT + +APPEND P#KIVJ + +//Bow of Elven Court// + +IF WEIGHT #990 +~Global("P#KivanCoolBow","GLOBAL",1)~ THEN BEGIN P#KivanCoolBow +SAY @239 +IF ~~ THEN DO ~SetGlobal("P#KivanCoolBow","GLOBAL",2)~ EXIT +END + +IF WEIGHT #990 +~Global("P#KivanFlailOA","GLOBAL",2)~ THEN BEGIN P#KivanFlailOA +SAY @240 +IF ~PartyHasItem("BLUN14I")~ THEN DO ~SetGlobal("P#KivanFlailOA","GLOBAL",3)~ GOTO P#KivanFlailOAAcid +IF ~PartyHasItem("BLUN14H")~ THEN DO ~SetGlobal("P#KivanFlailOA","GLOBAL",3)~ GOTO P#KivanFlailOAFire +IF ~PartyHasItem("BLUN14G")~ THEN DO ~SetGlobal("P#KivanFlailOA","GLOBAL",3)~ GOTO P#KivanFlailOACold +END + +IF ~~ P#KivanFlailOAAcid +SAY @241 +IF ~~ THEN EXIT +END + +IF ~~ P#KivanFlailOAFire +SAY @242 +IF ~~ THEN EXIT +END + +IF ~~ P#KivanFlailOACold +SAY @243 +IF ~~ THEN EXIT +END + +END + + +INTERJECT DALESON 9 P#KivanDaleson1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @244 +END +++ @245 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson1.1 +++ @246 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson1.2 +++ @247 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson1.3 +++ @248 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson1.4 + +INTERJECT DALESON 12 P#KivanDaleson1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @244 +END +++ @245 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson2.1 +++ @246 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson2.2 +++ @247 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson2.3 +++ @248 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson2.4 + +INTERJECT DALESON 24 P#KivanDaleson1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @244 +END +++ @245 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson3.1 +++ @246 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson3.2 +++ @247 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson3.3 +++ @248 DO ~SetGlobal("P#KivanDaleson1","GLOBAL",1)~ EXTERN P#KIVJ KiDaleson3.4 + +APPEND P#KIVJ + +IF ~~ KiDaleson1.1 +SAY @249 +COPY_TRANS DALESON 9 +END + +IF ~~ KiDaleson1.2 +SAY @250 +COPY_TRANS DALESON 9 +END + +IF ~~ KiDaleson1.3 +SAY @251 +COPY_TRANS DALESON 9 +END + +IF ~~ KiDaleson1.4 +SAY @252 +COPY_TRANS DALESON 9 +END + +IF ~~ KiDaleson2.1 +SAY @249 +COPY_TRANS DALESON 12 +END + +IF ~~ KiDaleson2.2 +SAY @250 +COPY_TRANS DALESON 12 +END + +IF ~~ KiDaleson2.3 +SAY @253 +COPY_TRANS DALESON 12 +END + +IF ~~ KiDaleson2.4 +SAY @252 +COPY_TRANS DALESON 12 +END + +IF ~~ KiDaleson3.1 +SAY @249 +COPY_TRANS DALESON 24 +END + +IF ~~ KiDaleson3.2 +SAY @250 +COPY_TRANS DALESON 24 +END + +IF ~~ KiDaleson3.3 +SAY @253 +COPY_TRANS DALESON 24 +END + +IF ~~ KiDaleson3.4 +SAY @252 +COPY_TRANS DALESON 24 +END + +END + +//AR0300 == Docks// + +I_C_T EDWIN 34 P#KivanRenalJob2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @254 +== EDWIN IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @255 +END + +I_C_T2 RENAL 23 P#KivanRenalJob1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @256 +END + +I_C_T2 RENAL 44 P#KivanRenalJob1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @256 +END + +ADD_TRANS_ACTION LASSAL BEGIN 4 END BEGIN END ~SetGlobal("P#LassalCurse","GLOBAL",1)~ + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanLassal","GLOBAL",1)~ THEN BEGIN KivanLassalDeath +SAY @257 +++ @258 DO ~SetGlobal("P#KivanLassal","GLOBAL",2)~ + KiLassalDead1.1 ++ ~Gender(Player1,FEMALE)~ + @259 DO ~SetGlobal("P#KivanLassal","GLOBAL",2)~ + KiLassalDead1.2 +++ @260 DO ~SetGlobal("P#KivanLassal","GLOBAL",2)~ + KiLassalDead1.3 +++ @261 DO ~SetGlobal("P#KivanLassal","GLOBAL",2)~ + KiLassalDead1.1 +++ @262 DO ~SetGlobal("P#KivanLassal","GLOBAL",2)~ + KiLassalDead1.4 +END + +IF ~~ KiLassalDead1.1 +SAY @263 +IF ~~ THEN EXIT +END + +IF ~~ KiLassalDead1.3 +SAY @264 +IF ~~ THEN EXIT +END + +IF ~~ KiLassalDead1.4 +SAY @265 +IF ~~ THEN GOTO KiLassalDead1.3 +END + +IF ~~ KiLassalDead1.5 +SAY @266 +IF ~~ THEN EXIT +END + +IF ~~ KiLassalDead1.6 +SAY @267 +IF ~~ THEN EXIT +END + +IF ~~ KiLassalDead1.7 +SAY @268 +IF ~~ THEN EXIT +END + +IF ~~ KiLassalDead1.2 +SAY @269 +++ @270 + KiLassalDead1.6 +++ @271 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KiLassalDead1.7 +++ @272 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~+ KiLassalDead1.5 +END + +END + +I_C_T2 ARAN 14 P#KivanAranJob3 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @273 +END + +I_C_T2 ARAN 20 P#KivanAranJob2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @274 +END + +I_C_T ARAN 4 P#KivanAranJob1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanAranTorture","GLOBAL",1)~ THEN @275 +== ARAN IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanAranTorture","GLOBAL",1)~ THEN @276 +END + +INTERJECT ARNMAN07 2 P#KivanAranTorture +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @277 +END +++ @278 EXTERN P#KIVJ P#KiArTo1.1 +++ @279 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1)~ EXTERN P#KIVJ P#KiArTo1.2 +++ @280 EXTERN P#KIVJ P#KiArTo1.3 +++ @281 EXTERN P#KIVJ P#KiArTo1.4 ++ ~Gender(Player1,FEMALE)~ + @282 EXTERN P#KIVJ P#KiArTo1.5 + +APPEND P#KIVJ + +IF ~~ P#KiArTo1.5 +SAY @283 +COPY_TRANS ARNMAN07 2 +END + +IF ~~ P#KiArTo1.4 +SAY @284 +COPY_TRANS ARNMAN07 2 +END + +IF ~~ P#KiArTo1.3 +SAY @285 +COPY_TRANS ARNMAN07 2 +END + +IF ~~ P#KiArTo1.2 +SAY @286 +COPY_TRANS ARNMAN07 2 +END + +IF ~~ P#KiArTo1.1 +SAY @287 +COPY_TRANS ARNMAN07 2 +END + +END + +I_C_T2 JAHEIRAJ 364 P#KivanJaheiraMitsu +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING) + ~ THEN @288 +== JAHEIRAJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") +InParty("jaheira") !Dead("jaheira") +!StateCheck("jaheira",STATE_SLEEPING) +~ THEN @289 +END + +I_C_T2 ARNMAN05 6 P#KivanArchon +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @290 +END + + +I_C_T ARNWAR08 3 P#KivanTizzane +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @291 +== ARNWAR08 IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @292 +END + +////Everything above is proofread additonally in Jan 2006// + +////Everything below is proofread additonally in Jan 2006// + +I_C_T2 ANOMENJ 199 P#KivanBooterAnomen +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @293 +== ANOMENJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @294 +END + +I_C_T2 BOOTER 3 P#KivanBooter2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @295 +END + +I_C_T2 BOOTER02 0 P#KivanBooter1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @296 +END + +I_C_T2 MAEVAR 42 P#KivanMaeVarKill +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") ~ THEN @658 +END + +APPEND CELVAN + +IF WEIGHT #0 +~See("P#KIVAN") +InParty("P#KIVAN") +InMyArea("P#KIVAN") +RandomNum(2,1) +Global("P#KivanCelvan","AR0300",0) +~ THEN BEGIN P#KivanCelvanusLimerick + SAY @297 + IF ~~ THEN DO ~SetGlobal("P#KivanCelvan","AR0300",1)~ EXTERN ~P#KIVJ~ P#KivanCelvanusLimerick1 +END + +END + +APPEND P#KIVJ + +IF ~~ THEN BEGIN P#KivanCelvanusLimerick1 + SAY @298 + IF ~~ THEN EXTERN ~CELVAN~ 1 +END + +END + +INTERJECT HERVO 12 P#KivanHervo1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#KivanTolger1","GLOBAL",1)~ THEN @299 +END +++ @300 EXTERN P#KIVJ KiHervo1.1 +++ @301 EXTERN P#KIVJ KiHervo1.2 +++ @302 EXTERN P#KIVJ KiHervo1.3 +++ @303 EXTERN P#KIVJ KiHervo1.4 +++ @304 EXTERN P#KIVJ KiHervo1.5 +++ @305 EXTERN P#KIVJ KiHervo1.6 ++ ~GlobalLT("Chapter","GLOBAL",%bg2_chapter_3%)~+ @306 EXTERN P#KIVJ KiHervo1.7 + + + +APPEND P#KIVJ + +IF ~~ KiHervo1.1 +SAY @307 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.2 +SAY @308 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.3 +SAY @309 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.4 +SAY @310 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.5 +SAY @311 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.6 +SAY @312 +COPY_TRANS HERVO 12 +END + +IF ~~ KiHervo1.7 +SAY @313 +COPY_TRANS HERVO 12 +END + +END + +I_C_T2 DCLERIC 0 P#KivanCyricPriest1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @314 +END + +I_C_T2 DCLERIC 4 P#KivanCyricPriest2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") !Alignment(Player1,MASK_EVIL) OR(3) !InParty("aerie") +Dead("aerie") +StateCheck("aerie",STATE_SLEEPING)~ THEN @315 +END + +//lyros is actually Xzar// + +I_C_T LYROS 16 P#KivanXzar2 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @316 +END + +I_C_T LYROS 11 P#KivanXzar1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanCyricPriest1","GLOBAL",1)~ THEN @317 +END + +I_C_T2 RYLOCK 19 P#KivanRylock1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @318 +END + +//AR1000 - Governement// + +I_C_T2 TOLGER 8 P#KivanTolger1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") OR(2) Alignment(Player1,LAWFUL_GOOD) Alignment(Player1,LAWFUL_NEUTRAL)~ THEN @319 +END + +I_C_T2 DELON 6 P#KivanDelon1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @320 +END + +//Viconia's fun// + +I_C_T2 VICONI 2 P#KivanViconiaJoin +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @321 +END + +I_C_T2 VICONI 23 P#KivanViconiaJoinAerie +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN") Global("P#KivanViconiaJoin","GLOBAL",1)~ THEN @322 +END + +APPEND P#KIVJ + +IF ~~ KiVicRes1 +SAY @323 +COPY_TRANS VICONI 0 +END + +IF ~~ KiVicRes2 +SAY @324 +COPY_TRANS VICONI 0 +END + +IF ~~ KiVicRes3 +SAY @325 += @326 +COPY_TRANS VICONI 0 +END + +IF ~~ KiVicRes4 +SAY @327 +COPY_TRANS VICONI 0 +END + +IF ~~ KiVicRes5 +SAY @328 +COPY_TRANS VICONI 0 +END + +IF ~~ KivanKillViconia +SAY @329 +IF ~~ THEN DO ~DialogueInterrupt(FALSE) +SetGlobal("ViconiaDeath","AR1000",1) +TriggerActivation("ViconiaStake",FALSE) +ActionOverride("P#Kivan",JumpToPoint([1884.1079])) +ActionOverride("P#Kivan",EquipMostDamagingMelee()) +ActionOverride("P#Kivan",Attack("viconia") +Wait(1) +ActionOverride("Viconia",Kill(Myself))~ EXIT +END +END + +EXTEND_BOTTOM VICONI 11 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN EXTERN P#KIVJ KivanKillViconia +END + + +//AR0700 == Wakeen's Promenade// + +I_C_T2 BOY1 1 P#KivanGiran +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @330 +END + +I_C_T2 TOUR1 5 P#KivanHarrold +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @331 += @332 +END + +I_C_T2 CIRCG1 2 P#KivanCircusGuard1 +== P#KIVJ IF ~InParty("P#kivan") !Dead("P#kivan") +InMyArea("P#KIVAN")~ THEN @333 +END + +I_C_T2 BOY1 4 P#KivanGiran3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @334 +END + +I_C_T2 CIRCG1 3 P#KivanCircusGuard2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @335 +END + +I_C_T2 TRAINER1 4 X#KivanFearghus +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @336 +== TRAINER1 IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @337 +END + +I_C_T2 GENIE1 7 P#KivanCircusGenie1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @338 +== GENIE1 IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @339 +END + +I_C_T2 AERIE 29 P#KivanAerie1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @340 +END + +I_C_T2 AERIE 1 P#KivanAerie3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @341 +== AERIE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @342 +END + +I_C_T2 KSLAVE01 0 P#KivanSlave +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") InParty("aerie") !Dead("aerie")~ THEN @343 +== AERIEJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") InParty("aerie") !Dead("aerie")~ THEN @344 +END + +I_C_T2 KALAH 2 P#KivanKalah1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @345 +END + +I_C_T2 KALAH 4 P#KivanKalah2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @345 +END + +I_C_T2 KALAH2 6 P#KivanKalah3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @346 +END + +I_C_T QUAYLE 0 P#KivanQuayle1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @347 +== QUAYLE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @348 +END + +I_C_T QUAYLE 10 P#KivanQuayle2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @347 +== QUAYLE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @348 +END + +I_C_T2 AERIEJ 3 P#KivanAerieQuayleDead +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @349 +END + +//Slums and Planar Sphere + +I_C_T2 VALYGARJ 113 P#KivanValygarJoins1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @662 +END + +I_C_T2 VALYGARJ 114 P#KivanValygarJoins1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @662 +END + +I_C_T2 OBSSOL01 10 P#KivanReyna +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @660 +END + +I_C_T2 TOLGER2 0 P#KivanTolgeriasBetrayed +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @661 +END + +I_C_T2 GAELAN 3 P#KivanGaelan2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @350 +END + +I_C_T2 GAELAN 4 P#KivanGaelan3 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @351 +END + +I_C_T2 GAELAN 13 P#KivanGaelan4 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @352 +END + +I_C_T2 GAELAN 25 P#KivanGaelan5 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @353 +END + +I_C_T2 ANOMEN 0 P#KivanAnomen0 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @354 +== ANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @355 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @356 +== ANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @357 + = @358 +END + +I_C_T2 ANOMEN 12 P#KivanAnomen1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @359 +== ANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @355 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @356 +== ANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @357 + = @358 +END + +I_C_T2 NALIA 2 P#KivanNalia1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @360 +END + +EXTEND_BOTTOM KORGANA 2 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN EXTERN P#KIVJ KivanKorganChain1 +END + +CHAIN P#KIVJ KivanKorganChain1 +@361 +== KORGANA IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @362 +DO ~SetGlobal("NoStory","GLOBAL",1)~ +EXIT + +I_C_T2 FIRKRA01 4 P#KivanFirkra +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @363 +== BANOMEN IF ~ InParty("anomen") InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @364 +== FIRKRA01 IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @365 +END + +I_C_T2 AERIEJ 24 P#KivanSalvanAerie1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @366 +== SALVANAS IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @367 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @368 +== SALVANAS IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @369 +DO ~SetGlobal("P#SalvanusMistake","GLOBAL",1)~ +END + +ADD_TRANS_ACTION SALVANAS BEGIN 20 END BEGIN +END +~SetGlobal("P#NoticedSalvanas","GLOBAL",1)~ + +ADD_TRANS_ACTION SALVANAS BEGIN 25 END BEGIN +END +~SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#NoticedSalvanas","GLOBAL",2)~ THEN BEGIN P#KivanSalvanusReaction +SAY @370 ++ ~Global("P#KivanSalvanAerie1","GLOBAL",1)~ + @371 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",3) SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ + P#KiSaScene1.1 +++ @372 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",3) SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ + P#KiSaScene1.2 +++ @373 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",3) SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ EXIT +++ @374 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",3) SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ EXTERN SALVANAS P#KiSaScene1.3 ++ ~!Dead("coran")~ + @375 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",3) SetGlobal("P#NoticedSalvanas1","GLOBAL",1)~ + P#KiSaScene1.4 +END + +IF ~~ P#KiSaScene1.4 +SAY @376 +IF ~~ THEN EXIT +END + +IF ~~ P#KiSaScene1.1 +SAY @377 +++ @378 + P#KiSaScene1.1.1 +++ @379 + P#KiSaScene1.2 +++ @380 + P#KiSaScene1.1.1 +++ @381 + P#KiSaScene1.1.3 +++ @382 + P#KiSaScene1.1.4 +++ @383 DO ~SetGlobal("P#NoticedSalvanas","GLOBAL",2)~ EXIT +END + +IF ~~ P#KiSaScene1.1.4 +SAY @384 +IF ~~ THEN EXIT +END + +IF ~~ P#KiSaScene1.1.3 +SAY @385 +IF ~~ THEN EXIT +END + +IF ~~ P#KiSaScene1.2 +SAY @386 +IF ~~ THEN EXIT +END + +IF ~~ P#KiSaScene1.1.1 +SAY @387 +IF ~~ THEN EXIT +END + +END + +CHAIN SALVANAS P#KiSaScene1.3 +@388 +== P#KIVJ @389 +END SALVANAS 24 + +APPEND SALVANAS +IF WEIGHT #-1 ~Global("P#SalvanusMistake","GLOBAL",0) !InPartySlot(LastTalkedToBy,0) +Name("p#kivan",LastTalkedToBy)~ THEN BEGIN P#SalvKivan +SAY @390 +IF ~~ THEN DO ~SetGlobal("P#SalvanusMistake","GLOBAL",1)~ EXTERN P#KIVJ KivanSalvanasChain1 +END +END + +CHAIN P#KIVJ KivanSalvanasChain1 +@391 +== SALVANAS IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @392 += @393 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @394 +EXIT + +I_C_T2 BEAST 1 P#KivanBeastmaster +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @395 +END + +I_C_T2 BEAST 5 P#KivanBeastmaster +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @395 +END + +I_C_T2 BEAST 6 P#KivanBeastmaster +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @395 +END + +EXTEND_BOTTOM BEAST 2 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN EXTERN P#KIVJ KivanBeastChain1 +END + +CHAIN P#KIVJ KivanBeastChain1 +@396 +== BEAST @397 += @398 += @399 +END + IF ~~ THEN DO ~OpenDoor("DOOR19") +OpenDoor("DOOR20") +OpenDoor("DOOR21") +OpenDoor("DOOR22") +OpenDoor("DOOR23") +OpenDoor("DOOR24") +ActionOverride("Tabitha",Enemy()) +Enemy() +~ EXIT + +EXTEND_BOTTOM BEAST 4 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN EXTERN P#KIVJ KivanBeastChain1 +END + +EXTEND_BOTTOM BEAST 7 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN EXTERN P#KIVJ KivanBeastChain1 +END + +I_C_T ESCORT1 0 P#KivanEscort1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @400 +== KORGANJ IF ~InParty("korgan") InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @401 +END + +I_C_T ESCORT1 4 P#KivanEscort2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @402 +END + +I_C_T ESCORT1 6 P#KivanEscort3 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @403 +END + +I_C_T ESCORT2 0 P#KivanEscort1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @400 +== KORGANJ IF ~InParty("korgan") InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @401 +END + +I_C_T ESCORT2 3 P#KivanEscort2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @404 +END + +I_C_T ESCORT2 5 P#KivanEscort3 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @403 +END + +I_C_T ESCORT3 0 P#KivanEscort1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @400 +== KORGANJ IF ~InParty("korgan") InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @401 +END + +I_C_T ESCORT3 3 P#KivanEscort2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @405 +END + +I_C_T ESCORT3 5 P#KivanEscort3 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @403 +END + + +I_C_T2 HENDAK 4 P#KivanHendak1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @406 +END + +I_C_T2 HENDAK 5 P#KivanHendak2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @407 +END + +I_C_T2 HENDAK 7 P#KivanHendak3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @408 +END + +I_C_T2 HENDAK 12 P#KivanHendak4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @409 +END + +I_C_T2 HENDAK 14 P#KivanHendak5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @410 +END + +I_C_T2 HENDAK 17 P#KivanHendak6 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @411 +END + +I_C_T2 HENDAK 18 P#KivanHendak7 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @412 +END + +I_C_T2 HIST1 10 P#KivanHist1 +== P#KIVJ IF ~Global("P#EnteredAR0411","GLOBAL",0) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @413 +== HIST1 IF ~Global("P#EnteredAR0411","GLOBAL",0) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @414 +== P#KIVJ IF ~Global("P#EnteredAR0411","GLOBAL",0) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @415 +== HIST1 IF ~Global("P#EnteredAR0411","GLOBAL",0) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @416 +END + +I_C_T2 LLYNIS 2 P#KivanLlynus1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @417 +END + +//Area AR0404 (The riddle of the sewers) - not PR'd + +//Sewers + +I_C_T SEWERM1 1 P#KivanQuallo1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @418 +END + +I_C_T SEWERM1 2 P#KivanQuallo2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @419 +END + +I_C_T SEWERM1 4 P#KivanQuallo3 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @420 +END + +INTERJECT SEWERM1 8 P#KivanQuallo4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @421 +END ++~Gender(Player1,MALE)~+ @422 EXTERN P#KIVJ KiToad1 ++~Gender(Player1, FEMALE)~+ @423 EXTERN P#KIVJ KiToad2 +++ @424 EXTERN P#KIVJ KiToad3 +++ @425 EXTERN P#KIVJ KiToad4 + + +APPEND P#KIVJ + +IF ~~ KiToad1 +SAY @426 +COPY_TRANS SEWERM1 8 +END + + +IF ~~ KiToad2 +SAY @427 +COPY_TRANS SEWERM1 8 +END + +IF ~~ KiToad3 +SAY @428 COPY_TRANS SEWERM1 8 +END + +IF ~~ KiToad4 +SAY @429 COPY_TRANS SEWERM1 8 +END + +IF WEIGHT #990 ~ +Global("P#RiddleSewer","GLOBAL",1)~ KivsnSewerRiddle +SAY @430 += @431 +IF ~~ THEN DO ~SetGlobal("P#RiddleSewer","GLOBAL",2)~ EXIT +END + +IF WEIGHT #990 ~ +Global("P#HandSewer","GLOBAL",1)~ KiHandSewer +SAY @432 +++ @433 DO ~SetGlobal("P#HandSewer","GLOBAL",2)~ EXIT +++ @434 DO ~SetGlobal("P#HandSewer","GLOBAL",2)~ EXIT +++ @435 DO ~SetGlobal("P#HandSewer","GLOBAL",2)~ EXIT +++ @436 DO ~SetGlobal("P#HandSewer","GLOBAL",2)~ EXIT +++ @437 DO ~SetGlobal("P#HandSewer","GLOBAL",2)~ EXIT +END + +IF WEIGHT #990 ~ +Global("P#LoverRing","GLOBAL",1)~ KiRingLovers +SAY @438 += @439 +++ @440 +DO ~SetGlobal("P#LoverRing","GLOBAL",2) +AddExperienceParty(5000) ActionOverride(Player1,DestroyItem("MISC5R")) +ActionOverride(Player2,DestroyItem("MISC5R")) +ActionOverride(Player3,DestroyItem("MISC5R")) +ActionOverride(Player4,DestroyItem("MISC5R")) +ActionOverride(Player5,DestroyItem("MISC5R")) +ActionOverride(Player6,DestroyItem("MISC5R"))~ EXIT +++ @441 DO ~SetGlobal("P#LoverRing","GLOBAL",2)~ EXIT +++ @442 DO ~SetGlobal("P#LoverRing","GLOBAL",2)~ EXIT +++ @443 + KivanLovers2 +END + +IF ~~ KivanLovers2 +SAY @444 +IF ~~ THEN DO ~SetGlobal("P#LoverRing","GLOBAL",2) SetGlobal("P#KivanLoversQuest","GLOBAL",1)~ EXIT +END + +IF ~Global("P#LoverRing","GLOBAL",3)~ KiRingLoversRebuff +SAY @445 +++ @446 DO ~ SetGlobal("P#LoverRing","GLOBAL",4)~ EXIT +++ @447 DO ~ SetGlobal("P#LoverRing","GLOBAL",4)~ + KivanLovers3 +END + +IF ~~ KivanLovers3 +SAY @448 +IF ~~ THEN EXIT +END + +END + +I_C_T2 SEWERM1 22 P#KivanQuallo5 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @449 +END + +I_C_T2 SEWERM1 23 P#KivanQuallo6 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @450 +END + +I_C_T2 SWSHAMAN 4 P#KivanKoSham1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @451 +END + +I_C_T2 SWSHAMAN 5 P#KivanKoSham2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @452 +END + +I_C_T2 SWSHAMAN 7 P#KivanKoSham2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @452 +END + +I_C_T2 SWSHAMAN 8 P#KivanKoSham2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @452 +END + +I_C_T2 SEWSW 2 P#KivanPool1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN") !InParty("O#Xan")~ THEN @453 +END + +I_C_T2 SEWSW 6 P#KivanPool2 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @454 +END + +//Slaver's Stockade - AR0405 non-pr'd + +I_C_T BOY3 0 P#KivanSlaveChild1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @455 +END + +I_C_T GIRL2 1 P#KivanSlaveChildMoney +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN") PartyGoldGT(99) ~ THEN @456 += @457 += @458 +END + +I_C_T HAEGAN 0 P#KivanHaegan +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @459 +END + +I_C_T SLAVERM 0 P#KivanSlaverM +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @460 +== SLAVERM IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @461 +END + +I_C_T2 HENDAK 31 P#KivanHendak +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @462 +== HENDAK IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @463 +END + +//AR0020 - City Gates - not PR'd + +I_C_T2 AESOLD 10 P#KivanBlackLotus +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @464 += @465 +END + +I_C_T MESSEN 2 P#KivanFlydian1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("Chapter","GLOBAL",%bg2_chapter_2%)~ THEN @466 +END + +I_C_T MESSEN 15 P#KivanFlydian2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("Chapter","GLOBAL",%bg2_chapter_2%)~ THEN @467 +== JAHEIRAJ IF ~ InParty("jaheira") InParty("P#kivan") InMyArea("P#KIVAN") Global("Chapter","GLOBAL",%bg2_chapter_2%)~ THEN @468 +END + +I_C_T2 CROTHF01 13 P#KivanAulava1 +== P#KIVJ IF ~RandomNum(2,1) InParty("P#kivan") InMyArea("P#KIVAN")~ +THEN @469 += @470 +END + + +//Lilarcor + +I_C_T2 SW2H14 3 P#KivanLilarcor2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @471 +END + +EXTEND_BOTTOM SW2H14 4 +IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN DO ~CreateCreatureObject("P#LILCO","P#kivan",0,0,0)~ EXTERN P#KIVJ KivanPouting +END + +CHAIN P#KIVJ KivanPouting +@472 +== SW2H14 @473 +DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +I_C_T2 SW2H14 5 P#KivanLilarcor4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @474 +END + +I_C_T2 SW2H14 9 P#KivanLilarcor5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @475 +END + + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanLilEquiped","GLOBAL",1)~ Lil0 +SAY @476 +IF ~~ THEN DO ~SetGlobal("P#KivanLilEquiped","GLOBAL",4)~ EXTERN SW2H14 KivanNo +END + +IF WEIGHT #990 +~Global("P#KivanLilEquiped","GLOBAL",3)~ Lil1 +SAY @477 +IF ~~ THEN DO ~SetGlobal("P#KivanLilEquiped","GLOBAL",4)~ EXTERN SW2H14 KivanPat +END + +IF WEIGHT #990 ~Global("P#KivanLilEquiped","GLOBAL",5)~ Lil2 +SAY @478 +IF ~~ THEN DO ~SetGlobal("P#KivanLilEquiped","GLOBAL",6)~ EXTERN SW2H14 KivanOgres +END + +IF WEIGHT #990 +~Global("P#KivanLilEquiped","GLOBAL",7)~ Lil3 +SAY @479 +++ @480 DO ~ SetGlobal("P#KivanLilEquiped","GLOBAL",8) ~ + KivanPutDown +++ @481 DO ~ SetGlobal("P#KivanLilEquiped","GLOBAL",8) ~ + KivanExcuse +++ @482 DO ~ SetGlobal("P#KivanLilEquiped","GLOBAL",8) ~ + KivanLate +++ @483 DO ~ SetGlobal("P#KivanLilEquiped","GLOBAL",8) ~ + KivanImportant +END + +END + +CHAIN SW2H14 KivanNo +@484 +DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +CHAIN SW2H14 KivanPat +@485 +== P#KIVJ @486 +== SW2H14 @487 +== P#KIVJ @488 +== SW2H14 @489 +DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +CHAIN SW2H14 KivanOgres +@490 +== P#KIVJ @491 +== SW2H14 @492 +== P#KIVJ @493 +== SW2H14 @494 +DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +CHAIN P#KIVJ KivanPutDown +@495 +== SW2H14 @496 +== P#KIVJ @497 +== SW2H14 @498 DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +CHAIN P#KIVJ KivanExcuse +@495 +== SW2H14 @499 +== P#KIVJ @500 +== SW2H14 @501 +DO ~ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +CHAIN P#KIVJ KivanLate +@495 +== SW2H14 @502 +DO ~ ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + + +CHAIN P#KIVJ KivanImportant +@495 +== SW2H14 @503 +DO ~ ActionOverride("p#lilarcor",DestroySelf())~ +EXIT + +// Acorns + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#KivanAcorns","GLOBAL",1)~ KivanDryads +SAY @504 +++ @505 DO ~SetGlobal("P#KivanAcorns","GLOBAL",2)~ EXIT ++ ~Gender(Player1,MALE)~ + @506 DO ~ SetGlobal("P#KivanAcorns","GLOBAL",2)~ + KivanDryads1 ++ ~Gender(Player1, FEMALE)~ + @506 DO ~ SetGlobal("P#KivanAcorns","GLOBAL",2)~ + KivanDryads2 +++ @507 DO ~SetGlobal("P#KivanAcorns","GLOBAL",2)~ EXIT +END + +IF ~~ KivanDryads1 +SAY @508 +++ @509 + KivanDryads3 +++ @510 + KivanDryads4 +++ @511 + KivanDryads5 +END + +IF ~~ KivanDryads2 +SAY @508 +++ @512 + KivanDryads3 +++ @513 + KivanDryads6 +++ @511 + KivanDryads5 +END + +IF ~~ KivanDryads3 +SAY @514 +++ @515 EXIT +++ @516 + KivanDryads5 +++ @517 EXIT +END + +IF ~~ KivanDryads4 +SAY @518 += @519 +++ @520 EXIT +++ @521 + KivanDryads3 ++~CheckStatGT(Player1,9,INT)~+ @522 + KivanDryads7 +END + +IF ~~ KivanDryads5 +SAY @523 +IF ~~ EXIT +END + +IF ~~ KivanDryads6 +SAY @524 +++ @525 DO ~IncrementGlobal("P#KivanLove","GLOBAL",-1)~ EXIT +++ @526 + KivanDryads8 +++ @527 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ + KivanDryads9 +++ @528 + KivanDryads10 +END + +IF ~~ KivanDryads7 +SAY @529 += @530 += @531 +++ @515 EXIT +++ @516 + KivanDryads5 +++ @517 EXIT +END + +IF ~~ KivanDryads8 +SAY @518 += @519 +++ @520 EXIT +++ @521 + KivanDryads3 ++~CheckStatGT(Player1,9,INT)~+ @522 + KivanDryads7 +END + +IF ~~ KivanDryads9 +SAY @532 +++ @533 EXIT +++ @534 EXIT +++ @535 + KivanDryads5 +END + +IF ~~ KivanDryads10 +SAY @536 +++ @533 EXIT +++ @537 EXIT +++ @535 + KivanDryads5 +END + +END + +//In PLAYER1.DLG proofed Mar05 + +I_C_T PLAYER1 0 P#KivanPlayer1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @538 +END + +I_C_T PLAYER1 5 P#KivanPlayer2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @539 +END + +I_C_T PLAYER1 7 P#KivanPlayer3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @540 +END + +I_C_T PLAYER1 10 P#KivanPlayer4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @541 +END + +I_C_T2 PLAYER1 12 P#KivanPlayer5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @542 +END + +I_C_T2 PLAYER1 14 P#KivanPlayer5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @542 +END + +I_C_T PLAYER1 15 P#KivanPlayer6 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @543 +END + +I_C_T PLAYER1 16 P#KivanPlayer7 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @544 +END + +I_C_T PLAYER1 19 P#KivanPlayer8 +== P#KIVJ IF ~RandomNum(4,1) InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @545 +END + +I_C_T PLAYER1 25 P#KivanPlayer9 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#DeherianaLives","GLOBAL",1) ~ THEN @546 += @547 += @548 +END + +I_C_T PLAYER1 25 P#KivanPlayer9 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#DeherianaDead","GLOBAL",1) OR(3) GlobalLT("P#KivanLove","GLOBAL",10) +Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",0)~ THEN @549 +END + +I_C_T PLAYER1 25 P#KivanPlayer9 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") OR(2) Global("P#DeherianaDead","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",0) +OR(3) GlobalLT("P#KivanLove","GLOBAL",10) +Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",0)~ THEN @549 +END + +I_C_T PLAYER1 25 P#KivanPlayer9Love +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") +OR(2) Global("P#DeherianaDead","GLOBAL",0) Global("P#DeherianaLives","GLOBAL",0) +GlobalGT("P#KivanLove","GLOBAL",9) +!Global("P#KivanRomanceInactive","GLOBAL",1) +~ THEN @550 += @551 +DO ~SetGlobal("P#KivanRomanceComplete","GLOBAL",1)~ +END + +I_C_T PLAYER1 25 P#KivanPlayer9 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") GlobalGT("P#DeherianaLives","GLOBAL",1) InParty("P#DEHER")~ +THEN @552 +== P#DEHJ @553 +== P#KIVJ @554 +== P#DEHJ @555 +== P#KIVJ @556 +== P#DEHJ @557 +== P#KIVJ @558 +END + +I_C_T PLAYER1 25 P#KivanPlayer9 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") GlobalGT("P#DeherianaLives","GLOBAL",1) !InParty("P#DEHER")~ +THEN @546 += @548 +END + +//In other NPC talks + +I_C_T2 BJAHEIR 95 P#KIVJahB1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @559 +END + +I_C_T2 BJAHEIR 5 P#KIVJahB2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @560 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @561 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @562 +== BAERIE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @563 +END + +I_C_T2 BJAHEIR 8 P#KIVJahB3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @564 +END + +I_C_T2 BJAHEIR 14 P#KIVJahB4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @565 +END + +I_C_T2 BJAHEIR 24 P#KIVJahB5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @566 +END + +I_C_T2 BJAHEIR 59 P#KIVJaheirB6 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @567 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @568 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @569 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @570 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @571 += @572 +END + +I_C_T2 BJAHEIR 61 P#KIVJaheirB7 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @573 +== BVALYGA IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @574 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @575 +END + +I_C_T2 BAERIE 55 P#KivanAerieB1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @576 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @577 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @578 +== BAERIE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @579 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @580 +== BAERIE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @581 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @582 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @583 +== BJAHEIR IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @584 +END + +I_C_T2 BMINSC 1 P#KivanMinB1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @585 +END + +I_C_T2 BMINSC 34 P#KivanMinB2 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @586 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @587 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @588 += @589 +== BAERIE IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @590 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @591 += @592 +END + +I_C_T2 BMINSC 51 P#KivanMinB3 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @593 +END + +I_C_T2 BKELDOR 15 P#KivanKeldorB1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#DeherianaLives","GLOBAL",0) ~ THEN @594 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @595 +END + +I_C_T2 BCERND 16 P#KivanCerndB1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @596 +END + +I_C_T2 BCERND 19 P#KivanCerndB2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @597 +END + +I_C_T2 BCERND 26 P#KivanCerndB3 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @598 +END + +I_C_T2 BCERND 72 P#KivanCerndB4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @599 +== BCERND IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @600 +END + +I_C_T2 BKELDOR 17 P#KivanKeldorB2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#DeherianaLives","GLOBAL",0) ~ THEN @601 +== BMINSC IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @602 +END + +I_C_T2 BKELDOR 68 P#KivanKeldorB4 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @603 +END + +I_C_T2 BKELDOR 124 P#KivanKeldorB5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @604 +END + +I_C_T YOSHJ 38 P#KivanYoshiSlave +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @605 +== YOSHJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @606 +END + +I_C_T YOSHJ 133 P#KivanYoshiRenal +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @607 +END + +I_C_T BANOMEN 89 P#KivanAnomenLT1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @608 +END + +I_C_T BANOMEN 101 P#KivanAnomenLT1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @609 +== BANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @610 +END + +I_C_T BANOMEN 110 P#KivanAnomenLT2 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN") Global("P#KivanAnomenLT1","GLOBAL",1)~ THEN @611 +END + +I_C_T BANOMEN 160 P#KivanAnomenLT5 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @612 +== BANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @613 +END + +I_C_T2 BANOMEN 7 P#KivanAnomenCNAerie +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @614 +END + +I_C_T BANOMEN 47 P#KivanAnomenVicon +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @615 +END + +I_C_T2 ANOMENJ 25 P#KivanAnomen25 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @616 +END + +I_C_T ANOMENJ 52 P#KivanAnomen52 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @617 +END + +I_C_T2 ANOMENJ 71 P#KivanAnomen71 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @618 +END + +I_C_T2 ANOMENJ 129 P#KivanAnomen129 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @619 +END + +I_C_T2 ANOMENJ 135 P#KivanAnomen135 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @620 +END + +I_C_T2 ANOMENJ 176 P#KivanAnomen176 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @621 +== BANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @622 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @623 +END + +I_C_T2 BANOMEN 338 P#KivanAnomen338 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @624 +END + +//Anomen' test check + +ADD_TRANS_ACTION BANOMEN BEGIN 563 END BEGIN END +~SetGlobal("P#AnomenSaerk","GLOBAL",1)~ + +I_C_T BMAZZY 2 P#KivanAnomenMazzy1 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @625 +== BANOMEN IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @626 += @627 +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @628 +== BMAZZY IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @629 +END + +//Windspear + +//We get the Dryad's Braid + +APPEND P#KIVJ + +IF WEIGHT #990 +~Global("P#FirkraagChallenge","GLOBAL",1)~ THEN BEGIN KivanChallenge +SAY @630 +++ @631 DO ~IncrementGlobal("P#KivanOffence","GLOBAL",1) SetGlobal("P#FirkraagChallenge","GLOBAL",2)~ + KiChallenge0.1 +++ @632 DO ~SetGlobal("P#FirkraagChallenge","GLOBAL",2)~ + KiChallenge0 +++ @633 DO ~SetGlobal("P#FirkraagChallenge","GLOBAL",2)~ + KiChallenge0.2 +END + +IF ~~ KiChallenge0.1 +SAY @634 +IF ~~ THEN EXIT +END + +IF ~~ KiChallenge0.2 +SAY @635 += @636 +++ @637 + KiChallenge1.1 +++ @638 + KiChallenge1.2 +++ @639 + KiChallenge1.3 +++ @640 + KiChallenge1.4 +END + +IF ~~ KiChallenge0 +SAY @641 += @636 +++ @637 + KiChallenge1.1 +++ @638 + KiChallenge1.2 +++ @639 + KiChallenge1.3 +++ @640 + KiChallenge1.4 +END + +IF ~~ KiChallenge1.4 +SAY @642 +IF ~~ THEN EXIT +END + +IF ~~ KiChallenge1.3 +SAY @643 +IF ~~ THEN EXIT +END + +IF ~~ KiChallenge1.2 +SAY @644 +IF ~~ THEN EXIT +END + +IF ~~ KiChallenge1.1 +SAY @645 +IF ~~ THEN EXIT +END + +END + +I_C_T IDRYAD1 13 P#DryadBraidMale +== IDRYAD1 IF ~Gender(Player1,MALE) InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @646 +DO ~GiveItemCreate("P#KISTR",Player1,0,0,0)~ +END + +I_C_T IDRYAD1 13 P#DryadBraidFemale +== IDRYAD1 IF ~Gender(Player1,FEMALE) InParty("P#kivan") InMyArea("P#KIVAN") ~ THEN @647 +DO ~GiveItemCreate("P#KISTR",Player1,0,0,0)~ +END + +I_C_T TAZOK 3 P#Again +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @648 +== TAZOK IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @649 +END + +//After Grove was poisoned Kivan turns enemy like all good guys + +I_C_T2 CEFALD04 4 P#DruidEvil +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @650 +DO ~ActionOverride("P#KIVAN",LeaveParty()) ActionOverride("P#KIVAN",Enemy())~ +END + +//Captain Arat gave us arrows + +I_C_T2 KPCAPT01 11 P#KivanArat +== P#KIVJ IF ~InParty("P#kivan") InMyArea("P#KIVAN")~ THEN @651 +END + + +APPEND ~BELMIN~ + +IF ~See("p#kivan") +InParty("P#kivan") +InMyArea("P#KIVAN") +RandomNum(2,1) +Global("P#BelminKivan","AR0700",0)~ THEN BEGIN P#BelmKiv + SAY @652 + IF ~~ THEN DO ~SetGlobal("P#BelminKivan","AR0700",1)~ EXTERN ~P#KIVJ~ KivBelm1 +END + +IF ~~ THEN BEGIN KivBelm2 + SAY @653 + IF ~~ THEN EXTERN ~P#KIVJ~ KivBelm3 +END + +IF ~~ THEN BEGIN KivBelm4 + SAY @654 + IF ~~ THEN EXTERN ~P#KIVJ~ KivBelm5 +END +END + +APPEND ~P#KIVJ~ + +IF ~~ KivBelm1 +SAY @655 +IF ~~ THEN EXTERN BELMIN KivBelm2 +END + +IF ~~ KivBelm3 +SAY @656 +IF ~~ THEN EXTERN BELMIN KivBelm4 +END + +IF ~~ KivBelm5 +SAY @657 +IF ~~ THEN EXIT +END +END + + diff --git a/kivan/d/p#kivsoa.d b/kivan/d/p#kivsoa.d new file mode 100644 index 0000000..cd7bef5 --- /dev/null +++ b/kivan/d/p#kivsoa.d @@ -0,0 +1,1843 @@ +//Banters + +BEGIN BP#KIV + +//All Scripted Banter + +//Aerie: after you have taken a helmet from sniferblin// + +CHAIN +IF WEIGHT #900 ~ +Global("P#KIAerieUD","GLOBAL",1)~ THEN AERIEJ KIAerieUD1 +@0 +DO ~SetGlobal("P#KIAerieUD","GLOBAL",2)~ +== BP#KIV @1 +== BAERIE @2 +== BP#KIV @3 +== BAERIE @4 +== BP#KIV @5 +== BAERIE @6 +== BP#KIV @7 +== BAERIE @8 +== BP#KIV @9 +== BAERIE @10 +== BP#KIV @11 +EXIT + +//Edwin - Dream Scripts + +CHAIN +IF WEIGHT #999 ~ +Global("P#KIPED1","LOCALS",1)~ THEN EDWINJ P#ED1 +@12 +DO ~SetGlobal("P#KIPED1","LOCALS",2) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== P#KIVJ @13 +== EDWINJ @14 +== P#KIVJ @15 +== EDWINJ @16 +== P#KIVJ @17 +== EDWINJ @18 +== P#KIVJ @19 +== EDWINJ @20 DO ~RestParty()~ +EXIT + +CHAIN +IF WEIGHT #999 ~ +Global("P#KIPED1","LOCALS",3)~ THEN EDWINJ P#ED2 +@21 +DO ~SetGlobal("P#KIPED1","LOCALS",4) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== P#KIVJ @22 +== EDWINJ @23 +== P#KIVJ @24 +== EDWINJ @25 +== P#KIVJ @26 +== EDWINJ @27 +== P#KIVJ @28 +== EDWINJ @29 DO ~RestParty()~ +EXIT + +CHAIN +IF WEIGHT #999 ~ +Global("P#KIPED1","LOCALS",5)~ THEN EDWINJ P#ED3 +@30 +DO ~SetGlobal("P#KIPED1","LOCALS",6) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== P#KIVJ @31 +== EDWINJ @32 +== P#KIVJ @33 +== EDWINJ @34 DO ~RestParty()~ +EXIT + +//At the sight of the guardian golems in Nalia's castle + +CHAIN +IF WEIGHT #999 ~ +Global("P#EdwinGolem","GLOBAL",1)~ THEN EDWINJ P#ED4 +@35 +DO ~SetGlobal("P#EdwinGolem","GLOBAL",2)~ +== BP#KIV @36 +== BEDWIN @37 +== BEDWIN IF ~!InParty("minsc")~ THEN @38 +== BEDWIN @39 +== BP#KIV @40 +== BEDWIN @41 +== BP#KIV @42 +== BEDWIN @43 += @44 +== BP#KIV @45 +== BEDWIN @46 +EXIT + +//Jaheira, after SD warning + +CHAIN +IF WEIGHT #990 ~ +Global("P#JaheiraSD","GLOBAL",1)~ THEN P#KIVJ KIJA7 +@47 +DO ~SetGlobal("P#JaheiraSD","GLOBAL",2)~ +== BJAHEIR @48 +== BP#KIV @49 +== BJAHEIR @50 +== BP#KIV @51 +== BJAHEIR @52 +== BP#KIV @53 +== BJAHEIR @54 +== BP#KIV @55 += @56 +== BJAHEIR @57 +EXIT + +///Mazzy - Dream Script + +CHAIN +IF WEIGHT #999 ~CombatCounter(0) !See([ENEMY])InParty("MAZZY") +See("MAZZY") +!StateCheck("MAZZY",STATE_SLEEPING) +OR(2) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#DeherianaLives","GLOBAL",5) +Global("P#MazzyTost","GLOBAL",1)~ THEN P#KIVJ P#MazzyTost +@58 +DO ~SetGlobal("P#MazzyTost","GLOBAL",2) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== BMAZZY @59 +== BP#KIV @60 +== BMAZZY @61 +== BP#KIV @62 +== BMAZZY @63 +== BP#KIV @64 +== BMAZZY @65 +== BP#KIV @66 +== BJAHEIR IF ~InParty("JAHEIRA")~ THEN @67 +END +++ @68 DO ~RestParty()~ EXIT +++ @69 EXTERN BP#KIV MazzyTost1 +++ @70 EXTERN BP#KIV MazzyTost2 +++ @71 DO ~RestParty()~ EXIT + +APPEND BP#KIV + +IF ~~ MazzyTost1 +SAY @72 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ MazzyTost2 +SAY @73 +IF ~~ THEN DO ~RestParty()~ EXIT +END +END + +//Nalia's + +CHAIN +IF WEIGHT #999 ~ +Global("P#KINA2","LOCALS",1) +InParty("Nalia") +See("Nalia") +!StateCheck("Nalia",STATE_SLEEPING)~ THEN P#KIVJ P#KINA2 +@74 +DO ~SetGlobal("P#KINA2","LOCALS",2) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== BNALIA @75 +== BP#KIV @76 +== BNALIA @77 += @78 +== BP#KIV @79 +== BNALIA @80 +DO ~RestParty()~ +EXIT + +CHAIN +IF WEIGHT #999 ~ +Global("P#NaliaTorgalDies","GLOBAL",1) +Global("P#KINA1","LOCALS",0) +InParty("Nalia") +See("Nalia") +!StateCheck("Nalia",STATE_SLEEPING)~ THEN BP#KIV P#KINA1 +@81 +DO ~SetGlobal("P#KINA1","LOCALS",1) SetGlobal("P#NaliaTorgalDies","GLOBAL",2)~ +== BNALIA @82 += @83 +== BP#KIV @84 +== BNALIA @85 +== BP#KIV @86 +EXIT + +//Korgan + +CHAIN +IF WEIGHT #999 ~ +Global("P#KorganCellar","GLOBAL",1)~ THEN KORGANJ P#KIKO2 +@87 +DO ~SetGlobal("P#KorganCellar","GLOBAL",2)~ +== BNALIA IF ~InParty("Nalia")~ THEN @88 +== BP#KIV @89 +== BKORGAN @90 +== BP#KIV @91 +== BKORGAN @92 +== BP#KIV @93 +== BKORGAN @94 +== BP#KIV @95 +== BNALIA IF ~InParty("Nalia")~ THEN @96 += @97 +== BP#KIV IF ~InParty("Nalia")~ THEN @98 +== BNALIA IF ~InParty("Nalia")~ THEN @99 +== BKORGAN IF ~InParty("Nalia")~ THEN @100 +EXIT + +CHAIN +IF WEIGHT #999 ~ +Global("P#KorganTor","GLOBAL",1)~ THEN KORGANJ P#KIKO3 +@101 +DO ~SetGlobal("P#KorganTor","GLOBAL",2)~ +== BP#KIV @102 +== BKORGAN @103 +== BP#KIV @104 +== BKORGAN @105 +== BP#KIV @106 +== BKORGAN @107 +EXIT + +CHAIN +IF WEIGHT #999 ~ +Global("P#KIKO4","GLOBAL",1)~ THEN KORGANJ P#KIKO4 +@108 +DO ~SetGlobal("P#KIKO4","GLOBAL",2) RealSetGlobalTimer("P#KivanRestTimer","GLOBAL",1800)~ +== BP#KIV @109 +== BKORGAN @110 +== BP#KIV @111 +== BKORGAN @112 +== BP#KIV @113 +== BKORGAN @114 +END +++ @115 DO ~ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("korgan", LeaveParty()) ActionOverride("P#KIVAN", EscapeArea()~ EXIT +++ @116 EXTERN BKORGAN P#KIKO5 +++ @117 DO ~ActionOverride("P#KIVAN", LeaveParty()) ActionOverride("P#KIVAN", EscapeArea()~ EXIT +++ @118 DO ~RestParty()~ EXIT + + +APPEND BKORGAN + +IF ~~ P#KIKO5 +SAY @119 +IF ~~ THEN DO ~ActionOverride("korgan", LeaveParty()) ActionOverride("korgan", Enemy())~ +EXIT +END +END + +/////////////////////////////////////////////// +/////Non-Scripted Banter/////////////////////// +/////////////////////////////////////////////// + +//////////////////////////////////////////////Aerie + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIAE1","LOCALS",0)~ THEN BAERIE KIAE1 +@120 +DO ~SetGlobal("P#KIAE1","LOCALS",1)~ +== BAERIE IF ~Race(Player1,ELF)~ THEN @121 +== BP#KIV @122 +== BAERIE @123 +== BP#KIV @124 +== BAERIE IF ~!Race(Player1,ELF)~ THEN @125 +== BAERIE IF ~Race(Player1,ELF)~ THEN @126 +== BP#KIV IF ~!Race(Player1,ELF)~ THEN @127 +== BP#KIV IF ~Race(Player1,ELF)~ THEN @128 +== BAERIE IF ~Race(Player1,ELF) Gender(Player1, MALE)~ THEN @129 +== BP#KIV IF ~Race(Player1,ELF) Gender(Player1, MALE)~ THEN @130 +EXIT + +CHAIN +IF WEIGHT #1001 ~ +!InParty("P#DEHER") +CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIAENM1","LOCALS",0)~ THEN BAERIE KIAENM1 +@131 +DO ~SetGlobal("P#KIAENM1","LOCALS",1)~ +== BP#KIV @132 +== BAERIE @133 +== BP#KIV @134 +== BAERIE @135 +== BP#KIV @136 +== BAERIE @137 +== BP#KIV @138 +EXIT + + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIAE3","LOCALS",0)~ THEN BAERIE KIAE3 +@139 +DO ~SetGlobal("P#KIAE3","LOCALS",1)~ +== BP#KIV @140 +== BAERIE @141 +== BP#KIV @142 +== BAERIE @143 +== BP#KIV IF ~!Dead("tazok")~ THEN @144 +== BP#KIV IF ~Dead("tazok")~ THEN @145 +== BAERIE @146 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) Global("P#DeherianaLives","GLOBAL",0) +Global("P#KIAE4","LOCALS",0)~ THEN BAERIE KIAE4 +@147 +DO ~SetGlobal("P#KIAE4","LOCALS",1)~ +== BP#KIV @148 +== BAERIE @149 +== BP#KIV @150 +== BAERIE @151 +== BP#KIV @152 /*Do you want these to both be plural, or does Kivan have a sister somewhere to whom he is referring?*/ +== BAERIE @153 +== BP#KIV @154 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("AERIE") +See("AERIE") +!StateCheck("AERIE",STATE_SLEEPING) +Global("P#KIAE5","LOCALS",0)~ THEN BP#KIV KIAE5 +@155 +DO ~SetGlobal("P#KIAE5","LOCALS",1)~ +== BAERIE @156 +== BP#KIV @157 +== BAERIE @158 +== BP#KIV @159 +== BAERIE @160 +== BP#KIV @161 +== BAERIE @162 +== BP#KIV @163 +== BAERIE @164 +== BP#KIV @165 +== BAERIE @166 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("AERIE") +See("AERIE") +!StateCheck("AERIE",STATE_SLEEPING) +Global("P#KIAE8","LOCALS",0)~ THEN BP#KIV KIAE5 +@167 +DO ~SetGlobal("P#KIAE8","LOCALS",1)~ +== BAERIE @168 +== BP#KIV @169 +== BAERIE @170 +== BP#KIV @171 +== BAERIE @172 +== BP#KIV @173 +EXIT + +CHAIN +IF WEIGHT #1006 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) Global("P#DeherianaDead","GLOBAL",1) +Global("P#KIAENM2","LOCALS",0)~ THEN BAERIE KIAENM2 +@174 +DO ~SetGlobal("P#KIAENM2","LOCALS",1)~ +== BP#KIV @175 += @176 +== BAERIE @177 +== BP#KIV @178 +== BAERIE @179 +== BP#KIV @180 +== BAERIE @181 +EXIT + +CHAIN +IF WEIGHT #1006 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",2) InParty("P#DEHER") +Global("P#KIAE6","GLOBAL",0)~ THEN BAERIE KIAE6 +@182 +DO ~SetGlobal("P#KIAE6","GLOBAL",1)~ +== BP#KIV @183 +== BAERIE @184 +== BP#KIV @148 +== BAERIE @185 +== BP#KIV @186 +== BAERIE @187 +== BP#KIV @188 +== BAERIE @189 +== BP#KIV @190 +EXIT + +CHAIN +IF WEIGHT #1007 ~CombatCounter(0) !See([ENEMY])InParty("AERIE") +See("AERIE") +!StateCheck("AERIE",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",2) InParty("X#DEHER") +Global("P#KIAE6","GLOBAL",1) +Global("P#KIAE7","LOCALS",0)~ THEN BP#KIV KIAE5 +@191 +DO ~SetGlobal("P#KIAE7","LOCALS",1)~ +== BAERIE @192 +== BP#KIV @193 +== BAERIE @194 +== BP#KIV @195 +EXIT + + + + +////////////////////////////////////////////////////////Anomen + + +//Anomen + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_NEUTRAL) +Global("P#KIAN1.1","LOCALS",0)~ THEN BANOMEN KIAN1.1 +@196 +DO ~SetGlobal("P#KIAN1.1","LOCALS",1)~ +== BP#KIV @197 +== BANOMEN @198 +== BP#KIV @199 +== BANOMEN @200 +== BP#KIV @201 +== BANOMEN @202 +== BP#KIV @203 +== BANOMEN @204 += @205 += @206 +== BP#KIV @207 +== BANOMEN @208 +== BP#KIV @209 +== BANOMEN @210 +== BP#KIV @211 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_NEUTRAL) +Global("P#KIANNM1","LOCALS",0)~ THEN BANOMEN KIANNM1 +@212 +DO ~SetGlobal("P#KIANNM1","LOCALS",1)~ +== BP#KIV @213 +== BANOMEN @214 +== BP#KIV @215 +== BANOMEN @216 +== BP#KIV @217 +== BANOMEN @218 +== BP#KIV @219 +== BANOMEN @220 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_NEUTRAL) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("AnomenRomanceActive","GLOBAL",1) +Global("P#KIAN1.2","LOCALS",0)~ THEN BANOMEN KIAN1.2 +@221 +DO ~SetGlobal("P#KIAN1.2","LOCALS",1)~ +== BP#KIV @222 +END +IF ~Race(Player1,ELF) ~ THEN EXTERN BANOMEN AnomenKivEarly1 +IF ~!Race(Player1,ELF)~ THEN EXTERN BANOMEN AnomenKivEarly2 + +APPEND BANOMEN + +IF ~~ AnomenKivEarly1 +SAY @223 +++ @224 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXTERN BP#KIV KIAN1.2.1 +++ @225 + KIAN1.2.2 +++ @226 + KIAN1.2.3 +++ @227 + KIAN1.2.4 +END + +IF ~~ AnomenKivEarly2 +SAY @228 +++ @224 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXTERN BP#KIV KIAN1.2.1 +++ @225 + KIAN1.2.2 +++ @226 + KIAN1.2.3 +++ @227 + KIAN1.2.4 +END +END + +CHAIN3 BANOMEN KIAN1.2.2 +@229 +== BP#KIV @230 +EXIT + +CHAIN3 BANOMEN KIAN1.2.3 +@231 +== BP#KIV @232 +END +++ @233 EXTERN BP#KIV KIAN1.2.5 +++ @234 DO ~IncrementGlobal("P#KivanLove","GLOBAL", -1)~ EXTERN BP#KIV KIAN1.2.6 +++ @235 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXTERN BP#KIV KIAN1.2.7 + +CHAIN3 BANOMEN KIAN1.2.4 +@236 +== BP#KIV @237 +END +++ @238 EXTERN BP#KIV KIAN1.2.5 +++ @239 DO ~IncrementGlobal("P#KivanLove","GLOBAL", -1)~ EXTERN BP#KIV KIAN1.2.8 +++ @240 DO ~IncrementGlobal("P#KivanLove","GLOBAL",1)~ EXTERN BP#KIV KIAN1.2.7 + +APPEND BP#KIV + +IF ~~ KIAN1.2.1 +SAY @241 +IF ~~ THEN EXIT +END + +IF ~~ KIAN1.2.5 +SAY @242 +IF ~~ THEN EXIT +END + +IF ~~ KIAN1.2.6 +SAY @243 +IF ~~ THEN EXIT +END + +IF ~~ KIAN1.2.7 +SAY @244 +IF ~~ THEN EXIT +END + +IF ~~ KIAN1.2.8 +SAY @245 +IF ~~ THEN EXIT +END +END + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_GOOD) +Global("AnomenIsKnight","GLOBAL",1) +Global("P#KIAN2.1","LOCALS",0)~ THEN BANOMEN KIAN2.1 +@246 +DO ~SetGlobal("P#KIAN2.1","LOCALS",1)~ +== BP#KIV @247 +== BANOMEN @248 +== BP#KIV @249 +== BANOMEN @250 +== BP#KIV @251 +== BANOMEN @252 +== BP#KIV @253 +EXIT + +APPEND ANOMENJ + +IF WEIGHT #-2 +~Global("P#AnomenKivanConflict","LOCALS",1)~ THEN BEGIN AmonenConflictKivan +SAY @254 +++ @255 DO ~SetGlobal("P#AnomenKivanConflict","LOCALS",2)~ + ANKICO1.1 +++ @256 DO ~SetGlobal("P#AnomenKivanConflict","LOCALS",2)~ + ANKICO1.2 +++ @257 DO ~SetGlobal("P#AnomenKivanConflict","LOCALS",2)~ + ANKICO1.2 +++ @258 DO ~SetGlobal("P#AnomenKivanConflict","LOCALS",2)~ + ANKICO1.3 +END + +IF ~~ ANKICO1.1 +SAY @259 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive", "GLOBAL",1) SetGlobal("P#KivanLove","GLOBAL",-100)~ +EXIT +END + +IF ~~ ANKICO1.3 +SAY @260 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1) SetGlobal("P#KivanLove","GLOBAL",-100)~ +EXIT +END + +IF ~~ ANKICO1.2 +SAY @261 +++ @262 + ANKICO1.4 +++ @263 + ANKICO1.5 +++ @264 + ANKICO1.6 +++ @842 + ANKICO1.7 +END + +IF ~~ ANKICO1.4 +SAY @265 +IF ~~ THEN DO ~SetGlobal("AnomenRomanceActive","GLOBAL",3) SetGlobal("P#KivanRomanceInactive","GLOBAL",0) SetGlobal("P#KivanLove","GLOBAL",0)~ +EXIT +END + +IF ~~ ANKICO1.5 +SAY @266 += @267 +IF ~~ THEN DO ~SetGlobal("AnomenRomanceActive","GLOBAL",3) SetGlobal("P#KivanRomanceInactive","GLOBAL",0) SetGlobal("P#KivanLove","GLOBAL",0)~ +EXIT +END + +IF ~~ ANKICO1.6 +SAY @268 +IF ~~ THEN DO ~SetGlobal("AnomenRomanceActive","GLOBAL",3) SetGlobal("P#KivanRomanceInactive","GLOBAL",0) SetGlobal("P#KivanLove","GLOBAL",0)~ +EXIT +END + +IF ~~ ANKICO1.7 +SAY @268 +IF ~~ THEN DO ~SetGlobal("AnomenRomanceActive","GLOBAL",3) SetGlobal("P#KivanRomanceInactive","GLOBAL",0) SetGlobal("P#KivanLove","GLOBAL",10)~ +EXIT +END + +END + + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", CHAOTIC_NEUTRAL) +Global("DomainPaladinBattle","GLOBAL",1) +Global("AmomenIsNotKnight","GLOBAL",1) +Global("P#KIAN3.1","LOCALS",0)~ THEN BANOMEN KIAN3.1 +@269 +DO ~SetGlobal("P#KIAN3.1","LOCALS",1)~ +== BP#KIV @270 +== BANOMEN @271 +== BP#KIV @272 +== BANOMEN @273 +== BP#KIV @274 +== BANOMEN @275 +== BP#KIV @276 +== BANOMEN @277 +EXIT + + + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Alignment("ANOMEN", LAWFUL_GOOD) +Global("AnomenIsKnight","GLOBAL",1) +Global("P#KIANNM2","LOCALS",0)~ THEN BANOMEN KIANNM2 +@278 +DO ~SetGlobal("P#KIANNM2","LOCALS",1)~ +== BP#KIV @279 +== BANOMEN @280 +== BP#KIV @281 +== BANOMEN @282 +== BP#KIV @283 +== BANOMEN @284 +== BP#KIV @285 +== BANOMEN @286 +EXIT + +//////////////////////////////////////////////////////////Cernd + + + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#KICE1","LOCALS",0)~ THEN BP#KIV KICE1 +@287 +DO ~SetGlobal("P#KICE1","LOCALS",1)~ +== BCERND @288 +== BP#KIV @289 +== BCERND @290 +== BP#KIV @291 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#KICE8","LOCALS",0)~ THEN BP#KIV KICE8 +@292 +DO ~SetGlobal("P#KICE8","LOCALS",1)~ +== BP#KIV @293 +== BCERND @294 += @295 += @296 += @297 +== BP#KIV @298 +== BCERND @299 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Dead("cefald01") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KICE2","LOCALS",0)~ THEN BCERND KICE2 +@300 +DO ~SetGlobal("P#KICE2","LOCALS",1)~ +== BP#KIV @301 +== BCERND @302 +== BP#KIV @303 +== BCERND @304 +== BP#KIV @305 +== BCERND @306 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("CerndNanny","GLOBAL",1) +Global("P#KICE4","LOCALS",0)~ THEN BP#KIV KICE4 +@307 +DO ~SetGlobal("P#KICE4","LOCALS",1)~ +== BCERND @308 +== BP#KIV @309 +== BCERND @310 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KICE6","LOCALS",0)~ THEN BCERND KICE6 +@311 +DO ~SetGlobal("P#KICE6","LOCALS",1)~ +== BP#KIV @312 +== BCERND @313 +== BP#KIV @314 +== BCERND @315 +== BP#KIV @316 +EXIT + + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +AreaType(FOREST) +Global("P#KICE9","LOCALS",0)~ THEN BCERND KICE9 +@317 +DO ~SetGlobal("P#KICE9","LOCALS",1)~ +== BP#KIV @318 +== BHAERDA IF ~InParty("haerdalis")~ THEN @319 +== BCERND @320 +== BP#KIV @321 +== BCERND @322 +== BP#KIV @323 +== BCERND @324 +== BP#KIV @325 +== BCERND @326 +== BP#KIV @327 +EXIT + +CHAIN +IF WEIGHT #1006 ~CombatCounter(0) !See([ENEMY])InParty("CERND") +See("CERND") +!StateCheck("CERND",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",2) +Global("P#KICE7","LOCALS",0)~ THEN BP#KIV KICE7 +@328 +DO ~SetGlobal("P#KICE7","LOCALS",1)~ +== BCERND @329 +== BP#KIV @330 +== BCERND @331 +== BP#KIV @332 +== BCERND @333 +EXIT + +//Deheriana - In Deheriana's File + +//////////////////////////////////Edwin////////////////// + +//Edwin + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIED1","LOCALS",0)~ THEN BEDWIN KIED1 +@334 +DO ~SetGlobal("P#KIED1","LOCALS",1)~ +== BP#KIV @335 +== BEDWIN @336 += @337 +== BP#KIV @338 +== BEDWIN @339 += @340 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIED2","LOCALS",0)~ THEN BEDWIN KIED2 +@341 +DO ~SetGlobal("P#KIED2","LOCALS",1)~ +== BP#KIV @342 +== BEDWIN @343 +== BP#KIV @344 +== BEDWIN @345 +== BP#KIV @346 +EXIT + +///////////////////////Haer-Dalis/////////////// + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("HAERDALIS") +See("HAERDALIS") +!StateCheck("HAERDALIS",STATE_SLEEPING) +Global("P#KIHA1","LOCALS",0)~ THEN BP#KIV KIHA1 +@347 +DO ~SetGlobal("P#KIHA1","LOCALS",1)~ +== BHAERDA @348 +== BP#KIV @349 +== BHAERDA @350 +== BP#KIV @351 +== BHAERDA @352 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY]) InParty("P#KIVAN") +See("P#KIVAN") +AreaType(FOREST) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIHA6","GLOBAL",0)~ THEN BHAERDA KIHA6 +@353 +DO ~SetGlobal("P#KIHA6","GLOBAL",1)~ +== BP#KIV @354 +== BHAERDA @355 +== BP#KIV @356 +== BHAERDA @357 +== BP#KIV @358 +== BHAERDA @359 +== BP#KIV @148 +== BHAERDA @360 +== BP#KIV @361 +== BHAERDA @362 +== BP#KIV @363 +== BHAERDA @364 +== BP#KIV @365 +== BHAERDA @366 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY]) InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +AreaType(CITY) +Global("P#KIHA7","GLOBAL",0)~ THEN BHAERDA KIHA7 +@367 +DO ~SetGlobal("P#KIHA7","GLOBAL",1)~ +== BP#KIV @368 +== BHAERDA @369 +== BP#KIV @370 +== BHAERDA @371 +== BP#KIV @372 +== BHAERDA @373 +== BP#KIV @374 +== BHAERDA @375 +== BP#KIV @376 +== BHAERDA @377 +== BP#KIV @378 +== BHAERDA @379 +== BP#KIV @380 +== BHAERDA @381 +== BP#KIV @382 +== BHAERDA @383 +== BP#KIV @384 +== BHAERDA @385 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIHA4","LOCALS",0)~ THEN BHAERDA KIHA4 +@386 +DO ~SetGlobal("P#KIHA4","LOCALS",1)~ +== BP#KIV @387 +== BHAERDA @388 +== BP#KIV @389 +== BHAERDA @390 += @391 +== BP#KIV @392 +== BHAERDA @393 +== BP#KIV @394 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("HAERDALIS") +See("HAERDALIS") +!StateCheck("HAERDALIS",STATE_SLEEPING) +GlobalGT("PlanarPrison","GLOBAL",0) +Global("P#KIHA5","LOCALS",0)~ THEN BP#KIV KIHA5 +@395 +DO ~SetGlobal("P#KIHA5","LOCALS",1)~ +== BHAERDA @396 +== BP#KIV @397 +== BHAERDA @398 += @399 + == BP#KIV @400 +== BHAERDA @401 += @402 +== BP#KIV @403 +== BHAERDA @404 +== BP#KIV @405 +== BHAERDA @406 += @407 += @408 +== BP#KIV @409 +== BHAERDA @410 +== BP#KIV @411 +== BHAERDA @412 +== BP#KIV @413 +== BHAERDA @414 +== BP#KIV @415 +== BHAERDA @416 +== BP#KIV @417 +== BHAERDA @418 +== BP#KIV @419 +== BHAERDA @420 +EXIT + +///Imoen + +//Imoen + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIIM1","LOCALS",0)~ THEN BP#KIV KIIM1 +@421 +DO ~SetGlobal("P#KIIM1","LOCALS",1)~ +== IMOEN2J @422 +== BP#KIV @423 +== IMOEN2J @424 +== BP#KIV @425 +== IMOEN2J @426 +== BP#KIV @427 +== IMOEN2J @428 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#KIIM2","LOCALS",0)~ THEN BP#KIV KIIM2 +@429 +DO ~SetGlobal("P#KIIM2","LOCALS",1)~ +== IMOEN2J @430 +== BP#KIV @431 +== IMOEN2J @432 +== BP#KIV @433 +== IMOEN2J @434 +== BP#KIV @435 +== IMOEN2J @436 +== BP#KIV @437 +== IMOEN2J @438 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY]) +InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#KIIM5","LOCALS",0)~ THEN BP#KIV KIIM5 +@439 +DO ~SetGlobal("P#KIIM5","LOCALS",1)~ +== IMOEN2J @440 +== BP#KIV @441 +== IMOEN2J @442 +== BP#KIV @443 +== IMOEN2J @444 +== BP#KIV @445 +== IMOEN2J @446 +== BP#KIV @447 +== IMOEN2J @448 +== BP#KIV @449 +== IMOEN2J @450 +== BP#KIV @378 +== IMOEN2J IF ~InParty("Jaheira")~ THEN @451 +== IMOEN2J IF ~!InParty("Jaheira")~ THEN @452 +== BP#KIV @453 +== IMOEN2J @454 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("IMOEN2") +See("IMOEN2") +!StateCheck("IMOEN2",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",3) +Global("P#KIIM3","LOCALS",0)~ THEN BP#KIV KIIM3 +@455 +DO ~SetGlobal("P#KIIM3","LOCALS",1)~ +== IMOEN2J @456 += @457 +== BP#KIV @458 +== IMOEN2J @459 +== BP#KIV @460 +== IMOEN2J @461 +== BP#KIV @462 +== IMOEN2J @463 +== BP#KIV @464 +== IMOEN2J @465 +== BP#KIV @466 +EXIT + +/// Jaheira + +//Jaheira + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +GlobalLT("Chapter","GLOBAL",%bg2_chapter_3%) +Global("P#KIJA1","LOCALS",0)~ THEN BJAHEIR KIJA1 +@467 +DO ~SetGlobal("P#KIJA1","LOCALS",1)~ +== BP#KIV @468 +== BJAHEIR @469 +== BP#KIV @470 +== BJAHEIR @471 +== BP#KIV @472 +== BJAHEIR @473 +== BP#KIV @474 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("JaheiraNotHarper","GLOBAL",1) +Global("P#KIJA2","LOCALS",0)~ THEN BJAHEIR KIJA2 +@475 +DO ~SetGlobal("P#KIJA2","LOCALS",1)~ +== BP#KIV @476 +== BJAHEIR @477 +== BP#KIV @478 +== BJAHEIR @479 +== BP#KIV @480 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("JAHEIRA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIJA3","LOCALS",0)~ THEN BP#KIV KIJA3 +@481 +DO ~SetGlobal("P#KIJA3","LOCALS",1)~ +== BJAHEIR @482 +== BP#KIV @483 +== BJAHEIR @484 +== BP#KIV @485 +== BJAHEIR @486 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("JAHEIRA",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIJA4","LOCALS",0)~ THEN BP#KIV KIJA4 +@487 +DO ~SetGlobal("P#KIJA4","LOCALS",1)~ +== BJAHEIR @488 +== BP#KIV @489 +== BJAHEIR @490 +== BP#KIV @491 +== BJAHEIR @492 +EXIT + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",2) +InParty("P#DEHER") +Global("P#KIJA5","LOCALS",0)~ THEN BJAHEIR KIJA5 +@493 +DO ~SetGlobal("P#KIJA5","LOCALS",1)~ +== BP#KIV @494 +== BJAHEIR @495 += @496 += @497 +== BP#KIV @498 +== BJAHEIR @499 +== BP#KIV @500 +== BJAHEIR @501 += @502 +== BP#DEH @503 +== BJAHEIR @504 +EXIT + +CHAIN +IF WEIGHT #1006 ~CombatCounter(0) !See([ENEMY]) +InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("Jaheira",STATE_SLEEPING) +GlobalLT("Chapter","GLOBAL",%bg2_chapter_5%) +AreaType(OUTDOOR) +Global("P#KIJA6","LOCALS",0)~ THEN BP#KIV KIJA6 +@505 +DO ~SetGlobal("P#KIJA6","LOCALS",1)~ +== BJAHEIR @506 +== BP#KIV @507 +== BJAHEIR @508 +== BP#KIV @509 +== BJAHEIR @510 +== BP#KIV @511 +== BJAHEIR IF ~Global("WorkingForBodhi","GLOBAL",1)~ THEN @512 +== BJAHEIR IF ~Global("WorkingForAran","GLOBAL",1)~ THEN @513 +== BJAHEIR @514 +== BP#KIV @515 +== BJAHEIR @516 +EXIT + +// After char's transformation to Slayer + +CHAIN +IF WEIGHT #1007 ~CombatCounter(0) !See([ENEMY]) +InParty("JAHEIRA") +See("JAHEIRA") +!StateCheck("Jaheira",STATE_SLEEPING) +OR(4) +Global("P#KivanPlayer1","GLOBAL",1) +Global("P#KivanPlayer1","GLOBAL",2) +Global("P#KivanPlayer1","GLOBAL",3) +Global("P#KivanPlayer1","GLOBAL",4) +Global("P#KIJA8","LOCALS",0)~ THEN BP#KIV KIJA8 +@517 +DO ~SetGlobal("P#KIJA8","LOCALS",1)~ +== BJAHEIR @518 +== BP#KIV @519 +== BJAHEIR @520 +EXIT + +//turned into drow - + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY]) +InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("PlayerLooksLikeDrow","GLOBAL",1) +OR(11) +AreaCheck("AR2200") +AreaCheck("AR2201")// Temple in Ust Natha +AreaCheck("AR2202")// Inn in Ust Natha 1st Floor +AreaCheck("AR2203")// Inn in Ust Natha; 2nd Floor +AreaCheck("AR2204")// House in Ust Natha +AreaCheck("AR2205")// House in Ust Natha +AreaCheck("AR2206")// Qilue's House in Ust Natha +AreaCheck("AR2207")// Deirex's Tower in Ust Natha +AreaCheck("AR2208")// Jarlaxle's House wherever +AreaCheck("AR2209")// Jae'llat's House +AreaCheck("AR2210")//Deirex's Cave +Global("P#KIJA9","LOCALS",0)~ THEN BJAHEIR KIJA9 +@521 +DO ~SetGlobal("P#KIJA9","LOCALS",1)~ +== BP#KIV @522 +== BJAHEIR @523 +== BP#KIV @524 +== BJAHEIR @525 +== BP#KIV @526 +== BVICONI IF ~InParty("viconia")~ THEN @527 +== BJAHEIR IF ~InParty("viconia")~ THEN @528 +== BJAHEIR @529 +== BP#KIV @530 +== BJAHEIR @531 +== BP#KIV @532 +== BJAHEIR @533 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIJAN1","LOCALS",0)~ THEN BJAN KIJAN1 +@534 +DO ~SetGlobal("P#KIJAN1","LOCALS",1)~ +== BP#KIV @535 +== BJAN @536 +== BP#KIV @537 +== BJAN @538 += @539 +== BP#KIV @540 +== BJAN @541 +== BP#KIV @542 +== BJAN @543 +== BP#KIV @544 +== BJAN @545 +== BP#KIV @546 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIJAN5","LOCALS",0)~ THEN BJAN KIJAN5 +@547 +DO ~SetGlobal("P#KIJAN5","LOCALS",1)~ +== BP#KIV @548 +== BJAN @549 +== BP#KIV @550 +== BJAN @551 +== BP#KIV @552 +== BJAN @553 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIJAN6","LOCALS",0)~ THEN BJAN KIJAN6 +@554 +DO ~SetGlobal("P#KIJAN6","LOCALS",1)~ +== BP#KIV @555 +== BJAN @556 +== BP#KIV @557 +== BJAN @558 +== BP#KIV @559 +== BJAN @560 += @561 +== BP#KIV @562 +== BJAN @563 +== BP#KIV @564 +== BJAN @565 +== BP#KIV @566 +== BJAN @567 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +OR(3) +Global("JanLissaPlot","GLOBAL",10) +Global("JanLissaPlot","GLOBAL",11) +Global("JanLissaPlot","GLOBAL",14) +Global("P#KIJAN3","LOCALS",0)~ THEN BJAN KIJAN3 +@568 +DO ~SetGlobal("P#KIJAN3","LOCALS",1)~ +== BP#KIV @569 +== BJAN @570 +== BP#KIV @571 +== BJAN @572 +== BP#KIV @573 +== BJAN @574 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIJAN4","LOCALS",0)~ THEN BJAN KIJAN4 +@575 +DO ~SetGlobal("P#KIJAN4","LOCALS",1)~ +== BP#KIV @576 +== BJAN @577 +== BP#KIV @578 +== BJAN @579 +== BP#KIV @580 +== BJAN @581 +== BP#KIV @582 +== BJAN @583 +EXIT + +///Keldorn + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("LadyMaria","GLOBAL",0) +Global("P#KIKE1","LOCALS",0)~ THEN BKELDOR KIKE1 +@584 +DO ~SetGlobal("P#KIKE1","LOCALS",1)~ +== BP#KIV @585 +== BKELDOR @500 +== BP#KIV @586 +== BKELDOR @587 +== BP#KIV @588 +== BKELDOR @589 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +Global("P#KIKE3","LOCALS",0)~ THEN BKELDOR KIKE3 +@590 +DO ~SetGlobal("P#KIKE3","LOCALS",1)~ +== BP#KIV @591 +== BKELDOR @592 +== BP#KIV @593 +== BKELDOR @594 +== BP#KIV @595 +== BKELDOR @596 +== BP#KIV @597 +== BKELDOR @598 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("KELDORN") +See("KELDORN") +!StateCheck("KELDORN",STATE_SLEEPING) +OR(3) +Global("LadyMaria","GLOBAL",1) +Global("KeldornLeave","GLOBAL",2) +Global("WilliamDead","GLOBAL",1) +Global("P#KIKE4","LOCALS",0)~ THEN BP#KIV KIKE4 +@599 +DO ~SetGlobal("P#KIKE4","LOCALS",1)~ +== BKELDOR @600 +== BP#KIV @601 +== BKELDOR @602 +== BP#KIV @603 +== BKELDOR @604 +== BP#KIV @605 +== BKELDOR @606 +== BP#KIV @607 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIKE6","LOCALS",0)~ THEN BKELDOR KIKE6 +@608 +DO ~SetGlobal("P#KIKE6","LOCALS",1)~ +== BP#KIV @609 +== BKELDOR @610 +== BP#KIV @611 +== BKELDOR @327 +== BP#KIV @612 +== BKELDOR @613 +== BP#KIV @614 +== BKELDOR @615 +== BP#KIV @616 +== BKELDOR @617 +EXIT + +CHAIN +IF WEIGHT #1005 ~CombatCounter(0) !See([ENEMY])InParty("KELDORN") +See("KELDORN") +!StateCheck("KELDORN",STATE_SLEEPING) +Global("LadyMaria","GLOBAL",0) +Global("P#KIKE5","LOCALS",0)~ THEN BP#KIV KIKE5 +@618 +DO ~SetGlobal("P#KIKE5","LOCALS",1)~ +== BKELDOR @619 +== BP#KIV @620 +== BKELDOR @621 +== BP#KIV @622 +== BKELDOR @623 += @624 += @625 +== BP#KIV @626 +== BKELDOR @627 += @628 +== BP#KIV @629 +== BKELDOR @630 +EXIT + +///Mazzy + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMA1","LOCALS",0)~ THEN BMAZZY KIMA1 +@631 +DO ~SetGlobal("P#KIMA1","LOCALS",1)~ +== BP#KIV @632 +== BMAZZY @633 +== BP#KIV @634 +== BMAZZY @635 +== BP#KIV @636 +== BMAZZY @637 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMA4","LOCALS",0)~ THEN BMAZZY KIMA4 +@638 +DO ~SetGlobal("P#KIMA4","LOCALS",1)~ +== BP#KIV @639 +== BMAZZY @640 +== BP#KIV @641 +== BMAZZY @642 +== BP#KIV @643 +== BMAZZY @644 +== BP#KIV @645 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +InParty("valygar") +!Dead("valygar") +Global("P#KIMA5","LOCALS",0)~ THEN BMAZZY KIMA5 +@646 += @647 +DO ~SetGlobal("P#KIMA5","LOCALS",1)~ +== BP#KIV @648 +== BMAZZY @649 +== BP#KIV @650 +== BMAZZY @651 +== BP#KIV @652 +== BMAZZY @653 +== BP#KIV @654 +== BMAZZY @655 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMA2","LOCALS",0)~ THEN BMAZZY KIMA2 +@656 +DO ~SetGlobal("P#KIMA2","LOCALS",1)~ +== BP#KIV @657 +== BMAZZY @658 +== BP#KIV @659 +== BMAZZY @660 +== BP#KIV @661 +== BMAZZY @662 +== BP#KIV @663 +== BMAZZY @664 += @665 += @666 += @667 += @668 +== BP#KIV @669 +== BMAZZY @670 +== BP#KIV @671 +== BMAZZY @672 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMI1","LOCALS",0)~ THEN BMINSC KIMI1 +@673 +DO ~SetGlobal("P#KIMI1","LOCALS",1)~ +== BP#KIV @674 +== BMINSC @675 +== BP#KIV @676 +== BMINSC @677 +== BP#KIV @678 +== BMINSC @679 +== BP#KIV @680 +== BMINSC @681 += @682 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +GlobalLT("Chapter","GLOBAL",%bg2_chapter_4%) +Global("P#KIMI2","LOCALS",0)~ THEN BMINSC KIMI2 +@683 +DO ~SetGlobal("P#KIMI2","LOCALS",1)~ +== BP#KIV @684 +== BMINSC @685 +== BP#KIV @686 +== BMINSC @687 +== BP#KIV @688 +== BMINSC @689 +== BP#KIV @690 +== BMINSC @691 +== BP#KIV @692 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMI3","LOCALS",0)~ THEN BMINSC KIMI3 +@693 +DO ~SetGlobal("P#KIMI3","LOCALS",1)~ +== BP#KIV @694 +== BMINSC @695 +== BP#KIV @696 += @697 +== BMINSC @698 +== BP#KIV @699 +== BMINSC @700 +EXIT + + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIMI4","LOCALS",0)~ THEN BMINSC KIMI4 +@701 +DO ~SetGlobal("P#KIMI4","LOCALS",1)~ +== BP#KIV @702 +== BMINSC @703 +== BP#KIV @704 +== BMINSC @705 +EXIT + +//////////////Nalia + +CHAIN +IF WEIGHT #1002 ~ +InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KINA3","LOCALS",0)~ THEN BNALIA P#KINA3 +@706 +DO ~SetGlobal("P#KINA3","LOCALS",1)~ +== BP#KIV @707 +== BNALIA @708 += @709 += @710 += @711 += @712 +== BP#KIV @713 +== BNALIA @714 +== BP#KIV @715 += @716 +== BNALIA @717 +== BP#KIV @718 += @719 += @720 +== BNALIA @721 +== BP#KIV @722 += @723 += @724 +EXIT + +CHAIN +IF WEIGHT #1002 ~ +InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KINA4","LOCALS",0)~ THEN BNALIA P#KINA4 +@725 +DO ~SetGlobal("P#KINA4","LOCALS",1)~ +== BP#KIV @726 +== BNALIA @727 +== BP#KIV @728 +== BNALIA @729 +== BP#KIV @730 +== BNALIA @731 += @732 +== BP#KIV @733 +== BNALIA @734 +== BP#KIV @735 +== BNALIA @736 +== BP#KIV @737 +== BNALIA @738 +EXIT + +//////////////////////////Valygar + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("VALYGAR") +See("VALYGAR") +!StateCheck("VALYGAR",STATE_SLEEPING) +Global("P#KIVA1","LOCALS",0)~ THEN BP#KIV KIVA1 +@739 +DO ~SetGlobal("P#KIVA1","LOCALS",1)~ +== BVALYGA @740 +== BP#KIV @741 +== BVALYGA @742 +== BP#KIV @743 +== BVALYGA @744 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVA2","LOCALS",0)~ THEN BVALYGA KIVA2 +@745 +DO ~SetGlobal("P#KIVA2","LOCALS",1)~ +== BP#KIV @746 +== BVALYGA @747 +== BP#KIV @748 +== BVALYGA @749 += @750 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVA3","LOCALS",0)~ THEN BVALYGA KIVA3 +@751 +DO ~SetGlobal("P#KIVA3","LOCALS",1)~ +== BP#KIV @752 +== BVALYGA @753 +== BP#KIV @754 +== BVALYGA @755 +== BP#KIV @756 +== BVALYGA @757 +== BP#KIV @758 +== BVALYGA @759 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("VALYGAR") +See("VALYGAR") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("VALYGAR",STATE_SLEEPING) +Global("P#KIVA4","LOCALS",0)~ THEN BP#KIV KIVA4 +@760 +DO ~SetGlobal("P#KIVA4","LOCALS",1)~ +== BVALYGA @761 +== BP#KIV @762 +== BVALYGA @763 += @764 +== BP#KIV @765 +== BVALYGA @766 +== BP#KIV @767 +EXIT + +CHAIN +IF WEIGHT #1000 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVINM1","LOCALS",0)~ THEN BVICONI KIVINM1 +@768 +DO ~SetGlobal("P#KIVINM1","LOCALS",1)~ +== BP#KIV @769 +== BVICONI @770 +== BP#KIV @771 +== BVICONI @772 +== BP#KIV @773 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVI1","LOCALS",0)~ THEN BVICONI KIVI1 +@774 +DO ~SetGlobal("P#KIVI1","LOCALS",1)~ +== BP#KIV @775 +== BVICONI @776 +== BP#KIV @777 +== BVICONI @778 +== BP#KIV @779 +== BVICONI @780 +== BP#KIV @781 +== BVICONI @782 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVI2","LOCALS",0)~ THEN BVICONI KIVI2 +@783 +DO ~SetGlobal("P#KIVI2","LOCALS",1)~ +== BP#KIV @784 +== BVICONI @785 +EXIT + +CHAIN +IF WEIGHT #1002 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +HPPercentLT("P#KIVAN",50) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVI3","LOCALS",0)~ THEN BVICONI KIVI3 +@786 +DO ~SetGlobal("P#KIVI3","LOCALS",1)~ +== BP#KIV @787 +== BVICONI @788 += @789 +EXIT + +CHAIN +IF WEIGHT #1003 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +HPPercentLT("P#KIVAN",50) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVI4","LOCALS",0)~ THEN BVICONI KIVI4 +@790 +DO ~SetGlobal("P#KIVI4","LOCALS",1)~ +== BP#KIV @791 +== BVICONI @792 +== BP#KIV @793 +== BVICONI @794 +== BP#KIV @795 +== BVICONI @796 +EXIT + +CHAIN +IF WEIGHT #1004 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIVI5","LOCALS",0)~ THEN BVICONI KIVI5 +@797 +DO ~SetGlobal("P#KIVI5","LOCALS",1)~ +== BP#KIV @798 +== BVICONI @799 +== BP#KIV @800 +== BVICONI @801 +== BP#KIV @802 +== BVICONI @803 +== BP#KIV @804 +EXIT + + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIYO1","LOCALS",0)~ THEN BYOSHIM KIYO1 +@805 +DO ~SetGlobal("P#KIYO1","LOCALS",1)~ +== BP#KIV @806 +== BYOSHIM @807 +== BP#KIV @808 +== BYOSHIM @809 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIYO2","LOCALS",0)~ THEN BYOSHIM KIYO2 +@810 +DO ~SetGlobal("P#KIYO2","LOCALS",1)~ +== BP#KIV @811 +== BYOSHIM @812 +== BP#KIV @813 +== BYOSHIM @814 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIYO3","LOCALS",0)~ THEN BYOSHIM KIYO3 +@815 +DO ~SetGlobal("P#KIYO3","LOCALS",1)~ +== BP#KIV @816 +== BYOSHIM @817 +== BP#KIV @818 +== BYOSHIM @819 +== BP#KIV @820 +== BYOSHIM @821 +== BP#KIV @822 +== BYOSHIM @823 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIYO4","LOCALS",0)~ THEN BYOSHIM KIYO4 +@824 +DO ~SetGlobal("P#KIYO4","LOCALS",1)~ +== BP#KIV @825 +== BYOSHIM @826 +== BP#KIV @827 +== BYOSHIM @828 + == BP#KIV @829 +== BYOSHIM @830 +EXIT + +CHAIN +IF WEIGHT #1001 ~CombatCounter(0) !See([ENEMY])InParty("P#KIVAN") +See("P#KIVAN") +Global("P#DeherianaLives","GLOBAL",0) +Global("P#DeherianaDead","GLOBAL",0) +!StateCheck("P#KIVAN",STATE_SLEEPING) +Global("P#KIKO1","LOCALS",0)~ THEN BKORGAN P#KIKO1 +@831 +DO ~SetGlobal("P#KIKO1","LOCALS",1)~ +== BP#KIV @832 +== BKORGAN @833 +== BP#KIV @834 +== BKORGAN @835 +== BP#KIV @836 +== BKORGAN @837 +== BP#KIV @838 +== BKORGAN @839 +== BP#KIV @840 +== BKORGAN @841 +EXIT + + + + diff --git a/kivan/d/p#pid25.d b/kivan/d/p#pid25.d new file mode 100644 index 0000000..e7aa0b4 --- /dev/null +++ b/kivan/d/p#pid25.d @@ -0,0 +1,1986 @@ +APPEND P#KI25J + +IF WEIGHT #1000 +~IsGabber(Player1) Global("P#DisableKivanFlirts","GLOBAL",0) OR(2)Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",0)~ P#KiFlirtToB +SAY @0 + ++ ~RandomNum(4,1) InParty("P#DEHER")~ + @1 + KiFlirt1 ++ ~RandomNum(4,2) InParty("P#DEHER")~ + @1 + KiFlirt2 ++ ~RandomNum(4,3) InParty("P#DEHER")~ + @1 + KiFlirt3 ++ ~RandomNum(4,4) InParty("P#DEHER")~ + @1 + KiFlirt4 + ++ ~RandomNum(4,1) !InParty("P#DEHER")~ + @1 + KiFlirt5 ++ ~RandomNum(4,2) !InParty("P#DEHER")~ + @1 + KiFlirt2 ++ ~RandomNum(4,3) !InParty("P#DEHER")~ + @1 + KiFlirt3 ++ ~RandomNum(4,4) !InParty("P#DEHER")~ + @1 + KiFlirt4 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalLT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(2,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalLT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(2,2)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow2 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !HPPercentGT(Player1,50)~ + @2 + X#KiHow3 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") Global("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow4 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow8 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") GlobalGT("X#AskedKivanDoing","GLOBAL",11) HPPercentGT(Player1,50) RandomNum(6,1)~ + @2 DO ~IncrementGlobal("X#AskedKivanDoing","GLOBAL",1)~ + X#KiHow10 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,1)~ + @3 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,2)~ + @3 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,3)~ + @3 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,4)~ + @3 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,5)~ + @3 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,6)~ + @3 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,7)~ + @3 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(8,8)~ + @3 + X#KiMaleEl8 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,1)~ + @3 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,2)~ + @3 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,3)~ + @3 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,4)~ + @3 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,5)~ + @3 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,6)~ + @3 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,MALE) !Race(Player1,ELF) RandomNum(7,7)~ + @3 + X#KiMaleEl7 + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,1)~ + @3 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,2)~ + @3 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,3)~ + @3 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,4)~ + @3 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,5)~ + @3 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,6)~ + @3 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,7)~ + @3 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,8)~ + @3 + X#KiMaleEl8 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,9)~ + @3 + X#KiMaleEl9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(10,10)~ + @3 + X#KiMaleEl10 + + ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,1)~ + @3 + X#KiMaleEl1 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,2)~ + @3 + X#KiMaleEl2 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,3)~ + @3 + X#KiMaleEl3 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,4)~ + @3 + X#KiMaleEl4 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,5)~ + @3 + X#KiMaleEl5 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,6)~ + @3 + X#KiMaleEl6 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,7)~ + @3 + X#KiMaleEl7 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,8)~ + @3 + X#KiMaleEl9 ++ ~OR(2) !Global("P#DeherianaDead","GLOBAL",1) RealGlobalTimerExpired("P#KivanFlirtTimer","GLOBAL") !InParty("viconia") Gender(Player1,FEMALE) !Race(Player1,ELF) RandomNum(9,9)~ + @3 + X#KiMaleEl10 + +++ @520 + KiVoice +END + +IF ~~ KiVoice +SAY @521 +IF ~~ THEN DO ~SetName(@522) + SetPlayerSound(Myself,@523,INITIAL_MEETING) + SetPlayerSound(Myself,@524,MORALE) + SetPlayerSound(Myself,@525,HAPPY) + SetPlayerSound(Myself,@526,UNHAPPY_ANNOYED) + SetPlayerSound(Myself,@527,UNHAPPY_SERIOUS) + SetPlayerSound(Myself,@528,UNHAPPY_BREAKING_POINT) + SetPlayerSound(Myself,@529,LEADER) + SetPlayerSound(Myself,@530,TIRED) + SetPlayerSound(Myself,@531,BORED) + SetPlayerSound(Myself,@532,BATTLE_CRY1) + SetPlayerSound(Myself,@533,BATTLE_CRY2) + SetPlayerSound(Myself,@534,BATTLE_CRY3) + SetPlayerSound(Myself,@535,BATTLE_CRY4) + SetPlayerSound(Myself,@536,DAMAGE) + SetPlayerSound(Myself,@537,DYING) + SetPlayerSound(Myself,@538,HURT) + SetPlayerSound(Myself,@539,AREA_FOREST) + SetPlayerSound(Myself,@540,AREA_CITY) + SetPlayerSound(Myself,@541,AREA_DUNGEON) + SetPlayerSound(Myself,@542,AREA_DAY) + SetPlayerSound(Myself,@543,AREA_NIGHT) + SetPlayerSound(Myself,@544,SELECT_COMMON1) + SetPlayerSound(Myself,@545,SELECT_COMMON2) + SetPlayerSound(Myself,@546,SELECT_COMMON3) + SetPlayerSound(Myself,@547,SELECT_COMMON4) + SetPlayerSound(Myself,@548,SELECT_COMMON5) + SetPlayerSound(Myself,@549,SELECT_COMMON6) + SetPlayerSound(Myself,@550,SELECT_ACTION1) + SetPlayerSound(Myself,@551,SELECT_ACTION2) + SetPlayerSound(Myself,@552,SELECT_ACTION3) + SetPlayerSound(Myself,@553,SELECT_ACTION4) + SetPlayerSound(Myself,@554,SELECT_ACTION5) + SetPlayerSound(Myself,@555,SELECT_ACTION6) + SetPlayerSound(Myself,@556,SELECT_ACTION7) + SetPlayerSound(Myself,@557,SELECT_RARE1) + SetPlayerSound(Myself,@558,SELECT_RARE2) + SetPlayerSound(Myself,@559,CRITICAL_HIT) + SetPlayerSound(Myself,@560,CRITICAL_MISS) + SetPlayerSound(Myself,@561,TARGET_IMMUNE) + SetPlayerSound(Myself,@562,INVENTORY_FULL) + SetPlayerSound(Myself,@563,PICKED_POCKET) + SetPlayerSound(Myself,@564,HIDDEN_IN_SHADOWS) + SetPlayerSound(Myself,@565,SPELL_DISRUPTED) + SetPlayerSound(Myself,@566,SET_A_TRAP) + SetPlayerSound(Myself,@567,EXISTANCE5)~ EXIT + END + +IF ~~ X#KiMaleEl1 +SAY @4 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl2 +SAY @5 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl3 +SAY @6 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl4 +SAY @7 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl5 +SAY @8 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl6 +SAY @9 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl7 +SAY @10 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl9 +SAY @11 +IF ~~ THEN EXIT +END + +IF ~~ X#KiMaleEl10 +SAY @12 +IF ~~ THEN EXIT +END + + +IF ~~ X#KiHow1 +SAY @13 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow2 +SAY @14 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow3 +SAY @15 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow4 +SAY @16 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow5 +SAY @17 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow6 +SAY @18 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow7 +SAY @19 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow8 +SAY @20 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow9 +SAY @21 +IF ~~ THEN EXIT +END + +IF ~~ X#KiHow10 +SAY @22 +IF ~~ THEN EXIT +END + + +IF ~~ KiFlirt1 +SAY @23 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt2 +SAY @24 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt3 +SAY @25 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt4 +SAY @26 +IF ~~ THEN EXIT +END + +IF ~~ KiFlirt5 +SAY @27 +IF ~~ THEN EXIT +END + + +IF WEIGHT #1000 +~IsGabber(Player1) Global("P#DisableKivanFlirts","GLOBAL",0) !Global("P#KivanRomanceInactive","GLOBAL",1) Global("P#KivanRomanceActive","GLOBAL",2) GlobalLT("P#KivanOffence","GLOBAL",10) GlobalGT("P#KiLOTOBTalk","GLOBAL",2)~ P#KiFlirt25 +SAY @28 + ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,1)~ + @29 + KiHurt1.1 ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,2)~ + @29 + KiHurt1.2 ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,3)~ + @29 + KiHurt1.3 ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,4)~ + @29 + KiHurt1.4 ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,5)~ + @29 + KiHurt1.5 ++ ~HPPercentLT("P#Kivan",50) RandomNum(6,6)~ + @29 + KiHurt1.6 + ++ ~RandomNum(8,1)~ + @30 + P#KiKISM1.1 ++ ~RandomNum(8,2)~ + @30 + P#KiKISM1.2 ++ ~RandomNum(8,3)~ + @30 + P#KiKISM1.3 ++ ~RandomNum(8,4)~ + @30 + P#KiKISM1.4 ++ ~RandomNum(8,5)~ + @30 + P#KiKISM1.5 ++ ~RandomNum(8,6)~ + @30 + P#KiKISM1.6 ++ ~RandomNum(8,7)~ + @30 + P#KiKISM1.7 ++ ~RandomNum(8,8)~ + @30 + P#KiKISM1.8 + +++ @31 + P#KiKIAP0 + ++ ~RandomNum(8,1)~ + @32 + P#KiKILA1.1 ++ ~RandomNum(8,2)~ + @32 + P#KiKILA1.2 ++ ~RandomNum(8,3)~ + @32 + P#KiKILA1.3 ++ ~RandomNum(8,4)~ + @32 + P#KiKILA1.4 ++ ~RandomNum(8,5)~ + @32 + P#KiKILA1.5 ++ ~RandomNum(8,6)~ + @32 + P#KiKILA1.6 ++ ~RandomNum(8,7)~ + @32 + P#KiKILA1.7 ++ ~RandomNum(8,8)~ + @32 + P#KiKILA1.8 + ++ ~RandomNum(8,1)~ + @33 + P#KiCHES1.1 ++ ~RandomNum(8,2)~ + @33 + P#KiCHES1.2 ++ ~RandomNum(8,3)~ + @33 + P#KiCHES1.3 ++ ~RandomNum(8,4)~ + @33 + P#KiCHES1.4 ++ ~RandomNum(8,5)~ + @33 + P#KiCHES1.5 ++ ~RandomNum(8,6)~ + @33 + P#KiCHES1.6 ++ ~RandomNum(8,7)~ + @33 + P#KiCHES1.7 ++ ~RandomNum(8,8)~ + @33 + P#KiCHES1.8 + ++ ~RandomNum(4,1)~ + @34 + P#KiPALM1.1 ++ ~RandomNum(4,2)~ + @34 + P#KiPALM1.2 ++ ~RandomNum(4,3)~ + @34 + P#KiPALM1.3 ++ ~RandomNum(4,4)~ + @34 + P#KiPALM1.4 + ++ ~RandomNum(8,1)~ + @35 + P#KiHAWA1.1 ++ ~RandomNum(8,2)~ + @35 + P#KiHAWA1.2 ++ ~RandomNum(8,3)~ + @35 + P#KiHAWA1.3 ++ ~RandomNum(8,4)~ + @35 + P#KiHAWA1.4 ++ ~RandomNum(8,5)~ + @35 + P#KiHAWA1.5 ++ ~RandomNum(8,6)~ + @35 + P#KiHAWA1.6 ++ ~RandomNum(8,7)~ + @35 + P#KiHAWA1.7 ++ ~RandomNum(8,8)~ + @35 + P#KiHAWA1.8 + +++ @36+ P#KiHAIR1 + ++ ~RandomNum(8,1)~ + @37 + P#KiEYES1.1 ++ ~RandomNum(8,2)~ + @37 + P#KiEYES1.2 ++ ~RandomNum(8,3)~ + @37 + P#KiEYES1.3 ++ ~RandomNum(8,4)~ + @37 + P#KiEYES1.4 ++ ~RandomNum(8,5)~ + @37 + P#KiEYES1.5 ++ ~RandomNum(8,6)~ + @37 + P#KiEYES1.6 ++ ~RandomNum(8,7)~ + @37 + P#KiEYES1.7 ++ ~RandomNum(8,8)~ + @37 + P#KiEYES1.8 + +++ @38 + P#KiTIRE0 + +++ @39 + P#HUGI0 + +++ @40 + P#ELVI0 + +++ @41 + P#EARS0 + +++ @42 + P#FACE0 + ++ ~RandomNum(4,1)~+ @43 + P#GOWN1 ++ ~RandomNum(4,2)~+ @43 + P#GOWN2 ++ ~RandomNum(4,3)~+ @43 + P#GOWN3 ++ ~RandomNum(4,4)~+ @43 + P#GOWN4 + +++ @44 DO ~SetGlobal("P#DisableKivanFlirts","GLOBAL",1)~ EXIT ++ ~!Global("P#KivanRomanceInactive","GLOBAL",1) +Global("P#KivanRomanceActive","GLOBAL",2)~ + @45 + P#Sorry + +++ @520 + KiVoice + +END + +//Sorry and No Flirts// + +IF ~~ P#Sorry +SAY @46 +IF ~~ THEN DO ~SetGlobal("P#KivanRomanceInactive","GLOBAL",1) IncrementGlobal("P#KivanOffence","GLOBAL",7)~ EXIT +END + +//Flit Replies + +//tease// + +IF ~~ P#GOWN1 +SAY @47 +++ @48 + P#GOWN1.1 +++ @49 + P#GOWN1.2 +++ @50 + P#GOWN1.3 +END + +IF ~~ P#GOWN1.1 +SAY @51 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN1.2 +SAY @52 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN1.3 +SAY @53 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN2 +SAY @54 ++~!InParty("J#Kelsey")~ + @55 + P#GOWN2.1A ++~InParty("J#Kelsey")~ + @55 + P#GOWN2.1B +++ @56 + P#GOWN2.2 +++ @57 + P#GOWN2.3 +END + +IF ~~ P#GOWN2.1A +SAY @58 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN2.1B +SAY @59 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN2.2 +SAY @60 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN2.3 +SAY @61 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN3 +SAY @62 +++ @63 + P#GOWN3.1 +++ @64 + P#GOWN3.2 +++ @65 + P#GOWN3.3 +END + +IF ~~ P#GOWN3.1 +SAY @66 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN3.2 +SAY @67 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN3.3 +SAY @68 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN4 +SAY @69 +++ @70 + P#GOWN4.1 +++ @71 + P#GOWN4.2 +++ @72 + P#GOWN4.2 +++ @73 + P#GOWN4.3 +END + +IF ~~ P#GOWN4.1 +SAY @74 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN4.2 +SAY @75 +IF ~~ THEN EXIT +END + +IF ~~ P#GOWN4.3 +SAY @76 += @77 +IF ~~ THEN EXIT +END + +//face// + +IF ~~ P#FACE0 +SAY @78 ++ ~RandomNum(4,1)~ + @79 + P#FACE1.1 ++ ~RandomNum(4,2)~ + @80 + P#FACE1.2 ++ ~RandomNum(4,3)~ + @80 + P#FACE1.3 ++ ~RandomNum(4,4)~ + @80 + P#FACE1.4 ++ ~RandomNum(4,1)~ + @81 + P#FACE2.1 ++ ~RandomNum(4,2)~ + @81 + P#FACE2.2 ++ ~RandomNum(4,3)~ + @81 + P#FACE2.3 ++ ~RandomNum(4,4)~ + @81 + P#FACE2.4 ++ ~RandomNum(4,1)~ + @82 + P#FACE3.1 ++ ~RandomNum(4,2)~ + @82 + P#FACE3.2 ++ ~RandomNum(4,3)~ + @82 + P#FACE3.3 ++ ~RandomNum(4,4)~ + @82 + P#FACE3.4 ++ ~TimeOfDay(DAY)~ + @83 + P#FACE4 ++ ~TimeOfDay(NIGHT)~ + @84 + P#FACE5 +END + +IF ~~ P#FACE5 +SAY @85 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE4 +SAY @86 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE1.1 +SAY @87 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE1.2 +SAY @88 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE1.3 +SAY @89 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE1.4 +SAY @90 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE2.1 +SAY @91 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE2.2 +SAY @92 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE2.3 +SAY @93 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE2.4 +SAY @94 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.1 +SAY @95 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.2 +SAY @96 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.3 +SAY @97 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.4 +SAY @98 +++ @99 + P#FACE3.4.1 +++ @100 + P#FACE3.4.2 +++ @101 + P#FACE3.4.3 +END + +IF ~~ P#FACE3.4.1 +SAY@102 += @103 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.4.2 +SAY@104 += @105 += @106 +IF ~~ THEN EXIT +END + +IF ~~ P#FACE3.4.3 +SAY @107 +IF ~~ THEN EXIT +END + +//ear// + +IF ~~ P#EARS0 +SAY @108 ++ ~RandomNum(4,1)~ + @109 + P#EARS1.1 ++ ~RandomNum(4,2)~ + @109 + P#EARS1.2 ++ ~RandomNum(4,3)~ + @109 + P#EARS1.3 ++ ~RandomNum(4,4)~ + @109 + P#EARS1.4 ++ ~RandomNum(4,1)~ + @110 + P#EARS2.1 ++ ~RandomNum(4,2)~ + @110 + P#EARS2.2 ++ ~RandomNum(4,3)~ + @110 + P#EARS2.3 ++ ~RandomNum(4,4)~ + @110 + P#EARS2.4 ++ ~RandomNum(4,1) !Race(Player1, ELF)~ + @111 + P#EARS3.1 ++ ~RandomNum(4,2) !Race(Player1, ELF)~ + @111 + P#EARS3.2 ++ ~RandomNum(4,3) !Race(Player1, ELF)~ + @111 + P#EARS3.3 ++ ~RandomNum(4,4) !Race(Player1, ELF)~ + @111 + P#EARS3.4 ++ ~RandomNum(4,1) Race(Player1, ELF)~ + @112 + P#EARS3.1 ++ ~RandomNum(4,2) Race(Player1, ELF)~ + @112 + P#EARS4.2 ++ ~RandomNum(4,3) Race(Player1, ELF)~ + @112 + P#EARS4.3 ++ ~RandomNum(4,4) Race(Player1, ELF)~ + @112 + P#EARS3.4 +++ @113 EXIT +END + +IF ~~ P#EARS1.1 +SAY @114 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS1.2 +SAY @115 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS1.3 +SAY @116 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS1.4 +SAY @117 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS2.1 +SAY @118 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS2.2 +SAY @119 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS2.3 +SAY @120 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS2.4 +SAY @121 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS3.1 +SAY @122 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS3.2 +SAY @123 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS3.3 +SAY @124 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS3.4 +SAY @125 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS4.2 +SAY @126 +IF ~~ THEN EXIT +END + +IF ~~ P#EARS4.3 +SAY @127 +IF ~~ THEN EXIT +END + +//HUG// + +IF ~~ P#HUGI0 +SAY @128 ++ ~RandomNum(4,1)~ + @129 + P#HUGI1.1 ++ ~RandomNum(4,2)~ + @129 + P#HUGI1.2 ++ ~RandomNum(4,3)~ + @129 + P#HUGI1.3 ++ ~RandomNum(4,4)~ + @129 + P#HUGI1.4 ++ ~RandomNum(4,1)~ + @130 + P#HUGI2.1 ++ ~RandomNum(4,2)~ + @130 + P#HUGI2.2 ++ ~RandomNum(4,3)~ + @130 + P#HUGI2.3 ++ ~RandomNum(4,4)~ + @130 + P#HUGI2.4 ++ ~RandomNum(4,1)~ + @131 + P#HUGI3.1 ++ ~RandomNum(4,2)~ + @131 + P#HUGI3.2 ++ ~RandomNum(4,3)~ + @131 + P#HUGI3.3 ++ ~RandomNum(4,4)~ + @131 + P#HUGI3.4 ++ ~RandomNum(4,1)~ + @132 + P#HUGI4.1 ++ ~RandomNum(4,2)~ + @132 + P#HUGI4.2 ++ ~RandomNum(4,3)~ + @132 + P#HUGI4.3 ++ ~RandomNum(4,4)~ + @132 + P#HUGI4.3 ++ ~RandomNum(4,1)~ + @133 + P#HUGI5.1 ++ ~RandomNum(4,2)~ + @133 + P#HUGI5.2 ++ ~RandomNum(4,3)~ + @133 + P#HUGI5.3 ++ ~RandomNum(4,4)~ + @133 + P#HUGI5.4 +END + +IF ~~ P#HUGI5.4 +SAY @134 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI5.3 +SAY @135 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI5.2 +SAY @136 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI5.1 +SAY @137 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI4.3 +SAY @138 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI4.2 +SAY @139 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI4.1 +SAY @140 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI3.4 +SAY @141 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI3.3 +SAY @142 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI3.2 +SAY @143 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI3.1 +SAY @144 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.4 +SAY @145 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.3 +SAY @146 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.2 +SAY @147 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.1 +SAY @148 += @149 +++ @150 + P#HUGI2.1.1 +++ @151 + P#HUGI2.1.2 +++ @152 + P#HUGI2.1.3 +++ @153 + P#HUGI2.1.2 +END + +IF ~~ P#HUGI2.1.1 +SAY @154 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.1.2 +SAY @155 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI2.1.3 +SAY @156 +IF ~~ THEN EXIT +END + + +IF ~~ P#HUGI1.1 +SAY @157 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI1.2 +SAY @158 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI1.3 +SAY @159 +IF ~~ THEN EXIT +END + +IF ~~ P#HUGI1.4 +SAY @160 +IF ~~ THEN EXIT +END + +//Crash course in Elvish// + +IF ~~ P#ELVI0 +SAY @161 ++ ~RandomNum(8,1)~ + @162 + P#ELVI1.1 ++ ~RandomNum(8,2)~ + @162 + P#ELVI1.2 ++ ~RandomNum(8,3)~ + @162 + P#ELVI1.3 ++ ~RandomNum(8,4)~ + @162 + P#ELVI1.4 ++ ~RandomNum(8,5)~ + @162 + P#ELVI1.5 ++ ~RandomNum(8,6)~ + @162 + P#ELVI1.6 ++ ~RandomNum(8,7)~ + @162 + P#ELVI1.7 ++ ~RandomNum(8,8)~ + @162 + P#ELVI1.8 +++ @163 + P#ELVI2 +++ @164 + P#ELVI3 +END + +IF ~~ P#ELVI3 +SAY @165 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.1 +SAY @166 += @167 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.2 +SAY @168 += @169 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.3 +SAY @170 += @171 += @172 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.4 +SAY @173 += @174 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.5 +SAY @175 += @176 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.6 +SAY @177 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.7 +SAY @178 += @179 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI1.8 +SAY @180 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2 +SAY @181 +++ @182 + P#ELVI2.1 ++ ~RandomNum(7,1)~ + @183 + P#ELVI3.1 ++ ~RandomNum(7,2)~ + @183 + P#ELVI3.2 ++ ~RandomNum(7,3)~ + @183 + P#ELVI3.3 ++ ~RandomNum(7,4)~ + @183 + P#ELVI3.4 ++ ~RandomNum(7,5)~ + @183 + P#ELVI3.5 ++ ~RandomNum(7,6)~ + @183 + P#ELVI3.6 ++ ~RandomNum(7,7)~ + @183 + P#ELVI3.7 +++ @164 + P#ELVI3 +END + +IF ~~ P#ELVI2.1 +SAY @184 +++ @185 + P#ELVI2.2 +++ @186 + P#ELVI2.3 +++ @187 + P#ELVI2.4 +++ @188 + P#ELVI2.5 +++ @189 + P#ELVI2.6 +END + +IF ~~ P#ELVI2.5 +SAY @190 +IF ~~ THEN DO ~RestParty()~ EXIT +END + +IF ~~ P#ELVI2.4 +SAY @191 += @192 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2.3.1 +SAY @92 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2.3 +SAY @193 +++ @194 + P#ELVI2.3.1 +++ @195 EXIT +++ @196 + P#ELVI2.1 +END + +IF ~~ P#ELVI2.2 +SAY @197 +++ @198 + P#ELVI2.2.1 +++ @199 + P#ELVI2.2.2 +++ @200 + P#ELVI2.2.3 +++ @196 + P#ELVI2.1 +END + +IF ~~ P#ELVI2.2.1 +SAY @201 += @202 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2.2.2 +SAY @203 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2.2.3 +SAY @204 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.1 +SAY @205 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI2.6 +SAY @206 += @207 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.2 +SAY @208 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.3 +SAY @209 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.4 +SAY @210 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.5 +SAY @211 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.6 +SAY @212 +IF ~~ THEN EXIT +END + +IF ~~ P#ELVI3.7 +SAY @212 +IF ~~ THEN EXIT +END + +//Tired// + +IF ~~ P#KiTIRE0 +SAY @213 ++ ~RandomNum(4,1)~ + @214 + P#KiTIRE1.1 ++ ~RandomNum(4,2)~ + @214 + P#KiTIRE1.2 ++ ~RandomNum(4,3)~ + @214 + P#KiTIRE1.3 ++ ~RandomNum(4,4)~ + @214 + P#KiTIRE1.4 ++ ~RandomNum(4,1)~ + @215 + P#KiTIRE2.1 ++ ~RandomNum(4,2)~ + @215 + P#KiTIRE2.2 ++ ~RandomNum(4,3)~ + @215 + P#KiTIRE2.3 ++ ~RandomNum(4,4)~ + @215 + P#KiTIRE2.4 ++ ~RandomNum(4,1)~ + @216 + P#KiTIRE3.1 ++ ~RandomNum(4,2)~ + @216 + P#KiTIRE3.2 ++ ~RandomNum(4,3)~ + @216 + P#KiTIRE3.3 ++ ~RandomNum(4,4)~ + @216 + P#KiTIRE3.4 ++ ~RandomNum(4,1)~ + @217 + P#KiTIRE4.1 ++ ~RandomNum(4,2)~ + @217 + P#KiTIRE4.2 ++ ~RandomNum(4,3)~ + @217 + P#KiTIRE4.3 ++ ~RandomNum(4,4)~ + @217 + P#KiTIRE4.4 ++ ~RandomNum(4,1)~ + @218 + P#KiTIRE5.1 ++ ~RandomNum(4,2)~ + @218 + P#KiTIRE5.2 ++ ~RandomNum(4,3)~ + @218 + P#KiTIRE5.3 ++ ~RandomNum(4,4)~ + @218 + P#KiTIRE5.4 +END + +IF ~~ P#KiTIRE5.4 +SAY @219 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE5.3 +SAY @220 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE5.2 +SAY @221 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE5.1 +SAY @222 +++ @223 EXIT +++ @224 + P#KiTIRE5.1.1 +++ @225 + P#KiTIRE5.1.2 +++ @226 + P#KiTIRE5.1.3 +END + +IF ~~ P#KiTIRE5.1.3 +SAY @227 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE5.1.2 +SAY @228 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE5.1.1 +SAY @229 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE4.4 +SAY @230 += @231 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE4.3 +SAY @232 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE4.2 +SAY @233 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE4.1 +SAY @234 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE3.4 +SAY @235 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE3.3 +SAY @236 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE3.2 +SAY @237 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE3.1 +SAY @238 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE2.4 +SAY @239 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE2.3 +SAY @240 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE2.2 +SAY @241 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE2.1 +SAY @242 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1 +SAY @243 +++ @244 + P#KiTIRE1.1.1 +++ @245 + P#KiTIRE1.1.2 +++ @246 + P#KiTIRE1.1.3 +++ @247 + P#KiTIRE1.1.4 +END + +IF ~~ P#KiTIRE1.1.1 +SAY @248 += @249 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1.2 +SAY @250 +++ @251 + P#KiTIRE1.1.2.1 +++ @252 + P#KiTIRE1.1.2.2 +++ @253 + P#KiTIRE1.1.2.3 +++ @254 + P#KiTIRE1.1.2.2 +END + +IF ~~ P#KiTIRE1.1.2.1 +SAY @255 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1.2.2 +SAY @256 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1.2.3 +SAY @257 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1.3 +SAY @258 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.1.4 +SAY @259 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.2 +SAY @260 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.3 +SAY @261 +IF ~~ THEN EXIT +END + +IF ~~ P#KiTIRE1.4 +SAY @262 +IF ~~ THEN EXIT +END + +//Eyes + +IF ~~ P#KiEYES1.1 +SAY @263 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.2 +SAY @264 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.3 +SAY @265 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.4 +SAY @266 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.5 +SAY @267 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.6 +SAY @268 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.7 +SAY @269 +IF ~~ THEN EXIT +END + +IF ~~ P#KiEYES1.8 +SAY @270 +IF ~~ THEN EXIT +END + +//His Hair// + +IF ~~ P#KiHAIR1.1 +SAY @271 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.3 +SAY @272 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.4 +SAY @273 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.2 +SAY @274 +++ @275+P#KiHAIR1.2.1 +++ @276+P#KiHAIR1.2.2 +++ @277+P#KiHAIR1.2.3 +++ @278+P#KiHAIR1.2.4 +END + +IF ~~ P#KiHAIR1.2.1 +SAY @279 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.2.2 +SAY @280 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.2.3 +SAY @281 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR1.2.4 +SAY @282 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR2.4 +SAY @283 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR2.3 +SAY @284 += @285 += @286 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR2.2 +SAY @287 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR2.1 +SAY @288 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR3.4 +SAY @289 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR3.3 +SAY @290 += @291 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR3.2 +SAY @292 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR3.1 +SAY @293 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR4.4 +SAY @294 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR4.3 +SAY @295 += @296 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR4.2 +SAY @297 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR4.1 +SAY @298 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR5.1 +SAY @299 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR5.2 +SAY @300 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR5.3 +SAY @301 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR5.4 +SAY @302 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAIR6 +SAY @303 += @304 +IF ~~ THEN EXIT +END + + +IF ~~ P#KiHAIR1 +SAY @305 ++ ~RandomNum(4,1)~+ @306 + P#KiHAIR1.1 ++ ~RandomNum(4,2)~+ @306 + P#KiHAIR1.2 ++ ~RandomNum(4,3)~+ @306 + P#KiHAIR1.3 ++ ~RandomNum(4,4)~+ @306 + P#KiHAIR1.4 ++ ~RandomNum(4,1)~+ @307 + P#KiHAIR2.1 ++ ~RandomNum(4,2)~+ @307 + P#KiHAIR2.2 ++ ~RandomNum(4,3)~+ @307 + P#KiHAIR2.3 ++ ~RandomNum(4,4)~+ @307 + P#KiHAIR2.4 ++ ~RandomNum(4,1)~+ @308 + P#KiHAIR3.1 ++ ~RandomNum(4,2)~+ @308 + P#KiHAIR3.2 ++ ~RandomNum(4,3)~+ @308 + P#KiHAIR3.3 ++ ~RandomNum(4,4)~+ @308 + P#KiHAIR3.4 ++ ~RandomNum(4,1)~+ @309 + P#KiHAIR4.1 ++ ~RandomNum(4,2)~+ @309 + P#KiHAIR4.2 ++ ~RandomNum(4,3)~+ @309 + P#KiHAIR4.3 ++ ~RandomNum(4,4)~+ @309 + P#KiHAIR4.4 ++ ~RandomNum(4,1)~+ @310 + P#KiHAIR5.1 ++ ~RandomNum(4,2)~+ @310 + P#KiHAIR5.2 ++ ~RandomNum(4,3)~+ @310 + P#KiHAIR5.3 ++ ~RandomNum(4,4)~+ @310 + P#KiHAIR5.4 +++ @311 + P#KiHAIR6 +END + +//Hair Wave// + +IF ~~ P#KiHAWA1.1 +SAY @312 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.2 +SAY @313 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.3 +SAY @314 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.4 +SAY @315 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.5 +SAY @316 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.6 +SAY @317 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.7 +SAY @318 +IF ~~ THEN EXIT +END + +IF ~~ P#KiHAWA1.8 +SAY @319 +IF ~~ THEN EXIT +END + +//Palm// + +IF ~~ P#KiPALM1.4 +SAY @320 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.7.4 +SAY @321 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.7.3 +SAY @322 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.7.2 +SAY @323 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.7.1 +SAY @324 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.6.4 +SAY @325 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.6.3 +SAY @326 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.6.2 +SAY @327 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.6.1 +SAY @328 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.18 +SAY @329 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.17 +SAY @330 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.16 +SAY @331 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.15 +SAY @332 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.14 +SAY @333 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.13 +SAY @334 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.12 +SAY @335 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.11 +SAY @336 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.10 +SAY @337 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.9 +SAY @338 += @339 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.8 +SAY @340 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.7 +SAY @341 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.6 +SAY @342 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.5 +SAY @343 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.4 +SAY @344 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.3 +SAY @345 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.2 +SAY @346 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5.1 +SAY @347 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.5 +SAY @348 ++~RandomNum(3,1)~+ @349 + P#KiPALM3.5.1 ++~RandomNum(3,2)~+ @349 + P#KiPALM3.5.2 ++~RandomNum(3,3)~+ @349 + P#KiPALM3.5.3 ++~RandomNum(3,1)~+ @350 + P#KiPALM3.5.4 ++~RandomNum(3,2)~+ @350 + P#KiPALM3.5.5 ++~RandomNum(3,3)~+ @350 + P#KiPALM3.5.6 ++~RandomNum(3,1)~+ @351 + P#KiPALM3.5.7 ++~RandomNum(3,2)~+ @351 + P#KiPALM3.5.8 ++~RandomNum(3,3)~+ @351 + P#KiPALM3.5.9 ++~RandomNum(3,1)~+ @352 + P#KiPALM3.5.10 ++~RandomNum(3,2)~+ @352 + P#KiPALM3.5.11 ++~RandomNum(3,3)~+ @352 + P#KiPALM3.5.12 ++~RandomNum(3,1)~+ @353 + P#KiPALM3.5.13 ++~RandomNum(3,2)~+ @353 + P#KiPALM3.5.14 ++~RandomNum(3,3)~+ @353 + P#KiPALM3.5.15 ++~RandomNum(3,1)~+ @354 + P#KiPALM3.5.16 ++~RandomNum(3,2)~+ @354 + P#KiPALM3.5.17 ++~RandomNum(3,3)~+ @354 + P#KiPALM3.5.18 +END + +IF ~~ P#KiPALM3.4 +SAY @355 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.3 +SAY @356 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.2 +SAY @357 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM3.1 +SAY @358 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM2.4 +SAY @359 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM2.3 +SAY @360 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM2.2 +SAY @361 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM2.1 +SAY @362 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM1.3.3 +SAY @363 ++ ~RandomNum(4,1)~+ @364 + P#KiPALM2.1 ++ ~RandomNum(4,2)~+ @364 + P#KiPALM2.2 ++ ~RandomNum(4,3)~+ @364 + P#KiPALM2.3 ++ ~RandomNum(4,4)~+ @364 + P#KiPALM2.4 ++ ~RandomNum(4,1)~+ @365 + P#KiPALM3.1 ++ ~RandomNum(4,2)~+ @365 + P#KiPALM3.2 ++ ~RandomNum(4,3)~+ @365 + P#KiPALM3.3 ++ ~RandomNum(4,4)~+ @365 + P#KiPALM3.4 +++ @366 + P#KiPALM3.5 ++ ~RandomNum(4,1)~ + @367 + P#KiPALM3.6.1 ++ ~RandomNum(4,2)~ + @367 + P#KiPALM3.6.2 ++ ~RandomNum(4,3)~ + @367 + P#KiPALM3.6.3 ++ ~RandomNum(4,4)~ + @367 + P#KiPALM3.6.4 ++ ~ RandomNum(4,1)~ + @368 + P#KiPALM3.7.1 ++ ~ RandomNum(4,2)~ + @368 + P#KiPALM3.7.2 ++ ~ RandomNum(4,3)~ + @368 + P#KiPALM3.7.3 ++ ~ RandomNum(4,4)~ + @368 + P#KiPALM3.7.4 +END + +IF ~~ P#KiPALM1.3 +SAY @369 +++ @370 + P#KiPALM1.3.1 +++ @371 + P#KiPALM1.3.2 +++ @372 + P#KiPALM1.3.3 +END + +IF ~~ P#KiPALM1.3.2 +SAY @373 +++ @372 + P#KiPALM1.3.3 +++ @374+ P#KiPALM1.3.2A +++ @375 + P#KiPALM1.3.1 +END + +IF ~~ P#KiPALM1.3.2A +SAY @376 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM1.3.1 +SAY @377 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM1.2 +SAY @378 +IF ~~ THEN EXIT +END + +IF ~~ P#KiPALM1.1 +SAY @379 +IF ~~ THEN EXIT +END + +//Solace// + +IF ~~ P#KiCHES1.8 +SAY @380 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.7 +SAY @381 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.6 +SAY @382 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.5 +SAY @383 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.4 +SAY @384 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.3 +SAY @385 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.1 +SAY @386 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.2 +SAY @387 +++ @388 + P#KiCHES1.2.1 +++ @389 + P#KiCHES1.2.2 +++ @390 + P#KiCHES1.2.3 +END + +IF ~~ P#KiCHES1.2.3 +SAY @391 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.2.2 +SAY @392 +IF ~~ THEN EXIT +END + +IF ~~ P#KiCHES1.2.1 +SAY @393 +IF ~~ THEN EXIT +END + +//Big Kiss// + +IF ~~ P#KiKILA1.1 +SAY @394 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.2 +SAY @395 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.3 +SAY @396 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.4 +SAY @397 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.5 +SAY @398 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.6 +SAY @399 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.7 +SAY @400 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKILA1.8 +SAY @401 +IF ~~ THEN EXIT +END + +//Apple// + +IF ~~ P#KiKIAP0 +SAY @402 +++ @403 EXIT +++ @404 EXIT ++~RandomNum(6,1)~ + @405 + P#KiKIAP1 ++~RandomNum(6,2)~ + @405 + P#KiKIAP2 ++~RandomNum(6,3)~ + @405 + P#KiKIAP3 ++~RandomNum(6,4)~ + @405 + P#KiKIAP4 ++~RandomNum(6,5)~ + @405 + P#KiKIAP5 ++~RandomNum(6,6)~ + @405 + P#KiKIAP6 +END + +IF ~~ P#KiKIAP1 +SAY @406 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP2 +SAY @407 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP3 +SAY @408 +++ @409 + P#KiKIAP3.1 +++ @410 + P#KiKIAP3.2 +++ @411 + P#KiKIAP3.3 +END + +IF ~~ P#KiKIAP3.3 +SAY @412 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP3.2 +SAY @413 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP3.1 +SAY @414 +++ @415 + P#KiKIAP3.1.1 +++ @416 + P#KiKIAP3.1.2 +++ @417 + P#KiKIAP4.2.3 +END + +IF ~~ P#KiKIAP3.1.1 +SAY @92 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP3.1.2 +SAY @418 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP4 +SAY @419 +++ @420 + P#KiKIAP4.1 +++ @421 + P#KiKIAP4.2 +++ @422 + P#KiKIAP4.3 +END + +IF ~~ P#KiKIAP4.1 +SAY @423 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP4.2 +SAY @424 += @425 +++ @426 + P#KiKIAP4.2.1 +++ @427 + P#KiKIAP4.2.2 +++ @417 + P#KiKIAP4.2.3 +END + +IF ~~ P#KiKIAP4.2.1 +SAY @428 += @429 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP4.2.2 +SAY @430 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP4.2.3 +SAY @431 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP4.3 +SAY @432 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP5 +SAY @433 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKIAP6 +SAY @434 +IF ~~ THEN EXIT +END + +//Small Kiss// + +IF ~~ P#KiKISM1.1 +SAY @435 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.2 +SAY @436 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.3 +SAY @437 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.4 +SAY @438 += @439 +++ @440 + P#KiKISM1.4.1 +++ @441 + P#KiKISM1.4.2 +++ @442 + P#KiKISM1.4.3 +++ @443 + P#KiKISM1.4.4 +END + +IF ~~ P#KiKISM1.4.1 +SAY @444 +IF ~~ THEN GOTO P#KiKISM1.4.0 +END + +IF ~~ P#KiKISM1.4.2 +SAY @445 += @446 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.4.3 +SAY @447 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.4.4 +SAY @448 +IF ~~ THEN GOTO P#KiKISM1.4.0 +END + +IF ~~ P#KiKISM1.4.0 +SAY @449 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.5 +SAY @450 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.6 +SAY @451 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.7 +SAY @452 +IF ~~ THEN EXIT +END + +IF ~~ P#KiKISM1.8 +SAY @453 +IF ~~ THEN EXIT +END + +//Hurt// + +IF ~~ KiHurt1.1 +SAY @454 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.2 +SAY @455 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.3 +SAY @456 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.5 +SAY @457 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.6 +SAY @458 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.4 +SAY @459 +++ @460 + KiHurt1.4.1 +++ @461 + KiHurt1.4.2 +++ @462 + KiHurt1.4.3 +END + +IF ~~ KiHurt1.4.3 +SAY @463 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.4.2 +SAY @464 +IF ~~ THEN EXIT +END + +IF ~~ KiHurt1.4.1 +SAY @465 +IF ~~ THEN EXIT +END + +END + +CHAIN P#KI25J X#KiMaleEl8 +@466 +== BVICONI @467 +EXIT diff --git a/kivan/d/p#pide25.d b/kivan/d/p#pide25.d new file mode 100644 index 0000000..34b4d2f --- /dev/null +++ b/kivan/d/p#pide25.d @@ -0,0 +1,468 @@ +APPEND P#DE25J + +IF WEIGHT #1000 +~IsGabber(Player1)~ P#DePIDToB +SAY @93 + ++ ~RandomNum(8,1)~ + @94 + DePID1.1 ++ ~RandomNum(8,2)~ + @94 + DePID1.2 ++ ~RandomNum(8,3)~ + @94 + DePID1.3 ++ ~RandomNum(8,4)~ + @94 + DePID1.4 ++ ~RandomNum(8,5)~ + @94 + DePID1.5 ++ ~RandomNum(8,6)~ + @94 + DePID1.6 ++ ~RandomNum(8,7)~ + @94 + DePID1.7 ++ ~RandomNum(8,8)~ + @94 + DePID1.8 + ++ ~RandomNum(8,1)~ + @95 + DePID2.1 ++ ~RandomNum(8,2)~ + @95 + DePID2.2 ++ ~RandomNum(8,3)~ + @95 + DePID2.3 ++ ~RandomNum(8,4)~ + @95 + DePID2.4 ++ ~RandomNum(8,5)~ + @95 + DePID2.5 ++ ~RandomNum(8,6)~ + @95 + DePID2.6 ++ ~RandomNum(8,7)~ + @95 + DePID2.7 ++ ~RandomNum(8,8)~ + @95 + DePID2.8 + +++ @96 + DePID3 + ++ ~RandomNum(8,1)~ + @97 + DePID4.1 ++ ~RandomNum(8,2)~ + @97 + DePID4.2 ++ ~RandomNum(8,3)~ + @97 + DePID4.3 ++ ~RandomNum(8,4)~ + @97 + DePID4.4 ++ ~RandomNum(8,5)~ + @97 + DePID4.5 ++ ~RandomNum(8,6)~ + @97 + DePID4.6 ++ ~RandomNum(8,7)~ + @97 + DePID4.7 ++ ~RandomNum(8,8)~ + @97 + DePID4.8 + ++ ~RandomNum(8,1)~ + @98 + DePID5.1 ++ ~RandomNum(8,2)~ + @98 + DePID5.2 ++ ~RandomNum(8,3)~ + @98 + DePID5.3 ++ ~RandomNum(8,4)~ + @98 + DePID5.4 ++ ~RandomNum(8,5)~ + @98 + DePID5.5 ++ ~RandomNum(8,6)~ + @98 + DePID5.6 ++ ~RandomNum(8,7)~ + @98 + DePID5.7 ++ ~RandomNum(8,8)~ + @98 + DePID5.8 + +++ @99 + DePID6 + ++ ~RandomNum(8,1)~ + @100 + DePID7.1 ++ ~RandomNum(8,2)~ + @100 + DePID7.2 ++ ~RandomNum(8,3)~ + @100 + DePID7.3 ++ ~RandomNum(8,4)~ + @100 + DePID7.4 ++ ~RandomNum(8,5)~ + @100 + DePID7.5 ++ ~RandomNum(8,6)~ + @100 + DePID7.6 ++ ~RandomNum(8,7)~ + @100 + DePID7.7 ++ ~RandomNum(8,8)~ + @100 + DePID7.8 + +++ @101 + DeVoice + +++ @102 EXIT +END + +//Reset Voice + +IF ~~ DeVoice +SAY @103 +IF ~~ THEN DO ~SetName(@47) + SetPlayerSound(Myself,@48,INITIAL_MEETING) + SetPlayerSound(Myself,@49,MORALE) + SetPlayerSound(Myself,@50,HAPPY) + SetPlayerSound(Myself,@51,UNHAPPY_ANNOYED) + SetPlayerSound(Myself,@52,UNHAPPY_SERIOUS) + SetPlayerSound(Myself,@53,UNHAPPY_BREAKING_POINT) + SetPlayerSound(Myself,@54,LEADER) + SetPlayerSound(Myself,@55,TIRED) + SetPlayerSound(Myself,@56,BORED) + SetPlayerSound(Myself,@57,BATTLE_CRY1) + SetPlayerSound(Myself,@58,BATTLE_CRY2) + SetPlayerSound(Myself,@59,BATTLE_CRY3) + SetPlayerSound(Myself,@60,BATTLE_CRY4) + SetPlayerSound(Myself,@61,DAMAGE) + SetPlayerSound(Myself,@62,DYING) + SetPlayerSound(Myself,@63,HURT) + SetPlayerSound(Myself,@64,AREA_FOREST) + SetPlayerSound(Myself,@65,AREA_CITY) + SetPlayerSound(Myself,@66,AREA_DUNGEON) + SetPlayerSound(Myself,@67,AREA_DAY) + SetPlayerSound(Myself,@68,AREA_NIGHT) + SetPlayerSound(Myself,@69,SELECT_COMMON1) + SetPlayerSound(Myself,@70,SELECT_COMMON2) + SetPlayerSound(Myself,@71,SELECT_COMMON3) + SetPlayerSound(Myself,@72,SELECT_COMMON4) + SetPlayerSound(Myself,@73,SELECT_COMMON5) + SetPlayerSound(Myself,@74,SELECT_COMMON6) + SetPlayerSound(Myself,@75,SELECT_ACTION1) + SetPlayerSound(Myself,@76,SELECT_ACTION2) + SetPlayerSound(Myself,@77,SELECT_ACTION3) + SetPlayerSound(Myself,@78,SELECT_ACTION4) + SetPlayerSound(Myself,@79,SELECT_ACTION5) + SetPlayerSound(Myself,@80,SELECT_ACTION6) + SetPlayerSound(Myself,@81,SELECT_ACTION7) + SetPlayerSound(Myself,@82,SELECT_RARE1) + SetPlayerSound(Myself,@83,SELECT_RARE2) + SetPlayerSound(Myself,@84,CRITICAL_HIT) + SetPlayerSound(Myself,@85,CRITICAL_MISS) + SetPlayerSound(Myself,@86,TARGET_IMMUNE) + SetPlayerSound(Myself,@87,INVENTORY_FULL) + SetPlayerSound(Myself,@88,PICKED_POCKET) + SetPlayerSound(Myself,@89,HIDDEN_IN_SHADOWS) + SetPlayerSound(Myself,@90,SPELL_DISRUPTED) + SetPlayerSound(Myself,@91,SET_A_TRAP) + SetPlayerSound(Myself,@92,EXISTANCE5)~ EXIT +END + +//Time of Joy + +IF ~~ DePID7.8 +SAY @104 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.7 +SAY @105 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.6 +SAY @106 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.5.6 +SAY @107 +IF ~~ THEN GOTO DePID7.5.3 +END + +IF ~~ DePID7.5.5 +SAY @108 +IF ~~ THEN GOTO DePID7.5.3 +END + +IF ~~ DePID7.5.4 +SAY @109 +IF ~~ THEN GOTO DePID7.5.3 +END + +IF ~~ DePID7.5.3 +SAY @110 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.5.2 +SAY @111 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.5.1 +SAY @112 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.5 +SAY @113 +++ @114 + DePID7.5.1 +++ @115 + DePID7.5.2 ++ ~!InParty("Nalia") !InParty("Valygar") !InParty("Aerie")~ + @116 + DePID7.5.3 ++ ~InParty("Valygar") !InParty("Aerie") !InParty("Nalia")~ + @116 + DePID7.5.4 ++ ~InParty("Nalia") !InParty("Aerie")~ + @116 + DePID7.5.5 ++ ~InParty("Aerie")~ + @116 + DePID7.5.6 +END + +IF ~~ DePID7.4 +SAY @117 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.3 +SAY @118 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.2 +SAY @119 +IF ~~ THEN EXIT +END + +IF ~~ DePID7.1 +SAY @120 +IF ~~ THEN EXIT +END + +//Love Kivan + +IF ~~ DePID6 +SAY @121 +++ @122 + DePID6.1 +++ @123 + DePID6.2 +++ @124 EXIT +END + +IF ~~ DePID6.8 +SAY @125 +IF ~~ THEN EXIT +END + +IF ~~ DePID6.7 +SAY @126 +IF ~~ THEN EXIT +END + +IF ~~ DePID6.5 +SAY @127 +++ @128 + DePID6.4 +++ @129 + DePID6.4 +++ @124 EXIT +END + +IF ~~ DePID6.4 +SAY @130 += @131 +IF ~~ THEN EXIT +END + +IF ~~ DePID6.3 +SAY @132 +++ @133 + DePID6.8 +++ @134 + DePID6.4 ++ ~Gender(Player1,MALE)~ + @135 + DePID6.5 ++ ~Gender(Player1,FEMALE)~ + @136 + DePID6.5 +++ @137 + DePID6.7 +END + +IF ~~ DePID6.2 +SAY @138 +++ @139 + DePID6.3 +++ @140 + DePID6.3 +++ @141 + DePID6.4 ++ ~Gender(Player1,MALE)~ + @135 + DePID6.5 ++ ~Gender(Player1,FEMALE)~ + @136 + DePID6.5 +++ @137 + DePID6.7 +END + +IF ~~ DePID6.1 +SAY @142 +++ @139 + DePID6.3 +++ @140 + DePID6.3 +++ @141 + DePID6.4 ++ ~Gender(Player1,MALE)~ + @135 + DePID6.5 ++ ~Gender(Player1,FEMALE)~ + @136 + DePID6.5 +++ @137 + DePID6.7 +END + + +//Regrets + +IF ~~ DePID5.8 +SAY @143 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.7 +SAY @144 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.6 +SAY @145 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.5 +SAY @146 += @147 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.4 +SAY @148 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.3 +SAY @149 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.2 +SAY @150 +IF ~~ THEN EXIT +END + +IF ~~ DePID5.1 +SAY @151 +IF ~~ THEN EXIT +END + + +//Hair + +IF ~~ DePID4.8 +SAY @152 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.7 +SAY @153 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.6 +SAY @154 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.5 +SAY @155 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.4 +SAY @156 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.3 +SAY @157 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.2 +SAY @158 +IF ~~ THEN EXIT +END + +IF ~~ DePID4.1 +SAY @159 +IF ~~ THEN EXIT +END + +//Death + +IF ~~ DePID3 +SAY @160 +++ @161 + DePID3.1 +++ @162 + DePID3.2 +++ @163 + DePID3.3 +++ @164 + DePID3.4 +END + + +IF ~~ DePID3.5 +SAY @165 += @166 +IF ~~ THEN EXIT +END + +IF ~~ DePID3.4 +SAY @167 += @168 +++ @169 EXIT +++ @170 + DePID3.5 +END + +IF ~~ DePID3.3 +SAY @171 += @168 +++ @169 EXIT +++ @170 + DePID3.5 +END + +IF ~~ DePID3.2 +SAY @172 += @173 +++ @169 EXIT +++ @170 + DePID3.5 +END + +IF ~~ DePID3.1 +SAY @174 += @175 +++ @169 EXIT +++ @170 + DePID3.5 +END + +//Arvanaith + +IF ~~ DePID2.8 +SAY @176 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.7 +SAY @177 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.6 +SAY @178 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.5 +SAY @179 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.4 +SAY @180 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.3 +SAY @181 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.2 +SAY @182 +IF ~~ THEN EXIT +END + +IF ~~ DePID2.1 +SAY @183 +IF ~~ THEN EXIT +END + +//Smile + +IF ~~ DePID1.8 +SAY @184 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.7 +SAY @185 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.6 +SAY @186 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.5 +SAY @187 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.4 +SAY @188 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.3 +SAY @189 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.2 +SAY @190 +IF ~~ THEN EXIT +END + +IF ~~ DePID1.1 +SAY @191 +IF ~~ THEN EXIT +END + +END + diff --git a/kivan/desktop.ini b/kivan/desktop.ini new file mode 100644 index 0000000..42c874e --- /dev/null +++ b/kivan/desktop.ini @@ -0,0 +1,8 @@ +[.ShellClassInfo] +IconFile=style\g3.ico +IconIndex=0 +IconResource=style\g3.ico,0 +[ViewState] +Mode= +Vid= +FolderType=Generic diff --git a/kivan/epilogue/pdehezz.2da b/kivan/epilogue/pdehezz.2da new file mode 100644 index 0000000..0943f7c --- /dev/null +++ b/kivan/epilogue/pdehezz.2da @@ -0,0 +1,30 @@ +2DA V1.0 +*DEHERL + 0 1 +SWITCH DEFAULT DEFAULT +DEFAULT 71020 99999 +DWARF 0 0 +ELF 0 0 +HALFELF 0 0 +HALFLING 0 0 +GNOME 0 0 +HUMAN 0 0 +HALFORC 0 0 +MAGE 0 0 +FIGHTER 0 0 +CLERIC 0 0 +THIEF 0 0 +BARD 0 0 +PALADIN 0 0 +FIGHTER_MAGE 0 0 +FIGHTER_CLERIC 0 0 +FIGHTER_THIEF 0 0 +FIGHTER_MAGE_THIEF 0 0 +DRUID 0 0 +RANGER 0 0 +MAGE_THIEF 0 0 +CLERIC_MAGE 0 0 +CLERIC_THIEF 0 0 +FIGHTER_DRUID 0 0 +FIGHTER_MAGE_CLERIC 0 0 +CLERIC_RANGER 0 0 diff --git a/kivan/epilogue/pkivazz.2da b/kivan/epilogue/pkivazz.2da new file mode 100644 index 0000000..d341185 --- /dev/null +++ b/kivan/epilogue/pkivazz.2da @@ -0,0 +1,30 @@ +2DA V1.0 +*P#KI1L + 0 1 +SWITCH DEFAULT DEFAULT +DEFAULT 71020 99999 +DWARF 0 0 +ELF 0 0 +HALFELF 0 0 +HALFLING 0 0 +GNOME 0 0 +HUMAN 0 0 +HALFORC 0 0 +MAGE 0 0 +FIGHTER 0 0 +CLERIC 0 0 +THIEF 0 0 +BARD 0 0 +PALADIN 0 0 +FIGHTER_MAGE 0 0 +FIGHTER_CLERIC 0 0 +FIGHTER_THIEF 0 0 +FIGHTER_MAGE_THIEF 0 0 +DRUID 0 0 +RANGER 0 0 +MAGE_THIEF 0 0 +CLERIC_MAGE 0 0 +CLERIC_THIEF 0 0 +FIGHTER_DRUID 0 0 +FIGHTER_MAGE_CLERIC 0 0 +CLERIC_RANGER 0 0 diff --git a/kivan/itm/p#arow.itm b/kivan/itm/p#arow.itm new 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b/kivan/readme-kivan-new.html @@ -0,0 +1,323 @@ + + + + + Kivan and Deheriana Companions for BG2 + + + + + +

+ Kivan and Deheriana Companions for BG2 +

+
A Gibberlings Three Mod
+ Author: Domi
+ On the web: Project page and discussion forum +

+ Version 16 - Check for the most recent version
+ Languages: English
+ Platforms: Windows, Mac OS X, and Linux
+

+
+

+ Overview +

+
+

This is a WeiDU mod which adds a joinable NPC from BG1, Kivan, and under certain circumstances, his elven wife, Deheriana, to the cast of BG2 actors.

+
+

+ Compatibility +

+
+

This mod is designed to work with the original Baldur's Gate II: Shadows of Amn, with or without the Throne of Bhaal expansion pack, or Baldur's Gate II: Enhanced Edition. The mod should be compatible with other WeiDU mods.

+
+

+ Installation +

+
+

Windows
+ Kivan and Deheriana Companions for BG2 is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.

+

Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have a kivan folder and setup-kivan.exe in your game folder. To install, simply double-click setup-kivan.exe and follow the instructions on screen

+

Please run setup-kivan.exe in your game folder to reinstall, uninstall or otherwise change components.

+

Mac OS X
+ If the mod was previously installed, uninstall it before extracting the new version. Kivan and Deheriana Companions for BG2 is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your game folder. If properly extracted, you should have a kivan folder, setup-kivan, and setup-kivan.command in your game folder. To install, simply double-click setup-kivan.command and follow the instructions on screen.

+

Linux
+ Download the latest version of WeiDU for Linux from weidu.org and extract (at least) the WeiDU, weinstall and tolower executables in a $PATH directory (E.G. /usr/bin). Following that, open a terminal, cd to your game installation directory, run `tolower' and answer Y to both queries.

+

You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lower cased file name. If you're unsure, running tolower and choosing both options is the safe bet.

+

This mod contains audio that requires oggdec on Linux. oggdec is typically installed in most distributions and, if not, is usually part of the vorbis-tools package.

+

After that, run 'weinstall kivan from your game installation directory to install or uninstall the mod.

+ +

 

+
+

+ Components +

+
+

Please note that versions prior to v15 will have to be completely uninstalled prior to installing v15 or later.

+

Kivan and Deheriana Companions for BG2
+ This is the main component of the mod; see the next section for more information. Content for the Throne of Bhaal part of the game will be installed automatically for games with the ToB expansion installed.

+

Alternative Deheriana Class
+ Deheriana is, by default, a Fighter/Mage/Cleric. This component will allow you to change her class to a Wild Mage, Enchanter, or Invoker. If you wish to keep her as a F/M/C, then simply skip this component.

+

Herd's Alternative Kivan Portrait
+ This component will provide an alternate portrait for Kivan. Shown below is the defaut portrait on the left and Herd's alternate on the right.

+

+
+

+ Contents +

+
+

This is a WeiDU mod which + adds a joinable NPC from BG, + Kivan, and under certain circumstances, his elven wife, Deheriana, to the cast + of BG2 actors.

+

The mod assumes that Kivan was in the group at the end of BG. The Archer will be looking for you in the Promenade District of Athkatla, having tracked you down this far from Baldur's Gate after you abduction. Once in the party, Kivan will interact with both the PC and the NPCs. If the PC is female, choosing certain dialogue options will hint at her interest in Kivan as a romanceable character. In this case, Deheriana's arc of the story would not occur, and a few flirtatious talks will appear after visiting Spellhold.

+

If the PC is male or not interested in capturing Kivan's heart, Deheriana's story arc will develop in the end of the game. To see the story in full, please do not miss the talks with Aphril, Demin and Ellesime (in the end of the game). A happy ending for Deheriana's story will occur if Aerie or Cernd are in the party, or if the PC is one of the healing classes (Ranger, Druid, Cleric or Paladin)

+

Kivan and Deheriana NPCs have both SoA and ToB content, such as dialogues with the PC and the NPCs, interjections into the game events, additional encounters, and Player-Initiated Dialogues.

+

Deheriana

+

Deheriana is a “hidden” NPC in this mod. Basically she can be summoned in Suldanessellar, while talking to Demin. Depending on the options you selected on install, Deheriana will be a Cleric-Mage-Fighter, an Enchanter, a Diviner or a Wild Mage. Her content will not be affected by her class selection.

+

Deheriana is intended as a ToB NPC, with only a short story-arc occurring in SoA. At present, Cernd, Aerie and Kivan will “bombard” Deheriana with chats when she joins the party, and she will talk once to the PC during a 30 minutes interval upon her joining. The outcome of those talks will decide + her fate.

+

She will either die in 30 minutes or during the congratulatory speech from Ellesime (whichever comes first), or she will be “restored”, an event which manifests itself in the increase of some of her stats and an XP bonus that adjusts to the party level to make Deheriana roughly equal in XP to + the PC

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
DeherianaInitial Stats "Restored" Stats
Strength99
Dexterity1215
Constitution914
Intelligence1517
Wisdom1717
Charisma1414
+

After this transformation, both Kivan and Deheriana will follow the PC to ToB and function as ToB NPCs, bantering and interjecting throughout the game.

+

Kivan’s Romance Guide

+

‘A thought spoken out loud is a lie.’

+

It was not easy to write. The parchment tried to roll up all the time. Her knees were way too pointy to write on. The inkwell did not stand straight on the ground. The buzzing mosquitoes targeted her eyes, and nose, and ears. The light of the fire was dying down.

+

These are excuses.

+

What mattered, what prevented her from writing, was the lack of words.

+

***

+

And so I did write this romance for Baldur’s Gate, against, I must say, the better judgment. This walk-through is intended to give you a few tips and all the information I can think of to make the playing experience with Kivan’s Romance less frustrating. The romance is hard to maintain, and what seems logical to me could be out of the left field to you. It’s normal. We all have a different vision, and contradicting a player’s individual vision is a risk one takes when he or she starts to develop custom content for the existing characters. First and foremost, this mod is a work of fan-fiction. It is my version of the events, and if you think differently, this by no means supersedes your opinion. Nevertheless, understandably, I have heavily invested my own ideas and understanding of the character in this romance.

+

Character Profile

+

Kivan is an Elven Archer, with these statistics: + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Kivan Initial Stats
Strength18/12
Dexterity17
Constitution14
Intelligence10
Wisdom14
Charisma8
+In the original Baldur's Gate game, he can be found in the forest surrounding High Hedge, a tower of a reclusive mage. He joins the protagonist to hunt the bandits harassing the Sword Coast, since their leader, Tazok, killed his wife, Deheriana. As the conspiracy of BG is unveiled, it becomes clear that Sarevok, Charname’s own mortal enemy, is Tazok's employer. In the end, Charname and his party destroy both.

+

After the events of BG, Kivan departed for his native elven forest, Shilmista, but hearing that Charname is missing, he tried to track his friend and ally down. That’s how he ends up in the Promenade in Athkatla, relieved and excited to see Charname relatively unharmed.

+

Kivan is a tired, suffering man, who is held to the Prime Material Plane first by his desire to avenge Deheriana - his love, and then by the loyalty he feels toward Charname. Both his deep and true love for Deheriana and friendship with Charname are corner stones of the character development, and can be neither ignored, nor taken out. It was my intent to show a man who is ready to be your friend till the end of his time if necessary, but who loves another woman and hopes to be reunited with her as soon as his day job is done. He is an older person, but his views are not rigid - he is to a degree affected by the chaotic streak in his nature and the primeval yearning for justice. He is a man who makes mistakes and will, if not checked, follow his desires to the wrong choices in difficult situations. His advice during the game won’t be always right either. He will sometimes change his mind, or apologize if he spoke in favor of something that turned out badly.

+

In vein with the above, do not expect a perfect romance, where the boy meets fair Charname and falls for her on the spot, courts her and does not ever want to part, ever and forever, and fights every man who looks her way to the death.

+

It’s a romance built on both tragedy and friendship, which, if not pursued with determination and almost despair, will be a friendship.

+

Tragedy

+

For Kivan to even think of another woman, Deheriana has to be utterly destroyed. Among the elves of Faerun, death is not the same thing as what we know of. Death for an elf is a departure to the world of Arvanaith, where an elf gets all of his wishes fulfilled and lives happily ever after. However, if death was too violent and occurred too far from the elven lands, the elf is destroyed completely. That’s what will happen to Deheriana, but Kivan would not know that unless he was told by an authority he’d believe. I use the seer, Aphril, in Spellhold to break the news. Hence, it is paramount to let Kivan talk to her if you’d like to romance him.

+

Deheriana’s death is not enough, though.

+

Friendship

+

I wrote the romance for a Charname who knows very well that she loves Kivan, and who will be a strong enough person to acknowledge this unreturned love. To acknowledge and to throw it on the scale when needed. Yes, the romance is from the ‘therapeutical’ family, but it is not a one way street. You will see Kivan worry and fuss over Charname’s trials as much as Charname fusses over his. That’s what friends do.

+

Romance Conditions

+

You need to be a female, with reputation above 11, and Deheriana must die (see the discussion on P#KivanLove below). I initially had racial restrictions, but if there is a romance least preoccupied with how Charname looks, as compared to what is in her heart, that’s Kivan’s. As a result, I couldn’t see how I could deny having feelings for Kivan to a dwarven or a half-orc woman.

+

Romantic Phases

+

There are three easily distinguished phases in Kivan’s romance: SoA prior to talking to Aphril, SoA after talking to Aphril and ToB.

+

SoA prior to talking to Aphril is the stage where you define your relationship with Kivan. You can remain friends, and experience the mod that way - he has plenty of friendship content, and you can even resurrect Deheriana. If you do want to kindle the flames, so to speak, you do need to take it further.

+

P#KivanLove

+

is an index that tracks if Kivan is aware of your affection. This variable needs to be above 2 for Deheriana to die and open the romantic path, and above 9 for the relation to be strong enough to prevent Kivan’s departure in the end of SoA and for the romance to be carried over into ToB.

+

It is relatively easy to accumulate the P#KivanLove: try to select the ultimate caring responses, or responses that describe Charname’s feelings as romantic. Not having other romantic interests (or breaking up the relationships before they become committed) is also important.

+

SoA after talking to Aphril is the stage in which a fragile and tender relationship forms. It culminates with the Tree of Life talk (which becomes an important emotional point) and Kivan’s short dialogue in the Nine Hells.

+

The ToB part is all about Kivan establishing himself as Charname’s lover, and - if desired - the love of her life.

+

Other Romances

+

As noted above, Kivan in SoA is sensitive to other romances being run by the Player. If another romance is interrupted before it became committed, this will not influence Kivan’s Romance adversely. Please note that there is cumulative effect to having a few non-committed romances to run in parallel with Kivan’s. The important variables checks are when talking to Aphril and at the Tree of Life.

+

Allowing any other romance to become committed will most probably preclude + Kivan’s.

+
+

+ Thanks and Acknowledgements +

+
+

First, a big thanks to the wonderful community at The Gibberlings Three. Thanks to the still active and vibrant Infinity Engine modding community. Thank you icelus, TheWizard and Michel/Shodan for mirroring the G3 mods.

+

Thanks to the folks at G3 who contributed ideas for the various components. Personal thanks to Bren, Meira and Mystress Elysa for suggestions, comments, critique and general poking to get this project started.

+

Thanks to Celissa, Insolent Worm, Catseye, Kulyok, RavenBlack, Zanari, Princeps, BigRob, ycvflute, Ilmater, Disari, Meira, Bookwyrme, Tameon the Dragoon, Bons, Icelus, Noctalys, Winterine, and Sillara of Tamari for proof-reading; to Bren, Catseyes and Dove for taking their chances with the very early alpha releases and reporting glitches and for being patient with the squirrels.…  To Idobek for help with scripting and coding the soundpack.

+

Special thanks to Ana Christina for sustained, positive, and immensely helpful proofreading of translations files and documents.

+

Additional texts were contributed to this mod by Hendryk (Korgan), NiGHTMARE (banters with NPCs),  Mystress Elysa (squirrel dialogue).

+

Deheriana's Voice: Threadspinner and Krista Edlen (Koshiba)
Malenti's Voice: Tamu Ali

+

Musical Themes used in the mod come from Planescape Torment and “Karelia” by “Amorphis”.

+

Neiros' Portrait: Ilmatar
+ Alternative Kivan's Portrait: Herd and Rabain

+

The following Resources were used to produce this mod:

+

Elvish Language used in the mod is a convention developed by the Grey Company fan group for Role-playing purposes. Further information and credits can be found at www.grey-company.org. Information on hair-braiding comes from Mary Bertke’s excellent website, http://www.dreamweaverbraiding.com/braid_examples.htm.

+

+ Tools Used in Creation
+ IESDP maintained by igi and Avenger
+ Near Infinity by Jon Olav Hauglid, FredSRichardson and devSin
+ WeiDU by Wes Weimer, the bigg, and Wisp
+

+

+ Contact and Copyright Information +

+
+

This mod was authored by Dominique Sotto . Please contact her on the Gibberlings Three forums for more information on her current projects.

+

Kivan and Deheriana Companions for BG2 ( Kivan of Shilmista ) is not developed, supported, or endorsed by BioWare™ or Interplay/BlackIsle. This mod was created to be freely enjoyed by all Baldur's Gate II players. However, it should not be sold, published, compiled or redistributed in any form without the consent of the author. Kivan and Deheriana Companions for BG2 and Kivan of Shilmista © 2001 - 2014, Dominique Sotto.

+
+

+ Version History +

+
+

Version 16 (jastey) - August 26, 2018

+ +

Version 15 (CamDawg) - October 9, 2014

+ +

Version 14 (Kaeloree)

+ +

Version 13

+ +

Version 12

+ +

Version 11

+ +

Version 10

+ +

Version 9

+ +

Version 8.1

+ +

Version 8

+ +

Version 7

+ +

Version 6

+ +

Version 5 (BETA)

+ +

Version 4 (BETA)

+ +

Version 3 (BETA)

+ +

Version 2 (BETA)

+ +

Version 1 (BETA)

+ + +
+ + + \ No newline at end of file diff --git a/kivan/setup-kivan.tp2 b/kivan/setup-kivan.tp2 new file mode 100644 index 0000000..62377ed --- /dev/null +++ b/kivan/setup-kivan.tp2 @@ -0,0 +1,774 @@ +BACKUP ~Kivan/backup~ +//AUTHOR ~domi_sotto@gibberlings3.net~ +SUPPORT ~http://gibberlings3.net/forums/index.php?showforum=58~ + +VERSION ~v16~ + +README ~Kivan/readme-kivan-new.html~ + +ALWAYS + + ACTION_IF GAME_IS ~eet~ BEGIN + OUTER_SET bg2_chapter = 12 + END ELSE BEGIN + OUTER_SET bg2_chapter = 0 + END + OUTER_FOR (i=1; i<=10; i=i+1) BEGIN + OUTER_SET bg2_chapter = bg2_chapter + 1 + OUTER_SPRINT name_source ~bg2_chapter_%i%~ + OUTER_SET EVAL ~%name_source%~ = bg2_chapter + END + + ACTION_IF NOT VARIABLE_IS_SET cd_always THEN BEGIN + + OUTER_SET cd_always = 1 // just do this once per install + + ACTION_DEFINE_ARRAY cdnoconvert BEGIN ~setup-ee~ END // since this file is only used for EE games, it's already converted to utf8 + ACTION_DEFINE_ARRAY cdreload BEGIN setup journal END + LAF HANDLE_CHARSETS + INT_VAR + infer_charset = 1 + STR_VAR + tra_path = EVAL ~%MOD_FOLDER%/tra~ + // charset_table = cdcharsets // Included for illustrative purposes. + noconvert_array = cdnoconvert + reload_array = cdreload + END + + END + +END + + +AUTO_TRA ~Kivan/tra/%s~ + +LANGUAGE + ~English~ + ~english~ + ~Kivan/tra/english/setup.tra~ + ~Kivan/tra/english/journal.tra~ + +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +///// \\\\\ +///// main Kivan junk \\\\\ +///// \\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ + +BEGIN @0 DESIGNATED 100 +REQUIRE_PREDICATE GAME_IS ~soa tob bgt bg2ee eet~ @187 + +///// \\\\\ +///// ee-specific stuff \\\\\ +///// \\\\\ + +// cahrsets already converted in ALWAYS block + +// load alternative tra file for EE games +ACTION_IF GAME_IS ~bg2ee eet~ THEN BEGIN + + LOAD_TRA ~Kivan/tra/%LANGUAGE%/setup-ee.tra~ + + +///// \\\\\ +///// bgee journal entries \\\\\ +///// \\\\\ + + ADD_JOURNAL EXISTING TITLE (#74427) @88 USING ~Kivan/tra/%LANGUAGE%/P#KIVJ.TRA~ + ADD_JOURNAL EXISTING TITLE (#27238) @10000 @10001 @10002 @10003 @10004 + ADD_JOURNAL EXISTING TITLE (#74364) @25 @26 @72 @75 @79 USING ~Kivan/tra/%LANGUAGE%/P#DEH.TRA~ + +END + +///// \\\\\ +///// ids fixes \\\\\ +///// \\\\\ + +//This is IDS patching for non-ToB installs +ACTION_IF GAME_IS ~bgt bg2 tob~ THEN BEGIN + APPEND ~ACTION.IDS~ ~31 SpellRES(S:RES*,O:Target*)~ + UNLESS ~31 SpellRES(S:RES\*,O:Target\*)~ + APPEND ~ACTION.IDS~ ~95 SpellPointRES(S:RES*,P:Target*)~ + UNLESS ~95 SpellPointRES(S:RES\*,P:Target\*)~ + APPEND ~ACTION.IDS~ ~113 ForceSpellRES(S:RES*,O:Target)~ + UNLESS ~113 ForceSpellRES(S:RES\*,O:Target)~ + APPEND ~ACTION.IDS~ ~114 ForceSpellPointRES(S:RES*,P:Target)~ + UNLESS ~114 ForceSpellPointRES(S:RES\*,P:Target)~ + APPEND ~ACTION.IDS~ ~147 RemoveSpellRES(S:Spell*)~ + UNLESS ~147 RemoveSpellRES(S:Spell\*)~ + APPEND ~ACTION.IDS~ ~160 ApplySpellRES(S:RES*,O:Target)~ + UNLESS ~160 ApplySpellRES(S:RES\*,O:Target)~ + APPEND ~ACTION.IDS~ ~181 ReallyForceSpellRES(S:RES*,O:Target)~ + UNLESS ~181 ReallyForceSpellRES(S:RES\*,O:Target)~ + APPEND ~ACTION.IDS~ ~191 SpellNoDecRES(S:RES*,O:Target*)~ + UNLESS ~191 SpellNoDecRES(S:RES\*,O:Target\*)~ + APPEND ~ACTION.IDS~ ~192 SpellPointNoDecRES(S:RES*,P:Target*)~ + UNLESS ~192 SpellPointNoDecRES(S:RES\*,P:Target\*)~ + APPEND ~ACTION.IDS~ ~240 ReallyForceSpellDeadRES(S:RES*,O:Target)~ + UNLESS ~240 ReallyForceSpellDeadRES(S:RES\*,O:Target)~ + APPEND ~ACTION.IDS~ ~318 ForceSpellRangeRES(S:RES*,O:Target)~ + UNLESS ~318 ForceSpellRangeRES(S:RES\*,O:Target)~ + APPEND ~ACTION.IDS~ ~319 ForceSpellPointRangeRES(S:RES*,P:Target)~ + UNLESS ~319 ForceSpellPointRangeRES(S:RES\*,P:Target)~ + APPEND ~ACTION.IDS~ ~337 ReallyForceSpellPointRES(S:RES*,P:Target*)~ + UNLESS ~337 ReallyForceSpellPointRES(S:RES\*,P:Target\*)~ + COPY_EXISTING ~action.ids~ ~override~ + REPLACE_TEXTUALLY ~^106 Shout(.*$~ ~106 Shout(I:ID*SHOUTIDS)~ + BUT_ONLY_IF_IT_CHANGES + + APPEND ~TRIGGER.IDS~ ~0x00A1 SpellCastOnMeRES(S:Spell*,O:Caster*)~ + UNLESS ~0x00A1 SpellCastOnMeRES(S:Spell\*,O:Caster\*)~ + APPEND ~TRIGGER.IDS~ ~0x0091 SpellCastRES(S:Spell*,O:Object*)~ + UNLESS ~0x0091 SpellCastRES(S:Spell\*,O:Object\*)~ + APPEND ~TRIGGER.IDS~ ~0x00A6 SpellCastPriestRES(S:Spell*,O:Object*)~ + UNLESS ~0x00A6 SpellCastPriestRES(S:Spell\*,O:Object\*)~ + APPEND ~TRIGGER.IDS~ ~0x00A7 SpellCastInnateRES(S:Spell*,O:Object*)~ + UNLESS ~0x00A7 SpellCastInnateRES(S:Spell\*,O:Object\*)~ + APPEND ~TRIGGER.IDS~ ~0x4031 HaveSpellRES(S:Spell*)~ + UNLESS ~0x4031 HaveSpellRES(S:Spell\*)~ + APPEND ~TRIGGER.IDS~ ~0x40D5 ActuallyInCombat()~ + UNLESS ~0x40D5 ActuallyInCombat()~ + COPY_EXISTING ~trigger.ids~ ~override~ + REPLACE_TEXTUALLY ~\bHeard(O:Object\*,I:ID\*)~ + ~Heard(O:Object*,I:ID*SHOUTIDS)~ + BUT_ONLY_IF_IT_CHANGES +END + +///// \\\\\ +///// dialogue compiles \\\\\ +///// \\\\\ + +COMPILE ~Kivan/d/P#KIVAN.d~ +COMPILE ~Kivan/d/BP#KIV.d~ +COMPILE EVALUATE_BUFFER ~Kivan/d/P#KIVSOA.d~ +COMPILE EVALUATE_BUFFER ~Kivan/d/P#KINEW.d~ +COMPILE ~Kivan/d/P#KILT.d~ +COMPILE ~Kivan/d/BP#DEH.d~ +COMPILE ~Kivan/d/P#KIRING.D~ +COMPILE ~Kivan/d/P#KIMAQ.D~ +COMPILE EVALUATE_BUFFER ~Kivan/d/P#KIITM.D~ +COMPILE EVALUATE_BUFFER ~Kivan/d/P#KIVJ.d~ +COMPILE EVALUATE_BUFFER ~Kivan/d/P#KIPID.D~ +COMPILE ~Kivan/d/P#KIRING.D~ // Lover's Ring + +ACTION_IF GAME_IS ~tob bgt bg2ee eet~ THEN BEGIN + + COMPILE ~Kivan/d/BP#KIV25.d~ + COMPILE ~Kivan/d/BP#DEH25.d~ + COMPILE ~Kivan/d/P#KI25J.d~ + COMPILE ~Kivan/d/P#KIMW.d~ + COMPILE ~Kivan/d/P#KIFT25.d~ + COMPILE ~Kivan/d/P#KILT25.d~ + COMPILE ~Kivan/d/P#DEFT25.d~ + COMPILE ~Kivan/d/P#PID25.D~ + COMPILE ~Kivan/d/P#PIDE25.D~ + +END + +///// \\\\\ +///// scripting \\\\\ +///// \\\\\ + +//The following compiles baf files +COMPILE ~Kivan/baf/P#KIVAN.baf~ +COMPILE EVALUATE_BUFFER ~Kivan/baf/P#KIV01.baf~ USING ~Kivan/tra/english/setup.tra~ +COMPILE EVALUATE_BUFFER ~Kivan/baf/P#KIVD.baf~ +COMPILE ~Kivan/baf/P#KISQ.baf~ +COMPILE ~Kivan/baf/P#DEHER.baf~ +COMPILE ~Kivan/baf/P#DEH01.baf~ + +EXTEND_TOP ~ANOMEN.bcs~ ~Kivan/baf/P#ANOM.baf~ EVALUATE_BUFFER +EXTEND_TOP ~P#KIV01.bcs~ ~Kivan/baf/P#KILOVE.baf~ +EXTEND_BOTTOM ~AR0300.bcs~ ~Kivan/baf/P#AR0300.baf~ +EXTEND_BOTTOM ~AR0700.bcs~ ~Kivan/baf/P#AR0700.baf~ EVALUATE_BUFFER +EXTEND_BOTTOM ~AR0703.bcs~ ~Kivan/baf/P#AR0703.baf~ +EXTEND_BOTTOM ~AR2300.BCS~ ~Kivan/baf/P#AR2300.BAF~ +EXTEND_BOTTOM ~AR2801.bcs~ ~Kivan/baf/P#AR2801.baf~ +EXTEND_BOTTOM ~EDWIND.bcs~ ~Kivan/baf/P#EDWID.baf~ +EXTEND_BOTTOM ~P#KIV01.bcs~ ~Kivan/baf/P#KIRIBF.baf~ EVALUATE_BUFFER //Lover's Ring + +ACTION_IF NOT ((GAME_IS ~bg2ee eet~) OR (FILE_EXISTS_IN_GAME ~cdbehbla.pro~)) THEN BEGIN // only if not bg2ee or non-fixpacked game + + EXTEND_TOP ~AR1303.bcs~ ~Kivan/baf/P#AR1303.baf~ // Fixing Glacias + +END + +ACTION_IF GAME_IS ~tob bgt bg2ee eet~ THEN BEGIN + + COMPILE ~Kivan/baf/P#KIMW.baf~ + COMPILE ~Kivan/baf/P#KI25.baf~ + COMPILE ~Kivan/baf/P#DE25.baf~ + COMPILE ~Kivan/baf/P#KI25D.baf~ + COMPILE ~Kivan/baf/P#DEHBAT.baf~ + + EXTEND_BOTTOM ~cut218g.bcs~ ~Kivan/baf/P#KIMW1.baf~ + EXTEND_TOP ~ar6200.bcs~ ~Kivan/baf/P#KITHRO.BAF~ + EXTEND_BOTTOM ~BOTSMITH.bcs~ ~Kivan/baf/P#BOTSMITH.baf~ + +END + + +///// \\\\\ +///// portraits \\\\\ +///// \\\\\ + +ACTION_IF GAME_IS ~bg2ee eet~ BEGIN + + COPY ~Kivan/bmp/ee/DEHERL.bmp~ ~override~ + ~Kivan/bmp/ee/DEHERM.bmp~ ~override~ + ~Kivan/bmp/ee/DEHERS.bmp~ ~override~ + ~Kivan/bmp/ee/P#SEASN.bmp~ ~override~ // seasnake + ~Kivan/BMP/ee/P#NEIL.bmp~ ~override~ //Neiros + ~Kivan/BMP/ee/P#NEIS.bmp~ ~override~ //Neiros + ~Kivan/bmp/ee/P#KI1L.bmp~ ~override~ + ~Kivan/bmp/ee/P#KI1M.bmp~ ~override~ + ~Kivan/bmp/ee/P#KI1S.bmp~ ~override~ + +END ELSE BEGIN + + COPY ~Kivan/bmp/DEHERL.bmp~ ~override~ + ~Kivan/bmp/DEHERM.bmp~ ~override~ + ~Kivan/bmp/DEHERS.bmp~ ~override~ + ~Kivan/bmp/P#SEASN.bmp~ ~override~ // seasnake + ~Kivan/BMP/P#NEIL.bmp~ ~override~ //Neiros + ~Kivan/BMP/P#NEIS.bmp~ ~override~ //Neiros + ~Kivan/bmp/P#KI1L.bmp~ ~override~ + ~Kivan/bmp/P#KI1M.bmp~ ~override~ + ~Kivan/bmp/P#KI1S.bmp~ ~override~ + +END + +///// \\\\\ +///// items \\\\\ +///// \\\\\ + +//Tazok's heart - needs fancier description +COPY ~Kivan/itm/P#TAHE.ITM~ ~override~ + SAY NAME1 @95 + SAY NAME2 @95 + SAY UNIDENTIFIED_DESC @96 + SAY DESC @96 + +COPY ~kivan/itm/P#BOW.ITM~ ~override~ + SAY NAME1 @97 + SAY NAME2 @97 + SAY DESC @98 + +COPY ~kivan/itm/P#BOW01.ITM~ ~override~ + SAY NAME1 @97 + SAY NAME2 @97 + SAY DESC @99 + +COPY ~kivan/bam/IP#HO01.BAM~ ~override~ +COPY ~kivan/itm/P#HOOD.ITM~ ~override~ + SAY NAME1 @100 + SAY NAME2 @100 + SAY DESC @101 + +COPY ~kivan/itm/P#UL11.ITM~ ~override~ + +COPY ~kivan/itm/P#IHTIA.ITM~ ~override~ + SAY NAME1 @102 + SAY NAME2 @102 + SAY DESC @103 + +COPY_EXISTING ~MISC5E.itm~ ~override/P#DREAM.itm~ + SAY NAME1 @93 + SAY NAME2 @93 + SAY DESC @94 + +COPY ~kivan/itm/P#AROW.ITM~ ~override~ + SAY 0x08 @183 + SAY 0x0c @183 + SAY 0x50 @185 + SAY 0x54 @185 + +COPY_EXISTING ~MISC51.ITM~ ~override/P#KISTR.ITM~ + SAY NAME1 @155 + SAY NAME2 @155 + SAY UNIDENTIFIED_DESC @156 + SAY DESC @156 + +COPY ~Kivan/itm/X#KISPEA.ITM~ ~override~ + SAY NAME1 @157 + SAY NAME2 @158 + SAY UNIDENTIFIED_DESC @159 + SAY DESC @160 + +// Adding the Nosering to King in Sahuagin City + +COPY_EXISTING ~sahkng01.cre~ ~override~ + ADD_CRE_ITEM ~P#IHTIA~ #0 #0 #0 ~IDENTIFIED~ ~INV6~ + +COPY_EXISTING ~sahkng02.cre~ ~override~ + ADD_CRE_ITEM ~P#IHTIA~ #0 #0 #0 ~IDENTIFIED~ ~INV6~ + +ACTION_IF GAME_IS ~tob bgt bg2ee~ THEN BEGIN + + COPY ~Kivan/bam/IWREAT.BAM~ ~override~ + ~Kivan/bam/CWREAT.BAM~ ~override~ + + COPY ~Kivan/itm/P#WREATH.ITM~ ~override~ + SAY NAME1 @176 + SAY NAME2 @176 + SAY UNIDENTIFIED_DESC @177 + SAY DESC @178 + + COPY ~Kivan/itm/P#BOW02.ITM~ ~override~ + SAY NAME1 @179 + SAY NAME2 @179 + SAY UNIDENTIFIED_DESC @180 + SAY DESC @181 + +END + +///// \\\\\ +///// spells \\\\\ +///// \\\\\ + +COPY ~Kivan/spl/P#WISH04.spl~ ~override~ + ~Kivan/spl/P#DEHE01.SPL~ ~override~ + +///// \\\\\ +///// creatures \\\\\ +///// \\\\\ + +//Shong +COPY ~Kivan/CRE/p#shong.cre~ ~override~ + SAY NAME1 @104 + SAY NAME2 @104 + SAY INITIAL_MEETING @105 + SAY MORALE @106 + SAY HAPPY @107 + SAY UNHAPPY_ANNOYED @108 + SAY UNHAPPY_SERIOUS @109 + SAY UNHAPPY_BREAKING @110 + SAY LEADER @111 + SAY TIRED @112 + SAY BORED @113 + SAY BATTLE_CRY1 @114 + SAY BATTLE_CRY2 @115 + SAY BATTLE_CRY3 @116 + SAY BATTLE_CRY4 @117 + SAY DAMAGE @118 + SAY DYING @119 + SAY HURT @120 + SAY AREA_FOREST @121 + SAY AREA_CITY @122 + SAY AREA_DUNGEON @123 + SAY AREA_DAY @124 + SAY AREA_NIGHT @125 + SAY SELECT_COMMON1 @126 + SAY SELECT_COMMON2 @127 + SAY SELECT_COMMON3 @128 + SAY SELECT_COMMON4 @129 + SAY SELECT_COMMON5 @130 + SAY SELECT_COMMON6 @131 + SAY SELECT_ACTION1 @132 + SAY SELECT_ACTION2 @133 + SAY SELECT_ACTION3 @134 + SAY SELECT_ACTION4 @135 + SAY SELECT_ACTION5 @136 + SAY SELECT_ACTION6 @137 + SAY SELECT_ACTION7 @138 + SAY SELECT_RARE1 @139 + SAY SELECT_RARE2 @140 + SAY CRITICAL_HIT @141 + SAY CRITICAL_MISS @142 + SAY TARGET_IMMUNE @143 + SAY INVENTORY_FULL @144 + SAY PICKED_POCKET @145 + SAY HIDDEN_IN_SHADOWS @146 + SAY SPELL_DISRUPTED @147 + SAY SET_A_TRAP @148 + SAY BIO @149 + +COPY ~Kivan/CRE/P#SEASN.cre~ ~override~ + SAY NAME1 @150 + SAY NAME2 @151 + +//Seasnake #1 +COPY_EXISTING ~P#SEASN.cre~ ~override/P#SEAS1.cre~ + WRITE_ASCII 0x280 ~seasnake1~// death variable + +//Chislav +COPY ~Kivan/CRE/P#CHISL.cre~ ~override~ + SAY NAME1 @152 + SAY NAME2 @152 + +COPY ~Kivan/CRE/P#NEIROS.cre~ ~override~ + SAY NAME1 @153 + SAY NAME2 @154 + +COPY ~Kivan/cre/P#SQUI.cre~ ~override~ + +COPY ~Kivan/cre/P#KIVAN.cre~ ~override~ + SAY NAME1 @1 + SAY NAME2 @1 +// SAY INITIAL_MEETING @2 + SAY MORALE @3 + SAY HAPPY @4 + SAY UNHAPPY_ANNOYED @5 + SAY UNHAPPY_SERIOUS @6 + SAY UNHAPPY_BREAKING @7 + SAY LEADER @8 + SAY TIRED @9 + SAY BORED @10 + SAY BATTLE_CRY1 @11 + SAY BATTLE_CRY2 @12 + SAY BATTLE_CRY3 @13 + SAY BATTLE_CRY4 @14 + SAY DAMAGE @15 + SAY DYING @16 + SAY HURT @17 +// SAY AREA_FOREST @18 + SAY AREA_CITY @19 + SAY AREA_DUNGEON @20 +// SAY AREA_DAY @21 +// SAY AREA_NIGHT @22 + SAY SELECT_COMMON1 @23 + SAY SELECT_COMMON2 @24 + SAY SELECT_COMMON3 @25 + SAY SELECT_COMMON4 @26 + SAY SELECT_COMMON5 @27 + SAY SELECT_COMMON6 @28 + SAY SELECT_ACTION1 @29 + SAY SELECT_ACTION2 @30 + SAY SELECT_ACTION3 @31 + SAY SELECT_ACTION4 @32 + SAY SELECT_ACTION5 @33 + SAY SELECT_ACTION6 @34 + SAY SELECT_ACTION7 @35 + SAY SELECT_RARE1 @36 + SAY SELECT_RARE2 @37 + SAY CRITICAL_HIT @38 + SAY CRITICAL_MISS @39 + SAY TARGET_IMMUNE @40 + SAY INVENTORY_FULL @41 + SAY PICKED_POCKET @42 + SAY HIDDEN_IN_SHADOWS @43 + SAY SPELL_DISRUPTED @44 + SAY SET_A_TRAP @45 + SAY BIO @46 + +COPY ~Kivan/cre/P#DEHER.cre~ ~override~ // fmc version + SAY NAME1 @47 + SAY NAME2 @47 +// SAY INITIAL_MEETING @48 + SAY MORALE @49 + SAY HAPPY @50 + SAY UNHAPPY_ANNOYED @51 + SAY UNHAPPY_SERIOUS @52 + SAY UNHAPPY_BREAKING @53 + SAY LEADER @54 + SAY TIRED @55 + SAY BORED @56 + SAY BATTLE_CRY1 @57 + SAY BATTLE_CRY2 @58 + SAY BATTLE_CRY3 @59 + SAY BATTLE_CRY4 @60 + SAY DAMAGE @61 + SAY DYING @62 + SAY HURT @63 + SAY AREA_FOREST @64 + SAY AREA_CITY @65 + SAY AREA_DUNGEON @66 + SAY AREA_DAY @67 + SAY AREA_NIGHT @68 + SAY SELECT_COMMON1 @69 + SAY SELECT_COMMON2 @70 + SAY SELECT_COMMON3 @71 + SAY SELECT_COMMON4 @72 + SAY SELECT_COMMON5 @73 + SAY SELECT_COMMON6 @74 + SAY SELECT_ACTION1 @75 + SAY SELECT_ACTION2 @76 + SAY SELECT_ACTION3 @77 + SAY SELECT_ACTION4 @78 + SAY SELECT_ACTION5 @79 + SAY SELECT_ACTION6 @80 + SAY SELECT_ACTION7 @81 + SAY SELECT_RARE1 @82 + SAY SELECT_RARE2 @83 + SAY CRITICAL_HIT @84 + SAY CRITICAL_MISS @85 + SAY TARGET_IMMUNE @86 + SAY INVENTORY_FULL @87 + SAY PICKED_POCKET @88 + SAY HIDDEN_IN_SHADOWS @89 + SAY SPELL_DISRUPTED @90 + SAY SET_A_TRAP @91 + SAY BIO @92 + +COPY ~Kivan/cre/P#LILCO.cre~ ~override~ + SAY NAME1 @161 + SAY NAME2 @161 + +ACTION_IF GAME_IS ~tob bgt bg2ee~ THEN BEGIN + + COPY ~Kivan/cre/P#DEH01.cre~ ~override~ + SAY NAME1 @47 + SAY NAME2 @47 + +END + +///// \\\\\ +///// 2da junk \\\\\ +///// \\\\\ + +ACTION_IF GAME_IS ~tob bgt bg2ee eet~ THEN BEGIN // tob + + // assign joined dialogue, banter + APPEND ~pdialog.2da~ ~P#KIVAN P#KIVP P#KIVJ P#KIVD P#KI25P P#KI25J P#KI25D P#KI25~ UNLESS ~P#KIVAN~ + APPEND ~pdialog.2da~ ~P#DEHER P#DEHP P#DEHJ P#DEHD P#DE25P P#DE25J P#DE25D P#DE25~ UNLESS ~P#DEHER~ + APPEND ~interdia.2da~ ~P#KIVAN BP#KIV BP#KIV25~ UNLESS ~P#KIVAN~ + APPEND ~interdia.2da~ ~P#DEHER BP#DEH BP#DEH25~ UNLESS ~P#DEHER~ + + //Master-Wraith and Epilogues + COPY ~Kivan/Epilogue/PKIVAZZ.2da~ ~override/PKIVA01.2da~ + REPLACE ~99999~ @172 + + COPY ~Kivan/Epilogue/PKIVAZZ.2da~ ~override/PKIVA02.2da~ + REPLACE ~99999~ @173 + + COPY ~Kivan/Epilogue/PKIVAZZ.2da~ ~override/PKIVA03.2da~ + REPLACE ~99999~ @174 + + COPY ~Kivan/Epilogue/PDEHEZZ.2da~ ~override/PDEHE01.2da~ + REPLACE ~99999~ @175 + +END ELSE BEGIN + + // assign joined dialogue, banter + APPEND ~pdialog.2da~ ~P#KIVAN P#KIVP P#KIVJ P#KIVD~ UNLESS ~P#KIVAN~ + APPEND ~pdialog.2da~ ~P#DEHER P#DEHP P#DEHJ P#DEHD~ UNLESS ~P#DEHER~ + APPEND ~interdia.2da~ ~P#KIVAN BP#KIV~ UNLESS ~P#KIVAN~ + APPEND ~interdia.2da~ ~P#DEHER BP#DEH~ UNLESS ~P#DEHER~ + +END + +///// \\\\\ +///// audio \\\\\ +///// \\\\\ + +COPY ~kivan/audio/p#blank.mus~ ~music~ +COPY_EXISTING ~songlist.2da~ ~override~ + SET_2DA_ENTRY 0 2 3 ~P#BLANK.MUS~ + +LAF HANDLE_AUDIO END + + +///// \\\\\ +///// EET: change script in ToB \\\\\ +///// \\\\\ + +ACTION_IF GAME_IS ~eet~ THEN BEGIN + EXTEND_BOTTOM ~AR4000.bcs~ ~kivan/baf/p#ar4000_eet.baf~ + EVALUATE_BUFFER +END + + +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +///// \\\\\ +///// alternative deheriana class \\\\\ +///// \\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ +/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\ + +///// \\\\\ +///// wild mage \\\\\ +///// \\\\\ + +BEGIN @165 DESIGNATED 200 +SUBCOMPONENT @164 +REQUIRE_COMPONENT ~kivan/setup-kivan.tp2~ ~100~ @186 + +COPY ~Kivan/cre/P#DEHWMA.cre~ ~override/P#DEHER.cre~ + SAY NAME1 @47 + SAY NAME2 @47 +// SAY INITIAL_MEETING @48 + SAY MORALE @49 + SAY HAPPY @50 + SAY UNHAPPY_ANNOYED @51 + SAY UNHAPPY_SERIOUS @52 + SAY UNHAPPY_BREAKING @53 + SAY LEADER @54 + SAY TIRED @55 + SAY BORED @56 + SAY BATTLE_CRY1 @57 + SAY BATTLE_CRY2 @58 + SAY BATTLE_CRY3 @59 + SAY BATTLE_CRY4 @60 + SAY DAMAGE @61 + SAY DYING @62 + SAY HURT @63 + SAY AREA_FOREST @64 + SAY AREA_CITY @65 + SAY AREA_DUNGEON @66 + SAY AREA_DAY @67 + SAY AREA_NIGHT @68 + SAY SELECT_COMMON1 @69 + SAY SELECT_COMMON2 @70 + SAY SELECT_COMMON3 @71 + SAY SELECT_COMMON4 @72 + SAY SELECT_COMMON5 @73 + SAY SELECT_COMMON6 @74 + SAY SELECT_ACTION1 @75 + SAY SELECT_ACTION2 @76 + SAY SELECT_ACTION3 @77 + SAY SELECT_ACTION4 @78 + SAY SELECT_ACTION5 @79 + SAY SELECT_ACTION6 @80 + SAY SELECT_ACTION7 @81 + SAY SELECT_RARE1 @82 + SAY SELECT_RARE2 @83 + SAY CRITICAL_HIT @84 + SAY CRITICAL_MISS @85 + SAY TARGET_IMMUNE @86 + SAY INVENTORY_FULL @87 + SAY PICKED_POCKET @88 + SAY HIDDEN_IN_SHADOWS @89 + SAY SPELL_DISRUPTED @90 + SAY SET_A_TRAP @91 + SAY BIO @92 + +///// \\\\\ +///// enchanter \\\\\ +///// \\\\\ + +BEGIN @166 DESIGNATED 201 +SUBCOMPONENT @164 +REQUIRE_COMPONENT ~kivan/setup-kivan.tp2~ ~100~ @186 + +COPY ~Kivan/cre/P#DEHENC.cre~ ~override/P#DEHER.cre~ + SAY NAME1 @47 + SAY NAME2 @47 +// SAY INITIAL_MEETING @48 + SAY MORALE @49 + SAY HAPPY @50 + SAY UNHAPPY_ANNOYED @51 + SAY UNHAPPY_SERIOUS @52 + SAY UNHAPPY_BREAKING @53 + SAY LEADER @54 + SAY TIRED @55 + SAY BORED @56 + SAY BATTLE_CRY1 @57 + SAY BATTLE_CRY2 @58 + SAY BATTLE_CRY3 @59 + SAY BATTLE_CRY4 @60 + SAY DAMAGE @61 + SAY DYING @62 + SAY HURT @63 + SAY AREA_FOREST @64 + SAY AREA_CITY @65 + SAY AREA_DUNGEON @66 + SAY AREA_DAY @67 + SAY AREA_NIGHT @68 + SAY SELECT_COMMON1 @69 + SAY SELECT_COMMON2 @70 + SAY SELECT_COMMON3 @71 + SAY SELECT_COMMON4 @72 + SAY SELECT_COMMON5 @73 + SAY SELECT_COMMON6 @74 + SAY SELECT_ACTION1 @75 + SAY SELECT_ACTION2 @76 + SAY SELECT_ACTION3 @77 + SAY SELECT_ACTION4 @78 + SAY SELECT_ACTION5 @79 + SAY SELECT_ACTION6 @80 + SAY SELECT_ACTION7 @81 + SAY SELECT_RARE1 @82 + SAY SELECT_RARE2 @83 + SAY CRITICAL_HIT @84 + SAY CRITICAL_MISS @85 + SAY TARGET_IMMUNE @86 + SAY INVENTORY_FULL @87 + SAY PICKED_POCKET @88 + SAY HIDDEN_IN_SHADOWS @89 + SAY SPELL_DISRUPTED @90 + SAY SET_A_TRAP @91 + SAY BIO @92 + +///// \\\\\ +///// diviner \\\\\ +///// \\\\\ + +BEGIN @167 DESIGNATED 202 +SUBCOMPONENT @164 +REQUIRE_COMPONENT ~kivan/setup-kivan.tp2~ ~100~ @186 + +COPY ~Kivan/cre/P#DEHDIV.cre~ ~override/P#DEHER.cre~ + SAY NAME1 @47 + SAY NAME2 @47 +// SAY INITIAL_MEETING @48 + SAY MORALE @49 + SAY HAPPY @50 + SAY UNHAPPY_ANNOYED @51 + SAY UNHAPPY_SERIOUS @52 + SAY UNHAPPY_BREAKING @53 + SAY LEADER @54 + SAY TIRED @55 + SAY BORED @56 + SAY BATTLE_CRY1 @57 + SAY BATTLE_CRY2 @58 + SAY BATTLE_CRY3 @59 + SAY BATTLE_CRY4 @60 + SAY DAMAGE @61 + SAY 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100644 index 0000000..5588c14 --- /dev/null +++ b/kivan/tra/english/bp#deh.tra @@ -0,0 +1,416 @@ +@0 = ~Why do you look at me? Through me?~ +@1 = ~You walk two planes and both in vain. The one you seek is gone beyond the veil...~ +@2 = ~Deheriana? Do you speak of Deheriana, seer?~ +@3 = ~Yes... yes that was the name. But it is no more. Lost from sight... disappeared.~ +@4 = ~Deheriana is in Arvanaith...~ +@5 = ~ No... She never reached it. The spirit was broken before passing through the veil. She is mist...~ +@6 = ~NO! No! No...~ +@7 = ~You walk two planes. She calls you from beyond the veil... She misses you.~ +@8 = ~Yes... yes, that's the name.~ +@9 = ~Your Grace... My friend now is out of danger, and it is time...~ +@10 = ~The celebration will be incomplete without you in attendance, Quessir. Allow Suldanessellar and its Queen to show their gratitude.~ +@11 = ~I want but one reward, My Queen.~ +@12 = ~Your loyalty is admirable, Quessir.~ +@13 = ~, I am glad that your soul has been returned to you. Be free, be happy, be loved... and I bid you a very fond farewell. I must go now.~ +@14 = ~May your journey be swift.~ +@15 = ~Your Grace... Our friend is now hale.~ +@16 = ~It is time for us to depart then.~ +@17 = ~, I am glad that your soul has been returned to you. Be free, be happy, be loved... and we bid you a very fond farewell. We must go now.~ +@18 = ~, I am glad that your soul has been returned to you. Be free, be happy, be loved... and we bid you a very fond farewell. We must go now.~ +@19 = ~Our friend is now hale.~ +@20 = ~And the world... the world has color again... O, Kivan... my love.~ +@21 = ~You are back... you are truly back, beloved?~ +@22 = ~Yes, yes... I am. Here stands your beloved, and she is healed.~ +@23 = ~(Kivan embraces Deheriana and covers her face with kisses.)~ +@24 = ~The Tree of Life is in full bloom again, and its bliss has touched you. It seems that the season of our sorrows has come to a close, and now it is time for festivities. (The Queen looks at Kivan and Deheriana, and for a moment a shadow descends on Ellesime's brow. She mourns her own love, perhaps, yet then she turns to look at you, smiling.)~ +@25 = ~Getting Inside the Palace in Suldanessellar + +Demin's plan is to summon the avatar of the elven god Rillifane. He will awaken the forest spirit guardians to save the elves, and he has the power to break the seal on the palace. +Irenicus' creatures stole three relics from Rillifane's temple, and I must return them. These were a cup, a talisman, and a moonblade. The more powerful monsters will have them, including, Demin suspects, Irenicus' black dragon in the northwest. Once I gather the items, I must enter Rillifane's temple and place the relics on his statue... this should summon the avatar. I must move quickly, before Irenicus completes whatever plan he has set in motion here.~ +@26 = ~Getting Inside the Palace in Suldanessellar + +Now that the guardians have been summoned, Demin has left to aid the wounded in the city. Before she left, she told me that Irenicus plans to do something to the Tree of Life... and that only Ellesime may have the power to stop him. I will need to find the Stone Harp and Horn to get through the palace.~ +@27 = ~My Lady... What we are about to do may well consume our spirits. I have... I have a request.~ +@28 = ~Speak up, Quessir.~ +@29 = ~I want but a glimpse of my wife, to feel the touch of her hand. I have missed her for so long, and now we stand to battle a monster who has destroyed the mythal around Suldanessellar. If my spirit should be destroyed, I shall never see her again. I cannot bear it.~ +@30 = ~Where is your wife, Quessir?~ +@31 = ~Arvanaith.~ +@32 = ~You ask a terrible thing. You know well that only in dire need should our kin be brought back from their bliss. The longer she stays in Arvanaith, the more painful would her return be. She might well wither away shortly after I summon her.~ +@33 = ~Kivan... why torture Deheriana again? Maybe... maybe you can go now, before we enter the Palace? Kivan, I cannot ask you to abandon your only desire for my sake. If you wish to go now - please, go. I am sure that the Priestess can perform the necessary rituals for you to join your wife.~ +@34 = ~Demin, either my friend here gets his wish, or you can deal with Exile on your own. I can do the same thing Bodhi did, after all, and live for great deal longer without my soul.~ +@35 = ~Please, Kivan, stand with me one more time. I know that I tax your fealty heavily... but I need you now.~ +@36 = ~Kivan, look at me. Please.~ +@37 = ~I know what you are going to say. But your words will be just as empty of understanding as those of the humans who told me to 'move on' and 'find yourself a good woman.'~ +@38 = ~I am not an elf, that is true, but I do know what it means to love. You, on the other hand… Kivan, you are not yourself. You are asking for a fate worse than death for Deheriana just so that you can put your own heart at ease. How can you be so selfish?~ +@39 = ~I have never felt so divided, my friend. I love you dearly, and your wife through you. But what would you have me do? To turn my back on your kin's plight? Or to threaten this poor woman to have her grant you your wish?~ +@40 = ~Your grief has driven you to madness, Kivan. I cannot stand and see your spirit being destroyed. Demin, would you ease his passing to the afterlife?~ +@41 = ~Yes?~ +@42 = ~Kivan, you are not yourself. You are asking for a fate worse than death for Deheriana just so that you can put your own heart at ease. How can you be so selfish?~ +@43 = ~Dare you call me selfish after I have served you for nigh two years? Dare you tell me that I wish to hurt my wife?~ +@44 = ~Demin, I am afraid I cannot reason with him, nor can anyone else. Do we have to? He does it out of love, Demin. Perhaps it will be alright if we grant him his wish? So often good intentions have foul consequences. Maybe sometimes it works backward as well?~ +@45 = ~Yes, I dare, because I have stood by you for as long as you have stood by me. I am your friend, Kivan, and I do not want you to suffer more than you have suffered already. You know just as I know that those come back from Arvanaith linger, not live on Prime. Could you stand Deheriana turning into a shadow of herself?~ +@46 = ~Stop it. Your grief has driven you to madness, Kivan. I cannot stand and see your spirit being destroyed. Demin, would you ease his passing to the afterlife?~ +@47 = ~You can... No. I will not command you. Search your heart. Do you have it in you to help me?~ +@48 = ~Demin, I am afraid I cannot reason with him, nor can anyone else. Do we have to? He does it out of love. Perhaps all will be well if we grant him his wish? So often good intentions have foul consequences. Maybe sometimes it works backward?~ +@49 = ~Yes, I can. I can force my will; I can use Bhaal's taint to make this woman to obey. The question is: do *you* dare to ask for it, knowing what I shall do? Do you dare to ask for it, knowing what it will do to Deheriana? Those who come back from Arvanaith linger, not live on Prime. Could you stand Deheriana turning into a shadow of herself?~ +@50 = ~You are right. Damn you, but you are right. I will go with you for the sake of our friendship. I only pray that I have not just forsaken my love.~ +@51 = ~You have not, Kivan. You have proven your love yet again. For what is love but the ability to put the loved one above your own self?~ +@52 = ~I will not tax your fealty any longer, my friend. I cannot stand idly and see your spirit destroyed. Demin, would you ease his passing to the afterlife?~ +@53 = ~I was told by a seer that my wife's spirit was destroyed... can you... can you tell me if that's true?~ +@54 = ~Were you bonded, my friend?~ +@55 = ~Yes.~ +@56 = ~Give me your hand, Quessir...~ +@57 = ~I am afraid that it is true... She is lost to you. I am sorry...~ +@58 = ~(For a moment it looks like the elf will fall, stricken. It becomes evident to you that he had been clutching close this single sliver of hope and now it has been taken away from him.)~ +@59 = ~(She speaks to Kivan, but you get the feeling that her words are meant for you.) I, myself, am tired of grief... My city and my kin are being slaughtered even now, Kivan. I can give you no more healing than I can to any of them. Your rage and Sheverash's will made you whole once. Perhaps it is time for you to look to the gentler part of your spirit for healing. If you have not yet demolished it, that is.~ +@60 = ~There is strength in you that almost scares me, Quessir - and it drives you away from the elvenkind. It will take will and patience, grace and bliss to bring you back and to nurture you.~ +@61 = ~But I beg of you, even if you do not want to return to the ways of your kin, please, aid us in the hour of our peril.~ +@62 = ~I have nothing to fight for. I might as well fight for Suldanessellar.~ +@63 = ~Thank you, Kivan. Thank you, . May Rillifane keep you both from harm.~ +@64 = ~I have seen my Queen commit a folly out of love, preserving the life of a man who should have been executed. That is what brought about this. (She gestures to the whole of Suldenassellar and her eyes fill with sorrow.) Yet I have abided by her decision.~ +@65 = ~Not because I had to, but because I saw her pain and my heart went out to her. Against my better judgment, I supported her. You are doing the same, , but I cannot reproach you for what I have done myself.~ +@66 = ~But you, Kivan... Please, think it through and take off the burden that you have placed on your friend.~ +@67 = ~High Priestess, I know that my words sound like those of a weak man, but in my heart of hearts I know that what I do is right.~ +@68 = ~You... would not mind? Demin, would you do me such a kindness?~ +@69 = ~I will, if that is your wish.~ +@70 = ~It is. Fare thee well, , friends.~ +@71 = ~Give me your hand and let us meditate together... I will take care of your body after you have departed, Quessir.~ +@72 = ~Getting Inside the Palace in Suldanessellar + +Demin's plan is to summon the avatar of the elven god Rillifane, who will awaken the forest spirit guardians to save the elves and break the seal on the palace. +Irenicus' creatures stole three relics - a cup, a talisman, and a moonblade - from Rillifane's temple, and I must return them. The more powerful monsters will have them, including, Demin suspects, Irenicus' black dragon in the northwest. Once I gather the items, I must enter Rillifane's temple and place the relics on his statue... that should summon the avatar. I must move quickly, before Irenicus completes whatever plan he has set in motion here. On a sadder note, I released my companion, Kivan, from his service, and he has departed to Arvanaith. I hope that he found his beloved Deheriana there...~ +@73 = ~Then I will do your bidding.~ +@74 = ~Quessir, if I live, I promise that your spirit will find its way to Arvanaith, even if I have to petition the Seldarine through our Queen.~ +@75 = ~Getting Inside the Palace in Suldanessellar + +Demin's plan is to summon the avatar of the elven god Rillifane, who will awaken the forest spirit guardians to save the elves and break the seal on the palace. +Irenicus' creatures stole three relics - a cup, a talisman, and a moonblade - from Rillifane's temple, and I must return them. The more powerful monsters will have them, including, Demin suspects, Irenicus' black dragon in the northwest. Once I gather the items, I must enter Rillifane's temple and place the relics on his statue... that should summon the avatar. I must move quickly, before Irenicus completes whatever plan he has set in motion here. My companion, Kivan, longs for his wife, but I have convinced him to tarry on the Prime Material Plane to help us out.~ +@76 = ~Do not make this mistake, kinsman.~ +@77 = ~Please... I have to see her one more time...~ +@78 = ~Very well, we have no time for theological arguments. I do not relish this folly, but so much wrong has been done lately...~ +@79 = ~Getting Inside the Palace in Suldanessellar + +Demin's plan is to summon the avatar of the elven god Rillifane, who will awaken the forest spirit guardians to save the elves and break the seal on the palace. +Irenicus' creatures stole three relics - a cup, a talisman, and a moonblade - from Rillifane's temple, and I must return them. The more powerful monsters will have them, including, Demin suspects, Irenicus' black dragon in the northwest. Once I gather the items, I must enter Rillifane's temple and place the relics on his statue... that should summon the avatar. I must move quickly, before Irenicus completes whatever plan he has set in motion here. My companion, Kivan, insisted that his wife Deheriana be restored to the Prime Material Plane. I could not deny him his wish and Demin ressurected Deheriana as a payement for us trying to purge Irenicus' foulness from Suldanessellar.~ +@80 = ~She is here....~ +@81 = ~Deheriana...~ +@82 = ~Nae saian luume' mela en' coiamin...~ +@83 = ~The world... the world has color again... Oh, Kivan... my love.~ [P#DEH54] +@84 = ~, Kivan tells me that you have traveled together for nigh two years now.~ +@85 = ~Deheriana, please, do not waste your time talking to me. It's Kivan to whom you need to speak.~ +@86 = ~Indeed, I have earned your husband's friendship and we fought many a battle together.~ +@87 = ~I have never known Kivan for a liar. Why do you seek a confirmation of his words?~ +@88 = ~Yes... I met Kivan almost two years ago. He is my friend, and I value his company.~ +@89 = ~He... he is a good man...~ +@90 = ~Yes, lady, I am glad that you realize that! And not a day has passed without him mentioning your name. At least thrice.~ +@91 = ~A very good man, my lady. Honest. Determined. Strong. Take care of him if you can find it in your heart.~ +@92 = ~I guess. Now, are you going to stand here all day and stare into space, or can we move on?~ +@93 = ~I... I simply wanted to talk of him, . He... he is a good man...~ +@94 = ~Deheriana, I do not know why you are wasting your time on talking to *me*. It's Kivan you want-the somber lad right over there!~ +@95 = ~A blind mole could see that, Deheriana. From the inside of its burrow. Now, let us go.~ +@96 = ~Deheriana, I am no good with diplomacy, so I will be direct. I wish that there was a man who loved me the way Kivan loves you. And I bloody dislike seeing you punish him for that. Open your heart to him… if you still have one.~ +@97 = ~He is a very good man, my dear, and he loves you to distraction. You know how much I have heard from him about you? Frankly... frankly, you are a different woman from I have imagined from his tales.~ +@98 = ~I... I was thinking of him, as well... waiting and looking for him.~ +@99 = ~And you have found him now. Why won't you go tell him that? Why won't you be gentle with him?~ +@100 = ~Really? I find it hard to believe. You treat him like dirt now.~ +@101 = ~I see. Well, yet another insight in this miserable tale. Now, let us go.~ +@102 = ~It is a strange thing... my heart belongs to him. I love him... yet here, on this plane, it does not seem to make any difference. It is all so... passing here, so inconstant.~ +@103 = ~And that is why you push him away? Deheriana, if there is anything eternal on this plane, it's Kivan's adoration for you. I cannot say it better, but do not wait 'til you get back to the eternal lands to tell him that you still love him. Now you can tell me to shove my advice where sun does not shine.~ +@104 = ~Oh, ye gods... Mortals are mad to love, yes, but that's the beauty of it. Do not ask me why. In fact, do not ask me anything. Ask Kivan.~ +@105 = ~Do what you need to do, woman. I am fed up with the both of you.~ +@106 = ~My heart belongs to him. I love him... yet here, on this plane, it does not seem to make any difference. It is all so... passing here, so inconstant.~ +@107 = ~And that is why you push him away? Deheriana, if there is anything eternal on this plane, it's Kivan's adoration for you. I cannot say it better, but do not wait 'til you get back to the eternal lands to tell him that you still love him. Kivan might... break.~ +@108 = ~Different? How?~ +@109 = ~A fabled beauty with a heart of gold. And some crystal bells thing. May all of us be loved like you are.~ +@110 = ~A fabled beauty with a heart of gold. And some crystal bells thing. I have half-fallen in love with you myself!~ +@111 = ~Definitely not a cold fish who has not a gentle word for a man who had been through hells... Ah, what do I care? Let's go.~ +@112 = ~A person who loved him as much as he loves her.~ +@113 = ~I am grateful for your words, Quessir, even if they are not kind. I... I have been wrapped up in self-pity for too long. I have never had strength to pity him until now. I will do as you ask.~ +@114 = ~I am grateful for your words, , even if they are not kind. I... I have been wrapped up in self-pity for too long. I have never had strength to pity him until now. I will do as you ask.~ +@115 = ~You... you have elvish air about you, m'.~ +@116 = ~I have what? Er... whatever.~ +@117 = ~Great. I get a glance of approval from a pointy-eared snob.~ +@118 = ~Thank you, my lady.~ +@119 = ~You... you do not understand. But then I do not understand it myself... not entirely.~ +@120 = ~Am I mistaken, or I detect greater care in your voice than the one a woman may have for her comrade-at-arms?~ +@121 = ~(Hmm, I heard that jealousy helps things sometimes...) Deheriana, I love your Kivan. I loved him since the moment I met him in a small place called High Hedge. If there were a way to pry his heart from you... But there is not. So, now you know.~ +@122 = ~You are mistaken, Deheriana.~ +@123 = ~Must you torture everyone? Is Kivan not enough?~ +@124 = ~Yes, I love him. No, he loves me not. No, he does not know, and I pray that he never will.~ +@125 = ~Nobleness takes strange forms sometimes. Here I stand before a woman who lies that she loves my husband as a woman would, to raise jealousy in me, because she loves him as a comrade. You are a great woman, , and I... I have been wrapped up in self-pity for too long. I have never had strength to pity him until now.~ +@126 = ~So, you do love him... Love is a scary thing sometimes, is it not?~ +@127 = ~He... he won't. Not from me. You are a great woman, , and I... I have been wrapped up in self-pity for too long. I have never had strength to pity him until now.~ +@128 = ~Oh, Kivan! I... I have been wrapped up in self-pity for too long. I have never had strength to pity him until now.~ +@129 = ~Hi... I just wanted to ask if you needed anything, Deheriana...~ +@130 = ~I have no desires... I do not feel hungry or thirsty, and I do not feel tired until I fall off my feet. What can I lack?~ +@131 = ~Well... well... I thought you might need to talk.~ +@132 = ~No... I truly do not.~ +@133 = ~I am sorry... sorry for having have disturbed you. Perhaps... perhaps you want-~ +@134 = ~I just want to be left alone.~ +@135 = ~That... that can be done, but why?~ +@136 = ~Because... because I want my thoughts to venture to Arvanaith and talking to others holds them here. Is that why you are trying to make me talk? Because you want me to stay here?~ +@137 = ~Ye... yes. I want you to belong.~ +@138 = ~Why?~ +@139 = ~He... he is a nice man and helped me... often.~ +@140 = ~He? O... Kivan, you mean - Kivan?~ +@141 = ~Yes... Kivan. When you say his name your voice becomes... real.~ +@142 = ~I... I was so often told by others to stop sighing for what I have lost... and I thought it so unfair... because they just did not understand.~ +@143 = ~What have you lost, Aerie?~ +@144 = ~Not unlike you... I lost my world. I am... I was a winged elf. Then... then I was trapped and they cut off my wings, leaving me bound to the ground. The skies... I will never be there again.~ +@145 = ~You are bound to this world... I think, Aerie, that you and I - we have the right to tell each other to stop sighing because we *know* and we *understand*.~ +@146 = ~Maybe... maybe then you will listen to my advice? I... I am trying not to think of what I have lost, but of what I gained. I would not deceive you... it is so... hard.~ +@147 = ~Deheriana... are you... are you unwell? You are so... pale.~ +@148 = ~Do you know how when your fingers freeze, and then return to warmth, the pain that was sleeping suddenly returns all at once?~ +@149 = ~I... I know. It is... very unpleasant.~ +@150 = ~I think my spirit now is thawing...~ +@151 = ~It is... it is good, then.~ +@152 = ~But it remembers now every hurt I took in the last hours of my life...~ +@153 = ~But your feelings return, too... the way they return to the once numb fingers?~ +@154 = ~Yes... such dread I have not experienced for an eternity, it seems...~ +@155 = ~And... love?~ +@156 = ~I never stopped loving. It is pain that is the newest and the sharpest.~ +@157 = ~No... it cannot be true. Love... love is stronger than anything...~ +@158 = ~Maybe you are right... in those horrible hours it never deserted me. Maybe it is yet to awaken, and wash away the pain.~ +@159 = ~Do you think, Cernd, that beasts and birds and plants can dream?~ +@160 = ~What's your heart telling you on this account, Deheriana?~ +@161 = ~I believe they do.~ +@162 = ~Then why do you ask me?~ +@163 = ~I can never tell if my senses do not deceive me. I seem to recall that I knew it... and... I grope for these memories, but they flee. This world is so washed out... so quiet that I can never be sure if I truly see and hear, or if I just imagine.~ +@164 = ~Your feelings do not fail you, Deheriana. As true as the sun rises in its glory every morn, every living being dreams in the night. The Oak Father granted me a rare spell once. I was fortunate enough to see the dreams of a beast then.~ +@165 = ~Which beast was that?~ +@166 = ~A spotted lion. A strange and wonderful thing are the beasts' dreams. Wild and so unrestricted. They cannot be put in words, those images. If you can feel even the slightest hint of that, your perception is sharper than that of many others.~ +@167 = ~Maybe... maybe it is returning, then.~ +@168 = ~Would you return to Tethyr one day?~ +@169 = ~Yes. They are expecting me back at the grove.~ +@170 = ~Druids must have great patience... You have been adventuring with far away from home for quite some time now, and you have no longing to return?~ +@171 = ~All things happen in due course in nature – the snow falls and melts, the leaves open and wither. My part now is to follow Bhaal's child, for I am a grain of sand that was picked up by the wind.~ +@172 = ~Why? Why do you need to be among 's associates? Why does Kivan need to be?~ +@173 = ~Demigods are strange creatures, Deheriana. I know that Bhaal's blood torments , and if I am not mistaken, events mysterious and terrible are brewing. The fate of the greater balance and maybe that of the world depends on how well can maintain the balance of soul. Someone who understands the ways of Balance needs to be watching after .~ +@174 = ~As for your husband - he found the counsel and friendship of in the days when he needed them the most. He now pays in kind. You must know that Kivan is a loyal man.~ +@175 = ~Yes... yes, that's what I loved him for the most, Cernd. For the way he looked at me, as if there were no other...~ +@176 = ~I do not recognize this world...~ +@177 = ~ I cannot truly say whether you are sad or serene, Deheriana.~ +@178 = ~I find it hard to distinguish myself, Cernd. I woke up sad, and then I saw Kivan. Such was the beauty of it that my heart lightened.~ +@179 = ~What saddened your dreams, druid?~ +@180 = ~I was afraid that I would never find the way to the Blessed Realm again...~ +@181 = ~But it has passed?~ +@182 = ~Somewhat... This world itself is still empty and dark in my eyes. I... I think I will be glad to open my eyes and to find it rich with light and love again.~ +@183 = ~It is, Deheriana. The cold cycles when death prevails give way to springs. Even under the thickest ice the life does not die out; it just hides and holds still for a time. I have hope now that your feelings for Kivan are changing and that it will be all set aright.~ +@184 = ~Do not you remember me at all, my love?~ +@185 = ~Your features are familiar... but they dissolve in the shadows that fill this world. It is all dappled with darkness.~ [P#DEH56] +@186 = ~This world is all I know...~ +@187 = ~But not I. Kivan, I do not want to hurt you, so let us not continue this conversation.~ +@188 = ~At least you care for me this much. When there is no hope, one clutches for illusions.~ +@189 = ~You have changed so little since I first saw you, Deheriana. I recognize every line of your figure and every strand of your hair...~ +@190 = ~Are you testing my memory? I could hardly keep my eyes off Kivan, when I saw him for the first time.~ [P#DEH57] +@191 = ~On the Hill of the Stars - yes... but the first time I saw you was some years before that. I never told you, because I thought you would not believe it. But now it does not matter anymore...~ +@192 = ~My father took me to the Snowflake Mountains to cut the white ash and make my first bow, and on the way back we discovered a patrol slaughtered by orcs and went to report our sad finding to King Galladel.~ +@193 = ~I think... I think I remember... it started an ill year, and my family sent me away for a time. But the war did not come then. It took the Time of Troubles to organize and solidify the Castle Trinity's forces.~ +@194 = ~Yes, but you do not remember me. I sat there, trying to forget the sight of my brethren's mutilated bodies, when you walked past. Your steps were light, and crystal bells chimed in your hair.~ +@195 = ~I often wore them as a girl...~ +@196 = ~Yes... and that's how I remembered you. That's how I imagined you all these years. A full beauty worth fighting for... you were the goodness for me and the light.~ +@197 = ~Maybe... maybe that is why you acted as though you have known me all your life when we first talked... Let us go, Kivan.~ +@198 = ~Look what I have, Deheriana...~ +@199 = ~A dried flower... Wait, is it jasmine?~ +@200 = ~A starlette... They called them starlettes in my family, and you taught me the proper name. Do you remember?~ +@201 = ~You... you showered me with jasmine when you asked me to marry you. Your lips smelled of smoke...~ +@202 = ~And yours smelled of jasmine that night. They still might... do you want to find out?~ +@203 = ~No, Kivan... no. But give me that flower... for safekeeping.~ +@204 = ~It is the only thing I have left to prove that my happiness was not an illusion. It is yours - and may it do the same for you.~ + +//SoA banter went to ToB// +@205 = ~You must love the sky fondly, Aerie. More than once I saw you standing mesmerized, watching and watching.~ +@206 = ~I... I could fly before. The wide skies were my homeland. And it is... it is so beautiful.~ +@207 = ~As a girl, I was taught to watch the clouds and listen to the wind's songs to learn of the coming weather. But alas, I was ever distracted into revels by the sights that the genius of chance builds from the clouds and light. I am afraid that I still know little of predicting weather.~ +@208 = ~I... I can teach you, I think. An avariel child can't miss these lessons. A-wing a thunderstorm can kill a hapless d-dreamer.~ +@209 = ~Thank you, Aerie. Such lore would be welcome.~ +@210 = ~Fair lady, it is fortunate to see you smiling. You are well, I presume?~ +@211 = ~Anomen of the House Delryn, it is the third time you have inquired of my health inside the day. How can I assuage your worry?~ +@212 = ~I will be frank, m'lady. You are a frail creature, and your miraculous recovery from that strange elvish affliction does not seem complete. As a healer, I would rather see you recuperating in safety rather than treading the dangerous roads of the Sword Coast. Not to mention -~ +@213 = ~O? (Raises a brow.)~ +@214 = ~My place is by my husband's side.~ +@215 = ~Well said, m'lady, well said. Mayhap I should suggest to Kivan that for your health's benefit, he should disengage from our company.~ +@216 = ~My dear Anomen, do promise me to breathe not a word of such nonsense -... recommendations to my husband. Kivan is honor-bound to .~ +@217 = ~Surely, would understand that in your condition -~ +@218 = ~ Shhh... Kivan already treats me as if I were made of fine porcelain.~ +@219 = ~Surely you are, m'lady. This is the only way you can have such glow to your skin.~ +@220 = ~Ah, how perceptive! Now, Lord Delryn, you should promise to keep it a secret and, above all, not to tell anyone how fragile I am, lest they should guess at it, as well.~ +@221 = ~M'lady, you know that I would promise anything when you look at me like this, but for your own good, you should seek a quieter lifestyle.~ +@222 = ~I would like to thank you for the conversations we had while I was Arvanaith-touched.~ +@223 = ~I could do no other, Deheriana: the rivers flow to the seas, and I heal. But tell me, Deheriana: Arvanaith-touched, is this how your brethren call those who were brought back from the afterlife?~ +@224 = ~I suppose, for I have only heard it once, in an old tale that cautioned against doing such a thing.~ +@225 = ~Would you tell it, perchance? Curiosity is as voracious and clever a beast as a fox and it supplies me with good reasons to ask, but in truth, it's just that - curiosity.~ +@226 = ~There is no need to apologize, Master Druid. These days, the tale is always on my mind.~ +@227 = ~It had transpired in the times when the Tel'Quess ruled the Great forest of Cormanthyr.~ +@228 = ~There was a wyrm, they say, that plugged the great city of Lodestar. After a long hesitation, the lords of the city decided to call forth from Arvanaith Beredrial the Stonespear, a hero who was lost but a short decade ago to aid his people in the hour of need.~ +@229 = ~It is said that even in life, Beredrial was given to melancholy and longing for the world beyond. Some say he secretly loved his brother's wife, and some say that the departure of his sister when he was but a young boy left him forever mourning.~ +@230 = ~But nonetheless, Beredrial was a fine warrior, and in battle nobody was his equal.~ +@231 = ~He answered the priest's call, and he listened in silence to the last duty his people asked of him. Joylessly, yet without a word of reproach, Beredrial took his legendary spear, given to him by Labelas Enoreth himself, and went to find the dragon with six other companions.~ +@232 = ~Three times the moon had grown and diminished before it became clear that Beredrial and his companions were not coming back. A new group of adventures then set forth with much trepidation.~ +@233 = ~They had found Beredrial in the dragon's layer, talking to the wyrm. His companions were all slain. Robbed of Arvanaith, Beredrial fell under the dragon's spell and the clever beast turned his longing into the hatred for his own kin.~ +@234 = ~Four more times did the great wyrm raided Lodestar, and Beredrial rode on his back, the stone spear turned against the elves, until they both were slain by Maiawain the Nocturn.~ +@235 = ~It is said that he had blessed her even as her sword cut through his heart.~ +@236 = ~It is a tale that I would retell to the acolytes in my grove. Many younglings have a difficulty with accepting the idea that death is the part of life, and that the resurrection is no less severe forcing of the nature's will as a murder.~ +@237 = ~If had not proven beyond all doubts that has the reasoning power of a particularly philosophically inclined bovine, I would have found it offensive that would bring you along, when he had secured (as they say, by fool's luck) my far more valuable services.~ +@238 = ~I often wonder what do you have in more abundant supply: malice or boastfulness, human.~ +@239 = ~Yes, yes, you are just as tediously self-righteous as that demented gorilla you are wed to.~ +@240 = ~Dare not -~ +@241 = ~Or what? He will have another nervous breakdown? But now he has you, his devoted forest witch. You can always stew up some swamp mushrooms brew with stinging nettle or some such to calm his moods. And add a pinch of belladonna to it for the benefit of us all.~ +@242 = ~I will remember that you have consulted me to poison my husband, human.~ +@243 = ~Only to put him out of his misery, of course. A, ever my generosity is misinterpreted by fools.~ +@244 = ~Tel'Quess have long memories.~ +@245 = ~Remember all you will. Now go, go. Clutch to your husband's sleeve and eye him with that adoring cow-gaze - you know how to do that, at least. Just don't try to do magic. It is not an occupation for bored goodwives.~ +@246 = ~Imoen! Be careful! You just about tripped yourself over that-~ +@247 = ~Heya, Deheriana. It's a fine day, dontcha think?~ +@248 = ~A fine day indeed, young one.~ +@249 = ~O, no! Did ya have to recover your spirit or whatever it was only t'join the rest of the world in treating me like I am some five-years old with unwashed ears?~ +@250 = ~Hmm, now that you have mentioned it, your ears do require a good bathing.~ +@251 = ~What?!~ +@252 = ~While we are at it, we have to do something about your runny nose, too...~ +@253 = ~Deher-~ +@254 = ~And you are growing out of your cloak again!~ +@255 = ~Oh!~ +@256 = ~Guess you'd just have to let out the seams again, aunty. Can I go play now? Can I? Pweetty pleeeeaaase?!~ +@257 = ~Do skip along deary, do skip along. And do not forget to wash your ears!~ +@258 = ~Rightoooway, aunty Rina!~ +@259 = ~The Long Face joking? Sheesh, what's next? Kivan pullin' pranks? I gotta stick around for that!~ +@260 = ~You seem to have a frown for every occasion, Jaheira. How about a smile for a change?~ +@261 = ~Were I in your shoes, I would have smiled less often, Deheriana. I would have been concerned about the consequences of cheating the Great Mother.~ +@262 = ~You are not in my shoes. You could have been in a way... if you did not always play by the rules.~ +@263 = ~Certain rules are not for trifling with when blood rushes in your head.~ +@264 = ~Blood indeed compels us to act. Perhaps half-blood compels to half-act, half-love, half-~ +@265 = ~Enough. I assure you that despite my bloodlines I have full measure of maturity and a strong hand to match it. Now go, coo with your hotheaded boy, before I took a switch to you.~ +@266 = ~Good thing you happened by, Annie, I was just thinking about my third cousin Loom...~ +@267 = ~Jan!~ +@268 = ~No, no, Annie, not Jan, Loom. You see he had an adopted tiefling daughter, D'ah-and'oh, whom she rescued from a band of githyanki... or were they mind flayers?~ +@269 = ~I am sure that you won't let such minor detail to bar the way of a good... mmgh... *your* story.~ +@270 = ~The thing was that D'ah-and'oh had a pet pheasant, Crooky, which, as far as the birds go, was quit nice. After a while, when Loom and D'ah-and'oh were happily married -~ +@271 = ~I know that I shall regret asking, but weren't D'ah-and'oh his daughter?~ +@272 = ~Well, yes, but you see, after the Prime immigration officials had found out that D'ah-and'oh was three centuries older than Loom, they would not let her to stay longer on the Material, and with the githyanki close behind, Loom had to marry her. Back in the old days, those immigration folk were quite strict, lassie.~ +@273 = ~Naturally.~ +@274 = ~So Crooky-~ +@275 = ~Crooky?~ +@276 = ~The pet peacock.~ +@277 = ~You mean the pheasant?~ +@278 = ~See what happens when you interrupt me?~ +@279 = ~Anyhow, Crooky fell into some sort of an abyssal pit of fire when the newlyweds were visiting with D'ah-and'oh's uncle on her mother's side and burned up to ashes. Of course D'ah-and'oh gathered what she could to scatter on the wind, as was the custom with Loom's side of the family. Only after D'ah-and'oh did it, she did look at the pedigree. Turned out Cooky was a phoenix, but since the ashes flew so far apart, he could not get reborn. Not that he did not try, poor thing. They say there were more larks than ever that year over Faerun.~ +@280 = ~Are you trying to say that every cinder had turned into a skylark?~ +@281 = ~Ah, no, no, no. 'Twas because of some sort of lark infestation, the whole of Faerun was virtually covered in larks. Can you imagine all the singing? D'ah-and'oh used to enjoy it so. Ah, good ol' times...~ +@282 = ~A phoenix had risen from ashes to perch on a doomed man's wrist and sing sweetly and lo! the curse is broken.~ +@283 = ~From thousands of possible finale, this play had ended in a trivial felicity.~ +@284 = ~Why do you consider happiness trivial, Haer'Dalis?~ +@285 = ~To this sparrow's eyes, every happy couple possesses the same bliss: a brass statuette nice to look at, every rivulet familiar to tears, as it comes from the only mold in the foundry.~ +@286 = ~While each unhappy couple suffers a unique ailment.~ +@287 = ~Precisely.~ +@288 = ~And what did you desire? Me leaving Kivan? Or Kivan leaving me?~ +@289 = ~A tragedy I wanted to unfold afore me. A tragedy with an outcome, which would have frightened and be-awed the audience, instead of leaving it docile and sleepy-eyed. They have expected it, after all.~ +@290 = ~Haer'Dalis, Kivan and I do not desire audience. Simple happiness is what I crave, not a gawking crowd pointing to each other our wounds and our pain.~ +@291 = ~I can find simplicity wherev'er I turn on the Prime. For once, I have hopped to see the stars, not the star-crossed lovers to emerge victorious, the gods to be proven fools and the law of the love undefeated, broken.~ +@292 = ~Such a cruel thing you wish upon us, Haer'Dalis.~ +@293 = ~You have been cruel first to this sparrow promising a song yet unsung, and then turning it into a nursery rhyme. You've cheated me of a song, lady. And that's not counting that such an orderly solution as renewed bonds of marriage affects the world's entropy adversely.~ +@294 = ~I am not sorry at all to have hurt your feelings in this way, bard.~ +@295 = ~Cruel phoenix.~ +@296 = ~Sir Keldorn, I am always at a loss whenever I wish to talk to you. I have heard that the knights hold elevated status among humans and that they are considered to be the paragons of virtue. I have never talked to a paragon before.~ +@297 = ~Neither do you speak to one now. I have sinned, not unlike any other man. But, perhaps, this is just what you seek, m'lady. I would gladly tell you of the institution of knighthood, if that holds interest to you.~ +@298 = ~Please do, Sir Keldorn.~ +@299 = ~A knight, dear lady, is trained in many disciplines such as the gallant arts of courtly conversation and music, warfare, horsemanship, caring for the horse-~ +@300 = ~Horses seem to be of importance to the knights, yet I have never seen you ride.~ +@301 = ~A paladin's horse, m'lady, means as much to him as the ranger's familiar beast to him. Surely, you would know how strong such a connection is.~ +@302 = ~Yes, of course.~ +@303 = ~When your horse, your companion of many years, is killed under you in a battle, you would take a re-mount in a case of need, but you would wait awhile before befriending another. Such had happened to me, and seeing that my remaining years are not many, I dare say that I would not have another war-horse.~ +@304 = ~I am sorry to hear that, Sir Keldorn.~ +@305 = ~It could not have been averted, m'lady. But you wished to hear of the knights.~ +@306 = ~As I said, a knight is fluent in quite a few subjects. But what he has to excel at to deserve this name is in protecting the weak, defending goodness and compassion.~ +@307 = ~A true knight then is a paragon of virtue, Sir Keldorn...~ +@308 = ~I love the vivid red color of your hair. It is rare among the Elves: only Tel'Quess with a measure of human blood could be born with it.~ +@309 = ~The hair-color is the last thing that I envy humans, Deheriana.~ +@310 = ~Envy? O, I do not envy humans at all. They live short and crowded lives, always trying to change things and to conquer. They are rash and fall victim to their own passions.~ +@311 = ~There are worse things to be than passionate and rash. Besides, 'tis their strength as well, for they are predisposed to taking selfless actions and bettering things.~ +@312 = ~Yet their memories are short, especially of good times. Hatreds they pass from father to son, from mother to daughter.~ +@313 = ~There are things one must hate to remain pure-hearted: the creations and devices of evil. Besides, I have been told that the Elven memory is even longer for hatreds than that of the human folk.~ +@314 = ~You have the spirit to match your hair, Mazzy the Wild Fire.~ +@315 = ~Dear Boo, how is the weather high up there on Minsc's shoulder?~ +@316 = ~Boo says that it's the same as you have, lowlanders. But if Dehe- Dehe- er... Kivan's witch wants, she can see for herself.~ +@317 = ~You can call me Ria for short, Minsc.~ +@318 = ~Ria? That's good. So here we go: Boo on the right and Ria on the left- (Minsc hoists Deheriana onto his shoulders.)~ +@319 = ~Minsc, Minsc! Please put me down! I was just joking....~ +@320 = ~Did Minsc hurt the little elf? He did not mean to: he saw Kivan carrying his witch on one shoulder another night.~ +@321 = ~No, no... you did not hurt me at all.~ +@322 = ~What a view!~ +@323 = ~Minsc, I need to take a counsel with my witch.~ +@324 = ~Of course. Here she is. Hmm, Kivan... that looks like kissing to me, not a war counsel.~ +@325 = ~What is it, Boo? O, I see....~ +@326 = ~I cannot understand one thing, Nalia. How could trolls take a castle?~ +@327 = ~They are cleverer than many credit them. And there was someone... or something of cunning if not intelligence that guided them to unite and assail Dukedom Arnise.~ +@328 = ~Still. I do not know much about human warfare, but I have heard that it takes months or even years of siege and complex engines to break the castle walls or the gates.~ +@329 = ~Walls cannot defend themselves; that it is the work of the soldiers who man them. I was not sitting at my father's war counsels with his captains, but our garrison must have been too few to hold the keep against the troll horde.~ +@330 = ~But from what I have heard, had to open the gates to the remainder of your father's men, so the walls were not breached. Did they scale the walls, those huge, bulky trolls?~ +@331 = ~I am not sure, Deheriana. My father wished me away from the fray, so I have awoken in the castle swarming with trolls and my father... my father captured. I suppose that the gates could have been opened from the inside, even if it hurts me to think of such treachery.~ +@332 = ~I am sorry, Nalia, for having awoken such painful thoughts with my questions.~ +@333 = ~They also had umber hulks. (shudders) Horrible monsters. They could have tunneled under the walls from a distance, and the first trolls would have come through the wine cellars to the courtyard and opened the gates for the rest.~ +@334 = ~To me this seems very likely. But perhaps a dwarf is a better judge in such matters.~ +@335 = ~Valygar, someone told me that Kivan and you are birds of a feather. But I have never known my husband to be so solemn... before Tazok's attack. Did he-~ +@336 = ~Was he -~ +@337 = ~As grim as I, Deheriana? Yes.~ +@338 = ~I am glad that he did not remain that way. O, I am sorry. I was just... bubbling.~ +@339 = ~I am too thick-skinned to be wounded by an offhand remark. If I weren't, I'd have ended up picking fights in every tavern in Amn with the drunks who slander Corthala.~ +@340 = ~Still, I did not mean to imply that brooding is unattractive or wrong. My kin values lightheartedness more than other peoples. So much, in fact, that among N'Tel'Quess it is often seen as fault.~ +@341 = ~Deheriana, a woman, or, for that matter, a man of any race would find it hard to be at ease with a cursed fugitive of solitary demeanor. Now stop fretting. You did not offend me.~ +@342 = ~I wish very much to be your friend, Valygar.~ +@343 = ~A strange wish. But friendships do not grow overnight like mushrooms, lady.~ +@344 = ~It is interesting, is it not? One can fall in love in a split moment, but friendship is not like this.~ +@345 = ~(shrugs) Love that comes like a bolt out of the blue disappears in a flash.~ +@346 = ~Whooosh! And gone... But Valygar, surely you know that it is not always the case!~ +@347 = ~Yes, sometimes it lasts even less.~ +@348 = ~Don't expect me to give up and say: "Well, I'd leave you then to your brooding." I would see you laughing heartily yet, which, I suspect, you know very well how.~ +@349 = ~From the curses you so generously sling at others, it must be as discomforting for you to travel with surfacers, as it is for us to walk side by side with a drow.~ +@350 = ~You are wrong, darthiir. The surfacers are frightened of me because of my race, while I am afraid of no surfacer.~ +@351 = ~Even of the mob that was ready to burn you alive?~ +@352 = ~No. Nor was I afraid of your husband who strung his bow to shot an arrow through my heart to put a 'merciful' end to my existence.~ +@353 = ~I am not afraid of those who would kill me. Fear makes a jalil less efficient. So I loathe them instead, and I kill them first.~ +@354 = ~There is cruel wisdom in your words, Viconia, but there is something in it that allowed you to survive whereas I died.~ +@355 = ~It's drow wisdom, jalil, and it is no good for placid surfacers. Why are you talking to me? To spite your male?~ +@356 = ~Viconia, I love Kivan more than life itself, but he and I are our own beings. I am not of Shevarash's flock and I think... I think I could understand you better than he can. We are both women, Viconia, we both were hurt. (Deheriana takes Viconia's hand.)~ +@357 = ~Males are stupid and weak, jalil. See how he glowers at you, as if afraid that you can somehow dirty yourself on my black skin, but dares not to order you to stay away from my dark tenets.~ +@358 = ~Feh, it may even be amusing to talk with you again.~ +@359 = ~Who am I? Do not you remember me, my love?~ +@360 = ~I've warned you...~ +@361 = ~My dear child, please forgive me for bringing you back to the Prime from the blessed lands. Our need is great, and your husband has asked for it as a payment for his services.~ +@362 = ~Forgive him as well, if you can find it in your heart, for he was fey.~ +@363 = ~Deheriana, it's I, Kivan... Please, look at me...~ +@364 = ~My Pain...~ +@365 = ~Ya naa lle?~ [P#DEH48] +@366 = ~Kivan... That is my beloved's name...~ [P#DEH49] +@367 = ~The Bloody NINE HELLS! We have no time for this... melodrama! Off with both of you!~ +@368 = ~Now we are making some progress! Glad to meet you at last, Deheriana. Jump on board, and who knows, maybe you will be back in your precious Blessed Lands before the day is out. We have a tough situation here on our hands. And do try to at least smile at Kivan.~ +@369 = ~That does not bode well... True love, my ass. But we have to work with what we've got. Come along, girl, and Kivan will fill you in momentarily on what has come to pass in your absence.~ +@370 = ~Give her time, Kivan... Deheriana, this man is your husband, Kivan. I am his friend, . Please, join us, and we will have it all sorted out... I hope.~ +@371 = ~Kivan, I think it would be best to leave your beloved here for a time to acclimate. We will be back for her soon, Demin. Please, guard her.~ +@372 = ~, do you dismiss us?~ [P#DEH50] +@373 = ~No, no! You have misheard me!~ +@374 = ~Fare thee well, Deheriana.~ +@375 = ~Farewell, . We shall return to Shilmista then. Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ [P#DEH51] +@376 = ~Kivan... I missed you. Would your friend want me to travel with you?~ [P#DEH52] +@377 = ~Yes, I decided to bring you along.~ +@378 = ~Please, stay here awhile. I will need your help later.~ +@379 = ~Deheriana, I decided that Kivan and you should be together. I wish you both well.~ +@380 = ~As you wish.~ +@381 = ~Fare thee well, , from both of us. We shall return to Shilmista then.~ [P#DEH51] +@382 = ~Please, do not tell me that Kivan is no more...~ [P#DEH53] +@383 = ~Kivan is fine. But I thought that I need your help.~ +@384 = ~Alas, my lady. I came to offer my condolences and the offer of shelter within my party.~ +@385 = ~Just checking in on you, Deheriana.~ +@386 = ~Kivan... Kivan will be looking for me here. If he is not with you, he will be coming for me shortly. I cannot leave... I hope you understand.~ +@387 = ~Thank you for your kind offer, but there is no reason for me to stay here... I long for Arvanaith and for Kivan...~ +@388 = ~I am... well. But please, let Kivan know that I am waiting for him.~ +@389 = ~And even the way your eyes slide past me.~ + +@663 = ~I am coming with you, . Your enemy's crimes made him an enemy of all Elves. Gurth gothrim Tel'Quessir! (Death to the foes of the Elves!)~ +@664 = ~Then we shall die honorably! I will not desert a friend of my beloved in the hour of greatest need!~ +@665 = ~And you are right in doing so. I'narr en gothrim glinuva nuin I'anor! (The bones of our foes will gleam under the sun!)~ +@666 = ~(You look at the pale Elf and you wonder if someone who had been so recently brought from the Realm of the Dead would want to die in a battle that is yours to fight.)~ +@667 = ~Deheriana... you know me but little. You do not have to walk into the fray with me.~ +@668 = ~Deheriana, are you ready to fight by my side? We... we might not win this one.~ +@669 = ~Are you coming, Deheriana? I... I count on your support.~ +@670 = ~By the bliss of Arvanaith, by the Elven Spirit that you have forsaken, you shall not steal this 's soul! Fight if you must, but you have no hope to win. Hope will not nest in such a foul heart.~ + diff --git a/kivan/tra/english/bp#deh25.tra b/kivan/tra/english/bp#deh25.tra new file mode 100644 index 0000000..2f16213 --- /dev/null +++ b/kivan/tra/english/bp#deh25.tra @@ -0,0 +1,173 @@ +@0 = ~Strange as it may seem, we two have something in common.~ +@1 = ~We both died. There the resemblance ends.~ +@2 = ~I sense wariness in you; the same I knew when I was brought back. This world... no matter how you try, it is alien to you.~ +@3 = ~On the contrary, wench. I have fought tooth and nail to get back here, and I am well pleased with what I now have.~ +@4 = ~And that would be... what? What do you love so much on this plane to wish to return so desperately? Or... whom?~ +@5 = ~I appreciate being alive, and I have missed the singing of my sword.~ +@6 = ~As for whom.... Seek out for your answer.~ +@7 = ~What do you want, wench?~ +@8 = ~A look at your eyes. I wished to see if they reflect the goings on in your soul, like the eyes of the other mortals.~ +@9 = ~There is little truth in the words of those who prattle on about knowing one's feelings from looking into a person's eyes. Look unto me. What do you see?~ +@10 = ~The glow frightens me, but that is all.~ +@11 = ~(guffaw) Now step back and read more of the face, the posture. Perhaps then even you will be able to glean some meaning from what you see. Eyes...~ +@12 = ~Were you born with these or did they change?~ +@13 = ~If you'd have done as I suggested, you'd have noticed that I was running out of patience. Now begone, before I give into temptation and skewer you with my sword.~ +@14 = ~That would be unpleasant. I used to think that those men who are very strong always have a spark of good in them. Because they are meant to protect.~ +@15 = ~You are far off the mark.~ +@16 = ~I know.~ +@17 = ~You must love the sky fondly, Aerie. More than once I saw you standing mesmerized, watching and watching.~ +@18 = ~I... I could fly before. The wide skies were my homeland. And it is... it is so beautiful.~ +@19 = ~As a girl, I was taught to watch the clouds and listen to the wind's songs to learn of the coming weather. But alas, I was ever distracted into revels by the sights that the genius of chance builds from the clouds and light. I am afraid that I still know little of predicting weather.~ +@20 = ~I... I can teach you, I think. An avariel child can't miss these lessons. A-wing a thunderstorm can kill a hapless d-dreamer.~ +@21 = ~Thank you, Aerie. Such lore would be welcome.~ +@22 = ~Fair lady, it is fortunate to see you smiling. You are well, I presume?~ +@23 = ~Anomen of the House Delryn, it is the third time you have inquired of my health inside the day. How can I assuage your worry?~ +@24 = ~I will be frank, m'lady. You are a frail creature, and your miraculous recovery from that strange elvish affliction does not seem complete. As a healer, I would rather see you recuperating in safety, rather than treading the dangerous roads of the Sword Coast. Not to mention -~ + + +@25 = ~Oh?~ +@26 = ~My place is by my husband's side.~ +@27 = ~Well said, m'lady, well said. Mayhap I should suggest to Kivan that for your health's benefit, he should disengage from our company.~ +@28 = ~My dear Anomen, do promise me to breathe not a word of such nonsense uhm... recommendations to my husband. Kivan is honor-bound to .~ +@29 = ~Surely, would understand that in your condition - ~ +@30 = ~ Shhh... Kivan already treats me as if I were made of fine porcelain.~ +@31 = ~Surely you are, m'lady. This is the only way you can have such glow to your skin.~ +@32 = ~Ah, how perceptive! Now, Lord Delryn, you should promise to keep it a secret and above all not to tell anyone how fragile I am, lest they should guess at it, as well.~ +@33 = ~M'lady, you know that I would promise anything when you look at me like this, but for your own good, you should seek a quieter lifestyle. ~ +@34 = ~I would like to thank you for the conversations we had while I was Arvanaith-touched.~ +@35 = ~I could do no other, Deheriana: the rivers flow to the seas and I heal. But tell me, Deheriana: Arvanaith-touched, is this how your brethren call those who were brought back from the afterlife? ~ +@36 = ~I suppose, for I have only heard it once, in an old tale that cautioned against doing such a thing.~ +@37 = ~Would you tell it, perchance? Curiosity is as voracious and clever a beast as a fox, and it supplies me with good reasons to ask, but in truth, it's just that - curiosity.~ +@38 = ~There is no need to apologize, Master Druid. In those days, the tale is always on my mind.~ +@39 = ~It had transpired in the times when the Tel'Quess ruled the Great forest of Cormanthyr.~ +@40 = ~There was a wyrm, they say, that plagued the great city of Lodestar. After a long hesitation the lords of the city decided to call forth from Arvanaith Beredrial the Stonespear, a hero who was llost but a short decade ago, to aid his people in the hour of need.~ +@41 = ~It is said that even in life, Beredrial was given to melancholy and longing for the world beyond. Some say he secretly loved his brother's wife, and some say that the departure of his sister when he was but a young boy left him forever mourning.~ +@42 = ~But nonetheless, Beredrial was a fine warrior, and in battle nobody was his equal.~ +@43 = ~He answered the priest's call, and he listened in silence to the last duty his people asked of him. Joylessly, yet without a word of reproach, Beredrial took his legendary spear, given to him by Labelas Enoreth himself, and went to find the dragon with six other companions.~ +@44 = ~Three times the moon had grown and diminished before it became clear that Beredrial and his companions were not coming back. A new group of adventures then set forth with much trepidation.~ +@45 = ~They had found Beredrial in the dragon's layer, talking to the wyrm. His companions were all slain. Robbed of Arvanaith, Beredrial fell under the dragon's spell and the clever beast turned his longing into the hatred for his own kin.~ +@46 = ~Four more times did the great wyrm raid Lodestar, and Beredrial rode on his back, the stone spear turned against the elves, until they both were slain by Maiawain the Nocturn.~ +@47 = ~It is said that he had blessed her even as her sword cut through his heart.~ +@48 = ~It is a tale that I would retell to the acolytes in my grove. Many younglings have a difficulty with accepting the idea that death is part of life, and that resurrection is no less severe a violation of nature's will than is a murder.~ +@49 = ~If had not proven beyond all doubts that has the reasoning power of a particularly philosophically inclined bovine, I would have found it offensive that would bring you along when had secured (as they say, by fool's luck) my far more valuable services.~ +@50 = ~I often wonder what do you have in more abundant supply: malice or boastfulness, human.~ +@51 = ~Yes, yes, you are just as tediously self-righteous as that demented gorilla you are wed to.~ +@52 = ~Dare not -~ +@53 = ~Or what? He will have another nervous breakdown? But now he has you, his devoted forest witch. You can always stew up some swamp mushrooms brew with stinging nettle or some such to calm his moods. And add a pinch of belladonna to it for the benefit of us all.~ +@54 = ~I will remember that you have consulted me to poison my husband, human.~ +@55 = ~Only to put him out of his misery, of course. As ever, my generosity is misinterpreted by fools. ~ +@56 = ~Tel'Quess have long memories.~ +@57 = ~Remember all you will. Now go, go. Clutch your husband's sleeve and eye him with that adoring cow-gaze. You know how to do that, at least. Just don't try to do magic. It is not an occupation for bored goodwives.~ +@58 = ~Imoen! Be careful! You just about tripped over that-~ +@59 = ~Heya, Deheriana. It's a fine day, dontcha think?~ +@60 = ~A fine day indeed, young one.~ +@61 = ~Oh, no! Did you have to recover your spirit or whatever it was, only to join the rest of the world in treating me like I am some five-year-old with unwashed ears?~ +@62 = ~Hmm, now that you have mentioned it, your ears do require a good bathing.~ +@63 = ~What?!~ +@64 = ~While we are at it, we have to do something about your runny nose, too...~ +@65 = ~Deher-~ +@66 = ~And you are growing out of your cloak again!~ +@67 = ~Oh!~ +@68 = ~Guess you'd just have to let out the seams again, aunty. Can I go play now? Can I? Pweetty pleeeeaaase?!~ +@69 = ~Do skip along deary, do skip along. And do not forget to wash your ears!~ +@70 = ~Rightoooway, aunty Rina!~ +@71 = ~The Long Face joking? Sheesh, what's next? Kivan pullin' pranks? I gotta stick around for that!~ +@72 = ~You seem to have a frown for every occasion, Jaheira. How about a smile for a change?~ +@73 = ~Were I in your shoes, I would have smiled less often, Deheriana. I would have been concerned about the consequences of cheating the Great Mother.~ +@74 = ~You are not in my shoes. You could have been, in a way... if you did not always play by the rules.~ +@75 = ~Certain rules are not for trifling with when blood rushes in your head.~ +@76 = ~Blood indeed compels us to act. Perhaps half-blood compels to half-act, half-love, half- ~ +@77 = ~Enough. I assure you that despite my bloodlines, I have a *full* measure of maturity and a strong hand to match it. Now go, coo with your hotheaded boy, before I take a switch to you.~ +@78 = ~Good thing you happened by, Annie, I was just thinking about my third cousin Loom...~ +@79 = ~Jan!~ +@80 = ~No, no, Annie, not Jan, Loom. You see he had an adopted tiefling daughter, D'ah-and'oh, whom he rescued from a band of githyanki... or were they mind flayers?~ +@81 = ~I am sure that you won't let such minor detail to bar the way of a good... mmgh... *your* story.~ +@82 = ~The thing was that D'ah-and'oh had a pet pheasant, Crooky, which as far as the birds go was quite nice. After a while, when Loom and D'ah-and'oh were happily married -~ +@83 = ~I know that I shall regret asking, but wasn't D'ah-and'oh his daughter?~ +@84 = ~Well yes, but you see, after the Prime immigration officials had found out that D'ah-and'oh was three centuries older than Loom, they would not let her to stay longer on the Material, and with the githyanki close behind, Loom had to marry her. Back in the old days, those immigration folk were quite strict, lassie.~ +@85 = ~Naturally.~ +@86 = ~So Crooky-~ +@87 = ~Crooky?~ +@88 = ~The pet peacock.~ +@89 = ~You mean the pheasant?~ +@90 = ~See what happens when you interrupt me? ~ +@91 = ~Anyhow, Crooky fell into some sort of an abyssal pit of fire when the newlyweds were visiting with D'ah-and'oh's uncle on her mother's side and burned up to ashes. Of course, D'ah-and'oh gathered what she could to scatter on the wind, as was the custom with Loom's side of the family. Only after D'ah-and'oh did it, did she look at the pedigree. Turned out Crooky was a phoenix, but since the ashes flew so far apart, he couldn't be reborn. Not that he did not try, poor thing. They say there were more larks than ever that year over Faerun.~ +@92 = ~Are you trying to say that every cinder turned into a skylark?~ +@93 = ~Ah, no, no, no. 'Twas because of some sort of lark infestation, the whole of Faerun was virtually covered in larks. Can you imagine all the singing? D'ah-and'oh used to enjoy it so. Ah, good ol' times...~ +@94 = ~A phoenix has risen from ashes to perch on a doomed man's wrist and sing sweetly and lo! The curse is broken.~ +@95 = ~From thousands of possible finales, this play has ended in a trivial felicity.~ +@96 = ~Why do you consider happiness trivial, Haer'Dalis? ~ +@97 = ~To this sparrow's eyes, every happy couple possesses the same bliss: a brass statuette nice to look at, every rivulet familiar to tears, as it comes from the only mold in the foundry.~ +@98 = ~While each unhappy couple suffers a unique ailment.~ +@99 = ~Precisely. ~ +@100 = ~And what did you desire? Me leaving Kivan? Or Kivan leaving me?~ +@101 = ~A tragedy I wanted to unfold afore me. A tragedy with an outcome which would have frightened and awed the audience instead of leaving it docile and sleepy-eyed. They have expected it, after all.~ +@102 = ~Haer'Dalis, Kivan and I do not desire an audience. Simple happiness is what I crave, not a gawking crowd pointing out to each other our wounds and our pain.~ +@103 = ~I can find simplicity where're I turn on the Prime. For once, I had hoped to see the stars, not the star-crossed lovers, emerge victorious, the gods to be proven fools and the law of love undefeated, broken.~ +@104 = ~Such a cruel thing you wish upon us, Haer'Dalis.~ +@105 = ~You have been cruel first to this sparrow promising a song yet unsung, and then turning it into a nursery rhyme. You've cheated me of a song, lady. And that's not counting that such an orderly solution as renewed bonds of marriage affects the world's entropy adversely.~ +@106 = ~I am not sorry at all to have hurt your feelings in this way, bard.~ +@107 = ~Cruel phoenix.~ +@108 = ~Sir Keldorn, I am always at a loss whenever I wish to talk to you. I have heard that the knights hold elevated status among humans, and that they are considered to be the paragons of virtue. I have never talked to a paragon before.~ +@109 = ~Neither do you speak to one now. I have sinned, not unlike any other man. But perhaps this is just what you seek, m'lady. I would gladly tell you of the institution of knighthood, if that holds interest to you.~ +@110 = ~Please do, Sir Keldorn.~ +@111 = ~A knight, dear lady, is trained in many disciplines such as the gallant arts of courtly conversation and music, warfare, horsemanship, caring for the horse-~ +@112 = ~Horses seem to be of importance to the knights, yet I have never seen you ride.~ +@113 = ~A paladin's horse, m'lady, means as much to him as the ranger's familiar beast to him. Surely, you would know how strong such a connection is.~ +@114 = ~Yes, of course.~ +@115 = ~When your horse, your companion of many years, is killed under you in a battle, you would take a re-mount in a case of need, but wait awhile before befriending another. Such has happened to me, and seeing that my remaining years are not many, I dare say that I will not have another war-horse.~ +@116 = ~I am sorry to hear that, Sir Keldorn.~ +@117 = ~It could not have been averted, m'lady. But you wished to hear of the knights.~ +@118 = ~As I said, a knight is fluent in quite a few subjects. That in which he must excel to deserve this title is protecting the weak, defending goodness and compassion.~ +@119 = ~A true knight then is a paragon of virtue, Sir Keldorn...~ +@120 = ~I love the vivid red color of your hair. It is rare among the Elves: only Tel'Quess with a measure of human blood could be born with it.~ +@121 = ~The hair-color is the last thing that I envy humans, Deheriana.~ +@122 = ~Envy? O, I do not envy humans at all. They live short and crowded lives, always trying to change things and to conquer. They are rash and fall victim to their own passions.~ +@123 = ~There are worse things to be than passionate and rash. Besides 'tis their strength as well, for they are predisposed to taking selfless actions and bettering things.~ +@124 = ~Yet their memories are short, especially of good times. Hatreds they pass from father to son, from mother to daughter.~ +@125 = ~There are things one must hate to remain pure-hearted: the creations and devices of evil. Besides I have been told that the elven memory is even longer for hatreds than that of the human folk.~ +@126 = ~You have the spirit to match your hair, Mazzy the Wild Fire.~ +@127 = ~Dear Boo, how is the weather high up there on Minsc's shoulder?~ +@128 = ~Boo says that it's the same as you have, lowlanders. But if Dehe- Dehe- er... Kivan's witch wants, she can see for herself.~ +@129 = ~You can call me Ria for short, Minsc.~ +@130 = ~Ria? That's good. So here we go: Boo on the right and Ria on the left- (Minsc hoists Deheriana onto his shoulders.)~ +@131 = ~Minsc, Minsc! Please put me down! I was just joking....~ +@132 = ~Did Minsc hurt the little elf? He did not mean to: he saw Kivan carrying his witch on one shoulder another night.~ +@133 = ~No, no... you did not hurt me at all.~ +@134 = ~What a view!~ +@135 = ~Minsc, I need to take counsel with my witch.~ +@136 = ~Of course. Here she is. Hmm, friend Kivan, that looks like kissing to me, not a war counsel.~ +@137 = ~What is it, Boo? Oh, I see.... ~ +@138 = ~I cannot understand one thing, Nalia. How could trolls take a castle?~ +@139 = ~They are cleverer than many credit them. And there was someone... or something of cunning if not intelligence that guided them to unite and assail Dukedom Arnise.~ +@140 = ~Still. I do not know much about human warfare, but I have heard that it takes months or even years of siege and complex engines to break the castle walls or the gates.~ +@141 = ~Walls cannot defend themselves; that it is the work of the soldiers who man them. I was not sitting at my father's war counsels with his captains, but our garrison must have been too few to hold the keep against the troll horde.~ +@142 = ~But from what I have heard, had to open the gates to the remainder of your father's men, so the walls were not breached. Did they scale the walls, those huge, bulky trolls? ~ +@143 = ~I am not sure, Deheriana. My father wished me away from the fray, so I awoke in the castle as it was swarming with trolls and my father... my father captured. I suppose that the gates could have been opened from the inside, even if it hurts me to think of such treachery.~ +@144 = ~I am sorry, Nalia, for having awoken such painful thoughts with my questions.~ +@145 = ~They also had umber hulks. Horrible monsters! They could have tunneled under the walls from a distance, and the first trolls would have come through the wine cellars to the courtyard and opened the gates for the rest. ~ +@146 = ~To me this seems very likely. But perhaps a dwarf is a better judge in such matters.~ +@147 = ~Valygar, someone told me that Kivan and you are birds of a feather. But I have never known my husband to be so solemn... before Tazok's attack. Did he- ~ +@148 = ~Was he -~ +@149 = ~As grim as I, Deheriana? Yes.~ +@150 = ~I am glad that he did not remain that way. O, I am sorry. I was just... bubbling.~ +@151 = ~I am too thick-skinned to be wounded by an offhand remark. If I weren't, I'd have ended up picking fights in every tavern in Amn with the drunks who slander Corthala.~ +@152 = ~Still, I did not mean to imply that brooding is unattractive or wrong. My kin values lightheartedness more than other peoples. So much, in fact, that among N'Tel'Quess it is often seen as fault.~ +@153 = ~Deheriana, a woman, or for that matter, a man of any race would find it hard to be at ease with a cursed fugitive of solitary demeanor. Now stop fretting. You did not offend me.~ +@154 = ~I wish very much to be your friend, Valygar.~ +@155 = ~A strange wish. But friendships do not grow overnight like mushrooms, lady.~ +@156 = ~It is interesting, is it not? One can fall in love in a split moment, but friendship is not like this.~ +@157 = ~Love that comes like a bolt out of the blue disappears in a flash.~ +@158 = ~Whooosh! And gone... But, Valygar, surely you know that it is not always the case!~ +@159 = ~Yes, sometimes it lasts even less.~ +@160 = ~Don't expect me to give up and say: "Well, I'd leave you then to your brooding." I would see you laughing heartily yet, which, I suspect, you know very well how.~ +@161 = ~From the curses you so generously sling at others, it must be as discomforting for you to travel with surfacers as it is for us to walk side by side with a drow.~ +@162 = ~You are wrong, darthiir. The surfacers are frightened of me because of my race, while I am afraid of no surfacer.~ +@163 = ~Even of the mob that was ready to burn you alive?~ +@164 = ~No. Nor was I afraid of your husband who strung his bow to shoot an arrow through my heart to put a 'merciful' end to my existence.~ +@165 = ~I am not afraid of those who would kill me. Fear makes a jalil less efficient. So I loathe them instead, and I kill them first.~ +@166 = ~There is a cruel wisdom in your words, Viconia, but there is something in it that allowed you to survive whereas I died.~ +@167 = ~It's drow wisdom, jalil, and no good for placid surfacers. Why are you talking to me? To spite your male? ~ +@168 = ~Viconia, I love Kivan more than life itself, but he and I are our own beings. I am not of Shevarash's flock and I think... I think I could understand you better than he can. We are both women, Viconia, we both were hurt. (Deheriana takes Viconia's hand.)~ +@169 = ~Males are stupid and weak, jalil. See how he glowers at you, as if afraid that you can somehow dirty yourself on my black skin, but dares not to order you to stay away from my dark tenets.~ +@170 = ~Feh, it may even be amusing to talk with you again.~ diff --git a/kivan/tra/english/bp#kiv.tra b/kivan/tra/english/bp#kiv.tra new file mode 100644 index 0000000..eeb232f --- /dev/null +++ b/kivan/tra/english/bp#kiv.tra @@ -0,0 +1,264 @@ +@0 = ~Anomen, I have a wife I love and friends I am loyal to. This is all that you need to know.~ [KIVAN118] +@1 = ~The stars were falling. A rare and precious sight, yet it fills my soul with sadness and longing.~ [KIVAN119] +@2 = ~Kivan, is there a thing, person or natural phenomenon that makes you feel joyous? I'd go to great lengths to find it! 'Cause, Kivan, your moodiness is unbearable.~ +@3 = ~Hmm... stars falling? Yes. Very beautiful. Now, could you please stop gazing at the sky and start watching out for a foe in the darkness?~ +@4 = ~The stars are falling. As we all may fall and die. Does that sadden you, Kivan?~ +@5 = ~Why? Because melancholy suits you so well?~ +@6 = ~Everything is a precious sight for you! Yesterday it was some half-dried stream, and three days before - morning dew, and I misremember what you were in awe of last week... ~ +@7 = ~Oh, falling stars! I wrote a song about the stars once. Care to listen?~ +@8 = ~Ed' i'ear ar' elenea! By the sea and stars! , you have given me this thing already... ~ +@9 = ~Tazok is dead... but is there anything else that would cheer you up?~ +@10 = ~Tazok is dead... but is there anything else... that I can give you so you could forget your sorrow for a moment?~ +@11 = ~It is your enemy's head, was not it? Kivan, you scare me sometimes.~ +@12 = ~I have spoken out of turn, it seems. Let us move onward.~ +@13 = ~, when I was watching the falling stars, my heart reminded me of Daoine Teague Feer. But I felt naught but sorrow, recalling what once had been the greatest joy.~ +@14 = ~What is Daoine Teague Feer?~ +@15 = ~Nothing makes us more sorrowful than a memory of past happiness on a day of misery.~ +@16 = ~Elf, quit it. I am not into wiping my companions' tears.~ +@17 = ~The beauty of the world does not touch your heart? Then what does?~ +@18 = ~Nothing. Kivan, we have no time for a small talk.~ +@19 = ~Fire. Death. Destruction.~ +@20 = ~I love nature, Kivan, just not as... deeply as you do. Nevertheless, you are right: the falling stars are precious sight. But why do you feel sad?~ +@21 = ~Sorry for snapping at you... I am tired. You have an eye for beauty, Kivan, and I appreciate you sharing it with me. This star shower is magnificent indeed! But... but you still look sad... ~ +@22 = ~You know, that I enjoy your singing, mellonamin.~ +@23 = ~Here it is: +Drink for Ieriyn +The Sailor's Star +For fair Ieriyn +Who smiles from afar +Dream of Ieriyn, +Wed to the North +Sing to Ieriyn +Who leads us forth... ~ +@24 = ~On the other hand... I'd rather not sing tonight. My sweet voice is going to break as a wave at the solemn cliff of your face. What is it, Kivan?~ +@25 = ~, I just scared myself. When I was watching the falling stars, my heart reminded me of Daoine Teague Feer. But I felt naught but sorrow, recalling what once had been the greatest joy.~ +@26 = ~Daoine Teague Feer is a celebration of Shilmista and my people's love for it. There is a sacred hill we call Daione Dun - the Hill of the Stars. It raises high in the middle of the Forest of Shadows, and its top is so close to the sky that one can almost touch the stars from atop it.~ +@27 = ~My people gather there sometimes on a starlit night, led by our liege, and we sing to Shilmista. When the song ends, the king showers us with stardust and gives us his blessing. The world turns a-glitter, and the voice of Shilmista whispers to every heart. It feels like standing under the fall of myriads of stars. It is the most beautiful memory I have, and yet I am disquieted by it.~ +@28 = ~Some celebration! No wonder you are gloomy. I thought elves were supposed to have fun in life.~ +@29 = ~It sounds so beautiful, Kivan. As for the sadness I hear in your voice - I have a name for it: nostalgia. You are homesick, that's all.~ +@30 = ~I do not miss the place, . However, I do miss those whose shadows still linger there. My Deheriana, my brothers, my father... You have your own ghosts, though, , and you have no need to meet mine.~ +@31 = ~Khila amin - follow me, we should catch up with the rest.~ +@32 = ~Such things fascinate you? Do you truly know your heart, my young friend? Wait until you become intimately familiar with them; maybe then you shall learn to be terrified by these words.~ +@33 = ~Ieriyn is Y'landrothiel in elven tongue... Stars... There is a sacred hill in Shilmista - we call it Daione Dun - the Hill of the Stars. It rises high in the middle of the Forest of Shadows, and its top is so close to the sky that one can almost touch the stars from atop it.~ +@34 = ~My people gather there sometimes on a starlit night, led by our liege, and we sing to Shilmista, celebrating Daoine Teague Feer. When the song ends, the king showers us with stardust and gives us his blessing. The world turns a-glitter, and the voice of Shilmista whispers to every heart. It feels like standing under the fall of myriads of stars. It is the most beautiful memory I have, and yet I am disquieted by it.~ +@35 = ~I do not miss the place, . However, I do miss those whose shadows still linger there. My Deheriana, my brothers, my father... You have your own ghosts, though, , and you have no need to meet with mine. Khila amin - follow me, we should catch up with the rest.~ +@36 = ~What are you thinking of when you are watching sunsets? There was an emotion written on your face I did not quite understand.~ [KIVAN120] +@37 = ~Sunsets fill me with strange foreboding. I see blood and end of all things when I watch the sun go down in the phantasmagoria of scarlet and red and purple.~ +@38 = ~I forget for a moment the trials we face, and I enjoy the warmth of colors. It is a bitter-sweet feeling.~ +@39 = ~I see the sun setting and clouds turning pink... I am thinking that it is going to be dark soon, and we should be thinking of setting up a camp.~ +@40 = ~Of killing nosey elves. As usual.~ +@41 = ~Maybe you feel that way because of your recent loss, ? You dread the most innocent and beautiful sight, thinking it to be an ill omen.~ +@42 = ~It is not just Dynaheir's and Khalid's deaths... Not just Imoen's kidnapping... It is something deeper, something at the very core of my heart.~ +@43 = ~How do you know what I feel, Kivan?~ +@44 = ~Good old Kivan... always ready to lift my spirit, are ye not?~ +@45 = ~You are luckier than I am, then. I see the sky smeared with blood... Deheriana's blood.~ +@46 = ~Come, Kivan, the sun has set, and we are to face the night.~ +@47 = ~We shall avenge our fallen. Maybe then the sunset will not be an ominous sight.~ +@48 = ~I apologize for intruding.~ +@49 = ~You do not need to explain me how it feels. I knew the same pain and solitude after I parted with the soul of my soul.~ +@50 = ~Sad and pathetic we both are... ~ +@51 = ~No, Kivan, I cannot explain it, but I simply *know* that it is something different.~ +@52 = ~I knew the same pain and solitude after I parted with the soul of my soul.~ +@53 = ~Being cheerful when your heart is weeping is clever deception, but as any deception, it will be over sooner or later. You will have to face your dread and find the root of it.~ +@54 = ~Yes, the shadows are growing and the night is coming. The sky is smeared with blood, and so should be our hands. Let us hope that it will be blood of our enemies, not of our dying friends whom we failed to protect and to heal.~ +@55 = ~, I hope that such a day will come. Maybe we shall stand together yet, watching the sunset and dreaming of the next morning's dawn as befits a happy person.~ +@56 = ~Perhaps today, in the night, we are. But tomorrow, mayhaps, we shall stand together, watching the sunset and dreaming of the next morning's dawn as befits a happy person.~ +@57 = ~Whatever it is, I hope that we shall stand together yet, watching the sunset and dreaming of the next morning's dawn as befits a happy person.~ +@58 = ~Do you know what "Shilmista" means in the Common tongue?~ [KIVAN121] +@59 = ~Shilmista? That's where you hail from, right? Please, tell me what it means, Kivan.~ +@60 = ~I don't know. It sounds like a rustle of leaves to my ear.~ +@61 = ~The Forest of Shadows... ~ +@62 = ~I do not know, and I do not want to know.~ +@63 = ~Yes, it is the name of my native land, mellonamin. It means the "Forest of Shadows". Lately I have been pondering... ~ +@64 = ~Kivan, please, ponder in silence!~ +@65 = ~About the forest's name? Do you... do you see some hidden meaning in it?~ +@66 = ~(Sigh and wait patiently for the elf to continue.)~ +@67 = ~Yes, it does. It means the "Forest of Shadows". That is where I was born and grew up, . Lately I have been pondering... ~ +@68 = ~Yes, it means the Forest of Shadows. Of late I often think that for me it is indeed full of shadows.~ +@69 = ~Small wonder! Every tree throws a shadow. I imagine that a whole forest would have great many shadows.~ +@70 = ~Hmmm?~ +@71 = ~Shadows from the past?~ +@72 = ~Is that yet another "weep along" session? A jolly wench without much remorse is what you need, Kivan. I'll buy one for ye.~ +@73 = ~I lived long in solitude, and it seems that I am now prone to talking excessively. Forgive me, , I shall leave you to your privacy.~ +@74 = ~Not hidden, rather... personal. For me it is indeed full of shadows.~ +@75 = ~Yes, every tree casts a shadow. But Shilmista is also full of the shadows of those whom I loved and who are with me no more.~ +@76 = ~Shadows come to dance, my Lord, +dance my Lord, dance, my Lord, +shadows come to stay, my Lord, +stay, my Lord, stay, My Lord... .~ +@77 = ~Do you mean Deheriana, Kivan?~ +@78 = ~(You sigh quietly, but do not interrupt the elf.)~ +@79 = ~Oh, Kivan! (You take the elf's hand into yours and squeeze it gently.) I ever feel so sorry for the sufferings you have endured.~ +@80 = ~Shilmista is a great forest full of wondrous trees, and every one casts a shadow. It is also full of the shadows of those whom I loved and who are with me no more.~ +@81 = ~(You sigh quietly, but do not interrupt the elf.)~ +@82 = ~You have a sensitive heart, . Indeed, Shilmista is full of the shadows of those whom I loved and who are with me no more. ~ +@83 = ~Stop singing it! That is an ill song, and it forebodes evil things. My shadows are not ominous, . They belong to my brothers, who had fallen defending Shilmista against orcish invasion, and to the woman I love. Yes, the shadow of my beautiful Deheriana waits for me there. I shall bring her the heart of her torturer and beg for forgiveness.~ +@84 = ~I am sorry, Kivan. The song came to my lips against my will.~ +@85 = ~Your brothers? Invasion in Shilmista? Would you tell me more about it, Kivan? I confess, I do not know much about your native land. And even less about you... ~ +@86 = ~No singing, huh? Should we get moving?~ +@87 = ~Wait, Kivan... you said you'd want to beg Deheriana for forgiveness?~ +@88 = ~Yes, the shadow of my beautiful Deheriana waits for me there, perhaps. I shall bring her the heart of her torturer and beg for forgiveness. There are two more shadows walking lightly among the trees - they belong to my brothers who had fallen defending Shilmista against orcish invasion.~ +@89 = ~All this talk about shadows tires me. Should we get moving?~ +@90 = ~Deheriana, my beautiful Deheriana... The shadow of my beautiful Deheriana waits for me there, perhaps. I shall bring her the heart of her torturer and beg for forgiveness. There are two more shadows walking lightly among the trees - they belong to my brothers who had fallen defending Shilmista against orcish invasion.~ +@91 = ~Nostaler... Kind one, do not feel for me, but feel for the one I failed. The shadow of my beautiful Deheriana waits for me there, perhaps. I shall bring her the heart of her torturer and beg for forgiveness. There are two more shadows walking lightly among the trees - they belong to my brothers who had fallen defending Shilmista against orcish invasion.~ +@92 = ~When one is young, songs are ever so close and their dark meaning oft is of little concern. I hold up the group long enough with my memories, mellonamin... my friend. We shall move on and leave talking for later.~ +@93 = ~There was a great war in Shilmista some years ago. A sect worshiping Talona, the human goddess who well deserved her title as the Lady of Poison, created a secret enclave in the Snowflake Mountains, bordering Shilmista.~ +@94 = ~They were poised to conquer the whole region: the elven forest of Shilmista, the human settlement of Carradoon, and the Edificiant Library. We fought bravely the orcish host they assembled, and the attack was repelled... but alas, the cost we paid for freeing our homeland was many lives.~ +@95 = ~My father, Echtellion, and my two brothers - Tinuvil and Arenel - were among the fallen.~ +@96 = ~My condolences, Kivan. Time and distance are the great healers of heartaches. Is that why you left Shilmista?~ +@97 = ~It is sad, but they had fallen valiantly in battle. What about the rest of your family?~ +@98 = ~Kivan, you also said you'd want to beg Deheriana for forgiveness?~ +@99 = ~You look distressed, Kivan. I'd like to know more about you, but maybe it is better to leave it for another day. Shall we rejoin the rest of the group?~ +@100 = ~Why do I have a feeling that if you have had a sister, she would have been kidnapped by demons, and if you have had children, they would have been cursed. You attract misery, Kivan, like honey attracts flies.~ +@101 = ~, could we leave this talk for another day? After years of silence I feel strange talking about my past... ~ +@102 = ~As you wish.~ +@103 = ~It must be painful for you. But whenever you need to talk - you have my ear.~ +@104 = ~I am guilty, , and I was given my life back by Shevarash to correct the wrong I have done. I shall explain everything to you one day.~ +@105 = ~But, please, do not make me to talk about that now. I... I... cannot... ~ +@106 = ~I am glad to have a friend like you and I thank you for your consideration. I shall explain everything to you one day. I feel that your heritage gives you the power to judge people and their deeds.~ +@107 = ~One in three died in that war. We are but a small nation. I am different from others only in that I let my wife to be taken away from me... I shall explain everything to you one day. I feel that your heritage gives you the power to judge people and their deeds.~ +@108 = ~Amin hiraetha... I am sorry... not to.~ +@109 = ~We parted abruptly, , and I never got a chance to tell you how terrified I was for you... Our elders often tell us about monsters and prepare us to face evil closely sooner or later. Yet I can hardly imagine that someone can be ready for what you have gone through. Sarevok, the man who killed your stepfather and did everything to kill you, as well, was your half-brother! Evil cannot be closer than that.~ [KIVAN99] +@110 = ~My half-brother killed my stepfather - which makes the whole thing a family matter, Kivan. I will not have the prying eyes of strangers looking into it.~ +@111 = ~Yes, it is disturbing. I lived for so long thinking myself an orphan and alone in the world... Then I found out who my real father is, and that I have a stepbrother. Neither discovery has cheered me up.~ +@112 = ~And were it only for Sarevok... Gorion's letter mentioned that there are others. I probably have a very large family! All Bhaal's brood, too. I feel that I am in for some more unpleasant surprises.~ +@113 = ~I do not consider Sarevok to be my relative, Kivan, much less my brother! We share some odd spiritual background by a whim of a dead deity, that is all. I only want to avenge the death of my true father - Gorion.~ +@114 = ~Evil can be closer, Kivan. Look at me. My own soul is a game board; the game started long ago, but I did not know that I was a player. My opponent knew, and he is now a few turns ahead of me.~ +@115 = ~I am happy to discover my true heritage, and I have no problems with my brother. I think we would have gotten along just fine, had I time to convince him to drop the absurd idea of killing me. I will... unlock the power of Bhaal or something. That paranoid mage promised me that!~ +@116 = ~Maybe you should have discussed the matter with Sarevok.~ +@117 = ~Great idea, Kivan! Sarevok was very talkative last time I met him.~ +@118 = ~Kivan, I really do not want to talk about it.~ +@119 = ~What do you want to hear? That I am exuberant to discover myself to be some sort of an underdog demigod? Or that I am terrified out of my wits? Or that I think it to be excellent news that I am a kinslayer now?~ +@120 = ~My friend, do not lose sight of hope. I lived long surrounded by family and then I lost... I lost them all. Yours is a better story: you are finding your family after many years of not knowing you had any. Maybe you will find soul mates among the other Bhaalspawn? Someone you will be proud to call your brother or sister? You seem to be able to conquer your ominous heritage, why not the others?~ +@121 = ~Erm... the encounter with Sarevok was not very encouraging, Kivan.~ +@122 = ~Or maybe I can somehow influence their lives? You are right, Kivan. Bhaal's blood does not mean that we shall all become like him.~ +@123 = ~I do not consider Sarevok or any other Bhaalspawn to be my relative, Kivan. We share some odd spiritual background by a whim of a dead deity, that is all. My only family member is Gorion. All I wanted was to avenge his death.~ +@124 = ~Vengeance... we both killed our hated enemies. Are you sure that you are better for it?~ +@125 = ~I am sure, Kivan.~ +@126 = ~Am I talking to Kivan the ranger? THE Kivan who dreams only of revenge?~ +@127 = ~Your soul is not a game board, . It is yours and only yours, no matter who planted the seed from which you sprouted into being.~ +@128 = ~Of course. Yet I fear that I am mad at Gorion for not telling me about my heritage. I might have done some things differently.~ +@129 = ~It matters! I am a demigod, Kivan, and I am searching to explore my divinity. I wish to know the rules of the game, for it is the way to great power.~ +@130 = ~Yes, but sometimes I fear that it can be changed inside me, go tainted or something like that...~ +@131 = ~Shhh… Let's not talk about... seeds. You know how Boo is.~ +@132 = ~If you search to unlock the power that nests within you, do so carefully. It is hellfire, , and it can burn those close to you, and those you do not even know.~ +@133 = ~And here I was under the impression that it was his sword that did all the talking!~ +@134 = ~Forgive me my insistence, then. I am worried about you, mellonamin.~ +@135 = ~I want to hear anything you wish to say. I am worried about you, mellonamin.~ +@136 = ~The news disturbed me, Kivan. I lived for so long thinking myself an orphan and alone in the world... Now I found out who my real father is, and that I have a stepbrother. Somehow, neither discovery cheered me up.~ +@137 = ~Right. You want to know what I think? Here it is. Sarevok is my brother, but that's not the worst of it! The letter mentioned that there are others. I probably have a very large family! All Bhaal's brood, too. I feel that I am in for some more unpleasant surprises.~ +@138 = ~Kivan, I do not consider Sarevok to be my relative, much less my brother! We share some odd spiritual background by a whim of a dead deity, that is all. I only want to avenge the death of my true father - Gorion.~ +@139 = ~You found an enemy instead of a brother. But... Thank the gods for having enemies, , for then we might have friends.~ +@140 = ~I recognize the sparkle of hope in your eyes, . I am glad that your melancholy passed.~ +@141 = ~Then let the gods have mercy on you... on us. Let us not lose mercy ourselves. Walking through the dark requires bravery, strength and the love of light, lest the darkness consumes your soul.~ +@142 = ~You are talking to me, yes. I have walked this path for years, and only now I have discovered how destructive and painful it is, mellonamin.~ +@143 = ~You suffer because of your loss. Deheriana is avenged.~ +@144 = ~Kivan, I understand all that. And still I am glad that I punished the one who killed my stepfather.~ +@145 = ~Shevarash does not smile upon you now.~ +@146 = ~You have grown since I met you, , and faced many perils with dignity and bravery. For someone less sturdy and mature, the truth like that might have been overwhelming. Gorion loved you. He simply wished to give you as normal of a life as possible, I am sure about that.~ +@147 = ~Every one of us is in such danger, . We all know temptations. Listen to your heart, be vigilant, , but do not be fearful of yourself.~ +@148 = ~Yes, he is one hungry hamster. It always surprises me that Boo does not grow bigger than Minsc.~ +@149 = ~Yes, but why I feel so empty, mellonamin? There has to be something else.~ +@150 = ~Shevarash never smiles, . Five thousand years ago, he swore a solemn vow not to smile until Lloth and her followers are destroyed. He is true to his word.~ +@151 = ~'Quel undome, a'maelamin Deheriana. Good night, my beloved Deheriana.~ [KIVAN122] +@152 = ~Every morning I hear you to say "good morning" to your dead wife, and every night you bid her to have a good night. It makes me sad.~ +@153 = ~You are a widower! A WIDOWER! Denial is not going to help anything. Deheriana is dead, Kivan. Dead!~ +@154 = ~Do I have a new person in the group? Who's Deheriana?~ +@155 = ~'Quel undome, a'maelamin. Quel kaima, Kivan, lle anta esta. Good night, my beloved. Sleep well, Kivan, you need to rest. Shhh, Kivan. I am not teasing you... but I hear you tell her "good morning" every time the sun rises and "good night" every time you go to sleep. I wish it was answered at least once.~ +@156 = ~You miss her so much, Kivan. I wish there could be something... ~ +@157 = ~Do not be saddened, my friend. Those are my beautiful moments. Once, I was looking for excuses to talk to Deheriana, and I would not sleep until she passed by, and I could bid her "good night", hear her voice and see her smile.~ +@158 = ~Alright, alright. That is enough!~ +@159 = ~All the time I have known you, Deheriana was a constant in your life. It is strange to hear that there were days when you were uncertain about her love.~ +@160 = ~How did you meet her, Kivan? If you do not mind me asking about it... ~ +@161 = ~I am not in denial, . I know that she has departed, yet I think she might hear me... and we will be joined again as soon as Shevarash allows me to leave.~ +@162 = ~Yes, yes, of course. Can we talk of something other than Deheriana? Or at least about something Deheriana-related, but happy? For one thing, can you tell me how you met her, Kivan?~ +@163 = ~Sorry. I see your longing for her every day, and the fact that I am helpless to do anything about it makes me feel… well, helpless and frustrated. Kivan, I wish there could be something...~ +@164 = ~And some people complain that I speak of Deheriana way too often! Deheriana is... was an elf from Shilmista... But she cannot join our group, . Deheriana was slain by Tazok and his cronies many years ago, and that is why I sought vengeance on Tazok, the half-ogre and the brigands who served him.~ +@165 = ~I know that you did not mean it as a cruel jape, . Your voice was kind - a reflection of the generosity of your heart... I listened and I thought that was something Deheriana might have done. Your friendship is the finest thing that happened to me since I was separated from Deheriana.~ +@166 = ~If I might ask... how long has it been since Deheriana departed?~ +@167 = ~I...I am only doing what I would have done for *any* friend...~ +@168 = ~You will always have my friendship and my loyalty, Kivan. We are fighting the same battle, shoulder to shoulder. We have a common enemy. We... ~ +@169 = ~I... I... my heart... never mind my heart, Master Elf. It is really a stolid thing... that heart of mine, and will make a poor subject for conversation. Maybe you can tell me more of Deheriana instead? How did you meet?~ +@170 = ~My gentle friend... you have done so much for me and so subtly already. Your friendship is the finest thing that had happened to me since I was separated from Deheriana.~ +@171 = ~I...I am only doing what I would have done for *any* friend...~ +@172 = ~And I value your friendship. Maybe we can talk awhile? You can tell me more of Deheriana... How did you meet her?~ +@173 = ~I do sound and look sheepish, I guess. But so does almost anyone who is in love.~ +@174 = ~Even the greatest river flowing wide across the plains is but a small seep in its beginning. So is love. I thirst to drink from the trickle of the first tenderness as much as from the stream of passion in its full flood.~ +@175 = ~Well, whatever. Try not to drown. ~ +@176 = ~Speaking of seeps... How did you meet Deheriana, Kivan? If you do not mind me asking about it.~ +@177 = ~I met Deheriana during the war in Shilmista. Everyone then became a fighter, elders and children, nobles and commoners alike. She was among our spellcasters - a small group and vulnerable, but lots of our hope was placed into their power.~ +@178 = ~So a fighter's eyes were always on them to protect and to lend them cover... I saw Deheriana... it was hard not to notice her. In the moments of deepest despair, when all was but lost, I looked at her and my spirit soared, and I cared not for hurts.~ +@179 = ~As a young birch tree, golden and green, she stood, and her voice was clear as morning dew, even as her chants brought death to our foes.~ +@180 = ~And after the war was over... ~ +@181 = ~Now you are making me wish she was alive, I could have used another skilled person around here... ~ +@182 = ~Was not gazing at her some sort of diversion? From the battle, I mean.~ +@183 = ~Fifteen years or close enough.~ +@184 = ~Fift... . Blast you Kivan! Faerun is not a place for you! Get away from here! Go to Evermeet! Gods be good, I wish I could shake you or something!~ +@185 = ~What are fifteen years for a long-lived elf? Time and distance heal any wounds.~ +@186 = ~It seems like a very long mourning period, my friend. Have you not thought to start your life over? To love again?~ +@187 = ~Do not believe in the partings, comrade. They are but a dream, I swear. Keep faith in the road, it is the only thing which will not run out on you.~ +@188 = ~I know, arwen en amin... my lady. You honor me with your friendship.~ +@189 = ~Yes, that is all true, my lady. I am happy that it is you whom the fate decreed to be my ally that day you passed through High Hedge.~ +@190 = ~After the war was over, we buried our dead with honors... My mother could not be consoled in her grief for my father and my brothers who had fallen.~ +@191 = ~She convinced the rest of my kin to leave for Evermeet. I stayed behind, for after the freezing winter I saw the new spring coming, and Deheriana smiling every time she met me.~ +@192 = ~Were Deheriana alive, you would love her for more than her skill, .~ +@193 = ~The archer follows the same pattern in battle, . Notch. Draw. Loose. Of course, I had no time to steal a glance at her in the heat of battle, and more often than not she would be out of my sighting range... but sometimes I was lucky.~ +@194 = ~, I do not understand how did I manage to upset you so with my words. But indeed I was thinking of going on a journey after Tazok is dead.~ +@195 = ~A year lasts as long for an elf as for a dwarf, a gnome, a halfling or a human, . Time and distance heal... yes, but only love revives.~ +@196 = ~Love? Do you think you might love again?~ +@197 = ~You sound like a person who has hope... I like that new tone in your voice.~ +@198 = ~Of course. But we have no time to discuss it right now, Kivan.~ +@199 = ~No, not "again". I never stopped loving Deheriana, . I think that my life was given back to me by Shevarash to avenge Deheriana's death.~ +@200 = ~The roads are difficult, but the life would be a hardship if there were no roads. I love this hymn to Shaundakul, as well. We are akin in many ways, .~ +@201 = ~I have to thank you for giving me hope. Your skills and those of our friends make me feel that the battle is half-won already, and the time when I will see my dear Deheriana again is nigh.~ +@202 = ~Yes, we shall go. This conversation makes me feel wonderfully alive though.~ +@203 = ~I have noticed that you are the only one who does not try to change the subject when I mention Deheriana.~ [KIVAN99] +@204 = ~It might be because of that look on your face, Kivan. You... do not seem alive.~ +@205 = ~I am your friend, Kivan, and it seems to me that there is something weighing heavily on you in connection with Deheriana. It is obvious that you loved her, yet you told me that you were feeling guilty. Why?~ +@206 = ~I had been very patient, yes. But now I just have to tell you to SHUT UP.~ +@207 = ~, I can never forget one thing. When the orcs had surrounded us, I had my dagger pressed against Deheriana's neck. But I hesitated, and lost my chance to save her.~ +@208 = ~Kivan! Listen to me. What if you had killed her, and then there had been a chance for both of you to escape? Kivan, death is irreversible. You did the right thing by staying your hand!~ +@209 = ~By all gods, Kivan... Why do you do it to yourself?~ +@210 = ~I can call you a coward, or I can call you an idiot. You pick. What did she get instead, Kivan? Tortures? Was she raped?~ +@211 = ~You are right, mellonamin. When the orcs had surrounded us, I had my dagger pressed against Deheriana's neck. But I hesitated, and lost my chance to save her.~ +@212 = ~Uuma dela. Do not worry. I shall not bother you any longer.~ +@213 = ~, if I had a moment longer, she would have died by my hand and I would have followed her. Do you know what had happened instead? She begged the beasts for mercy... to spare me.~ +@214 = ~Tazok found it comical and ordered me to be beaten in front of Deheriana and pretended that her pleas might touch his heart, if she would only try a little harder...~ +@215 = ~But I am a weak man... At length I fainted. When I came back... When I came back... ~ +@216 = ~She was lying on the ground, or at least what once was her was lying there - misshapen piece of flesh, torn, cut, burned... Tazok was wearing a fresh pair of elven ears - he told me that it was a trophy for the one who took the first turn...~ +@217 = ~Kivan, please, stop it! STOP IT!~ +@218 = ~Please, go on.~ +@219 = ~Kivan, it is terrible! Oh, gods, there are more to it?~ +@220 = ~(You try to hold Kivan as you would a child. You wish that this was only over a scraped knee, but you know that it is not. You stroke his hair in hopes that you are doing the right thing.)~ +@221 = ~Sounds like fun!~ +@222 = ~You want to know? Deheriana begged the beasts for mercy... to spare me.~ +@223 = ~What, you are not entertained by listening about my past any longer?~ +@224 = ~How can you say that! I just... I cannot see you reliving this nightmare all over again. Please, Kivan, why are you doing it to yourself?~ +@225 = ~I cannot listen, Kivan, it is too vile a tale.~ +@226 = ~Yeah, I am bored.~ +@227 = ~It became my only goal then to keep awake and be entertaining enough as a victim. The world became a blur, but I forced myself on my feet after each hit, I yelled while my lips were able to move... until Tazok had finally become bored by the spectacle and ordered Deheriana killed. There were enough volunteers.~ +@228 = ~As soon as I felt that she was dead, my spirit left me too. They left both of us for vultures. But I did not die. Why did not I die with her?~ +@229 = ~How would I know? Your survival skills are admirable for a flimsy elf. That's why I still tolerate you in the group.~ +@230 = ~Kivan, I weep with you and for you. Yours is a cruel fate, and I do not know why it was bestowed upon you. All I can do is to fight by your side, and that I shall do!~ +@231 = ~I think you know the answer, Kivan. Is not that why you are so devoted to Shevarash, the God of Vengeance?~ +@232 = ~May be it was Deheriana's love that returned you to life? You have done what you could to protect her, ranger. Have your revenge, if you must, but I think that was not what Deheriana meant for you.~ +@233 = ~(Kivan carefully frees himself from your embrace and touches your cheek.) I am sorry, - and thank you for being compassionate. There is little left to tell.~ +@234 = ~As soon as I felt that she had died, my spirit left me, too. They left both of us for corpses. But I did not die. Why did not I die with her?~ +@235 = ~Fun? I charge blood price for entertaining crowds in such a way!~ +@236 = ~You will do me no kindness by making me to return to my silent torture. Often, when I close my eyes to reverie, that day comes alive again. And I seek for the answer, and I cannot find it. Will you listen to me?~ +@237 = ~No, I have no desire to listen to this.~ +@238 = ~I will... but what do you expect of me? An absolution?~ +@239 = ~I... I understand. Go on, and may gods have mercy on us.~ +@240 = ~You think I live, because my body was stronger than inflicted wounds? I am not so sure. I had betrayed the one I loved to the most horrifying end. But I did it unknowingly. I feel that Shevarash, the God of Vengeance, gave my life back to me so I might redeem myself by avenging my wife's death.~ +@241 = ~I think what you have done cannot be forgiven, Kivan. Do not distract yourself with thoughts of redemption. Live with what you have done... or have not done.~ +@242 = ~It is plausible. Help me kill Irenicus, and you'd feel better. After all, you did not have much of a choice, and you did what you could to protect your Deheriana, ranger.~ +@243 = ~May be you are wrong? May be it was Deheriana's love that returned you to life, not the will of Shevarash? You have done what you could to protect her, ranger. Revenge... I think that it was not what Deheriana meant for you.~ +@244 = ~Your obsession with revenge comes from some sinister and dark source, Kivan. Perhaps from Tazok himself or from his masters. Maybe your torture is not over, and you are still their toy?~ +@245 = ~Yes, I had betrayed the one I loved to the most horrifying end, and Shevarash gave my life back to me so I might redeem myself and avenge my wife's death. That's what I think... ~ +@246 = ~What you have done cannot be forgiven, Kivan. Even if Shevarash gave you your life, it's only so you suffer for what you have done! Do not distract yourself with thoughts of redemption.~ +@247 = ~Why would Deheriana want me to walk Toril without her? Thank you, , for the sweet words, but if Deheriana forgave me my weakness, she is waiting for me in Arvanaith even now, hoping like me that my duty to you will not take much longer.~ +@248 = ~No, I do not seek an absolution. I would like to know what another living being thought about my doom. That day... once I saw that Deheriana was left untouched while they concentrated their efforts on me, it became my only goal to keep awake and be entertaining enough as a victim.~ +@249 = ~The world became a blur, but I forced myself on my feet after each hit, I yelled until my lips would not move. When Tazok was finally bored by the spectacle, he ordered Deheriana killed. As soon as her lifeless body hit the ground, my spirit left me too. They left both of us for dead. But I did not die. Why?~ +@250 = ~Your words ring true, and they add up to the pain I ever feel in my heart. I am not sure if I can live with my guilt for much longer.~ +@251 = ~Ranger, yes. Rangers guide and protect, and yet I led the most precious traveler I knew to her death, and failed to protect her. I am surprised that you still place your trust in my skills.~ +@252 = ~If that is so, they will find out soon enough that I charge blood price for entertaining crowds in such a way.~ diff --git a/kivan/tra/english/bp#kiv25.tra b/kivan/tra/english/bp#kiv25.tra new file mode 100644 index 0000000..099382c --- /dev/null +++ b/kivan/tra/english/bp#kiv25.tra @@ -0,0 +1,333 @@ +@0 = ~You live, when better men are dead. I question the gods' will in that.~ [KIVAN86] +@1 = ~It's you question, not gods. Though the distinction is now so fine it hardly matters.~ +@2 = ~You lie.~ +@3 = ~I know a thing or two of godly power, you simpering fool. I can smell it on .~ +@4 = ~I hope that your nose is as bad as it was when you thought yourself above other mortals.~ +@5 = ~I still do; I walk with the living where any other man would have burned in the Hells.~ +@6 = ~You were instrumental in blackmailing to let you keep your life, I give you that.~ +@7 = ~If not for me, you would be preaching to Cespenar in the Nine Hells by now, assuming you would live so long. We struck a bargain, and I, and it was fortunate that thought it a fair one.~ +@8 = ~Once a merchant, always a merchant.~ +@9 = ~A merchant who deals in life and death is better by far than a lickspittle of a mad god.~ +@10 = ~Kivan, my pious companion, will you forsake Shevarash when the new of Murder is raised?~ +@11 = ~I will do no such thing. Shevarash is my patron, and he led me in my hour of sorrow.~ [KIVAN87] +@12 = ~As did .~ +@13 = ~My allegiance is to in the flesh, not to Bhaal's leavings.~ +@14 = ~You think that would be consumed by Bhaal's taint? Bhaal's children have outgrown their sire's expectations. They are stronger.~ +@15 = ~You are as delusional as ever.~ +@16 = ~And you set your aims too low. Killing that ogre and the drow... how very inconsequential.~ +@17 = ~I remember that the ogre was in your service.~ +@18 = ~...He was, at that.~ +@19 = ~I have been thinking, that there is a name which sounds a bit like a bit like yours in the tongue of the avariel.~ +@20 = ~Perhaps.~ +@21 = ~Kethvan.~ +@22 = ~It means the "forest wind". It... it suits you.~ +@23 = ~Indeed, for it was what my mother called me. She thought it would bring me luck. Alas, what our parents mean for us does not always comes to pass.~ [KIVAN88] +@24 = ~That's true. They would want us to be joyous, not to crawl through the dirt and be slaves to it... ~ +@25 = ~I am almost certain that my mother did not mean for me to glide between the branches.~ +@26 = ~You would not want to, anyway. The open, free skies are less... binding for the wings.~ +@27 = ~ is still a of flesh and blood.~ +@28 = ~Yes. What do you expect to be?~ [KIVAN89] +@29 = ~You ought to know what blood can do! My father's rages and villainy ever torment me, and I often have an urge to drink more than I can hold. What is the barrier between and murderous sire?~ +@30 = ~The very same that restrains you, Anomen.~ +@31 = ~Only the discipline that the Order teaches helps me to quell the demands of my father's blood.~ +@32 = ~Your Order gives you a code, no more than that. Your will is what stands between you and the madness.~ +@33 = ~A single 's will against divine fury? That will not hold for long. needs the wise rules and benevolent, yet strict, patronage of the Order more than even I do. And placed self instead almost as an outlaw now!~ +@34 = ~Anomen, knows of the dragons that lie coiled in heart. Only can know their habits well enough to control them.~ +@35 = ~What if does not?~ +@36 = ~(stretching) Thank you, my good elf, for taking my watch. By Helm's hand, it seems that I have not slept so well in ages. (Stretches again.)~ +@37 = ~Your questions were answered, Anomen, and the Order accepted you. The doubts obstruct your rest no more.~ [KIVAN90] +@38 = ~(Anomen barks out a laugh.) Aye, that's so. They say that a good and wise man should always doubt, but by the Nine Hells, it's good to be rid of them for a while.~ +@39 = ~Yes, it is well when one finds his faith and knows his destiny.~ +@40 = ~'Tis a blasphemy though to miss a watch. I'll take yours this eve, Kivan.~ +@41 = ~There is no need, Anomen.~ +@42 = ~Aye, then we'll stand it together. ~ +@43 = ~If you wish.~ +@44 = ~Whatever haunts your dreams, elf?~ +@45 = ~Naught any longer.~ +@46 = ~Aye, we have arrived just in time to break evil's grip on this unfortunate land. So much suffering, so much pain could not go unrelieved for long.~ +@47 = ~Do you know much of suffering, knight? Of pain? ~ [KIVAN91] +@48 = ~I am a priest, Kivan. Not of Ilmater, surely, but I've seen a great deal. It is my duty to prevent it. Unless the critter is an evil one, and deserves whatever's happening to it.~ +@49 = ~You speak lightly of others' pain. Too lightly. What agonies have you been through to do so?~ +@50 = ~Let's say that I took a wound, and there were those who needed healing more than I.~ +@51 = ~And you endured the hurt through the night as befit a squire of the Order. ~ +@52 = ~What did you expect? 'Twas a day, actually. ~ +@53 = ~Would you endure it willingly again? ~ +@54 = ~Elf, you have a morbid fascination with the subject. ~ +@55 = ~I... Yes, perhaps. You *are* a priest, Anomen.~ +@56 = ~This land reeks of pain and suffering.~ +@57 = ~Do you know much of suffering, Anomen? Of pain? ~ +@58 = ~'s fascination with exotics will cost us dearly. Adventuring with a pointy-eared weakling! Next, will start recruiting *gnomes*.~ +@59 = ~Anomen, do stop this.~ +@60 = ~Don't you be looking at me like that. With your slant-eyed breed, a man can never know if you are contemplating a murder or thinking of your flowers. You *always* look shifty.~ +@61 = ~If I were contemplating a murder, you would be able to tell it.~ [KIVAN92] +@62 = ~Oh, just shut up. The last thing I need right now is you going on forever about elves being ever so ancient and keen of sight and of the spiritual bond among your sophisticated kin and all that other elvish ado likes so well.~ +@63 = ~Why would I repeat things that have just been said?~ +@64 = ~I must confess that I envy your ability to change into an animal form. How does it feel, Cernd?~ [KIVAN93] +@65 = ~Quite painful and tiring. New creatures come into the world after the pains of labor that their parent suffers.~ +@66 = ~You consider your wolf-form an offspring of yours?~ +@67 = ~It is more complex, Kivan. Nature gives all of us an imprint of what "the self" is. Looking at someone that is not "I" and then slowly adding to "self" his features, and growing a new being - that is what a druid's shapeshift is. It is a melt rather than birth, and the ancestor coexists with his progeny.~ +@68 = ~We traveled with to an island overtaken by lycanthropes. I observed that it was the wolf side that was in control of many of them.~ +@69 = ~People affected by lycanthropy do not have time enough to develop the understanding of their second nature that sprouts within their "self". They have difficulty achieving balance between the two. The wolf blood is stronger and hungrier, so it devours its parent being.~ +@70 = ~But a lycanthrope does not become an ordinary wolf, is that true?~ +@71 = ~Indeed, the wolf-part feasts readily on the unfamiliar emotions and assimilates them. It throws aside what it does not understand. Unfortunately, the ability to kill without a natural purpose they take on most easily.~ +@72 = ~Does druids' lore speak often of the trees coming to life?~ [KIVAN94] +@73 = ~Trees are alive.~ +@74 = ~Alive as in uprooting themselves from where they have stood for centuries and moving forth to do battle when bid.~ +@75 = ~That I have not heard of from a reliable source. However, there are legends of tree-guards employed by the elves of millenia ago. ~ +@76 = ~Such guards exist in Shilmista. I have seen them in action against an army of orcs who came to burn and plunder the Forest of Shadows, and I was awestruck. What made me the most surprised is that it did not feel awkward at all, Cernd.~ +@77 = ~Marvels of nature are countless, and the trust that can develop between all of her children is boundless. It is how it was designed at the beginning of times. Unfortunately, too many of my kin have no patience or wits to comprehend such a thing.~ +@78 = ~Which season do you like the most, Cernd?~ [KIVAN95] +@79 = ~All and none, Kivan. Every season has its beauty and purpose. In the spring the nature comes awake joyous due to its rest in the winter, and it would not if it was not for a plentiful summer and nurturing autumn.~ +@80 = ~It is fair, and yet it is... ambivalent. Almost listless.~ +@81 = ~You allocate much significance to passions, elf. Which is only appropriate, because it is your nature. The greater balance demands that a spirit that is as calm as a still pond of water counteracted every fiery spirit.~ +@82 = ~Doubtlessly you are correct, Cernd, yet my people say that fairy fires burn the brightest over the quietest bogs.~ +@83 = ~Which only proves my argument. The balance not only establishes itself between things and beings, but also within them - if they do not fight against it.~ +@84 = ~So, which season do you like the most after all?~ +@85 = ~Venture a guess, Kivan, and I shall tell you if it is true.~ +@86 = ~Autumn?~ +@87 = ~You are wrong, for you have named your own favorite, thinking us akin in our tastes. But our nature is different. Try again, and think of what kind of a man I am, think of my very nature. ~ +@88 = ~Spring?~ +@89 = ~You are a good learner, elf, for that was the season I used to love before I became a druid. Now it is as I say - it is the harmony of the yearly cycle that I love the most. ~ +@90 = ~Come here, Deheriana. Your pack's straps are not properly adjusted -~ [KIVAN96] +@91 = ~Are they now?~ [P#DEH60] +@92 = ~(Kivan fiddles with the straps.)~ +@93 = ~No... but now that everyone has passed us I can do this... (He kisses the tip of her nose.)~ +@94 = ~My precious liar!~ +@95 = ~So I went to retrieve my arrows. Thalantyr got up to his feet, dusted off his robes and said: "Young man, your ferociousness is adequate, but are you daft or deaf?"~ [KIVAN97] +@96 = ~Oh, but daft, of course!~ [P#DEH61] +@97 = ~Thank you, beloved. But as it was noted by all, it is only in your company that I lose my wits.~ +@98 = ~They flatter you.~ +@99 = ~Or you...~ +@100 = ~To continue with the story; I did not want to upset the mage further, so I simply bowed and turned to leave. Meanwhile he kept grumbling to himself: "Look what he has done with that perfectly fine skeleton... Must he have crushed the skull?" ~ +@101 = ~I could not help but rejoin: "It was either his or yours, Sir." ~ +@102 = ~And?~ +@103 = ~And he said: "But I have instructed you *specifically* to go for the rib cage or spine... how difficult was that?"~ +@104 = ~I started to recall that indeed he was shouting something to me... when the fireball was exploding. And I told him just that. And you know what he replied? ~ +@105 = ~"Then deaf it is?"~ +@106 = ~Exactly. The reclusive old man had his peculiarities... but in the end, he offered me the hospitality of his tower for the night, despite my spoiling a couple of lovely skulls in my attempt to deliver them.~ +@107 = ~He was not entirely without gratitude then.~ +@108 = ~In his own way. The welcome was damped somewhat by the fact that he had flesh golems as his housemaids. ~ +@109 = ~Let me take a good look at you, Kivan, now that the world is full of light for me again. Pull this hood down.~ [P#DEH62] +@110 = ~(Kivan throws back his hood.)~ +@111 = ~Do you... do you like what you see?~ [KIVAN98] +@112 = ~You grew so thin, my soul. I see that many troubled hours weighed upon your brow.~ +@113 = ~So they did.~ +@114 = ~I never thought you could become a harder man than you were. (She slides her fingers along Kivan's brow and down his cheek.)~ +@115 = ~(Kivan closes his eyes.) A'maelamin... ~ +@116 = ~(Deheriana lifts herself on tiptoes and kisses Kivan's lips.) Amin mela lle.~ +@117 = ~Now, pointy-eared simian, tell me: is this Deheriana of yours the only woman you have ever loved?~ +@118 = ~Aye.~ [KIVAN22] +@119 = ~And you married her?~ +@120 = ~You two were captured, she died, and you lived?~ +@121 = ~Yet you returned later to face the half-ogre who had killed her meaning to defeat him in single combat and exact your revenge? ~ +@122 = ~Excellent... and in the conclusion of this highly moving (for the mentally challenged, anyway) tale that now plays out in front of our very eyes, you've begged a powerful priestess to return your precious phantom to life, and she shuns you...~ +@123 = ~Typical. (The law of consistency of stupid actions proven yet again.)~ +@124 = ~Listen, elf. I have been content to put up with your angry glares and mumbled comments until now, but they are beginning to irritate me. If you have something to say, then simply say it before I send a fireball up your...~ +@125 = ~Wizard, I watch you no more than I do our other companions, but this outburst suggest that, perhaps, I should. Are you feeling guilty about something?~ [KIVAN98] +@126 = ~Bah, the feeling of guilt requires one to have conscience, and I can assure you that my mind is free of such a trivial thing. (As if I'd let myself be weakened in such a blatant manner!)~ +@127 = ~Pray that you are right, Edwin. For if you did possess it, it would have eaten you away to a hollow shell. At first, your determined resolution would become doubt, then your confidence would turn into paranoia.~ +@128 = ~Ha! What naivety! Paranoia is something to be actively encouraged, not deterred. Is it not far more difficult for an assassin to plant a blade in your back if you're constantly looking over your shoulder? ~ +@129 = ~There is a difference between caution and paranoia, Edwin. It is caution is what leads me to sometimes glance your way, nothing else. ~ +@130 = ~In time, you will learn that the difference between the two is nothing more than mere semantics, elf. If you survive that long...~ +@131 = ~Last time we spoke, Edwin, you complained about my misgiving glances, but now I must challenge you on the same issue.~ [KIVAN99] +@132 = ~My careful observations are because I have begun to notice something... darker about you. I am heartened by it, but at the same time a little worried. For my sake, of course, not yours. (As if I would care about one such as he).~ +@133 = ~I have come to more fully embrace the ideals of Shevarash, if that's what you sense.~ +@134 = ~Hmm... Shevarash? (One of his pagan gods, no doubt.) ~ +@135 = ~There's nothing pagan about him or I, but he is a god, yes. The elven god of vengeance, of loss, and of revenge.~ +@136 = ~I'm almost impressed. If there were any elves in Thay other than those we use as slaves, I'm sure this Sheverash would be the one they worshipped.~ +@137 = ~Then be glad there aren't, for otherwise the Red Wizards would long ago have been slain to the man.~ +@138 = ~(The insolence of this elf!) If you truly believe that these silly elven bows and blades could stand up to the sheer might of Thayvian magic, you're very much mistaken.~ +@139 = ~Pray that you're never forced to test that theory.~ +@140 = ~Oh, I can assure you that your gods will be the ones to hear desperate pleas for mercy, should your kin offend glorious Thay in any way.~ +@141 = ~I am curious, wizard, as to which dark and foul deity receives your petitions?~ [KIVAN100] +@142 = ~In that most unlikely of circumstances, when I could not rely on my own near godlike abilities, I would made my wishes clear to a range of deities. I find it wise to keep as many of them happy as possible, for you never know which one it is that's planning the next hail of brimstone or plague of locusts (though I wouldn't mind a hail of gold or a plague of virgins... *ahem*).~ +@143 = ~Is there any god or gods are especially worthy of the respect of the great Edwin?~ +@144 = ~When I was a child, it was the Dead Three... though now Cyric and Xvim have taken their place. Azuth, Mystra and Kossuth are all worthy, and the weak ones that cannot control their magic mutter Beshaba's name once in a while.~ +@145 = ~Quite a... collection.~ +@146 = ~My interest lies almost entirely in the arcane. Dealing with gods or their servants... Bah, far more trouble than they're worth. ~ +@147 = ~I have been thinking of Sigil - I do not know why. And I have one question for you, Haer'Dalis. ~ [KIVAN101] +@148 = ~Only one? Then you indeed thought hard, my kestrel.~ +@149 = ~What is it that Sigil produces without resources, without... anything?~ +@150 = ~Why, 'tis easy. Philosophy.~ +@151 = ~Philosophy?~ +@152 = ~Yes, we produce and trade in philosophy, ideology, the way of answering the life's most important questions, and the reasons of being.~ +@153 = ~It is -~ +@154 = ~Quite sane, fear not. In fact 'tis saner than toiling to grow grain or breed sheep. Why live if you do not know the purpose and the outcome?~ +@155 = ~So, you know why you live? ~ +@156 = ~To be eventually destroyed, my kestrel, as all things will be, and to speed up the eventual decay of the Multiverse. Those who belong to another Fraction of Sigil will argue with me, of course. That, my kestrel, is Sigil's politics - to convert others to your way of thinking about life.~ +@157 = ~If the multiverse's alignment was such that our paths had crossed in Sigil, I would have suspected you for a fellow Doomguard. Oh, not openly, mind you, for conspiracies are many and complex, and a sparrow can never be sure in what his eyes see and his ears hear...~ +@158 = ~You would have been wrong, Haer'Dalis. We have little in common.~ [KIVAN102] +@159 = ~But your every action, my sharp-eyed kestrel, advances the ultimate decay of the multiverse - which is the core of my Faction's dogma. Indeed, I have observed that you have no fear even of your own end.~ +@160 = ~The fighting man who is afraid of death dies first.~ +@161 = ~Bravo, my kestrel. I see that your mind is not closed to the searches finer than those for an opening in your foes' defenses. You need to acquire faith in the end of all things, for you have embraced intimately what is so difficult to believe in: the finality of your own existence, but not the decline of the rest of the world.~ +@162 = ~That this world continues despite anything is the bitterest thing I have ever learned, Haer'Dalis. I did not understand for a while how it could endure after Deheriana departed, but it does nonetheless... ~ +@163 = ~Peculiar. We should talk more of this, my kestrel.~ +@164 = ~The last time we spoke, you told me that you are not of the Doomguard. But which Faction would you have chosen, Kivan? There are fifteen... Athar, Bleak Cabal, Doomguard, Fated - ~ +@165 = ~Would you want me to choose the name I like the most, or a number?~ [KIVAN103] +@166 = ~Allow this little sparrow to familiarize you with the philosophies... ~ +@167 = ~Of Doomguard you know: we expect the multiverse to come to its inevitable end, and we advance Entropy by destroying it all.~ +@168 = ~Athar devote themselves to denying gods and teaching the difference between faith and belief...~ +@169 = ~Haer'Dalis, is wasting time a part of your philosophical doctrine?~ +@170 = ~Devouring the devourer itself? That's rather a contradiction to my dogma!~ +@171 = ~I see that you still use fire arrows to create a diversion. I remember how surprised I was the first time you did it - along with the whole of Nashkel. Some thought that the guardian spirits had again arisen from the grave! And then there was the lecture that Mayor Berrun gave to on how being a hero does not mean that could also create a fire hazard whenever wishes.~ +@172 = ~Yep, that was classic! Oh! Remember how we barged into the Iron Throne, and that lady Emissary, steaming like a kettle, launches herself at , yelling, 'I had to deal with morons, dimwits and fools all day! Can you or can you NOT tell me where Sarevok is?' And goes -~ +@173 = ~'Madam, I am Moron and these are my associates Dimwit and Fool; those three behind me are Slow, Idjit and Simpleton.'~ [KIVAN104] +@174 = ~Huh, I remember, Dynaheir wasn't too amused about calling her Dimwit.~ +@175 = ~I thought she would box 's ears, to be honest.~ +@176 = ~Yeah, or pin to the wall with her glare.~ +@177 = ~Indeed, but it was a good thing that she sent the Emissary on her way instead of them uniting their efforts and teaching proper manners.~ +@178 = ~Yep, that would have been a show! I was trying so hard not too laugh that I think I did look like a half-wit with bubbles coming out of my nose... Minsc thought I was having an allergic reaction to Boo again and made that 'I'm-completely-innocent' face and tried to put Boo out of sight...~ +@179 = ~Imoen, I have observed you around various animals, even fluffy ones, a number of times and I do not think that you are allerg-~ +@180 = ~Shhh... Of course I am not! But let it be our secret, Kivan... I just love when Minsc makes this face...~ +@181 = ~(She sighs.) Ah, Minsc... he's looked so devastated ever since Dynaheir... To think of it, the Emissary is dead, too. Let's not talk about sad things, Kivan. Please.~ +@182 = ~Of course I'm not! I just loved it when Minsc made that silly face. I miss him, Kivan. The last time I saw him, he was devastated by Dynaheir's death... To think of it, the Emissary is dead, too. (She sighs.) Let us not talk about sad things, Kivan. Please.~ +@183 = ~Kivan, how did your mother call you when you were a wee bit of a lad?~ +@184 = ~Jan, you are smart enough to know that nobody in his right mind will ever tell you anything that you might use for one of your insipid jokes.~ [KIVAN105] +@185 = ~You see, calling you Kivan is too sour, Kivvy is too sweet and Kiv is too short. I'd try elffy, but what if every other elf started replying instead of you? I would have a hard time telling them all that it was not them to whom I was speaking.~ +@186 = ~...~ +@187 = ~Now, it might not be that bad, since you rarely speak, but then somebody else would be putting words in your mouth, and that is no good at all. To illustrate, allow me to tell you a story about my... ~ +@188 = ~No!~ +@189 = ~...my half-sister Jinna... ~ +@190 = ~Would not that be a daughter of your uncle thrice removed on your great-grandfather's side?~ +@191 = ~No, that's another Jinna, the one that traveled to Waterdeep once and brought back a wonderful map of the Moonshaes. She got it at a bargain price, too, and the only defect was that the mapmaker was so absentminded that he painted both land and sea in blue. Naturally, when she started pirating it somewhat hampered her efforts.~ +@192 = ~Because it was so difficult to tell the land from the sea? ~ +@193 = ~No, no, she managed that marvelously by simply adding wheels to her ships and whenever they ran on land, they just kept rolling on, until they were back in the sea. The trouble was that the names on the map were blue as well so she never knew which sea she was in. The last time we heard from her she was sailing around Chult, but she was entirely convinced that she had discovered a Terra Incognita.~ +@194 = ~If you were allowed to choose but one word, Kivan, and that would be either "yes" or "no," which one would you have chosen? ~ +@195 = ~I would have chosen "no," Sir Firecam.~ [KIVAN106] +@196 = ~I knew you would say that, Kivan, and was afraid of it. "Yes," Kivan, is for sunrises after the darkest and coldest nights, for camaraderie that bonds unlikely people and betters, and for the world's ever-present goodness.~ +@197 = ~But when a child's throat is cut simply because he was born to the wrong parents, when women's guts are torn open out of cruelty, when the soil is salted around burned cities, when people are captured and made slaves... ~ +@198 = ~When a woman you love is slaughtered under your eyes, I choose... ~ +@199 = ~Kivan, I would want to ask you to reckon well what you would say before answering my query. The passions that drive you are those of a young and deeply hurt man. I was mistaken to ask you just now. Appearances are deceiving with your kin.~ +@200 = ~Keldorn, I choose "no."~ +@201 = ~Promise me to come to my grave a hundred years hence and answer again.~ +@202 = ~I will not live another hundred years.~ +@203 = ~Only in the case that you do. Come, elf, humor an old man.~ +@204 = ~You want me to continue pondering it for a hundred years? Very well, I promise, that should I live, I would answer the question again to your gravestone.~ +@205 = ~As a paladin, I allow a strict set of virtues to guide me: valor, justice, sacrifice.~ +@206 = ~Admirable traits.~ [KIVAN107] +@207 = ~Indeed, but I am not done. Compassion, humility, honesty and honor are all aspects that a true knight must embody. ~ +@208 = ~Indeed, but both young Anomen and you are wont to hear that there are more. Compassion, humility, honesty and honor are all aspects that a true knight must embody. ~ +@209 = ~"Honor" is too human of a concept for me, Sir Keldorn. But why do you wish to lecture me on the subject of virtue?~ +@210 = ~My fellows strive to be an example to others. To live by the tenets of faith, as well as a sense of right and wrong.~ +@211 = ~So...?~ +@212 = ~Most good people are guided by a few of these tenets, even if they don't realize it. A simple shepherd tending his flock can be the very embodiment of humility. A healer risking his own life to help fallen warriors on a battlefield is guided by a heightened sense of compassion. Any respectful lord or judge strives to be just at all times...~ +@213 = ~I still do not understand where you are going with this. ~ +@214 = ~I have a point, I assure you. But perhaps we should discuss this later. For now, we should rejoin the group.~ +@215 = ~Sir Keldorn, I must say that humans still surprise me. I was not expecting one of them to be quite as unselfish as you appear to be.~ +@216 = ~And I had little dealings with your kin before. I am curious to know more of your morality.... For instance, do you consider yourself to be honest, and care enough to stop and help if see someone in pain or in need?~ +@217 = ~I like to think that I am honest. An elf would be exiled from his land for a theft. As a part of my ranger's creed, I am bound to help those in need. ~ +@218 = ~So you are generally honest and compassionate, but what of honor? ~ +@219 = ~What is honor? I have heard of evil deeds committed because "honor" stopped anyone from preventing it. Some say I am loyal to a fault, but I will break a vow if keeping it is a folly or a crime.~ +@220 = ~This is a painful subject for any paladin. What of humility, our other cherished virtue? ~ +@221 = ~If a man achieved something truly great, why deny that it ever happened? Look at . They curse for what is, and would have killed , but for the tales of deeds.~ +@222 = ~Boo could not help but overhearing, and he is agreeing with this. Butt-kicking for goodness is nothing if other evil things do not know it ever happened! ~ +@223 = ~Your view of humility is skewed. It is perfectly acceptable for a paladin to admit to past deeds, as long he doesn't announce them to fuel his sense of pride and vanity. A paladin should also never forget that there are many others who could have taken his place and achieved the same goals, had they merely the opportunity and the inclination.~ +@224 = ~This is undeniable, Sir Keldorn. Otherwise the world would have been over-run by evil long before I, let alone you, were born.~ +@225 = ~Very true, Kivan, very true.~ +@226 = ~Kivan, have you ever considered that virtues must have an opposite?~ +@227 = ~The vices?~ +@228 = ~Yes, if you wish. Hatred and injustice are certainly amongst them, as are dishonesty, cowardice, contempt, arrogance, and treachery.~ +@229 = ~Those are despicable signs of evil and weakness.~ [KIVAN108] +@230 = ~But if most people you'd call good only embody a few virtues, surely many of those you consider evil only embrace a few vices.~ +@231 = ~True. I would not call a red dragon a coward... at least not to his face. I can imagine that many kobolds, goblins and the like are simply far too stupid to be dishonest. But I cannot imagine an evil being who is not full of hatred and selfishness, and who is not prepared to commit an act of injustice. ~ +@232 = ~Ah, but look at the drow. I would not hesitate to slay one in an instant. However, from what I've learnt of their culture over the years, I know they have their own sense of justice, no matter how perverted it may seem to an outsider. They certainly have a reputation for being valiant in battle, too. ~ +@233 = ~Their valor is born of cruelty, malice and hatred. ~ +@234 = ~But listen to the old human for one more moment. I'm also certain that some evil men would be more than willing to sacrifice their life if it saved someone they loved. ~ +@235 = ~You are wrong. A truly evil person does not love. He possesses. ~ +@236 = ~Stubborn elf! I know for a fact that even the most twisted soul can have a spark of virtue.~ +@237 = ~Sir Keldorn, I have found our discussions about virtue most... interesting. But I ask you, why did you choose me in particular to talk about them with?~ +@238 = ~I hoped you would have realized by now. When we discussed the subject of vices, I deliberately left one out. One that you're all too familiar with. The desire for vengeance.~ +@239 = ~I suspected this. My desire to avenge my beloved was considered to be a dark thing before.~ +@240 = ~And what did you think of that?~ +@241 = ~That it was a travesty. Evil was done to Deheriana and me. Yet none but good had come out of my chase. ~ +@242 = ~Perhaps, but it could have been different. Had Tazok surrendered rather than fought to the end, what would you have done then? Murdered him? ~ +@243 = ~Yes. And would that have been an ill thing? Would your Order have given him anything but death?~ +@244 = ~You carry his heart still...~ +@245 = ~This is my trial, Sir Keldorn, and I would have you stay out of it.~ +@246 = ~My kin often treat halflings condescendingly, as if they were children.~ [KIVAN109] +@247 = ~Many of the taller races do.~ +@248 = ~Knowing you, I see the shortsightedness of such a generalization. ~ +@249 = ~Shortsightedness? Was that a pun, lanky elf?~ +@250 = ~And I was going to compliment you on being the most mature and wise warrior...~ +@251 = ~You still can, my friend. I am in the most benevolent mood to~ +@252 = ~Yes, Boo, we have the map. carries it with all the time!~ +@253 = ~Boo wants to take a look at the map?~ [KIVAN110] +@254 = ~Yes, Boo likes smart things, like books and the map. He wanted to see Rashemen.~ +@255 = ~I do not think 's map has Rashemen on it, Minsc.~ +@256 = ~Of course it does! Dynaheir had the map, and it had Rashemen in the right corner. ~ +@257 = ~There are many maps, Minsc, and they show different lands or different pieces of the same land... ~ +@258 = ~But that is very confusing. There is one land, one sky... why many maps? And how would Minsc find one which has Rashemen? The evil wizard took Dynaheir's.~ +@259 = ~Do not worry, Minsc. Once we stop at a book merchant, we will look for a map which will show all the land between the Sword Coast and Rashemen. You will be able to find your way home.~ +@260 = ~Oh, Minsc is not worried about finding his way home. Minsc can always follow the sun and ask good people which roads lead to Rashemen. Minsc just wanted a map to show Rashemen to Boo.~ +@261 = ~Friend Kivan! Boo is a little cranky. It's the fire giants, you see.~ +@262 = ~Let's raise his warrior spirit with the tales of rangers' valor, while he is sharpening his claws!~ +@263 = ~You will have to begin, Minsc, while I think of a proper tale. ~ [KIVAN111] +@264 = ~Heh, Minsc's tale is grand, but short in telling, for we have not the whole day!~ +@265 = ~When Minsc was young, and did not have Boo yet, he heard it told that a nearby village was under the control of a great evil.~ +@266 = ~A foul Red Wizard?~ +@267 = ~Perhaps it was, and perhaps it was not. But he was stinky and mighty!~ +@268 = ~One day a messenger ran into our village, proclaiming that a ranger - a champion of both good and nature - had arrived, and announced that he would save our neighbors from this tyranny.~ +@269 = ~Did he succeed? ~ +@270 = ~He fell, but in his dying moments he slew the vile oppressor. The Ice Berserker's Lodge still has his great warhorn on the wall.~ +@271 = ~A mighty feat. ~ +@272 = ~Now, here is a tale I have heard in my travels. It happened during the civil war in Tethyr, when the elves were set up against the humans. ~ +@273 = ~Cevendil the woodsman lived in a small hut close to the edge of the forest. In the very beginning of the war he came home to find his family held hostage by a troupe of men. They said that they'd kill his wife and sons if he did not lead them into the forest and show them a way into the war-camp. They wanted to assassinate the elf-lord.~ +@274 = ~Minsc does not understand why the elves and the humans in Tethyr wanted to kill each other. They all looked like decent folk when we passed through. But Minsc has no liking for the tricky assassins!~ +@275 = ~Cevendil convinced the band to release his family, swearing a solemn vow on his own life to lead the men to the camp. ~ +@276 = ~He led them deep into a bog instead. He remained true to his word, dying on their swords, but not a single assassin made it back from the wilderness. ~ +@277 = ~Do you hear that, Boo? Ah, I see that you do. Look, Kivan, he is perky and ready to fight again. Hamsters and rangers everywhere, rejoice! ~ +@278 = ~Ah! Smell that fresh air, Boo! Minsc doesn't mind the cities, but he sure finds them stinky.~ +@279 = ~As do I, mellonamin. I fear I shall never understand the humans' need to dwell in huge numbers, nor their reckless desire to ruin the woods and meadows.~ [KIVAN112] +@280 = ~Ah, but Boo says it is not always so. He has heard tales of the beauty of such places as Waterdeep and Silverymoon...~ +@281 = ~I am yet to see a monument that is more beautiful than nature's creations.~ +@282 = ~Boo says there is beauty in all things, if you know where to look.~ +@283 = ~Surely not in the evil things, like torture tools or weapons?~ +@284 = ~Hmmm...? Swords are beautiful! But evil is always ugly and stinky, and in much need of righteous smacking!~ +@285 = ~Could you tell me of mythals, Kivan?~ +@286 = ~I am not a High Mage, Nalia.~ [KIVAN113] +@287 = ~Yes, but you are an elf, and the idea of mythal comes from elven lore. Wizards could never duplicate a mythal raised by High Magic... I thought that you might know something of it.~ +@288 = ~I hail from Shilmista, Nalia. No mythal was ever raised over my homeland. I suspect that you know more of it than I do.~ +@289 = ~I... perhaps. It is hard for any mage to stay impartial to such a powerful enchantment. Just think - to cloak a whole region and protect it at all times!~ +@290 = ~All protections and all noble intents fail against reckless hatred and insatiable desire to destroy. Myth Drannor's fall is a testament to that.~ +@291 = ~You are too grim, ranger. The City of Song could yet be rebuilt, especially if all races come together to restore it in its splendor as they did it in the Year of the Soaring Stars.~ +@292 = ~Nalia, Myth Drannor fell because Srinshee opened it to all races, blissfully relying on the mythal's protection.~ +@293 = ~The Coronal believed in the mythal, but most of all, he believed in an equal alliance between elves and N'Tel'Quess!~ +@294 = ~N'Tel'Quess, Nalia. Try to pronounce "T" softer, and place less stress on the second "e".~ +@295 = ~You have any family?~ +@296 = ~I do.~ +@297 = ~They are back in Shilmista, I guess?~ +@298 = ~No, some of them are with me.... (he touches his earring) and some are waiting elsewhere.~ [KIVAN114] +@299 = ~Are they all dead, Kivan? Not to be rude, but it's hard to understand your folk sometimes.~ +@300 = ~No. If you need to know, my mother and sister are across the sea, in Evermeet. My father and brothers fell defending Shilmista from the Castle Trinity troops. I wear those (he touches his earrings again) in their memory.~ +@301 = ~You are not so different from me then - the last one of your line. Though you elves are said to be all connected spiritually in some fashion. Does it help any?~ +@302 = ~I know solitude, Valygar, and all longings it wakes in a man. Yet, I have always loved my kin, and it empowered me. I do not think that one needs be an elf to feel that way, though.~ +@303 = ~Bah! You know nothing, then. You have not felt that the world is an empty place, and everything in it is corrupted, your own people first and foremost. But I guess one has to be a human to understand it.~ +@304 = ~Be warned, darthirii. I suspect that your constant threats against my life begin to annoy not only me, but my glorious goddess as well. More likely than not, your own god, too.~ +@305 = ~What foolish nonsense are you sprouting now, black-hearted drow? Shevarash hates your accursed race even more than I. Your death will please him.~ [KIVAN115] +@306 = ~Foolish rivvil, do you forget that your god is allied with mine? I have no doubt that my death would greatly displease the dark goddess, and Shevarash would suffer greatly as a consequence of it.~ +@307 = ~My lord will not be allied with the foul pit of blackness that is Shar for long. ~ +@308 = ~Og'elend! Watch your tongue, heretic! Shar spares you only because your ignorance of your own god amuses her.~ +@309 = ~As it is written: "...loss is the nature of Shar, of pains hidden but not forgotten, of vengeances carefully nurtured away from the light, hidden from others..."~ +@310 = ~Why, my dark goddess should not lose Shevarash any time soon. Does not she call to you also? ~ +@311 = ~How dare you!~ +@312 = ~Come now, lorulm darthirii, becoming a follower of Shar is not something you should idly dismiss. It is said that she has the power to make the most devout forget their pain...~ +@313 = ~And you think that I would wish to forget Deheriana? Never approach me with such suggestions again, foul creature.~ +@314 = ~For now, perhaps... ~ +@315 = ~So, has your god informed you of your ignorance yet? Do you remember that Sheverash directs his hatred towards the drow, darthirii, not evil?~ +@316 = ~The drow race is evil personified.~ [KIVAN116] +@317 = ~Really? Does that include those drow who followed the teachings of a so-called "good" god?~ +@318 = ~A dark elf, who serves a deity of the light?~ +@319 = ~Ignorant rivvil! I'd have thought even you would have heard of the followers of Eilistraee, foolish and misguided as they may be.~ +@320 = ~That I did, and Shevarash spares those, as long as they are no threat to Elvendom.~ +@321 = ~Bah, as if they could be a threat to anyone. I respect them for their defiance of the Spider Queen Lolth, but in all other regards they are weak. The followers of Shar are the ones who are truly strong.~ +@322 = ~And have you met any? ~ +@323 = ~What?~ +@324 = ~Drow, have you ever even met another follower of your goddess?~ +@325 = ~Wha... That... that is irrelevant...! ~ +@326 = ~I do enjoy our theological debates, Kivan. Now, there is something I believe you should know about -~ +@327 = ~Spare your bile, Viconia. I have heard enough about Shar.~ [KIVAN117] +@328 = ~It is a wonder the dark one has not struck you down, og'elend. But no, it is another of her allies that I wish to talk about... Talona.~ +@329 = ~That vile creature! Her followers tried to poison my home, the sacred Shilmista.~ +@330 = ~Hmm, you seem to hate her even more than you do me, from the tone of your voice. Interesting, darthirii. Tell me, then, how can you treat me so harshly yet get along so famously with the child of Talona's former master, Bhaal?~ +@331 = ~That, Viconia, is because you are you, while is not sire.~ +@332 = ~That answer does not satisfy me. Just as has rejected the powe... the legacy of sire, so have I abandoned my people. ~ diff --git a/kivan/tra/english/journal.tra b/kivan/tra/english/journal.tra new file mode 100644 index 0000000..e548db9 --- /dev/null +++ b/kivan/tra/english/journal.tra @@ -0,0 +1,12 @@ +/* this file does not contain all journal entries but the one that are needed in several files */ + +@10000 = ~The Lover's Ring +Upon having his memory loss 'cured' by paying us less gold pieces than he intended, the merchant of antiquities in the Promenade recalled that the Jysstev family owned a ring similar to the one we found in the sewers. The Jysstevs, according to him, are old money. Perhaps, they'd pay me for bringing the news.~ +@10001 = ~The Lover's Ring +Kivan thinks that we should talk to the merchant of antiquities, Quataris, in the Promenade about the Lover's Ring.~ +@10002 = ~The Lover's Ring +Lady Jysstev was quite annoyed when I mentioned the Lover's Ring to her. Perhaps I should have talked to someone else. I will have to wait and see...~ +@10003 = ~The Lover's Ring +Let the Lover's Ring keep its mystery. I have decided to keep the coins, instead.~ +@10004 = ~The Lover's Ring +Upon having his memory loss 'cured' by a small bribe, the merchant of antiquities in the Promenade recalled that the Jysstev family owned a ring similar to the one we found in the sewers. The Jysstevs, according to him, are old money. Perhaps, they'd pay me for returning the ring.~ \ No newline at end of file diff --git a/kivan/tra/english/p#deft25.tra b/kivan/tra/english/p#deft25.tra new file mode 100644 index 0000000..15f4a6f --- /dev/null +++ b/kivan/tra/english/p#deft25.tra @@ -0,0 +1,178 @@ +@0 = ~? Shh... I just wanted to say thank you, without the whole world witnessing it.~ [P#DEH63] +@1 = ~And what did I do to earn it?~ +@2 = ~Why the secrecy?~ +@3 = ~You are very welcome. Now skip along, my dear.~ +@4 = ~Is anything... sweeter attached to this sudden gratitude?~ +@5 = ~This is the most precious thing to me, but I know for a certainty how much your friendship means to him.~ +@6 = ~ Oh, , it gladdens my heart to see Kivan happy, and to live in this world that is both mad and golden! Thank you, my dear , thank you!~ +@7 = ~I ask nothing for myself, . I already have all I need.~ +@8 = ~It gladdens my heart to see Kivan happy, and to live in this world that is both mad and golden! Thank you, my dear , thank you!~ +@9 = ~Oh, , I am delighted for you to call me a sister. There is so much we can talk about! Oh, it gladdens my heart to see Kivan happy, and to live in this world that is both mad and golden! Thank you, my dear , thank you!~ +@10 = ~This is the best kind of friendship!~ +@11 = ~Oh, , it gladdens my heart to see Kivan happy, and to live in this world that is both mad and golden! Thank you, my dear , thank you!~ +@12 = ~But of course!~ +@13 = ~I can give you a friendly peck on the cheek, if you promise not to mistake it for more than friendly affection!~ +@14 = ~I promise.~ +@15 = ~On the second thought, I have little affection for the thought of Kivan skewing me on his spear. Just tell me, how did I earn these thanks?~ +@16 = ~Then I did not earn your thanks by mooning after you. Why are you grateful?~ +@17 = ~Just... skip along, woman~ +@18 = ~You, rascal! But... but one time would not hurt, would it?~ +@19 = ~Skip?! I am a respectable married woman; I do not do any nonsensical skipping! But... but one time would not hurt, would it?~ +@20 = ~Because Kivan is a proud man, and he would never admit that he was drawn towards darkness... Thank you, , for keeping him bound to the light.~ +@21 = ~You are mistaken. Truth be told, Kivan has saved my sorry ass from plunging right down into evil a few times.~ +@22 = ~Let it be our secret, Deheriana. A sister-like thing.~ +@23 = ~And you are very welcome. Though I did not dream that I was doing it for you.~ +@24 = ~You underestimate the man you love, and you underestimate yourself. I am sure that it was your love that carried him through the worst of times.~ +@25 = ~You saved my Kivan.~ +@26 = ~I did?~ +@27 = ~You are mistaken. Truth be told, Kivan had saved my sorry ass a few times.~ +@28 = ~And you are very welcome. Though I did not dream that I was doing it for you.~ +@29 = ~With all the things I have learned about you, I should be afraid. But I am not.~ [P#DEH64] +@30 = ~Oh, good. It's a pain to travel when your companions tremble in their boots.~ +@31 = ~Did your past teach you nothing? You should be wary of men like me.~ +@32 = ~Did your past teach you nothing? You should be wary of women like me.~ +@33 = ~And what exactly did you learn of me?~ +@34 = ~You mean my heritage?~ +@35 = ~It could be... It is much like being a hero, I suppose.~ +@36 = ~ Sometimes it is, and sometimes it is not... Much like being a hero, I suppose.~ +@37 = ~Then we are mad to be your companions!~ +@38 = ~Sometimes it is, and sometimes it is not.~ +@39 = ~A hero is an unknown, . Too often it means simply that a person killed enough of those who are hated by the taleteller. You have slain more men than there are elves in Shilmista.~ +@40 = ~But I have read you as a in grave circumstances, who tries to do what is right. And... I am not afraid of that.~ +@41 = ~Have not you heard that the opposites are attracted to one another? Oh, do not frown! You do not scare me a single bit!~ +@42 = ~Yes, I know. They are true villains. I... You see, , I am not afraid of villains, because one of the darkest had his way with me. I cannot imagine how any of them could be worse.~ +@43 = ~But you... you are no villain. You are a hero, .~ +@44 = ~Why would anyone be afraid of a hero?~ +@45 = ~I... I did not expect to hear that.~ +@46 = ~People of power are often more charitable and kind than those who have the meanest existence.~ +@47 = ~So, this is not why I would have been afraid of you. It is that... you are a hero, .~ +@48 = ~Are you sure that you did not mean my heritage?~ +@49 = ~All right. And do not frown! It does not scare me a single bit!~ +@50 = ~Neither do I. And... I hate being afraid, .~ +@51 = ~Everybody does. Now, that we have established all these good things, let's move along!~ +@52 = ~I am glad that my heritage does not scare you, Deheriana.~ +@53 = ~So, what exactly did you learn of me that it did not frighten you?~ +@54 = ~A entirely without fear is a mad.~ +@55 = ~That's right! I want my companions mad!~ +@56 = ~Is madness to be feared so?~ +@57 = ~It is a mistake to think so. Sure, it is an anomaly to be brave, but it's not a vice or misfortune.~ +@58 = ~No, I did not mean your heritage. Your sire was ominous, but not you. You... you are a hero.~ +@59 = ~Well, this is a good thing, is not it?~ +@60 = ~Thank you for not prejudging me because of my lineage, but what could be so frightening about me?~ +@61 = ~Your beginnings are ominous, , but that is your sire, not you. You... you are a hero.~ +@62 = ~Thank you for not prejudging me because of my lineage, but what could be so frightening about me?~ +@63 = ~That you are a hero.~ +@64 = ~And I thought that there was no other like you. That there was just... you.~ +@65 = ~True enough. I meant people of power.~ +@66 = ~There are many whose heritage is as dark as mine. Aren't you paying attention? It's them we are campaigning against.~ +@67 = ~Deheriana, Deheriana... How could a man as somber as Kivan pick a woman who is so... cheery?~ +@68 = ~I would imagine so. I am glad that you do not like it when people cower before you.~ +@69 = ~And I am glad that you are glad. Now, let us move.~ +@70 = ~I do like that in commoners, but not in my war party. *Them* I would have without fear.~ +@71 = ~I don't see how anyone would enjoy that.~ +@72 = ~Your past, , does it appear remote or unreal to you?~ [P#DEH65] +@73 = ~What are you talking about?~ +@74 = ~You bet! I look back, and see that kid running the errands around Candlekeep... And I ask myself: is it me?~ +@75 = ~No, Deheriana, my past seamlessly merges with my present.~ +@76 = ~Thank you, . You are as sweet a as there ever has been.~ +@77 = ~But I recovered! I remember it all, and my life is wonderful, . But for all its glory, I do wish to be able to connect with the girl that resides in my head... I want her to be in my heart also. I want to understand her again.~ +@78 = ~Oh, stop it. You are just imagining things.~ +@79 = ~I... I wish for you to be whole again.~ +@80 = ~If I could give it to you, I would. But I cannot. I am sorry...~ +@81 = ~Mayhap I do, and mayhap I do not. But it is obvious that you do not honor such foolishness. I will leave you be, .~ +@82 = ~No, my life is wonderful, . But for all its glory, I do wish to be able to connect with the girl that resides in my head... I want her to be in my heart also. I want to understand her again.~ +@83 = ~Ah, sweet ... my poor, sweet . Your answer makes me wonder just how many expected you to give them a solution to all their problems.~ +@84 = ~I... I have not thought of it before, but it must be very trying to be you.~ +@85 = ~No, that is not it. I remember growing up, I remember the war that stole my innocence, I remember my first man...~ +@86 = ~But I never felt that way before... as if my own past is another province entirely. I wish for this icy divide to melt... to let me bathe in the comfort of old memories.~ +@87 = ~Is your life so bad now?~ +@88 = ~It will come in time. You have been through a lot, you need time to recover.~ +@89 = ~But... I do not want it to be so.~ +@90 = ~Oh, how I wish for this icy divide to melt... to let me bathe in the comfort of old memories.~ +@91 = ~Of course it is! How else could it be, seeing how the world rotates around you.~ +@92 = ~Then you are lucky! Oh, how I wish for this icy divide to melt... to let me bathe in the comfort of old memories.~ +@93 = ~Exactly. How could a person be a stranger to one own self?~ +@94 = ~I guess that's the way of it.~ +@95 = ~Perhaps, we just... grew up, Deheriana.~ +@96 = ~If a person changes, or circumstances change, then it is natural to feel that way.~ +@97 = ~I don't know. I am sorry, Deheriana, but I just don't know.~ +@98 = ~Ah! I must sound like those talking heads in the glade! Speaking in riddles.~ +@99 = ~Let me explain. I did reclaim my memories, and my feelings, but... but these past weeks, mere weeks! Somehow they seem far more important and brighter than hundreds upon hundreds of days before that.~ +@100 = ~Maybe it's because they are, Deheriana. You are a part of my epic struggle, a part of the prophecy now. So, it is natural that it is a tad more important than your childhood.~ +@101 = ~Now that you have said it: yes, I have the same feeling. I look back, and see that kid running the errands around Candlekeep... And I ask myself: is it me?~ +@102 = ~This adventuring life... I like it well. It makes me ask myself if I want to go back home.~ [P#DEH66] +@103 = ~Have you never pondered this before?~ +@104 = ~Why would not you want to go back to Shilmista? You can always leave for another adventure later.~ +@105 = ~I know the feeling. Once on the road, it is difficult to imagine any other sort of life.~ +@106 = ~It's good to have an option to return, Deheriana. People and their wants change.~ +@107 = ~I am happy that my trials seem like a grand adventure to you!~ +@108 = ~You are wise, , but I have not your strength. I would rather spare Kivan another battle, another bitter experience... I... I simply do not know what is best. We shall see.~ +@109 = ~It is for the generous words like these that I love you, . You accept your companions as they are. Would that everyone be like you.~ +@110 = ~You are perceptive. I worry for Kivan. His memories of Shilmista are golden. Yet, he was never much loved.~ +@111 = ~And now... I do not contest his choices. How can I? He made them in dark times, and because he loves me. But I fear that he might face rejection when it becomes known that he serves Shevarash, and that he bid Demin to bring me forth from Arvanaith.~ +@112 = ~Why was not Kivan loved? He is a good man.~ +@113 = ~I see. Deheriana, I think that he is the kind to disregard what everyone else thinks, as long as he has your love.~ +@114 = ~Then perhaps it is wiser for the two of you to wander a while... until the dust settles.~ +@115 = ~You cannot run away from it, Deheriana. Face your kin, and tell them honestly what you have been through. And if they don't love you then... well, send them to the Nine Hells! The road will always be there for you.~ +@116 = ~It's for the words like these that I love you, . You accept your companions as they are. Would that everyone be like you!~ +@117 = ~But... alas, it is not so. Kivan's memories of Shilmista are golden. Yet, he was never much loved.~ +@118 = ~And now... I do not contest his choices. How can I? He made them in dark times, and because he loves me. But I fear that he might face rejection when it becomes known that he serves Shevarash, and that he bid Demin to bring me forth from Arvanaith.~ +@119 = ~Elvenkind have long memories... It could be that we will never find acceptance at home. But I think I can face it now and even... welcome it.~ +@120 = ~This... this is what I am afraid of. He has had enough grief and bitterness in his life. I just want him to be happy and carefree.~ +@121 = ~You are both welcome in my company, Deheriana. Beyond that, I don't know how to help.~ +@122 = ~He was always a solemn man... too solemn, and it is difficult to read the heart of a loner.~ +@123 = ~I always knew that he loved me above all else, but they did not see it. They suspected darkness in his manner, even if he ever championed good...~ +@124 = ~I can do nothing about that. But you both are welcome in my company.~ +@125 = ~It did, but we saw marvels, as well, and had many a beautiful day. In your mighty company, , I feel like I am doing things that matter.~ +@126 = ~You are welcome to fight at my side for as long as you wish, Deheriana, you and Kivan both.~ +@127 = ~I feel that there is something else, is not it?~ +@128 = ~Still, it's good to have an option to return, Deheriana. People and their wants change.~ +@129 = ~While no elf would impose his will on another's choice of a mate, it was not Kivan whom my family loved. There was... another.~ +@130 = ~And now... I do not contest his choices. How can I? He made them in dark times, and because he loves me. But I fear that he might face rejection when it becomes known that he serves Shevarash, and that he bid Demin bring me forth from Arvanaith.~ +@131 = ~I am sorry. Your quest is what must occupy you, not a woman's fears.~ +@132 = ~It is good, but I wonder if it would cause us more grief than joy.~ +@133 = ~Yes, the wanderlust and excitement that adventures bring are a part of it, .~ +@134 = ~But I also worry for Kivan. His memories of Shilmista are golden. Yet, he was never much loved.~ +@135 = ~It is because of Kivan. His memories of Shilmista are golden. Yet, he was never much loved.~ +@136 = ~Oh, I did. I did not want to leave in the first place. But Kivan wanted to see Myth Drannor, and... there were other things to consider.~ +@137 = ~What "things"?~ +@138 = ~Why did you change your mind? I got the impression that your big adventure ended... well, badly.~ +@139 = ~Oh, look, the sun is up! What a marvel!~ [P#DEH67] +@140 = ~I thought that your kin loved starlight better?~ +@141 = ~We have no time to stare at the sky, Deheriana.~ +@142 = ~It shows up every morning in the same place. What's so bloody marvelous about it?~ +@143 = ~It is beautiful... Let us stop for a moment, and watch the sunrise.~ +@144 = ~A pity. For this is how I wished to remember you, - singing to the light of the rising sun.~ +@145 = ~I did, and that was a sad story.~ +@146 = ~But it is not for today. Please, sing. I will watch and listen, for this is how I wish to remember you, - singing to the light of the rising sun.~ +@147 = ~Thank you. I will watch and listen, for this is how I wish to remember you, - singing to the light of the rising sun.~ +@148 = ~You are right, my Captain.~ +@149 = ~Oh, you are a hopeless grouch. Go on, , Kivan and I will catch up to the party in a moment.~ +@150 = ~It is... there is happiness somewhere in this world, and there are happy endings. And they will come to us...~ +@151 = ~Then I shall lead everyone away, , for a short moment.~ +@152 = ~If you say so. Go on, , Kivan and I will catch up to the party in a moment.~ +@153 = ~Do you? Do you have anything more important than this?~ +@154 = ~I... Go on, , Kivan and I will catch up to the party in a moment.~ +@155 = ~I am sorry then for holding us up. It is just... it reminded me of all the good things that there are in the world. The very things we are fighting for.~ +@156 = ~Will you honor me with a song?~ +@157 = ~Of course.~ +@158 = ~Have you ever seen a bard decline an opportunity to sing?~ +@159 = ~No... I would not want to break the magic of the moment.~ +@160 = ~I'd rather not.~ +@161 = ~Does it not remind you of all the good things that there are in the world?~ +@162 = ~It does... Ah, but it is wonderful to pause on our trail of blood and ruminate on the gentler things.~ +@163 = ~Nah, it makes me think of the relentless heat and sweat and-~ +@164 = ~Yes. And now we must go on and fight, so that the sun does not rise tomorrow wreathed in red of innocent blood that has been spilt.~ +@165 = ~It is eternal, , and yet ever changing. Have you ever seen two sunrises that were exactly alike?~ +@166 = ~Ye gods, I don't think I have seen two sunrises. I have more important -~ +@167 = ~You know, if you put it that way, it is indeed a marvel. Let us stop for a moment, and watch the sunrise.~ +@168 = ~Yes, I did. You've seen it once, and you've seen all there is to see.~ +@169 = ~I prefer watching my sunrises in an intimate company of my lover rather than with my grizzled war band.~ +@170 = ~Then, I think, we shall make the time. , your quest has hardened you. See that it does not leave your soul stiff.~ +@171 = ~I am fine, my dear lady. And yet we have no time.~ +@172 = ~Oh, please! Can I go on for few minutes without someone lecturing me on what I should or should not be?!~ +@173 = ~Aye, you have a point. It is beautiful... Let us stop for a moment, and watch the sunrise.~ +@174 = ~How can one love one over another? Look, the world is turning green and golden! Ah, I wish for a minstrel to sing a glorious lay.~ +@175 = ~*cough* We have a minstrel *cough*.~ +@176 = ~We have no time to stare at the sky OR singing, Deheriana.~ +@177 = ~Yes, yes. It happens every morning. What's so bloody marvelous about it?~ diff --git a/kivan/tra/english/p#ki25j.tra b/kivan/tra/english/p#ki25j.tra new file mode 100644 index 0000000..60bcb22 --- /dev/null +++ b/kivan/tra/english/p#ki25j.tra @@ -0,0 +1,166 @@ +@0 = ~, I take it that you do not require my service any longer?~ [KIVAN123] +@1 = ~What are you talking about? I said no such thing!~ +@2 = ~Stay here for a time, ranger. I will be back shortly.~ +@3 = ~Kivan, I ask you to walk your own path now. Fare thee well.~ +@4 = ~I might have a need of your bow and your friendship again, Kivan... Why don't you start making your way to Shilmista, and if I have an urgent need of you, I'll catch up.~ +@5 = ~My friendship you will have always, mellonamin. Let it be as you say. I will travel eastwards for a while, and to the north. I will make no haste, so you will be able to find me if you change your mind.~ +@6 = ~Fair winds, , vanya sulie...~ +@7 = ~Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ +@8 = ~I see you have returned, my friend.~ [KIVAN124] +@9 = ~Yes, I require your help again.~ +@10 = ~Yes, I require your help again, and Deheriana's as well.~ +@11 = ~Please, do not go yet, Kivan. I will need your help later.~ +@12 = ~Until later then. Tenna' telwan san'.~ +@13 = ~Let us go, Deheriana. Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ +@14 = ~To Shilmista.~ +@15 = ~, do you dismiss us?~ [P#DEH50] +@16 = ~No, no! You have misheard me!~ +@17 = ~Fare thee well, Deheriana.~ +@18 = ~Farewell, . We shall return to Shilmista then. Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ [P#DEH51] +@19 = ~Kivan! I missed you. Would your friend want me to travel with you?~ [P#DEH52] +@20 = ~Yes, I decided to bring you along.~ +@21 = ~Please, stay here awhile. I will need your help later.~ +@22 = ~Deheriana, I decided that Kivan and you should be together. I wish you both well.~ +@23 = ~As you wish.~ +@24 = ~Fare thee well, , from both of us. We shall return to Shilmista then.~ [P#DEH51] +@25 = ~Please, do not tell me that Kivan is no more...~ [P#DEH53] +@26 = ~Kivan is fine, but I thought that I might need your help.~ +@27 = ~Alas, my lady. I came to offer my condolences and the shelter within my party.~ +@28 = ~Just checking in on you, Deheriana.~ +@29 = ~Kivan will be looking for me here. If he is not with you, he will be coming for me shortly. I cannot leave. I hope you understand.~ +@30 = ~Thank you for your kind offer, but there is no reason for me to stay here. ~ +@31 = ~I am well. But please, let Kivan know that I am waiting for him.~ +@32 = ~You has Bowstring of Gond... I can adds with 5,000 gp to Darkfire Bow, Elven Bow and Taralash. Three you have, only one I make better. You want me to fix one?~ +@33 = ~I don't have enough gold.~ +@34 = ~Use it on Darkfire Bow.~ +@35 = ~Use it on Taralash.~ +@36 = ~Use it on Kivan's Elven Bow.~ +@37 = ~No. What else?~ +@38 = ~You has Bowstring of Gond. Famous bowyer. I can adds to this Elven Bow there with 5,000 gp, if you likes. Wants me to do?~ +@39 = ~Sure, go ahead.~ +@40 = ~Your enemies lie slain, and the war is over. We emerged alive from our battle with demons and darkness.~ [KIVAN125] +@41 = ~So, this is a happy end? Is it?!~ [KIVAN126] +@42 = ~On this battlefield, and wounded, you have to choose again, a'mael. I am not a madman… I know that divinity is more than I can ever offer you.~ +@43 = ~I can give you something that the gods cannot, for who knows their plans? I can give you certainty. ~ +@44 = ~I love you, and I will love you always. Remain mortal, stay with me, and we will go forth together. I am not yet ready to give up my spear. Neither, I think, are you. This world is in need of adventurers of good heart, no matter what the commoners say. Come with me, and we will fight, feast, laugh and cry in the wide lands of Faerun, with its people. ~ [KIVAN127] +@45 = ~Then I chose… not certainty, but our love. I will remain mortal, and I will stay with you.~ +@46 = ~Yes, you are right. This land is what I know, and where I have lived. Here I should die when my time comes. And if it so happens that it will be you who close my eyes, well, so much the better.~ +@47 = ~My love, you waste words. Without you I am not whole, and who needs a goddess who left her heart behind?~ +@48 = ~I am staying, Kivan, but there is no telling the future. I do not pledge eternal love to you. We might yet part. ~ +@49 = ~Thanks for speaking up. That makes my decision so much easier! I can see now that I would just get more of the same if I stay here. But if I chose divinity… well, that's something new, something exciting! And I want it.~ +@50 = ~Kivan, I will not set aside my birthright… for anything, be that love, glory, happiness. I will be a goddess, because I must.~ +@51 = ~I… I am sorry, but I cannot stay with you. But I will look after you from above. I promise.~ +@52 = ~I can give you something that the gods cannot, for who knows their plans? I can give you certainty. I love you, and I will love you always. Remain mortal, stay with me, and we will go forth together. I am not yet ready to give up my spear. Neither, I think, are you. Elvendom is in need of defenders and new heroes, new Tethirs. Come with me, and we will fight, feast, laugh and cry in the wide lands of Faerun, guarding our kin for as long as we are able.~ +@53 = ~Then… then it is a happy ending? ~ +@54 = ~The Solar still waits for you to answer.~ +@55 = ~Let us start walking then, one step at a time, out of the Nine Hells and toward the light.~ [KIVAN128] +@56 = ~I knew it, and yet I hoped… More the fool I was. ~ +@57 = ~Distant glances and glorious visions are not what I wanted. I wanted you in the flesh. Do not worry yourself over my fate. I know where I am needed.~ +@58 = ~I did not count myself a lucky man, but now, no matter what fate throws my way, I will. I love you, my .~ +@59 = ~Farewell then, and enjoy your happy ending.~ [KIVAN129] +@60 = ~What was it? This strange sensation? Am I dreaming?~ +@61 = ~Whatever it is, I do not like it a single bit. There is too much power. I hope that the scroll you are carrying will be enough to seal it away, if this power is that of evil.~ +@62 = ~, please, do not sacrifice these men to satisfy your lusts and curiosity.~ +@63 = ~We are trapped?! What vile game is this?~ +@64 = ~But... But we have rescued you! Well, I guess that's the danger of dealing with creatures of pure evil.~ +@65 = ~I do not like the fiend's tone at all.~ +@66 = ~A weasel has more dignity than this... man.~ +@67 = ~You are a blight on the Weave! I wish that Mystra would deny power to the likes of you.~ +@68 = ~Gambling with a cambion? You are a fearless indeed.~ +@69 = ~This Carston is a maniac! We need to put an end to his cruel amusements and avenge his students.~ +@70 = ~They betrayed us, but how can we seal them in with the Prince of Demons? Let us try to save these people, .~ +@71 = ~There is no right choice here, is it? The choice is yours, but I am prepared to fight and save the conspirators.~ +@72 = ~How are you going to kiss a mere mortal now, you, who kissed a succubus?~ [KIVAN130] +@73 = ~Like this. (Kiss him passionately on the lips.)~ +@74 = ~I don't think I will ever kiss you again. Why, you are but an elf!~ +@75 = ~And lived to tell the tale! My stomach was all in knots, remembering all the stories....~ +@76 = ~You are jealous! How cute!~ +@77 = ~I… I… I do not remember any more what I wanted to say.~ +@78 = ~Woe to me! I used to like it so much, and now the accursed succubus stolen this last pleasure from the old elf.~ +@79 = ~I guess there are advantages to being a mere mortal. You can kiss me any time, and without fear.~ +@80 = ~I am not jealous! I am… worried about how mingling with all these demons is affecting you, that is all.~ +@81 = ~Fair winds to you, kinsman.~ +@82 = ~Death is a form of freedom. I am sorry, Brother Pol. Please, go on.~ +@83 = ~I... I can't watch. It is so rare for our kin to lose their mind. It is so sad. Seldarine have mercy on this man. , do you think we can help him somehow? To... heal him?~ +@84 = ~This must have been a friendly place!~ +@85 = ~They always promise you freedom. And yet, even now he seems to be pushing you into acting on their behalf.~ +@86 = ~The last time Saemon Havarian was the only way for you to get where you needed to be to complete a noble quest... I trust that I need not remind you how it ended. The man is a traitor and a rogue.~ [KIVAN131] +@87 = ~I suggest that we look for another way to enter the monastery, .~ +@88 = ~A gauth who has a crush on an eye... And I thought that I had seen it all!~ +@89 = ~Or die fighting Abazigal, while you are putting as much distance between him and yourself as possible. You win, no matter what comes to pass.~ +@90 = ~A dragon's bargain. My kin is above losing.~ +@91 = ~Tell me, who was Draconis' mother?~ +@92 = ~Out of my way, puny elf!~ +@93 = ~May the Black Archer's blessing be on you, .~ +@94 = ~An empty boast, drow!~ +@95 = ~Seldarine have mercy on us, these are drow! But of course! It would have been strange if Bhaal had not found a willing consort among this murderous race!~ +@96 = ~No, , for the sake of all gods, no! Every time we came near this crook, he left us in the pickling kettle. He has not a shred of decency!~ +@97 = ~You wound me. Surely, I have some in the storage. Besides, you profited from our dealings, , have you not?~ +@98 = ~I would have done the same thing.~ +@99 = ~You sound like an honorable man, Tombelthen. Your orders accuse an innocent . Would you not give a chance to defend self? Would you not look for evidence?~ +@100 = ~We are at war, elf, a war brought upon us by the vicious Bhaalspawn. Even if it were in my power, I would not halt the execution. Tethyr has seen enough war, and there will be no peace until all of the Lord of Murder's brood are dead.~ +@101 = ~Your men will be destroyed fighting for an unjust cause.~ +@102 = ~If it comes to pass, it won't be the first time. But I doubt it. We know whom we face, and we came prepared.~ +@103 = ~I am glad that you still care, . I was afraid that our failure in Saradush would rob you of your charitable spirit, would make you think that kindness is useless.~ +@104 = ~How could this witch bind the forest spirits to her evil will? Woe to us elves, if the woods of the world became so corrupted that they'd answer such a creature's call!~ +@105 = ~This woman has a fierce spirit that reminds me of you, , but none of your goodness and wisdom.~ +@106 = ~You should not have taken her heart, Yaga Shura. You should not have taken her heart.~ [KIVAN132] +@107 = ~Sending a former Asylum's inmates to deal with a madman? It is fitting.~ +@108 = ~Yes, it is. Perhaps we will find a common ground with this Gromnir.~ +@109 = ~And we were given a clean bill of health! I am sane, and proud of it.~ +@110 = ~We've tried to treat with this sort of lunatics before. The only thing they understand is a sword. Through their gut.~ +@111 = ~Kivan, I do not relish these memories.~ +@112 = ~Last time you found the common cause with madmen, all of them died so that you could live.~ +@113 = ~You are, at that. But you have met madmen there, you know their ways.~ +@114 = ~This man does deserve death for his actions, but he is also a formidable ally and the only person who might still save this city. Remember, he still controls his army. There is no guarantee that if you slay him, his men will accept you as a commander.~ +@115 = ~Neither do I.~ +@116 = ~The vile half-orc does not know a friend from foe any longer; if he ever did. We must intervene before he orders Melissan executed, like so many others!~ +@117 = ~He earned both death and infamy.~ +@118 = ~An apt name. This city, it is tingling with magic, . I have never seen so many precious artifacts in one place. Let alone so many demigods....~ +@119 = ~So, she lied, but what an accursed choice! Could anyone sacrifice her own son to save someone else's?~ +@120 = ~This man makes my skin crawl. I cannot believe that he is innocent!~ +@121 = ~Oh, , I can't help but feel sorry for you. So many eyes turn your way in hope. It must be a burden.~ +@122 = ~Then why is your temple empty, priestess? Where are the wounded, the sick, the scared? Why are they on the streets?!~ [KIVAN133] +@123 = ~Kivan! What are you saying?~ +@124 = ~No, no. I act ungrateful. Thank you for opening the doors to my kin.~ +@125 = ~Kinsmen, we command no more authority in this lawless city than you do. I will do all I can to find a refuge for you. Until then, you must fight.~ +@126 = ~This cloak won't do at all... here, take mine and... (Two women hug, and whisper to one another.)~ +@127 = ~Poor man. He exists in a state of abject terror, and that's what used to save his life. But no more. Poor, poor frightened man....~ +@128 = ~Oh, , just look at it… him! Is not he adorable, this little imp?~ +@129 = ~Can I scratch his ears?~ +@130 = ~Does no evil man ever remain dead?! We slew this menace under Baldur's Gate!~ [KIVAN134] +@131 = ~Is this... Are you Sarevok Anchev?~ +@132 = ~Yes, wench, this is Sarevok. But I lay no claim to this other name. It is fit for Rieltar's sleazy kin, not I.~ +@133 = ~Boys are always a bother... Take that traitorous fool of a half-giant son of mine. You come because of him, because of Yaga-Shura! My boy has been a pain for you and I both, and you wish his blood, yes?~ +@134 = ~What do you mean 'boy of mine'? Yaga-Shura can't be your son.~ +@135 = ~You wish revenge on him? What for?~ +@136 = ~Yes, I need to know how to kill him! Tell me how!~ +@137 = ~How do I know I can even trust you?~ +@138 = ~Hee-hee, but first the powerful one answers Nyalee's question, will. What has two hearts?~ +@139 = ~A pair of lovers.~ +@140 = ~A traitor.~ +@141 = ~A man with a heart of a lion.~ +@142 = ~My companion, Kivan.~ +@143 = ~Wit have you, yes, yes, but not observant you are.~ +@144 = ~Someone always knows the answers to all riddles... Yes, yes, powerful one, I spoke of the man who lives with two hearts: one is his own, and the other that of his bitterest foe.~ +@145 = ~A service I will have from you, and this I offer as a token. I can free this ranger from one heart. His own makes him what he is, his enemy's will turn him into his nemesis over time. Tell me which it will be.~ +@146 = ~Tazok was a powerful man, and loyal, despite his... shortcomings. It is his heart that I wish to keep beating.~ +@147 = ~Kivan's heart to live, and Tazok's heart to die.~ +@148 = ~Er... I'm quite content with the current situation. There is no need to do anything quite so risky.~ +@149 = ~So be it...~ +@150 = ~So be it. Answered my question, you did, and now we can talk of why you came.~ +@151 = ~No, , I think that the witch means my Kivan.~ +@152 = ~Someone always knows the answers to all riddles... Yes, I spoke of the man who lives with two hearts: one is his own, and the other that of his bitterest foe.~ +@153 = ~Now, , I want a service from you, and this I offer as a token. I can free this ranger from one heart. His own makes him what he is, his enemy's will turn him into his nemesis over time. Tell me which it will be.~ +@154 = ~Er... I'm quite content with the current situation. There is no need to do anything quite so risky.~ +@155 = ~I cannot allow this to go on. Defend yourselves.~ [KIVAN07] +@157 = ~Tell me about Kivan.~ +@158 = ~Tell me about Deheriana.~ +@159 = ~When an elf chooses the path of revenge, he is bound to it. Kivan was no exception, but his heart is now given to , rather than the old hatred and grief.~ +@160 = ~Always a competent warrior, Kivan became the epitome of elven skill with the bow. Few of his kin ever mastered the art as he did.~ +@161 = ~This elven woman was murdered and avenged, but blood does not heal. She was brought back from the blessed lands and blossomed into a powerful mage and a healer.~ +@162 = ~Whether I want it or not, this is bound to appear in some fool's scroll.~ [KIVAN135] +@163 = ~And so I've become a footnote in the histories of Faerun.~ +@164 = ~Bring me Kivan, the elven archer.~ +@165 = ~Bring me Deheriana, the elven mage.~ +@166 = ~I cannot do as you ask, Child of Bhaal. The one you seek is dead and thus forever beyond my reach. Her thread no longer connects with yours.~ diff --git a/kivan/tra/english/p#kift25.tra b/kivan/tra/english/p#kift25.tra new file mode 100644 index 0000000..358602e --- /dev/null +++ b/kivan/tra/english/p#kift25.tra @@ -0,0 +1,421 @@ +@0 = ~Prophets, portents, dreams that are not dreams... How do you endure it, ?~ [KIVAN136] +@1 = ~Do I have a choice?~ +@2 = ~It's only a pain for the first few years, then you get used to this shit.~ +@3 = ~I enjoy it. It makes me feel important.~ +@4 = ~I endure, and I treasure what was not writ in the stars, like your love.~ +@5 = ~Somehow it gladdens my heart to know this, and gives me hope.~ +@6 = ~I hope that he smiled at us.~ +@7 = ~Knowing that spring will come does not make the bloom less fair...~ +@8 = ~You are right, I am being a crow at my own feast.~ +@9 = ~Yours is a cold fate - that of a prisoner who knows the hour of his death - and undeserved. You are as decent a as I have ever met.~ +@10 = ~I pray that you are right. You are as decent a as I have ever met.~ +@11 = ~A cold answer, that.~ +@12 = ~I do not want anyone in your stead.~ +@13 = ~Then so what if it was foreseen?~ +@14 = ~Well, I hope that old Alaundo had his pleasure watching us in the flames.~ +@15 = ~Don't fret. There is not a word about love in my prophecy, just blood and mayhem. You are a random thread in the Children of Bhaal's tapestry.~ +@16 = ~Something like that, yes. And foretell that in your wake the rivers will froth with blood?~ +@17 = ~Does it not... disturb you?~ +@18 = ~A bit. But then, it's better to be a harbinger, than a nameless shedding blood into the swelling river.~ +@19 = ~More than you can imagine. But I like to think that my prophecy is conditional, and I can avert the slaughter.~ +@20 = ~As much as I agonize about it, I see no escape.~ +@21 = ~I don't like pointless questions, Kivan.~ +@22 = ~Then I am sorry for asking one.~ +@23 = ~Call me a fool, but sometimes I fear that it was written on some crumpling parchment, as well.~ +@24 = ~Do you enjoy knowing the woman who has doom trailing at her heels like a lost puppy? Do you want a mere mortal in my stead?~ +@25 = ~So what if it was foreseen?~ +@26 = ~Don't. It was not. You are a random thread in the Children of Bhaal's tapestry.~ +@27 = ~I see. Does it not disturb you that you are destined to color the rivers red with blood?~ +@28 = ~One can get used to anything. But would you not rather be an ordinary ?~ +@29 = ~No, I like my station. It makes me feel important.~ +@30 = ~So that the thousand year old statues won't burst into flames when I pass? And the sages don't issue dire warnings?~ +@31 = ~Kivan, let me turn the tables. How do you enjoy knowing the woman who has doom trailing at her heels like a lost puppy? Do you want a mere mortal in my stead?~ +@32 = ~I suppose that you don't. Would you want to? Would you rather be an ordinary ?~ +@33 = ~Kivan, let me turn the tables. How do you enjoy knowing the woman who has doom trailig at her heels like a lost puppy? Do you want a mere mortal in my stead?~ +@34 = ~That was a sad tale, the one we saw unfold in Suldanessellar.~ [KIVAN137] +@35 = ~It had a happy ending... of sorts.~ +@36 = ~We did not 'see' it, Kivan, we were stuck right in the middle of it!~ +@37 = ~Whatever do you mean?~ +@38 = ~Nah, 'twas all in the day's work.~ +@39 = ~Indeed. I am thinking of putting it into verse and music.~ +@40 = ~No, my love, I have to believe that you will not be taken away from me. I have to...~ +@41 = ~I am sorry, . It was unworthy of me to say that.~ +@42 = ~A hard is not the same as a cold one, .~ +@43 = ~No, no happy ending. But the wrongs were not of your making. You have fought honorably and valiantly.~ +@44 = ~As always. The world is a better place because of you, yet even you could not undo that tangle but by cutting it asunder.~ +@45 = ~If you say so.~ +@46 = ~I know that you are not fond of Her Grace... But maybe it is for the best that people would hear this cautionary story...~ +@47 = ~I have heard it before, but I have seen otherwise. I imagine that the tale will find its way out of the Swan Glade.~ +@48 = ~Maybe it is for the best that people would hear this cautionary story...~ +@49 = ~He had the best interest of his people at heart.~ +@50 = ~Not ours, though...~ +@51 = ~Not ours, no.~ +@52 = ~No, not ours... But tell me, what do you think of Irenicus and Ellesime?~ +@53 = ~I do not wish it on us, but, Kivan, anything could happen. We can't -~ +@54 = ~Right.~ +@55 = ~You should never have been caught up in all this. By the Seldarine, I am sorry for broaching the painful subject.~ +@56 = ~No, no... I am alright. What do you think about that whole Suldanessellar business?~ +@57 = ~Too true. It's no use dwelling on the past. Let's get moving.~ +@58 = ~Has your soul been so corrupted by Irenicus' chill thoughts that you find it funny?~ +@59 = ~So many died. And it seemed that all the players were in the wrong, one way or another.~ +@60 = ~So, they died. 'Twas their doom then. The Queen learned some humility, Bodhi and Irenicus ended up in the Nine Hells where they rightfully belong. End of story.~ +@61 = ~I am not interested in assigning the blame, Kivan. My role was that of a savior, and I think I've done well.~ +@62 = ~Served them right for being so stupid!~ +@63 = ~There is nothing wrong with my soul, Kivan.~ +@64 = ~Yes, yes. But it's no use dwelling on the past. Let's get moving.~ +@65 = ~Even with your timely intervention, too many have died. And it seemed that all the players were in the wrong, one way or another.~ +@66 = ~(sigh) Not a happy ending, then.~ +@67 = ~(sigh) As I've said, not a happy ending.~ +@68 = ~But so many died. And it seemed that all the players were in the wrong one way or another.~ +@69 = ~(sigh) It is sad...~ +@70 = ~I doubt that the Queen will approve.~ +@71 = ~Yes, I heard what Elhan said, as well as you did. The less people know of Ellesime's shame, the better...~ +@72 = ~A true bard does not sing to please the strong ones of the world, but only heart.~ +@73 = ~Frankly, I don't give a rat's ass about her approval.~ +@74 = ~Even you do not save cities overtaken by shadows every day.~ +@75 = ~The Queen and the Exile... How could love lead to such a tragedy?~ +@76 = ~Who knows. At least it had a happy ending...~ +@77 = ~A tragedy? More of a comedy, really. I haven't seen so many screw-ups since Sarevok's menagerie of assassins!~ +@78 = ~I think they both deserved what came to them. Now, let's stop dwelling on the past and get moving.~ +@79 = ~Love, Kivan, is oft tragic.~ +@80 = ~I had a feeling that we wandered into Five Flagons' playhouse in the middle of the drama's last act.~ +@81 = ~Perhaps. At least it had a happy ending...~ +@82 = ~Drama? More of a comedy, really. I haven't seen so many screw-ups since Sarevok's menagerie of assassins!~ +@83 = ~Well, be grateful that you did not get a seat in the front row during the second act, like I did!~ +@84 = ~It's no use dwelling on the past. Let's get moving.~ +@85 = ~Did it?~ +@86 = ~Well, the Queen was sad, but the city still stands, and I've got my soul back.~ +@87 = ~No, I guess, it did not.~ +@88 = ~I didn't give it much thought. What do you think?~ +@89 = ~Who cares?! It's no use dwelling on the past Let's get moving.~ +@90 = ~Where are we now, in which land? We wander like leaves blown by the wind...~ [KIVAN138] +@91 = ~I thought that Deheriana's presence cured you from your melancholy?~ +@92 = ~Have not I cured you from your melancholy?~ +@93 = ~(You are used to his melancholy.)~ +@94 = ~I... I believe you. I apologize for my outburst.~ +@95 = ~I am sorry, mellonamin. I will give a thought to what you have said.~ +@96 = ~Of course... I will give a thought to what you have said.~ +@97 = ~I will trust your intuition then, mellonamin. Women's ways are mysterious...~ +@98 = ~Stay away from my wife.~ +@99 = ~Oh. I am sorry. I will give a thought to what you have said.~ +@100 = ~I suppose. You are destined for greatness, , and all I want is my Deheriana.~ +@101 = ~Calm down, I am not interested in coming between her and you.~ +@102 = ~Maybe you should broaden your horizons, elf. Just in case.~ +@103 = ~(Kivan pulls you close and runs his fingers through your hair.) I know that far, far away... it is all meadows, night birds' singing and boundless starry skies...~ +@104 = ~(He hugs you gently and whispers in your hair.) More the pity, alcarinquë.~ +@105 = ~Who knows. I am indeed tired. A soldier's life is for younger men.~ +@106 = ~Since when do you know my wife better than I do?~ +@107 = ~Are you jealous of me?!~ +@108 = ~I don't, but we talked a little.~ +@109 = ~(smirk) Since whenever.~ +@110 = ~I had a nice woman-to-woman chat with your Deheriana...~ +@111 = ~Fine, be that way.~ +@112 = ~I hope so. A soldier's life is for younger men.~ +@113 = ~You are my joy. And I... I wish to carry you away from this.~ +@114 = ~But I don't want to be carried away!~ +@115 = ~You do carry me away - far, far away - every time you take me in your arms.~ +@116 = ~It's fatigue speaking. We all long for change. Mark my word, you'll long for a bit of adventure within a ten-day after hanging up your sword.~ +@117 = ~Of course, but her gentle spirit makes me wish for settled life.~ +@118 = ~You will have it soon enough, I reckon.~ +@119 = ~I think that Deheriana is more adventurous than you think.~ +@120 = ~One just cannot hide from this war, can he?~ [KIVAN139] +@121 = ~Why would you want to hide from it?~ +@122 = ~I know that I can't, provided who I am.~ +@123 = ~I hate hiding and running. Period.~ +@124 = ~Of course you can. There must be places where this whole war is but a distant rumor, if that.~ +@125 = ~It is for you that I wish to have peace, my love.~ +@126 = ~I am nothing if not stubborn, . I fight with you because I believe in you and your cause. I will see you prevail.~ +@127 = ~You need not lose your sleep over it, .~ +@128 = ~I fight with you because I believe in you and your cause, mellonamin. That never changed.~ +@129 = ~Can a man who lives by the sword ever be content?~ +@130 = ~No, it feels an act of a coward. Am I a lesser man for being tired of this slaughter?~ +@131 = ~You've just found another reason to whine. Can't you just be content?~ +@132 = ~No. If anything, it makes you a stronger person that you stay on and fight with me, despite your aversion.~ +@133 = ~I don't care as long as it does not affect your aim in battle, Kivan.~ +@134 = ~You are not going to desert me, I trust?~ +@135 = ~Too real... Am I a lesser man for being tired of this slaughter?~ +@136 = ~Then let us plunge your siblings into the bloodbath they prepared for others!~ +@137 = ~And let it be peace soon... Am I... am I a lesser man, for being tired of this slaughter?~ +@138 = ~I am sorry, if I failed to live up to your expectations then.~ +@139 = ~Am I a lesser man now, that I am tired of this slaughter?~ +@140 = ~I don't think you've changed at all. You've just found another reason to whine. Can't you just be content?~ +@141 = ~Evermeet... one can always sail to Evermeet.~ +@142 = ~Do you want to? To go there?~ +@143 = ~Here you go. But why would you want to run away?~ +@144 = ~If it isn't one thing, then it's another. Can't you just be... content?~ +@145 = ~So you do. I guess you would not understand.~ +@146 = ~You use your heritage to answer every question! Do you ever think and act as any more, not the Child of Bhaal?~ +@147 = ~I... I am sorry. It was unfair.~ +@148 = ~I am battered, . Old wounds, new wounds... I just want peace.~ +@149 = ~Shevarash would be ill-pleased with this defeatist attitude. And so am I.~ +@150 = ~And we will have peace, my friend. We will. That's why we fight my murderous siblings.~ +@151 = ~Peace is a dream. This is real. The war is real.~ +@152 = ~Do you think, , that there is a happy ending in store for us?~ [KIVAN140] +@153 = ~I will settle for any sort of ending, Kivan.~ +@154 = ~Of course.~ +@155 = ~I don't think about such things. Neither should you.~ +@156 = ~No.~ +@157 = ~I think it is time for us to get back to laying the ground for the tales of your heroic accomplishments.~ +@158 = ~It is for the best, perhaps. How much of the legends from the times of Netheril are truth?~ +@159 = ~The future generations are trembling already...~ +@160 = ~Yes, we will be lucky if they get our names right. Or not. Depending on what will be in the tale...~ +@161 = ~True, you have a big head.~ +@162 = ~Hey, hey, you are pushing it!~ +@163 = ~How else? I am the greatest hero of our age.~ +@164 = ~All right, all right, I will try to be modest in the near future.~ +@165 = ~A war is not solely a contest of wills...~ +@166 = ~Still, there is a good dose of common sense in your words, mellonamin.~ +@167 = ~The eternity, perhaps.~ +@168 = ~There is a good doze of common sense in your words, mellonamin.~ +@169 = ~In the stories... yes. I wonder if there will ever be stories about us?~ +@170 = ~Oh, there will be, worry not. Let's move, though, and give the descendants something to live up to.~ +@171 = ~There will be, and as like as not, they will get it all wrong.~ +@172 = ~I am quite positive that my immortal verses will be sung a thousand years down the road!~ +@173 = ~No, Kivan, they won't. We are too insignificant in the grand scheme of things.~ +@174 = ~Onward, then. At least our immediate future is easily foreseen. We will be hailed, attacked, and we will fight. The hail is optional.~ +@175 = ~Or another champion trying on your laurels.~ +@176 = ~Oh, yes. I want someone unexpected and mighty to come along, solve all the problems.~ +@177 = ~He-he, I doubt that anyone could fit into my shoes... or laurels.~ +@178 = ~Well, I tried to joke my way out of this... now let me tell you straight out: I'm too tired to ruminate about such things. There is a job to be done.~ +@179 = ~It seems to me that we now stand among the mightiest, .~ +@180 = ~It is most likely that it will fall to us to determine the fate of all.~ +@181 = ~Fair enough.~ +@182 = ~It gives me heart to hope that we are fighting for happy endings... if not for all, then at least for some.~ +@183 = ~What gives you this certainty?~ +@184 = ~I just know. Now, stop asking the stupid questions, and let's go!~ +@185 = ~We are the good guys! And the good guys always win in the stories.~ +@186 = ~What's the point to think otherwise? If we fail, we will have time to lament it.~ +@187 = ~I am too determined to lose, Kivan.~ +@188 = ~Would you really want to die with all this undone?~ +@189 = ~No, I want someone unexpected and mighty to come along, solve all our problems, and let me off the hook.~ +@190 = ~Yep, providing that I can see from afar the world stumbling on without me from a catastrophe to disaster.~ +@191 = ~Probably not. Kivan, I'm too tired to ruminate about such things. There is a job to be done.~ +@192 = ~What do you think of this woman, Melissan?~ [KIVAN141] +@193 = ~I don't think. My head hurts.~ +@194 = ~The information she provided me with proved true so far. I trust her.~ +@195 = ~Well, she said that she is a friend to Bhaalspawn, and in our times, who would lie about such thing?~ +@196 = ~I don't like her. I can't explain why, but I just don't like her.~ +@197 = ~I think that she lies through her teeth, but I could not catch her yet. Sooner or later, I will.~ +@198 = ~Rivalry and envy are dangerous feelings to wake in others. Be wary, , be on your guard. This is all I ask.~ +@199 = ~I did not think she was attracted to you. But you are an extraordinary person, and many feel... strange around you. Be wary, mellonamin, be on your guard, this is all I ask.~ +@200 = ~Yes and no. It depends on what you consider substantial, mellonamin.~ +@201 = ~If you say so. But...~ +@202 = ~Perhaps we both were, or perhaps there was some mundane explanation for it. You are an extraordinary person, and many feel... strange around you. But be wary, mellonamin, be on your guard.~ +@203 = ~Like a hawk eyes a field mouse... and, strangely, I thought I saw envy, as well.~ +@204 = ~I am a beautiful woman, Kivan. And powerful. I am used to waking rivalry in others of my sex.~ +@205 = ~You... you noticed it, too? I thought I was seeing things.~ +@206 = ~You don't say! I guess I will be more wary around her from now on.~ +@207 = ~I am a comely man, Kivan. She is a woman. That explains the hawk. As for envy... well, who does not envy a person of power and ability?~ +@208 = ~Suit yourself.~ +@209 = ~Then suffer your brains to cook, .~ +@210 = ~All right! Give me that stupid towel! Er... thanks, I suppose. I feel much better.~ +@211 = ~Then I shall do my worst!~ +@212 = ~On second thoughts, I will follow your advice, but I still don't want to talk about Melissan.~ +@213 = ~I am glad you do. So, what do you think about -~ +@214 = ~BUT! I don't want to talk about Melissan.~ +@215 = ~Melissan? Well, the information she provided me with proved true so far. I trust her.~ +@216 = ~She said that she is a friend to Bhaalspawn, and in our times, who would lie about such a thing?~ +@217 = ~I should have guessed that you wouldn't drop the subject. I don't like her. I can't explain why, but I just don't like her.~ +@218 = ~So, my subterfuge failed. If you need to know, I think that she lies through her teeth, but I could not catch her yet. Sooner or later, I will.~ +@219 = ~I cannot say that I liked her, either. I thought that the way she looked at you... was strange. But deeds speak louder than words, and she has not lied to you thus far.~ +@220 = ~True enough, maybe I am just paranoid.~ +@221 = ~Hold on! How did she look at me?~ +@222 = ~You... you noticed it too? I thought I was seeing things. I thought that I caught a predatory, or even envious glance.~ +@223 = ~I thought that the way she looked at you... was strange. But deeds speak louder than words, and she has not lied to you thus far.~ +@224 = ~True enough, so there is no need to be paranoid.~ +@225 = ~Ah, but who would be a friend to Bhaalspawn in such times?~ +@226 = ~Somebody who is not a bigoted fool!~ +@227 = ~And? She might be eccentric, that's all. Did you... did you noticed something more substantial, Kivan?~ +@228 = ~You know, you are right. I thought that the way she looked at you... was strange. But you are right. Deeds speak louder than words.~ +@229 = ~It must be the sun of the Calim desert. Here, wrap a cloth soaked in water around your head.~ +@230 = ~Thank you, Kivan. I feel much better.~ +@231 = ~I will not suffer such indignity and such a blow to my looks! I will do just fine without a dripping rag!~ +@232 = ~A great idea, Kivan, but I still don't want to talk about Melissan.~ +@233 = ~We lost Saradush.~ [KIVAN142] +@234 = ~Well, not entirely. There is some smoking rubble that remains, and, look! Some ashes too!~ +@235 = ~So we did.~ +@236 = ~Our goal, Kivan, was not to hold the city, but to kill Yaga-Shura. In that we've succeeded.~ +@237 = ~Must everyone remind me of that?!~ +@238 = ~I... I apologize for presuming too much. Forgive me, , I only wished to help.~ +@239 = ~Sometimes what seems important and urgent must be set aside for what is honorable and proper.~ +@240 = ~You will breathe more freely once you let your grief out.~ +@241 = ~I... Perhaps. Please, lead on.~ +@242 = ~I will not waste time on this nonsense. There are things to be done.~ +@243 = ~Namárië! Nai hiruvalyë Arvanaith, +Nai elyë hiruva! Namárië...~ +@244 = ~(Farewell, Maybe thou shalt find Arvanaith, +Maybe thou shalt find it. Farewell...)~ +@245 = ~It does not, but it is proper and honorable to do what I have suggested.~ +@246 = ~As long as it is not you.~ +@247 = ~I will.~ +@248 = ~I know perfectly well who your sire was. But you... you need not be so fatalistic.~ +@249 = ~I am glad to hear it, mellonamin.~ +@250 = ~You are a great , and it would be a shame if you should be wasted on a string of murders. I am sure that your destiny will change.~ +@251 = ~Listen to me. Do not let your heart turn callous. I would have you grieve, to sing a prayer for the dead...~ +@252 = ~Kivan, I am not of your kin, so I don't think that some singing and a little bit of dancing fixes everything.~ +@253 = ~That I will. Lead on, Kivan.~ +@254 = ~I would, but something... something clenched my throat.~ +@255 = ~And why do you think that I don't grieve, or that I have not said a prayer already?~ +@256 = ~You are mistaken, Kivan. I am well, and do not need any of this to make me feel better.~ +@257 = ~I am sorry for bothering you, then. If you would accept my advice, ...~ +@258 = ~There is tightness around your eyes, . I think that you are holding yourself in an iron grip.~ +@259 = ~I would have you grieve. I would have you sing a prayer for the dead.~ +@260 = ~Kivan, I am not of your kin to think that some singing and a little bit of dancing fixes everything.~ +@261 = ~What?!~ +@262 = ~Losers. They've lost. Someone has to.~ +@263 = ~Kivan, it is a grim sight, surely. But we did not lose. I did not lose. My goal was not to hold the city or save its inhabitants, but to kill Yaga-Shura. In that I've succeeded.~ +@264 = ~What would you have me do? Apologize?!~ +@265 = ~Have you already forgotten?~ +@266 = ~It's not polite to answer with a question, and it is even less polite to dig into someone's soul. Go away.~ +@267 = ~Cut it out. Our goal was not to hold the city or save its inhabitants, but to kill Yaga-Shura. In that we've succeeded.~ +@268 = ~Is an assassination the only goal you can work towards, ?~ +@269 = ~Kivan, you know who my sire is, don't you?~ +@270 = ~No, but so far I did not have much choice but to ply this particular trade.~ +@271 = ~I have no answer for you right now, Kivan. But I promise that I will think about it.~ +@272 = ~Not so much 'work toward' as to 'succeed in achieving', Kivan.~ +@273 = ~... mellonamin, are you well?~ +@274 = ~Perfectly well, thank you.~ +@275 = ~No, and I don't want to talk about it.~ +@276 = ~I am not, but what would you have me do? Apologize?!~ +@277 = ~Those ashes were people once, . Some were the Bhaalspawn who did not have a Pocket Plane.~ +@278 = ~Losers!~ +@279 = ~I must say that I cannot puzzle out this man, Balthazar. He seems to be... noble, but he lets his people starve.~ [KIVAN143] +@280 = ~He is a ruler, Kivan.~ +@281 = ~Do we need to puzzle him out? Is he important?~ +@282 = ~That last one decides me. He is a bastard.~ +@283 = ~He is flawed, like all of us, but I think he has a good cause in mind.~ +@284 = ~Yet, it is possible, and it has been done before. But you are right in one thing - we will have to wait to find it out.~ +@285 = ~Simple explanations are often the right ones.~ +@286 = ~Things change... perhaps we will win his favor and trust later.~ +@287 = ~It could well be that you will have to make decisions like that, .~ +@288 = ~I beg to differ! If that was true, drow matron mothers would be kind-hearted and honorable.~ +@289 = ~I will not subject you to more then.~ +@290 = ~I think that you are right: Balthazar is a mysterious and dangerous man.~ +@291 = ~Mellonamin, his policy is building an army at the expense of everything else. I think it warrants a closer look to try to guess where he wants to employ it.~ +@292 = ~It does, but something tells me that he won't confide in us. He barely suffered our presence on his lands.~ +@293 = ~That's simple enough. He will use it to defend his monastery in the current turmoil.~ +@294 = ~We will know sooner or later. It is not easy to hide an army on the move.~ +@295 = ~If you consider tyrants to be good rulers, that is.~ +@296 = ~Whom would you rule over if you sacrifice the entire people?~ +@297 = ~It should. Everyone might fail, and lose his position. Why not remain a good man or woman while you are at it? At least you could die knowing that you did not compromise your principles.~ +@298 = ~Nonsense, Kivan.~ +@299 = ~It is part of the magic of kingship. You must seem different from your subjects, otherwise it doesn't work. Good and honorable are for underlings.~ +@300 = ~You are right, I suppose. When I get my kingdom, I will try to be good.~ +@301 = ~Indeed. But he seemed too... ruthless.~ +@302 = ~In our world, niceties have little or no place in rulers.~ +@303 = ~He must do what's necessary to preserve his domain, even if it means sacrificing his people.~ +@304 = ~Oh, dear. The merciful, noble and modest don't make good rulers. Those who are cunning, unscrupulous and wise, do.~ +@305 = ~And yet it felt like he had some good cause in mind.~ +@306 = ~Of course. But he must do what's necessary to preserve his domain, even if it means sacrificing his people.~ +@307 = ~You are so naive. The merciful, noble and modest don't make good rulers. Those who are cunning, unscrupulous and wise, do.~ +@308 = ~Perhaps, but it was overshadowed by the sufferings of those who are paying for his great plan, whatever it is.~ +@309 = ~He could be, since Melissan mentioned him.~ +@310 = ~Then discovering his importance is what should occupy us, not his policies.~ +@311 = ~Well, then, if you want to know my opinion, he is a bastard.~ +@312 = ~Balthazar is flawed, like all of us, but I think he has a good cause in mind.~ +@313 = ~He is exactly what he appeared to be: a ruler of a small settlement, and a monastery.~ +@314 = ~And does that give him a mandate to be cruel?~ +@315 = ~It gives him a mandate to do what's necessary to preserve his domain, even if it means sacrificing his people.~ +@316 = ~By the Seldarine! Only now I start to perceive just how ancient and persistent Bhaal's malice was.~ +@317 = ~Why now?~ +@318 = ~What else did you expect? He was a god, Kivan. He had centuries to hatch his plans and nothing else to do.~ +@319 = ~Yes, yes. Now let's get to the best part - looting!~ +@320 = ~I find myself lacking, compared to my sire. I seem to be unable to enact any scheme that will bear fruit in the future.~ +@321 = ~Never underestimated those who might be holding the leash, . You can be still dancing for the puppet masters, even if you think that all the strings were cut.~ +@322 = ~I hope that it is true, at least now. You were manipulated too often before...~ +@323 = ~That will be more difficult to solve than all the witty puzzles that mages and maze-builders love so.~ +@324 = ~I wish you were right... But in your company, every step seems to be fated.~ +@325 = ~You know, you can be right. But I am afraid to imagine what the intended pay off was.~ +@326 = ~You are an impressive , , and so are your deeds.~ +@327 = ~Because it takes years to build political power, much longer than it took your abilities as a battle commander to blossom. And you needed something to protect you fast.~ +@328 = ~That is probable. But what is the role of the not so grand Children? I wonder...~ +@329 = ~That of a lucky chance. You get the best pay off when you bet on someone unlikely to win.~ +@330 = ~Maybe there is no role. Maybe we were all random. Or maybe the puny ones are by-blows of the avatars' lust.~ +@331 = ~That of a secret weapon. Who am I, Kivan, if not a hidden dagger?~ +@332 = ~Keep wondering, then. I am off looting!~ +@333 = ~, you start sounding like Tiax. Do not end like him.~ +@334 = ~But whose hand wields you? The Harpers'? Bhaal's? Someone else's?~ +@335 = ~Ah, but that's the riddle. And I'd better find the answer soon.~ +@336 = ~None, Kivan. I do what I chose to do.~ +@337 = ~Harpers? Please... The Harpers couldn't wield a pitchfork in a chicken shed!~ +@338 = ~And yet they are. Thinking of your siblings, I cannot fathom Bhaal's intentions. Why conceive this mighty brood that stands out like a mountain in the planes? Like a target?~ +@339 = ~Would not secrecy serve his purposes better?~ +@340 = ~You are forgetting that the mighty Bhaalspawn are few. Have you not seen enough of my kin in Saradush?~ +@341 = ~And who am I then, Kivan, if not a hidden dagger?~ +@342 = ~Well, when I am god, you will be my advisor and help me avoid such blunders.~ +@343 = ~Perhaps he was not that cold-blooded after all, my father. Perhaps, he was delusional and dreamed of coming back with a vengeance in a body of the grand offspring.~ +@344 = ~I did. I wonder, what was their role?~ +@345 = ~Most of your actions change the course of history. You shifted the political balance in Baldur's Gate and Tethyr, and now your influence is reshaping the fate of the whole of Faerun, I think.~ +@346 = ~Actions, yes. But why I can't forge alliances instead of slaughtering everyone who opposes me? Why can't I wield political power?~ +@347 = ~It sounds quite impressive when you put it that way!~ +@348 = ~Well, let's get on with reshaping... and, most importantly, looting!~ +@349 = ~I thought that you were tired of this routine by now.~ +@350 = ~Unlike you, I am a mere mortal, and the deeds of the gods are beyond my comprehension. Why conceive this mighty brood that stands out like a mountain in the planes? Like a target?~ +@351 = ~The dragons, as you know, take years upon years to mature, . And you had not only a half-brother among them, but a fully grown nephew.~ +@352 = ~Brother, nephew... I find it strange speaking in those terms about the other Bhaalspawn.~ +@353 = ~You are right! The father must have been conceived centuries ago. I find myself lacking, compared to my sire. I seem to be unable to enact any scheme that will bear fruit in the future.~ +@354 = ~, why are we here, when the imminent danger threatens the destruction of the Sword Coast?~ [KIVAN144] +@355 = ~Danger, what danger?~ +@356 = ~I think that things are under control with the Bhaalspawn business. We can have a breather.~ +@357 = ~Some commanders concentrate so much on the matters at hand that they forget to look at the big picture. I don't want to be one of them.~ +@358 = ~Ye gods, have not you heard what eight feet of muscles and shiny steel just told me? The great evil stirs within these walls! And, obviously, I am the only hero who can shoulder the task of harnessing it.~ +@359 = ~Where is your wanderlust? Don't you like the idea of roaming the Realms committing random deeds of chivalry and valor?!~ +@360 = ~Even if it were simple, , how many will die while you are dallying here? If you want my opinion, your place is in Tethyr or Calimshan, thwarting your father's plans.~ +@361 = ~This... this is not your battle.~ +@362 = ~By the Seldarine, you are probably better provisioned now than a Netheril city! If you want my opinion, your place is in Tethyr or Calimshan, thwarting your father's plans.~ +@363 = ~That's Minsc talking, not . If you want my opinion, your place is in Tethyr or Calimshan, thwarting your father's plans.~ +@364 = ~Believe it or not, , but there are other heroes. If you want my opinion, your place is in Tethyr or Calimshan, thwarting your father's plans.~ +@365 = ~So you think that whatever lurks in this tower is something even more sinister than Bhaal's wars? I... I did not think of that. In that case, we must investigate.~ +@366 = ~, you must be the only person in the Realms that finds fighting a mysterious ancient evil a "breather".~ +@367 = ~I hope it will be a short one. Truly, there are more important things awaiting you connected to your sire's accursed heritage.~ +@368 = ~The War of the Five and its consequences.~ +@369 = ~Ah, the Bhaal's little game. I am tired of that and want to have a breather.~ +@370 = ~We need powerful artifacts to defeat what's left to defeat. And the Keep like this one will be packed with the good stuff.~ +@371 = ~That? Bah, it's all but resolved. I am clearly the heir. So, it's just a simple matter of dispatching all those who oppose me.~ +@372 = ~, I do not think that any has faced as many trials as you have. You were tested through your past, your future, your very emotions...~ [KIVAN145] +@373 = ~I guess. What about it?~ +@374 = ~A damnable inconvenience, if you ask me! Why, I can't seem to spit without hitting some sort of a critter that wants to test my... something!~ +@375 = ~You know, I think that each one of us faces just as many trials, even if they are not so... obvious as mine are.~ +@376 = ~Kivan, I don’t wish to talk about it. I feel humiliated to have an audience almost each and every time.~ +@377 = ~I feel the same, when I look into my heart and think of you.~ +@378 = ~Oh, my heart, you are lying. I know that I am a hard man to put up with...~ +@379 = ~Thank you for putting up with me. I will have to make it up to you.~ +@380 = ~(Kivan kisses your ear.) I am sorry, .~ +@381 = ~I think he can. To love means that your past, your present and future, your soul’s quality, your dreams and your reality are all put on trial.~ +@382 = ~I... is it so hard loving me, isilme?~ +@383 = ~To know you is to love you, but I would have wished for an easier way.~ +@384 = ~Very much so. You are stubborn and moody.~ +@385 = ~No, my love, it is not hard.~ +@386 = ~Loving you is both the easiest and the hardest thing I have done in my life.~ +@387 = ~Perhaps, because you are in love, and to love means that your past, your present and future, your soul’s quality, your dreams and your reality are all put on trial.~ +@388 = ~A trial by love...~ +@389 = ~Yes, a trial by love, because love is the trial of the past, the present, the future, of every soul's quality, of dreams and of reality.~ +@390 = ~I can understand that. I cannot imagine anyone getting used to something of the kind.~ +@391 = ~Neither can I.~ +@392 = ~Say, Kivan, what do you think would be the worst test of all?~ +@393 = ~I am surprised to hear that.~ +@394 = ~Yet, it is so.~ +@395 = ~But would you have chosen differently when awake?~ +@396 = ~Probably not.~ +@397 = ~Awake I would have thought myself insane to ponder on such issues as were presented to me in my sleep...~ +@398 = ~That's just the thing! I would never know.~ +@399 = ~Of course I would have! My power of judgment is at its worst when sleeping!~ +@400 = ~At least they never tried you by love.~ +@401 = ~I think you are mistaken, Kivan.~ +@402 = ~Do you think that would have been the worst test of them all?~ +@403 = ~One can not be tried by love.~ +@404 = ~This, indeed, sounds stern.~ +@405 = ~It is.~ +@406 = ~A cautious answer worthy of a wise .~ +@407 = ~Just a wary one.~ +@408 = ~I understand. This, perhaps, is part of your trials.~ +@409 = ~This is true, for they say that every man and woman of worth was tried by fire, and water, and glory...~ +@410 = ~They say that each of us is tried by fire, and water, and glory...~ +@411 = ~Tell me, which test was the most challenging for you?~ +@412 = ~The one I have not faced yet, Kivan.~ +@413 = ~Facing people from my past is always difficult... I am always afraid that they will find me lacking.~ +@414 = ~The raw emotions... fear, pride, selfishness... all the dark ones. It's like looking in the mirror and seeing blackness.~ +@415 = ~The tests that I face in my dreams. It frightens me that I make decisions affecting my destiny in my sleep.~ +@416 = ~None. So far, it was nothing but fun!~ +@417 = ~Each of them.~ +@418 = ~Kivan, I don't wish to talk about it. I am humiliated as is to have audience almost each and every time.~ diff --git a/kivan/tra/english/p#kiitm.tra b/kivan/tra/english/p#kiitm.tra new file mode 100644 index 0000000..28f1ef1 --- /dev/null +++ b/kivan/tra/english/p#kiitm.tra @@ -0,0 +1,54 @@ +@0 = ~Vedui' il'er. Greetings, everyone. So, how have you been?.~ +@1 = ~Everything is well, thank you.~ +@2 = ~Neiros, you said you liked green stones… I wish to give you this one. Do you like it?~ +@3 = ~Vedui' il'er. Greetings, everyone. So, how have you been?~ +@4 = ~I must go back to my shop now, alas. The sea is especially beautiful today.~ +@5 = ~Use it well, good adventurers. I must go back to my shop now, alas. The sea is especially beautiful today.~ +@6 = ~Use it well, good adventurers.~ +@7 = ~Quite beautiful, mellonamin, thank you. ~ +@8 = ~I must go back to my shop now; the sails need mending and the winds are picking up. Let them speed you on your way and bring you luck.~ +@9 = ~Mae govannen. Is not she fair?~ +@10 = ~I mean this ship. I had made her new sails… a beautiful work, even if I say so myself. But I am being too self-absorbed. I am Neiros Gellantara, though around here they call me the Sailmaker.~ +@11 = ~Good-bye!~ +@12 = ~Nice to meet you. You make sails then?~ +@13 = ~Let me guess… You make sails?~ +@14 = ~Why?~ +@15 = ~Because I make sails, at least nowadays. I have tried different crafts over the years, but this one I like the most.~ +@16 = ~But you have a look of an adventurer, my good . If you have the time, stay here awhile, looking at the waves and telling your tales.~ +@17 = ~It was not much of a puzzle, was it not?~ +@18 = ~Yes, I make sails… nowadays. I have tried different crafts over the years, but this one I like the most.~ +@19 = ~You wouldn't have a ship, wanderer? I would have made silver sails for you.~ +@20 = ~No, I don't have a ship. But if I ever get one, the commission is yours.~ +@21 = ~Use your sleazy charm on someone else!~ +@22 = ~No, but thank you anyway.~ +@23 = ~(sigh) A ship… I was promised a ship to go to… no matter.~ +@24 = ~I come here to look at the ships, Sailmaker. Someone very dear to me has been abducted and carried away somewhere. I need a ship, but I have to work to hire one that will go there.~ +@25 = ~I come here to look at the ships, Sailmaker. A promise of power awaits me across the sea. I need a ship, but I have to work to hire one that will go there.~ +@26 = ~You seek power? Well, many crave it. But tell me more of how the world is faring….~ +@27 = ~I wish you perseverance and patience. So many people come through this port, and some have stories to weep over. I would help you if I could, but it seems that you have no need for my craft.~ +@28 = ~Your fair face clouded over with sadness. I am sorry to have caused that. So many people come through this port, and some have stories to weep over. I would help you if I could, but it seems that you have no need for my craft. ~ +@29 = ~You are welcome. Adorn the marina with your presence again if you can. The sea and you go well together.~ +@30 = ~Not a commission, nykerim'amin. A gift.~ +@31 = ~Accepting admiration graciously is a responsibility of a beauty, lady.~ +@32 = ~Quite fair, indeed.~ [KIVAN146] +@33 = ~(sigh) Does every elf in this city spend his time in attempts to seduce every passing skirt? And you, Kivan, you of all people play along?!~ +@34 = ~Thank you for the compliments, lads.~ +@35 = ~(cough) May I ask what or who is the subject of this pithy exchange?~ +@36 = ~I plead innocence. My kinsman was looking at the ship, . But I would lie if I said that I did not think you fair.~ [KIVAN147] +@37 = ~I meant the ship, indeed, and I apologize for the confusion. I made her new sails… a beautiful work, even if I say so myself. But I am being too self-absorbed. I am Neiros Gellantara, though around here they call me the Sailmaker.~ +@38 = ~I would lie if I said that I did not think you fair. But my kinsman was looking at this ship.~ [KIVAN148] +@39 = ~I was, and I shall rectify it with admitting that the lady is indeed breathtakingly beautiful. I did mean the ship, and I apologize for the confusion. I made her new sails… a work of art, even if I say so myself. But I am being too self-absorbed. I am Neiros Gellantara, though around here they call me the Sailmaker.~ +@40 = ~My kinsman was looking at this ship, if I am not mistaken.~ +@41 = ~I was, and I apologize for the confusion. I made her new sails… a work of art, even if I say so myself. But I am being too self-absorbed. I am Neiros Gellantara, though around here they call me the Sailmaker.~ +@42 = ~Mae govannen. Is not she fair?~ +@43 = ~I wish you perseverance and patience, my friend. So many people come through this port, and some have stories to weep over. I would help you if I could, but it seems that you have no need for my craft.~ +@44 = ~But wait. This is a dryad's braid, is not it? Perhaps I still can make you a gift. I can weave a bowstring just good enough for my kinsman's bow… if you wish.~ +@45 = ~That would be very welcome, thank you.~ +@46 = ~No, I think I don't want you to do it.~ +@47 = ~And how much would you charge for it? ~ +@48 = ~It is a gift, mellonamin and I ask nothing in return; but if you ever wish to gift me back, I am partial to green gems.~ +@49 = ~Wonderful.~ +@50 = ~It is beautiful on its own, so I understand that you wish to keep it as is.~ +@51 = ~Your face clouded over with sadness. I am sorry to have caused that. So many people come through this port, and some have stories to weep over. I would help you if I could, but it seems that you have no need for my craft. ~ +@52 = ~You are welcome.~ +@53 = ~I meant this ship, of course. I made her new sails… a beautiful work, even if I say so myself. But I am being too self-absorbed. I am Neiros Gellantara, though around here they call me the Sailmaker.~ diff --git a/kivan/tra/english/p#kilt.tra b/kivan/tra/english/p#kilt.tra new file mode 100644 index 0000000..20aa811 --- /dev/null +++ b/kivan/tra/english/p#kilt.tra @@ -0,0 +1,476 @@ +@0 = ~Mae govannen. Come down, and I will feed you.~ [KIVAN162] +@1 = ~You seem to need food more than I. I hope we did not disturb your sojourn.~ +@2 = ~(As you watch the odd couple, you realize that you have been holding your breath. As you slowly expel it, the squirrel looks your way and scampers away.)~ +@3 = ~(You walk over and smile shyly.) I did not mean to interrupt you... but... you two attracted my attention.~ +@4 = ~(with concern) Do you often talk to squirrels, Kivan?~ +@5 = ~Kivan, would not you rather join us? The fire is merry and bright, and we have better things to eat tonight than dry bread and hard cheese.~ +@6 = ~Just keep it out of Korgan's sight, Kivan. He eats them, I swear to the gods, he does.~ +@7 = ~Aren't I the lucky soul... First Minsc, now you. I just hope this is not contagious.~ +@8 = ~It is not my custom to feed wild animals, but this one looked sickly.~ +@9 = ~You do not have to explain why you took pity on the poor animal, Kivan. Sometimes the things that are wrong turn out to be right.~ +@10 = ~I was wondering if you, yourself, need to be fed, elf. You... look sickly.~ +@11 = ~Come, sit down with us, the fire is merry and bright, and we have better things to eat tonight than dry bread and hard cheese.~ +@12 = ~Ah, yes.~ +@13 = ~(Kivan kneels and chirps something to the squirrel. It gives you a decidedly disgusted look, but hops back to Kivan, and climbs onto his lap.)~ +@14 = ~Hello, little one. (smile)~ +@15 = ~(Hesitantly, you lift your hand to touch the squirrel. It eyes you suspiciously, but doesn't move. Kivan watches you touch the squirrel's head and ears with your little finger.)~ +@16 = ~No, I am not going mad, . I once went insane, but since I have been healed, I have stayed quite resilient to the affliction. ~ +@17 = ~What... what do you mean?~ +@18 = ~Ah, some Deheriana-related thing, no doubt. How many times do you want me to repeat that I am sorry that she died, Kivan?!~ +@19 = ~(You put your arms around Kivan's shoulders and force him to rise.) Let us go... the fire is merry and bright, and we have better things to eat tonight than dry bread and hard cheese.~ +@20 = ~You go - I will come in a while. Truth be told, I came out here to walk the camp's perimeter, before we all settle down -~ +@21 = ~As you wish. Good night.~ +@22 = ~Oh, no! I do not believe that. You are coming with me... NOW!~ +@23 = ~It only takes a few minutes to eat, Kivan. And after *we* eat, I will walk with you to make sure that there is no danger.~ +@24 = ~Then I am going with you. Who knows what danger lurks around! One may not be enough to tackle it!~ +@25 = ~I do not know why you allow him to travel with us. I see murder in his eyes, and he enjoys causing pain, . He is a scary thing... But, I will not argue with you now.~ +@26 = ~Deheriana would never let a creature of the forest die, ; birds with broken wings, wounded cubs... or sickly squirrels - she healed them, when she came across them... I used to argue with her that it was the cycle of life... but now I wish I bit my tongue off instead. (He turns away from you.)~ +@27 = ~Kivan... you *were* right. ~ +@28 = ~You cannot heal the whole world, ranger.~ +@29 = ~Feeding sickly squirrels and killing in rage... your grief seems to throw you into emotional extremes, Kivan.~ +@30 = ~How many times do you want me to repeat that I am sorry that she died, Kivan?!~ +@31 = ~Need your daily dose of pity?... I swear this is getting repetitive. How many more times do we need to go over it?~ +@32 = ~(At the first sign of creature's agitation, Kivan lifts the creature and sets him on the grass.) Namarie... I should not have fed and handled a creature of the wild like that. It was sickly, but still.~ +@33 = ~Kivan... are you all right?~ +@34 = ~Well, there is nothing to it now. Let us go back, my friend, for you yourself look like you need food and sleep.~ +@35 = ~(Shrug.)~ +@36 = ~I know, but from the two of you, I think it was *you* who got the most healing from the encounter. And I cannot say I regret it. Squirrels are many, and your kind is on the brink of extinction.~ +@37 = ~I mean that I sat for a fortnight on the bank of a dark pool and stared into the water. And I did not die. Then there was nothing to me but to follow Shevarash's bidding. ~ +@38 = ~Who knows what of it was madness?~ +@39 = ~But enough of that. You did not come here to listen to lamentations.~ +@40 = ~I never asked of anyone for such a thing. (He turns and strides away.)~ +@41 = ~I am... I am sorry! I know I should not have... but I am tired and hungry. I am going back to the camp... I... ~ +@42 = ~Forgive a foolish word, elf. I was not myself.~ +@43 = ~You want to know the truth?! I am *glad* she died! Because now I can have you! And you know that we are meant to be together! You will see!~ +@44 = ~So you did! Ah, why am I even bothering?~ +@45 = ~A neurotic.~ +@46 = ~I think you are tired and need rest. Good night.~ +@47 = ~(A weary smile spreads slowly across Kivan's face.) You are almost as stubborn as I, mellonamin... Almost. ~ +@48 = ~I know that it is foolish to insist on wandering away on empty stomach... but I want to be alone... I am sorry. Have... have a very good night, .~ +@49 = ~I assure you, I will be able to cope on my own with whatever the has in store for me.~ +@50 = ~I do not understand... surely, two can do better than one in the wilderness?~ +@51 = ~I see. If you need to be alone, mellonamin, you do not have to invent excuses... not for me. ~ +@52 = ~I am so tired of being right... at least in this one thing.~ +@53 = ~My people are diminishing, but they are still numerous, .~ +@54 = ~I am not talking about the Elvenkind, I am talking of elven rangers who love but once... ~ +@55 = ~Of course, but the trend is alarming. So in order to avoid losing yet another representative, I am going to have you fed. And by the grace of Sylvanus, we have better things to eat to than dry bread and hard cheese.~ +@56 = ~Well, I am too tired to speak straight. I am going to sleep. Good night!~ +@57 = ~(Kivan makes a dismissing gesture with his wrist as he hurries away.)~ +@58 = ~And I have seen proof of your friendship, , so I will not let a bitter word come between us. Have a very good night, mellonamin.~ +@59 = ~Foolish girl... I cannot say it any plainer than this: I love Deheriana. Aphril was mistaken - she waits for me in Arvanaith.~ +@60 = ~I should not have, mellonamin. A loner's ways are not the most courteous... ~ +@61 = ~You just reminded me how much I gained with your friendship.~ +@62 = ~Let us go back and see if our companions left us anything but crumbs.~ +@63 = ~In truth, that is the way of my people, ... an elf bonds to his beloved, once he finds his true love.~ +@64 = ~Can you hear the tune that the wind of whistles to the dancing leaves?~ [KIVAN163] +@65 = ~Now that you have mentioned, it does sound like a tune. Beautiful.~ +@66 = ~Must be Shaundakul singing for fair Aerdrie Faenya.~ +@67 = ~Kivan, when I met you, I thought that you are a strong and SILENT type. First impressions can be so misleading!~ +@68 = ~I think... I think I can repeat the tune... it's very... hummable... (hum quietly)~ +@69 = ~Lle merna salk? Would you like to dance with the leaves?~ +@70 = ~Never on my life!~ +@71 = ~I would rather just watch.~ +@72 = ~Would not that be a strange thing to do?~ +@73 = ~It has come to us from the times more removed than the Time of Troubles when Shaundakul, the lord of wanderers, loved fair Aerdrie Faenya.~ +@74 = ~Lle merna salk? Can I be so bold as to ask you if you would like to dance with the leaves?~ +@75 = ~That was not an idle question, my lady. But I can see that you are indisposed to any conversation.~ +@76 = ~You have a good ear, my lady. I know this tune... Lle merna salk?~ +@77 = ~Can I be so bold as to ask you if you would like to dance with the leaves?~ +@78 = ~A pity.~ +@79 = ~Are you sure? Come, I will show you how, if you want.~ +@80 = ~Leave me be, Kivan.~ +@81 = ~It is something... ahem... traditional?~ +@82 = ~Strange? No, hardly. It is an ancient custom. I fear that you will need a sage to tell you the true meaning of it, but for me it was always consecrated to Khalreshaar, the Lady of the Forest.~ +@83 = ~Only... only I have not talked to her for a long time. Lle merna salk? Would you honor me and share the dance?~ +@84 = ~For the Lady of the Forest - anything! Lead on, ranger.~ +@85 = ~If you insist... ~ +@86 = ~The answer is still no!~ +@87 = ~Yes, it is an ancient custom. I fear that you will need a sage to tell you the true meaning of it, but for me it was always consecrated to Khalreshaar, the Lady of the Forest.~ +@88 = ~Only... only I have not talked to her for a long time. Would you honor me and share the dance?~ +@89 = ~For the Lady... Follow me and the leaves, .~ +@90 = ~Follow me and the leaves, .~ +@91 = ~(You wake up with a strange feeling that something is wrong. A moment later you hear Kivan moan in his reverie and then his body twitches violently.)~ +@92 = ~(You let the elf be. He will get over it eventually, and then his nightmare will pass on its own.)~ +@93 = ~Kivan, wake up... please, wake up... (You shake the elf awake.)~ +@94 = ~(You move away anything that can hurt Kivan if he hits it in his trashing. Then you sit down by his side to watch over him.)~ +@95 = ~(Quick as a cat, Kivan twists in your arms, and a dagger's point stops a hair's breadth away from your throat.)~ +@96 = ~ Er... Kivan, it's me, . You were having a bad dream, and I... I thought it might be better to wake you up.~ +@97 = ~(Shriek and jerk away.)~ +@98 = ~(You catch Kivan by his wrist and squeeze. Kivan's fingers open and the dagger falls down.)~ +@99 = ~(Kivan comes awake with a startle.) ?~ +@100 = ~You were having a bad dream, Kivan. Do you need anything?~ +@101 = ~That's better. (You find one of the bandages in your pack and soak it with water.) I am not sure if this will help, but... let us try it.~ +@102 = ~Yes, it's me... not a monster.~ +@103 = ~(hoarsely) Some water, if you'd be so kind... ~ [KIVAN164] +@104 = ~(You bring a mug of water, and before Kivan takes it from your hands, hold it to his mouth and make him drink while supporting his head.)~ +@105 = ~(You bring water and give it to Kivan.)~ +@106 = ~I... I think you can fetch water for yourself. I am not a nurse or something like that.~ +@107 = ~? (Puts his hand over yours.) I am sorry, I was not myself... my reverie took me to the events long past... ~ +@108 = ~But it's over now. Do you need anything?~ +@109 = ~You are... crazy! I will be damned if I ever again come close to you!~ +@110 = ~Tell me your dream, Kivan.~ +@111 = ~I did not hurt you, ? Good. I am sorry. The past gets a hold of me often. My reverie dream was cruel.~ +@112 = ~(Kivan places the cloth on his forehead and smiles faintly.) I am sorry. The past gets a hold of me often. My reverie dream was cruel.~ +@113 = ~I can see it now, but I was not myself a moment ago, . I am sorry. The past gets a hold of me often. My reverie dream was cruel.~ +@114 = ~(Kivan drinks greedily, then moves away.) You... you do not have to treat me like an invalid.~ +@115 = ~Shh... Let me take care of you, elf. I know that you are both brave and tough, but sometimes even the brave and tough need a break.~ +@116 = ~I guess... it was just a bad dream. What have distressed you so?~ +@117 = ~(Kivan drinks greedily and then splashes some of the water onto his face.) That's much better. Thank you, . I apologize for causing you a distress.~ +@118 = ~It's nothing. You go back to sleep now, and I will make sure that you are not awakened before you have rested.~ +@119 = ~I guess... it was just a bad dream. What could have upset you so?~ +@120 = ~Well, Kivan, I hope you will fare better next time we rest. Now we need to get going.~ +@121 = ~Thank you, mellonamin.~ +@122 = ~I reveried, , and the memory of the accursed morning when I came to after Tazok left me for dead returned to me.~ +@123 = ~I did not tell you... but there was a cougar standing over me, snarling. My first thought was to scare it away, and I struggled to get up to my feet... There was a boulder digging into my back. I closed my fingers about it and it was slick with thickening blood. Mine. The cougar scowled at me... snorted and went away... I thought in my fever she was laughing at me.~ +@124 = ~She might well have. The cats do not respect the weak.~ +@125 = ~And then I saw Deheriana... ~ +@126 = ~She... her body was covered with yellow leaves, like a golden shroud. I turned her on her back, and her eyes looked unseeing into mine. She was long dead, but I still called for her, hoping against all hope.~ +@127 = ~You are exhausted, my friend. Go back to sleep now, and I will make sure that you are not awakened before you have rested.~ +@128 = ~You are exhausted, my friend. You go back to sleep now, and I will make sure that you are not awakened before you have rested.~ +@129 = ~Anomen, I have a wife I love and friends I am loyal to. This is all that you need to know.~ +@130 = ~A wicked cut - I am glad that my cloak got it, not I. Ah, well, there is none to it but to mend it, once we stop to rest.~ [KIVAN165] +@131 = ~(giggle) Keep it as is. It shows off your legs marvelously.~ +@132 = ~Just throw it my way, Kivan. I will sew up the tear for you.~ +@133 = ~(smile) Maybe you should train your cloak in evasive techniques. It's already looking like patchwork.~ +@134 = ~I did not know that such things as a tattered cloak excited you.~ +@135 = ~A tattered cloak - hardly, but a pair of shapely elven legs -~ +@136 = ~Very much so. Hence throw the exhilarating garment my way, Kivan. I will fix up the tear for you.~ +@137 = ~You are a bore, Kivan, and there is no helping it.~ +@138 = ~I have a good reason for being excited! It's not every day that your companion looks a veritable image of Shaundakul!~ +@139 = ~Lady, you underestimate me. I can wield a needle well enough.~ +@140 = ~Yes, you can sew up a tear, but can you do it in such a way that it appears to be embroidered on purpose?~ +@141 = ~I have seen your prowess with thread and needle. It will please me nonetheless to do something for you...~ +@142 = ~If you are as good as you say, I should give you my stuff that needs mending.~ +@143 = ~Oh, why am I so insistent? Do your own needlework if you wish. Less bother for me.~ +@144 = ~Oh, but it is being trained; and like a good apprentice it follows my every move.~ +@145 = ~(Laugh heartily.)~ +@146 = ~(Snicker.)~ +@147 = ~(smiling) Well, throw this well-educated garment my way, Kivan. I will fix up the tear for you.~ +@148 = ~(Roll your eyes.)~ +@149 = ~, I know you intended it in jest, but I do not like where it is heading.~ +@150 = ~Alright, I' m sorry! Just wanted to cheer you up, is all. Throw the cloak my way later on. I will sew up the tear for you.~ +@151 = ~(Keep giggling.) I do! Legs - they usually are heading up toward a gorgeous butt.~ +@152 = ~With what you said before, I am reluctant to acquiesce. Why, I am likely to end up with seven transparent veils instead of a cloak!~ +@153 = ~I promise you that it will be just as it was before.~ +@154 = ~And you, my lady?~ +@155 = ~Of course I can! I once embroidered Elminster's cloak!~ +@156 = ~Actually, nope, I can't. It will please me nonetheless to do something for you...~ +@157 = ~(A genuine, even amused smile lights Kivan's face for a few moments.)~ +@158 = ~But of course.~ +@159 = ~(Kivan laughs after you; it is unexpectedly young, merry laughter.)~ +@160 = ~Thank you, mellonamin, for the offer and for companionship.~ +@161 = ~(Kivan shakes his head at you and touches your arm prompting you to catch up to the rest of the company.)~ +@162 = ~There is no need to take on this mundane task for my sake, .~ +@163 = ~I can wield a needle well enough.~ +@164 = ~, please stop it.~ +@165 = ~But for his pointy ears... and a full beard..~ +@166 = ~Very much so. Hence, throw the exhilarating garment my way, Kivan. I will fix up the tear for you.~ +@167 = ~Who'd notice it with your hood up? But, I guess knowing it could spoil the immersion... So you will have to settle for Solonque instead, my poor elf. ~ +@168 = ~(Nods.)~ +@169 = ~My great-aunt, Gil'Alana, used to say that elven memory is more of a curse than a blessing.~ [KIVAN166] +@170 = ~Why is that, Kivan?~ +@171 = ~And do you share her opinion?~ +@172 = ~I have heard that Shevarash seeks Shar's company, wanting to forget. Is that what you want?~ +@173 = ~You have many painful memories, don't you?~ +@174 = ~She said that our sorrow feeds on our memories.~ +@175 = ~I do not know, . Some things in my past made my life worth living. Some I wished to have never come to pass. Those memories are almost destructive.~ +@176 = ~It is always like this, is not it? Like a double-edged sword.~ +@177 = ~This is, perhaps, because you are not anticipating the future, locking all your joy in the past. If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence. ~ +@178 = ~This is, perhaps, because you are not anticipating the future, locking all your joy in the past. If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence.~ +@179 = ~If I forget, I would cease to be a Tel'Quess. Have you not yet come to realize that elven memories do not stack like a pile of books, with the last one being the most handy, but lie in a circle around you. With you in the center of this circle, each memory is an equal distance away.~ +@180 = ~Every mortal being has a limit set into itself, a trigger of their death. Human bodies are their limit. For us, it is our memory.~ +@181 = ~No, Kivan, no. You only feel like that because you are not anticipating the future, locking all your joy in the past. If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence. ~ +@182 = ~No, Kivan, no. You only feel like that because you are not anticipating the future, locking all your joy in the past. If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence.~ +@183 = ~Oh, Kivan... if only there were a way to lighten your burden!~ +@184 = ~Let us reverie together, Kivan. Maybe you will find comfort in sharing your memories, if you cannot forget.~ +@185 = ~Then there is naught to it but to endure.~ +@186 = ~Elven memories do not stack like a pile of books, with the last one being the most handy, but lie in a circle around you. With you in the center of this circle, each memory is an equal distance away.~ +@187 = ~Every mortal being has a limit set into itself, a trigger of their death. Human bodies are their limit. For elves, it is our memory.~ +@188 = ~No, Kivan, no. You only feel like that because you are not anticipating the future, locking all your joy in the past. If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence.~ +@189 = ~Yes.~ +@190 = ~There is balance in all things. I have had moments of happiness so bright that I must have anticipated the blackest things, as well. But it is hard to accept sorrow as necessity.~ +@191 = ~Then don't! If you only let yourself live now and have hope, your painful memories - they will not disappear, but they will stop being the center of your existence. ~ +@192 = ~Then don't! If you only let yourself live now and have hope, the painful memories - they will not disappear, but they will stop being the center of your existence.~ +@193 = ~I do not think that an elf could do differently. The past is as much a part of us as our eyes or hands. The longer we live, the larger, the more important the past becomes. It is like the shadows that grow taller and taller as the day changes into evening.~ +@194 = ~This is what my great-aunt meant, she, who lived a millennia.~ +@195 = ~Then she was wrong! Oh, Kivan, how I wish for you to break free from this dreadful trap!~ +@196 = ~Then there is naught to it but to endure.~ +@197 = ~But can one of our kin do differently? The past is as much a part of us as our eyes or hands. The longer we live, the larger, the more important the past becomes. It is like the shadows that grow taller and taller as the day changes into evening.~ +@198 = ~But-~ +@199 = ~I sound like a fool and a death-monger. And thank you for your patience - if someone else had told me the things I have just told you, I would not be so compassionate...~ +@200 = ~You are welcome. And, Kivan, smile more. I love it when you smile.~ +@201 = ~Of course you would have been. Now, let us go.~ +@202 = ~Well, I figured that was the best way to deal with your ceaseless whining.~ +@203 = ~It should be mine to shoulder. Shevarash, I sound like a fool and a death-monger!~ +@204 = ~Thank you for your patience, mellonamin. If someone else had told me the things I have just told you, I would not be so compassionate...~ +@205 = ~, I will not burden you with more death and grief. My memories are mine to shoulder.~ +@206 = ~Thank you for your patience, mellonamin. Shevarash, I sounded like a fool and a death-monger! If someone told me the things I just told you, I could not be so compassionate...~ +@207 = ~And I shall do so without further complaint.~ +@208 = ~My memories are mine to shoulder. ~ +@209 = ~I will, if you promise the same. For I love your smile, also.~ +@210 = ~You've got yourself a deal, Kivan.~ +@211 = ~(Smile widely.)~ +@212 = ~Enough of this mawkishness or I'll retch!~ +@213 = ~(He throws his hood back, pushes hair off his face and inhales deeply in an eternal gesture of a man asserting that he breathes freely.)~ +@214 = ~Wrong order, but... (Kivan smiles back at you.)~ +@215 = ~You look tired, . Rest awhile, the day ahead is likely to prove difficult.~ [KIVAN167] +@216 = ~Yes, you're right. Even the flames of the fire died down to embers.~ +@217 = ~You should rest as well, Kivan.~ +@218 = ~I don't need you telling me when to go to bed! Leave me be.~ +@219 = ~I would... as soon as you let me take a look at the wounds you've taken.~ +@220 = ~Yes, they would make a wonderful bed.~ +@221 = ~...if you were a potato...~ +@222 = ~For a fire elemental?~ +@223 = ~What?~ +@224 = ~Did grief finally drive you to madness?~ +@225 = ~Good night, then.~ +@226 = ~Yes, I was going to retire, as well.~ +@227 = ~(He looks wistfully at the embers.) This would make a fine bed.~ +@228 = ~Do not spend yourself on my account now, . Conserve your strength. I need but rest.~ +@229 = ~Look.~ +@230 = ~(Kivan evens out the embers in the trove you dug for the camping fire. He throws a light blanket from his pack over the still glowing embers. The fabric should have caught on fire... but it does not.)~ +@231 = ~(With a satisfied grin and stretch of a feline, Kivan settles himself on the blanket.)~ +@232 = ~You look surprised, . Here, sit down, you will feel how comfortable it is against the chills of the night.~ +@233 = ~(Shake your head ruefully and leave him to his rest.)~ +@234 = ~Elvish blanket, big stinking deal! I have nigh every magical item on Faerun that is worth having!~ +@235 = ~(Carefully sit at the very edge of the blanket.)~ +@236 = ~(You take your boots off and settle yourself comfortably by Kivan's side. The unconventional bed is warm and soft.)~ +@237 = ~(Kivan shakes his head ruefully and turns away from you.)~ +@238 = ~(He evens out the embers in the trove you dug for the camping fire. He throws a light blanket from his pack over the still glowing embers. The fabric should have caught on fire... but it does not.)~ +@239 = ~(With a satisfied grin and an almost feline stretch, Kivan settles himself on the blanket. It is obvious that there is some sort of magic at work, and it is no less obvious that Kivan is in no mood to talk with you.)~ +@240 = ~You do not look too comfortable, . I am sorry, it must be alien to you.~ +@241 = ~I... I am fine. (You take your boots off and settle yourself comfortably by Kivan's side. The unconventional bed is warm and soft.)~ +@242 = ~(Kivan smiles up at you and promptly goes to sleep.)~ +@243 = ~(And so do you.)~ +@244 = ~(Despite the warmth of the embers under the blanket, you wish for the warmth of his body against your back.)~ +@245 = ~(Watching him sleep, you end up leaning closer and closer, until you know with a sudden certainty that you would kiss him.)~ +@246 = ~(Gently you lace your fingers through his, as you go to sleep.)~ +@247 = ~(Kivan wakes and looks up into your face hovering above. He touches your cheek lightly.) I dreamt of a second moon rising in the night's sky.~ +@248 = ~(You wake, to your surprise, in Kivan's arms. The look in his eyes tells you that he did not expect nor contrive this closeness.)~ +@249 = ~Now you will have to make an honest woman out of me!~ +@250 = ~(Gently disentangle yourself from him and give him a private smile.)~ +@251 = ~(Wait, enjoying a strange sensation of this happening to someone else.)~ +@252 = ~You are an honest woman, .~ +@253 = ~(For a moment he too smiles at you, as if acknowledging that this is a secret for two to keep.)~ +@254 = ~(He gently disentangles himself and offers his hand to help you rise to your feet.)~ +@255 = ~(Kivan looks at your fingers woven together. After a moment's hesitation, he carefully takes his hand away. Regret passes over his face and something else for which you have no name.)~ +@256 = ~Look at the stars, mellonamin. We are lucky to have a clear night. Here they are - uncounted, far away, and beautiful.~ [KIVAN168] +@257 = ~There, do you see the Swordsman? And his companion, the Archer, whom he faces across the sky?~ +@258 = ~Labraen, it is called between the elves, and as I traveled, I have heard as many songs and fables about him as there are elven settlements. But I, of course, love the ones that my great-aunt used to tell me, the Shilmistian ones. Perhaps I can recount you one of them.~ +@259 = ~(With a frown, he stops.)~ +@260 = ~The story, Kivan?~ +@261 = ~What is it?~ +@262 = ~Perhaps… perhaps another time.~ +@263 = ~Look at Shaundral, , the Drifting Star!~ +@264 = ~Uhm, can you point it out? I know it never stays in the same place for long.~ +@265 = ~Gods be good, it is so… bright!~ +@266 = ~What about it, Kivan?~ +@267 = ~Here, look. I saw it just a few night's back, and… , I have never seen it so bright, not in all of my years.~ +@268 = ~A bad omen, that.~ +@269 = ~Why are you so agitated? A bright star, big deal.~ +@270 = ~Call me mad, but I feel that it is somehow connected with me… somehow.~ +@271 = ~It shines the brightest when a great misfortune is about to befall on Faerûn.~ +@272 = ~Yes. Oh, Kivan, they say it's Beshaba's, the Maid of Misfortune, star. I am frightened.~ +@273 = ~Call me mad, but I feel that it is somehow connected with me.~ +@274 = ~The Drifting Star moves as it wills, . But what's more ominous is that it shines the brightest when a great misfortune is about to befall on Faerûn.~ +@275 = ~Yes, it is. It shines the brightest when a great misfortune is about to befall on Faerûn.~ +@276 = ~ Yes. Oh, Kivan, they say it's Beshaba's, the Maid of Misfortune's star. I am frightened.~ +@277 = ~I do not mean to frighten you, but I think you are right. It… it seemed to have moved toward the Throne. In ancient Narfell, the Throne was known as the Altar, upon which blood sacrifices were made to the dark gods… The Lord of Murder, your Sire… ~ +@278 = ~Enough. I am frightened.~ +@279 = ~Kivan, that's ridiculous. I don't see the connection at all. Let us go.~ +@280 = ~And my Sire's high seat of power is known as Throne of Blood. Perhaps those rumors that chased us from Baldur's Gate were true. Perhaps Sarevok indeed woke Bhaal's power, and it is stirring now… ~ +@281 = ~Do not be. I will guard you against the evil stars.~ +@282 = ~Sarevok… or someone else. You are not the only Child.~ +@283 = ~(Nod.) Why do I get a feeling that the time is running short on me again?~ +@284 = ~When does it not?~ +@285 = ~Careful, vanimaer! You have nearly-~ [KIVAN169] +@286 = ~What have you just called me? It was not mellonamin.~ +@287 = ~Vanimaer? Have you just called me a 'beautiful one', or did my ears deceive me?~ +@288 = ~Kivan, I know what I am doing and where I am go- OUCH!~ +@289 = ~Kivan, I am not Aerie, I know what I am doing and where I am go- OUCH!~ +@290 = ~Kivan, I know what I am doing and where I am going.~ +@291 = ~I am not sure. I was just trying to warn you against bumping your head.~ +@292 = ~(smile) Needlessly.~ +@293 = ~It sounded like... vanimaer…~ +@294 = ~It sounded like... vanimar~ +@295 = ~It sounded like... varienam~ +@296 = ~It sounded like... varienam ~ +@297 = ~Well, thank you.~ +@298 = ~I did and I have only spoken the truth.~ +@299 = ~Thank you for the compliment and for watching over me, Kivan.~ +@300 = ~Oh, Kivan...~ +@301 = ~You are quite handsome yourself, Kivan.~ +@302 = ~...hit your head!~ +@303 = ~Apparently not always. Come here, I have a salve somewhere. It will quell the bruise.~ +@304 = ~Thank you. But tell me, Kivan, what did you call me? It sounded like... vanimaer.~ +@305 = ~Thank you. But tell me, Kivan, what did you call me? It sounded like... vanimar.~ +@306 = ~Thank you. But tell me, Kivan, what did you call me? It sounded like... variname.~ +@307 = ~If you had not called out to me, I would not have run into this... whatever it was! It's all your fault.~ +@308 = ~Sometimes, I wish that you were more like Aerie - she is often unsure of herself on the solid ground, but heeds the warnings.~ +@309 = ~Let us hope that you are literally head-strong. Come here, I have a salve somewhere. It will quell the bruise.~ +@310 = ~Of course. I apologize; it appeared imminent that you would bump your head.~ +@311 = ~You worried needlessly.~ +@312 = ~Thank you for watching over me, anyway. But tell me, what was it that you called me? It sounded like... vanimaer.~ +@313 = ~Thank you for watching over me, anyway. But tell me, what was it that you called me? It sounded like... vanimar.~ +@314 = ~Thank you for watching over me, anyway. But tell me, what was it that you called me? It sounded like... variname.~ +@315 = ~Well, next time try to remember that I am a big girl before shouting.~ +@316 = ~Of course it was. Now, stand still while I remedy the results of my transgression.~ +@317 = ~I did.~ +@318 = ~Thank you for watching over me, anyway. But tell me, what was it that you called me? It sounded like... vanimar.~ +@319 = ~Thank you for watching over me, anyway. But tell me, what was it that you called me? It sounded like... variname.~ +@320 = ~Vanimaer? The beautiful one...~ +@321 = ~I have only spoken the truth.~ +@322 = ~I am not sure, . The word you are saying is meaningless. Elvish is a difficult language, and the meaning can change dramatically with intonation or a wrong letter...~ +@323 = ~But it was not uncomplimentary. I think highly of you.~ +@324 = ~You are welcome, .~ +@325 = ~Your lips were created for smiles, not for sighs.~ +@326 = ~(Smile)~ +@327 = ~(Sigh)~ +@328 = ~Me?~ +@329 = ~Of course. When we walked through Baldur's Gate, no fewer women's heads turned after you than men's after me. Why, maybe even more.~ +@330 = ~Oh, come on, you know that you are a maiden's dream! These black velvet eyes, these lazy curls, these arched brows and slender hands...~ +@331 = ~Oh, so you do not delude yourself? Good, one can never know with male egos. You are rather plain, and loyal to tears.~ +@332 = ~I... I think you are very handsome.~ +@333 = ~I am sorry, . You have lots on your mind, and it was presumptuous of me to think that I can wish your sorrow away.~ +@334 = ~And here I thought that you were too busy dodging assassins, being poisoned, helping recover little Drienne's cat, and dealing with the Priestesses of the Bitch Queen to pay attention to such things!~ +@335 = ~Someone has to!~ +@336 = ~Ah, so you've paid attention too, since you do not refute my words?~ +@337 = ~I... I just think that you are very handsome.~ +@338 = ~Of course, every maiden dreams of a man who has not a single inch unscarred on his body or soul.~ +@339 = ~There are worse things to be.~ +@340 = ~Thank you.~ +@341 = ~I stand corrected, then. It is important to have diversions from our grim occupation.~ +@342 = ~I did not, but like it when you smile and argue about things not connected to blood and gore.~ +@343 = ~Even if I am to suffer compliments in the process.~ +@344 = ~I was remembering our parting in Baldur's Gate, .~ [KIVAN170] +@345 = ~I remember it, too... You clasped my hand, turned and walked toward the gate towers.~ +@346 = ~Yes... I lifted myself on tip-toe and kissed your cheek, and you hugged me and wished me luck.~ +@347 = ~I am surprised that you remember. You were dazed by Tazok's death and so removed.~ +@348 = ~Why are you talking about it? Are you going to leave me again?~ +@349 = ~It is irrelevant. You are back, and that's all that matters.~ +@350 = ~Then I turned around, thinking that I owed you a proper farewell, but you were gone.~ +@351 = ~I... I ran to the tower and climbed a thousand or so steps to watch you leave...~ +@352 = ~Were you expecting me there, crying rivers?~ +@353 = ~Yes... You know, I looked back from the gates, but could not see you in the crowd.~ +@354 = ~I felt that my life on this plane was close to its end, and little reached to me. But you were my friend, and I turned around from the gates, thinking that I owed you a proper farewell.... You were gone.~ +@355 = ~No. To tell you the truth, I had not really left the first time, either. I traveled for a few days, and then a foreboding about your plight made me return to Baldur's Gate. I missed you by a day. Then I tracked you and your abductors to Athkatla.~ +@356 = ~The rest you know.~ +@357 = ~Yes, I know the rest...~ +@358 = ~Why, Kivan?~ +@359 = ~You are back, and that's all that matters.~ +@360 = ~Then I did not imagine your eyes on me...~ +@361 = ~You did not. I stood on the tower top peering into space long after you were an undistinguishable dot on the road.~ +@362 = ~No... no. I do not know what I was expecting.~ +@363 = ~Perhaps a dark foreboding of your fate was already on me.~ +@364 = ~You are important in my life, . You and your wellbeing...~ +@365 = ~Stop this cautious shit! Why can't you just say that you loved me?~ +@366 = ~Your wellbeing is important to me as well.~ +@367 = ~Oh, good.~ +@368 = ~(He looks into your face for a long moment.)~ +@369 = ~(Shrug and swallow a knot in your throat.)~ +@370 = ~(Kivan steps back from you.)~ +@371 = ~Love... , if you place no restrictions on what love is, then I love you, and I make no secret of this love. But you seem to wish for passion; I do not have it to give.~ +@372 = ~I am glad that I was able to find you.~ +@373 = ~Do you know what they call rain that is born and falls far above, but evaporates too quickly and does not reach the ground?~ [KIVAN171] +@374 = ~Virga.~ +@375 = ~No, I do not know. What is the name?~ +@376 = ~I neither know, nor care.~ +@377 = ~Yes, virga... A strange thing.~ +@378 = ~Sometimes I like it, sometimes I just wish for a pouring rain instead.~ +@379 = ~It is a pointless conversation, Kivan...~ +@380 = ~I like virga myself. It has this feeling of something that is about to happen. A foreboding.~ +@381 = ~I'd rather it rained. A heavy, rejuvenating rain or a storm.~ +@382 = ~It is called virga. A strange thing. Sometimes I like it, sometimes I just wish for a pouring rain instead.~ +@383 = ~It is a pointless conversation, Kivan.~ +@384 = ~Indeed, you are like a forest creature in this regard: rain or shine, is all the same to you. You go about your own business and let the elements take care of theirs.~ +@385 = ~It is my feeling also. But how long can one forebode and long for?~ +@386 = ~For as long as the heart can bear. In some things, there is no limit.~ +@387 = ~Are we still talking about the rain?~ +@388 = ~You asked me a question, to which you knew an answer. It is my turn now. Tell me, Kivan, what do they call love that is born in one heart but never reaches another?~ +@389 = ~This conversation leads nowhere, Kivan.~ +@390 = ~They say that for a rebellious heart, calm is in the storms.~ +@391 = ~'Tis true in my case.~ +@392 = ~Boundless grief, boundless happiness, boundless hope?~ +@393 = ~You believed that once yourself, did you not?~ +@394 = ~No. We are not talking about the rains any longer.~ +@395 = ~*What* are we talking about then, Kivan?~ +@396 = ~Then tell me, Kivan, what do they call love that is born in one heart but never reaches another?~ +@397 = ~They call it... love.~ +@398 = ~There has to be another name for unrequited, unreturned love! Pain, madness, idiocy!~ +@399 = ~Yes, they call it love. (Lift your face and look at Kivan, your eyes bright with tears or excitement - you cannot quite tell.)~ +@400 = ~It is, and I am glad of that. A more pliant person would not have weathered what you did.~ +@401 = ~We are not talking about the rain any more, are we?~ +@402 = ~Do not lose this faith, mellonamin. Do not limit thyself...~ +@403 = ~I do believe yet, Kivan... What do they call love that is born in one heart, but never reaches another?~ +@404 = ~It is, and I am glad of that. A more measured person would not have weathered what you did.~ +@405 = ~You need to believe that too mellonamin. Do not limit yourself...~ +@406 = ~Yes, Kivan, I am not a measured person.... What... what do they call love that is born in one heart but never reaches another?~ +@407 = ~Life.~ +@408 = ~And still, they call it love.~ +@409 = ~Your eyes are full of shooting stars, .~ +@410 = ~I shall try, . I shall.~ +@411 = ~Good. Tell me, Kivan, what do they call love that is born in one heart but never reaches another?~ +@412 = ~You do that.~ +@413 = ~It... it rains, .~ [KIVAN172] +@414 = ~(Shrug and pull your hood lower.)~ +@415 = ~(You lift your face up and laugh.) It rains!~ +@416 = ~(Smile softly and whisper.) It rains...~ +@417 = ~The storm is coming! My storm!~ +@418 = ~Damn, now we are going to be all wet.~ +@419 = ~You have hidden yourself from the rain.~ +@420 = ~Yes, I did.~ +@421 = ~I... I should not have. (You lift your face up and laugh.) It rains!~ +@422 = ~(Pull your cloak even tighter about yourself and walk away from him.)~ +@423 = ~There is so much joy in you, so much life.~ +@424 = ~(Smile at him and take his hand.) Walk with me in the rain.~ +@425 = ~(You start dancing between the glistening drops and your eyes sparkle even brighter.)~ +@426 = ~(Put your cloak's hood up and walk away from him.)~ +@427 = ~Yes... (He whispers after you and his voice is all but lost in the rhythm of the singing water.)~ +@428 = ~(You start dancing between the glistening drops and your eyes sparkle brighter.)~ +@429 = ~Just be careful not to be washed away.~ +@430 = ~We will have time to dry off.~ +@431 = ~Yes, we will.~ +@432 = ~You are right! And now it's time to be wet! (You lift your face up and laugh.) It rains!~ +@433 = ~(He simply offers you his arm.)~ +@434 = ~(He watches you, then slowly drops his hood down.)~ +@435 = ~(The rainwater makes his hair thicker, blacker. Much like you, he does not care about the drops running down his face. There is admiration in his eyes.)~ +@436 = ~(By your cheek lie wildflowers.)~ +@437 = ~(You slowly gather the flowers in a bunch and sit up, staring at them.)~ +@438 = ~(Twist a lock of your hair with an anxious gesture.) Wh-Who? What? Why~ +@439 = ~(Play with a tender blue flower absent-mindedly.) Oh, Kivan...~ +@440 = ~A-a-a-p-ch-ooooo!~ +@441 = ~(Kivan comes to sit by you.) I will hold them for you while you are getting ready.~ +@442 = ~(You let the flowers spill out of your hands.)~ +@443 = ~Kivan, is... is love like a folly and never being sure of anything?~ +@444 = ~Thank you. Please, pack them away for me. We should get moving as soon as possible.~ +@445 = ~And why, pray tell, have you brought me these?~ +@446 = ~Th-thank you... you really should not have...~ +@447 = ~(Kivan smiles up at you.) Do you like them, mellonamin?~ [KIVAN173] +@448 = ~(You slowly gather the flowers in a bunch and sit, staring at them.)~ +@449 = ~I have heard the sound of my name. (He takes the blue flower from your hands and puts it in your hair.)~ +@450 = ~(Take the flower out.) I still need to brush my hair, you know.~ +@451 = ~(You touch the flower lightly.) Kivan, is... is love like a folly and never being sure of anything?~ +@452 = ~It was not such a bright idea. I am sorry. (Kivan gathers the flowers and takes them away.)~ +@453 = ~You better be sorry! Now that I am hale again, we should get moving as soon as possible.~ +@454 = ~Thank you anyway. 'Tis the sentiment that counts.~ +@455 = ~(Kivan catches them into his open palms and throws them up in the air so you are showered with flowers for a moment.)~ +@456 = ~(Cringe.)~ +@457 = ~Everyone loves differently, ~ +@458 = ~Perhaps... perhaps even the same person loves differently every time.~ +@459 = ~And how did you love Deheriana?~ +@460 = ~Perhaps...~ +@461 = ~Fascinating and unique point of view!~ +@462 = ~I hoped for a smile, but I erred it seems.~ +@463 = ~Indeed.~ +@464 = ~No, but I do things besides those I should...~ +@465 = ~Now, that's a startling discovery.~ +@466 = ~Thank you. Please, pack the flowers away for me. We should get moving as soon as possible.~ +@467 = ~A pity. You looked lovely.~ +@468 = ~(dryly) I can imagine.~ +@469 = ~What counts is your smile, .~ +@470 = ~It is only for me and her to know.~ +@471 = ~Sorry. I did not mean to be nosey.~ +@472 = ~And probably for everyone who'd listen when you had one two many mugs of ale. Men.~ +@473 = ~You... you think me a grim man. Perhaps, you are justified. I have talked of nothing but my duty.~ +@474 = ~Please, understand that it is better if I never tell you this, no matter what comes to pass. It causes less sorrow this way.~ +@475 = ~If that is indeed your opinion, then you need only to wait till I get drunk and keep me company to satisfy your curiosity.~ diff --git a/kivan/tra/english/p#kilt25.tra b/kivan/tra/english/p#kilt25.tra new file mode 100644 index 0000000..c45208b --- /dev/null +++ b/kivan/tra/english/p#kilt25.tra @@ -0,0 +1,464 @@ +@0 = ~There were things said between us that I do not want to be lost in this dark tide.~ [KIVAN149] +@1 = ~You don't? Then why were you distant ever after?~ +@2 = ~Kivan, I'm tired of half-truths and hints. Do you love me as a man loves a woman?~ +@3 = ~I wish them lost. Too much has changed. You should have been more insistent in Suldanessellar.~ +@4 = ~Oh, praised be the gods! I thought... many things, none of them cheerful, with you ever absent, ever distant in Suldanesselar.~ +@5 = ~That's it. From this moment on, I'm taking charge of this relationship. How I could trust a man to do what's right so far is a mystery to me.~ +@6 = ~I love you. I love you, oh, Star of the Lost.~ [KIVAN150] +@7 = ~Washed away by the spring-waters of the High Hedge Spring.~ +@8 = ~A long spring, that.~ +@9 = ~I thought so... I love you, oh, thorn in my heart...~ +@10 = ~Good, very good. Now it is my turn to kiss you.~ +@11 = ~(Without a backward glance, you walk away.)~ +@12 = ~Tell it true, . Do you love me, or do you hate me?~ +@13 = ~I love you, oh, thorn in my heart...~ +@14 = ~I hate you.~ +@15 = ~Counting kisses is as pointless as counting stars. But sweeter... so much sweeter.~ [KIVAN151] +@16 = ~I apologize. I did not expect you to loathe my kisses.~ +@17 = ~So loathed, I had to restrain myself lest I rip your shirt. Hells, it's my turn now!~ +@18 = ~Wh-where... where did all that reserve go?~ +@19 = ~Are you... are you trembling, alcarinquë?~ +@20 = ~(You take his chin between your fingers and gently guide him to softer, smaller kisses.)~ +@21 = ~No, I think it's you who are trembling.~ +@22 = ~(For a few moments Kivan kisses you with the same passionate insistence, then he lets you to have it your way.)~ +@23 = ~(Wipe your lips methodically while trying to incinerate the man where he stands with your gaze.)~ +@24 = ~(Cast a fireball on Kivan.)~ +@25 = ~(You take his chin between your fingers and gently guide him to softer, lighter kisses.)~ +@26 = ~By Helanil's sweet name!~ +@27 = ~Alas. You woke me, made my heart beat fast again. For that I will always be grateful.~ +@28 = ~I love you, .~ +@29 = ~(Kivan steps up and sweeps you off your feet. In half a heartbeat you are pressed against his chest and most thoroughly kissed.)~ +@30 = ~(Pound at his back managing muffled protests.)~ +@31 = ~(Forgetting everything else in the world you cling to him, drinking in the kisses.)~ +@32 = ~(You stiffen in his arms, but apart from that make no move, enduring his embrace, but obviously not welcoming it.)~ +@33 = ~(You gently guide him to softer, lighter kisses.)~ +@34 = ~Stubborn. I can be stubborn, too.~ +@35 = ~Am I?~ +@36 = ~Yes. I found peace, hope and...~ [KIVAN152] +@37 = ~, I also found love.~ [KIVAN153] +@38 = ~That's it. From this moment on, I'm taking charge of this relationship. How I could trust a man to do what's right this far is a mystery to me.~ +@39 = ~You are so full of yourself, Kivan!~ +@40 = ~Well, good for you. I just... don't care. Sorry.~ +@41 = ~Kivan! Do you love me as a man loves a woman?~ +@42 = ~(Kivan's fingers lightly brush your cheek.) No. There are some places you cannot enter and things you cannot do.~ +@43 = ~Right. Have you found what you were seeking?~ +@44 = ~I just... don't care. Sorry.~ +@45 = ~You had your own searching to do, . It was your first sojourn among our kin.~ +@46 = ~What's done is done. Have you found what you were seeking?~ +@47 = ~Take charge of this... woman.~ +@48 = ~I was in the elven lands for the first time in many years. In my years of solitude and wandering, I had broken more bonds than I had imagined.~ +@49 = ~I had to rebuild it, to mend the gashes.~ +@50 = ~I could have helped you.~ +@51 = ~And have you succeeded?~ +@52 = ~Please, hear me out, let me explain.~ +@53 = ~No reason you give will change anything, Kivan. I do not love you any more.~ +@54 = ~It had better be a very good explanation!~ +@55 = ~Do I breathe?~ +@56 = ~(sadly) It's too little and too late. My heart exhausted itself longing for you. If only you had been more insistent in Suldanessellar.~ +@57 = ~That's it. From this moment on, I'm taking charge of this relationship. How could I trust a man to do what's right this far is a mystery to me.~ +@58 = ~I don't know. Do you love me?~ +@59 = ~I was in the elven lands for the first time in many years. In my time of solitude and wandering, I had broken more bonds than I had imagined.~ +@60 = ~?~ [KIVAN154] +@61 = ~...~ +@62 = ~I'm here. Come, sit with me.~ +@63 = ~(Plant a quick kiss on his lips.)~ +@64 = ~'Tis my name. What do you... desire?~ +@65 = ~So many nights we spent by the campfire, or in the common rooms, sitting side by side, sleeping side by side, talking...~ [KIVAN155] +@66 = ~And now... after I kissed you...~ +@67 = ~You are lost for words?~ +@68 = ~(Put your head in his lap and play with a strand of his hair.) Is this more... comfortable?~ +@69 = ~...~ +@70 = ~(Nothing at all, it seems, could part you, neither now, nor ever.)~ +@71 = ~(A word... it seemes that the world hinges on a single word that could stay the passion or take it over the bluff. And silence, silence is falling with the boundless night as you lose yourself in his arms.)~ +@72 = ~I want you with me... in me... Kivan.~ +@73 = ~Good night, my love.~ +@74 = ~Your voice quivers with power and blood in battle, but it is the sweetest song when you talk to me, when you call my name. Like honey on a cruel blade...~ +@75 = ~Dream of me.~ +@76 = ~(And so he is.)~ +@77 = ~I do. And I will not let go.~ +@78 = ~Your lips are weathered by the wind, and your palms are calloused by the bow, but they are so tender.~ +@79 = ~(How tender the kisses, how timid the sighs... and how utter the silence.)~ +@80 = ~(Carefully, tenderly, he embraces you, and his hands run the length of your back. Slow kisses land on your cheeks and neck.)~ +@81 = ~Your lips are weathered by the wind, and your palms are calloused from the bow, but they are so tender.~ +@82 = ~(Kivan leans over to have another taste of your lips.)~ +@83 = ~Hold me.~ +@84 = ~I am lost for words.~ +@85 = ~Then I don't need any.~ +@86 = ~I am not. I want you with me... in me... Kivan.~ +@87 = ~Good night then, my love.~ +@88 = ~(A kiss touches your brow.) Was I too... hasty, fairest?~ [KIVAN156] +@89 = ~No hastier than any man starving for a woman.~ +@90 = ~Not nearly hasty enough, my heart. Now, we have so much catching up to do!~ +@91 = ~(Press a finger against his lips.)~ +@92 = ~I never wanted another man. Nor will I.~ +@93 = ~You were, and you ruined it.~ +@94 = ~(Kivan lifts himself on one elbow to look into your eyes.) Will it please my lady to enter a congress of passion with me?~ +@95 = ~Later, Kivan, later.~ +@96 = ~(Throw your arms around his neck.) Yes, I think, yes, it will please me.~ +@97 = ~(with a sigh) As you wish.~ +@98 = ~(He pulls you on top of himself, arms wrapped around your waist.) Do not you think I have enough scars already?~ +@99 = ~Then let's laze about for a few more hours.~ +@100 = ~You are so soft and warm against me that if you tarry another moment -~ +@101 = ~Oh, I will tarry. I am tired of haste.~ +@102 = ~(Bite his neck slightly.)~ +@103 = ~(a throaty laugh) If you ask nicely...~ +@104 = ~No, it is rather that you gave me a promise of never being sated.~ +@105 = ~This needs no glitters. (He places your hand over his heart.)~ +@106 = ~So am I.~ +@107 = ~What's done cannot be undone...~ +@108 = ~It can... I never wanted another man. Nor will I.~ +@109 = ~Well, next time will show if it was the years of abstinence or... something else.~ +@110 = ~I'm sorry, Kivan. Truly, I am.~ +@111 = ~(He kisses the tips of your fingers and then your palm.)~ +@112 = ~It will be a beautiful chase.~ +@113 = ~Not a woman... you.~ +@114 = ~If you wish to put glitter on it, then... Aww...~ +@115 = ~And have I sated you?~ +@116 = ~A man was meant to love like that but once.~ [KIVAN157] +@117 = ~Are you feeling guilty or lucky?~ +@118 = ~Since there is but one moon in the sky? The sages in Candlekeep said there were many worlds, and somewhere there could be two moons, and three, and five...~ +@119 = ~Please, no regrets, my love. So much is wrong just now that I would not want the only right thing go astray...~ +@120 = ~And... is it the second time? Or is Deheriana still the one?~ +@121 = ~No, I have never been so awake. So alive.~ +@122 = ~(His lips find yours and tease and taste them in a languid kiss.)~ +@123 = ~It is too late for that.~ +@124 = ~Good night, the fairest.~ +@125 = ~I thank you for these words, and I will guard you against death as I may.~ +@126 = ~(His lips find yours and tease and taste them in a languid kiss.) Am... am I forgetting... something?~ +@127 = ~A word or three.~ +@128 = ~Closing your mouth and improving upon your carnal knowledge of me...~ +@129 = ~I... I will sleep on it. Good night.~ +@130 = ~And your lips are made to melt glaciers. Kiss me, a'mael.~ +@131 = ~Woe is mine, for I am in love with a merciless beauty.~ +@132 = ~And still, there is more wisdom in love than in war. Mmgh... I just thought how to occupy you with the former longer...~ +@133 = ~I love you. It is the stark truth.~ +@134 = ~Then it's not lost in the peacocks' plumage. Let's spend our time more wisely than playing with words. (Pull his head towards yours and kiss him hard.)~ +@135 = ~The starry truth... I don't wish to sleep just now. Do you?~ +@136 = ~I... I need to sleep on this. Good night.~ +@137 = ~You seek to win a contest of pride or bend me to your will. Do not do that again, .~ +@138 = ~No. I clung to this dream, and it brought me only grief. We were born into this world, and it is here that we must love.~ +@139 = ~And die...~ +@140 = ~True. Let's spend the time given us wisely. (pull his head toward yours and kiss him hard)~ +@141 = ~I understand. Kivan... I cannot promise not to die, but while I live, I will stay near you. Always.~ +@142 = ~I am too tired to untangle this. Good night. We will speak of this on the morrow.~ +@143 = ~I do... It is bliss to be your lover. But I have lost much once, and I am afraid.~ +@144 = ~Do not be. Let us spend the time given us wisely. (Pull his head towards yours and kiss him hard.)~ +@145 = ~You can't forbid yourself to love because of this fear.~ +@146 = ~(Kivan stretches by your side and pulls you against his chest.)~ +@147 = ~There is more wisdom in love than in war. Mmgh... I just thought how to occupy you with the former longer...~ +@148 = ~It is bliss to be your lover. But I have lost much once, and I am afraid.~ +@149 = ~I am too tired to untangle this. Good night. We will speak of this on the morrow.~ +@150 = ~You have a wise heart, .~ +@151 = ~And the rest of my body is even wiser. It does not wish to listen to sad words. It wants to be entwined with yours.~ +@152 = ~Wise? Nay. Wise hearts are colder than the snows of Icewind Dale.~ +@153 = ~Aren't you forgetting to do something?~ +@154 = ~Do not do this, . I love you - is that not answer enough?~ +@155 = ~No. I have to know, Kivan. I have to.~ +@156 = ~Deheriana is gone, Kivan, and I am here, within reach. Think on it, before you answer me.~ +@157 = ~Then why do we still bandy words?~ +@158 = ~Those are the sweetest words in the world. Forgive me my jealousy, my love.~ +@159 = ~I am sorry, evenstar, I did not mean to lay more worries at your feet. Come into my arms, , and let me shield you against the troubles.~ +@160 = ~(Kivan's lips are warm as he nuzzles your neck.) Oh, the ruminations of the Candlekeep sages. But it is no good. I do not want you in a world with two moons. I want you here.~ +@161 = ~So do I. Why do we still bandy words?~ +@162 = ~And you have me, my love.~ +@163 = ~I did not mean to say that you would be mine in the distant world beyond the veil, though if I could not have you here, I would have agreed - ~ +@164 = ~Happy. But is my happiness stolen from another man who was destined to love and be loved by you?~ +@165 = ~Please, no regrets, my love. So much is wrong now that I would not want the only right thing go astray...~ +@166 = ~There is no other man, Kivan. The moment I saw you, I knew it in my heart.~ +@167 = ~You call this happy? Can't you just be... content with what you have?~ +@168 = ~Then let the wretch weep, lonely on his cot, while we kiss and make merry.~ +@169 = ~Do not move beyond my sight, brightest star of Ao.~ [KIVAN158] +@170 = ~I... I did not mean to wake you, . Go back to sleep... sleep, alasse.~ +@171 = ~Alcarinquë, I brought you chilled wine to wash away the dust and heat of the day.~[KIVAN159] +@172 = ~Alcarinquë, I brought you some mulled wine spiced with cloves, honey and raisins. It will ward off the night's chill.~ [KIVAN160] +@173 = ~(He kneels by you, a jeweled goblet in his hands.)~ +@174 = ~Will you share it with me?~ +@175 = ~Sit with me a while, my love. You seem restless.~ +@176 = ~(Take the goblet from him.)~ +@177 = ~Thank you, Kivan, you are very kind.~ +@178 = ~I will not betray you, for love, money or hate.~ +@179 = ~I will not sleep my love over, . Pleasant dreams.~ +@180 = ~I will not betray you, fairest. I will not.~ +@181 = ~Maybe then we should talk tomorrow when you are... sober.~ +@182 = ~Stubborn boy. It is not your love I question, but the simplicity of life.~ +@183 = ~I am in love and drunk on that, fairest.~ +@184 = ~So am I. Set the wine aside, and drink of my lips instead, and I will drink of yours.~ +@185 = ~My sweet love, when I see you like that, your collar half-unlaced, your curls tumbling upon your brow unrestrained, your eyes full of stars, 'tis dizzying, intoxicating...~ +@186 = ~(Kivan rotates the cup, after you are done drinking, to set his lips where yours were.)~ +@187 = ~I do not need any either...~ +@188 = ~(He pours wine on the ground in a ritual offering.) To Hanali, the Lodestar, for leading you to me.~ +@189 = ~I just thought you might want a glass of wine, fairest.~ +@190 = ~, how could you say that, even as a joke?~ +@191 = ~Kivan, I am sorry. (Your hands close above his around the goblet. You drink and watch his face above the rim.) ~ +@192 = ~(take a sip) It tastes like summer... Here, have another taste.~ +@193 = ~Trust is part of every poison, my love.~ +@194 = ~Kind? No. I am in love and drunk on that and battles, fairest.~ +@195 = ~But you think it's not enough for me?~ +@196 = ~(His eyes follow the motion of your hands, and stop at your lips.)~ +@197 = ~(Swirl the wine in the goblet.) I don't think I want any.~ +@198 = ~(Your hands close above his around the goblet. You drink and watch his face above the rim.)~ +@199 = ~It tastes like summer... Here, have another taste.~ +@200 = ~I am drunk on love and battles, fairest.~ +@201 = ~Readily.~ +@202 = ~(He takes a sip and extends the goblet to you.)~ +@203 = ~Now I know you won't poison me.~ +@204 = ~(Kivan sits down and puts his hand on your blanket.)~ +@205 = ~(Slide your palm under his.)~ +@206 = ~(Holding the blanket tight around you, lift yourself up, nestling in his arms.)~ +@207 = ~(Smile up at him.)~ +@208 = ~(Give a ladylike yawn from behind your hand.)~ +@209 = ~(Ever so slowly his hand slips away and wanders, caressing you through the blanket.)~ +@210 = ~Come under the blanket, my love.~ +@211 = ~Rest yourself. I do not like the shadows around your eyes.~ +@212 = ~You want something, stranger?~ +@213 = ~(Kivan stretches himself by your side with the ready grace of elvenkind. He lifts himself on one elbow, and the blanket slides, baring both of you to the waist.)~ +@214 = ~You.~ +@215 = ~Then claim me.~ +@216 = ~(Ensorcelled, his eyes trace the lines of your body, and then his fingers, his lips...)~ +@217 = ~You trapped me, fairest. What would you have me do?~ +@218 = ~(Kivan stretches himself by your side with the ready grace of elvenkind, and piles his cheek against your shoulder. In a moment, he seems to be asleep.)~ +@219 = ~(He closes his hand and gently pulls down the blanket. It slides, revealing you to his gaze.)~ +@220 = ~(Clutch the edge of the wool and pull it up.)~ +@221 = ~(He wraps his arms around you and murmurs into your hair.) Just so, fairest.~ +@222 = ~(Even through the wool, his hand is warm.)~ +@223 = ~(Holding the blanket tight around you, lift yourself up, nestling against his chest.)~ +@224 = ~(Free your other hand and place it above, catching his narrow palm between yours.)~ +@225 = ~(Kivan gets his cloak off, and runs his fingers through his hair.)~ +@226 = ~Tired, my love?~ +@227 = ~Oh, dear. Just get out of the rest of your garb, and I will play with your hair for as long as you wish.~ +@228 = ~(Lift yourself on tip-toe and brush his cheek with a kiss.) See you on the morrow.~ +@229 = ~(Lift yourself on tip-toe and brush his cheek with a kiss.) I... See you on the morrow?~ +@230 = ~You can make a dwarf blush, a'mael, and I am a fool.~ +@231 = ~No light but the light of your eyes.~ +@232 = ~It was a whip that gave me scars, not a sword or a lover's nails. There is nothing to be excited about.~ +@233 = ~You are right... Go, and I will blow out the candles.~ +@234 = ~Right. Go then, and don't forget to bring some smelling salts, just in case I faint at the sight of your manhood.~ +@235 = ~Don't think. Just come here.~ +@236 = ~I would not let you if you wanted to! I would bring you to safety, even if I would have to abduct you and buy a passage to Ellysium.~ +@237 = ~Do you still... wish to... now?~ +@238 = ~Oh, Kivan... (push him away) Sleep well... or reverie.~ +@239 = ~Oh, I do wish to!~ +@240 = ~We will then. Do you still... want to... now?~ +@241 = ~Oh, I do want that!~ +@242 = ~I see. I will be careful from now on. Do you still... want to... now?~ +@243 = ~No. I will be, from now on. Do you still... want to... now? If I am careful?~ +@244 = ~(Kivan's fingers run down your neck and spine, caressing as he pulls you closer and closer against him. His mouth finds the gentlest coves of your body.)~ +@245 = ~Very, very convincing... I should pull that shirt over your head to start with and -~ +@246 = ~What pleasure is it for a fair woman to look upon a disfigured lover?~ +@247 = ~Scars, Kivan, make a man look more dangerous... more attractive.~ +@248 = ~Oh, dear. Well, I'll just have to shut my eyes and think of your good heart.~ +@249 = ~What was that? You're acting like a maid of thirteen! I would love you if you had small pox marks all over.~ +@250 = ~No. Should I? You do not want to be with child?~ +@251 = ~Er... no. Should I?~ +@252 = ~I don't know, and until I do, I'd rather not...~ +@253 = ~Well, dear, let us talk of children some other time.~ +@254 = ~Your child? I do want your child, but preferably not conceived between fighting dragons and delivered on a battlefield.~ +@255 = ~My sweet love...~ +@256 = ~I do not want to scare you, fairest. I will come to you in a few minutes, if you wish.~ +@257 = ~Scare me? How?~ +@258 = ~Oh, I do wish that!~ +@259 = ~The faces of war. But we have talked enough of this during the day.~ +@260 = ~Will you stay with me now, fairest? (Kivan holds you lightly by the waist, and kisses you on the lips.)~ +@261 = ~Yes. Maybe... maybe I should have pulled that shirt over your head to start with and -~ +@262 = ~Convince me to stay, Kivan.~ +@263 = ~No. Sleep well... or reverie.~ +@264 = ~Must you leave me now, fairest? (Holds you lightly by the waist, and kisses you on the lips.)~ +@265 = ~N-no. Maybe... maybe I should just pull that shirt over your head and -~ +@266 = ~Yes. Sleep well... or reverie.~ +@267 = ~(Kivan cups your cheek in one calloused palm.) Till the morrow, fairest.~ +@268 = ~Tempting... I will come to you in a few minutes, if you wish.~ +@269 = ~Why not now? Are you imbibing some vile brews?~ +@270 = ~Kivan... I have noticed that you never undress where I can see you. Is... is something wrong?~ +@271 = ~It's grim thoughts, more than anything else...~ +@272 = ~What ails you, my love?~ +@273 = ~Then maybe I should just pull that shirt over your head and -~ +@274 = ~This accursed place, this accursed riddle master! , do not believe these apparitions. They are as malicious as the Wraith in the Forgotten Temple.~ +@275 = ~And I am innocent?~ +@276 = ~Kivan, these... things, they are here for a reason. They help me to understand.~ +@277 = ~Alas, I cannot avoid it. My heritage is dark, and my destiny is twisted. Those creatures, they hold answers.~ +@278 = ~You are over-reacting, my love. It's nothing but a mad circus. A nice break between the bloody battles. Now, stop shaking with fury. Next, you will be attacking the Solar.~ +@279 = ~Then go.~ +@280 = ~No, a'mael, I have no regrets. And neither should you. This is something that the Solars cannot tell you, because they do not care about you. They care about prophecies and power.~ +@281 = ~So here is one answer that you do not have to torture out of your heart, here is one truth that will not attack you. No matter how difficult it was for you and me, it would have been nothing but desperate, boundless grief without this love.~ +@282 = ~Please, do. Please, live.~ +@283 = ~As you wish.~ +@284 = ~But you are.~ +@285 = ~Do you... do you remember me? Remember how I was two years ago?~ +@286 = ~Oh, Kivan, you absolutely cannot lie.~ +@287 = ~Your love blinds you, my heart. I am not complaining. I... I think I am warning you. Be careful around me, please. Save yourself if something unexpected and dark should happen.~ +@288 = ~I am not a fearful sort, . I have seen you turn into the Slayer. From this or worse I will not run. I will live and die with you.~ +@289 = ~You think that I cannot lie? Good, then you will know that I am telling the truth now. And the truth is that I remember how you were that day we met in the High Hedge.~ +@290 = ~I remember the light in your eyes, the brave grin that meant that you had no idea what you were doing, your laughter when the day was done...~ +@291 = ~How could I forget? I look at you, and it is there, it is still there.~ +@292 = ~A'mael, they could bathe you in blood and ash, but that cannot destroy what you were, what you still are...~ +@293 = ~Of course I remember you. I remember the light in your eyes, the brave grin that meant that you had no idea what you were doing, your laughter when the day was done...~ +@294 = ~I swear, I would have his hide should anything happen to you in one of these screened rooms.~ +@295 = ~Why should their answers always turn into a fight to the death? Do you have to sacrifice every shred of yourself to save the world? Is this what they are trying to tell you?~ +@296 = ~Kivan, I very much intend to survive the ordeal. I always did.~ +@297 = ~Maybe. I am sorry, my love, I am so sorry... I should never have -~ +@298 = ~I don't know yet. We have more pressing matters to attend to now. So, if you would kindly stop pulling hair on your head, I would much appreciate it.~ +@299 = ~To understand what?~ +@300 = ~That I am not innocent, for instance.~ +@301 = ~Things about myself. It's important, Kivan. Please, do not interfere.~ +@302 = ~Alas, I cannot avoid it, wherever it is leading me. My heritage is dark, and my destiny is twisted. Those creatures, they hold answers.~ +@303 = ~Yes, you are.~ +@304 = ~(The rivers froth with blood, murders are committed in your wake, and the war ravages your homeland and beyond. Many, so many hate you. Yet, amidst the horror and madness, there is also love. Your Kivan never fails to remind you of this.)~ +@305 = ~(His fingers brush your cheek, lightly, tenderly. They push a lock of hair out of your eyes and smother something - a tear? blood?- away.)~ +@306 = ~When I look at you, , I am lost for words.~ +@307 = ~Then look at me in silence.~ +@308 = ~Truly? I must be hearing things, then.~ +@309 = ~It’s no good for you to swallow your tongue. Do manage to say *something* pleasant!~ +@310 = ~(He leans over quickly and kisses you, barely touching your lips with his.)~ +@311 = ~I like... looking.~ +@312 = ~(Kivan presses his finger across his lips, and eats you with his eyes for half-a-heartbeat.)~ +@313 = ~(shakes his head) Anything will be too meager...~ +@314 = ~(A dreamy smile dances across his lips. Is he thinking about you?)~ +@315 = ~(You look towards Kivan, and your eyes meet his.)~ +@316 = ~Were you watching me?~ +@317 = ~(Wave at him.)~ +@318 = ~(Turn away slowly.)~ +@319 = ~(Drop your eyes, blushing.)~ +@320 = ~(Stretch slowly, showing every inch of your figure to him in the most favorable way possible.)~ +@321 = ~I was. I cannot keep my eyes off of you for long.~ +@322 = ~(Kivan pulls a hunting glove off and lifts his hand, palm facing you.)~ +@323 = ~(Do the same, and walk towards Kivan.)~ +@324 = ~(Do the same, but remain where you are.)~ +@325 = ~(Watch him.)~ +@326 = ~(You meet each-other, palm on palm, and continue moving, 'til brow is on brow and then, finally, lips are on lips...)~ +@327 = ~(Kivan lifts his other hand and makes a reaching gesture, as if there is a precipice that separates you.)~ +@328 = ~(Do the same.)~ +@329 = ~(Run towards him, breathless, and leap into his arms.)~ +@330 = ~(He hugs you tightly and rains kisses on you.)~ +@331 = ~(His hands drop down to his sides, and his angular features become the very image of despair and longing.)~ +@332 = ~(You notice that Kivan’s dark eyes, bright and delighted, follow your every move.)~ +@333 = ~(You hear a soft laugh. It sounds both amused and pleased.)~ +@334 = ~(Kivan quickly crosses the distance that separates you, but stops short. He crosses his arms across his chest and watches your every move. It seems that he breathes harder than usual.)~ +@335 = ~(Kivan lifts you off the ground into his arms and whirls you around until the world becomes a colorful kaleidoscope.)~ +@336 = ~(Kivan cups your chin, lifts your face towards him and kisses you gently on the tip of your nose, and then, as you close your eyes, on your eyelids.)~ +@337 = ~(Kivan looks at you for a long moment, and then whispers.) What can I compare you to? The stars? The flowers? The wind?~ +@338 = ~Do I need to compare you to anything? You are you, and nothing in the world has your quality.~ +@339 = ~(Kivan takes your face between his palms.) A heroine of how many tales, and none but I know the true you... or so I hope.~ +@340 = ~(He blows at your eyelashes slightly.) Ah, a’mael, we are in the eye of the storm. So much turmoil is building up around us, and here I am, watching your eyelashes tremble with my breath, a soft smile on your lips.~ +@341 = ~Wait, oh wait, fleet-footed. So swift you are that I picture you sometimes with wings. Multicolored wings of a butterfly, or the pure-white of a swan, or the wings of fire and shadows...~ +@342 = ~You have quite an imagination.~ +@343 = ~(Laugh.)~ +@344 = ~Or the leathery ones of a dragon or a demon! Do I scare you, my love?~ +@345 = ~If I were a butterfly or a pixie, I would have alighted on your wrist...~ +@346 = ~A’mael, around you, who needs imagination? You are beyond belief.~ +@347 = ~(reddens) I am an idiot.~ +@348 = ~Mmgh... Yes, at times. A’mael, you can turn into Bhaal’s avatar, the Slayer, at will. Only a madman could face you without fear then. But I love you.~ +@349 = ~And I would have brought you up to my face, shielded you from the gusts of wind that would have threatened to carry you off, and asked you not to fly away.~ +@350 = ~You know what I was just thinking about? That I am happy. For the first time in so many years, I am happy.~ +@351 = ~(Kivan walks by your side for a few moments, and then takes your hand. He does not squeeze or kiss it; he just holds it, as he casually strolls by your side.)~ +@352 = ~(A warm feeling, that. Simple. Beautiful.)~ +@353 = ~(Kivan leans over to you and whispers in your ear.) ~ +@354 = ~Kiss me, a’mael.~ +@355 = ~(Take his hand, lift it to your lips and kiss his fingers.) For your suffering.~ +@356 = ~(You stop, thread your fingers though his hair, and lean his head towards you. Then you plant a hard, demanding kiss on his lips.)~ +@357 = ~(Peck him on the cheek.)~ +@358 = ~(He brushes your lips, and then leans to kiss them wordlessly.)~ +@359 = ~(His arms close around your waist and he pulls you up into the air, making the kiss last for a long, long time.)~ +@360 = ~(Kivan ruffles your hair fondly.) Woodpecker.~ +@361 = ~(Kivan gives you an attentive glance, then walks over and adjusts the hood of your cloak, though it does not need adjusting. Then he pulls it forward and kisses you, using the sides of the cowl to screen you two from the prying eyes.)~ +@362 = ~(Kivan runs his hand through his hair, letting it fall loose to his shoulders and laughs quietly.) Joy, , is a state of well-being and the source of delight. Joy, , is you.~ +@363 = ~I made a crown of leaves for you. The oaken leaves, because you are strong and do not yield to your enemies. The birch leaves, because you are gentle and understanding. The poplar leaves, because you are proud and tall. The maple leaves, because you are so beautiful... And the linden leaf, shaped as a heart, to tell you that the one who made the wreath loves you.~ +@364 = ~You look sad, a’mael. Are you well?~ +@365 = ~Yes... It was just a spell... It will pass.~ +@366 = ~Oh, Kivan, if you only could imagine how difficult it is for me to hold onto sanity and...~ +@367 = ~(Turn your sad eyes up at him.)~ +@368 = ~I am not sad at all!~ +@369 = ~Here, to speed the heartsickness on its way... (He kisses your palm.)~ +@370 = ~(He holds you, stroking your hair.) I cannot know a tithe of what you are going through, but if I can be of help, any help at all, do call on me, . Please, do call on me.~ +@371 = ~I can drown in the sorrowful depths of your eyes. I... I wish I could chase the gloom away, and make them sparkle with laughter.~ +@372 = ~(Kivan shields his eyes and gives you a long, probing glance.) It is true. My worry for you must have fooled me.~ +@373 = ~(As you walk past Kivan, he follows you for a few steps, his arms wrapped around your shoulders, and his lips pressed against the top of your head.)~ +@374 = ~(Kivan’s deft fingers separate a lock of your hair. He pulls it out gently and tickles his nose with it.) The way your hair smells make me think about carnations and honey.~ +@375 = ~(Kivan tucks a large white flower behind your ear. “It suits you,” is all he says by the way of explanation.)~ +@376 = ~Sometimes I think that nobody deserves rest after the day's trials as much as you do, .~ +@377 = ~(With a small smile, Kivan empties a gem bag and touches your shoulder, staying you from sitting up. Picking up jewel after jewel with his deft fingers, he sets them on your forehead, neck and chest in a pattern. Finally, he leans back to survey the results of his labors. And sweeps the multicolored array back into the bag.)~ +@378 = ~You are the most precious jewel of all.~ +@379 = ~(Barefoot, his hair tied back, Kivan bends over yet another thing that needs mending, but his eyes are on you more often than on his even, tight stitches. He throws another glance your way, and curses softly at a pricked thumb. He bites off the thread and the clothes rolled in a loose ball are sent flying by his strong arm.)~ +@380 = ~This will keep till tomorrow.~ +@381 = ~(Flicker. Flicker. The flame of the candle dances, shielded by his scarred hand. The shadows cast by his angular features are sharp, but there is nothing hard about his eyes set on you. His eyes are black flame.)~ +@382 = ~(Wearily, Kivan sits down by your feet. He leans back against your ankles, and rests his head in your lap. His eyes are closed, the dark eyelashes a semicircle above the high cheekbones. He sighs contentedly, as if the world is at peace.)~ +@383 = ~(Kivan kneels in front of you and embraces your knees. He presses his forehead, and then his cheek against your thigh.)~ +@384 = ~Sometimes, a'mael, I think that I would have been lost, if it was not for you.~ +@385 = ~(Kivan gently pushes hair away from your face. He washes the day's dust and memory away, wielding a hot towel soaked in steaming water, scented in elven fashion with lavender and some other herb, bitter and fresh. After discarding the cloth in a silver basin, his elegant fingers tarry, drawing complicated patterns at your temples and cheeks.)~ +@386 = ~There are nights so dark, with no stars, nor moon, nor city lights that even an elf walks nigh blindly. But it can never be so dark that I cannot see you. I need only close my eyes...~ +@387 = ~(Measured, regular motions send the dagger sliding against the honing stone. A mercenary, taking care of his weapons... until, having touched the blade on the thumb and found it to his satisfaction, Kivan draws the point through a pomegranate’s skin. He breaks the fruit in two, blood-red juice running down his fingers.)~ +@388 = ~(He collects the ruby grains, and offers them to you off his palm.)~ +@389 = ~(Suck the juice off Kivan's fingers.)~ +@390 = ~(Give Kivan's hand a little push sending the seeds flying.)~ +@391 = ~(Pick the grains with your lips kissing his palm.)~ +@392 = ~(Taking a seed between thumb and forefinger, make a move as to feed it to Kivan.)~ +@393 = ~They look like the drops of blood that surround the skull on my sire's sigil.~ +@394 = ~(Kivan smiles, and puts the next piece of fruit between his lips, inviting you to take it in the same manner.)~ +@395 = ~All that work for nothing...~ +@396 = ~(His palm trembles under your lips, as the fingers of his free hand caress your neck, and run a cautious foray into your hair.)~ +@397 = ~(Kivan's lips close around your fingers, and his tongue, having dislodged the fruit, endeavors to tickle the tips of the captured digits.)~ +@398 = ~I... Next time I will find a peach.~ +@399 = ~(Kivan takes your hand and strokes your fingers, then twines them with his, touching them to his face. The cool tips seemingly have a calming, healing effect when they stroke his hot, almost feverish brow. You have a vision of raindrops landing onto the burning-hot rocks of the desert.)~ +@400 = ~(Kivan opens your palm and kisses it. He closes your fingers into a fist, and starts unfolding them one by one.)~ +@401 = ~First goes your thumb, and I shall call it ai’atar - little father.~ +@402 = ~Then goes your index finger, and I will call it beleger - the mighty one, because they say that you have but to point at something with it, and it is yours.~ +@403 = ~Then goes your middle finger, and I will call it hallaer - the tall one, by the obvious reasons.~ +@404 = ~Then goes your ring finger, and I will call it voronwer - the loyal one, because a ring is often a promise.~ +@405 = ~And the pinky, the nessaer, the young one.~ +@406 = ~Can you hear the dreams that hide in shadows? I thought so. Go to sleep, a'mael, and I will keep watch and make sure that the blood dreams do not pounce on you.~ +@407 = ~I was watching you dream, a'mael +And I was not asleep myself +For the day job is never done +For one silly but loyal elf...~ +@408 = ~I am happy to while my time +By your side, when the others rest +For my job is to love your nights +For my job is to love your days.~ +@409 = ~Ten thousand years ago, long before the Crown Wars, Fen’al’arel wrote that the eyes of his lover were the brightest stars, magnificent and proud. The compliment was old even then. But when I look into your eyes, I think of the stars, and it does not matter to me that thousands upon thousands of men gasped with the same awe and admiration over the millennia. May Araleth Letheranil, the Prince of Stars and the Twilight Rider, forgive me my trespass.~ +@410 = ~There are shadowy glades in the Snowflake Mountains, a’mael. And the secretive turquoise lakes nest there, high on the slopes, close to the sky. They mirror stars by night, and sun by day, but they are always cold and crystal clean. Those are the most beautiful places I know in the world. I wonder if I will ever guide you to this country of the shining lakes?~ +@411 = ~(Kivan unbinds his hair and threads his hand through it, slowly. Curly strands cascade past his shoulders, across his eyes, and he keeps mussing the dark mass, until he pushes it back with a few lazy strokes. Then he sits motionless, but his face is not without expression. His eyes simply look on something that none else can see; he is hardly conscious of what he is doing, and you cannot guess his thoughts.)~ +@412 = ~(Kivan moves his finger past your eyelashes, and then touches it to your lips.) Alasse’amin, at times I wonder how there could be so much gentleness in someone who has been through enough trials to change feathers into steel.~ +@413 = ~(Kivan sits by you, his legs crossed under him, and peers up into your face. Then he closes his eyes, as if trying to remember something. Finally, in a low voice, almost under his breath, he recites.)~ +@414 = ~You step out of mist and myth +To walk into battles and trouble +There are tales untold in your kiss +And a song to be left unsung...~ +@415 = ~(He is no good at it at all. His voice, while not unpleasant, does not quiver with the sonorous strength of a bard’s. But, somehow, it is endearing that he tries.)~ +@416 = ~(Kivan wakes up from a short reverie with a start and turns amazed, widened eyes upon you.)~ +@417 = ~I dreamt of you. You were walking through ash and spring flowers sprouted from char wherever your bare foot stepped. You... you were crossing my heart.~ +@418 = ~You look concerned, a’mael. Here, let me try to reduce the tension that the dark thoughts bring.~ +@419 = ~(Kivan caresses and massages your shoulders, the base of your neck and then your skull, letting your hair thread between his fingers. Having finished, he kisses the top of your head and your brow.)~ +@420 = ~Shoo! Fly away, crows, fly away.~ +@421 = ~At the dawn of time, in the high halls, there walked a prince of the elves. His lute was strummed with silverstrings, and he was said to write the first and the last eversong since my kin traveled to Faerun from the distant stars...~ +@422 = ~But I am hopeless! Come here, a’mael, let me kiss you. Yours is the brightest song of them all.~ +@423 = ~It is said that Nymwael was so loved by Rillifane Rallathil that the Leaflord whispered to the butterflies, and ever since they chose the brightest of their number to escort the gentlest of all elves, and flew around her wherever she walked, making a multicolored veil. I would have liked to see you adorned that way. But it must have tickled...~ +@424 = ~We are finally alone, Kivan, and you want to... talk? Again?~ +@425 = ~Kivan... I want it... us... something special...~ +@426 = ~Words… , I will hold you, and shelter you, and give myself to you; and in doing so, perhaps, I can convey just how truly and deeply I love you.~ +@427 = ~No.~ +@428 = ~I should have guessed. Kivan, I love you, but I just don't want you to plunge into it like that. Let's take it slow, there is less chance for both of us to get hurt that way.~ +@429 = ~Kivan, what comfort and passion I have to offer a man, I yearn to give you. I've not loved anyone like that.~ +@430 = ~Let's brush up on it then, though something tells me that you won't be all that rusty.~ +@431 = ~I have not undressed a woman and carried her to my bedroll for many a year, .~ +@432 = ~Well, if we are both so… unsure, it's better to wait till we are in control of our… impulses.~ +@433 = ~You have not been with anyone since Deheriana?~ +@434 = ~Kivan, what comfort and passion I have to offer a man, I yearn to give you. I've not loved anyone like that.~ +@435 = ~Let's brush up on it then, though something tells me that you won't be all that rusty.~ +@436 = ~Just say a simple 'yes' or 'no', amael. Please. I am nervous too.~ +@437 = ~Y-yes...~ +@438 = ~No. Not tonight.~ +@439 = ~Why… why are you nervous? ~ +@440 = ~I love you, . Go to sleep now, and dream of light.~ +@441 = ~I am afraid to offend.~ +@442 = ~How do you go about telling a woman that you can barely think when she is so close? I guess that's how.~ +@443 = ~You are not going to lose me. Yes, I want to know you as a woman. No, that is not where my need for you begins and ends. Sleep on it, alcarinque.~ +@444 = ~I am glad to know that. It… it reassures me.~ +@445 = ~Aren't you going to even try to... seduce me?~ +@446 = ~I'm just not ready, yet. I'm sorry.~ +@447 = ~Why are you shying away from words? If you do not want to make love to me, I will go.~ +@448 = ~I... I don't want to lose you.~ +@449 = ~How do you go about telling a man that your knees weaken with desire every time you catch a sight of him? I guess that's how.~ +@450 = ~Aren't you going to even try to... seduce me?~ +@451 = ~I'm just not ready, yet. I'm sorry.~ +@452 = ~M-making love to... to you? Ah... I... Oh...~ +@453 = ~No, I do not want to talk. I want to -~ + diff --git a/kivan/tra/english/p#kimaq.tra b/kivan/tra/english/p#kimaq.tra new file mode 100644 index 0000000..eccef7b --- /dev/null +++ b/kivan/tra/english/p#kimaq.tra @@ -0,0 +1,104 @@ +@0 = ~Strong currents be carrying you, dryland elf.~ [p#male01] +@1 = ~And you, Jozzi the Seasnake. Are you well?~ +@2 = ~Driftwood, I did be, since last we met. Blood-smell be clinging to my scales with tightness, but I be thinking that I did find a way to outswim it. Yes, I did.~ +@3 = ~Could you ever? Much blood is on your hands.~ +@4 = ~So it did be, but the drylanders be of lesser keenness of senses than the seafolk, who taste blood on the waters. Long I wish to find Keth, as well. On the hot and dry land, my fate be unfolding.~ +@5 = ~You are a malenti and cannot live out of the seawater for long.~ +@6 = ~There be a way, drylander, I did say. Or be your ears closed like clams at low tide? ~ +@7 = ~Help be needed for Jozzi to tread the sand. That is why I sought you out, you and your school. Would you help me, drylander?~ [p#male02] +@8 = ~Kivan, could you introduce this strange friend of yours and explain what this all is about?~ +@9 = ~Well met, Jozzi. I did not expect to see a familiar face here, under the ocean. So, you think to find Keth'sim Dwin'anea and settle on the surface?~ +@10 = ~Jozzi the Seasnake! You evil viper! I have no desire to help you.~ +@11 = ~(You look at Jozzi and decide that this is the perfect opportunity to gain the trust of the sahuagin - by revealing her betrayal to them. Besides, it will be great fun to see her thrown to the sharks.)~ +@12 = ~Crabs pinch me, I be needing to find the drylander before he beaches himself!~ [p#male03] +@13 = ~I did be a fugitive and did live only by knowing how to stay ahead of the blood-smell of sahuagin that clings to me. ~ +@14 = ~So I be listening with attentiveness for things not meant for my ears.~ +@15 = ~A priestess had created an item of mightiness for the King - an item that be allowing a sahuagin to live on the dry land. The enchantments you be wearing do be of her creation, as well. Mad be the King of this city, as he did see the gift as a trap and a clever tool of murdering. In his paranoia did he give the priestess to the sharks, but by another stroke of madness, His Majesty treasures the artifact, and does keep it well-guarded.~ +@16 = ~Jozzi be wanting this item when you kill the King. It be of no value to a drylander.~ [p#male04] +@17 = ~Hold on! I am not going to kill the King!~ +@18 = ~Very well. I will give you the item once the King is dead.~ +@19 = ~I might do it, if you offer me a reward...~ +@20 = ~I be wanting only one artifact from the King's treasury, after you kill him. It be of no usefulness to a drylander.~ +@21 = ~I will give you the item, but then I do not want to see you again! Ever!~ +@22 = ~First tell me what it is, and don't you dare lie to me!~ +@23 = ~I do not be liking the expression on your face, drylander.~ +@24 = ~By the serpents, I be better safe than sorry.~ +@25 = ~TREASON! HIGH TREASON!~ [p#male05] +@26 = ~You be preferring to pass water through the gills to hunting? Not big a favor I be wanting.~ +@27 = ~No tale, no help, Jozzi.~ +@28 = ~Oh, never mind the tale, then. But old Gorion taught me not to help seasnakes for free.~ +@29 = ~A thing of great similitude, .~ +@30 = ~So I did be listening with attentiveness for things not meant for my ears.~ +@31 = ~Jozzi be wanting this item when you kill the King. It be of no value to a drylander.~ [p#male04] +@32 = ~Very well. I will give you the item.~ +@33 = ~I might do it, if you offer me a reward.~ +@34 = ~No, I will not help you.~ +@35 = ~Then you be a fool, and I be looking for a pearl in an empty shell!~ +@36 = ~By the serpents, I be better safe than sorry!~ +@37 = ~Splashing! I be keeping on you like barnacles on a rock. Do not be thinking of crossing me, or crabs do be feasting on ye with hastiness.~ [p#male06] +@38 = ~I did be collecting many things valuable, from those whose names I gave to the crown as traitors.~ +@39 = ~I be paying handsomely.~ +@40 = ~That's not enough. I want you in my service.~ +@41 = ~You mean... you called innocent men traitors for your own gain?! ~ +@42 = ~Sounds good.~ +@43 = ~Jozzi be no dryland fishermen, hooking your gills for good. I do be finding you when you have the item, then we part.~ +@44 = ~I will give you the item, but then I do not want to see you again.~ +@45 = ~The only exit for you be through to the Underdark. It be not a place for me. My wish is to find Keth'Sim Dwin'anea before too many tides have passed.~ +@46 = ~Do you not reconsider and accept gold?~ +@47 = ~Very well, I will take gold.~ +@48 = ~Drylander, I do be a traitor myself, and the blood of the sahuagin that I did be killing to save Keth'sim Dwin'anea clings to me. In this city, I be only living while paranoia and suspicion are high enough for no one to catch the blood-smell on me.~ +@49 = ~And what be wrong with taking what could be taken? Did you not be doing the same?~ [p#male07] +@50 = ~I have no love for sahuagin, but you should be tried for your treacherous ways!~ +@51 = ~I will give you the item, but I will not touch your blood-gold!~ +@52 = ~Nothing wrong. Blood does not stick to gold, they say.~ +@53 = ~I do be finding you when you be having the item. We be settling the price then.~ +@54 = ~I very much doubt that it was from Gorion that you have learned this mercenary attitude. A malenti is only a little more than a slave; she cannot pay -~ +@55 = ~A fair request that did be, and it be more comforting to deal with someone whose desires I do understand.~ +@56 = ~I did be collecting many things valuable from those whose names I gave to the crown as traitors.~ +@57 = ~I will be paying you handsomely.~ +@58 = ~Sharks bite your head off!~ [p#male08] +@59 = ~I be a malenti, and in my home town I did be a spy for the crown, an infiltrator to the sea elf villages.~ +@60 = ~Between assignments, I did be in town when sahuagin hunted down an elven ship damaged by the storm. The drylanders fought till the bitter end and did drive their vessel ashore. Only twelve did we capture, but all warriors, perfect for the blood sport.~ +@61 = ~The Prince wanted to know of the coastal villages. He knew jellyfish when he saw them, so he did order me be confined with the dryland elves. They did present me as a sea elf prisoner.~ +@62 = ~I did be beaten and water-starved, like a fish out of water between the drylanders. No one did think me a threat, and the guards did pretend to let a fish slip from their nets. So the dryland elves learned that I be kept to fight the last drylander standing. The winner would be kept alive 'til next prey be captured.~ +@63 = ~The drylander's captain, Keth'sim Dwin'anea, he did be looking at me with strange bright eyes. He did say that they would be giving me such protection as they could.~ +@64 = ~He fought like a shark, and he killed, one by one, every other man. Never I did see such strength in sahuagin or sea elves. In my admiration, I did be forgetting my kin. To the Prince, I did be saying that the dryland elves had a great treasure on the ship and that Keth'sim Dwin'anea knew where it be concealed.~ +@65 = ~The sahuagin did be taking us to shore, and I did be opening his chains in secrecy. But he did be cursing my name, and did be refusing to fight sahuagin with me to release him into the dryland.~ +@66 = ~Turned jellyfish, he did.~ +@67 = ~, from his own words, Keth'sim Dwin'anea killed his men out of pity for the malenti, not to preserve his own life. She looked so battered that he could only see her winning the last battle if her opponent would willingly fall to her blade. That, he was ready to do.~ +@68 = ~But he was not ready to buy his own life by forsaking his companions. He was shaken to find out that Jozzi was not what he thought she was... I helped Jozzi free him, but he was distraught. I do not know what happened to him afterwards, as he left my company even before his wounds healed, heading home to atone for the murders he had committed in the Abyss.~ +@69 = ~You be knowing where he went? Be you telling me?~ [p#male09] +@70 = ~This meeting will not be easy for either of you, Jozzi. Your... unconventional show of mercy broke him.~ +@71 = ~I do be not a minnow to think it be easy! But I be knowing that I need help to survive on the dryland. His help, not the help of others.~ +@72 = ~I cannot tell if there will be more hurt or healing, should the two of you come together again, but I will consider what you ask. Meanwhile, was there something you wanted from ? The tale is told now, and promised to hear out your request in return.~ +@73 = ~Most of it is not my story to tell, but Jozzi's. For my part, I chanced upon this malenti, and she asked me to fight sahuagin with her to free an elf.~ +@74 = ~Malenti she may be, but there is honor in her.~ +@75 = ~You be making too many circles around prey, dryland elf. I do be a malenti -- we are born to sahuagin, but we look like sea elves. All my life, I did be an infiltrator in the sea-elf villages or a spy with the sea elves captured by sahuagin. I would be spying on you, too, but this King is blind in his madness.~ +@76 = ~The drylander that Kivan did speak of was a mariner caught by sahuagin of my native town. He did be a warrior strong of arm, but no more than a jellyfish in spirit.~ +@77 = ~Jozzi, Keth'sim Dwin'anea is a stronger man than you credit. He did not act graciously because his life was dearly bought, and the toll was exacted without him knowing the price.~ +@78 = ~Only one fish did I see how to free from the net. That I did do. Now, crabs pinch me, I be needing to find the drylander before he beaches himself!~ [p#male03] +@79 = ~Can you tell me the whole story? I am reluctant to help you without knowing it.~ +@80 = ~Regardless... what is it you want me to do?~ +@81 = ~You be having the item! Give it to me now, drylanders.~ +@82 = ~Here is your precious artifact.~ +@83 = ~Not so fast, malenti! Where is my gold?~ +@84 = ~Actually, now that I have it, I quite like it. I want to keep it!~ +@85 = ~And I do be wanting it too, so I do be taking it from you the shark's way - she does kill for what she wants!~ [p#male10] +@86 = ~Your word do be as solid as a coral reef. Now, do you be telling me where to find Keth'sim Dwin'anea, Kivan?~ [p#male11] +@87 = ~I am undecided yet, Jozzi.~ +@88 = ~Think quickly, Master Elf. We need to get out of here.~ +@89 = ~Tell her, Kivan. She has that look about her… she would find him, anyway.~ +@90 = ~How could you even seriously consider it? This snake has driven the man to madness. Do you want her to ruin him completely?~ +@91 = ~Your gold be coming when the drylander elf do be telling me where to find Keth'sim Dwin'anea.~ +@92 = ~Listen to yourself, . You want to keep a useless trinket that this woman treasures above all? That is her only chance for redemption?~ +@93 = ~You lift much mud from the bottom with your words, drylander elf, but there is a fish in what you do be saying. The item be useless to you, , but it be precious to me.~ +@94 = ~No. I want it.~ +@95 = ~Have it, then!~ +@96 = ~Alright, where is my gold?~ +@97 = ~I have a feeling that things can only be set aright if you find him.~ +@98 = ~He hails from the elven stronghold of Evereska, Jozzi, and he intended to return there. Your way will take you long leagues away from the shore, and gaining access into Evereska will not be easy. Be steadfast.~ +@99 = ~When did I not be? Swift currents, drylanders.~ [p#male12] +@100 = ~You are correct, , and I have a feeling that the things can only be set aright if Jozzi finds Keth'sim. There was too much left unresolved between them when they last parted.~ +@101 = ~Jozzi, Keth'sim hails from the elven stronghold of Evereska, and he intended to return there. Your way will take you long leagues away from the shore, and gaining access into Evereska will not be easy. Be steadfast.~ +@102 = ~You do not be helping me? Then I will be keeping all gold for myself. I hear that the drylanders be easier bought than conquered.~ +@103 = ~May you always step on sea urchins, drylander.~ [p#male13] diff --git a/kivan/tra/english/p#kimw.tra b/kivan/tra/english/p#kimw.tra new file mode 100644 index 0000000..f3b6060 --- /dev/null +++ b/kivan/tra/english/p#kimw.tra @@ -0,0 +1,13 @@ +@0 = ~What of the inevitable pain you must give to the one you love? The ranger you name 'Kivan'.~ +@1 = ~Let her pass, or I will kill you, malignant spirit.~ +@2 = ~Deheriana, can you forgive me? Can you?~ +@3 = ~... Deheriana... Oh, Seldarine, have mercy... can you forgive me? Can you?~ +@4 = ~Kivan, my love? I've missed you... Why... why were we parted? When?~ +@5 = ~I remember the starlit night, and... and you suddenly shoving me aside, blade in hand. And... No-o-o-o! No-o-o-~ +@6 = ~Deheriana, oh, Deheriana... you live! I... I did not know...~ +@7 = ~Kivan, psst... Did you always speak in Common between yourselves, or is it solely for my benefit?~ +@8 = ~No-o-o-o! No-o-o-o!~ +@9 = ~This cannot be happening... this cannot be happening to me! 'Tis plain unfair!~ +@10 = ~(Hand on your hips.) You there! Ghost, or vision, or whatever you are. Stop that bloody screaming and step back from my Kivan. Back, I've said, or you will be remembering Tazok with fondness after I am done with you! ~ +@11 = ~Kivan... please, Kivan... Gods, what are you doing to him?~ +@12 = ~(cough) Maybe it's not the best time, but allow me to say that I've always been a great admirer of yours, Deheriana.~ \ No newline at end of file diff --git a/kivan/tra/english/p#kinew.tra b/kivan/tra/english/p#kinew.tra new file mode 100644 index 0000000..49aaa17 --- /dev/null +++ b/kivan/tra/english/p#kinew.tra @@ -0,0 +1,1634 @@ +@0 = ~You have changed, .~ +@1 = ~I've been through a lot since we've part. No one could have escaped Irenicus' dungeons unscathed.~ +@2 = ~I don't think so. Your compassion for me must be affecting your judgment.~ +@3 = ~I might be scared, but I'm not an ounce weaker in spirit or body.~ +@4 = ~Interesting. What is different about me?~ +@5 = ~So the mirrors tell me. (wince) But... but inside, in my heart, I'm still the same . I still love my friends and try to do what's right under any circumstances, difficult as it may be at times... That's what is important, right? Not... not how I look.~ +@6 = ~Next time, I will heed your professional advice.~ +@7 = ~I think you will have no troubles recapturing your 'cute and playful' charm.~ +@8 = ~Deheriana.~ +@9 = ~(hand over his heart) I am half in love already!~ +@10 = ~(tilt your head to one side) What will it take for you to go all the way?~ +@11 = ~(wink) I learned from the master!~ +@12 = ~Try a dramatic sigh with that.~ +@13 = ~(Raise a brow.) Oh?~ +@14 = ~(You laugh with a slightly exaggerated merriness; it's a more cruel joke than he knows.)~ +@15 = ~And then what? Do you think that Sarevok would have spared Gorion?~ +@16 = ~This land here would have been a battlefield if you had not run for your life and then did not go after Sarevok.~ +@17 = ~My mother wished for more gentleness in me. When she went into Retreat, she told Deheriana to teach me better. I am afraid that she has been too successful.~ +@18 = ~I am sorry for saying my thoughts out loud. A woodsman's habit.~ +@19 = ~Being strong becomes a habit after a while.~ +@20 = ~One woman, and I would have given every last drop of my blood for her to never know pain.~ +@21 = ~Strength makes a woman more attractive, not less, at least that is how I feel... if my opinion on the subject makes a difference to you-~ +@22 = ~Oh, yes, it does! (blush) Because... because you are an honest man.~ +@23 = ~Don't worry, I won't bite your head off for telling me what you think about my figure... (But you brace yourself inwardly. Suddenly you realize that it is important... very important for you to know if Kivan finds you pleasant to look upon.)~ +@24 = ~Go ahead.~ +@25 = ~I'll die of curiosity if you don't tell me!~ +@26 = ~Your opinion hardly matters, Kivan. I... I just think that I'm falling for someone, and I wish to know what *he* thinks of my appearance.~ +@27 = ~Your opinion hardly matters, Kivan. I... I just think that I'm falling for someone, and I wish to know what *she* thinks of my appearance.~ +@28 = ~Then you hide it well. Bravery is not in never experiencing fear, but in overcoming it.~ +@29 = ~You are right. It is a pity that these qualities come at a high price. I would have rather been a soft-hearted coward than see Deheriana suffer.~ +@30 = ~I just can't imagine you soft or craven, Kivan, no matter the circumstances.~ +@31 = ~Yes, I would have bought out of the suffering and deaths I'd caused at the price of dishonor. In fact, it would have been better, perhaps, if Gorion gave me over to Sarevok on that very first night...~ +@32 = ~(nod)~ +@33 = ~I know. It had been the same way for me once, before I killed Tazok.~ +@34 = ~Much of this 'for someone else' strength lingered though.~ +@35 = ~I thought you would.~ +@36 = ~(roll your eyes)~ +@37 = ~The workings of a woman's mind are mysterious. My friend, if my opinion on the subject makes a difference to you-~ +@38 = ~You might have lost the air of fresh innocence, but your eyes are deep now, there is a refined thinness in your face, and the way you set your lips - it is a taunt to any man. You look a challenge... and men love a good challenge.~ +@39 = ~I'm forgetting that you like your women a-la martyrdom.~ +@40 = ~Thank you, my friend.~ +@41 = ~Then I will just have to adjust my seduction technique. If my leanness and dark looks do not go well with the 'cute and playful', well, I'll have to be 'mysterious and spirited with a hint of tragic past'.~ +@42 = ~I am glad to hear that, . Love and be loved.~ +@43 = ~You have emerged from your ordeal a stronger, harder, more resolute .~ +@44 = ~I have no choice, but to be like this. For Imoen's sake.~ +@45 = ~Yes, just like you.~ +@46 = ~What nonsense! I'm almost soiling myself every time a rat stirs in the shadows!~ +@47 = ~On the opposite, you have emerged from your ordeal a stronger, harder, more resolute .~ +@48 = ~Of course it does. But having known you for a time, having befriended you, I do know you well.~ +@49 = ~But a rare would have emerged stronger, harder, more resolute, like you did.~ +@50 = ~How did the mage manage to capture you, mellonamin? You are as skillful as you ever were, and your companions were among the best mercenaries one could find in Baldur's Gate.~ +@51 = ~You have seen what was left of the Promenade. The man is far more powerful than anyone I've encountered before.~ +@52 = ~With my best scout traveling to Shilmista, it's unsurprising that we walked straight into an ambush.~ +@53 = ~It was a perfect trap, Kivan. Some sort of sleep magic, illusions, shadows. I didn't know friend from foe...~ +@54 = ~A dangerous toy, unfortunately, especially in Amn.~ +@55 = ~Unfortunately, Amn is not the best place to practice magic.~ +@56 = ~She had a good teacher. Not many outside Rashemen could boast of learning from a Rashemi witch.~ +@57 = ~I think that it is forbidden, but Dynaheir was always unconventional.~ +@58 = ~Yes, and I wish that I could have her now in my company, not dead...~ +@59 = ~It was mostly self-study. Dynaheir was too busy with the bloody prophecies, but as she put it: "'twill be better if thou apply thyself, Imoen." So Imoen did, for once, and was arrested for it.~ +@60 = ~He is a peculiar man, , with his own secrets, I suppose. I keep thinking that his face is familiar somehow, yet I am quite confident that I have never met him before.~ +@61 = ~When she wanted you to, I assure you.~ +@62 = ~We will save her, .~ +@63 = ~Yes, this is understandable.~ +@64 = ~Then it is for the best that it was not me, for this way you would get yourself killed. (softly) And I want you to live, .~ +@65 = ~Be strong, my friend.~ +@66 = ~I understand that, , but I would advise you to put saving the living above avenging the dead.~ +@67 = ~I think you are playing with fire, . The fire expelled by an angry ancient red wyrm.~ +@68 = ~Magic?~ +@69 = ~Oh, yes, I forgot to tell you - she had apparently figured out how to cast a cantrip or two while still in Baldur's Gate, so Dynaheir caught her at that and put her to serious study.~ +@70 = ~Yes, she was always smart, and learned quickly... Alas, casting a magic missile in the plain view of the Cowled Wizards was what got her arrested.~ +@71 = ~Yes, Imoen the Magnificent is now Imoen, the Great Sorceress of the Sword Coast... or something like that. You know her. A new toy, and all.~ +@72 = ~You underestimate her, . I saw her work, and she beyond all expectations could be stealthy.~ +@73 = ~You'd know better, I suppose. It was just that I could always spot her...~ +@74 = ~She used to be, but after she started dabbling in magic...~ +@75 = ~Speaking of shadowy characters, what do you think of Yoshimo?~ +@76 = ~Do you imply that you wish for me to be in her place? I wish that myself.~ +@77 = ~Oh, Kivan, if that were you, I'd swim the Sea of Swords and storm right in wielding a broomstick if I had to!~ +@78 = ~No, no. I'm just upset about the whole business.~ +@79 = ~Yes, I could stand losing anybody but Imoen!~ +@80 = ~You should not dismiss the possibility of this man having allies, or even, however unlikely, his being a servant to an unknown power. All this troubles me.~ +@81 = ~It sounds that your current foe is more cunning and more subtle than Sarevok.~ +@82 = ~But you have no choice but to go after him: Imoen is your trusted friend.~ +@83 = ~Imoen is a brat! Irenicus... he made me an offer of power, Kivan, and I want him to unlock the potential within me.~ +@84 = ~Yes, Imoen... There is another thing too: Irenicus... he made me an offer of power, Kivan, and I want him to unlock the potential within me.~ +@85 = ~I'm sure that Imoen can find a way out on her own. What I truly want is to avenge Khalid and Dynaheir.~ +@86 = ~Right you are! I can't sleep for worry of her. And I see weird dreams.~ +@87 = ~Imoen is quite capable -~ +@88 = ~And she paid for that!~ +@89 = ~Please! She's my childhood friend and all, but her pink outfit would alert a blind mole underground about her approach!~ +@90 = ~So, the mage Irenicus came after you himself?~ +@91 = ~I don't think so. At least I don't remember seeing him. But there was strong magic in the air: sleep, illusions, shadows. I didn't know a friend from a foe... ~ +@92 = ~Who else?~ +@93 = ~I still cannot come to terms with Khalid and Dynaheir's deaths. We had been through tight places before and managed to emerge victorious.~ +@94 = ~They are dead, alright. It's no use talking about it.~ +@95 = ~Alas, Kivan, they are dead. At least Khalid is. I've seen what was left of him in the dungeon.~ +@96 = ~Maybe... maybe one day we could afford a miracle and bring them both back.~ +@97 = ~As you wish, but I have a fool's hope that they are alive.~ +@98 = ~Suit yourself.~ +@99 = ~What do you mean - what was left of him?~ +@100 = ~His body was mutilated.~ +@101 = ~That I've seen his body, and he was dead.~ +@102 = ~If they wish to live.~ +@103 = ~I feel guilty since they've died because of me, because of what I am. I'd like to... make amends.~ +@104 = ~If they wished to live... Khalid's body was mutilated almost beyond recognition, Kivan.~ +@105 = ~Yes, of course. But for now let's focus on rescuing Imoen.~ +@106 = ~I want them back! That's me who'd be paying for the spell, so why their wishes should matter?~ +@107 = ~Mutilated?!~ +@108 = ~Are you going to echo every word I say?~ +@109 = ~Yes, Kivan, mutilated. Should I have been more descriptive? His skull was split open, his hands and feet were cut off, one of his eyes was put out, his genitalia -~ +@110 = ~I have seen such things in Irenicus' dungeon... Khalid was among the lucky ones. There were jars full of still living... parts of people who offended the mage somehow. One just happened to enter the wrong room. There were clones of a woman driven mad by whatever Irenicus did to them. There were dryads held as concubines...~ +@111 = ~What of Dynaheir?~ +@112 = ~Minsc saw her die, but I don't want to trouble him with questioning.~ +@113 = ~Minsc witnessed her death. It seemed to have upset his already damaged mind, as I couldn't get any details from him, just fury and agony.~ +@114 = ~She is dead. Maybe... maybe one day we could afford a miracle and bring them both back.~ +@115 = ~It is a noble sentiment, but do not forget that you should follow their wishes, not just pacify your conscience.~ +@116 = ~It's easy for you to say!~ +@117 = ~You're right, of course.~ +@118 = ~Yes, I apologize for holding you back with my questions.~ +@119 = ~Because it is their lives, .~ +@120 = ~No.~ +@121 = ~Enough! I pray that Dynaheir's fate was less cruel.~ +@122 = ~Minsc witnessed her death. It seemed to have upset further his already damaged mind, as I couldn't get any details from him, just fury and agony.~ +@123 = ~I have seen the things in Irenicus' dungeon... The dead were the lucky ones. There were jars full of still living... parts of people who offended the mage somehow. One just happened to enter the wrong room. There were clones of a woman driven mad by whatever it was that Irenicus did to them. There were dryads held as concubines...~ +@124 = ~So do I. Maybe... maybe one day we could afford a miracle and bring them both back.~ +@125 = ~And there were you, caged and tortured, then healed and tortured again. I hope we will get to the mage sooner or later and make him pay for the suffering he caused.~ +@126 = ~There is no need to augment his pain, . Irenicus left enough suffering in his wake as it is.~ +@127 = ~No, it was very difficult for me to say.~ +@128 = ~Tell me, , what occupied your time in Baldur's Gate, after my departure for Shilmista?~ +@129 = ~Oh, nothing much, really.~ +@130 = ~I was spending my time with the best mentors I could find to perfect my skills.~ +@131 = ~There were countless balls and parties and celebrations in my honor. Why, I was about to suggest to the Dukes that installing my simulacrum in the Hall of Wonders would be a lovely idea so that everyone who wanted could express their thanks to .~ +@132 = ~I had so much fun! There were celebrations and festivities in my honor almost every night!~ +@133 = ~I lived quietly on Duke Eltan's estate, trying to come to terms with the truth about my heritage, and to try to decide on what to do next.~ +@134 = ~I adventured a little, helping local folks, much the same way we did before.~ +@135 = ~Are you so sure?~ +@136 = ~Truly, mellonamin, we have our reasons to be wary of the outsiders.~ +@137 = ~I... I am sorry, .~ +@138 = ~By the sea and stars! That arrow would have to go through my chest first.~ +@139 = ~I will be frank, mellonamin. My people are less wary of the N'Tel'Quess than they used to be, but I do not wish to mar our farewells with the cold reception that they might bestow on you.~ +@140 = ~I don't care, Kivan. As long as your kin don't shoot me on sight.~ +@141 = ~Then, I guess, it would be for the best if I don't come.~ +@142 = ~Your kin is a bunch of snobs with one notable exception. You.~ +@143 = ~(Pout.)~ +@144 = ~Of course, mellonamin. It will be good for you to see the elven lands. Perhaps you could bond to one of the nations and establish the connection that was never forged due to the circumstances of your birth.~ +@145 = ~(sob) I know. Can I come with you? To say good-bye?~ +@146 = ~So, this is your choice. I will miss you.~ +@147 = ~Because every elf wishes to be among his own kin, in his own land when he is ready to depart for Arvanaith.~ +@148 = ~(sob) Can I come with you? To say good-bye?~ +@149 = ~You are returning to Shilmista to die...~ +@150 = ~(nod) Do you know the fate of our other companions?~ +@151 = ~No, do not answer. We can trade the tales about them after the day is done.~ +@152 = ~I thought you more accommodating to what I need.~ +@153 = ~Mellonamin, I loathe what this fiend has done to your gentle spirit. We will fight him, and rid the world of his pestilent presence.~ +@154 = ~Yes, of course.~ +@155 = ~Will you... leave again after that?~ +@156 = ~(musses up your hair) Mellonamin. I will stay for as long as I am needed: to see Imoen rescued and you safe from the mage's persecutions. But after that I must go back to my people's forest.~ +@157 = ~Must you? Why?~ +@158 = ~You are returning there to die, aren't you?~ +@159 = ~Of course. I guess I have heard the echoes of my own guilt in your words.~ +@160 = ~It should not have happened to any of you. Do you know the fate of our other companions?~ +@161 = ~I am glad to be of assistance, mellonamin.~ +@162 = ~I do not deny that you have been hurt badly, . But you are young, skillful and have the love of your comrades. All these should count for something.~ +@163 = ~Indeed, you are right. Sulking is not going to help anything.~ +@164 = ~Yeah...~ +@165 = ~Just leave me alone!~ +@166 = ~Perhaps not. But human politics are never straightforward; they could have decided that a hero of your bloodline is inconvenient... alive. Dead heroes, those are the best sort for the governments. We should be on our guard here, too; I do not trust anyone in Athkatla.~ +@167 = ~It is even easier to gather information about a foreigner from a half-hostile nation. We should be on our guard; I do not trust anyone in Athkatla.~ +@168 = ~Spies are cheap everywhere. We should be on our guard; I do not trust anyone in Athkatla.~ +@169 = ~I had to leave, . Surely, you do not blame me for all that had come to pass? The imprisonment, the tortures, Khalid and Dynaheir dead... (shakes his head sadly).~ +@170 = ~No, of course not! Oh, Kivan, I never said any such thing. It was just a coincidence!~ +@171 = ~My luck ran out the day you left my side. Please, stay with me for as long as you can. Please. I need you.~ +@172 = ~I am happy that you left when you did. Kivan, I have glimpses of terrible memories. I think... I think I saw him torture the others. I would have died or given in to his demands if I saw him set a red-hot knife against your skin or aim a lightning bolt your way. I... (bit your lip) You have suffered enough.~ +@173 = ~I neither understood, nor forgave you for deserting me. It will take time for me to learn to trust you again.~ +@174 = ~It seems that way; the imprisonment, the torture rack, Khalid and Dynaheir dead... (shakes his head sadly) It should not have happened to any of you. Do you know the fate of our other companions?~ +@175 = ~I have noticed that too, and my heart went out to you. It was you who saved them.~ +@176 = ~My pride was a bad advisor. It sent me out of the safety of the city, which, after all was said and done, owed me. The Dukes would not have let the mage kidnap me so easily!~ +@177 = ~I know. Well, it stinks to be me. What else is new?~ +@178 = ~Thank you, Kivan. I missed your loyal companionship.~ +@179 = ~You should have. The mage must have studied your every habit to be able to set up a trap like this.~ +@180 = ~I suppose so. Spies are cheap in Baldur's Gate.~ +@181 = ~I was not exactly a peasant. It is not difficult to gather information about someone notorious.~ +@182 = ~The entire thing is in the past. Let's learn from it. We should not gawk around now, to avoid falling into a similar trap.~ +@183 = ~But you did not make it. The mage must have been watching your every move carefully, if he managed to spring the trap when you were voyaging like this.~ +@184 = ~I was not exactly a peasant. It is not difficult to track someone notorious.~ +@185 = ~And eventually you came to the conclusion that you should leave the city?~ +@186 = ~Yes. I decided to go to Candlekeep to confront Ulraunt and talk to Tethtoril.~ +@187 = ~I was forced to go, rather than deciding it on my own... A letter came, summoning me to Candlekeep. I did not bother to check its authenticity; I probably should have.~ +@188 = ~On the surface, Kivan, I was a celebrated hero. But I had the feeling that the moment I walked out of a room, the moment I turned my back, they started whispering ill things about me. Wondering whether I would go mad like my brother. Gossiping about my conception and heritage.~ +@189 = ~I wanted to be on the road again, to adventure... I guess I got more than I bargained for.~ +@190 = ~I grew more and more restless right after you went away. Nothing amused me, nothing interested me. So, I left, too.~ +@191 = ~Yes, I remember how you enjoyed all the fuss around you. What made you leave the city, then?~ +@192 = ~I decided to go to Candlekeep to confront Ulraunt and talk to Tethtoril.~ +@193 = ~A letter came, summoning me to Candlekeep. I did not bother to check its authenticity; I probably should have.~ +@194 = ~I am merry, but not stupid. On the surface, Kivan, I was a celebrated hero. But I had the feeling that the moment I walked out of a room, the moment I turned my back, they started whispering ill things about me. Wondering whether I would go mad like my brother. Gossiping about my conception and heritage.~ +@195 = ~I simply had had my fill. I wanted to be on the road again, to adventure... I guess I got more than I bargained for.~ +@196 = ~Well, yes, it was fun and all, but I grew restless right after you went away. Nothing amused me, nothing interested me. So, I left, too.~ +@197 = ~You sound annoyed. Is this why you left the city?~ +@198 = ~No, it was bearable, at times even amusing. I decided to go to Candlekeep to confront Ulraunt and talk to Tethtoril.~ +@199 = ~Nope. A letter came, summoning me to Candlekeep. I did not bother to check its authenticity; I probably should have.~ +@200 = ~Yes, and then thee was more. On the surface, Kivan, I was a celebrated hero. But I had the feeling that the moment I walked out of a room, the moment I turned my back, they started whispering ill things about me. Wondering whether I would go mad like my brother. Gossiping about my conception and heritage.~ +@201 = ~Everything annoyed me back then! I simply wanted to be on the road again, to adventure... I guess I got more than I bargained for.~ +@202 = ~I grew restless right after you went away. Nothing amused me, nothing interested me. So, I left, too.~ +@203 = ~And your devotion is evident in your current excellence. What made you leave the city?~ +@204 = ~On the surface, Kivan, I was a celebrated hero. But I had the feeling that the moment I walked out of a room, the moment I turned my back, they started whispering ill things about me. Wondering whether I would go mad like my brother. Gossiping about my conception and heritage.~ +@205 = ~Boredom. I wanted to be on the road again, to adventure... I guess I got more than I bargained for.~ +@206 = ~I grew restless right after you went away. Nothing amused me, nothing interested me. So, I left, too.~ +@207 = ~I see. What made you leave the city? Boredom?~ +@208 = ~No. I decided to go to Candlekeep to confront Ulraunt and talk to Tethtoril.~ +@209 = ~Yes. I wanted to be on the road again, to adventure... I guess I got more than I bargained for.~ +@210 = ~I wonder what have became of our other companions. Do you know their fate?~ +@211 = ~I think I've told you of everyone: Minsc and Dynaheir, Jaheira and Khalid, and Imoen.~ +@212 = ~Besides those who got captured with me by Irenicus? Why, whom would you like to know about?~ +@213 = ~Besides those who got captured with me by Irenicus?~ +@214 = ~Kivan, I've told you already, I remember next to nothing!~ +@215 = ~No, mellonamin, you are no fool. Never that.~ +@216 = ~And why would I possibly speak of Imoen?~ +@217 = ~We should move on, I suppose.~ +@218 = ~Let our spirits be unwavering and our blades sharp, my commander.~ +@219 = ~You have chosen well, mellonamin. Our party is formidable.~ +@220 = ~Of course. Why form attachments? One day you might have to collect a king's ransom worth of gold, or fight against overwhelming foes to save your friend. How inconvenient. A practical like you would avoid such connections.~ +@221 = ~If you are talking about Imoen -~ +@222 = ~Alright, alright! You've made your point. I'm a sentimental fool, just like everyone else!~ +@223 = ~Enough of this nonsense!~ +@224 = ~Undoubtedly.~ +@225 = ~As ours did.~ +@226 = ~Yes, as ours did.~ +@227 = ~Now that we have honored our former companions, it is time to rejoin our new ones.~ +@228 = ~(Reach out to him with your hand, but then slowly flex your fingers, withdrawing, and lower your head for a moment.) Yes... yes, like ours did.~ +@229 = ~Let all those who shed blood with us find peace and fulfillment... wherever they are.~ +@230 = ~They were steadfast, and they were friends. I hope that our paths will cross once again.~ +@231 = ~They'd better! I hope that none of them will end up recruited to fight against me, by chance or by design. They will make bad enemies.~ +@232 = ~We're mercenaries, Kivan. It is our fate to form temporary alliances and fight for whoever has the deepest purse. Attachments would only complicate things.~ +@233 = ~You're too sentimental for your own good, elf.~ +@234 = ~I hope that he is content there. His was a tragic fate, first to see his clan's demise and then to be an instrument in the hands of those who would profane their memory. And Taerom Fuiruim looked like a fair master.~ +@235 = ~She is certainly the most cheerful burglar I've met. I doubt that her newfound notoriety made her abandon her craft.~ +@236 = ~Oh, that... dwarf.~ +@237 = ~I am sure that her battle cries for Tempus still shake the skies and send her enemies to their knees.~ +@238 = ~For Skie's sake, I hope that she will meet a man who would love her, not her fortune. I had no use for Eldoth.~ +@239 = ~I doubt that she would ever want to live peacefully.~ +@240 = ~What of our other comrades-at-arms?~ +@241 = ~Shar-Teel fled Baldur's Gate swearing that she'd rather be hanged than be hailed as a hero. It did not agree with her stomach. She took enough cash to live comfortably for a year.~ +@242 = ~Eldoth was doing all he could to charm Skie into marrying him, but she was devastated by her father's death.~ +@243 = ~Branwen decided that serving in the Flaming Fist regiment under Angelo's successor was an honorable and glorious carrier.~ +@244 = ~The last time I saw Kagain, he was wrestling with Jhasso for influence over the Iron Throne.~ +@245 = ~Alora partook in every party given in our honor, which increased her girth considerably. But she still is as nimble as ever.~ +@246 = ~Yeslick talked about going back to Sembia, but in the meantime he worked for Thunderhammer's Smithy. It is a fair bet that he'd stay there.~ +@247 = ~I do not know what became of anyone else.~ +@248 = ~If you heard anything of them, .~ +@249 = ~I do not know what became of the old guard, Kivan.~ +@250 = ~He can be difficult, but I would not pry further.~ +@251 = ~As is the custom among our kin. I am happy for you both, , and it dispelled the uneasy feeling I had when I saw that he was not at your side.~ +@252 = ~He is young.~ +@253 = ~Oh, Xan. I am glad that he is doing well for himself, whether he believes it or not.~ +@254 = ~Coran and Xan, if you know anything of them.~ +@255 = ~Oh, Xan was serving the Dukes of Baldur's Gate, no doubt on a direct order from Evereska, and complained daily that he did not feel safe and was doomed to die away from his beloved land.~ +@256 = ~I know nothing of Coran. He is probably drinking and whoring somewhere.~ +@257 = ~Xan will be back soon, Kivan. Such was the intensity of our love... he wished some time to meditate on all that happened.~ +@258 = ~I... I hope that Coran will find me, Kivan. And soon. I love him, despite all that has passed and despite who he is.~ +@259 = ~It might be helpful if you could recount as much as possible about your captor, .~ +@260 = ~I do not want to remember, Kivan. I wish to forget.~ +@261 = ~How is baring my pain in front of you going to help anything?~ +@262 = ~Why do you wish to stir such horrible memories, Kivan?~ +@263 = ~Very well. The man's name was Jon Irenicus, and he was quite adept at casting arcane spells.~ +@264 = ~Forgetting such things can be more dangerous than remembering them, .~ +@265 = ~And still, I wish to forget.~ +@266 = ~I did not mean for my request to come across as prying. Nor did I intend to twist a blade in your wound.~ +@267 = ~We have to come prepared, and if possible, to divulge any weakness that we can exploit or even more importantly, his motives in capturing you.~ +@268 = ~The Nine Hells, can't you take a hint? I will do it on my own, and I do not need your nosey help.~ +@269 = ~Kivan, Irenicus is a captive of Cowled Wizards. We should be studying them, not him!~ +@270 = ~I am a child of Bhaal. What other motive does one need to capture me? As for his weaknesses - there are none. He is a veritable magic powerhouse.~ +@271 = ~Is that all that you remember, ?~ +@272 = ~Yes, that's all.~ +@273 = ~He was tall and dressed oddly, in leathers bound by cords with metal ornamentations. And he wore a mask. A leather mask.~ +@274 = ~You told me that he was laying waste to the Cowled Wizards and then he surrendered, before he had even a scratch. I find it very odd.~ +@275 = ~Ponder on it if you wish, but ponder in silence.~ +@276 = ~Nothing odd about it-it's like the wizards said; they had numbers and patience, and he was alone.~ +@277 = ~I, too, found it suspicious. Now, what do I remember of him? He was tall and dressed oddly, in leathers bound by cords with metal ornamentations. And he wore a mask. A leather mask.~ +@278 = ~If that is true, why would he surrender to the Cowled Wizards, and before he had even a scratch, the way you tell it. I find it very odd.~ +@279 = ~Nothing odd about it-it's like the wizards said: they had numbers and patience, and he was alone.~ +@280 = ~I, too, found it suspicious. Now, what do I remember of him? He was tall and dressed oddly, in leathers bound by cords with metal ornamentations. And he wore a mask. A leather mask.~ +@281 = ~I agree, mellonamin. But answer one more question, for I have a strange feeling that there was an important clue in your words.~ +@282 = ~Have you ever seen his face?~ +@283 = ~Kivan, I was caught in pain's grasp every time he came near me! The last thing on my mind was trying to catch a glimpse of his features!~ +@284 = ~No, Kivan. But I remember his hands. They were elegant, with long slender fingers...but I could see old burns, scars...very much like your hands, actually.~ +@285 = ~If I did, I do not remember. What I do remember is his eyes.~ +@286 = ~You are right, of course. He did not want to throw his life away. But did it mean that he had a secretive plan, or was it the act of a coward?~ +@287 = ~Whatever he was, he was not a coward. Vile, yes, but not a coward... I would say that he showed little emotion, if any. Just chilly arrogance.~ +@288 = ~Kivan, there is no point in second-guessing. Most likely we'll find him in chains. What is most important is to save Imoen.~ +@289 = ~We will never know if we keep standing here and talking all day long.~ +@290 = ~I am sorry, mellonamin. Pain etched every minute detail of my tormentors' faces in my memory. Yours was gentler.~ +@291 = ~Like mine? That would make him stand out - not many live to show the marks of such a savage assault on their bodies. Do you remember more?~ +@292 = ~No, nothing more.~ +@293 = ~Perhaps, but I don't like the idea of standing here and talking all day long.~ +@294 = ~I do remember his eyes.~ +@295 = ~You saw his eyes behind the mask? Tell on, mellonamin. Were they full of yellow flame like Sarevok's? Was it his devilry?~ +@296 = ~No, on the contrary, they were cold and blue. Not the faint grayish-blue of the Northmen, nor the dark blue of summer afternoons. It was a clear and perfect blue, bright and sharp.~ +@297 = ~(shrug) They were light-colored. Blue, I think. Is that important?~ +@298 = ~Oh, yes, they glowed like coals! Red, red, red... AAAAAA!~ +@299 = ~No... There was nothing behind this mask but black emptiness.~ +@300 = ~You have given me much to think about, . Let us travel on now, but we shall talk more about it. Blue eyes. Bright blue eyes... (Kivan turns away abruptly, but distress is written clearly on his face.)~ +@301 = ~True enough.~ +@302 = ~I do not know. There are many creatures that have blue eyes, .~ +@303 = ~I am sorry, , I am so sorry!~ +@304 = ~It sounds ominous. A faceless man, and eyeless...~ +@305 = ~One thing you have said about your captor troubles me. The eyes of clear piercing blue.~ +@306 = ~Why his eye color is so important to you?~ +@307 = ~And only one sentient race on Faerun has eye coloring so startling, so intense.~ +@308 = ~Only our kin have eye coloring so startling, so intense.~ +@309 = ~Kivan, please hold your peace.~ +@310 = ~Because of all sentient races inhabiting Toril, only one has eye coloring so startling, so intense as you have described. My kin...the elves.~ +@311 = ~My captor was an elf?~ +@312 = ~(You look into Kivan's eyes. They are black, like liquid jet, and tilted. You perceive both their sadness and kindness. You can believe that the man who stands in front of you has lived for two and a half centuries, despite his youthful bearing.) Kivan, your eyes are nothing like his. Nothing!~ +@313 = ~Even if he was an elf, why does it upset you so?~ +@314 = ~Because of all sentient races inhabiting Toril, only one has eye coloring so startling, so intense as you have described. And that's our own kin...the elves.~ +@315 = ~My captor was one of us? Oh, Seldarine...~ +@316 = ~(You look into Kivan's eyes. They are black, like liquid jet, and tilted. You perceive both their sadness and kindness. And something beyond what words can describe, something eternal.) Kivan, your eyes are nothing like his. Nothing!~ +@317 = ~So, he is our kinsman, why does it upset you so?~ +@318 = ~I do not believe it, Kivan. No elf could apply such systematic, cruel pain to another elf without harming himself. And I have not felt any connection of the Spirit with Irenicus.~ +@319 = ~(You take Kivan's palm and put it on your forehead; the awareness of another elf that you always feel through the Spirit becomes more focused. You can dimly distinguish Kivan's unease and worry.) Irenicus...touched me much the same way, mellonamin, but I felt no connection of the Spirit with him. He can't be an elf.~ +@320 = ~Yes. My kin, the elves.~ +@321 = ~Yes, he is of our own kin. Of the elves.~ +@322 = ~Oh, Seldarine...~ +@323 = ~It is possible. Though I pray that he is not.~ +@324 = ~Why does it upset you so?~ +@325 = ~Is your loyalty to your people stronger than the bond of our friendship? Are you refusing to help me avenge Khalid and Dynaheir and kill a vile man just because he is an elf?~ +@326 = ~May the Seldarine be merciful and let it not be so. If our own people has forsaken their heritage so much as to torture one of their own... then the corruption of this world is truly frightening.~ +@327 = ~My friend, I appreciate that you deny any resemblance between myself and your tormentor, but...~ +@328 = ~(Oh, there are similarities, only you hurt my heart in a sweet way, and I want this torment to last...) But?~ +@329 = ~But?~ +@330 = ~Are you trying to tell me that your loyalty to your people is stronger than the bond of our friendship? Are you refusing to help me avenge Khalid and Dynaheir and kill a vile man just because he is an elf?!~ +@331 = ~If my own people have forsaken their heritage so much as to torture an innocent and kill in cold blood... then the corruption of this world is truly frightening.~ +@332 = ~I am sorry, Kivan...~ +@333 = ~I have had enough of this elven arrogance! There are good men and vile men among elves, just like among other peoples!~ +@334 = ~Please, don't take *my* tortures quite so personally. Even if the man who made me squeal with pain was an elf.~ +@335 = ~Tazok was a half-ogre, right? Now I am a half-orc - his distant kin. If this Irenicus is an elf, we have a racial-torture balance of sorts here. Dunno if that would cheer you up though.~ +@336 = ~If our own people have forsaken their heritage so much as to torture one of their own... then the corruption of this world is truly frightening. Oh, Seldarine...~ +@337 = ~I am mistaken, then. (He sighs in relief.)~ +@338 = ~O, beleger mellonamin... my brave friend. If only his touch was as gentle as yours and did not cause you so much pain. (You feel a surge of anger coming from Kivan.)~ +@339 = ~I would have been more frightened if his touch was gentle, Kivan. Among N'Tel'Quess, they pervert lovers' caresses to cause pain and assert mastery. They rape, Kivan.~ +@340 = ~(Reluctantly you release Kivan's hand.) What's done is done, mellonamin. The time for payback is nearing. 'Tis no use to dwell on it now.~ +@341 = ~(sincerely) You presume too much, Kivan. I do not require your pity or your commiseration.~ +@342 = ~(You think that this man's burden is too heavy to add your troubles. You decide to lie in order to save him from himself.) You presume too much, Kivan. I do not require your pity or your commiseration.~ +@343 = ~Do you know me so little, or do you aim to offend?~ +@344 = ~I will stand with you, no matter who your foe is. But if he is an elf, it is grave tidings for me.~ +@345 = ~But it grieves me to learn of an elf so corrupted. I cannot deny that I greatly wish to be mistaken.~ +@346 = ~But it grieves me to learn that our kinsman can be so corrupted. I cannot deny that I greatly wish to be mistaken.~ +@347 = ~Why do you apologize, mellonamin? Someone committed a grave trespass against you and murdered our friends. I will see that he lives to regret it, or dies if he is unrepentant.~ +@348 = ~It is personal, for a villain has murdered and harmed those who fought with me. The least I can do is to see that Irenicus lives to regret his crimes, or dies if he is unrepentant.~ +@349 = ~Do not try to make light of it! Irenicus' trespasses were grave. The villain has murdered and harmed those who fought with me. The least I can do is to see that he lives to regret his crimes, or dies if he is unrepentant.~ +@350 = ~(Kivan draws away from you, raw pain writ on his features.) I know that too well.~ +@351 = ~I...I am glad that you were spared.~ +@352 = ~Indeed, oh strong of spirit.~ +@353 = ~The woodland creatures have been restored to their forest. It is good to see an evil design become undone.~ +@354 = ~If only other evil things that Irenicus has done could be mended so easily!~ +@355 = ~And I seem to have earned the favor of the Fairy Queen! She is beautiful.~ +@356 = ~And I seem to have earned the favor of the Fairy Queen.~ +@357 = ~Just another chore to please the goody two shoes who travel with me.~ + +@358 = ~Your approval means much to me, my honorable comrade! We shall smite Evil and thwart its plans where'er we go!~ +@359 = ~Take heart, mellonamin. We are on the soul thief's trail, and you will be whole soon, just as the dryads were made whole by your efforts.~ +@360 = ~Take heart, mellonamin. You will be reunited with your friend Imoen, just as the dryads were reunited with their kin by your efforts.~ +@361 = ~Exercise caution, mellonamin. These beautiful creatures are carefree to a fault, and their amusements can be almost...cruel to a man they choose to toy with.~ +@362 = ~These beautiful creatures are not known for their constancy, nor for their loyalty. Still, it is better to have the Fairy Queen's favor than her wrath.~ +@363 = ~'Tis true, my friend.~ +@364 = ~(You nod and smile privately, watching the elf through your eyelashes. If only this fairy's favor could be won by a delivery of a handful of acorns!)~ +@365 = ~Well in that case, it's just another chore to please the goody two shoes who travel with me.~ +@366 = ~The glorious and goodly deed needs no reward! We shall smite Evil and thwart its plans where'er we go!~ +@367 = ~It always surprises me that your grumpy facade conceals a generous and bountiful heart.~ +@368 = ~Your fervor is warming in a world where evil so often triumphs because so many decent people do nothing wrong...and do nothing.~ +@369 = ~There is a dreamy look about you. (It sounds like a question.)~ +@370 = ~A stray dream, Kivan. Nothing more.~ +@371 = ~I cannot believe that a sane person would willingly deprive herself of her eyesight! A faith that demands the worshipers to be blind is an accursed one and false. , this practice should be stopped before more people are harmed.~ +@372 = ~My dear friend, you are over-reacting. Remember that they claim to see a different reality, and that they do it voluntarily. It's not our place to interfere.~ +@373 = ~Isn't that what all religions do? Blind the faithful at least partially and incite them to injure those who serve a different deity. Self-inflicted damage at least leaves others out of it, apart from having to look at the disfigurements.~ +@374 = ~Look around us, Kivan. What do you see?~ +@375 = ~I promise you, Kivan, that we shall look into this matter.~ +@376 = ~In my opinion, your own devotion to Shevarash left you scarred worse than this poor sod's eye sockets are. Yet, I do not argue with your spiritual choices, mellonamin.~ +@377 = ~In my opinion, your own devotion to Shevarash left you scarred worse than this poor sod's eye sockets. Yet, I do not argue with your spiritual choices, Master Elf.~ +@378 = ~We were hired to investigate the Cult, Kivan, and we shall do it. Our findings will determine our actions.~ +@379 = ~We should at least find out if those claims of enlightenment are authentic!~ +@380 = ~And how do you propose that we go about it?~ +@381 = ~If you are so eager to shed light on this matter, perhaps you should join the Cult, get your eyes removed and report back to me on the virtues and flaws of the congregation. After all, you are Mister Tortures-Do-Not-Scare-Me.~ +@382 = ~We'll look into this matter, Kivan.~ +@383 = ~These people are being persuaded by lies and false promises to pluck out their own eyes. And you look at it and lecture me on theology.~ +@384 = ~Yes, I do. Look at me, mellonamin. I hoped that it would never come to this discussion. I sense that your devotion to Shevarash scarred you worse than this poor sod's eye sockets. Yet, I do not argue with your spiritual choices.~ +@385 = ~It's funny that you of all people should say this. In my opinion, your own devotion to Shevarash left you scarred worse than this poor sod's eye sockets. Yet, I do not argue with your spiritual choices, Master Elf.~ +@386 = ~You might be right. We'll look into this matter, Kivan.~ +@387 = ~Temples. And down that way is the headquarters of the Order of the Most Radiant Heart.~ +@388 = ~So, it is their business, not ours.~ +@389 = ~And you imply that we can do more than these respectable institutions?~ +@390 = ~Good. I sense evil intent behind this madness.~ +@391 = ~Mellonamin, we destroyed a secretive and evil Cult that made its headquarters in the Undercity, in Baldur's Gate. This should not be much different.~ +@392 = ~I endure enough in your service without being the butt of your crude jokes.~ +@393 = ~Shevarash leaves scars in his wake, that much is true. But those are scars over closed wounds that bleed no more.~ +@394 = ~Are you saying that Shevarash heals?~ +@395 = ~There are things that are difficult to explain to a N'Tel'Quess. Perhaps my actions are unusual to your eyes, but you misjudge. Shevarash leaves scars in his wake, that much is true. But those are scars over closed wounds that bleed no more.~ +@396 = ~A levelheaded answer, . Yet, I sense evil intent behind this madness, and I doubt that I am mistaken.~ +@397 = ~Something has to be done, , and I don't care whose hand swings the sword that will behead this monster.~ +@398 = ~Wow! You have it all figured out.~ +@399 = ~In my opinion, your own devotion to Shevarash left you scarred worse than this poor sod's eye sockets. Yet, I do not argue with your spiritual choices, mellonamin.~ +@400 = ~Yes, . I do.~ +@401 = ~I promise you, Kivan, that we shall look into this matter.~ +@402 = ~Kivan, we can't save everyone, especially from themselves.~ +@403 = ~, I do wish that you understand my faith, but I do not like attracting attention. We can talk about it another time.~ +@404 = ~I sense the workings of evil in this, .~ +@405 = ~We were hired to investigate the Cult, Kivan, and we shall do it. Our findings will determine our actions.~ +@406 = ~I would tell you about Shevarash, if you wish.~ +@407 = ~It's not Shevarash that interests me, Kivan. It's your stubborn devotion to vengeance. Is it sweeter to seek revenge for the offences than to forgive?~ +@408 = ~I would like to know more about your faith, Kivan.~ +@409 = ~That is not necessary, Master Elf. I know enough about Shevarash.~ +@410 = ~Some things can be neither forgiven nor forgotten, .~ +@411 = ~Perhaps you are over-dramatizing the situation. I know that you've suffered, but to me it seems that you hurt yourself even more while hunting down Tazok and his cronies.~ +@412 = ~When I met you, Kivan, and heard of your plight, I thought: this man will find no joy in life 'til his mortal foe lies dead at his feet. But Kivan... eternal sadness still resides in your eyes. In truth, is it vengeance that your heart desired?~ +@413 = ~When I met you, Kivan, and heard of your plight, I thought: this man will find no joy in life 'til his mortal foe lies dead at his feet. But Kivan... eternal sadness still resides in your eyes. In truth, is it vengeance that your heart desired?~ +@414 = ~When I met you, I thought: this man will find no joy in life 'til his mortal foe lies dead at his feet. But killing Tazok did not make you a happy man. In truth, is it vengeance that your heart desired?~ +@415 = ~Maybe you are right. Maybe I just don't understand how badly you were hurt. After all, Gorion was an old man, and I knew that he would die before me. I mourned Jaheira, Khalid and Dynaheir, but... maybe it's just different for you.~ +@416 = ~I lost a man who was like a father to me, and my lover, Dynaheir, in one season's turn, and still I can't understand the burning single-minded fury that moves you.~ +@417 = ~Shevarash was a mortal elf who lived six thousand years ago when the star of the elves shone high and bright.~ +@418 = ~The Crown Wars were over, and Ilithiry fled to the Underdark led by Lolth, to become drow. Ever since they have hated the elves more than any other race. From time to time, drow troupes would leave the deep caverns and attack the villages and cities of the elves.~ +@419 = ~One such raid happened on the night of the Midwinter festival. An army of duergar and drow poured forth from the Underdark and overran both the dwarven realm of Sarphil on the southern shore of the Moonsea, and the Elven Court at the heart of the great forest of Arcorar. The Dark Court Slaughter claimed the lives of countless elves and dwarves, including most of the assembled leaders of the Fair Folk and Stout Folk who had come to the Elven Court to re-establish their long-standing alliance. Shevarash stood guard that night and fought bravely, but the attackers slaughtered many among the merrymakers, including his entire family.~ +@420 = ~After that night, Shevarash prayed to Corellion and started a one-man war against drow. He attacked drow raiders on the surface and ventured into the Underdark. Eventually, he was slain by the drow, but reborn as a god of vengeance. He is tireless in his hunt for the foes of the elves. His avatars both fight drow raiders poised to attack a village and pursue the raiders to avenge the slaughtered elves when it is too late.~ +@421 = ~Is it true that Sheverash never smiles?~ +@422 = ~And you are setting out to follow in his footsteps? As a deity of tragic lovers?~ +@423 = ~Isn't Shevarash's name among the mortals the Black Archer?~ +@424 = ~That's Shevarash, Kivan. But to tell you the truth, it's your stubborn devotion to vengeance that unnerves me. Is it sweeter to seek revenge for the offences than to forgive?~ +@425 = ~I have done what I must, .~ +@426 = ~There was a dream that came both in reverie and in sleep.~ +@427 = ~It was a memory of Deheriana's torn face as I saw it last. It was the moment when I knew that my strength had failed me, and that she would be dead when I would come to again. It was the most dreadful moment of my life.~ +@428 = ~Since Tazok's death, I have not dreamed this dream.~ +@429 = ~Ever since you ripped Tazok's heart from his chest, you have become more solemn, troubled. You don't look like a man who has had a heavy weight lifted from his soul.~ +@430 = ~Shevarash is a cruel deity if he did this to you!~ +@431 = ~(You reach for Kivan, picking just one thread, one man, in the complex tapestry of the elven communal spirit.)~ +@432 = ~I am glad that you have found a small degree of consolation, Kivan, even if it baffles me that you need such violent healing.~ +@433 = ~I... I do not know any more, .~ +@434 = ~But there was a dream that came both in reverie and in sleep.~ +@435 = ~(Look at Kivan and shake your head helplessly; you warm up to him and want to hold him, press his forehead against your shoulder. But the tall elf is too rigid and alien in his pride and grief.)~ +@436 = ~It is Deheriana that my heart desires, .~ +@437 = ~Ever since you ripped Tazok's heart from his chest, you have become more solemn, troubled. You don't look like a man who has had a heavy weight lifted from his heart.~ +@438 = ~Shevarash is a cruel deity, if he did this to you!~ +@439 = ~(You reach for Kivan, picking just one thread, one man in the complex tapestry of the elven communal spirit.)~ +@440 = ~Since Tazok's death, I do not dream this dream.~ +@441 = ~, it is a good thing that you do not understand.~ +@442 = ~Dynaheir was a wise and kind woman. She did not allow you to bond to her.~ +@443 = ~You call holding back wise? And kind?~ +@444 = ~Yes, she was. I could not have loved her more if we were bonded.~ +@445 = ~(smile crookedly) It was not her decision, but mine, Kivan. It felt important at the time that I did not reduce my years by bonding to a human.~ +@446 = ~Bonded? I would not know how even to start!~ +@447 = ~And you were bonded to Deheriana?~ +@448 = ~I do not doubt your love, but N'Tel'Quess are not able to experience the connection of the elven bond.~ +@449 = ~Yes. Shevarash vowed not to laugh or smile as long as the drow exist.~ +@450 = ~(shiver) You're both psychotic, you and you precious Shevarash.~ +@451 = ~So that's Shevarash. What about your own stubborn devotion to vengeance? Is it sweeter to seek revenge than to forgive?~ +@452 = ~I have heard that Shevarash is mellowing out, seduced by Shar's promise of forgetting what was.~ +@453 = ~Thank you for your insights, Kivan.~ +@454 = ~No. I leave it to you to aspire to divinity.~ +@455 = ~It is so.~ +@456 = ~The similarities between the two of you are startling, and frankly, frightening. Is it sweeter to seek revenge than to forgive?~ +@457 = ~Very interesting. Thank you for your insights, Kivan.~ +@458 = ~I did what I should have done before. If my... discomfort can save other lives, I am willing to endure it.~ +@459 = ~You misjudge, . Tazok was cruel, and Irenicus is cruel. Shevarash is just.~ +@460 = ~(It is never easy to focus, but your efforts are rewarded by an insight into Kivan's feelings. There between rigid pride and stiff self-control, you distinguish a trickle of relief. And a whiff of warmth toward yourself.)~ +@461 = ~(Before Kivan becomes aware of your searching spirit, you withdraw your attention. Your heart is lightened by what you have learned.)~ +@462 = ~(You realize that in another moment, Kivan will be able to sense your searching spirit. Deep within you wells the desire to let him know how much you care.~ +@463 = ~(You become curious as to how much control you can exercise; you try to overwhelm that warmth and hope with the sadness that is in abundant supply.)~ +@464 = ~Consolation is all that remains to me, , if Deheriana and Arvanaith are lost.~ +@465 = ~Very soon I will not need consolation, . I will behold Arvanaith.~ +@466 = ~Your lover saved you centuries of life and a terrible pain of parting, . The bond has a high price for two elves, but it brings a great joy. Bonding with a N'Tel'Quess, a Tel'Quess signs his own death sentence, gaining little of the communion. It is a sign of greater love than you could imagine that she held you back, young .~ +@467 = ~Of course. But mellonamin... if you ever love again, love an elf.~ +@468 = ~Of course. I hope, however, that you are not playing with young Aerie's feelings.~ +@469 = ~You have recovered swiftly enough from your loss, and so did Jaheira.~ +@470 = ~Seems to me that you have recovered quickly from your loss thanks to the drow's... charms.~ +@471 = ~You might not think so now, but... you have done the right thing. The bond has a high price for two elves, but it brings a great joy. Bonding with a N'Tel'Quess, a Tel'Quess signs his own death sentence gaining little of the communion.~ +@472 = ~If you ever love again, love an elf, mellonamin.~ +@473 = ~You are an elf, it is in your blood and in your heart. The ritual only makes it sweeter. When the time comes, you will know.~ +@474 = ~Yes.~ +@475 = ~I am not a priest, , to interpret the deities' alliances.~ +@476 = ~(Kivan lifts his eyes at you for a moment and whispers.) Amin sinta...I know.~ +@477 = ~(Kivan shivers, and in your mind you see the walls surrounding him grow higher and thicker.)~ +@478 = ~How did you know to do this, mellonamin? To heal this monster?~ +@479 = ~It's the oldest trick in the book, Master Elf. Whenever a monster tells a hero that he benefits of the hero's negative emotions, a hero is strongly advised to start experiencing the emotions on the peachy-cream side of the spectrum. That way lies victory.~ +@480 = ~And what am I, Kivan? If I refuse mercy to another monster, who is there to give it?~ +@481 = ~Is mercy such a foreign concept to you Kivan?~ +@482 = ~I just knew that it was the right thing to do.~ +@483 = ~You are a naïve... cynic, , if you think that you can control what you feel.~ +@484 = ~ Of course one can control how one feels. Controlling others, though - now, that's more difficult. The whole school of wizardry is based around this concept and thrives. If I remember correctly, these magics come naturally to your people.~ +@485 = ~Of course one can control how one feels. Controlling others, though - now, that's more difficult. The whole school of wizardry is based around this concept and thrives. Interestingly enough, our own kin excels in this field.~ +@486 = ~Ah, this belief will be your undoing, Kivan. You have already let your feelings rule you with disastrous consequences.~ +@487 = ~Perhaps I am. Regretfully, we can't stop here for an in-depth discussion of my fascinating personality and attitudes. Let us return to it later.~ +@488 = ~It worked; so quit complaining before I get seriously annoyed.~ +@489 = ~Haven't you ever heard that it's useless to swing your fists after the fight? Rightly or wrongly, I have done it: I've reined in my animosity and killed the creature with kindness. Sorry if I robbed you of the slaughter -~ +@490 = ~And even a monster deserves mercy... now I see how you keep Bhaal's taint at bay, .~ +@491 = ~Have I convinced you yet to follow my charitable example and bestow forgiveness and redemption? There is a nobility to it, and it is quite rewarding.~ +@492 = ~I wish it was that simple. When I faced Bhaal in my dream in Spellhold, I slaughtered him, Kivan. I think that this is how I managed to stay alive.~ +@493 = ~No. But when a roaring foe advances at me, I try to stop it from hurting others or myself. I do not think of anything but avoiding pain. I am a simple man, .~ +@494 = ~Yes you are. Luckily, I am not so limited.~ +@495 = ~I have heard that such reaction is a common consequence of tortures. You are a brave man by nature, so you will master this fear eventually.~ +@496 = ~So I thought. I do not particularly honor the bard's craft, but I hope that someone will make a song out of this adventure, even if other deeds of ours are more glamorous.~ +@497 = ~My people developed these magics not to manipulate others' feelings, but to avoid fighting wherever possible.~ +@498 = ~I trust that you know that our kin developed these magics not to manipulate others' feelings, but to avoid fighting wherever possible.~ +@499 = ~For good or ill, I always follow my heart. If death should claim me on this path - well, so be it. For it is the lowest and bitterest thing when a man betrays his own self.~ +@500 = ~I will keep my thoughts to myself.~ +@501 = ~You misunderstood: I was commending you on avoiding slaughter.~ +@502 = ~I am neither a Painbearer nor a slave; I do not know how to forgive offenses.~ +@503 = ~Simple and painless choices do not equate to the right ones, . I think you have learned this better than many by now.~ +@504 = ~Yep. And I learned it the hard way, too!~ +@505 = ~I question everything, Master Elf, so I won't state it quite so unambiguously.~ +@506 = ~Allow me to disagree. Right choices comfort and make things simple. The wrong ones complicate matters.~ +@507 = ~Fear, ?~ +@508 = ~Yes, Kivan, fear. There is no shame in it. The methodically applied pain of a torture rack is designed to break a man. Like me, you have known that moment when you'd have given anything for the pain to stop... a broken man becomes a coward - at least, for a time.~ +@509 = ~Yes, Kivan, fear. There is no shame in it. The methodically applied pain of a torture rack is designed to break a man... or a woman. Like me, you have known that moment when you'd have given anything for the pain to stop... a broken person becomes a coward - at least, for a time.~ +@510 = ~Think about it, Kivan, and look into your heart. Perhaps you will see how frightened you are of being captured by another Tazok. So frightened that you believe it a good thing to kill anyone who resembles him in the least. So frightened that you have given over your spirit to grim Shevarash.~ +@511 = ~I am just succumbing to neurasthenia, Kivan.~ +@512 = ~Perhaps you can even make a song yourself. (He smiles lightly.) Since we first met, you have become half-decent.~ +@513 = ~(snicker) Coming from you, it is a high compliment. Very well, I will make a song.~ +@514 = ~Half-decent, huh.~ +@515 = ~Harder to learn, harder to forget, .~ +@516 = ~N'Tel'Quess see fewer colors than the elves, but surely not just black and white?~ +@517 = ~Mellonamin, we have the keenest eyes of all races. Why do you insist that there are just black and white when Quenya has eighty-six words for the shades of grey alone?~ +@518 = ~I have to think about what you have just said, . It does not taste like fear, but perhaps it is a different sort of fear.~ +@519 = ~No woman should be subjected what Irenicus had done to you!~ +@520 = ~And what do you need with such a cowardly creature as you have described me?~ +@521 = ~I did not mean to offend. I wish to help you to exorcise your demons, Master Elf. That's all.~ +@522 = ~I have said it all wrong. I am sorry.~ +@523 = ~Since you've asked, the only thing I want with you is to have you. I will not rest till you come to me and we make passionate love in some exuberantly romantic setting. If only you weren't so gorgeous, I wouldn't endure your moodiness and awkward ways.~ +@524 = ~Your bow, elf. What else?~ +@525 = ~Then we must go. Work is the best cure for it.~ +@526 = ~You have strange thoughts, .~ +@527 = ~I love but one woman, .~ +@528 = ~Me?~ +@529 = ~Deheriana?~ +@530 = ~Well, a girl is not a wall. She'd move.~ +@531 = ~(You hang your head.) I knew it!~ +@532 = ~(Kivan looks at you strangely and shakes his head in dismay.)~ +@533 = ~Caution is an admirable trait.~ +@534 = ~And the one I would have loved you to learn from, the Shooting Star.~ +@535 = ~If I were cautious, Everbloom, I would not have you walking here telling me to learn caution.~ +@536 = ~I would not want to lose you again, Kivan.~ +@537 = ~We will not be apart again, Deheriana. Wherever you go, I shall follow you.~ +@538 = ~(Kivan walks over to Tazok's dead body and stares at it for a long moment. A chilling look comes into his eyes.)~ +@539 = ~Kivan?~ +@540 = ~(When Kivan finally speaks, his voice is hoarse.)~ +@541 = ~, I do not expect you to understand what I am about to do. But I must do it.~ +@542 = ~Do *what*?!~ +@543 = ~Kivan, you are scaring me.~ +@544 = ~I will not understand? Try me.~ +@545 = ~I am going to cut Tazok's heart out of his chest and keep it.~ +@546 = ~Much as I am reluctant to see a corpse mutilation, I understand your reasons. May the Seldarine have mercy on you.~ +@547 = ~Much as I am reluctant to see a corpse mutilation, I understand your reasons. May the gods have mercy on you.~ +@548 = ~Will you at least, er... pickle or smoke it or something? 'Cause a foul half-ogre's heart is still a chunk of meat, and when it starts to rot, no posy will save us from the stench.~ +@549 = ~Do you have to have this trophy?~ +@550 = ~Why would you want to do such a thing?~ +@551 = ~Say no more, and do what you must.~ +@552 = ~OK, you can have the heart, but the liver and brain are mine! The guy annoyed me at least as much as he annoyed you! Then we can chop the rest of the body into strips or dice it or something. So, what are we waiting for? (Heaving a handy cutting edged weapon, you rush toward the body.)~ +@553 = ~Will you be harmed by your actions?~ +@554 = ~I am scarring myself, , but I see no other choice.~ +@555 = ~, friend and comrade at arms. Forgive me for being curt, but I do not want to explain myself just now.~ +@556 = ~Thank you, mellonamin.~ +@557 = ~(Elven runes catch light and glow along the edge of a long-bladed dagger as Kivan expertly cuts the leather bands holding the heavy plate in place, the padding, and finally the leather jerkin. Dark blood soaks everything, making the coarse hair on Tazok's chest look like tufts of grass in a bog. Kivan hesitates for a moment, then closes his eyes. He sings a prayer to Shevarash, and then jams his dagger deep between massive ribs.)~ +@558 = ~(The elf's slender hands become coated in fresh blood as he labors, breaking through flesh and bone.)~ +@559 = ~(Finally, with a shriek, he holds his hand up, squeezing a dark chunk of meat looking much like a belt pouch with lots of red strings leaking scarlet fluid. Thick bands of Tazok's heart's blood worm their way down to Kivan's elbow.)~ +@560 = ~(Turn away, trying not to gag.)~ +@561 = ~Put that bloody thing away! Now!~ +@562 = ~(You look at the scene emotionlessly.)~ +@563 = ~I assure you that no discomfort or harm will come to you or our companions.~ +@564 = ~(nod) Then go ahead.~ +@565 = ~And what about yourself? Will you be harmed?~ +@566 = ~A trophy?! , I am taking it to make another resurrection of this monster impossible. I...~ +@567 = ~I am taking Tazok's heart to make another resurrection of this monster impossible. Anyone who wants to resurrect him will have to wrestle the heart from me first.~ +@568 = ~Kivan, no! I forbid it. I will not have the Firkraags and Sarevoks of this world coming after you. Keeping Tazok dead is not worth losing you!~ +@569 = ~(Kivan nods and kneels by his fallen enemy. Elven runes catch light and glow along the edge of a long-bladed dagger as Kivan expertly cuts the leather bands holding the heavy plate in place, the padding, and finally the leather jerkin. Dark blood soaks everything, making coarse hair on Tazok's chest look like tufts of grass in a bog. Kivan hesitates for a moment, then closes his eyes. He sings a prayer to Shevarash, and then jams his dagger deep between massive ribs.)~ +@570 = ~(The elf's slender hands become coated in fresh blood as he labors at breaking through flesh and bone.)~ +@571 = ~(Kivan catches you by the shoulder.)~ +@572 = ~I am not encouraging this... butchery. I would take Tazok's heart to make another resurrection of this monster impossible. Anyone who wants to resurrect him will have to wrestle the heart from me first.~ +@573 = ~Must you spoil all the fun? Oh, have it your way...~ +@574 = ~Bah. Pretty words don't turn one thing to another. Do your butchery and enjoy it... and let others enjoy it too!~ +@575 = ~(Kivan drops the heart and makes a move as to shield his eyes. Blood smears his forehead as his hand drops to his side.) A moment... please.~ +@576 = ~I do not know, . What I am about to do is a sacrilege unworthy of the ranger's creed. Anyone who wants to resurrect him will have to wrestle the heart from me first, so I must fight their ill will. But I am prepared to face both evils if I can prevent Tazok from walking the woods again, savaging the innocents.~ +@577 = ~Kivan, no! I forbid it. I will not have Firkraags and Sarevoks of this world coming after you. Keeping Tazok dead is not worth losing you!~ +@578 = ~You seem to know the consequences well. (nod) Go ahead.~ +@579 = ~Unworthy of a ranger? Then do not do it. Do not let Tazok destroy you so completely. Do not turn into Tazok.~ +@580 = ~Kivan, I am no ranger. Mutilating the corpse will not compromise my honor. Allow me to do this thing for the sake of our friendship.~ +@581 = ~Arwen en amin... my lady. Your compassion touches me, but I must end this murderous thing.~ +@582 = ~If it is unworthy of a ranger to mutilate a corpse, then do not do it. Do not let Tazok destroy you so completely. Do not turn into Tazok.~ +@583 = ~(Kivan looks at you strangely and shivers.)~ +@584 = ~Simple words and true. Let us leave this foul place quickly.~ +@585 = ~I will not have you foul yourself with...~ +@586 = ~(Kivan stops abruptly and closes his eyes.)~ +@587 = ~And neither should I let myself do it. Let us leave this vile place quickly, before evil thoughts poison my mind again.~ +@588 = ~, we have forgotten again to buy dried fruits. It must be the thirty-seventh time -~ +@589 = ~No, thirty-sixth. Thirty-sixth...~ +@590 = ~Kivan? Kivan! You are drifting away.~ +@591 = ~So? We'll buy them the next time. No need to cry over it.~ +@592 = ~I was going to collect local roots and berries instead. Just to do something... something peaceful for once.~ +@593 = ~Hey, I did not forget it to slight you! When I am buying food, that stuff is the last thing I worry about. I am not a fruit-fly, you know.~ +@594 = ~Actually, I did not. You did not look carefully enough.~ +@595 = ~ How much further must I travel, how much longer will I continue to wander? How long have I not dared to dream of my future, to dream no further than the next moonrise?!~ +@596 = ~(A sudden fury rises in Kivan's voice.) So is this our true destiny?! To wander the wide world, homeless? Will we battle evil creatures and men forever?~ +@597 = ~Ouch! Er... Continue drifting away, Kiv.~ +@598 = ~Kivan, you can go back to Shilmista any time you wish. Your debt to me has been fulfilled threefold by now.~ +@599 = ~I... I do not know, Kivan.~ +@600 = ~Is not that what you want?~ +@601 = ~Next time... there is always the next time to restock the backpacks, to roll up bedrolls and move towards the next place.~ +@602 = ~Mellonamin, if only you knew how your words resonate in my chest. To do something peaceful...~ +@603 = ~(Kivan pats you on your shoulder.) Not a fruit-fly, but a great hero... Let us try to buy some gentler fare than salted meats next time.~ +@604 = ~I am sorry, mellonamin, I have not found it. I am... I am tired.~ +@605 = ~Shilmista... Shilmista is empty without Deheriana.~ +@606 = ~I am afraid that I do know that it is our doom.~ +@607 = ~By Seldarine, no! All I want is Deheriana...~ +@608 = ~, we are both no strangers to love and loss.~ +@609 = ~Kivan, I'd rather not talk about it.~ +@610 = ~Yes, but who isn't?~ +@611 = ~I have never loved a woman... at least not as strongly as you loved Deheriana.~ +@612 = ~I have never loved a man... at least not as strongly as you loved Deheriana.~ +@613 = ~I have never loved a man... at least not as strongly as Deheriana loved you.~ +@614 = ~To love, to loss, to battles, to roads, to scrolls, to making enemies, to making friends... In short, on the deathbed we can say that we lived, not merely existed.~ +@615 = ~Love and loss... I wager that you are one of those who believes that it's better to love and to lose than to never have loved at all.~ +@616 = ~Do you think that staying silent will make it go away? Then you are mistaken!~ +@617 = ~I would be a fool to think that my pain would just go away. But it belongs in my heart. It will benefit no one if I was to go around spilling my innermost feelings to everyone, like a drunk.~ +@618 = ~No, Kivan. I just want some peace and quiet.~ +@619 = ~Yes, damn you, YES!~ +@620 = ~('Oh, irony. Should I talk about my love to you, I would likely lose you...' then, out loud:) Kivan, it is complicated.~ +@621 = ~Some cry, others laugh or do fey things to cope. But why? Has it ever helped anyone?~ +@622 = ~(worriedly) Kivan, are you ill? Are your wounds festering? You sound and, for that matter, look feverish.~ +@623 = ~After Gorion died, I did not cry. But finally, many nights later, the tears came, and brought relief.~ +@624 = ~Love can heal the pain of loss.~ +@625 = ~I am not the one to guess why others do what they do. Though I wish Jaheira would find a different way to cope with her grief, rather than turning ever more sour.~ +@626 = ~I think it must help, since people keep trying it.~ +@627 = ~Is it better to surrender and just live in some sort of stupor? Never feel, never become attached...~ +@628 = ~Is it caution or chance?~ +@629 = ~Caution. I have seen what love does to people.~ +@630 = ~Chance. I haven't met my Deheriana yet.~ +@631 = ~Perhaps both. Perhaps neither. I haven't given it a thought. But while we are on the subject, you must be one who believes that it's better to love and to lose than to never have loved at all.~ +@632 = ~It is so strange to hear that from you. It is as if... as if...~ +@633 = ~Well, tell me when you can express your doubtlessly deep thoughts.~ +@634 = ~(with a small smile) ...as if you two were heroes from a legend or a bard's song?~ +@635 = ~As if?~ +@636 = ~As she still loves me, I hope.~ +@637 = ~Do you think that old Jessup, who no doubt spent all of his life studying scrolls in Candlekeep library, had a lesser life than you?~ +@638 = ~Kivan, you met Jessup for a brief moment, and you presume to judge? For your information, the old scoundrel had his share of adventures.~ +@639 = ~I don't know. I just know that I am grateful for the day when my life was all turned upside down. I would trade two lives of a monk in Candlekeep for one of an adventurer!~ +@640 = ~No, no. I spoke before thinking. To each his own.~ +@641 = ~Your words surprise me. Surely, you are one of those who believes that it's better to love and to lose than to never have loved at all.~ +@642 = ~So you believe in silence.~ +@643 = ~Some cry, others laugh or do fey things to cope. But why? Has it ever helped anyone?~ +@644 = ~(Remain demonstratively silent to show that this conversation is over.) ~ +@645 = ~I think it must since people keep trying it.~ +@646 = ~I wish sometimes that it were simple. That there was one sure way. But there is none.~ +@647 = ~Some wounds never heal.~ +@648 = ~Oh, bugger off!~ +@649 = ~You think so? After Gorion died, I did not cry. But finally, many nights later, the tears came, and they brought relief.~ +@650 = ~ Love can heal the pain of loss, if your ailment is one of the heart.~ +@651 = ~*Something* must help, since people keep trying to move on.~ +@652 = ~So should we surrender and just live in some sort of stupor? Never feel, never become attached...~ +@653 = ~You are a lucky , if tears washed away your grief.~ +@654 = ~The more you love someone, the more you give to them of your own heart, of your own spirit. And the more you take of theirs, until it is difficult to even remember how your heart beat before falling in love.~ +@655 = ~And then you are torn apart and the one who lived is left standing with a gaping hole in the very middle of his or her being.~ +@656 = ~Wait! If what you are saying is true, then theoretically the one left to live should be whole by the virtue of keeping part of his lover's essence.~ +@657 = ~That's horrible!~ +@658 = ~If you are referring to Jaheira and yourself, I cannot commend this way of consoling a dead friend's wife.~ +@659 = ~I knew Khalid better than you did. He was a noble and kind man. I think he is happier to see Jaheira loved and in love again, rather than locked in fruitless bitter faithfulness to him.~ +@660 = ~I know that you and Khalid had been close, but I had never come to care for the man, let alone call him a friend. Let it be my loss.~ +@661 = ~The truth is, my stubborn elf, that Khalid did not deserve a single hair from her head, let alone her heart.~ +@662 = ~You do not understand what is happening to her, .~ +@663 = ~Wait! If what you are saying is true, the one left to live should be whole by the virtue of keeping part of his lover's essence.~ +@664 = ~You think that a heart could be mended like a tattered cloak?~ +@665 = ~Wait! If what you are saying is true then theoretically the one left to live should be whole by the virtue of keeping part of his lover's essence.~ +@666 = ~Perhaps there is simply no choice, .~ +@667 = ~It is so strange to hear this from someone. It is as if we were heroes from an old tale.~ +@668 = ~Yeah, well, over time your constant whining over Deheriana compounded to reach monumental proportions. By extension, your love for her must have been 'bout fifteen on the scale of one to ten, if that grief is but a derivative. In short, 'twas mythical.~ +@669 = ~Hmmm... perhaps it was an awkward thing to say.~ +@670 = ~From all people I know you come to mind when one talks about a man in love with a woman.~ +@671 = ~I am. But the price is high.~ +@672 = ~Yeah, well, over time your constant whining over Deheriana compounded to reach monumental proportions. By extension, your love for her must have been 'bout fifteen on the scale of one to ten, if all that angst is but a derivative. In short, 'twas mythical.~ +@673 = ~Your grief touches my heart more than any story ever could.~ +@674 = ~As if we were heroes from an old tale.~ +@675 = ~I have misjudged then.~ +@676 = ~The price can be high... very high.~ +@677 = ~(in exasperation) And I thought we had finally moved away from talking about love and broken hearts. I should have known better!~ +@678 = ~Indeed.~ +@679 = ~No. I do not think so. Or rather I hope that it is not so. I wish an easier fate for Deheriana.~ +@680 = ~It is the flipside of happiness.~ +@681 = ~Indeed, if staying true to the one you love turns you bitter, there is nothing you can do but to run into the arms of the next lover.~ +@682 = ~It *is* your loss. Perhaps if you had known him better you would not have been so quick to take his place in bed before it even cooled.~ +@683 = ~Shut up! You know NOTHING!~ +@684 = ~Kivan, insulting both Jaheira and myself is not going to restore Khalid from the dead.~ +@685 = ~I have no desire to argue about it, but I know in my heart that we have done nothing wrong.~ +@686 = ~If Jaheira shared your point of view, you two would have truly deserved each other. As it stands, for her sake, keep this 'opinion' to yourself, boy.~ +@687 = ~It is awkward, . Your star shines brightly, bringing all of us into the spotlight. I fear that none of your companions shall be spared great fame.~ +@688 = ~If I have to be remembered, that is not the worst thing to be remembered for.~ +@689 = ~I love someone, just like countless others do, . Mine is a tale that happens every day.~ +@690 = ~(He hesitates, then looks up at you and continues softly.)~ +@691 = ~You have a gentle heart, . But mine is a tale that happens every day.~ +@692 = ~(He hesitates, then looks up at you and continues softly.)~ +@693 = ~When had you first realized that evil was not a thing of stories, but was present in your life and very close?~ +@694 = ~Never. I do not believe in evil with a capital E.~ +@695 = ~When I told Gorion that I shall not be harnessed by his rigid set of morals. I was rather young then.~ +@696 = ~When I had stolen and skinned Tethtoril's cat alive. I knew the whole time that I would have to lie to the monks, because they were different and would make a fuss.~ +@697 = ~When Gorion died on Sarevok's sword.~ +@698 = ~When I learned that it was Bhaal who sired me by raping my mother.~ +@699 = ~When I had to kill Sarevok, my brother.~ +@700 = ~When Irenicus started 'experimenting' on me.~ +@701 = ~There was no moment like this in my life. The realization seeped into me as I adventured along the Sword Coast.~ +@702 = ~I must have known it very early, because even in my earliest memories I felt compelled and ready to oppose it.~ +@703 = ~It exists, in spite of your denial. You of all people have seen the unimaginable wickedness and monstrosity.~ +@704 = ~I did. Yet I refuse to believe in that 'irredeemably, completely evil' simplification.~ +@705 = ~ I *am* an unimaginably wicked thing, a monstrosity. Yet I dare hope that I am not evil.~ +@706 = ~Yep, I have seen ugly monsters aplenty... But evil? Nah.~ +@707 = ~You are an honest , , despite the darkness in you. You have left both good and bad in your wake.~ +@708 = ~I am talking about pure, unmistakable, inexplicable evil.~ +@709 = ~Such does not exist. Yep, I have seen ugly monsters aplenty... But pure evil? Nah.~ +@710 = ~Well, I felt that I had encountered such a malevolent force when Gorion died on Sarevok's sword.~ +@711 = ~My encounters with pure evil? Let me see. When I learned that it was Bhaal who sired me by raping my mother, that should certainly qualify.~ +@712 = ~I felt evil breathing down my neck when I had to kill Sarevok, my brother.~ +@713 = ~My closest brush with evil was when Irenicus started 'experimenting' on me.~ +@714 = ~I often wonder if I even know you. On the surface you are a of virtue, but sometimes you say things that betray darkness at your core.~ +@715 = ~I am not an idiot to make myself a hated . I have had a taste of the prison in Baldur's Gate. I have had a death sentence placed on me. I did not care much for the experience. One must amass considerable power before can do as pleases.~ +@716 = ~(You shrug.) I am a contradictory person, I suppose.~ +@717 = ~My Sire's taint is strong with me, but I fight it however I can. I cannot help what I think or what I feel, but I can do what people consider 'good' things. Perhaps they will forgive me my inner 'evil' for it.~ +@718 = ~Say, Kivan, what about yourself? When did you first come to realize that evil is near?~ +@719 = ~You are a wretched creature, . I cannot help but wonder if the good you do is done by caprice or is it a part of greater devious design.~ +@720 = ~It was an act of hatred and madness that killed your foster father.~ +@721 = ~I had my father along when I came face to face with evil for the first time.~ +@722 = ~Perhaps it is a part of such experiences to realize that your family can not keep you safe.~ +@723 = ~Tell me about your first brush with evil, Kivan.~ +@724 = ~Yes, perhaps. But it is such an unsettling topic. Let us talk about something else. Or, even better, let us go.~ +@725 = ~That *nobody* can keep us safe... Sad, but true.~ +@726 = ~A nightmare that would cow even a fearless like you, to be sure.~ +@727 = ~At least my father stood by my side when I first faced the bitter vileness that plagues our world.~ +@728 = ~It is such an unsettling topic. Let us talk about something else. Or, even better, let us go.~ +@729 = ~Your father was with you? I hope that he was not slaughtered in front of you, like Gorion...~ +@730 = ~I still regret my failing to see you through that horrific experience. You have told me that you felt like a kinslayer, but all I could think about was Tazok...~ +@731 = ~Forgive me the abrupt departure after we had defeated Sarevok, and the callousness of my choice, mellonamin.~ +@732 = ~Apologies accepted. But tell me about your first brush with evil, Kivan.~ +@733 = ~You gave no offence, Kivan. Those were trying times for both of us. And, my friend... with the best intentions, you could not keep me safe. Nobody can keep me safe - this is perhaps the bitterest lesson I have learned then. My own brother wanted my head. My own brother. And I've killed him.~ +@734 = ~I still regret my failing to be by your side when you needed another sword more than ever.~ +@735 = ~You gave no offence, Kivan. Those were trying times for both of us. And, my friend... with the best intentions, you could not keep me safe. Nobody can keep me safe - this is perhaps the bitterest lesson I have learned.~ +@736 = ~I see. It was very different for me. It was a revelation.~ +@737 = ~How did it happen? If you don't mind me asking.~ +@738 = ~Your virtue, determination and awareness shows so clearly the flaws of my own kin.~ +@739 = ~I was neither expecting it nor was I ready. It was a revelation.~ +@740 = ~You are a very different person than I. I was neither expecting evil to push its way into my life nor ready to face it. Yet I knew it and hated it for what it was. It was a revelation.~ +@741 = ~You are a narrow-minded, self-righteous person, Kivan. It is useless to try to explain to you that there is a higher set of morals.~ +@742 = ~You are neither of those things, , as you proved again and again.~ +@743 = ~Ah, Kivan, Kivan. You are quite naive. But enough of that. Tell me, what about yourself? When did you first come to realize that evil is near?~ +@744 = ~I have no desire to witness you achieve this horrible goal. I was wrong to return, but I shall not compound this mistake by staying any longer.~ +@745 = ~That you are. I hope that the good in you will triumph over evil.~ +@746 = ~, I think you are confusing callous thoughts many a youth have with evil.~ +@747 = ~It neither does good, nor cares of the others' opinion and forgiveness.~ +@748 = ~Thank you, Kivan. It heartens me to know that you do not disparage me. Perhaps I indeed did not understand what it is... the Evil. When did you first come to realize that it is near?~ +@749 = ~It happened long ago. I had barely turned seventy-two when I asked my father, Echtellion, to cut and bend my first man's bow to replace the boy's curved hunting bow I had. Despite my youth, I was quickly gaining in strength and it looked like I would not grow much taller. My fingers were nimbler before Tazok's men broke them, and due to that my aim was truer even than now. So my father agreed.~ +@750 = ~In my family, the wood of choice was not yew, so loved by many archers, but the white ash that grows sometimes between the dark firs and pines of the Snowflake Mountains. My father had gathered the potions and minor enchantments that make the living wood bend and shape in a short week instead of years, and on we went.~ +@751 = ~We traveled high into the mountains beyond the boundaries of King Galladel's realm. I rarely had an opportunity before to walk alone with my father, as I was the most aloof of my siblings. I enjoyed the effortless and non-constricted closeness we shared. Finally, with spells and songs my first bow was made and the matching white arrows fletched with white goose feathers. It was beautiful. It was also more powerful, or I was less strong, than I had expected. I did not tell my father, but it took all of my might just to string it.~ +@752 = ~He understood it, I think, because he said that we should wait until we found a clearing to try out the aim and range of the weapon. He hoped that I would get less excited and fearful of failure by then. Emotions are an archer's worst enemy.~ +@753 = ~We both knew one such clearing at the borders of the elven lands and there we went, descending to the forest floor from the mountains.~ +@754 = ~What we did not know was that an elven patrol had chosen the clearing to stop for the night or that it was attacked by a score of orcs.~ +@755 = ~A feeling of terrible wrongness swept over me before I even saw the five mutilated bodies of my kinsmen among the dead orcs and the remnants of the victor's revolting orgy. My father himself was shocked into silence, and stood dumbstruck. A testimony to how badly the patrol was outnumbered was the precise cuts that killed two patrolwomen: despite many other wounds they bore, there was no doubts that this was the last favor from their fighting comrades to spare them the horrors of being captured alive.~ +@756 = ~No matter how hard I tried, I could not have imagined what it felt like to be forced to slay your own, against the revulsion of the Spirit, against every instinct of camaraderie or love. (quietly) And I still do not know, for I have failed to give this last mercy to Deheriana.~ +@757 = ~After a while, my father came to his senses and ordered me to turn away. There was little the two of us could do but to return to the village and bring more people to give the patrol the proper burial.~ +@758 = ~So we ran. Soon it became obvious from the tracks that we were gaining on three of the orcs who did not return to the mountains, but ventured deeper into the forest either in search of more prey or scouting the reaches.~ +@759 = ~We could easily have outrun them, but my father had death in his eyes. Like a shadow we stalked the orcs, until he found his opportunity. He had killed the first monster before he knew it. The other two charged him.~ +@760 = ~So I picked up my boy's bow and joined the fight. It was not until few years later that I could pull my Ashenbow without straining my muscles.~ +@761 = ~But when a man sees evil, what choice does he have but to fight? Even if he wields a broom handle.~ +@762 = ~I feel that there is more to this story than you've just told, Kivan.~ +@763 = ~Quite a tale that was.~ +@764 = ~Thank you for sharing, Kivan.~ +@765 = ~I wish that I had fought by Gorion's side on the fateful night when he was murdered! Then things might have turned out very differently then.~ +@766 = ~(yawn) What-bloody-ever.~ +@767 = ~So, how did you first come to realize that the evil is near?~ +@768 = ~(Just nod your agreement.)~ +@769 = ~No. I deem myself lucky that I did not witness my father's death. He burned in the magical fires summoned forth by the wizard Dorigen of the Castle Trinity...~ +@770 = ~I am sorry to hear it. (You shiver.) A horrible death.~ +@771 = ~(Kivan places his hand on your shoulder in a silent show of support.)~ +@772 = ~(Shake his hand roughly off your shoulder.) I do not need your pity!~ +@773 = ~We will try, . We will try.~ +@774 = ~Yes, there is, but we have talked for a long time, . Perhaps you can remind me later to tell you the rest.~ +@775 = ~Sarevok would have killed you, . He was a powerful man. In the Undercity, we had to do everything possible and impossible to defeat him. He would have killed you...~ +@776 = ~, I need... Can we talk for a moment? (Kivan looks troubled, that is, if granite can look troubled.)~ +@777 = ~(You reach to him through the Elven Spirit.)~ +@778 = ~Kivan, are you well?~ +@779 = ~O, look at you! All pale and ready to faint! What are you doing to yourself, Kivan?~ +@780 = ~It came to pass that Rhutderik, son of Merodfin came of an age, but his marriage was not arranged yet. So his father, a great lord in the far away land of Rashemen, bade him to search for a maiden both virtuous and fair.~ +@781 = ~(start singing) + +I am a master of tales, I know my craft. +I know tales of baleful foxes and fearful doves +Of princes in castles and poisoned gloves... + +But the fire burns higher, eh higher, eh higher +And the sparks go flyin', a flyin', a flyin' +My voice is hoarse with wine, eh wine, eh wine +I forget every tale of mine, o' mine, o' mine +I was writin' them down, oh down , oh down... +I was thinking that one day, oh one day, oh one day + +That someday all my tales will happen to pass +But the fairy tales aren't springing to life +I am a master of tales, I know my craft... + +...an old master of tales, I know my craft...~ +@782 = ~Two orcs were walking home from a raid when they came across the severed head of an orc on the road. One picked up the head and exclaimed to the other, "Hey, that looks like Krurg!" The other orc looked at the head and said, "Nah. Krurg was taller than that."~ +@783 = ~(You sense something cold and cruel surrounding Kivan, trying to dominate him. Against it, Kivan has but determination. His spirit trembles and shines like a taut string of a bow in the sunlight.)~ +@784 = ~O, Kivan! What is this thing?!~ +@785 = ~You wanted a tale? Well... (cough) It came to pass that Rhutderik, son of Merodfin came of an age, but his marriage was not arranged yet. So his father, a great lord in the far away land of Rashemen, bade him to search for a maiden both virtuous and fair.~ +@786 = ~No... No. But it should pass. Just distract me for a moment.~ +@787 = ~It came to pass that Rhutderik, son of Merodfin came of an age, but his marriage was not arranged yet. So his father, a great lord in the far away land of Rashemen, bade him to search for a maiden both virtuous and fair.~ +@788 = ~Do I look like a wet nurse to you? O, Nine Hells, did people elect me to be the 'crying shoulder' of any company?!~ +@789 = ~Do not worry, mellonamin.~ +@790 = ~It... it should pass. Just distract me for a moment.~ +@791 = ~Don't you 'mellonamin' me and then retreat into your shell. What *is* wrong?~ +@792 = ~I am a healer, Kivan, not a storyteller. Let me help you my own way: tell me what is wrong or let me delve you to find the injury.~ +@793 = ~Do I look like a wet nurse to you? O, Nine Hells, did you people elect me to be the 'crying shoulder' of the company?!~ +@794 = ~(Kivan cringes and sways.)~ +@795 = ~I am sorry, mellonamin. It is a good tale, but listening about brave heroes and fair maidens is not enough to... to quell it.~ +@796 = ~Will this be enough? (You take Kivan's head firmly in your hands and plant a kiss on his lips.)~ +@797 = ~Will you tell me what is wrong with you, proud elf?~ +@798 = ~Is there anything else I could do for you then?~ +@799 = ~A good song, master bard -~ +@800 = ~I am sorry, mellonamin. It is worse than I thought, and a song is not enough to quell it.~ +@801 = ~I had not heard you singing before, mellonamin.~ +@802 = ~(Kivan smiles faintly then cringes and sways.)~ +@803 = ~I probably should not have told you this joke. It's hardly your cup of tea, orcs' raids and all...~ +@804 = ~Tazok... Or essence of Tazok, his soul... or what this beast has for his soul.~ +@805 = ~Ever since I have taken his heart, it has been tormenting me, his voice growing louder and louder.~ +@806 = ~No wonder that you have been talking of loss and pain and evil lately!~ +@807 = ~Just throw the horrible thing away.~ +@808 = ~What are you going to do?~ +@809 = ~No, no. I am more stouthearted than that. It is just... it is worse than I thought, and your kind intervention is not enough to quell it.~ +@810 = ~ Ever since I have taken Tazok's heart, his voice has been tormenting me, and it is growing louder and louder...~ +@811 = ~I can only guess that it is his essence, his soul... or whatever this beast has for a soul, taking its revenge on me.~ +@812 = ~Tazok is taking revenge on *you*? Ironic, is not it?~ +@813 = ~I think that this injury is beyond your skill.~ +@814 = ~(Kivan takes your hands in his and returns them to your sides.)~ +@815 = ~This is not - ~ +@816 = ~, ever since I have taken Tazok's heart his voice was tormenting me, and it is growing louder and louder...~ +@817 = ~(Kivan takes your right hand in his, and kisses it lightly. Then he returns it to your side, handling you as gently as you were a fragile, precious object.)~ +@818 = ~I do not know.~ +@819 = ~Yes. He makes me relive the darkest days of my life and he laughs... and my soul becomes invaded by hurtful thoughts.~ +@820 = ~I am not going to be defeated that easily.~ +@821 = ~Then fight on.~ +@822 = ~We have fought many a battle shoulder to shoulder, elbow to elbow. I am with you in this. (You put your arm against Kivan's shoulder.) I stand ready.~ +@823 = ~Fight.~ +@824 = ~Yes, it is wildly amusing.~ +@825 = ~(Kivan nods and his face assumes an expression of ultimate concentration.)~ +@826 = ~(Kivan leans against you heavily and his face assumes an expression of ultimate concentration.)~ +@827 = ~It is a beautiful bit of the forest. Look at those trees, ! They are living columns in a temple the likes of which even Tel'Quess cannot build.~ +@828 = ~(sigh) Well, go hug 'em trees. I bet they are all your friends.~ +@829 = ~Trees are trees are trees, Kiv.~ +@830 = ~I am confused and conflicted. I thought that the elves... pardon me, *Tel'Quess*, build their great cities to match the natural marvels. In fact, poor Faldorn used to make a big deal out of it, back when she was short listing the civilizations that should be wiped out immediately, as opposed to all the rest that should follow soon after.~ +@831 = ~Yes, this grove has a special sort of beauty to it. I am glad to see it in better hands than Shadow Druids'.~ +@832 = ~I am looking, Kivan. This one has particularly nice er... leaves.~ +@833 = ~(You stop, close your eyes and breath in the fragrances of the sentient woods.) So good...~ +@834 = ~Uhm... if you say so.~ +@835 = ~We have just killed someone I knew, Kivan. I am in no mood to enjoy the scenery!~ +@836 = ~The beauty of the heart of the forest is such that it almost moves me to cry and makes me wonder if sap shall flow from my eyes, in place of tears.~ +@837 = ~You say it in jest, but in truth some trees can become your friends and even comrades at arms.~ +@838 = ~Yes, yes. I've heard about treants. Now let us get out of here, before we meet some.~ +@839 = ~That's it. You've lost the last of your god-damned mind!~ +@840 = ~What?!~ +@841 = ~We have just killed someone I knew, Kivan. I am in no mood for talking about trees, either evil or benign.~ +@842 = ~Some trees can become your friends and even comrades at arms.~ +@843 = ~Can you imagine anything that is more elegant than a silver birch or mightier than an oak tree, more delicate than a snowdrop flower?~ +@844 = ~Yes, as a matter of fact, I can.~ +@845 = ~No, I guess not.~ +@846 = ~Yes it is fortunate that this marvelous place is not a scene of slaughter anymore.~ +@847 = ~It reminds me of Syldritch Trea, a sacred grove in my native forest of Shilmista.~ +@848 = ~I am sure it would. Both are groves. With trees. And grass. And bugs. And... er... other foresty stuff.~ +@849 = ~Tell me about Syldritch Trea, Kivan.~ +@850 = ~So it does. (Kivan smiles privately.) Some trees can become your friends and even comrades at arms.~ +@851 = ~(Kivan is silent for a long moment, allowing you to enjoy the fresh cool air.)~ +@852 = ~It is fortunate that this marvelous place is not a scene of slaughter anymore.~ +@853 = ~I am sure it would.~ +@854 = ~(You nod and with a sigh of regret resume your course. Time waits on no .)~ +@855 = ~I still marvel every time I think that you were born in the enchanted elven forest, Kivan.~ +@856 = ~(You nod and resume your course. Time waits on no .)~ +@857 = ~I, too, mourn Faldorn's descent into madness, and her death.~ +@858 = ~I only wished to remind you that there is good in this world. Too often I forget it myself, and you did me the kindness of pointing it out a few times before.~ +@859 = ~I was merely returning a favor.~ +@860 = ~There is an oak grove in Shilmista. The youngest sapling there is centuries old, and the elders remember when all of these lands, from the sea to Tethyr and beyond, were covered by the great forest of Cormanthyr.~ +@861 = ~Our legends told us that in the hour of need, the trees of our forest could be awoken and they would fight with us.~ +@862 = ~So when our lands seemed to be lost to the hordes of orcs sent forth by Castle Trinity, Prince Elbereth and a human, Cadderly of Carradoon, came to Syldritch Trea in desperate hope and sang to the trees.~ +@863 = ~And they woke, ! They woke and fought with us.~ +@864 = ~But Sildrich Trea is also like no other grove, .~ +@865 = ~The youngest sapling there is centuries old and the eldest oaks remember when all of these lands, from the sea to Tethyr and beyond were covered by the great forest of Cormanthyr.~ +@866 = ~Sildrich Trea is the oak grove in Shilmista. The youngest sapling there is centuries old and the elders remember when all of this lands, from the sea to Tethyr and beyond were covered by the great forest of Cormanthyr.~ +@867 = ~ My kin are simple folk in truth, and we are few. We did not build the great cities like Myth Drannor, Evereska or Suldanessellar.~ +@868 = ~But there is magic in Shilmista, if you wish to hear of such things.~ +@869 = ~There is an oak grove, known as Sildrich Trea. The youngest sapling there is centuries old, and the elders remember when all of these lands, from the sea to Tethyr and beyond, were covered by the great forest of Cormanthyr.~ +@870 = ~Mellonamin, there must be fairy blood in your veins. You speak like one of my kin. Or maybe it is the beauty of this place...~ +@871 = ~I am troubled with Faldorn's descent into madness.~ +@872 = ~Faldorn? Who's Faldorn?~ +@873 = ~Bah, she was always a nutcase, that one.~ +@874 = ~It is sad. I feel somewhat guilty about her fall...~ +@875 = ~Faldorn herself did not see it that way, Kivan. Fanatics like her take it for wisdom.~ +@876 = ~Her madness, though... there had been something attractive about it. Something holy.~ +@877 = ~I thought that you remembered her, as you had mentioned her name the other day.~ +@878 = ~We met her in Cloakwood Forest among the Shadow Druids. She wished us to destroy the mines there.~ +@879 = ~Heh, with that beating Irenicus gave me it's all kinda hazy. She's always been a nutcase, wasn't she?~ +@880 = ~O, yes, yes. I remember her now. It's sort of sad. I feel guilty about her fall...~ +@881 = ~I don't remember her, but I remember the mines. A filthy place.~ +@882 = ~I do not think so. I thought she was unruly, judgmental and a brute. But not yet mad and completely immune to reason.~ +@883 = ~When we talked about Cloakwood mines, I had an impression that she did not care about the slaves, the bandits and Sarevok's war. All she wanted was to have the mines destroyed. No matter how.~ +@884 = ~O, stop it. I already feel guilty about her madness.~ +@885 = ~And wisdom is in letting things that you love be destroyed? In leaving your foes unchallenged?~ +@886 = ~Kivan, are we still talking about Faldorn?~ +@887 = ~No, of course not. But neither is it in making the whole world your enemies.~ +@888 = ~Gods be good, Kivan! Next you will be asking me the meaning of life!~ +@889 = ~It is because she preached a just cause.~ +@890 = ~Killing everyone is a just cause?!~ +@891 = ~It is not one's cause that makes one a martyr or a saint, it's the fervor.~ +@892 = ~Those warrens were teaming with foul creatures, and the air within was poisoned by the suffering of the slaves.~ +@893 = ~Don't. The ghosts of those that drowned there - both slaves and their masters - still haunt me.~ +@894 = ~The river waters cleansed that place: I still remember the slaves' faces when they emerged from that dark hole and the sort of strange, grim joy writ on their faces.~ +@895 = ~If I knew then what I know now, after Irenicus' handiwork, I would have never let them pull that plug. Davaeorn's cronies were not innocent, but still it was a horrible cruelty to let them drown.~ +@896 = ~I hope that it was the right thing to do - not to flood the mines. I hope that now they are worked in a more humane way. Could even be that dwarves returned... Flooding the mines was such a stupid suggestion!~ +@897 = ~So they were, indeed.~ +@898 = ~Why?~ +@899 = ~I saw right away that she was a troubled kid, and those Shadow Druids were nothing but a bad influence. I should have taken her out of there.~ +@900 = ~There was something unsettling about Faldorn. It made me feel unpleasant, so I chose to turn away and ignore her instead of reaching out to her.~ +@901 = ~It's just that I think that nobody in the whole world ever loved Faldorn. Her tribe gave her to the Shadow Druids when she was a babe, the Druids did not seem to hesitate to send her alone out in the world for a coming of age quest, now I, her former ally, had turned against her.~ +@902 = ~Dunno, just wish that we did not have to kill her. She fought bravely in the mines.~ +@903 = ~Faldorn was a creature of the woods, and barbarian-born. I think that she simply did not know another way to express her fear and her pain.~ +@904 = ~Fear and pain? What would one like her be afraid of?~ +@905 = ~Perhaps you are right about that, but had we listened to her, we would have killed many innocent miners along with Davaeorn's men in the flood.~ +@906 = ~It does not matter whom we are talking about.~ +@907 = ~I am sure you felt the same way in those very Cloakwood mines. They were an apotheosis of cruelty: dark warrens, teaming with foul creatures, and the air within was poisoned by the suffering of the slaves.~ +@908 = ~The river waters cleansed that place: I still remember the slaves' faces when they emerge from this dark hole and the sort of strange, grim joy writ on their faces.~ +@909 = ~Have you ever felt that the whole world is against you?~ +@910 = ~Oh, hundreds of times, *hundreds*.~ +@911 = ~Well, yes. Had we not stumbled upon Sarevok's diaries, I would have been hanged like a murderer and a dangerous beast, the whole of Baldur's Gate cheering for my demise.~ +@912 = ~Nope, I didn't, how about you?~ +@913 = ~I would not.~ +@914 = ~No, not that, of course.~ +@915 = ~Anyone who is sensitive to Chauntea's magic can feel the wrongness in the air, harshness in the water, exhaustion in the earth...~ +@916 = ~The great forests of old are disappearing, the meadows are plowed or are given over to cattle and sheep.~ +@917 = ~Elven heritage and livelihood is being destroyed.~ +@918 = ~Our kin can survive beyond the woods, mellonamin.~ +@919 = ~Should we then destroy the nations of humans? The Eldreth Veluuthra call for it, but one does not restore goodness with cruel acts.~ +@920 = ~Elves can survive beyond the woods, can they not?~ +@921 = ~It is sad, but what Faldorn was preaching was wrong! Destroying the nations of humans will not help the elves. One does not restore goodness with cruel acts.~ +@922 = ~I should have known that you'd turn it into yet another elven birthright argument. Your times are ending, elf. Have enough guts to face it up without whining.~ +@923 = ~Fervor such as Faldorn's is difficult for an elf to understand. How could one pour his whole being into just one cause when the world is so variable, so vibrant?~ +@924 = ~From among all elves, I think you are the most likely candidate to get it. You, after all, were absolutely obsessed with that revenge thing.~ +@925 = ~I don't understand it either, Kivan.~ +@926 = ~Then you know the desperate loneliness of such a situation. From there you could either be crushed or stand up to it and fight. Alas, such fighting, such despair blinds.~ +@927 = ~If you feel remorse over it, then you are not entirely lost to Bhaal's dominion.~ +@928 = ~I do not know what devilish instinct, what unbearable exhaustion moved you to kill all those people, but I think you have atoned for that crime long ago.~ +@929 = ~It was indeed an intoxicating sight, a triumph without a drop of bitterness to it.~ +@930 = ~They were worshipers of Cyric who forced others into slavery in a land where slavery is outlawed, who reduced their lives to nothing!~ +@931 = ~You gave them no more and no less than they deserved - a quick clean death.~ +@932 = ~You cannot magically turn around every life you touch, . Even the Seldarine does not have enough power to do that.~ +@933 = ~Besides, I am not sure that you could have done anything. She burned, this one, with her righteousness.~ +@934 = ~This is a road to madness, . Do not take the blame for what others do.~ +@935 = ~Faldorn was not craven, that is true. But bravery alone is often not enough...~ +@936 = ~I am not sure that you could have done anything for her. She burned, this one, with her righteousness.~ +@937 = ~The devastation.~ +@938 = ~It is sad, but what Faldorn was preaching is wrong! Destroying the nations of humans will not help the elves. One does not restore goodness with cruel acts.~ +@939 = ~Her ways were desperate, cruel and ineffective, there is no argument about that.~ +@940 = ~But her cause... her cause is just.~ +@941 = ~The grim reality of that unannounced war that you waged against Sarevok demanded that you cut off their secret source of iron.~ +@942 = ~By the grace of gods alone, and mayhap, singularly by luck, your decision... or, rather, indecision, did not destroy us all.~ +@943 = ~There were days I could not forgive the world that went on and on without my Deheriana. There were days when I thought that everyone and everything, gods and men, chance and design conspired against my getting to Tazok. And nothing, nothing was more fair than to kill him dead.~ +@944 = ~So I know the desperate loneliness of such a situation. From there you could either be crushed or stand up to it and fight. Alas, such fighting, such despair blinds.~ +@945 = ~Our people do not 'survive', mellonamin. They live or die. And when the ancient connection to our ancestral forests is no more, our strength will be extinguished, our days numbered.~ +@946 = ~Since we were talking of the druids, it is the thing of the Great Balance. The world will simply come to another position of balance in time. Without elves.~ +@947 = ~Stop this doom saying, Kivan. You sound like Alaundo in the Ninth Portents with his end of the world prediction. This world will never be without our kin.~ +@948 = ~(sigh) Well, whatever will be, will be.~ +@949 = ~Sadly, I am finding myself agreeing with you, mellonamin.~ +@950 = ~No, of course not.~ +@951 = ~My people do not 'survive' mellonamin. They live or die. And when the ancient connection to the ancestral forests is no more, the elven strength will be extinguished, our days numbered.~ +@952 = ~Stop this doom saying, Kivan. Next you'll be saying that the world will be without magic! No, our world will never be without your kin.~ +@953 = ~Sadly, I am finding myself agreeing with you... even if I do not wish to. Without elves, what a poor world it would be!~ +@954 = ~Good riddance, then.~ +@955 = ~N'Tel'Quess il'rangwuva... (A N'Tel'Quess would not understand...)~ +@956 = ~When I hear such things, I understand what moves those who join Eldreth Veluuthra, not that I approve of their methods.~ +@957 = ~Is that what you think of me?~ +@958 = ~All these thralls and prisoners... Death is an easier fate than this. I do not understand: why would a sentient being rob another of its freedom?~ +@959 = ~Yeah, it's stupid. Now let's go.~ +@960 = ~In the past two years I have seen my share of chains, cages and bars. Candlekeep's dungeons, the city prison of Baldur's Gate, the sewers here in Athkatla... I did not like them one bit, but I would still prefer them to death.~ +@961 = ~In the past two years I have seen my share of chains, cages and bars. Candlekeep's dungeons, the city prison of Baldur's Gate, Irenicus' dirty pit, Spellhold... I did not like them one bit, but I would still prefer them to death.~ +@962 = ~Well, we freed many of them. Being dead reduces one's chances for rescue from slim to none.~ +@963 = ~You know, while growing up in Candlekeep, I never suspected just how much the Sword Coast is plagued with slavery. I always thought it was something that happened in the far away lands, like Thay or Mulhorand.~ +@964 = ~What was it that Coran used to say? Two men looked out of their jail cell's window. One saw the bars and the other saw the stars. Your soul will always be free.~ +@965 = ~Freedom is a necessity, or it should be a necessity for every sentient being.~ +@966 = ~There is no denying the truth of your words. One needs only a look into the eyes of the slaves.~ +@967 = ~They are all different, of course, from defiant to vacant, but one thing that I have seen in all of them is humility. Humility that comes from knowing that someone else orders their life.~ +@968 = ~It is horrible indeed. Now let's go.~ +@969 = ~Humility in itself is not a bad treat, Kivan. I know people who'd benefit from learning some.~ +@970 = ~However bad being a slave is, the state is reversible. Being dead reduces one's chances for rescue from slim to none.~ +@971 = ~It is interesting to hear such words from a man whose life is ordained by a god. You are a servant, nay, a slave of Shevarash, Kivan.~ +@972 = ~Then you are a stronger than I.~ +@973 = ~One thing that I have seen in every slave's eyes is humility. Humility that comes from knowing that someone holds more right to order their life than them.~ +@974 = ~When I think that I have surrendered that right to Tazok and his men, I loathe myself.~ +@975 = ~But does one ever escape slavery? Or does one remain broken forever, and willing to accept somebody's mastery again? Or even seek it out?~ +@976 = ~Of course not. I think that the opposite is true, one would fight harder to avoid being captured.~ +@977 = ~Looking at you, I'd say it is probable. After all you escaped from captivity only to enter another one voluntarily. You are a servant, nay, a slave of Shevarash, Kivan.~ +@978 = ~Hmm, it's as they say, you can have peace, or you can have freedom. Once you've learned that someone else make all the choices for you, perhaps you become accustomed and content with it.~ +@979 = ~There might be some truth in your words. The thing is that while you are a slave or a prisoner, there is always someone else to blame for your misery. 'Tis not so when you are a free man or a woman.~ +@980 = ~I was equally naive, . The realities of slavery terrified me.~ +@981 = ~Coran is a vagabond, but I think he cares of more things than he lets on. But even if that was not a bluster, I cannot imagine him admiring stars from a jail or slave's quarters.~ +@982 = ~It is interesting to hear such words from a man whose life is ordained by a god. You are a servant, nay, a slave of Shevarash, Kivan.~ +@983 = ~Coran received a far harsher fate than he deserved. The boy was nigh impossible sometimes, but he did have a heart... a good heart.~ +@984 = ~(Kivan falls in grim silence.)~ +@985 = ~(Leave him to his brooding.)~ +@986 = ~Kivan, we were talking about slavery...~ +@987 = ~I think that you are confusing humility with modesty. Modesty allows one to keep his pride... humility does not. Humility is a trait of a broken man.~ +@988 = ~And I think that you are confusing humility with humiliation.~ +@989 = ~Broken and humble are two very different things!~ +@990 = ~Hmm... perhaps you are right. I've never liked humble people, and I've never liked slaves. Maybe that's why.~ +@991 = ~Are you trying to bait me, ? I am not a slave, and Shevarash is not a slave master.~ +@992 = ~Slave masters. They are their own ugly breed. Contemptuous of slaves, yet chained together with the same chain.~ +@993 = ~That's all empty rhetoric, Kivan. Let us go, our quest awaits.~ +@994 = ~I do not bait you, Kivan, I wish to help you. A blindfolded mole in a sack could see that Shevarash is not good for you!~ +@995 = ~I am in no hurry to feel for the slave masters!~ +@996 = ~An interesting way to look at things. Slavery then is an evil that poisons both the high and the low by the very possibility that one person can be the property of another.~ +@997 = ~I know that when they truly break you with torture, they leave paralyzing fear in your heart.~ +@998 = ~You have suffered much, Kivan...~ +@999 = ~Then I guess I was not broken. When I exited his dungeons, I could not wait to get my hands around Irenicus' neck!~ +@1000 = ~(shakily) Let us... let us not talk about it.~ +@1001 = ~Peace... is a beautiful concept, . But would you sell yourself to have peace? Would you agree to be a thing?~ +@1002 = ~Or would you agree to be a slave master?~ +@1003 = ~Of course not!~ +@1004 = ~How did slave masters come into it?~ +@1005 = ~My life being what it is, I'd give anything to have peace. Even my freedom.~ +@1006 = ~Yes, there are always slave masters to blame...~ +@1007 = ~They are their own ugly breed. Contemptuous of slaves, yet chained together with the same chain.~ +@1008 = ~That's all empty rhetoric, Kivan. Let us go, our quest awaits.~ +@1009 = ~An interesting way to look at things. Slavery is an evil that poisons both the high and the low by the very possibility that one person can be the property of another.~ +@1010 = ~Yes... yes, we were.~ +@1011 = ~I am sorry, , but I would like to make a prayer to honor Coran's memory.~ +@1012 = ~Let us pray together, Kivan.~ +@1013 = ~Of course, of course.~ +@1014 = ~You break off our enjoyable conversation to pray for that bastard Coran? You wound me!~ +@1015 = ~Call it what you will. I gather, though, that we both agree that it is a crime when a person's pride is broken by the slave masters.~ +@1016 = ~Now that's an ugly breed. Contemptuous of slaves, yet chained together with the same chain.~ +@1017 = ~No, I did *not* agree with you on this! Quit assuming what I think.~ +@1018 = ~I'm in no hurry to feel for the slave masters!~ +@1019 = ~Maybe. Though my loathing is reserved for the slave masters.~ +@1020 = ~An interesting way to look at things. Slavery is an evil that poisons both the high and the low by the very possibility that one person can be a property of another.~ +@1021 = ~I do not rely on the judgment of blind moles, . I rely on my own.~ +@1022 = ~Do not look at me this way, . I am not an invalid.~ +@1023 = ~Neither do I, but who knows... maybe when we free the slaves, we also free some not yet corrupted souls among their masters, as well.~ +@1024 = ~As long as they don't fight me, they are welcome to freedom, Kivan~ +@1025 = ~(shrug) Who knows...~ +@1026 = ~Yes, because everyone could become a slave one day.~ +@1027 = ~Who knows... maybe when we free the slaves, we also free some not yet corrupted souls among their masters, as well.~ +@1028 = ~I am glad that you have not known the grim days when you would do anything for the pain to stop. I would not wish it on any man.~ +@1029 = ~(Kivan gently embraces you.) I am sorry, , for forgetting in the midst of the discussion that memories can hurt.~ +@1030 = ~I am sorry, , for forgetting in the midst of the discussion that memories can hurt.~ +@1031 = ~Slave masters are just as much a part of the festering institution of slavery as the slaves themselves.~ +@1032 = ~They are an ugly breed, contemptuous of slaves, yet chained together with the same chain.~ +@1033 = ~I sure will be in no hurry to feel for slave masters!~ +@1034 = ~Join me then, .~ +@1035 = ~He who departed is now beyond the constraints of this world. He beheld the bliss of Arvanaith, its green forests and its golden light...~ +@1036 = ~Yes. And after your last words, I will do it all the more willingly.~ +@1037 = ~(Kivan flinches.) I shall be wary of talking to you again.~ +@1038 = ~I wish that we had wine worthy to toast freedom!~ +@1039 = ~The arrows Captain Arat gave us are of a good stock, but I always like to have my own, if I have time to make a quiver full. It is how I was taught: to 'evermore hit the mark' ...~ +@1040 = ~I would rather you got some sleep, Kivan. You look so drawn...~ +@1041 = ~Why don't you rest instead, Kivan? We have plenty of arrows.~ +@1042 = ~Good idea, my friend. Can I be of any assistance?~ +@1043 = ~(Nod briskly and head for your bedroll.)~ +@1044 = ~What was that about 'evermore hit the mark'? It sounds like a litany.~ +@1045 = ~Grief chases sleep away from my mind, gentle . It is better that I stay occupied.~ +@1046 = ~I am not sleepy, either. Can I be of some help?~ +@1047 = ~What use are the arrows, if the archer cannot shoot straight for his weariness? Go rest.~ +@1048 = ~Yes. So I have been looking at my 'instruments' and found that I lacked decent shafts. As I am restless, I decided to correct that shortfall.~ +@1049 = ~As am I. Perhaps I can be of assistance?~ +@1050 = ~They are all of a rough make, , produced by the hundreds. They will serve, but I am restless, and would like to make something of better quality.~ +@1051 = ~Of course. Do you know how to fletch arrows?~ +@1052 = ~Yes, don't worry. Now, less talk, more work!~ +@1053 = ~Erik taught me some in Candlekeep, but if you could show me how you prefer it done, that would be great.~ +@1054 = ~No, I have never done it before. Would you mind teaching me?~ +@1055 = ~There is truth in your words. I will sleep.~ +@1056 = ~Indeed. You are doing perfectly well.~ +@1057 = ~Of course.~ +@1058 = ~Here are the feathers. I like to cut them into more rounded outlines than a simple wedge - like this. Would that I had feathers of any color other than white, I would have made a cock feather. But we will do all three with the same color.~ +@1059 = ~Now coat the shaft with the glue, glue the feathers together and then tie them onto the arrow, using strong thread and whipping them front and back, like that. Coat the thread with wax: it seals the thread so it does not stretch or move. And this way the thread wrapping puts pressure on the fletchings and holds them into place.~ +@1060 = ~And that is it. Are you ready to start?~ +@1061 = ~Err... I think I'd pass. I'll leave you to your work, Kivan.~ +@1062 = ~Very much like Erik taught me. Now less talk, more work!~ +@1063 = ~Yes, of course. So I cut the feathers... like this?~ +@1064 = ~First things first: the arrows are made from light straight wood such as aspen or poplar. If you are lucky to find an ash straight enough, it is good for arrows as well, owing to its greater weight: it will strike the target harder. Alder, birch, elder, willow and the heavier hornbeam are also suitable.~ +@1065 = ~ Here are the rods, I have cut them and coated with linseed oil to hide the imperfections of the wood and to seal and harden. Then I put a sliver of horn, so that the arrow will not split when shot, into the end of each shaft parallel to the grain. Next I cut the knocks - these parallel-sided slots at a right angle to the grain and approximately as long as the width of the arrow.~ +@1066 = ~Now the feathers - those are cut from the pinion feathers of a goose. I like to cut them into more rounded outlines than a simple wedge - like this. I do not have feathers of any color other than white, so I cannot make a cock feather - all three will be of the same color. It is unfortunate, since the cock feather helps to knock right.~ +@1067 = ~Now coat the shaft with the glue, glue the feathers together and then tie them onto the arrow, using strong thread and whipping them front and back, like that. Now see this blue green wax in the kettle? Coat the thread with wax: it seals the thread so it does not stretch or move. And this way the thread wrapping puts pressure on the fletchings and holds them into place.~ +@1068 = ~You do know a lot about your craft, Kivan. I am dazzled.~ +@1069 = ~It is quite simply a passage from an old book to help one learn archery properly. Have you never heard of it?~ +@1070 = ~ What is the chief point in shooting that every man laboureth to come to? To hit the mark.~ +@1071 = ~O, that old thing. I knew it sounded familiar!~ +@1072 = ~So, how many things are required to make a man evermore hit the mark?~ +@1073 = ~I'll leave you to your work, Kivan.~ +@1074 = ~So you are going to fletch arrows. Can I be of any assistance?~ +@1075 = ~Two, shooting straight and keeping of length.~ +@1076 = ~How should a man shoot straight, and how should a man keep a length?~ +@1077 = ~Ah, you know your craft well. I'll leave you to your work, Kivan.~ +@1078 = ~In knowing and having things belonging to shooting; and when they be known and had, in well handling of them; whereof some belong to shooting straight, some to keeping of a length, some commonly to them both, as shall be told severally of them in place convenient.~ +@1079 = ~Things belonging to shooting, what be they?~ +@1080 = ~All things be outward; and some be instruments for every sere archer to bring with him, proper for his own use: others be general to every man, as the place and time serveth.~ +@1081 = ~Which be instruments?~ +@1082 = ~Bracer, shooting glove, string, bow, and shaft.~ +@1083 = ~Which be general to all men?~ +@1084 = ~Shafts meaning arrows of course. And you are going to make some... Can I be of any assistance?~ +@1085 = ~The weather and the mark; yet the mark is ever under the rule of the weather.~ +@1086 = ~Now you know as much as I do. (smile) It is time for me to attend to the shafts.~ +@1087 = ~Yes, this is so. Now if you only - (Kivan's deft hands spring into action, guiding yours. Together, you make enough, and Kivan stacks them in a cloth bag he wears on his belt. He looks at you in surprise when you ask him why he does not have a back quiver.)~ +@1088 = ~I am an archer, , not a N'Tel'Quess lord posing in front of the ladies. It is the only use I can see for it.~ +@1089 = ~I am sorry. I must have talked for a long time... Let us go more slowly: if you only - (Kivan's deft hands sprang into action, guiding yours. Together, you make enough, and Kivan stacks them in a cloth bag he wears on his belt. He looks at you in surprise when you ask him why he does not have a back quiver)~ +@1090 = ~How strange: someone made a portrait of a monster, however crude.~ +@1091 = ~A monster's portrait? Why not?~ +@1092 = ~Strange indeed...~ +@1093 = ~Would you have preferred a pretty nude?~ +@1094 = ~I don't think it is a portrait of an individual creature, Kivan. Just a generic drawing.~ +@1095 = ~I suppose. I was just thinking that I know of a better model.~ +@1096 = ~Deheriana, no doubt?~ +@1097 = ~As do I. But I'd not commission whoever drew this to make my portrait. The quality is awful.~ +@1098 = ~Hells, Kivan, let's think of how to get out of here alive, not some stupid pictures!~ +@1099 = ~I wish I had Deheriana's fair likeness.~ +@1100 = ~What, your reveries are not enough to drool over?~ +@1101 = ~I am decent with pastels. Perhaps if you can tell me what she looked like I can do a few sketches for you when we stop for the night..~ +@1102 = ~What did Deheriana look like, Kivan?~ +@1103 = ~You mean you do not have one? I imagined you as the sort to wear a medallion with a lock of hair and a miniature.~ +@1104 = ~Alas, drawing portraits is one talent that our kin does not possess.~ +@1105 = ~You forget that Tel'Quess do not attach the same titillating prohibition on walking bare as N'Tel'Quess do. I just wished that I had Deheriana's fair likeness.~ +@1106 = ~I am decent with pastels. Perhaps if you can tell me what she looked like I can do a few sketches for you when we stop for the night.~ +@1107 = ~You are right. It must be a challenging task to capture an essence of a living creature on a piece of a stretched canvas.~ +@1108 = ~Yes, probably.~ +@1109 = ~It's not that hard. I am actually quite decent with pastels.~ +@1110 = ~You look wistful, Kivan.~ +@1111 = ~Right away, My !~ +@1112 = ~Go to the crows!~ +@1113 = ~That would be an unexpected boon. I will try my best.~ +@1114 = ~Deheriana... Deheriana means "A lady of high wisdom," or "Lady from the South" in Quenya, depending on which dialect you are speaking. She is swift as a lark to anger and to forgive, and she laughs easily. She possesses a special sort of kindness, that of a healer: it knows no bounds, but it is honest.~ +@1115 = ~(cough) Now I remember why elven artists make bad portraitists: they try to capture the inner elf and forget about the physical form.~ +@1116 = ~Kivan, what I need is what she looked like, not what she was like.~ +@1117 = ~Deheriana is long dead, elf. Use the past tense.~ +@1118 = ~That is very helpful, but I will also need more, err...visual details. Was her face long and narrow? Were her cheekbones high? What color were her eyes, her hair? Things of that nature.~ +@1119 = ~I am sorry, Kivan, but I cannot do that: I feel like I am buying wine for a hopeless drunkard.~ +@1120 = ~Deheriana... Deheriana means "A lady of high wisdom," or "Lady from the South" in Quenya. She is swift as a lark to anger and to forgive, and she laughs easily. She possesses a special sort of kindness, that of a healer: it knows no bounds, but it is honest.~ +@1121 = ~Kivan, I asked what she looked like, not what she was like...~ +@1122 = ~How about some err... visual details? Was her face long and narrow? Were her cheekbones high? What color were her eyes, her hair? Things of that nature.~ +@1123 = ~There is one art, , that our kin did not master: drawing portraits.~ +@1124 = ~Uhm... why not?~ +@1125 = ~A pity, that. But we have chatted long enough.~ +@1126 = ~The elves, , did not master the art of drawing portraits.~ +@1127 = ~Alas. She is beautiful, my Deheriana.~ +@1128 = ~She is swift as a lark to anger and to forgive, and she laughs easily. She possesses a special sort of kindness, that of a healer: it knows no bounds, but it is honest.~ +@1129 = ~I know it sounds human, but what did she look like, err...visually?~ +@1130 = ~Very beautiful, indeed.~ +@1131 = ~You can do that?~ +@1132 = ~A person's individuality is contained within: There is much more similarity in our appearances than between our spirits.~ +@1133 = ~But if I shut myself off from the Spirit and looked at Deheriana only with my eyes and not my heart, I would have seen a tall elf. Her eyes are green, like oak leaves, her hair - rich brown - is braided and set with crystal bells. She is slender, and her skin, the silvery hue of her Moon elven ancestors...~ +@1134 = ~(smile) I will see what I can conjure for you...~ +@1135 = ~Kivan, I just came to realize that no drawing would ever capture the image you are seeing in your mind.~ +@1136 = ~This is the very reason why elven artists cannot draw portraits: they try too hard to capture the inner elf.~ +@1137 = ~Her eyes are green, like oak leaves, her hair - rich brown - is braided and set with crystal bells. She is slender, and her skin, the silvery hue of her Moon elven ancestors.~ +@1138 = ~My love is a vice in your view?~ +@1139 = ~But if I shut myself off from the Spirit and looked at Deheriana only with my eyes and not my heart, I would have seen a tall elf. Her eyes are green, like oak leaves, her hair - rich brown - is braided and set with crystal bells. She is slender, and her skin, the silvery hue of her Moon elven ancestors.~ +@1140 = ~But I was telling you just that!~ +@1141 = ~Err...right.~ +@1142 = ~Ah, I understand.~ +@1143 = ~If I looked at Deheriana only with my eyes and not my heart, I would have seen a tall elf. Her eyes are green, like oak leaves, her hair - rich brown - is braided and set with crystal bells. She is slender, and her skin, the silvery hue of her Moon elven ancestors.~ +@1144 = ~Do not be embarrassed, it is not your fault that you grew away from Tel'Quess. Our artists try to capture the inner elf, so reproducing the physical likeness is difficult for them.~ +@1145 = ~You speak truly, my friend. Can one draw love?~ +@1146 = ~Do you need anything, ? Are you hungry? Hurting?~ +@1147 = ~No, no. I am fine. Go rest.~ +@1148 = ~What brings on the concern that I hear in your voice, Kivan?~ +@1149 = ~Kivan, stop fussing over me. I am soulless, not sick.~ +@1150 = ~Yes, I am hurting.~ +@1151 = ~I am hungry.~ +@1152 = ~Could you just talk with me for a while? I am frightened of falling asleep lately.~ +@1153 = ~I just wanted to make sure that you are well. Wake me up if you...~ +@1154 = ~Don't worry, if I turn into the Slayer again, I'm likely to wake even Khalid and Dynaheir, let alone our bunch of light sleepers.~ +@1155 = ~I most definitely would. Go...and thank you.~ +@1156 = ~This beast, Irenicus, left you soulless. I think that you are in pain, so I tried to put a curative spell on you... but I have not felt the usual sensation of mending flesh and spirit. Just an emptiness of sorts.~ +@1157 = ~Do not worry, I am not in pain. Go rest.~ +@1158 = ~(shudder) Please, Kivan, do not say such things. You are making it worse!~ +@1159 = ~I don't understand. My wounds heal well enough.~ +@1160 = ~Well, it is fairly obvious that you cannot help me to become any less soulless.~ +@1161 = ~I've been missing my soul, +Since the day before last +Wait a moment, good sir, +Have you seen it, perchance?~ +@1162 = ~Your face is hollowed, and the way you glance about sometimes... I thought that you were in pain, so I tried to put a curative spell on you. But I have not felt the usual sensation of mending flesh and spirit. Just an emptiness of sorts.~ +@1163 = ~I've been missing my soul, +Since the day before last +Wait a moment, good sir, +Have you seen it, perchance?~ +@1164 = ~I have already tried to put a curative spell on you, but I have not felt the usual sensation of mending flesh and spirit. Just an emptiness of sorts.~ +@1165 = ~I can, however, make you more comfortable. (Kivan brings a couple of extra blankets and starts arranging them to your satisfaction.)~ +@1166 = ~I don't understand. My wounds heal well enough...~ +@1167 = ~(It is oddly pleasant to have this grave man cloaking your shoulders. As he kneels over you, you roll to one side slightly so that your head comes to rest on his lap.)~ +@1168 = ~Let me see if I can find something edible in the saddlebags.~ +@1169 = ~Thank you.~ +@1170 = ~No, Kivan, you do not understand. I hunger, but not for food. I hunger for battles, for killing. Every time I close my eyes, I see people and monsters falling to my wrath like wheat under a farmer's sickle.~ +@1171 = ~No, don't go. Could you just talk with me for a while?~ +@1172 = ~That is an ill jest, . Waking the dead is a foul thing to do, and Bhaal's avatar invading you is even fouler.~ +@1173 = ~I am sorry, Kivan. Do not worry; I will not let the beast in. Go rest.~ +@1174 = ~Sorry, but death and the dead are all I can think about. I hunger for battles, for killing. Every time I close my eyes I see people and monsters falling to my wrath like wheat under a farmer's sickle.~ +@1175 = ~It was a horrible joke, not even funny, but... don't go. Could you just talk with me for a while?~ +@1176 = ~Good night, and may your rest be peaceful. (Before leaving you to your rest, Kivan makes a sign of protection from evil over you.)~ +@1177 = ~It reminds me of the times when I was young and my thoughts kept me awake, I would slip away from my parents' house and go visit my great-great aunt.~ +@1178 = ~It sound like the beginning of one of Jan's stories. Does it have griffons in it?~ +@1179 = ~Actually, Kivan, can we just sit in a companionable silence?~ +@1180 = ~Yes, I doubt that you were short of soul, though...~ +@1181 = ~I am sorry, . Deheriana would have known what to say...I loathe being helpless.~ +@1182 = ~Try to rest. I foresee that it will be some time before we have the luxury of being left in peace even for a short time again.~ +@1183 = ~I do not pretend to understand this myself, .~ +@1184 = ~Perhaps it is different for each person who can heal, but I always feel that the word of prayer restores a person's soul, as well as body. The strength to become whole and to live again comes from soul to soul, from the healer to the healed.~ +@1185 = ~Your flesh closes around your wounds, for which we must be grateful, but your soul... I do not feel it growing better. There is only a void.~ +@1186 = ~I am afraid that Irenicus is right: you are withering under the strain of unhealed inner pain.~ +@1187 = ~I... I am sorry. This is not a particularly calming bedside talk .~ +@1188 = ~I'd better go.~ +@1189 = ~If you go, you would leave me pondering on my swiftly approaching death. Could we talk about something else for a while?~ +@1190 = ~Actually, Kivan, can we just sit in companionable silence? Your presence is reassuring.~ +@1191 = ~Yes, you do that. You are just making things worse!~ +@1192 = ~ Go, then. And, Kivan? Thank you for trying.~ +@1193 = ~True, and I loathe being helpless. But I will fight those who've stolen your soul from you.~ +@1194 = ~That is an old love tune, is it not?~ +@1195 = ~Yes. There is something eerie in its appropriateness to my situation.~ +@1196 = ~It should look slightly odd +It should bear the marks +Of the painful sort +Have you seen it, perchance?~ +@1197 = ~Old? It's no older than the yesterday's morning dawn. I made a habit long ago of outfitting my miseries with rhymes and rhythms. It makes the burden of misfortunes lighter when they are shared with others.~ +@1198 = ~I do not know. It just came to me in a flash...perhaps I have heard it before.~ +@1199 = ~(Kivan strokes your hair lightly.)~ +@1200 = ~(Much as you want it to last, you are afraid that Kivan should hear the loud and fast beating of your heart.) G...good night.~ +@1201 = ~Kiss me. We both know that you want to!~ +@1202 = ~(You say nothing and eventually drift away into sleep, your last conscious memory being the caress of Kivan's warm fingers.)~ +@1203 = ~(Kivan shakes his head, his expression grim.)~ +@1204 = ~(A rueful smile breaks out on Kivan's granite face.) You are right. I hope that it will not be as long-winded and as pointless as the impossible gnome's concoctions.~ +@1205 = ~I called Gil'Alana my great aunt, but in truth I do not know our exact relation. She had wisdom of an elder, but remained an extravagant woman. What attracted me most was that she was one of the few Shilmista folk who traveled far from home.~ +@1206 = ~Her tree house was chaos of strange artifacts, herbs, animals and scrolls. I used to pick one at random and there was always a story attached to each.~ +@1207 = ~Interesting... but I would hate to keep you longer from your sleep. Good night, Kivan, and thank you.~ +@1208 = ~What was your favorite one?~ +@1209 = ~(Kivan nods and settles himself comfortably. He produces needle with a thread and starts mending a tear in his well-worn cloak.)~ +@1210 = ~(He is natural at companionable silence.)~ +@1211 = ~Elves do not have souls, . We have spirits. But I would not wish such a fate on anyone.~ +@1212 = ~I doubt that whoever wrote this song pondered on what it means to miss one's soul. To compare it to falling in love is most definitely wrong.~ +@1213 = ~It is a sick suggestion that you could love a man who ripped away your soul.~ +@1214 = ~(Smile cryptically. You do not think it to be out of the realm of possibility. However horrific, your tormentor was an enigmatic man. There was a certain something about him.)~ +@1215 = ~Actually, it is not entirely out of the realm of possibility. However horrific, my tormentor was an enigmatic man. There was a certain something about him...~ +@1216 = ~The man who has stolen the woman's soul does not have to be the same man who holds it in trust. Does he?~ +@1217 = ~(Chuckle. Perhaps it is for the best that your soul is not yours to give. You would have left it at the very bottom of those black tilted eyes.)~ +@1218 = ~A haunting melody. (He shakes his head sharply as if chasing the tune away.) ~ +@1219 = ~It chills me to the bone that you have compared your terrifying ordeal to falling in love. Has fate been so cruel to you that you'd love a man who ripped away your soul?~ +@1220 = ~The man who has stolen the woman's soul does not have to be the same man who holds it in trust. Does he??~ +@1221 = ~I was never lucky in love. At least Irenicus was interested in my soul.~ +@1222 = ~(Kivan gives you a quick peck on your cheek. It would be an exaggeration to call it brotherly. Then he rises to his feet in one smooth motion.)~ +@1223 = ~There was this bracelet...~ +@1224 = ~Our patrols returned with the news that a human was seeking entry to Shilmista. If he was not given King's Galladel's leave, he would wait for Gil'Alana on the borders for a fortnight. To remove the burden of decision from His Grace, my aunt immediately went to meet the human.~ +@1225 = ~Adventuring in her youth, Gil'Alana had been loved by a human adventurer - the youngest son of a noble family, she called Ermine. Without prospects and care, the man was daredevil, which suited my great aunt just fine. But the human's life is short and full of uncertainties. Bandits had attacked my great-aunt's small company, and by their accent, Ermine had concluded that they had come from his lands. Inconveniently dead, the band could not be questioned, but Ermine got it into his head that they were bounty hunters, sent to settle old accounts.~ +@1226 = ~The hot-headed man immediately turned the horse northwards to face his imagined nemesis in person. My aunt followed.~ +@1227 = ~As they came to Ermine's ancestral hold, it became clear that Ermine was the heir apparent and that it was someone in the family who wanted him dead. Gil'Alana pleaded with the man to refuse his inheritance, but the stubborn man took it, changing from a carefree outlaw into an iron-fisted lord of the castle almost overnight, with the frightening rapidity of a human.~ +@1228 = ~He wed of course, for political reasons. On the night of his wedding he gave Gil'Alana this bracelet. He managed to fascinate her and keep her love for a few more years before she left him to his wife, his castle and his human concerns.~ +@1229 = ~Another few years passed, and my aunt was confronted by a noblewoman who called her a whore and a thief, demanding that she return the heirloom which by rights belonged to Ermine's trueborn son.~ +@1230 = ~I could almost imagine my great-aunt staring coldly at the widow and letting the bracelet drop to her feet. 'I loved the man for himself, not for his...trinkets,' was all she said.~ +@1231 = ~The knight who came was Ermine's descendent. Unlike his ancestor he had chosen a road of order and honor. The old story troubled him, for he could not make out the right party from the wrong. But he knew one thing for sure: The bracelet was Gil'Alana's by his ancestor's wish, and should be restored to her. For he, of all his kin, saw the cleverly worked magical wards spelling 'Gil'Alana, melamin'-Gil'Alana, my love. So he came all the way to Shilmista to right the wrong of my aunt accused of being a thief a good four centuries before, and to return the token.~ +@1232 = ~(thoughtfully) Humans are strange creatures, ever torn between pettiness and greatness.~ +@1233 = ~(Kivan's eyes widen. If you intended to horrify him, your attempts met with success.)~ +@1234 = ~Let us hope that we would soon win your soul for you to keep.~ +@1235 = ~(Kivan's eyes meet yours and for a moment he watches you, a look akin to that of a man who had just awoken on his angular features.)~ +@1236 = ~, I... (cough)~ +@1237 = ~, it is obvious that you are tired and upset and my conversation does not make it any better.~ +@1238 = ~(Magical rope or not, the climb down the endless shaft was no easy feat. Kivan is the last to descend. His movements are effortless, but his face is tense. Yet, he seems to be determined to say not a word.)~ +@1239 = ~(Leave him be.)~ +@1240 = ~Why the sour face?~ +@1241 = ~You look ready to chew through stone walls, Kivan.~ +@1242 = ~Kivan, I appreciate you coming along. I know how much you hate to be underground.~ +@1243 = ~So do I. But, , it seems to me that we travel to more and more accursed places every time.~ +@1244 = ~Psychotic? Need I remind you that the gathering of the most esteemed specialists in the field pronounced all of us sane but a few days ago.~ +@1245 = ~I am agile enough to do that, yes. But not craven enough.~ +@1246 = ~Nothing. And that is why I climbed down to... here.~ +@1247 = ~No.~ +@1248 = ~I will descend into the Demonweb Pits if needed to help you regain your soul, mellonamin. Now, let's move before the rocks come crashing down on our heads.~ +@1249 = ~Do I? Good. We might need it to get out of this place.~ +@1250 = ~Are you afraid of the dark?~ +@1251 = ~I have every confidence that we will find another way.~ +@1252 = ~You are but an elf, Kivan, granted a dangerous and psychotic one, but still... don't hoard unrealistic expectations.~ +@1253 = ~I was climbing down for what seemed like hours when my every instinct told me to climb up.~ +@1254 = ~I felt the same, Kivan. But what could a do?~ +@1255 = ~You still can, you know. You are agile enough.~ +@1256 = ~It is the full measure of your captor's vileness that he came this way and that he would treat with the drow. (Kivan looks around in disgust.) A foul place.~ +@1257 = ~I rather like it, actually. I wouldn't mind purchasing a vacation stalactite somewhere on the outskirts of Ust Natha.~ +@1258 = ~I have no liking for this place either, but for the sake of our quest, please be quiet!~ +@1259 = ~The caves do not scare me like they do you, Mr. 'Must we be crawling through this dwarven warren?'.~ +@1260 = ~I would not have minded the caves so much if not for drow. They are unpleasant to say the least.~ +@1261 = ~It must be difficult for a person of your faith to walk the streets of Ust Natha.~ +@1262 = ~You will have wonderful neighbors, . The most vicious and merciless killers, deceitful and despicably evil.~ +@1263 = ~(Keeping your face straight.) Come on, svirfneblin are not *that* bad.~ +@1264 = ~Yes, the drow are unpleasant to say the least.~ +@1265 = ~Why do you elves hate drow so?~ +@1266 = ~Yes, my Captain. I have spoken out of turn. Please give me to the priestesses of Lolth, so they can teach me humility.~ +@1267 = ~Now, that's an idea! I swear to the gods I will too, if you don't shut up!~ +@1268 = ~(Scowl.)~ +@1269 = ~Oh, Kivan, please do not bring doom upon all of us.~ +@1270 = ~Yes, Ilharess. I have spoken out of turn. Please give me to the priestesses of Lolth, so they can teach me humility.~ +@1271 = ~Ilharess, huh.~ +@1272 = ~Oh, Kivan, please, do not bring doom upon all of us.~ +@1273 = ~Oh, Kivan, I know that you are grieving, but please, do not bring doom upon all of us.~ +@1274 = ~I have no love for the lightless and stifling dungeons deep under ground, but no fear of them either, my sharp-tongued friend.~ +@1275 = ~This place is the worst of them all, since we have to deal with its dwellers: the most vicious and merciless killers, deceitful and despicably evil.~ +@1276 = ~They are creatures of darkness and must be destroyed for the world to become a better place.~ +@1277 = ~(shrug) I do not believe that drow are all inherently evil. I mean, Drizzt Do'Urden... -~ +@1278 = ~You sound as vicious as any drow yourself, Kivan.~ +@1279 = ~Agreed, but for now we must pretend to be of their ilk. Please, do not bring doom upon all of us.~ +@1280 = ~You do not have to destroy the drow, Kivan. Just their society built on hatred, deceit and worship of Lolth.~ +@1281 = ~It is. Every step of the way I see cruelty, and I cannot put a stop to it; I witness injustice, and I must remain silent.~ +@1282 = ~Shevarash's pain and my own outrage fill my heart to bursting, yet all I can do is to ball my fists and grit my teeth.~ +@1283 = ~We will be away from here soon, Kivan. For now, please do not bring doom upon all of us.~ +@1284 = ~You must hate drow even more now than before...~ +@1285 = ~I am sorry that you must suffer through this, but there is no other choice. The drow are too many for us to force our way through.~ +@1286 = ~(Kivan smiles despite himself.)~ +@1287 = ~You know that I spoke about the drow, .~ +@1288 = ~Would you have me to tell you of five thousand years of war in few words?~ +@1289 = ~Drow were once called Ilythiiri - the Elves of the South - and they were the mightiest among all elvenkind.~ +@1290 = ~But Lolth and Ghaundaur corrupted their hearts. Their nobility and priests were never satisfied with what they had. So they raided and pillaged all of their neighbors. In the end the alliance was formed against the Illythiiri, and they were defeated by the combined forces of the elves, humans and dwarves. They fled under the earth and dwelled there for ten generations, full of hatred, venturing out only to raid and kill.~ +@1291 = ~They know no mercy or kindness.~ +@1292 = ~Seems to me that they are trying to avenge themselves. I thought that you of all people would understand...~ +@1293 = ~Elves sure have good memories! Thousands of years and you still fight each other! Worse than Thay and Rashemen!~ +@1294 = ~I see. (Look around wearily.) Let us go now. I do not like calling attention to ourselves. And, Kivan? Please, do not let this ancient mess doom all of us.~ +@1295 = ~I understand the need for secrecy, but let us go about our business quickly. Drow are very good at being suspicious and distrustful. It will not be long before one of us will displease them in word or deed. This disguise will not help us then: drow will torture and kill one of their own as readily as an outsider.~ +@1296 = ~I am sorry. I keep forgetting that you have things to live for.~ +@1297 = ~I...there is anger within me; it is as if I cannot forgive the world for going on without her.~ +@1298 = ~(Look at Kivan, not quite knowing what to say.)~ +@1299 = ~My poor friend. Being among your sworn enemies does not help you forget your grief, does it?~ +@1300 = ~Poor Kivan. If I hug you, would it look suspicious to the drow?~ +@1301 = ~Drizzt Do'Urden is one in twenty thousand of the drow that populate Menzoberranzzan.~ +@1302 = ~Yes, , there are drow of non-evil disposition, and even cities free of the Spider Queen's poison.~ +@1303 = ~But Ust Natha is not one of them!~ +@1304 = ~Yes, you are right...though it's sort of fun to pretend to be a drow for a while.~ +@1305 = ~Has not being literally in drow skin taught you anything?! They are more victims than monsters.~ +@1306 = ~Non-evil drow cities? Which ones?~ +@1307 = ~I sound like a drow to you?~ +@1308 = ~Do not you know what the drow are? They were ever the warlike and decadent folk, even when they lived on the surface, in the jungles of the South and were called Illythiri. They were the mightiest of elvenkind then, but their nobility and priests were never satisfied with what they had.~ +@1309 = ~So they raided and pillaged all of their neighbors, even the other elven tribes, killing their own kin. In the end the alliance was formed against the Illythiiri, and the combined forces of the elves, humans and dwarves defeated them. They fled under the earth and continued their wars even there; turning against the dwarves, against each other. Their vicious battles caused the collapse of the great dwarven cave Bhaerynden, and created the Great Rift on the surface.~ +@1310 = ~When they finally settled, the drow formed many rival cities and dwelled in strife with the whole world for ten generations, full of hatred, venturing out only to raid and kill.~ +@1311 = ~They build the society that suits their self-interested and evil nature, .~ +@1312 = ~ They were ever the warlike and decadent folk, even when they lived on the surface, in the jungles of the South and were called Illythiri. They were the mightiest of elvenkind then, but their nobility and priests were never satisfied with what they had.~ +@1313 = ~So they raided and pillaged all of their neighbors, even the other elven tribes, killing their own kin. In the end the alliance was formed against the Illythiiri, and the combined forces of the elves, humans and dwarves defeated them. They fled under the earth and continued their wars even there, turning against the dwarves, against each other. Their vicious battles caused the collapse of the great dwarven cave Bhaerynden, and created the Great Rift on the surface.~ +@1314 = ~I wish that I could!~ +@1315 = ~What did drow do to you that you hate them so?~ +@1316 = ~No, Kivan, please... please, do not let this ancient mess doom all of us.~ +@1317 = ~You are equating me with drow! I do not wish to speak with you any longer, .~ +@1318 = ~Elves did not start this war. Neither did they try to conquer the drow in the Underdark.~ +@1319 = ~Yes, , they will find it suspicious. Drow only know raw passion, bordering on hatred. They do not understand any other sort of love.~ +@1320 = ~But your expression of friendship warms my heart.~ +@1321 = ~These are illusions, dangerous illusions, ~ +@1322 = ~The drow built this society and lived by its constraints for ten generations since the Crown Wars.~ +@1323 = ~It is not about to change because you have come here. Do not misunderstand me: I have lost count of your great deeds, but revolutionizing the Underdark is beyond you.~ +@1324 = ~And until that happens, the only thing a man can do in the Underdark is to keep the drow a sword's length away.~ +@1325 = ~That is enough: I do not want us to be overheard speaking of such things. The monks that raised you must have taught you how to find a scroll in a library. If we ever return to the starlit world, you can read all you want about the drowkind.~ +@1326 = ~And yet another one of my guild falls. Let Merella find her way to Mielikki's or Shaundakul's side.~ +@1327 = ~I join your prayer, kinsman.~ +@1328 = ~We did not know Merella in life, but she was one of us in word and deed.~ +@1329 = ~Yes. Rest in peace, Merella. Now, Kivan, let us march on.~ +@1330 = ~Your guild? I thought only thieves had guilds.~ +@1331 = ~Did you know her?~ +@1332 = ~Our skills and inclinations both lead to a solitary existence in the woods. But since I joined your company, I have come to understand how rewarding a friendship and traveling with another woodsman can be.~ +@1333 = ~Yes, with Minsc, Valygar and you, I feel that we have a great company.~ +@1334 = ~It is good indeed to know that there is someone I can rely upon to know the ways of the wilderness and who will do what is needed without being told.~ +@1335 = ~It is not just our skills as foresters that unite us, Kivan.~ +@1336 = ~(nod) It's true.~ +@1337 = ~I was speaking figuratively, . A ranger's skills and inclinations both lead to a solitary existence in the woods.~ +@1338 = ~What does it mean to you to be a ranger, Kivan?~ +@1339 = ~Fascinating.~ +@1340 = ~Don't you grow lonely? It must be difficult to be without friends and family.~ +@1341 = ~You had Deheriana with you, did not you?~ +@1342 = ~No, mellonamin. A ranger's skills and inclinations both lead to a solitary existence in the woods, but I feel kinship nonetheless.~ +@1343 = ~Were you a ranger-protector yourself?~ +@1344 = ~(Kivan nods.)~ +@1345 = ~There is more than just your competence that I enjoy. It is the kindred spirit, the love of the wilderness, the readiness to help a stranded traveler, no matter whether he is lost in the woods or in his own destiny.~ +@1346 = ~Say, Kivan, for you, what does it mean to be a ranger?~ +@1347 = ~That's true, of course.~ +@1348 = ~Were you a ranger-protector once?~ +@1349 = ~Yes, of course. It is the kindred spirit, the love of the wilderness, the readiness to help a stranded traveler no matter if he is lost in the woods or in his own destiny.~ +@1350 = ~Actually, I meant that we kick ass, but that other stuff you mentioned is great, too!~ +@1351 = ~(Nods)~ +@1352 = ~It has always been my instinct to guard the forest and my kin against foulness. This I still hold the most important thing of all. Should I fail in it, I would be but a mercenary who lets money chose his fights.~ +@1353 = ~As for the rest, when I was young, it was Shilmista and the Snowflakes that I loved, especially after the war.~ +@1354 = ~But so much I lost, and so much I saw - in your brave company and on my own - that I cannot restrict myself to one land, even the fairest among them all.~ +@1355 = ~Shaundakul calls me, stirring me to travel on and find the lands yet unknown, but marvelous. And this, to me, is part of being a ranger.~ +@1356 = ~(Kivan clasps your hand in a universal sign of camaraderie.)~ +@1357 = ~Yes, I was. I have guarded a small elven village in Shilmista from whatever evil might come forth from the deep crevices in the Snowflake Mountains.~ +@1358 = ~In my youth I loved it, but so much I lost, and so much I saw - in your brave company and on my own - that I cannot restrict myself to one land, even the fairest among them all.~ +@1359 = ~(Kivan claps you on your shoulder and laughs.) As long as it is for goodness, mellonamin, as long as it is for goodness!~ +@1360 = ~(Laugh along merrily.) Life is good!~ +@1361 = ~Ah, well, it's good to hear you laughing. Jokes aside though, what does it mean to be a ranger for you, Kivan?~ +@1362 = ~What about yourself? What does it mean for you to be a ranger?~ +@1363 = ~I'm of the same mind as Merella was - I'd like to find people who need me and live keeping an eye on them, but sort of at a distance.~ +@1364 = ~What you've said rings true to me. I want to travel, helping strangers in the hour of need... It would be good.~ +@1365 = ~I have not discovered it yet.~ +@1366 = ~May you find a beautiful forest and good folk, then.~ +@1367 = ~Then let the song of the twelve winds be your guiding, kins.~ +@1368 = ~A wise answer. Mayhap no one knows for sure till the end of one's days.~ +@1369 = ~We are deep into the elven lands now, . Can you feel it?~ +@1370 = ~Yes. I breathe easier here...~ +@1371 = ~Kivan, if we don't move on, these are going to be drow lands very shortly.~ +@1372 = ~We are in the Forest of Tethir, I think.~ +@1373 = ~(nods) So do I. We are in the great Forest of Tethir, .~ +@1374 = ~No, , this land will wither before accepting drow rule. We are in the great Forest of Tethir.~ +@1375 = ~The Forest of Tethir... every tree here whispers of Cormanthyr and of mighty Tethir himself.~ +@1376 = ~Cormanthyr?~ +@1377 = ~Tethir?~ +@1378 = ~Yes, I hear it, too.~ +@1379 = ~Uh-huh.~ +@1380 = ~The ancient elven empire, , that once spanned from the Sword Coast to the Galenas. It was one forest then, good and beautiful.~ +@1381 = ~But let us go now. The defenders of Suldanessellar might need our aid.~ +@1382 = ~Tethir, also called the Dragonslayer, is an elven hero of old. He was the first among the elves to slay an ancient red wyrm.~ +@1383 = ~But let us go now. The defenders of Suldanessellar might need our aid, even if we are less famed than the heroes of old.~ +@1384 = ~A marvel...~ +@1385 = ~But let us go now. The defenders of this fabled land might need our aid.~ +@1386 = ~? You look thoughtful. Is something amiss?~ +@1387 = ~No... no. I was just... thinking.~ +@1388 = ~I saw him... I saw Irenicus in my dreams, Kivan.~ +@1389 = ~Ye gods, can't you mind your own business?~ +@1390 = ~Very well, then, just do not make a habit out of it.~ +@1391 = ~Sorry, sorry, that was a bad jest. But you do look disturbed.~ +@1392 = ~Very well. I saw him... I saw Irenicus in my dreams, Kivan.~ +@1393 = ~That can only bear ill.~ +@1394 = ~It did. I saw him killing elves on some sort of a huge tree trunk.~ +@1395 = ~Perhaps, but there was also a hot chick along. That sort of reduced the tension.~ +@1396 = ~I will leave you to your brooding then.~ +@1397 = ~A painful vision. Was that a nightmare, or did it feel like your past dreams, that were not dreams?~ +@1398 = ~I think it was the true dreaming, yes. We have to hurry to Suldanessellar's aid, Kivan. We have to, or there will be none left to save.~ +@1399 = ~Who cares! There was a hot chick along. Very neat. Yeah, she was crooning about saviors and all that, but I was not listening too closely.~ +@1400 = ~I don't know, Kivan. But does it matter? Our tasks are laid before us.~ +@1401 = ~Ah, so you were daydreaming. All well and good for a young man like you.~ +@1402 = ~Then let us march!~ +@1403 = ~True. But let us hurry. Your dreams, they ever were a foreboding of the things to come...~ +@1404 = ~Always.~ +@1405 = ~For there are those who love.~ +@1406 = ~For there are those who love, and only the greatest fool would prefer solitude to love.~ +@1407 = ~Without the one you love, even a crowded city is a place of loneliness.~ +@1408 = ~A ranger is not without friends, especially if he bonds himself to a particular settlement.~ +@1409 = ~And then there are those who love.~ +@1410 = ~Without the one you love, even the crowded city is a place of loneliness.~ +@1411 = ~I don't know. I suppose I will have to kill you, regardless... there doesn't seem to be any way out of this.~ +@1412 = ~I need your piwafwi cloak to prove to Phaere that you are dead...~ +@1413 = ~You can join with us, Solaufein... and leave this place.~ +@1414 = ~Solaufein, if we are to imitate your death, perhaps it would be better if your piwafwi was bloodied and cut. (Kivan extends his dagger to Solaufein, hilt first.)~ +@1415 = ~A single dagger cut to take the weapon master of House Despana down? You are selling me cheaper than a stone-hearted matron mother would.~ +@1416 = ~(Kivan moves to sheathe the dagger; Solaufein snatches it away.)~ +@1417 = ~(With a still face, Solaufen grabs tightly to the dagger and pulls it through his fist.)~ +@1418 = ~(Kivan steadies the drow as he kneels over the cloak lowering his hand to increase the blood flow.)~ +@1419 = ~That is enough. You are losing too much blood.~ +@1420 = ~What are you afraid of? That I will become paler, more like a surfacer?~ +@1421 = ~No, I am afraid that you will be too weak to flee and our deception should then be uncovered.~ +@1422 = ~Could you heal him, Aerie?~ +@1423 = ~Yes... yes, of course. (Aerie gently takes Solaufein's arm and whispers a spell.) You... you were hurt badly, weapon master...~ +@1424 = ~Are you crying, female?~ +@1425 = ~Aerie, step back. He has to leave now.~ +@1426 = ~And I thought it was only our sweet Lady Lolth and her nurturing serfs who condemned a show of mercy. Are you one of them?~ +@1427 = ~Do not dare call me that, drow!~ +@1428 = ~Kivan, he... he is just joking.~ +@1429 = ~Female, do not let them catch you and turn your heart to rock.~ +@1430 = ~You need healing.~ +@1431 = ~(With his hale hand Solaufein fishes out a potion bottle, un-stoppers it with his teeth and gulps down its contents.) Ah, the fighter's brew.~ +@1432 = ~What... what will you do now, Solaufein?~ +@1433 = ~But I have done my duty. There was a dream that came both in reverie and in sleep.~ +@1434 = ~One needs only a look into the eyes of the slaves.~ +@1435 = ~My blood, though... Phaere likes its sight well enough. It would be cruel to rob the mad female of this last token.~ +@1436 = ~She returned, wearing a bracelet of human workmanship, but it looked rather ancient.~ +@1437 = ~Yes, I see the similarities.~ +@1438 = ~I have no idea what you are talking about, Kivan! Please, we have no time for these old memories!~ +@1439 = ~Centeol was more pitiful than scary.~ +@1440 = ~There is something about these two women living in the company of spiders that makes me cringe.~ +@1441 = ~Why did I expect you to understand?~ +@1442 = ~No, I will not forget. There is this expression in your eyes, that special compassion that does not rankle. , I know that you wish me to let go of what you perceive as hatreds, but it is too late for me to change.~ +@1443 = ~I wish you'd understand… but even if you do not, I thank you for this glance.~ +@1444 = ~It is too late for me to change.~ +@1445 = ~It does.~ +@1446 = ~I don't think so.~ +@1447 = ~Maybe it's for the best. Your devotion to Shevarash is so complete, so pure. Letting mercy into your heart might just soil it.~ +@1448 = ~Kivan, let's drop it right here before I say something I am going to regret.~ +@1449 = ~Kivan, if only you could… Ah, forget it.~ +@1450 = ~It's useless to argue about it with you, is it? Let's go.~ +@1451 = ~She was. We killed a woman, but she was a drow.~ +@1452 = ~Which makes it alright for us to slaughter her without pity?~ +@1453 = ~That explains the spiders. I've heard that drow are fond of them.~ +@1454 = ~Hmm, it seems that irony is lost on you. Let's go, there is much yet to do.~ +@1455 = ~Do you think you can ever come to feel for someone who is… who is a drow for example?~ +@1456 = ~Do you know that in drow a word for a 'friend' is the same as the one for a 'spider'?~ +@1457 = ~Well, that explains the arachnids here!~ +@1458 = ~That alone makes them into abominations! Kivan, let's drop it right here before I say something I am going to regret.~ +@1459 = ~Drow do not deserve pity, even their women. Maybe I should have said especially their women. They are the ones who hold power and pull the strings of the web. Do you know that in their language a word for a 'friend' is the same as the one for a 'spider'?~ +@1460 = ~Pai'na was a drow. We killed a woman, but she was a drow.~ +@1461 = ~Was she? I did not notice.~ +@1462 = ~So Pai'na appeared to me. Only she was a drow. We killed a woman, but she was a drow.~ +@1463 = ~No, of course we don't. I just miss the forests, I suppose. Even the spider infestation was less repulsive there than in these dark crypts.~ +@1464 = ~Only Pai'na was a drow. We killed a woman, but she was a drow.~ +@1465 = ~This place, it reminds me of Centeol's abode in Cloakwood Forest.~ +@1466 = ~Immortality… why does it beckon humans so that they are ready to commit any crime for it?~ +@1467 = ~You will not understand, Kivan. You are an elf, and you have spent but two years in human lands. So stop warming up the air with your breath and let's move on.~ +@1468 = ~Not all humans would go to such an extent as Lavok did. Some are perfectly happy with what years were given them by the gods.~ +@1469 = ~I think it is the concept rather than the possibility of eternal life that fascinates the seekers, the freedom from every restraint. Being immortal means being a god… or almost.~ +@1470 = ~Tell me, what would you do to save Deheriana from dying?~ +@1471 = ~Then you might have guessed that the gift of long life is a double-edged blade. More often than not it weighs heavily, and brings duties and obligations beyound count. I once heard it said: 'Duty is heavier than a mountain, and death is lighter than a feather.'.~ +@1472 = ~She is always here, in my heart.~ +@1473 = ~Then let us walk in silence for a little while. I will think about humans.~ +@1474 = ~The way you said it made me uneasy, . Blood… you reminded me that the Lord of Murder's blood courses through your veins.~ +@1475 = ~I think we are talking nonsense.~ +@1476 = ~You are young as far as the humans are concerned, are you not?~ +@1477 = ~Yes, I am young. Though sometimes I feel like I am ancient.~ +@1478 = ~I am, but I have a plan for when death will start making wrinkled and graying me uneasy.~ +@1479 = ~My age does not matter. Whenever death finds me, it will find me prepared to leave this Plane.~ +@1480 = ~Kivan, I grow weary of this strange conversation.~ +@1481 = ~A brave answer and the one I could respect. But I hope that you will stay awhile yet.~ +@1482 = ~Your sire's heritage? Godhood? Be wary of speaking of it so lightly.~ +@1483 = ~Yes, and I can see in his passing that his burdens were no lighter than those of an elf as well.~ +@1484 = ~The gift of long life is a double-edged blade, . More often than not it weighs heavily, and brings many duties and obligations. I once heard it said: 'Duty is heavier than a mountain, and death is lighter than a feather.'~ +@1485 = ~I would have given anything to save her from how she died. But if she had departed by her own will before me I would have felt no sorrow.~ +@1486 = ~I am not an elf, but I think you would have grieved. It is not the passing itself that affects us, but the absence of those who we loved in our lives.~ +@1487 = ~I see. Well, if you say so.~ +@1488 = ~You would have given anything to forestall fate. And that's what probably fascinates the seekers, the freedom from every restraint. Being immortal means being a god… or almost.~ +@1489 = ~I think they are mistaken. Some gods are dead.~ +@1490 = ~Yes, yes, my sire for instance. But we are talking the rule, not the exceptions.~ +@1491 = ~Greater than gods, for even the gods die….~ +@1492 = ~I suppose… Are you one of them?~ +@1493 = ~No, but I have a contingency plan.~ +@1494 = ~Yes, whenever death finds me, it will find me prepared to leave this Plane.~ +@1495 = ~I don't know, Kivan. Immortality is a seductive mistress for old men. The young ones' lover is death.~ +@1496 = ~You are right. I do not understand. But I hoped that you might enlighten me.~ +@1497 = ~You elves are so full of it! You can't even imagine what it means to see you walking around for centuries looking like adolescents, while we are given but a few short decades!~ +@1498 = ~Do you know what's funny? That Lavok with all his trickery managed to buy himself a life no longer than that of an elf. Does that answer your question?~ +@1499 = ~I think it is the concept rather than the possibility of eternal life that fascinates the seekers, the freedom from every restraint. Being immortal means being a god… or almost. ~ +@1500 = ~Even the wind feels fresher, cleaner now that Bodhi is dead and defeated.~ +@1501 = ~Indeed it does, and it renews my hope.~ +@1502 = ~Is something wrong with your sense of smell? It stinks of rotten fish and sewage from the Bridge District.~ +@1503 = ~Don't get dizzy with success. The fight is far from over.~ +@1504 = ~Of course the air feels fresh after those dead crypts. How I hated them!~ +@1505 = ~How can this be a victory if my heart bleeds and I carry the corpse of the one I love?~ +@1506 = ~I wish I had your optimism, Kivan. I am afraid, I am deathly afraid now that I have seen how powerful Bodhi was.~ +@1507 = ~(laugh) Oh, the beautiful, beautiful wind!~ +@1508 = ~No, it will not.~ +@1509 = ~Thank you, . I cannot find other words, but a simple 'thank you', yet do not measure the depth of my gratitude from it.~ +@1510 = ~How can you be so childish! Elhan is just a man… you cannot withhold your sympathy, your help because of one man!~ +@1511 = ~Yes, I fight for my kin and to punish a foul man. But above all, I intend to see you whole again, . If that is the last thing I am destined to accomplish in this life, so be it. I want to see you whole….~ +@1512 = ~He is a thief, and the soul is yours. He had no right to torture and decimate you. I will not let you forget it, and neither I will let him to forget it! I intend to see you whole again, . You have my word.~ +@1513 = ~If it can be done, it will be. Help is close at hand in a city like this. You will find the way to save your lover.~ +@1514 = ~You are more savvy in the ways of the world than I was, , and help is close at hand in a city like this. You will find a way to save your lover..~ +@1515 = ~You are not alone, , and this has to count for something. Help is close at hand in a city like this. You will find a way to save your lover.~ +@1516 = ~And let it carry us to a sunnier shore!~ +@1517 = ~So we shall. Lead on, my Captain.~ +@1518 = ~He can be defeated. He was defeated once since he ended up as an Exile. Remember that.~ +@1519 = ~Please, reconsider. Not only you are risking your own self, but behind the magical veil, the people of Suldanessellar are being slaughtered.~ +@1520 = ~They weren't particularly nice to me.~ +@1521 = ~You have a point. Very well, we'll make haste for the Forest of Tethir.~ +@1522 = ~We shall see. Come now, whatever I decide to do, dallying here won't help Suldanessellar.~ +@1523 = ~We honored the dead by destroying the vampires who defiled their resting place.~ +@1524 = ~I am glad to see you in high spirits!~ +@1525 = ~You are wise, . Yet take it from the man who'd thought his life over a dozen times: there are worse ways to die than fall in battle against an evil vampire. Brave were our dead, and honorable. Let us all find death as clean as theirs was.~ +@1526 = ~It brought color to your cheeks. What a joy to see you like that again after you were so pale of late.~ +@1527 = ~But you will be hale soon: we are going to fight for your soul. We cannot lose. We cannot!~ +@1528 = ~In a matter of speaking, Irenicus will be fighting for his soul, since he took mine for his.~ +@1529 = ~I thought that you were fighting for Suldanessellar, for the elves?~ +@1530 = ~We can. Forgive me if I am not overly enthusiastic about a show down with the mightiest wizard we've met apart from Elminster.~ +@1531 = ~Yes, it is so, and we shall also do our duty in helping Suldanessellar.~ +@1532 = ~I would tell you to be strong, only I have never known anyone stronger... But we are fighting for your soul. We cannot lose. We cannot!~ +@1533 = ~Yes, it is so, and we shall also do our duty of helping Suldanessellar.~ +@1534 = ~Do not forsake hope, . It cannot end that way, it cannot!~ +@1535 = ~You can appreciate better than anyone else that it very well can.~ +@1536 = ~I am afraid to hope, but I will do what I can to bring my beloved back from the darkness.~ +@1537 = ~You are right. I was wrong to despair.~ +@1538 = ~Not as much as I did, I am sure.~ +@1539 = ~It is difficult to remain levelheaded. We have the lantern that will light the way to saving Suldanessellar, and restoring you to your soul!~ +@1540 = ~Should I dance with joy when my heart bleeds and I carry the corpse of the one I love?~ +@1541 = ~Not so quickly. We must attend to the price we've paid for the triumph. To our dead.~ +@1542 = ~Not so fast! We have obligations that are yet unfulfilled.~ +@1543 = ~Or to our death. Forgive me if I am not overly enthusiastic about a show down with the mightiest wizard we've met apart from Elminster.~ +@1544 = ~Yes, it is so, and we shall do our duty.~ +@1545 = ~We are riding the tide of momentous events!~ +@1546 = ~My heart overwhelms my senses. We have the lantern that will light the way to saving Suldanessellar, and restoring you to your soul.~ +@1547 = ~Then praised be the wind!~ +@1548 = ~Just don't get dizzy with success. The fight is far from over.~ +@1549 = ~Well, we had our moment of giddy euphoria. Now, let us attend to the price we've paid for the triumph. To our dead.~ +@1550 = ~To the wind of victory!~ +@1551 = ~Stop shouting already. This is a cemetery, for the sake of all gods. Show the dead some respect.~ +@1552 = ~Some say that happiness is not in reaching the destination, but the journey itself. Oh, fools.~ +@1553 = ~Not so much fools as people who find it difficult to be content.~ +@1554 = ~I take it you disagree.~ +@1555 = ~Well, I'll take your word for it. You are positively radiating happiness, so you should know.~ +@1556 = ~What's happiness anyway?~ +@1557 = ~The strength, the vibrancy of your spirit never ceases to amaze me. Despite the insurmountable odds you did not forget how to smile. ~ +@1558 = ~Then I won't query you further. I wish you to find happiness, .~ +@1559 = ~Perhaps.~ +@1560 = ~Be wary of valuing hardness overmuch. More often than not it also means being brittle.~ +@1561 = ~I wish you to find happiness, .~ +@1562 = ~This is sad, but understandable given what you face. Maybe, after your soul is restored to you, you will search for happiness and find it.~ +@1563 = ~I can only admire your morals. You find personal fulfillment in what I see as every man's duty.~ +@1564 = ~That I cannot understand, .~ +@1565 = ~I am not surprised, knowing your upbringing.~ +@1566 = ~When you talk about it, it sounds exciting indeed.~ +@1567 = ~Yes, the sights, the smells, the sounds, the feel of the great outdoors have a healing and empowering quality.~ +@1568 = ~I feel the same way, , but you must know that already.~ +@1569 = ~Then you picked the right occupation. You certainly do not lack foes and battles.~ +@1570 = ~Thank you. What about you? Are you happy?~ +@1571 = ~I know neither what I need, nor what I want, but I always expect to find... something.~ +@1572 = ~Nothing makes me happy, Kivan.~ +@1573 = ~You are starting to see the world through rose glasses. Your happy ending softened you, Kivan. Mine own is far from certain. I don't even have my soul!~ +@1574 = ~I truly don't know.~ +@1575 = ~Yes, despite it all, I have hope, and I'm happy.~ +@1576 = ~What the rest of the world called my folly. My crime, even.~ +@1577 = ~Love.~ +@1578 = ~, I need nothing but my Deheriana and that she loves me.~ +@1579 = ~How unbearably sentimental!~ +@1580 = ~I envy you a little. I know neither what I need, nor what I want, but I always expect to find... something.~ +@1581 = ~I am glad that you are happy, Kivan.~ +@1582 = ~Yes, you guessed right. I only need my Deheriana and that she loves me.~ +@1583 = ~So, what type are you? Do you know what makes you happy?~ +@1584 = ~The battlefield. I feel alive and mighty and happy.~ +@1585 = ~I feel happy when I am with my lover... Love is truly the only thing that makes me happy.~ +@1586 = ~I am happy when I take a stroll through the wilderness. One look at nature's marvels - and all my troubles feel insignificant.~ +@1587 = ~I am happy in the middle of a grand party, surrounded by laughing and singing crowds... the excitement and glamour is wonderful!~ +@1588 = ~Solitude and a good book - those always make me happy.~ +@1589 = ~Power, having power over the elements and people's souls - that is what brings me happiness.~ +@1590 = ~Being a harbinger of justice and defender of the weak... however pompous that might sound. I feel ecstatic when I do good and see things straightened out.~ +@1591 = ~I pity them, I think. Myself, I only need my Deheriana and that she loves me.~ +@1592 = ~Do you never feel happy, mellonamin? Truly?~ +@1593 = ~I do on the battlefield. I feel alive and mighty and happy.~ +@1594 = ~Solitude and a good book... those make me happy.~ +@1595 = ~Do not tell me that you do not know. Do you never feel happy?~ +@1596 = ~I am happy, . I have almost forgotten how it feels.~ +@1597 = ~Let me guess. It's your Deheriana.~ +@1598 = ~And what caused this delirium?~ +@1599 = ~I do. I am a simple man, and I know very well what I wish for.~ +@1600 = ~Well, I'm not like you. I know neither what I need, nor what I want, but I always expect to find... something.~ +@1601 = ~Let me guess. All you need is your Deheriana.~ +@1602 = ~And that would be?~ +@1603 = ~The worrisome lot who never know what they want?~ +@1604 = ~Yes, and I am one of them. I know neither what I need, nor what I want, but I always expect to find... something.~ +@1605 = ~Not your type, eh?~ +@1606 = ~Precisely.~ diff --git a/kivan/tra/english/p#kipid.tra b/kivan/tra/english/p#kipid.tra new file mode 100644 index 0000000..fc36370 --- /dev/null +++ b/kivan/tra/english/p#kipid.tra @@ -0,0 +1,607 @@ +@0 = ~Our duty is clear - we must commit this deed of valor! The village of Imnesvale shall never be safe with the dragon of the Shadow lurking in these vaults.~ +@1 = ~Aye, the Order will look favorably on such glorious accomplishment. It is what a knight would do, should he chance upon an evil beast.~ +@2 = ~Boo needs something big like a dragon to sink his teeth in. He is furious with the slinking evil shadows that made him bite through his own lip!~ +@3 = ~Come here, my love. It is over.~ +@4 = ~(The same stoic expression is on Kivan's face. As usual, a curiosity arises within you to learn more of the hooded elf.)~ +@5 = ~(You decide that you cannot be bothered, lest you learn things you do not want to know about Kivan.)~ +@6 = ~Kivan -~ +@7 = ~Kivan, what can you tell me about yourself?~ +@8 = ~Kivan, I just wanted to tell you that my heart goes out to Deheriana and you, but somehow I feel that it is going to be well in the end. Your love will disperse the dark clouds that now are thick around her and blur her vision.~ +@9 = ~I am afraid you made a grave mistake, my friend, by resurrecting Deheriana.~ +@10 = ~Sut naa lle umien sina re, Kivan? How are you faring today, Kivan?~ +@11 = ~Can you say something in Elvish, Kivan?~ +@12 = ~Who are we to one another, Kivan? Friends? Comrades at arms?~ +@13 = ~What does it mean to be elven, Kivan?~ +@14 = ~Kivan, I have enchanted an item... a trinket. It will ward off bad dreams. It will not affect your reveries, but... at least you can chose to rest when you need to.~ +@15 = ~(Straighten the hood of Kivan's cloak.)~ +@16 = ~(Walk near Kivan.)~ +@17 = ~(Catch Kivan's hand in yours.)~ +@18 = ~(Clap Kivan on his shoulder.)~ +@19 = ~(Wrap your arm around Kivan's shoulders and give it a friendly squeeze.) It'll be alright, master elf. You'll see.~ +@20 = ~(Lift yourself on your tiptoes and kiss Kivan's cheek.)~ +@21 = ~(Muss up Kivan's hair.)~ +@22 = ~What can you tell me about this wilderness area, ranger?~ +@23 = ~What do you think of Trademeet, Kivan?~ +@24 = ~What do you think of Windspear Hills, Kivan?~ +@25 = ~What do you think of Umar Hills, Imnesvale and the famous witch, Kivan?~ +@26 = ~So, it was not the witch, after all... ~ +@27 = ~I have a bad feeling about this place. What do your ranger's skills tell you of this area, Kivan?~ +@28 = ~Strange, I feel that I breathe easier now.~ +@29 = ~Anything you'd like to purchase or see while we are at the Promenade?~ +@30 = ~Anything you'd like to purchase while we are at the Promenade?~ +@31 = ~You have a delighted look on your face, Kivan. Do you like it here?~ +@32 = ~Hmm, I take it that you don't like it around here, Kivan?~ +@33 = ~Impressive sight, is not it, Kivan?~ +@34 = ~This place, it brings thoughts of the dead to my mind.~ +@35 = ~And what warrants this scowl, Kivan?~ +@36 = ~Kivan? There is a strange look on your face. Is it this place?~ +@37 = ~This is beautiful! I wish I was born and had lived in a tree-city like this!~ +@38 = ~We are walking on the bottom of the Sea of Swords. How... strange.~ +@39 = ~Kiva-a-a-a-n! Can you make the elves stop attacking us?~ +@40 = ~I'm growing tired of having my head tampered with! First, Irenicus, and now - this.~ +@41 = ~Do you know anything about these kuo-toa creatures, ranger?~ +@42 = ~I can't chase away the feeling that we are in some creature's innards.~ +@43 = ~So... (cough) how do you like this place?~ +@44 = ~Kivan, you need to try harder to emulate the drow males.~ +@45 = ~What a dreary landscape...~ +@46 = ~What does you ranger's skill tell you about this forest, Kivan?~ +@47 = ~Fancy meeting Coran here!~ +@48 = ~A pirate city! Imagine that!~ +@49 = ~An accursed place!~ +@50 = ~This Valen, she gave me quite a puzzle. What do you think, Kivan? Should we accept the Shadow Thieves' offer, or should we talk to her 'Mistress'?~ +@51 = ~Irenicus robbed me of many memories, Kivan. I did not forget that we were good friends and that we confided to one another... But I cannot recall much of what you have told me. Will you tell me again about your life?~ +@52 = ~Irenicus robbed me of many memories, Kivan, but I remember you, I remember everything you've told me. I guess what I am trying to say is that our friendship became very important to me. It's so good to have you back! (You lower your eyes, because you suspect that they shine too brightly for one who claims but friendship.)~ +@53 = ~Do you think that after all we have faced, we still can have a normal life one day?~ +@54 = ~Would you tell me more about that night when your father and you killed the orcs in the Snowflakes?~ +@55 = ~Kivan, it is never easy to find words in such cases, but I don't want it to remain unsaid because of awkwardness. I am so sorry about Deheriana, Kivan. I know, that there is nothing I can do, but I mourn with you and for you.~ +@56 = ~Kivan, just what is Eldreth Veluuthra?~ +@57 = ~(It is your custom to sing a song or two every time your party stops to catch a breath. Right now, however, you cannot think of a particular song, so you sit there, playing a soft tune...)~ +@58 = ~Well, Kivan, you've promised to help me with my duties as ranger-protector of Imnesvale. What is your advice?~ +@59 = ~Kivan, I like you very much, but I do not want to be... flirty.~ +@60 = ~Kivan, something seems to be wrong with your voice!~ +@61 = ~(Kivan coughs)~ +@62 = ~Mellonamin, do give me some time to.... Just give me some time.~ +@63 = ~(This is the only response you can get out of him. Perhaps you should leave him to his mourning.)~ +@64 = ~Mellonamin, you have already made this old elf proud with your steadfast defence of Imnesvale.~ +@65 = ~Your heart is in the right place, mellonamin, and that is the main thing about being a ranger.~ +@66 = ~Shall we take a stroll through the hills and enjoy the peace that you have brought to this land?~ +@67 = ~I have heard that the local children put wild flowers in your cabin, to honor their hero. Perhaps, you can drop a word or two of how much you have appreciated this simple tribute?~ +@68 = ~It was Umar, after all. She did not prove as formidable as the legends pictured her, but who would stand a chance against what the myth turns him into?~ +@69 = ~Strange things are afoot, mellonamin. I find it hard to believe that the banshee has returned, but it sounds like the village is in grave danger. Let us go into the ruins once again, and smoke out the evil-doer.~ +@70 = ~I am surprised that you ask for advice. We must save the boy and... and the ogre, I suppose.~ +@71 = ~Let's bring the good news back to Mairyn; she is waiting for your report anxiously, I am sure.~ +@72 = ~I suppose there is nothing for it but to find the mithril cache. Lord Igen has the look of a man who would burn the Forest of Tethir for a copper penny.~ +@73 = ~We will have to go back to the Shadow Temple land and meet with the people who are defiling the forest. I hope that we can avoid confrontation. Too much blood has been spilt there already. The forests... they remember such things.~ +@74 = ~Let us restock Merella's cabin, mellonamin, and organize our surplus equipment. We are traveling now, so the more orderly it is, the easier it will be for us to find the necessary items in the future.~ +@75 = ~Perhaps you can chat with the local folk? Minister Lloyd had introduced you, and the villagers think of you as their savior, but you need to earn their trust on more personal level.~ +@76 = ~Let us walk the surrounding hills and see what tracks we can identify. It will help us to see if the forest has recovered from the Shade Lord's attacks.~ +@77 = ~I think you have done remarkably well so far; keep in the same vein, and soon I will be asking you for advice.~ +@78 = ~There is little to be done, it seems. Why don't we spend an evening in the tavern seeing what the folk have to say over ale? It will be both relaxing and might help you to forge friendships.~ +@79 = ~Do you want to halt here for a night and come hunting with me? Fresh venison or boar will be a pleasant change from the way bread and dried meat.~ +@80 = ~I saw a scroll listing the local herbs among Merella's possessions. You might want to peruse it.~ +@81 = ~Despite what Madulf says, please, keep an eye on his band. Their activities have to be monitored to ensure peace. Not just to stop them from doing something ill, but also to prevent them from being blamed for every mishap in the village.~ +@82 = ~I have been thinking about it, mellonamin. The Shadow Thieves are the devil we know. ~ +@83 = ~So, we should side with them?~ +@84 = ~Go on. This pause sounds like you would say "but, on the other hand..."~ +@85 = ~And the others are the newcomers, and by rumors they are no less vicious than the Shadow Theives.~ +@86 = ~Talking with the others will do no harm though, or will it?~ +@87 = ~Men? Oh, never mind.~ +@88 = ~, there is nothing to it but to go to the graveyard after dusk.~ +@89 = ~What do you know of others' plights?~ +@90 = ~Now that would be impractical, would not it?~ +@91 = ~Throw a coin, if you must. But we cannot hesitate forever, .~ +@92 = ~Throw a coin! Next you will be telling me to swim to this Spellhold!~ +@93 = ~I am so tired of having lousy choices or illusions of choices. How come other people have it so easy?!~ +@94 = ~I am so tired of having lousy choices or illusions of choices. Take men, for example... How come other women have it so easy?! ~ +@95 = ~You are right. We shall meet with the Valen's Mistress, and then I will make up my mind. Or toss a coin.~ +@96 = ~Then, I guess, there is nothing to it but to go to the graveyard after dusk.~ +@97 = ~Do not let childish fears to cloud your judgment. The graveyard is a more private place than the slums. Perhaps this is the reason she invited you there. And if not... You see, this is exactly the problem - we can do nothing but guess at her motives. I implore you not to run to the Shadow Thieves before we have explored every other opportunity.~ +@98 = ~It is my belief that it could only do good.~ +@99 = ~, Valen's Mistress is an unknown. That is why it is so difficult to make a choice. Let us go to the Graveyard and then you can decide.~ +@100 = ~She is the sort that sets rendezvous at the graveyard! I don't know... I don't like this. ~ +@101 = ~I agree with you.~ +@102 = ~And if they both appear untrustworthy?~ +@103 = ~The same rumors that make you a menace rivaling Sarevok!~ +@104 = ~, the truth is that they are an unknown. That is why it is so difficult to make a choice. Let us go to the graveyard and get a measure of Valen's Mistress.~ +@105 = ~But those who sent Valen... they are an unknown. That is why it is so difficult to make a choice. Let us go to the graveyard and get a measure of Valen's Mistress.~ +@106 = ~, it is so difficult for you to make this choice, because their competitor is an unknown. Let us go to the graveyard and get a measure of Valen's Mistress.~ +@107 = ~Of course, my friend, when we have a bit of time.~ +@108 = ~I am glad to have found you in good health, . I was fearing the worst... do not ever go missing on me again.~ +@109 = ~While we are here, we might as well talk to Quataris about the ring we have found in the sewers, .~ +@110 = ~If you are feeling rich, let's stop by the Adventurer's Mart. Ribald always has something useful in store.~ +@111 = ~They say that a certain ruin became a popular attraction for relic hunters. The rumor has it that one still can find gold, magical artifacts and weapons among the rubble. Should we go see if we could recover anything of Imoen's possessions before the scavangers get it?~ +@112 = ~Mira's and Galoomp the Bookkeeper's shops are worth stopping by.~ +@113 = ~If you do not mind, I would rather spend some time on my own in this quarter, while you are shopping.~ +@114 = ~Sure. Just stay close by.~ +@115 = ~Nah, just stick with me.~ +@116 = ~What are you going to do?~ +@117 = ~Very well.~ +@118 = ~I would like to say a prayer where Khalid and Dynaheir fell.~ +@119 = ~I recognize this thoughtful silence, this glance directed inward, listening to your own mind. Is it a new song, ?~ +@120 = ~No, Kivan. I was thinking of the provender. We need to buy more salted beef.~ +@121 = ~'Tis true, I am working on a new song.~ +@122 = ~And how do you like them, my songs?~ +@123 = ~Leave me be, Kivan.~ +@124 = ~Perhaps you could share it?~ +@125 = ~No, it's not ready yet. Besides, we should go right now.~ +@126 = ~ I've been waiting for the dawn +to light up the skies +And for you to relearn +how to smile + +I've been waiting for the dawn +so we could go on...~ +@127 = ~Oh, have the candles brightly lit +And make me laugh when I would weep +Betwixt the premonitions bleak +I seek a reason new to live.~ +@128 = ~The lock that falls across your brow +The only soft thing about you +Since first we met 'til cruel now, +I yearn to push it back for you.~ +@129 = ~Try me.~ +@130 = ~I... (blush)... I... there is something wrong with my voice today. Besides, we need to go.~ +@131 = ~Another time, perhaps. ~ +@132 = ~And here I was, ready to ask for a song...~ +@133 = ~You wouldn't like the song that I was going to sing.~ +@134 = ~Then, perhaps, you will sing for me?~ +@135 = ~I would not want you to-~ +@136 = ~You would not want me to strain my lungs? Kivan, to bring you back to the world of living, I would give the blood from my veins...~ +@137 = ~I know all too well that you do not want anything from me. Let us go, before I start weeping.~ +@138 = ~Why? I am a bard, and I like it that my songs cheer you up!~ +@139 = ~When you sing, , I forget the terrible things that have happened to me.~ +@140 = ~Then I will sing for you until my voice fails me, ranger.~ +@141 = ~That's the highest praise a bard can hope for.~ +@142 = ~Because listening to my voice is the cruelest torture?~ +@143 = ~That's it for now, though. We need to go.~ +@144 = ~Let us go then, songstress.~ +@145 = ~They say that the minstrel's soul goes into her songs, and you have a beautiful heart, .~ +@146 = ~(smile) You are fishing for a complement, songstress. ~ +@147 = ~(Kivan's glance become thoughtful, almost troubled.)~ +@148 = ~But the clouds are black +the sun won't rise +while you agonise +behind my back + +I've been waiting for the dawn +so we could go on...~ +@149 = ~That's uhm... it. Not much of a song.~ +@150 = ~...~ +@151 = ~If it is not to be +is it stupid of me +to expect you to see, +And to hope you'd heal? + +I've been waiting for the dawn +so we could go on...~ +@152 = ~Thank you. For the song.~ +@153 = ~And just who was an inspiration for this one?~ +@154 = ~One somber guy I know.~ +@155 = ~Me, myself, and I.~ +@156 = ~Ah, let me give you a hint! + +A ranger walks alone, +Turned from fire to stone +One name on his lips, +One name in his heart, +He makes mine beat +And breaks it apart.~ +@157 = ~(Kisses you on the top of your head as you are leaning over the instrument.)~ +@158 = ~It is not nice to make fun of the old friends!~ +@159 = ~...~ +@160 = ~In dappled shadows, in noonday's light +Your hands are slender, strong and cold +I yearn to touch, I yearn to hold +But I step back into the night.~ +@161 = ~I am afraid that my heart is too raw yet to listen to the love songs.~ +@162 = ~I... I should not have spoken of it.~ +@163 = ~It is a rogue group of elves who believe that the only way to purify Faerun is to eradicate all humans...~ +@164 = ~They are not welcome between the elves, so they meet and recruit their members in secret.~ +@165 = ~Stealth is their ally - it is from the shadows that they spring upon any human who ventures too near to the elven lands.~ +@166 = ~It is no easier to answer such words than to say them.~ +@167 = ~, I am lost, and I want to tell you neither lies nor truth.~ +@168 = ~Do me a courtesy, and let me remain silent.~ +@169 = ~Oh, yes indeed.~ +@170 = ~My father suggested that we do not tell mother everything, to spare her grief. (Smiles self-ironically.) It made me feel like a man grown, more than anything.~ +@171 = ~But, after a day and a night, I had to tell someone. So, I left our house and made my way through the forest to my aunt's dwelling.~ +@172 = ~It was the dead of the night, but the lights were lit in her windows. Aunt liked neither sleep nor reverie.~ +@173 = ~She pushed aside the curtain of beads that was the door to her dwelling, before I climbed the stairs to the platform.~ +@174 = ~She looked into my face and ordered me to sit. Then she commanded me to tell what was wrong, while she busied herself with preparing some mulled wine.~ +@175 = ~It was a measure of her concern that she made me skip the usual routine - she taught me to report the events in precise order, with every little detail.~ +@176 = ~When I was done, she asked me if I thought that the men did right in killing the women. I said yes, and she told me that reparations could be made for every misfortune, save death. And, sometimes, even death...~ +@177 = ~Then I drank her wine and slept, for a day or two.~ +@178 = ~It took five years for her to mellow, and talk to my father again.~ +@179 = ~I think you will, .~ +@180 = ~You are such a lousy liar, Kivan.~ +@181 = ~Even after all the blood, and killings?~ +@182 = ~I will. What about you, Kivan?~ +@183 = ~I am hardly one at all. What do you consider 'normal' life?~ +@184 = ~Normal is normal, Kivan. House. Family. Children. An occupation that does not involve chunking orcs in sewers.~ +@185 = ~Frankly, I don't know. I grew up a ward of a sage in a library, I cut my way across the Sword Coast, I was imprisoned by a mage, and survived events and places that for others are the stuff of legends.~ +@186 = ~Heh, much like what we do now, but less ominous.~ +@187 = ~Normal is when one can love and... (you look deep into his eyes) and when there is no need to hide it.~ +@188 = ~If you can wash it off your body in the end of the day, . If it did not find its way into your heart.~ +@189 = ~(Sigh.)~ +@190 = ~And what if both water and wine are not enough to wash it off?~ +@191 = ~(Nod.) True.~ +@192 = ~You are right, perhaps, speaking about heart. Normal is when one can love, despite all the blood that was spilt and... (you look deep into his eyes) and when there is no need to hide it.~ +@193 = ~My song is sung, .~ +@194 = ~Yours is not.~ +@195 = ~I think that this will come for you, if... If you can wash blood and murder off your body in the end of the day, . If it did not find its way into your heart.~ +@196 = ~Then you need to give it a thought, .~ +@197 = ~Ok. Normal.... Well, I suppose that normal is normal, Kivan. House. Family. Children. An occupation that does not involve chunking orcs in the sewers.~ +@198 = ~I guess it's pretty much like what we do now, but less ominous.~ +@199 = ~I will think on it, Kivan.~ +@200 = ~Then, do not doubt, you will always have it.~ +@201 = ~I know that you are thinking about your heritage, . Do not. You have outgrown your sire's designs long ago.~ +@202 = ~Then you can try other things - love, hope, faith...~ +@203 = ~You will live to see brighter times, .~ +@204 = ~Good thinking, then.~ +@205 = ~I hope that you will love one day, , despite all the trials.~ +@206 = ~(Dark curls cascade through your fingers, falling down to his shoulders, as you pull off the leather band that held it from falling into his eyes, and untie another one, on the nape of his neck.)~ +@207 = ~(Kivan shakes his head ruefully and rolls his elbow over his face to push the hair back again.)~ +@208 = ~You are about to have a very bad shot, . An archer cannot afford distractions.~ +@209 = ~(Kivan gives your hair a tug and says with a mocking smile.) Why, I have had my revenge.~ +@210 = ~(Kivan pinches the tip of your nose gently.) Troublemaker.~ +@211 = ~I have had a peculiar dream that a crow decided to make a nest in my hair. You would not know why, .~ +@212 = ~(Kivan leans away from you, laughing.) Enough, oh, enough, !~ +@213 = ~Hmm, that makes me glad that we do not grow beards. I shudder to imagine what you would have done to a dwarf.~ +@214 = ~(Kivan's fingers slide through your hair as you move away. The tresses make a trembling bridge between the two of you.)~ +@215 = ~(chuckle) You will make this old hermit have a stroke, young lady.~ +@216 = ~(Kivan holds your chin between his fingers and looks down into your face. His dark eyes are sad.)~ +@217 = ~(Kivan's cheek is smooth and warm. He smells of blood and smoke. Yet underneath, there is a cleaner smell, that makes you think of a pine grove on a hot day, when the red boles split, amber resin spills forth, and the needles are nigh being evaporated by the sun.)~ +@218 = ~(Kivan unexpectedly, inexplicably... blushes.)~ +@219 = ~There are still good things left in this world, it seems.~ +@220 = ~(Kivan looks at you, a small frown appearing between his brows.)~ +@221 = ~(Kivan kisses you on the brow.) Go now, , go....~ +@222 = ~Yes, of course. (He says it automatically.) ~ +@223 = ~(Taken by surprise, Kivan for a moment stands stiff in your arms, but then he cautiously embraces you in return.) ~ +@224 = ~I do not see it, . I am sorry.~ +@225 = ~(Kivan lightly pats your hand, still resting on his shoulder.)~ +@226 = ~(Kivan brusquely walks away.)~ +@227 = ~Thank you. I needed it just now.~ +@228 = ~(Kivan spins to face you, an angry retort on his lips. But he takes in a deep breath and smiles crookedly.) ... I apologize for being curt, but I need to be alone. Please.~ +@229 = ~(Kivan only nods solemnly.)~ +@230 = ~It's just like old times...~ +@231 = ~(Kivan covers your hand with his and holds it on his shoulder for a few moments.)~ +@232 = ~(Kivan claps your shoulder in return.)~ +@233 = ~(He shakes his head slightly, as if surprised by your familiarity.)~ +@234 = ~(Kivan spins about and catches your hand as you move away. For a moment, he stands staring at you, unable, it seems, to decide what to do with it.)~ +@235 = ~(He lets go, and withdraws quietly.)~ +@236 = ~(Kivan extends his arm to clap you back, but tarries, and for a while you walk with his arm wrapped over your shoulders.)~ +@237 = ~Mellonamin.~ +@238 = ~This is a human custom, is not it? It is oddly comforting.~ +@239 = ~(Kivan gives your hand a gentle squeeze.)~ +@240 = ~(Good, your reflexes are improving, and you are becoming quicker.)~ +@241 = ~(You walk hand in hand with Kivan, and neither of you says a word.)~ +@242 = ~Is something wrong, ?~ +@243 = ~Nothing is wrong. Well, no more wrong than usual.~ +@244 = ~Do I need an excuse of being in pain to hold your hand, *friend*?~ +@245 = ~Everything is wrong, Kivan. Everything.~ +@246 = ~(You walk hand in hand. Kivan's slender palm is warm and dry, calloused from the bow and sword.)~ +@247 = ~No, of course you do not. I am worried about you, and my concern had surfaced inopportunely.~ +@248 = ~(He strokes your hair gently.) Now, mellonamin, do not you fall apart on me. We will set it right, you will see.~ +@249 = ~There is hope for you and long years of joy. It will come, trust me.~ +@250 = ~(Kivan gulps, and cringes.)~ +@251 = ~(Release his hand.)~ +@252 = ~Kivan, what's wrong?~ +@253 = ~I... I am sorry. Did I hurt you?~ +@254 = ~It is an old wound, it started bothering me again.~ +@255 = ~Do not be troubled. It is really nothing.~ +@256 = ~(Kivan absentmindedly traces some pattern on your palm with his thumb.)~ +@257 = ~(Kivan's hand is firm, with sharp knuckles and long, slender fingers.)~ +@258 = ~(Kivan presses your palm against his cheek.) Mellonamin.~ +@259 = ~(Kivan's steps are light, gliding, that of a person who knows every secret of running or walking tirelessly for hours on end.)~ +@260 = ~(You have a strange feeling that Kivan is both unaware of your presence, deep in his thoughts, and registers your every move - and of every other creature besides.)~ +@261 = ~(Kivan acknowledges your presence with a nod, a friendly nod, but he remains poised, ready to strike.)~ +@262 = ~(Kivan has an air of a predator about him: the dangerous grace that makes a dagger at his belt, a sword slung across his back and a bow staff in his hand look like mere extensions, not the source of his deadliness.)~ +@263 = ~(Kivan's soft-soled boots, laced to the knee, make not a sound. You can easily imagine him melting into shadows, becoming a shadow, when he scouts for you.)~ +@264 = ~(Kivan does not say a word, but you feel included. An unmistakable warm sensation of closeness with your friend envelops you.)~ +@265 = ~? Do not wander away, walk with me awhile. I enjoy your company.~ +@266 = ~(Kivan rolls his head from one shoulder to another, and again.) It needed some stretching, too.~ +@267 = ~(Put your hands on his shoulders around the base of his neck.) Let me take care of this...~ +@268 = ~Yes. (Your mouth goes dry for a reason unknown as you look at the tanned muscular neck between the folds of roughspun fabric.)~ +@269 = ~(Nod and smile.) That's better.~ +@270 = ~(Under the touch of your fingers, the man's neck and shoulders grow tense at first, but then your gentleness overcomes the elf's aloofness.)~ +@271 = ~Yes, much better. (He touches you lightly on the shoulder.) Let us go.~ +@272 = ~(In the shadow of the cowl, the hard planes of Kivan's face soften as he looks down at you.)~ +@273 = ~(For an instant, your fingertips brush Kivan's tilted cheekbone. His skin is warm and smooth to a touch, that of a faery.)~ +@274 = ~(You notice that the ever-untamed lock of the raven-black hair has escaped the leather band again and settled across his brow.)~ +@275 = ~(Kivan's chipped lips, with a wind-etched darker border, curl up in a warm smile.)~ +@276 = ~(The black eyes, like liquid jet, are very bright, even in the shadows, cast by the hood.)~ +@277 = ~(You rarely see his face so close.)~ +@278 = ~(The tilt of the widely set eyes is accentuated by the brows angling from the nose to the pointed ears. Angular shadows reside between the lines of the cheekbone and jaw.)~ +@279 = ~(Even his mouth is sculpted by the same clear-cut, intersecting surfaces.)~ +@280 = ~(His hair, dark and shiny, like sable's fur, spills from under the hood as you fuss with it.)~ +@281 = ~Being myself, .~ +@282 = ~Oh, it means dancing under the stars every night and bursting into a song at every turn of the road, living in the forests, complaining about being underground and having pointy ears.~ +@283 = ~Is that what you expected to hear?~ +@284 = ~A person can do none of it, and still be elven. Pointy ears, they are a must, but other races have them, as well, and so do mules.~ +@285 = ~I would say that being connected to the Elven Spirit is what defines all elves.~ +@286 = ~You have met Coran, Xan and myself. ~ +@287 = ~And Aerie, of course.~ +@288 = ~And even Viconia you can consider elven, no matter that admitting it would twist her mouth with disgust as much as mine...~ +@289 = ~Do we have much in common in your view? And those are but a few elves met on the road.~ +@290 = ~Some say it means to know sorrow and longing for the times long past.~ +@291 = ~It means to both live longer than any other race, and to have a never fading memory of the past.~ +@292 = ~I do not think that I can describe it, .~ +@293 = ~It is, perhaps, the desire for harmony. To live in harmony with the woods, to bond with the one you love, to be connected to the elvendom and the community through the Elven Spirit.~ +@294 = ~I am honored to call you my friend, .~ +@295 = ~Friend, , for my part.~ +@296 = ~We were comrades at arms once, but now I feel that you are my dearest friend.~ +@297 = ~Both.~ +@298 = ~I am not in a habit of crossing two countries on a rumor that a comrade at arms is missing.~ +@299 = ~For a friend, however....~ +@300 = ~Actions speak clearer than words, . ~ +@301 = ~Do you think that a mercenary and a battle commander acts as we do?~ +@302 = ~(Kivan smiles, and this smile reaches his eyes for a wonder.)~ +@303 = ~Such a simple question. Why do I feel, then, that there is more to it than words suggest?~ +@304 = ~To answer the question that was on your lips, I am proud to be your friend.~ +@305 = ~As for the question that is in your heart, I think...~ +@306 = ~No, never mind. I sound like a fool.~ +@307 = ~(Kivan suddenly hoists you up in the air, holding you firmly by your waist.)~ +@308 = ~Now, I am not going to let you go, until you admit that you know perfectly well that we are friends.~ +@309 = ~(laughing) Alright! Alright! we are!~ +@310 = ~(Pounding on Kivan's arms and shoulders.) Let me go, you savage!~ +@311 = ~(Fold your arms under your breasts and give Kivan the best icy glare you can manage dangling in the air.)~ +@312 = ~Hey! I asked first! I want to hear it from *you*.~ +@313 = ~(Chew on your lip.) I... I thought, that there is... that there could be more....~ +@314 = ~Your laugh is so joyous, . So wonderful.~ +@315 = ~(He stands you carefully back on the ground.)~ +@316 = ~(He dodges the blows the best he can.) Are you sure, that you did not mean 'enemies locked in a mortal combat'?~ +@317 = ~(He stands you carefully back on the ground.) ~ +@318 = ~I am sorry, . I had no case to manhandle you.~ +@319 = ~Of course we are friends, . I would not be here otherwise.~ +@320 = ~(For a brief moment you think that he is about to drop you, but he stands you carefully back on the ground.)~ +@321 = ~(And that is it. Without a word he walks away.)~ +@322 = ~I am sorry, . I would rather not talk right now - I saw the inmates' graffiti on the walls, and they are unsettling.~ +@323 = ~, the pirates are riff-raff without a shred of morals or decency. They are bandits, plain and simple, and deserve no more respect than bandits.~ +@324 = ~Uhm... OK.~ +@325 = ~Oh, Kivan, don't be so... judgmental. The noble outlaws are not unheard of!~ +@326 = ~Well, I'm not about to put the whole city to the sword for the sake of keeping you happy. ~ +@327 = ~I had been tracking bandits for years in search of Tazok. I faced plenty of outlaws, but not one of them could be called noble.~ +@328 = ~I did not ask you that. But I wager that we will see skirmishes.~ +@329 = ~I think I see werewolf's prints.~ +@330 = ~Ah, old buddies. They aren't that bad. Remember that sweet peach, Delainy?~ +@331 = ~Ah, old buddies. They aren't that bad. Remember that cute boy, Durlyle?~ +@332 = ~Werewolves? Well, it's good to know what we are up against. Thank you.~ +@333 = ~Nowadays, I guess, I should consider myself lucky if it is not a dragon or a demilich. Let's move, friends. And keep your eyes peeled!~ +@334 = ~Delainy? Ah, the librarian. You were quite impressed by her, as I recall.~ +@335 = ~But, , I rather urge you to remember Kaishas, and how she infected us with lycanthropy against our will.~ +@336 = ~These creatures think differently, , and they are dangerous to those who 'do not belong'.~ +@337 = ~Durlyle? He must be an admirable kisser to have left such a lasting impression on you.~ +@338 = ~My expertise is always at your command.~ +@339 = ~(Kivan nods approvingly.)~ +@340 = ~Indeed.~ +@341 = ~(Remain silent.)~ +@342 = ~Kivan, are you trying to say something?~ +@343 = ~I do not like coincidences, .~ +@344 = ~On the other hand, Coran is from around here.... I do not know.~ +@345 = ~By rights, it should not have existed: There could not be life without light, without air...~ +@346 = ~The accursed magic of the dwarves and the drow!~ +@347 = ~What is wrong now?~ +@348 = ~(Sigh) Everything. It's pure luck that you haven't been flogged yet.~ +@349 = ~Try crouching a bit. See how they all move? As if starting to bow. ~ +@350 = ~Your chin is too high, your jaws are set... Try to look less... proud.~ +@351 = ~Perhaps you can remain in the shadows for the duration of our stay?~ +@352 = ~Then let us hope this luck holds. Because I will die, before letting a priestess of Lolth's whip touch me.~ +@353 = ~(He gives you a look that should have made the stones explode. It seems unwise to continue the discussion.)~ +@354 = ~I will try to be more... inconspicuous, .~ +@355 = ~Burned down, so that not a single stone remains to remind of the drow.~ +@356 = ~, must you torment me?~ +@357 = ~I hate every moment that we tarry here without need. Including this idle banter.~ +@358 = ~(His drow features twist into a scowl, and red eyes glow like hot coals. It is safe to assume that he is not enjoying himself.)~ +@359 = ~Of all the dungeons and warrens we had to crawl through, this is likely the most disgusting one.~ +@360 = ~I almost find myself missing the sewers of Baldur's Gate.~ +@361 = ~And his Grace Shlumpsa, the Sewer King?~ +@362 = ~(Groan) Somewhere people are walking hand-in-hand through the flowering meadows...~ +@363 = ~When you say things like that, I'm grateful that my memory is patchy, thanks to Irenicus' handiwork.~ +@364 = ~No, I find that the beholders make for an adequate substitute for His Garbageness.~ +@365 = ~(Sighs wistfully.)~ +@366 = ~(Kivan shakes his head negatively, his face grim.) I cannot commend this butcher even in a joke.~ +@367 = ~Not much. I have not hunted them before. But they are allied with the drow, so I know some.~ +@368 = ~As you may have noticed, they have man-like bodies and fish-like heads. The kuo-toa raid seaside settlements for human victims. They worship their goddess Blibdoolpoolp, the Sea Mother, and she is the focus of their existence. She is a goddess of waters and sea creatures. Blibdoolpoolp was defeated and cast out of her former place of power in the same era that the Kuo-Toa were driven underground; her priests seek vengeance for this act, but the goddess herself is rumored to resent the surface dwellers.~ +@369 = ~Some tribes of degenerate humans still worship the Sea Mother and erect shrines to her near or under water, preferably fresh. It is rumored that the human devotees of Blibdoolpoolp have kuo-toan blood, and that the kuo-toa themselves were once human or part-human.~ +@370 = ~What we need to be especially wary about is Blibdoolpoolp's monstrous, deformed kuo-toa breed - the giant leviathans.~ +@371 = ~Well, at least nothing can devour your sense of humor.~ +@372 = ~Heh, yeah.~ +@373 = ~(Grin and clap Kivan on the shoulder.)~ +@374 = ~Good thing they are not humorflayers. They'd starve off you.~ +@375 = ~(Kivan smiles and clasps your hand.)~ +@376 = ~We will get out of here.~ +@377 = ~No. They will attack anything that comes out of the Underdark!~ +@378 = ~Adalon is not the only one who can cast an illusion spell, and they know it!~ +@379 = ~We will have to make someone in command listen!~ +@380 = ~To be honest, I would rather you did not bring it up, . The thought of a few hundred feet of water over my head is unnerving.~ +@381 = ~(Shiver) Yes, you are right.~ +@382 = ~Don't worry, we will find our way out!~ +@383 = ~I thought some of your kin actually liked it in the sea.~ +@384 = ~I must have some of our marine kin's blood in my veins. I feel strangely at ease here.~ +@385 = ~Some of your kin likes it under the open sea.~ +@386 = ~If we are not thrown to the sharks first, on a whim of their mad king.~ +@387 = ~These sahuagin, they are just as vicious as the drow.~ +@388 = ~Yes, you are right. Not the friendliest folk by any means. Let us try not to strain their er... hospitality.~ +@389 = ~Sea elf village? To be honest, I'd like to see one myself. Perhaps, we can go exploring, after we are done here?~ +@390 = ~I would have much preferred to have found myself in the sea folk village, rather than here, a prisoner to sahuagin.~ +@391 = ~They are just as vicious as the drow.~ +@392 = ~I can not say it from your features, , but if your spirit tells you that you are of the sea folk's blood, then it must be so.~ +@393 = ~Speaking of which, I would have much preferred to have found myself in the sea elven village, rather than here, a prisoner to sahuagin.~ +@394 = ~The spell of water breathing would not last forever, .~ +@395 = ~And, more importantly, you are not roaming the Coast in the search of adventures any more. You have your duties, .~ +@396 = ~Then let us make haste, and aid the fair folk. It pains me to see this great forest soaked with the blood of the elves.~ +@397 = ~The waters run dark under the bridge, fighting their way into the sea. Yet another night, I saw it in a dream, and the river flowed shimmering like silver.~ +@398 = ~Pretty.~ +@399 = ~You have a vivid imagination, Kivan, to imagine this glorified waste dyke as a 'shimmering river of silver'!~ +@400 = ~Well, at least in your rendition it does not froth with blood, like in good ol' Alaundo's horrible verses!~ +@401 = ~Beauty, , is often found in the most unexpected places - like dandelions that shamelessly grow wherever they will.~ +@402 = ~I am not a Seer, and I am grateful for that.~ +@403 = ~When I was looking for you, I went to the magistrates, seeking aid. They hindered me rather than helped. ~ +@404 = ~Let us just say that I was nearly arrested for insubordination, drilled on the whereabouts of the very wizard I was looking for and fined one hundred gold pieces for another elf named Kelendil not having a peace knot on his sword five years back!~ +@405 = ~You think of Gorion, ?~ +@406 = ~Yes, it's a wound that has not healed.~ +@407 = ~Of Khalid and Dynaheir, too. Not even a stone marks their graves. ~ +@408 = ~I think of Sarevok. They wanted to hang his body on the City's Gates...~ +@409 = ~Yoshimo. A traitor, and yet I feel that he deserved a better end.~ +@410 = ~Just the dead... in general. We will all end up here, or at another cemetery. ~ +@411 = ~Be strong, mellonamin. You have avenged your father's death by slaying Sarevok.~ +@412 = ~The greatest monuments are the ones not crafted, .~ +@413 = ~Do you see how even here, in the graveyard, the humans tried to build a reflection of their city, their system? Rich, grand mausoleums stand together, pushing the poorer graves to the edges.~ +@414 = ~But do you think that love and the sense of loss can be measured in the weight of the carved stone?~ +@415 = ~Yes, Khalid and Dynaheir lay under rubble. But they did not die unmourned, unloved, unavenged. That is what is important.~ +@416 = ~What happened?~ +@417 = ~They could not. The body had crumpled into dust.~ +@418 = ~I forbade it. I took him out of the city alone, in the night, and buried him on the high bank of the river overlooking the city.~ +@419 = ~I've interred his remains in the underground temple. Winski, his mentor, put a spell on the otherwise unadorned plaque. It... it makes a weeping sound when you step on it.~ +@420 = ~Oh, I told them to just put his head on a spike over the Gates. Just as efficient, and more aesthetically pleasing.~ +@421 = ~I do not like traitors, but there was a desperate edge to his last stand. I cannot help but pity him.~ +@422 = ~I can understand his grief over Tamoko's death, though I would never seek to betray my enemy to another in revenge for a mortal offence.~ +@423 = ~Anyone deserves better than being made into a spy under geas.~ +@424 = ~Yes, Tamoko's death is a shadow on my soul. I did wrong in confronting her instead of trying to reason with her.~ +@425 = ~But I did not kill Tamoko and you know it! It was just a vicious rumor!~ +@426 = ~Uhm... Whatever.~ +@427 = ~Yes. I thought you wiser than to be afraid of it.~ +@428 = ~Only a fool is not afraid to die. Well, and you.~ +@429 = ~I'm not afraid. I was just thinking of it. One does not control emotions by chasing those thoughts away.~ +@430 = ~I don't fear death per se. It is just sometimes, in a place like this, I can feel... I know... I see all those I killed - and they are so many. It is something of my sire, I suppose.~ +@431 = ~Nothing was ordinary about that man. The taint of your father had wholly consumed him, then.~ +@432 = ~They say that to honor your friend in death is comfort, but to honor an enemy... that is truly noble, .~ +@433 = ~(Kivan gives you a sharp glance, but for once says nothing.)~ +@434 = ~I know, but Yoshimo did not. While looking for you, I have heard of a great many bodies laid at your door. Even while you were Irenicus' prisoner. I suspect his hand in it.~ +@435 = ~True enough.~ +@436 = ~Hard are our times, and your destiny is harder than many.~ +@437 = ~(smiles crookedly) I once got into a fight with a man who told me... untrue things about you.~ +@438 = ~Impressive? Yes, in its own awkward way, I suppose.~ +@439 = ~To my eyes, everything that is too much unlike nature is gaudy. Those curves - they do not flow, and the carvings' faces... They are dead in their false grandeur.~ +@440 = ~Though I came to like the stark lines of the Baldur's Gate city wall and the Flaming Fist's Headquarters.~ +@441 = ~Perhaps, one day, I will see beauty in this....~ +@442 = ~What's to like?~ +@443 = ~You're right. Nothing.~ +@444 = ~I came to realize, my friend, that slums are like oysters - hard and ugly on the outside, but soft and juicy on the inside. And, at times, there is a pearl hidden within as well.~ +@445 = ~Humanity, Master Elf, humanity.~ +@446 = ~ I do not understand why humans, whose lives are so short, tolerate spending them in such unbecoming surroundings.~ +@447 = ~Who can understand humans, Kivan? They are strange creatures.~ +@448 = ~Well, not everyone was born to live up in the trees.~ +@449 = ~Kivan, don't you understand that people live here out of need, not because they like it? They are *poor*.~ +@450 = ~(Shrug)~ +@451 = ~Then let us find your 'pearl' as soon as possible and be away from this wretched place.~ +@452 = ~This is not what humanity is about.~ +@453 = ~A forest would sustain anyone who would live in decency.~ +@454 = ~But I guess it is the woodsman in me speaking. Many would not survive in the wilderness.~ +@455 = ~No matter if they walk in the shadow or in the light, druids know how to tend the forest, . Only elven lands are more beautiful than a druids' grove.~ +@456 = ~Not much.~ +@457 = ~And that's what worries me. It is like all the beasts have simply disappeared.~ +@458 = ~It is the trees, . The foul influence of the shadows does not make them squat and squeeze together. They now stand tall, their branches and boles straightened... much like a man who has left a bad experience behind.~ +@459 = ~If the witch is indeed a banshee, they make bad opponents, .~ +@460 = ~Whatever haunts this place, , let us get to the bottom of it quickly.~ +@461 = ~No. But the Shade Lord was no less deadly than a banshee.~ +@462 = ~There is sorcery here, and evil, worse than orcs and brigands Lord Firkraag told us about.~ +@463 = ~It is a fair place, , now that we have defeated the red dragon and returned the land to the rightful owner.~ +@464 = ~But I cannot see its beauty, . My torturer walked here. I cannot help but wonder why the flowers were not scorched under his foul feet, why the beasts did not fall dead under his fell gaze?~ +@465 = ~Why, why was he allowed to live again?~ +@466 = ~This is the way of the world, Kivan. We live on after our bodies are destroyed on the Material Plane.~ +@467 = ~If I had my sire's powers I would have locked him in the Abyss forever, and made the tana'ari devour him.~ +@468 = ~I don't know, Kivan, but I am sorry that you had to face the horror of your past yet again.~ +@469 = ~Oh, quit your whining already. You're not the only person alive who's been tortured.~ +@470 = ~It is wrong, . Men like Tazok should be utterly destroyed for the mad dogs they are!~ +@471 = ~(Cradle Kivan's head to your chest.) Shh.... It's over, it's over...~ +@472 = ~No. That is too high a price to pay for my own peace.~ +@473 = ~A mortal man can stand up to evil. A mortal man *must* stand up to evil.~ +@474 = ~(Kivan massages his temple and closes his eyes. A pained look comes to his face.)~ +@475 = ~It is the last time. It *has* to be the last time.~ +@476 = ~(He looks up at you, raw pain in his dark eyes.)~ +@477 = ~It is a small place and very quiet. But it seems to me that the first impression is deceiving.~ +@478 = ~Nah, it's just another backwater village.~ +@479 = ~Interesting that you should say that. I caught myself remembering an old saying. You know, 'still waters...'~ +@480 = ~If you say so. But let us remain vigilant.~ +@481 = ~...run deep. Let us remain vigilant.~ +@482 = ~I see lots of trolls' tracks, .~ +@483 = ~Well, that's old news!~ +@484 = ~Trolls... I've heard of them. Aren't they very difficult to kill?~ +@485 = ~Have you fought one before?~ +@486 = ~They are, . They regenerate at a frightening speed, so a troll you thought dead will rise again to fight you, fresh, when you are still winded.~ +@487 = ~I thought that it's fire or acid that does the trick...~ +@488 = ~Yikes!~ +@489 = ~What do we do, Kivan?~ +@490 = ~No, , I am as new to this foe as you are.~ +@491 = ~I thought that it's fire or acid that does the trick.~ +@492 = ~I have heard that, as well. Let us hope that this lore is true.~ +@493 = ~To makes things worse, some species can grow in an instant from a severed limb or a chopped up body.~ +@494 = ~There is none for it but to try to char them with fire or acid. Let us hope it works.~ +@495 = ~Lle naa belegohtar - you are a mighty warrior.~ +@496 = ~Cormlle naa tanya tel'raa - your heart is that of a lion.~ +@497 = ~There is an old greeting: Elen sila lumenn omentilmo. It can be loosely translated as 'A star shall shine on the hour of our meeting.'~ +@498 = ~Mellonamin, if you wish to converse in Elvish to practice what lessons you have received in Candlekeep, let us do so, but I do not see any value in me uttering a few words in my tongue solely for amusing you.~ +@499 = ~Cuamin linduva yassen megrille - my bow shall sing with your sword.~ +@500 = ~I'narr en gothrim glinuva nuin I'anor! I think the battle cry of Cormanthir is appropriate today: "The bones of our foes will gleam under the sun".~ +@501 = ~Lle quena i'lambe tel' Eldalie, ? Do you speak Elvish, ? ~ +@502 = ~(with a polite smile) Vanimle sila tiri, arwenamin . Your beauty shines bright, my lady .~ +@503 = ~Oio naa elealla alasse', arwenamin . Ever is thy sight a joy, my lady . ~ +@504 = ~Well enough, mellonamin.~ +@505 = ~Very well, diola lle.~ +@506 = ~Better than you, from the looks of it. You should command us to halt and see to your wounds.~ +@507 = ~Mellonamin, you are quite persistent in asking about my wellbeing, and I grow weary of telling you that I am well. I know that you perceive it as a courtesy, but I would rather you did not ask me again.~ +@508 = ~Have not I asked you to forgo this question?~ +@509 = ~I have seen Deheriana putting flowers in her hair on a summer night in my reverie. She is beautiful...~ +@510 = ~No different that on any other day, , since Deheriana has departed. I long for her, and I regret every moment my oath keeps me here.~ +@511 = ~The smell of blood and smoke clings to me. What else could one expect, if fire and sword is all that is left to him?~ +@512 = ~An old wound troubles me. (Kivan flexes his fingers.) I have been shooting more since I have joined you, and the body protests by reminding me more avidly where it was broken and burnt. But I will not let it slow me, for our battles are the just ones.~ +@513 = ~Amin dele ten'lle. I am worried about you. I think that you are too young to undertake this deadly chase.~ +@514 = ~, my life is all in the past, with Deheriana. But I would not want to bore you with my somber thoughts. Let us continue on your quest.~ +@515 = ~I hail from the elven forest of Shilmista, which is ruled by valiant King Elbereth. My kin was recently diminished in a war against foul army gathered by the followers of Talona, the Lady of Poison.~ +@516 = ~Shevarash called upon me to destroy the evil Ogre, Tazok. Now the Black Archer guides my arrows when they are aimed at those who slaughter innocents. ~ +@517 = ~My friend, I have already told you more of myself than to anyone else, save Deheriana.~ +@518 = ~Thank you, mellonamin. It is a wondrous gift... (Kivan puts your creation around his neck. Feathers and beads look a part of him already.)~ +@519 = ~I'quelin Mori'Quessier naa ba Mori'Quessir. I will let Viconia translate this.~ +@520 = ~I did not lower myself to learn the foul language of faeries.~ +@521 = ~(Kivan visibly relaxes, and closes his eyes.)~ +@522 = ~Kivan~ +@523 = ~~ +@524 = ~Retreat you fools, we have no hope to win.~ [KIVAN02] +@525 = ~That was a noble deed.~ [KIVAN04] +@526 = ~I don't agree with our party's course of action.~ [KIVAN05] +@527 = ~I won't stand for such behavior again.~ [KIVAN06] +@528 = ~I cannot allow this to go on. Defend yourselves.~ [KIVAN07] +@529 = ~I will lead for as long as I am needed.~ [KIVAN08] +@530 = ~It is time for us to rest.~ [KIVAN09] +@531 = ~Oh please, we have tarried long enough.~ [KIVAN10] +@532 = ~~ [KIVAN03] +@533 = ~There is a time for talk, this is not such a time.~ [KIVAN23] +@534 = ~My need for revenge gives me strength to go on.~ [KIVAN26] +@535 = ~~ [KIVAN03] +@536 = ~~ [KIVAN38] +@537 = ~~ [KIVAN39] +@538 = ~I don't know how much longer I can go on.~ [KIVAN11] +@539 = ~~ [KIVAN12] +@540 = ~The city is an example of man's excesses. I wish we would be gone from this miserable place.~ [KIVAN13] +@541 = ~Why must we emulate the ways of the dwarven folk by crawling about these warrens?~ [KIVAN14] +@542 = ~~ [KIVAN15] +@543 = ~~ [KIVAN16] +@544 = ~Yes?~ [KIVAN17] +@545 = ~What do you want?~ [KIVAN18] +@546 = ~Don't bother me.~ [KIVAN19] +@547 = ~Yes?~ [KIVAN17] +@548 = ~What do you want?~ [KIVAN18] +@549 = ~Don't bother me.~ [KIVAN19] +@550 = ~~ [KIVAN20] +@551 = ~As you wish.~ [KIVAN21] +@552 = ~Aye.~ [KIVAN22] +@553 = ~~ [KIVAN20] +@554 = ~As you wish.~ [KIVAN21] +@555 = ~Aye.~ [KIVAN22] +@556 = ~~ [KIVAN20] +@557 = ~Aye.~ [KIVAN22] +@558 = ~We must not waste time on idle chatter.~ [KIVAN25] +@559 = ~A solid hit!~ +@560 = ~A dangerous mistake!~ +@561 = ~My weapon has no effect!~ +@562 = ~I had to drop your item on the ground. I can carry no more.~ +@563 = ~I have secured something from them.~ +@564 = ~I am out of sight of others.~ +@565 = ~My casting has been interrupted!~ +@566 = ~A snare has been set.~ +@567 = ~KIVAN is an elven ranger who hails from the Forest of Shadows - Shilmista in the elven tongue. You first met the somber elf near High Hedge while adventuring a year ago. At that time Kivan was seeking the murderer of his wife, Deheriana. This foul creature, Tazok, was a vassal of your half-brother and arch-enemy, Sarevok. After the decisive victory over Sarevok and his cronies, Kivan bade his farewell, intending to return to his native Shilmista. Kivan's longing for his wife did not diminish with the death of Tazok, and he was going to depart the Prime Material Plane to reunite with Deheriana in Arvanaith. However, upon learning of your mysterious disappearance, Kivan hurried back, hoping to find his trusted friend.~ +@568 = ~(You look at Kivan and your thoughts turn to thinking of love. The troubadours tell you that there are four types of love: tragic, adulterous, tender and passionate. You wonder if there is a bard or a philosopher out there who could put into one word what you feel for this man.)~ +@569 = ~(But even one word is too many, it seems, if spoken out loud. But your heart knows. Perhaps, so does his.)~ +@570 = ~(And then you are suddenly struck by a realization that he does know, and that he cares for you more than he would admit.)~ +@571 = ~(Still, there are things that must be put aright before the words can be spoken, before there can be spring.)~ + diff --git a/kivan/tra/english/p#kiribf.tra b/kivan/tra/english/p#kiribf.tra new file mode 100644 index 0000000..ae57eb9 --- /dev/null +++ b/kivan/tra/english/p#kiribf.tra @@ -0,0 +1,8 @@ +@0 = ~The Lover's Ring +Let the Lover's Ring keep its mystery. I have decided to keep the coins, instead.~ +@1 = ~The Lover's Ring +Kivan thinks that we should talk to the merchant of antiquities, Quataris, in the Promenade about the Lover's Ring.~ +@2 = ~The Lover's Ring +Upon having his memory loss 'cured' by paying us less gold pieces than he intended, the merchant of antiquities in the Promenade recalled that the Jysstev family owned a ring similar to the one we found in the sewers. The Jysstevs, according to him, are old money. Perhaps they'd pay me for bringing the news.~ +@3 = ~The Lover's Ring +Lady Jysstev was quite annoyed when I mentioned the Lover's Ring to her. Perhaps I should have talked to someone else. I will have to wait and see...~ \ No newline at end of file diff --git a/kivan/tra/english/p#kiring.tra b/kivan/tra/english/p#kiring.tra new file mode 100644 index 0000000..1673630 --- /dev/null +++ b/kivan/tra/english/p#kiring.tra @@ -0,0 +1,107 @@ +@0 = ~, we should find out who owns the ring we found in the sewers.~ +@1 = ~It has a look of being old... There is a merchant in Promenade who deals in antiquities, Quataris. Perhaps he can tell us more about this ring.~ +/* +@2 = ~The Lover's Ring + +Kivan thinks that we should talk to the merchant of antiquities, Quataris, in the Promenade about the Lover's Ring.~ +*/ +@3 = ~I have this peculiar ring...~ +@4 = ~I am sorry, friend... I see there is nothing here to interest you. If you ever run across any... spare... works of art, I am always happy to buy. Otherwise, good business to you.~ +@5 = ~Actually, I have this peculiar ring...~ +@6 = ~A pearl to you, Master Quataris.~ +@7 = ~A peculiar ring, yes. I would buy it from you, for say... 500 gold pieces?~ +@8 = ~We are not interested in selling it, Master Quataris. We are hunting for information on its former owner. We found it on a skeleton, you see.~ +@9 = ~500 gold? You must be kidding! Why, a sundry merchant next door offered me 900!~ +@10 = ~500 gold? You must be kidding! Why, a sundry merchant next door offered me... er... 900!~ +@11 = ~It's a deal!~ +@12 = ~I see. Well, it does have a familiar look to it, but my memory is not what it used to be...~ +@13 = ~Here is 20 gold. Does that help to refresh your memory?~ +@14 = ~Well, we'll move along then, if you can't remember.~ +@15 = ~Ah, yes, it just came to me. The Jysstevs owned a ring very much like this one. A good family, them. Old blood... and rich.~ +@16 = ~Thank you.~ +/* +@17 = ~The Lover's Ring + +Upon having his memory loss 'cured' by a small bribe, the merchant of antiquities in the Promenade recalled that the Jysstev family owned a ring similar to the one we found in the sewers. The Jysstevs, according to him, are old money. Perhaps, they'd pay me for returning the ring.~ +*/ +@18 = ~Ahem... Perhaps I can be of assistance here. This ring, it does have a familiar look to it. Maybe, after I buy it from you for 900, it will come to me. My memory, you see, is not what it used to be...~ +@19 = ~1000 gold, and you can keep your memories to yourself.~ +@20 = ~On the second thought, I'd rather hold on to the ring. Here is 20 gold to refresh your memory, though.~ +@21 = ~Very well, 900 gold plus the information.~ +@22 = ~Yes, well... I'll give you a thousand, out of the goodness of my heart, but that's my final offer.~ +@23 = ~All right.~ +@24 = ~Actually, I'd rather keep it. My friend here, he's the one who wants to find the owner...~ +@25 = ~You can always sell it to that... greengrocer, but... Ahem... Perhaps, I can be of assistance. This ring, it does have a familiar look to it. Maybe, after I buy it from you for 700, it will come to me. My memory, you see, is not what it used to be...~ +@26 = ~800 gold, and you can keep your memories to yourself.~ +@27 = ~Very well, 700 gold plus the information.~ +@28 = ~Yes, well... I'll give you 800, out of the goodness of my heart, but that's my final offer.~ +@29 = ~Ahem... Perhaps, I can be of assistance. This ring, it does have a familiar look to it. Maybe, after I buy it from you for 400, it will come to me. My memory, you see, is not what it used to be...~ +@30 = ~500 gold, and you can keep your memories to yourself.~ +@31 = ~Very well, 400 gold plus the information.~ +@32 = ~Yes, well... I am giving you 500, out of the goodness of my heart, and that's my final offer.~ +@33 = ~You are robbing me blind... but all right.~ +@34 = ~'Tis a pleasure doing business with such a reasonable young . ~ +@35 = ~, what are you doing?~ +@36 = ~Haggling. We need money, Kivan, to save Imoen, remember? We can find the owner without the ring.~ +@37 = ~Oh, shut up, for once.~ +@38 = ~Selling the valuable artifact we found. We need money, Kivan, to save Imoen, remember? We can find the owner without the ring.~ +@39 = ~Ma'am, we were advised that this ring is connected to your family -~ +@40 = ~In the course of our adventures, we found a very peculiar ring. The merchant who bought it from us thought that perhaps it was connected to your family -~ +@41 = ~My goodness, Qar did not tell me we had guests already. You must be... Actually, you look to be nobody. Get out of my home, you've no business here.~ +@42 = ~It's nothing, madam. I beg your pardon for bothering you.~ +@43 = ~Do what you must and then remove yourself. I've people of culture to impress, and you foul the air somewhat.~ +@44 = ~There is nothing more that I can do. Find the sewers beneath the Copper Coronet and perhaps the Hidden will grant an audience.~ +@45 = ~Because of you we lost the greatest social coupe this city has yet seen! Sir Sarles is gone before we could show him off!~ +@46 = ~I have no desire to bandy words with ruffians! Oh, put this trash away!~ +@47 = ~You barged in here, and found it fitting to disturb me on the word of some... peddler?! ~ +@48 = ~Lo, adventurers! A word with you?~ [p#chisl01] +@49 = ~Aye, Sir Knight?~ +@50 = ~Yes?~ +@51 = ~Speak up and be done with it. I have a mile-long list of people to save and all that.~ +@52 = ~I have no desire to speak to you.~ +@53 = ~Well met! I am glad that this matter has fallen into your hands, since you sound like a good .~ [p#chisl02] +@54 = ~A no-nonsense approach? I like that! ~ [p#chisl03] +@55 = ~Accidentally, so do I. Ha! No rest for the wicked, eh? So... I will not tarry getting to the point.~ [p#chisl04] +@56 = ~I am Jysstev, Chislav Jysstev.~ [p#chisl05] +@57 = ~You came to my parents' house the other day about the ring...~ +@58 = ~And you had been hiding under the table?~ +@59 = ~Yes, and was all but thrown out.~ +@60 = ~You know something about the ring?~ +@61 = ~Well met. I am .~ +@62 = ~No, I was up North, hunting some orcs, but no matter. An old servant, a loyal soul, told me of your visit.~ +@63 = ~It's a rather delicate matter, .~ +@64 = ~May I see the ring?~ +@65 = ~Yes, here it is.~ +@66 = ~To be honest, after your mother's reception, we got rid of it.~ +@67 = ~We sold it to the antique dealer in the Promenade.~ +@68 = ~Apologies. Mother can be quite... formidable. It's a rather delicate matter, .~ +@69 = ~I might. It's a rather delicate matter, .~ +@70 = ~Fancy that! The hero of Baldur's Gate? Saved us the war over the rusty shovel? I'd get ask for a tale, but that ring occupies my mind. It's a rather delicate matter, .~ +@71 = ~Yes... it's the one! There could be no mistake. , tell me, where did you find this?~ +@72 = ~In the sewers.~ +@73 = ~I took it right off a bony finger of a skeleton. It's quite a story, actually.~ +@74 = ~Hmm, I wish you did not, but judging from my mother's reaction, it was the one. , tell me, where did you find it?~ +@75 = ~Ah, I know the fellow. He will take your last shirt and swear he'd done you a great favor. But, on the bright side, he knows his antiques. The ring *must* be the one... I guess I'll have to hold on to all my coin to buy it back from him. However, if you tell me how you acquired it, I'll give you a magic item to demonstrate my appreciation for bringing this to my attention.~ +@76 = ~A tale for tale, friend. You tell me about the ring and why you want it, and you can keep the reward. ~ +@77 = ~Where?! Did he lose it or throw it away to rest among the piles of refuse?~ +@78 = ~Not quite so trivial. I took it right off a bony finger of a skeleton.~ +@79 = ~Tell me all, my . You see, I need to know. It's... it's my brother's ring.~ [p#chisl06] +@80 = ~There is little to tell, Chislav. I was in the sewers, on a business of my own, and I came upon two skeletons - one male, one female - hanging on the wall in their last embrace. The female had this ring on her finger.~ +@81 = ~Come, you've earned a reward. I was going to sell the artifact anyway, since it tends to be a bit distracting. If I give it to you, it'll be fair, and easier for me to maintain my vow of poverty. So, take this sword with my thanks, my good .~ [p#chisl07] +@82 = ~As for the tale, there is little enough to tell. The ring is my brother's, . A few years ago, he fell in love with a merchant's wife. Not a bad woman exactly, but she had a wild streak, if you know what I mean. My parents ranted and raved, but instead of coming to his senses, he started talking about going up North with her... Then they just disappeared one day.~ +@83 = ~Now you know why it is important for me to find out where you stumbled across this ring.~ +@84 = ~I was in the sewers, on a business of my own, and I came upon two skeletons - one male, one female - hanging on the wall in their last embrace. The female one had this ring on her finger. I'm sorry, Chislav, but your brother is most likely dead.~ +@85 = ~Well, they must have run into trouble and got themselves killed. I found the ring on the finger of a woman's skeleton, hanging off the wall in her lover's last embrace. In the sewers.~ +@86 = ~He is dead, then. , can I ask you to keep the whole affair secret? I doubt that my parents would approve of the rumors surfacing yet again.~ +@87 = ~To be honest, I'm curious to know the full story.~ +@88 = ~My lips are sealed.~ +@89 = ~Why, oh why is it those who look immortal and vivacious that die first?!~ [p#chisl08] +@90 = ~I... I'm sorry, my good . Thank you for what you have done, and farewell. Let this sword keep the dangers of the world at bay.~ [p#chisl09] +@91 = ~I swear, I will find the fiend who took my brother's life!~ [p#chisl10] +@92 = ~Thank you for what you have done and farewell. Let this sword keep dangers of the world at bay.~ [p#chisl09] +@93 = ~I guess it would be better that I tell you, rather than you starting inquiries.~ +@94 = ~The ring is my brother's, . A few years ago, he fell in love with a merchant's wife. Not a bad woman exactly, but she had a wild streak, if you know what I mean. My parents ranted and raved, but instead of coming to his senses, he started talking about going up North with her... Then they just disappeared one day.~ +@95 = ~So, he died before he even left Athkatla.~ +@96 = ~Why, oh why, is it those who look immortal and vivacious that die first?! ~ [p#chisl08] +@97 = ~And yes, what coin I have. It would do me good to live up to my vow of poverty.~ [p#chisl11] +@98 = ~And, yes, take what coin I have! It would do me good to live up to my vow of poverty.~ diff --git a/kivan/tra/english/p#kiv01.tra b/kivan/tra/english/p#kiv01.tra new file mode 100644 index 0000000..fda8d2e --- /dev/null +++ b/kivan/tra/english/p#kiv01.tra @@ -0,0 +1,7 @@ +@0 = ~You have enchanted a simple amulet to ward off bad dreams.~ +@1 = ~Death to the Drow!~ +@2 = ~In Shevarash's name!~ +@3 = ~Be damned, Lolth's spawn!~ +@4 = ~For Shevarash!~ +@5 = ~Doomed be the dark ones!~ +@6 = ~Vengeance for our fallen!~ \ No newline at end of file diff --git a/kivan/tra/english/p#kivan.tra b/kivan/tra/english/p#kivan.tra new file mode 100644 index 0000000..9b6da23 --- /dev/null +++ b/kivan/tra/english/p#kivan.tra @@ -0,0 +1,41 @@ +@0 = ~My friend... I am waning. I wish dearly to say my Kivan a farewell, but I am afraid that he would not understand. Please, tell him that I love him, and that I will be waiting for him... will you?~ [P#DEH55] +@1 = ~I will. Fare thee well, Deheriana.~ +@2 = ~Tampa! Stop! I have chased your trail across many lands; I shall not run after you now when you are in plain sight. No! Do not explain. There will be time for chatting when we are on the road. I learned some, but not much about the dungeon you were kept in.~ +@3 = ~If you do not need my help, then I shall not force it upon you. Quel fara, . Good hunting.~ +@4 = ~On second thought, having another companion along would not hurt. Join in, Kivan.~ +@5 = ~I... I was rude, I suppose. Do not take it to heart, Kivan. I am in quite a fragile emotional state now after being cut into many pieces and sewn back together. Fare thee well, and give my regards to Deheriana.~ +@6 = ~Get lost already!~ +@7 = ~Cuamin linduva yassen megrille. My bow shall sing with your sword once again.~ +@8 = ~I know first-hand what you have been through, . Imoen, at least, is not lost yet. Allow me to help you to find her.~ +@9 = ~Kivan... oh, Kivan... your pain is greater than mine, and I cannot allow you to be diverted from your path. Please, continue on your way, do not worry about Imoen or myself. You have been waiting for too long as is to rejoin Deheriana.~ +@10 = ~You are a good friend, Kivan. I accept your offer of help with gratitude.~ +@11 = ~No, Kivan, it shall not be. Walk your own path, elf, and fare thee well.~ +@12 = ~Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ +@13 = ~Our allegiance came to its end, then. Very well, , I shall not offer you my help again.~ +@14 = ~, I take it that you do not require my services any longer?~ +@15 = ~What are you talking about? I said no such thing!~ +@16 = ~Stay here for a time, ranger. I will be back shortly.~ +@17 = ~Kivan, I ask you to walk your own path now. Fare thee well.~ +@18 = ~I might have a need of your bow and your friendship again, Kivan... But on the other hand, I would not want to bind you into waiting for me indefinitely. Why don't you start making your way to Shilmista, and if I have an urgent need of you, I will catch up?~ +@19 = ~My friendship you will have always, mellonamin. Let it be as you say. I will travel eastwards for a while, and to the north. I will make no haste until I leave the boundaries of Amn, so you will be able to find me if you change your mind.~ +@20 = ~Fair winds, , vanya sulie...~ +@21 = ~I see you have returned, my friend.~ +@22 = ~Yes, I require your help again.~ +@23 = ~Yes, I require your help again, and Deheriana's as well.~ +@24 = ~Please, do not go yet, Kivan. I will need your help later.~ +@25 = ~Until later then. Tenna' telwan san'~ +@26 = ~Let us go, Deheriana. Aa' menealle nauva calen ar' malta. May your ways be green and golden.~ +@27 = ~To Shilmista.~ +@28 = ~It is not safe to stay here. Khila amin... follow me, and let us move quickly.~ +@29 = ~Friend Kivan! Now that we have you along the vile butts should be liberally and abundantly kicked! Don't hesitate, ! Boo says that one old friend is better than two new ones!~ +@30 = ~I did not expect to see you again, elf. If only all whom we have lost could be recovered with such ease.~ +@31 = ~Jaheira, you sound as if... Wait... I have a dark foreboding. Where is Khalid?~ +@32 = ~He has fallen defending from an abominable mage, while his other allies - No. I will not blame you for what is not your fault. ~ +@33 = ~I cannot tell how much it grieves me to hear that Khalid had passed beyond the veil. I will not lie. There will not be consolation for you, but if my friendship -~ +@34 = ~O, leave me be!~ +@35 = ~Erm... Kivan, you went to Shilmista, right? Shilmista is... somewhere to the north of here, right? Turn yourself northwards and start walking, then. I do not need an elven wetnurse.~ +@36 = ~Kivan, is that truly you? You look worried... relatively, anyway. A rock-cliff kind of worried. Do come along, let's trade a tale or two.~ +@37 = ~Elen sila lumenn omentilmo. A star shall shine on the hour of our meeting. What wind brought you here? Ah, do not look like Xan - we aren't doomed. 'Twas only some mad wizard bent on torturing me. It will be difficult to get Imoen back... but... alright, alright, I understand: go now, talk later. By Corellon, it's good to have you back!~ +@38 = ~How am I to follow... if I cannot even catch up with you? My every bone and muscle aches after gods only know how many tortures. Light-footed elves, bah! Light-*headed* elves, bah!~ +@39 = ~Having another companion along would not hurt, I suppose. Join us, then.~ +@40 = ~Kivan... oh, Kivan... cormamin lindua ele lle... My heart sings to see thee, but I cannot allow you to be diverted from your path. Please, continue on your way, do not worry about me.~ diff --git a/kivan/tra/english/p#kivj.tra b/kivan/tra/english/p#kivj.tra new file mode 100644 index 0000000..29535dc --- /dev/null +++ b/kivan/tra/english/p#kivj.tra @@ -0,0 +1,674 @@ +@0 = ~Too many of my kin have died in this city. I will avenge their deaths and I will stay with you to the end.~ +@1 = ~Yes, , I stand ready.~ +@2 = ~Cuamin linduva yassen megrille. (My bow shall sing with your sword.)~ +@3 = ~It ends here, does it not?~ +@4 = ~, let us not go to our deaths with things unsaid between us.~ +@5 = ~If the world were different, I would have told you many wondrous things and given compliments without count. I would have bestowed these upon you in the starlit night. But the fires of my heart are spent; I have naught to give you.~ +@6 = ~Stubborn man, you do not always have to give, and you do not always have to take. Some things you just... have, as you have my love.~ +@7 = ~I know that, Kivan. But it is not the answer I sought right now. Will you pass through this door with me? Will you face death for me?~ +@8 = ~Kivan, please, not now! I am here to kill, not talk about love.~ +@9 = ~My dear elf, I do not know why you took it into your head that I seek your love. Read my lips: "I am not in love with you, Kivan."~ +@10 = ~If you live, , I wish for you to find joy. There was so little in your life.~ +@11 = ~You are my joy.~ +@12 = ~And I wish you the same. But now, I need to ask you another question.~ +@13 = ~Now and always, true heart.~ +@14 = ~My great-aunt, Gil'Alana, once told me: "If you wish to remain a Tel'Quess, never kill without love in your heart."~ +@15 = ~That's all very well, but now, I need to ask you another question. A pressing one.~ +@16 = ~I think I understand what she meant, Kivan. But now, I need to know this. Will you pass through this door with me? Will you face death for me?~ +@17 = ~Forgive me my trespass, then. What will you have of me?~ +@18 = ~The menace that waits behind those doors... are you ready to face it on my behalf, Kivan? Are you ready to die for me?~ +@19 = ~Kivan, are you sure you want to go through these doors?~ +@20 = ~Mellonamin... you are with me, aren't you?~ +@21 = ~...~ +@22 = ~Kivan, please, listen. To be my joy, you do not have to sing serenades under my windows, you do not have to rip off my clothes in a fit of insurmountable passion, or whisper words of love into my ear.~ +@23 = ~Do you think that I am a silly girl in love with love itself or the idea of a man in love with her?~ +@24 = ~There will be time to talk of it, Kivan. But now, I need to know this. Will you pass through this door with me? Will you face death for me?~ +@25 = ~I am listening. What will you have of me?~ +@26 = ~What woman would choose solitude and sorrow instead of these?~ +@27 = ~The one who knew these things and found them lacking.~ +@28 = ~Do you think that I am a silly girl in love with love itself or the idea of a man in love with her?~ +@29 = ~The one who loves.~ +@30 = ~I... I have been trying to be wise, as befits an older comrade.~ +@31 = ~But you have wisdom of your own, and brightness. I will not presume to judge your heart or to advise you as if you were still that child in the woods by High Hedge.~ +@32 = ~There is also this - I will give my life for yours.~ +@33 = ~Kivan... (The noble elven ranger, whose loyalty and friendship you never questioned turns toward you. But this battle might well be your last. Is Kivan ready to follow you and perhaps to fall?)~ +@34 = ~Kivan, are you sure you want... to go through these doors?~ +@35 = ~(The noble elven ranger, whose loyalty and friendship you never questioned, turns toward you. But this battle might well be your last. Is Kivan ready to follow you and perhaps to fall?)~ +@36 = ~Kivan... Oh, Kivan...~ +@37 = ~Viconia DeVir's luck has not deserted her. It is ironic, is not it?~ +@38 = ~What would you have me do? Allow Beshaba's cohorts to burn her?~ +@39 = ~And what's that supposed to mean?~ +@40 = ~Kivan, you're forgetting about my little amnesia problem. Why are you looking at this poor, helpless woman as if she is vileness itself?~ +@41 = ~There is no time for sulking! You'll have ample opportunity to sort out your drow versus elf thing once we have pulled her off the pyre!~ +@42 = ~You assume that I would rescue her? I couldn't care less!~ +@43 = ~No, Kivan, Viconia's luck has run out. I don't want to cause civil unrest by delivering this vile drow.~ +@44 = ~There is nothing for you in the world of the living, madman. You have defiled every true and beautiful thing there! Die!~ +@45 = ~This madman seeks to destroy this golden city for a folly that will never be? We must kill him. There is no recourse after hearing what we have just heard!~ +@46 = ~Lord Rillifane Rallathil... the bright wonder of the Leafwalker... For all the grief and misfortunes, I shall never forget the day when I beheld thy glory.~ +@47 = ~Dark is indeed the hour that we must summon the fair Seldarine to our aid. But an avatar of Rillifane Rallathil himself... I... I marvel at the power and bliss of Suldanessellar.~ +@48 = ~You are a seeker, my good elf, and a hunter. But take care not to lose yourself in the chase.~ +@49 = ~Thank you, lady, for all the good your advice does.~ +@50 = ~, you probably should spare the poor fortunetellers from looking into your future. You terrified Arkushule, and now this harmless crone.~ +@51 = ~The ranger that travels with you, Kivan, will perhaps add his voice to mine when I say that preserving the balance is paramount.~ +@52 = ~Oh, Seldarine! Why do you not just lie down and die instead of this... this... bleakness?~ +@53 = ~Because we can't. As I said, I should have written it down, to save myself from repeating it for every fool.~ +@54 = ~Is there a sight more sordid than a man bereft of his own will?~ +@55 = ~The noble fools.~ +@56 = ~There is nothing 'noble' or 'honorable' about stupidity, primer. Stupidity is always a lack, rather than a presence, of something admirable. Judgment, purpose, moderation... ~ +@57 = ~I can feel it... the city is healing. Onward, , the Tree of Life is still being defiled by the Exile.~ +@58 = ~But he was monstrous! , you must truly be a fated one for us to survive this. How do you feel, Dragonslayer?~ +@59 = ~I... My knees are still shaking, to tell you the truth, Kivan.~ +@60 = ~Puzzled. The wyrm said that he came after me because of Gorion's exploits. I never knew that my foster father had been a Dragonbane!~ +@61 = ~As usual. Demons, dragons, liches... they all sound formidable, until they find themselves on the wrong end of my blade.~ +@62 = ~It was a close one, , and we won it by no small amount of luck. There is no shame in fearing a foe like this.~ +@63 = ~I think no one knows more than a tenth about their fathers... and then comes the day when we have no luxury of asking them questions.~ +@64 = ~Why, it is a wonder that the monsters of Faerun do not run away trembling the moment they hear my 's steps.~ +@65 = ~I do not understand completely what is going on, but it looks to me that the actors are to be punished for choosing the wrong playwright. Are you going to hang back, , or are we to step through this portal and walk the Planes?~ +@66 = ~I promised to deliver Haer'Dalis to safety, and instead, the whole Sigil Company got arrested. Talk about good intentions!~ +@67 = ~I hate it when innocent folk get dragged away through some... portal from under my nose. We are going in!~ +@68 = ~Walk the Planes, of course! Into the portal, my dear friends!~ +@69 = ~Do you think they are worth saving, these foolish actors?~ +@70 = ~Fair enough.~ +@71 = ~That is just it. I do not know. Do we not have enough to do on this plane without meddling into the affairs of the Sigilians?~ +@72 = ~I don't know. Give me some time to think.~ +@73 = ~Yes, we have our hands full here. And if we walk through this portal, who knows where we'll end up?~ +@74 = ~To the Nine Hells with caution! We are going in!~ +@75 = ~, we know neither what brought this about, nor where this portal leads, nor who is waiting on the other side! But I will be damned if I leave you, daredevil.~ +@76 = ~A noble sentiment, mellonamin. But do we not have enough to do on this Plane?~ +@77 = ~Yes, we do. And if we walk through this portal, who knows where we'll end up?~ +@78 = ~What about it?~ +@79 = ~Just that if I go through this portal, trying to save the actors, I will most likely bring upon us some other disaster.~ +@80 = ~We have plenty to attend to on this Plane. If we walk through this portal, who knows what will happen next?~ +@81 = ~The man is either entirely without fear or overly confident.~ +@82 = ~He can run, but he cannot hide.~ +@83 = ~(cringe) Kivan, that was the worst pun at the worst possible moment!~ +@84 = ~It should have been "cannot hide, no pun intended".~ +@85 = ~Right you are, Kivan! Charge, my friends!~ +@86 = ~It should have been "cannot hide", no pun intended.~ +@87 = ~I did not intend to tell jokes, I assure you. I am better with my bow than with words.~ +@88 = ~Solve the 'skinner' murders in the Bridge District. + +Rejiek was obviously responsible for the murders, according to his own words. The wizard Vellin Dahn in the back of his shop was allied with him and spoke of a larger work that was being performed. I am unsure if this ends here or not, but the tanner has certainly escaped for now. The mage must have spirited him away.~ +@89 = ~! This is hardly a good moment to seek double entendres.~ +@90 = ~Yes, !~ +@91 = ~A sniveling fool. Let's follow him to find the true villains.~ +@92 = ~, this is a most unfortunate course of action. You are profiting from this woman's misfortune.~ +@93 = ~, I deeply respect you for not disdaining to help with plights like this, no matter how involved you are with the greater things.~ +@94 = ~What has passed here that you do not trust your own kin?~ +@95 = ~Shame and grief rooted in betrayal. I will not suffer more.~ +@96 = ~Surely, there is no need? I can vouch for my companions by the Spirit that binds us.~ +@97 = ~I can see that you are of our kin, but you are not of Suldanessellar. Even if you were, excessive trust extolled a heavy price from my people. I will not suffer more grief because of it.~ +@98 = ~Veldrin... wait. Are you sure that you want to submit yourself to this male's "care"?~ +@99 = ~Yes, male. Now, step aside, else you will incur my wrath.~ +@100 = ~I am not interested in the... exotic talents. Just a massage.~ +@101 = ~Since when do I need your permission to bed a man?~ +@102 = ~Are you offering a... substitute?~ +@103 = ~Yes, mistress, I apologize. Shall I prostrate myself?~ +@104 = ~Yes, I do. We will sit down and discuss the lore of the... dragons.~ +@105 = ~Male, mistress Veldrin has changed her mind.~ +@106 = ~You have an aggressive lover, mistress. I hear it is a new fashion in the Vault. So... uncouth.~ +@107 = ~Since you stopped thinking for yourself. Male, mistress Veldrin has changed her mind.~ +@108 = ~I... I am sorry, mistress Veldrin. I spoke out of turn.~ +@109 = ~Most exuberant mistress, I will strive to prepare you for your lover's embrace. You will be pleased.~ +@110 = ~I feel proud of you, mello- Veldrin. You did not let this creature bully us into murder. A small thing in this vile city, and yet... you have great spirit.~ +@111 = ~This is disgusting! , I demand that the dragon...that you... Oh, Shevarash!~ +@112 = ~Kivan, if you are going to act like a cranky child, I am going to leave you here with the dragon, while the rest of us go to Ust Natha.~ +@113 = ~I like it no more than you do, but the prospect of storming a city of drow does not appeal to me.~ +@114 = ~It is unlikely that the dragon will listen to us, Kivan. The sooner we are done, the sooner we can be back into our own skin.~ +@115 = ~You look... so handsome, Kivan. Drow might be foul, but by all gods, this ebony skin, the silvery hair... I wonder if we have a mirror!~ +@116 = ~I will come with you, but this farce better not turn into a tragedy. Drow do things that make Irenicus look like an innocent babe.~ +@117 = ~It appeals to me, but you are right. We cannot defeat them by a frontal assault.~ +@118 = ~I will come with you, but this farce better not turn into a tragedy. Drow do things that make Irenicus look like an innocent babe.~ +@119 = ~That is true. I will come with you, but this farce better not turn into a tragedy. Drow do things that make Irenicus look like an innocent babe.~ +@120 = ~! O, restless spirit! You look like Lady Silverhair herself.~ +@121 = ~Now, let us move; the sooner we are done with this dangerous farce, the better. Drow do things that make Irenicus look like an innocent babe.~ +@122 = ~I would call it murder, rather than balance.~ +@123 = ~A symbol of their shame.~ +@124 = ~But there is more, is there not? Your face - now that you face us with a drawn sword, ready to kill... now I know whom you resemble. Tamoko. She must have been your kin.~ +@125 = ~Tamoko? But I have not touched a hair on her head! We argued, and she stepped aside.~ +@126 = ~Does he speak true? If he does, your vengeance falls on the wrong . I but slew her in an honorable duel. Sarevok corrupted her.~ +@127 = ~What or who in the Nine Hells is Tamoko?~ +@128 = ~To die because you did not keep your word, and that is why I gave my service to a man who sought to put an end to you. And now I have no choice but to obey him - he is a master of his gruesome craft, as you can testify.~ +@129 = ~You have stolen my vengeance, but you are of the same blood, and it was you who killed Tamoko. So I reasoned that I would enter the service of a man who sought to put an end to you. And now I have no choice but to obey him - he is a master of his gruesome craft, as you can testify.~ +@130 = ~It must be difficult for you to remember all you killed. There were so many... It is of little import. Even if you had been remorseful I have no choice but to obey Irenicus - he is a master of his gruesome craft, as you can testify.~ +@131 = ~We should not let the trail grow cold. This man betrayed us before; he could be lying now to throw us off course. You do not have the luxury of time, .~ +@132 = ~This is not over. Not over! We will not let perish!~ +@133 = ~I hope that puts an end to this... traipsing.~ +@134 = ~Madness with a gentler face. But madness nontheless.~ +@135 = ~Madness seems to haunt your steps, . Both those who oppose you and those you meet by chance lose their mind.~ +@136 = ~And so do your companions.~ +@137 = ~(So softly that you guess at his words rather than hear them:) Will I go mad, as well?~ +@138 = ~Your are wise to spare poor Imoen the horrors that we must now face, but, , she has nothing but the clothes on her back. She needs money to pay for her passage, and to live on afterwards.~ +@139 = ~You are right, of course. Imoen, here is a thousand gold. That should sustain you a while.~ +@140 = ~She is a thief, for the sake of the gods! She will manage!~ +@141 = ~Kivan, stay out of it. It's family business.~ +@142 = ~Do what you will.~ +@143 = ~You are being cruel. But the world is cruel. Do what you will.~ +@144 = ~Thank you... thank you, .~ +@145 = ~Fall back, . She is not herself!~ +@146 = ~No! Oh, no... I was too late...~ +@147 = ~We'll find a way to heal her. You'll see.~ +@148 = ~Stand in witness, friends. I will have Irenicus' heart for this.~ +@149 = ~Damn. All those efforts, all that money - and all for nothing!~ +@150 = ~C'mon, Imoen, this is *not* funny! Stop it immediately!~ +@151 = ~What do you mean, not herself? She's as good as ever. Come, Imoen, we're leaving.~ +@152 = ~Do not play a fool, . This is not the time and place for it.~ +@153 = ~It is not all lost yet, . She lives. But we will only find the way to help her if we carry her away from this dreadful place. Let us go.~ +@154 = ~I witness your vow in Shevarash's name.~ +@155 = ~It could be a difficult thing to do. But we will only find the way to help her, , if we carry her away from this dreadful place.~ +@156 = ~Do not be so hard on yourself. You have done all you could. We will find the way to help her, , once we are away from this dreadful place.~ +@157 = ~Boo says: Let the righteous butt-kicking begin!~ +@158 = ~Minsc, this is a street brawl in a pirate's cove. I doubt that you can find a champion of goodness here.~ +@159 = ~Stand easy, friend Kivan! Does a coin have two sides? Is there left for every right? Does Boo have two ears - well, he had two ears before a vile goblin bit one off. The point is that when the battle rages there is always a beast and a hero! Even if he is a bit smelly... and dirty.~ +@160 = ~You take the other one for a villain?~ +@161 = ~Out of his own mouth! Only the villainy speaks in fancy words to confuse the unwary! And the paladins. This man is no paladin! Boo would have made a triple somersault if he was!~ +@162 = ~I think they are both... No matter. Let us move on, Minsc.~ +@163 = ~Vile treachery is afoot!~ +@164 = ~An acute observation, Haer'Dalis.~ +@165 = ~The company was disturbing, but we did not come on board seeking pleasure.~ +@166 = ~Bodhi is... repugnant.~ +@167 = ~The voyage of "Gallante" made me a believer in myths of the ships that sail themselves.~ +@168 = ~Thank you, noblest of the drow.~ +@169 = ~You are right to make excuses and try to run, Bodhi. We have come to destroy you.~ +@170 = ~Bodhi!~ +@171 = ~That is my name, fool.~ +@172 = ~If what you said is true, then you and Irenicus are the pest, the mold, the rot on the whole of Elvendom!~ +@173 = ~Amusing, but I prefer to think of myself as a huntress.~ +@174 = ~You, who once was an elf, have embraced the undeath! You have profaned the most sacred of our beliefs! There is nothing worse that an elf could do.~ +@175 = ~Oh, but you would be surprised how inventive and enthusiastic our brethren can be in embracing the dreaded undead wiles. Enough of this, though. Save what pretty words you have for your friend's eulogy, since is to die soon.~ +@176 = ~Die, Spider Queen's spawn! Die, in the name of Shevarash!~ +@177 = ~Sometimes... yes, it can be a kind place.~ +@178 = ~What is this sulkiness? Our group of fellows committed a deed worthy of the Order's notion, restoring a paladin's honor, and you pout like a goose. 'Tis not becoming in a good man.~ +@179 = ~I do not have to explain my moods to you.~ +@180 = ~I have no patience or mercy for those who prey on the weak.~ +@181 = ~Friend Kivan speaks rightly! ARRGH! It's almost as if someone tried to steal Boo from Minsc! The Littleman bear must be returned to the little... ehm... boy with all haste. That's what heroes are for.~ +@182 = ~To kill a Shadow Master... Such a task would not ruffle me, but I am wary that in his place we are putting a Shadow Mistress. And by all signs she is a creature of pure evil, while he is only a human.~ +@183 = ~(Kivan turns away from you brusquely.)~ +@184 = ~If you do not balk at murder, I do not know you after all.~ +@185 = ~Given this choice, who would hesitate to take the assignment that would not burden the conscience?~ +@186 = ~No mincing words here, but why? Is that out of habitual cruelty or out of honesty?.~ +@187 = ~Oh, mellonamin, what have you gotten yourself into? And I had hoped that my service to you was coming to its end. Now I doubt that I can leave your side for a while longer. You will need every man to survive in this war.~ +@188 = ~I feel that Bodhi makes a dangerous enemy, but makes an even more dangerous friend.~ +@189 = ~, I know I had urged you to attend this meeting, and I regret it now. This... woman reeks of evil, no matter what she says. Let us be on our guard, or we might well join the inhabitants of this abode. (Kivan gestures to a gravestone).~ +@190 = ~This... woman reeks of evil, no matter what she says. Let us be on our guard, or we might well join the inhabitants of this abode. (Kivan gestures to a gravestone).~ +@191 = ~This is a job fit for a dwarf.~ +@192 = ~As long as it gives the woodlands the respite it needs, you can swallow your pride. Or stay here with Lord Igen, if it grates at you so.~ +@193 = ~I shall help, Jaheira, but I hoped that we would not have to go into mine shafts.~ +@194 = ~For a fleeting moment this sparrow had the strangest impression. As if someone has mixed up the dramatic personae and given an actress a line from another's script. What say you, my kestrel?~ +@195 = ~That you are breaking silence when we have a need for stealth.~ +@196 = ~No! This cruel punishment was unnecessary...~ +@197 = ~The choice is before us. Do we slay the dragon?~ +@198 = ~This is the only honorable course. We shall challenge all servants of evil and eliminate them.~ +@199 = ~We shall kill the dragon. It will make a splendid tale.~ +@200 = ~This wardstone gives us a tactical advantage. We do not need to charge the beast blindly; we can investigate the ground and perhaps set some traps before the engagement. It would be foolish to waste this opportunity.~ +@201 = ~The dragon on its own does not threaten the village. Our objective is the Shade Lord, and that is who we must deal with first. Then, after we have assured that Imnesvale is safe, we can try to dispatch the dragon.~ +@202 = ~What's the point? It's not like we're going to be paid extra for the dragon.~ +@203 = ~Sooner or later this dragon will become a threat to the region, whether through its own awakening or the intervention of evildoers like the Cult of the Dragon followers. We shall kill it before that happens.~ +@204 = ~If you see it that way, then indeed it is our only course. I only ask you to destroy the Shade Lord first, because then the village will be safe, regardless of the outcome of our battle with the dragon.~ +@205 = ~Wise words and wise choice, mellonamin.~ +@206 = ~It would be even more foolish to fail despite it. Please, heed my advice, . Let us attack the Shade Lord first, because if we succeed there, the village will be safe, regardless of the outcome of our battle with the dragon.~ +@207 = ~That is not the way I would have put it, but you are right; it is the Shade Lord that threatens Imnesvale, and it is he who must be our target.~ +@208 = ~Do not bandy words with this scum, ! They should have been dead on our swords already.~ +@209 = ~Uhm... they don't look aggressive to me. I'd rather use diplomacy here.~ +@210 = ~Patience, my friend. I have a gut feeling that this pathetic band has nothing to do with the deaths in the village.~ +@211 = ~Stand back, Kivan. Your hatred blinds you to reason.~ +@212 = ~His speech amuses me. I'll let him talk. For now.~ +@213 = ~I prefer to send missives to the ogres with my arrows. But suit yourself.~ +@214 = ~I have never known you to be gullible. Do you expect them to confess their crimes? Ah, but suit yourself. You shall see the truth of it eventually.~ +@215 = ~Keep your weapons at the ready, friends.~ +@216 = ~Do not let your mercy blind you to reason. You shall see the truth of it eventually.~ +@217 = ~So, you find a murderer amusing. Very well.~ +@218 = ~(Kivan's features are schooled to stillness, but he is so tense that you know he'd just mobilized every ounce of his self-control.)~ +@219 = ~I apologize for my earlier words. Your desire to settle peacefully is commendable.~ +@220 = ~... I thank you, for I would have attacked this band on sight.~ +@221 = ~Like the plants of forget-me-nots can produce both pink and blue blossoms, the sentient races spawn forth both good and evil men.~ +@222 = ~, my loyalty is to you. Spare me the dishonor of shedding this good man's blood. He is not a villain, he is a victim.~ +@223 = ~, remember that you are the warder of this land. All the inhabitants, including this man, Valygar Corthala, are under your protection. Do not betray your own.~ +@224 = ~Minister, I know that the ranger, Merella, is missing, and ours are troubled times, but do you not think that you are too hasty in placing your trust in the ogres?~ +@225 = ~They are strong, and it seems that they mean no harm. In such times, a man should look after his own interests. It's a long way from here to Athkatla, my good elf.~ +@226 = ~Exercise caution. They might be tame now, and tired of wars. But in this traitorous kin the appetite for blood and violence returns quickly.~ +@227 = ~I've a head on my shoulders, no matter what my wife says. Now, please rid us of the pestilence, my good lords, and I'll have a word with the ogres.~ +@228 = ~It seems, mellonamin, that you will now have your chance to be the warder of a community, just like you told me you wished to become one day. Please, do not hesitate to turn to me for advice, if you need any.~ +@229 = ~It seems, mellonamin, that you will now have the chance to be the warder of a community. You told me that it was not something you wished for, but do try it, and do not hesitate to turn to me for any advice.~ +@230 = ~, we can dispatch the ogres and restore safety to Imnesvale.~ +@231 = ~Their lives are so short, and yet they set obstructions to love. I do not understand these humans.~ +@232 = ~Despite the grim happenings in these parts, it lightens my heart to be in this cabin. It is a simple and rewarding task to keep peace in a settlement and scout for dangers.~ +@233 = ~Aerie? We had to do it.~ +@234 = ~I... I know. It's strange, Kivan. We k-kill men every day, b-but it's killing... the dogs that sickens me. Why did they attack us? D-do you think they knew that we were coming to... to kill them?~ +@235 = ~No, I think they went mad from the slaughter around them and the proximity to the trolls. They would have jumped anyone.~ +@236 = ~And we... we cooked them! Oh, Kivan, I think I'm going to gag.~ +@237 = ~Retch if you must. Aerie, making this dog stew might save us precious time that we would otherwise waste on fighting monsters. Time that Lord De'Arnise would remain under torture.~ +@238 = ~That p-poor man. We must hurry! I... I shouldn't be taking up more time with my... my... Oh, let us go, please!~ +@239 = ~Why, this bow is a marksman's dream! My kin's work, . Beautiful.~ +@240 = ~This must be the Lord De'Arnise's flail that Daleson had mentioned.~ +@241 = ~A wicked weapon that, with acid coating its spikes. It will be useful against the trolls.~ +@242 = ~A wicked weapon that, with the spikes glowing with heat and tongues of flame dancing all over it. It will be useful against the trolls.~ +@243 = ~A wicked weapon that, with its spikes frosted over with magical cold.~ +@244 = ~Thirty trolls? A formidable fighting force.~ +@245 = ~Are you frightened, ranger?~ +@246 = ~Just keep the fire arrows notched, Kivan.~ +@247 = ~Bah, we've been through worse, and scarier.~ +@248 = ~Trolls? The huge, stump-like nasties with protruding appendages? That reminds me of Sarevok... And we've killed Sarevok.~ +@249 = ~No, but we should proceed cautiously, . Let me scout ahead, so we do not run into all thirty of them, and a dozen yuan-ti in the bargain, unprepared.~ +@250 = ~I have a quiver-full of these, but let us save them. To cut down the troll I need no magic, just good broadheads. The fire arrows will do well to finish the trolls off.~ +@251 = ~That we have, but, ... Let me scout ahead, so we do not run into all thirty of them, and a dozen yuan-ti in the bargain, unprepared.~ +@252 = ~But we knew where Sarevok was, , and the temple's layout was simple enough. Here we are in a castle, with many a narrow corridor, towers with arrow slits, and defendable turnings. Let me scout ahead, so we do not run into all thirty of them, and a dozen yuan-ti in the bargain, unprepared.~ +@253 = ~That we have, but, ... Let me scout ahead, so we do not run into all thirty of them, and a dozen yuan-ti in the bargain, unprepared.~ +@254 = ~Do your own murders, Red Wizard!~ +@255 = ~This is growing tiresome, . Do make an effort at leadership, since you claim to be in command of this rag-tag band, and keep your shaggy associates quiet when you discuss business as important as mine.~ +@256 = ~Spying on thieves... Could one fall any lower?~ +@257 = ~Mark his passing, , and mark it well.~ +@258 = ~Yes, yes, he turned into a bat. A blasted vampire. (shrug) Not much different than the doppelgangers.~ +@259 = ~Vampires! Oh, Kivan, I am so scared. There is something quite terrifying about them. (shiver)~ +@260 = ~What's so special about it?~ +@261 = ~We killed it. That's all that matters.~ +@262 = ~I am more concerned about poor Mook's death here than about that creep. He got what he deserved, if you ask me!~ +@263 = ~Perhaps you are right; perhaps it is my bone-deep hatred of vampires that speaks so. I cannot help it. I was taught that the undeath is the worst fate, and the undead are the foulest of all vile creatures.~ +@264 = ~He is some sort of a vampire, . That bodes ill.~ +@265 = ~Mook is dead, alas; she should not have walked up to him alone. But that man...I do not think that we have killed him, . He turned into a bat and sped away.~ +@266 = ~Let us move, mellonamin. If vampires hunt freely through the streets of Athkatla at night, we should double our guard.~ +@267 = ~Yes, of course. But the breeze is the least of our concerns, if vampires hunt freely through the streets of Athkatla in the night.~ +@268 = ~I will carry you, if I have to. We must take every precaution in the streets, if the vampires hunt freely. (He lifts you up.)~ +@269 = ~(Kivan carefully takes you into his arms and strokes your hair.) Here, it is over now. I should have kept my mouth shut instead of upsetting you more.~ +@270 = ~(dryly) I was shivering because of that stupid sea breeze. We should get indoors, the quicker the better.~ +@271 = ~Ah... (Pretend that you're fainting.) ~ +@272 = ~(Burrow your face against his chest.) Th-thank you. I feel much better.~ +@273 = ~The well-wishing will no doubt make all the difference in the vampires' den.~ +@274 = ~I am growing weary of pretences and disguises. I find myself wishing that they would turn on us, and everything become simple again and resolved by a sword's stroke.~ +@275 = ~Bonus? I would have the men in your torture chambers released as a bonus, Shadow Master.~ +@276 = ~Brave words, considering whom you're addressing. And foolish. I have a war on my hands, elf, it's no time for mercy.~ +@277 = ~... I know that by helping this man we will forsake Imoen, but can we not leave this chamber? I cannot keep my hands off the sword for long.~ +@278 = ~Kivan, get a grip. It does not behoove us to show Aran's cronies our weakness.~ +@279 = ~You are forgetting that I have been on a rack myself. If I can stand the sight without flinching, so should you.~ +@280 = ~I'm ashamed to say that I'm fascinated. Booter is good at what he does and... and I am glad that it is not me tied down there with a red-hot poker charring my flesh.~ +@281 = ~We are leaving immediately! I was just stunned by the horror of it.~ +@282 = ~I only hesitated, because I had to steady myself to release the grip on my weapons. This... this is terrible, and I cannot bear that it shall go on uninterrupted. Let us go, Kivan, let us go.~ +@283 = ~We have freed slaves and avenged innocents before. It makes my blood boil that we have to compromise now.~ +@284 = ~I can understand that. Lead on, .~ +@285 = ~Then it is even more important to move on.~ +@286 = ~Auta miqula orqu, ! Go kiss an orc!~ +@287 = ~The weakness, , is tying down a helpless man and destroying him for information or revenge.~ +@288 = ~Jaheira, denying it will not make a difference: we are in the thieves' employ, and for a time we will be thieves.~ +@289 = ~Now you speak nonsense. Are you one of Tazok's cronies because we've entered their camp in disguise?~ +@290 = ~Dark places, dark tales, dark loyalties... he is an assassin, and stands for everything that I abhor, and yet I wish him to get away. Somehow.~ +@291 = ~Bodhi's guild seems to be built out of traitors from among the ranks of the Shadow Thieves. If we had accepted Bayle's offer, we would have worked for the same scum, but at least they would have been proven loyal.~ +@292 = ~Or without talent. One must have quality to interest the Mistress, if I say so myself.~ +@293 = ~It might prove a more difficult task than you think to summon the knights. There is corruption everywhere. But if you choose not to go through the lawful channels, you will find a willing comrade in me.~ +@294 = ~Kivan, your self-styled justice is not what is needed here. The ill-doers must be punished by the hand of the law for it to be a lesson and serve as a warning.~ +@295 = ~A disgusting wretch.~ +@296 = ~This one I shall slay without reservations!~ +@297 = ~"There once was an elf, his lady slain, +He deals arrows out for all of his pain. +She still lives in his heart, +His word keeps them apart. +Could he face the loss once again?"~ +@298 = ~It is hard to miss my bow, but how do you know of... Name her, gnome, if you wish me to believe that this is more than a madman's ramblings!~ +@299 = ~And what say you now, , after you have given your word?~ +@300 = ~That I was a fool... Is that what you wish to hear?~ +@301 = ~I will do what is right, Kivan. And to do that, I need to talk with this Valygar to make my own judgment.~ +@302 = ~I have given my word, Kivan.~ +@303 = ~The wizards did not tell me the truth. I don't think that even a priest of Tyr would accuse me of dishonorable behavior if I break my promise to them. Providing that this Valygar is indeed not a menace.~ +@304 = ~I did not swear to harm the man; all I said I'd bring him to Tolgerias. I intend to do just that. Then I will do what I deem honorable.~ +@305 = ~I am a mercenary, Kivan. My reputation is the most important thing. I cannot betray my employer now.~ +@306 = ~(quietly) Tolgerias could help me find Imoen, Kivan. I'm worried sick about her. This man, Valygar - I don't know him, and he stands accused of a murder.~ +@307 = ~No. I thought you too levelheaded and resourceful to snap instead of thinking straight.~ +@308 = ~I am glad that you prefer this to blind fulfillment of your promise.~ +@309 = ~Your word is weighed now against the freedom or even the life of someone who sounds like an innocent victim. Think of that.~ +@310 = ~He does not sound like one, no.~ +@311 = ~I trust your judgment, .~ +@312 = ~I do not trust your employer. Do not make me lose my trust in your judgment also.~ +@313 = ~It is a hard game of loyalties, my friend. I will not drill you further, but I hope that we will resolve this puzzle without victimizing innocent people.~ +@314 = ~I feel worried whenever anyone invoking Cyric's name crosses our path. With your heritage, you are bound to have powerful enemies among his flock.~ +@315 = ~Smooth, , but beware of styling yourself a Cyricist too freely, even to dissolve troubles.~ +@316 = ~It is not a good idea to intervene into the Harpers' and Zhentarim's business, . Too much of a chance to end up between hammer and anvil.~ +@317 = ~This district attracts madmen, I guess. First a Cyricist, and now Xzar. Will Bassilius make his appearance next?~ +@318 = ~And so, Xzar's task lays more at our feet. At least this will improve the safety on the streets.~ +@319 = ~Be careful, . You always keep your word, and I would not want this man to exploit your honorable ways.~ +@320 = ~Such pleas are not new to us, but it is rare that they would send a young boy like that into town. They must need all the men to defend the village. It sounds like they are indeed in peril, .~ +@321 = ~You cannot trust her, . Her presence in the party will create dissent in our midst.~ +@322 = ~I warned you.~ +@323 = ~No. No. At the very least we should grant her a merciful death.~ +@324 = ~That despite the fact that my god wants me to turn my back, and despite the fact that this vile woman would not have moved a finger if one of us was cut into pieces, we must either save her or grant her a merciful death.~ +@325 = ~Because according to the Captain of the Flaming Fist in Baldur's Gate, this woman had slaughtered a whole family by Beregost. A man, his wife and their children.~ +@326 = ~But this is not justice, but torture, and I do not want even this murderess to die on the stake. We must either save her or grant her a merciful death.~ +@327 = ~You will not shelter the drow! We must save her or grant her a merciful death, but taking her in will be a folly.~ +@328 = ~Then grant her a merciful death, . This is not justice, but torture, and I do not want even this murderess to die on the stake.~ +@329 = ~I will not watch a woman being burned alive.~ +@330 = ~... I do not recognize you. Have the tortures you suffered so embittered you that you would reject a child's plea?~ +@331 = ~I do not understand humans. Here are a man and a wife whose lives are so short, and yet they waste time on bickering!~ +@332 = ~And yet I envy them.~ +@333 = ~Stay your doubts, guard. We have fought many a battle.~ +@334 = ~At least this story had a happy ending.~ +@335 = ~This city itself is a circus to my eyes. It is so crowded and everyone is false, caring only of gold. But let us see what they consider a circus.~ +@336 = ~Tigers are powerful beasts... The things that happened in that tent must have been truly horrendous if they scared you.~ +@337 = ~I am a b-b-brave man, but I am still shaken! I can take a tiger, a lion... a bear even... but it's things unnatural, th-that what I f-f-fear, you understand?~ +@338 = ~I must say that the better riddle would be how these mosaic floors, spires and the bridge over a bottomless vale all fit inside a circus tent.~ +@339 = ~The mysteries of Great Kalah will not be revealed to mere mortals.~ +@340 = ~, I know the nature of ogres and their habits better than many. This creature... even if she is an ogre, is not an ordinary one.~ +@341 = ~Why do you tarry, ? The time is of an essence, the woman suffers needlessly, and it is unlikely that we will find any other allies in this place.~ +@342 = ~Yes... yes, please! Oh, please!~ +@343 = ~None who is pure of heart would enslave another being.~ +@344 = ~Th...that's true, but as I said... it's all an illusion. She... she is an illusion.~ +@345 = ~The way this man is cackling even he should realize that madness took him...~ +@346 = ~I wish that his wounds were not mortal. Still, the crowd would not have shown him any mercy, once the guards would have taken his magical defenses down. The mob would not have forgiven their fear of someone they used to mock. He would have been torn to pieces. Die grandly, gnome, and die quick in your magical palace of delusions.~ +@347 = ~Hello, Quayle. I see you have not changed one bit.~ +@348 = ~Maybe I did. My ward, Aerie, she looks up to me and- Never you mind.~ +@349 = ~A farce turned tragedy. Leave this sad place, Aerie, with us or on your own.~ +@350 = ~He is fearless and well-informed. Despite his cheap flourish, I suspect that he is no fool.~ +@351 = ~Such a merry occasion, indeed.~ +@352 = ~I can think of plenty, but the information he is selling is valuable.~ +@353 = ~And help will not come without a price tag, I am quite positive.~ +@354 = ~A pit of base corruption? You must deem yourself lucky for thinking that, knight. There are far fouler places.~ +@355 = ~How does it set this place aright that there are worse abodes of depravation and sin? By any means stay here, if it appeals to you, elf - I heard your kin delights in base pleasures despite their facade of virtue, but I am leaving.~ +@356 = ~How did you come to this place to start with?~ +@357 = ~One lowbred fool told me that I could find employment here; I am seeking to join a group of adventurers, but only the one that pursues the virtuous tasks.~ +@358 = ~And what is your business there, if I may inquire again, my good ?~ +@359 = ~A cesspool of corruption? You must deem yourself lucky for thinking that, knight. There are far fouler places.~ +@360 = ~My heart greatly desires to aid this woman in the hour of need and to ask for no repayment, as a ranger's honor dictates, even if we are in a dire need of money, .~ +@361 = ~I am not drinking with a dwarf.~ +@362 = ~Gah, yer has a pointy-eared pansy with ye! I'm no drinkin' with tree-huggers either meself.~ +@363 = ~Ogres and Trolls roam your lands freely, slaughtering the innocents, and you recruit in this hellhole? This city houses the Order of the Most Radiant Heart. The knights should be able to clear your lands.~ +@364 = ~By Helm! That's true!~ +@365 = ~That shows how little you know of the Order. Let me just say that bureaucratic tedium will last 'til next season. I need protection for my people now.~ +@366 = ~Do not you even dare, Salvanas.~ +@367 = ~Must you be so grim? I was just about to tell this delicious dove that from the two of us, she was most likely one to find a magic missile within me, but you had had to whisk her away... Such a joke wasted.~ +@368 = ~Better a joke wasted than yourself, is not it?~ +@369 = ~If you have to put things in this rather gloomy perspective...~ +@370 = ~Silly boy.~ +@371 = ~That's all you have to say to this... this goat ogling me? You were quick enough to jump to precious Aerie's defense!~ +@372 = ~You have noticed him leering at me, my noble friend? Why, I am glad that I have such a stolid defender in your person. That murmur surely scared the lecher away!~ +@373 = ~He is harmless, if unpleasant. Oh, well, let's get moving.~ +@374 = ~He is a creep, do you hear me, a CREEP!~ +@375 = ~Heh, he is actually funny in his desperate attempt to get a girl; reminds me of Coran.~ +@376 = ~He does. But I hope that Coran did not fall quite so low. His heart was good, I think. Something decent might yet come out of him.~ +@377 = ~Aerie is a little girl, , and I have always thought you a woman grown. And capable of handling an unwanted suitor. Was I mistaken?~ +@378 = ~Well... I... I just wanted...~ +@379 = ~He was unpleasant!~ +@380 = ~I did handle it myself, unless you've missed that too! It's just I've thought that 'noble' Kivan might say something.~ +@381 = ~I felt violated. The guy was practically fondling me!~ +@382 = ~Right. Of course. I am not a delicate blonde with baby-blue eyes, so I can fend for myself! I'll remember it for the future.~ +@383 = ~You are right, I suppose. He was harmless, if unpleasant. Oh, well, let's get moving.~ +@384 = ~... I do not know what to say. I just do not know.~ +@385 = ~I am sorry for not stepping in, then. I thought that you handed his head back to him. On a silver platter.~ +@386 = ~, I do not defend the man's ways. They are disgusting enough, but... I would have killed him, if he meant to harm you. He did not, though, and I thought that you handed his head back to him. On a silver platter.~ +@387 = ~You wanted me to get into a bar fight?! , I do not defend the man's ways. They are disgusting enough, but... I would have killed him, if he meant to harm you. He did not, though, and I thought that you handed his head back to him. On a silver platter.~ +@388 = ~You are doing me a terrible injustice, my cruel beauty! I had only wanted to be a current to take your vessel to a welcoming port.~ +@389 = ~You are upsetting the lady, kinsman. And that is always ill-advised.~ +@390 = ~My hooded marvel, your cloaked form makes me hunger to unveil your mystery. Will you not come where I could see you all... privately, of course? My imagination draws me a woman of great beauty under this coarse wool.~ +@391 = ~I assure you that your imagination is leading you astray.~ +@392 = ~O, what a disappointment. My apologies, man, my apologies.~ +@393 = ~You would not have any sensuously beautiful female companions I might become familiar with, hmmm?~ +@394 = ~Must you shame our kin so?~ +@395 = ~How dare you to betray your animal companions' trust and turn them into vicious murderers! How dare you to pervert the ranger's calling!~ +@396 = ~You have betrayed everything a ranger stands for by perverting the beasts that trusted you and torturing them into becoming murders. You deserve to die, oath breaker.~ +@397 = ~Bah, save your fury for the pits - I am calling the guards, and none of you will walk out of here a free man... Guards! Guards! Hmm... where are they?~ +@398 = ~Never mind. I have a better idea: I am going to have my own private show.~ +@399 = ~Come, Tabitha! Come...open the cages! Aid your master!~ +@400 = ~I hope you pursue a goal more honorable than finding a whore.~ +@401 = ~Har-har, I bet is botherin' fer yer benefit, grasshopper.~ +@402 = ~A pleasure slave... This place makes me ill. The I knew in Baldur's Gate would help these people, not take advantage of their miserable condition.~ +@403 = ~My noble friend, I am proud of your actions.~ +@404 = ~A pleasure slave... This place makes me ill. The I knew in Baldur's Gate would help these people, not take advantage of their miserable condition.~ +@405 = ~A pleasure slave... This place makes me ill. The I knew in Baldur's Gate would help these people, not take advantage of their miserable condition.~ +@406 = ~The beastmaster? Truly, the more I learn about this wretched place, the more I want to destroy it completely. Even a ranger became corrupted here.~ +@407 = ~, Hendak sounds like a strong man who would be able to clean this place and keep it decent. I suggest we free the gladiators and help them to destroy Lehtinan.~ +@408 = ~, I urge you to reconsider. By Shaundakul, one does not refuse people who need help so desperately.~ +@409 = ~That was a noble deed.~ +@410 = ~I will be honored to fight with you, Northerner.~ +@411 = ~This vile man, Lehtinan, deserved death three times over.~ +@412 = ~Children? Is there anything the slavers won't do? So much suffering they are causing - they should not be allowed to continue their barbaric business, .~ +@413 = ~This is indeed an ancient artifact, even in my kin's reckoning.~ +@414 = ~Well.. er... we can't exactly confirm the date of its construction since nobody emerged from the sphere, and nobody yet gained access.~ +@415 = ~, we might do well to seek the entrance - ancient things are often valuable, especially among humans. If the Sphere is indeed deserted, the treasure we could salvage will help us to raise money you require.~ +@416 = ~If you would be er... capable of gaining access, let me tell you that anything you find would be er... of most interest to the Amnish Historical Society here. Why... I foresee dozens of publications already!~ +@417 = ~Utinu en lokirim! Son of snakes!~ +@418 = ~A carrion crawler is a gift? What twisted mind harbored such an idea? Or was it a distraught mind?~ +@419 = ~I am sure that you are mistaken. This morbidity of this place kills all desires... and greed with them.~ +@420 = ~If that is true, you have paid a dear price for fame.~ +@421 = ~, I would caution you against this.~ +@422 = ~What if this beast is in truth a beautiful princess in disguise? I have heard a bard's tale with one turned into a toad that reverted to her true form after a kiss... Quallo said that this creature is loyal. So, it might well be a breathtaking royal beauty with a true heart. What more could one want in a wife?~ +@423 = ~What if this beast is in truth a handsome prince in disguise? I have heard a bard's tale with one turned into a toad that reverted to his true form after a kiss... Quallo said that this creature is loyal. So, it might well be a royal beauty with a true heart. What more could one want in a husband?~ +@424 = ~I assure you that I would never do such a thing!~ +@425 = ~I always wondered how do the lips of a carrion crawler taste...~ +@426 = ~I assure you that this creature is exactly what it appears to be - a carrion crawler. I do not see a soul of a trapped princess in these eyes. Only a monster's hunger.~ +@427 = ~I assure you that this creature is exactly what it appears to be - a carrion crawler. I do not feel a soul of a trapped prince in these eyes. Only a monster's hunger.~ +@428 = ~Good.~ +@429 = ~It tastes of its last meal. Rotten flesh and sewage.~ +@430 = ~No matter how different the lands are, the city sewers are always the same.~ +@431 = ~Slime, filth, disease and revolting secrets.~ +@432 = ~Was this trophy worth the hunt, ?~ +@433 = ~(pinching your nose) No. But there is something about it... I think we might use it. Do not ask me how.~ +@434 = ~Of course! I adore such things! I have a collection, you know.~ +@435 = ~One never knows what will get. It does not mean that should stop searching.~ +@436 = ~Beat it, elf.~ +@437 = ~My jailor, he had a bunch of similar artifacts stowed in large jars... Perhaps I should give it to him when I meet him again.~ +@438 = ~, we will never know how and why they died... or who they were, these two poor souls.~ +@439 = ~Do not rob them of the only treasure they possess, please.~ +@440 = ~I... I guess. (You put the ring back on the bony finger.)~ +@441 = ~You speak nonsense, Kivan.~ +@442 = ~What, with the love like that, who needs trinkets?~ +@443 = ~Let us take this ring with us. Perhaps we would be able to find the couple's relatives and tell them of the unfortunate lovers' death and location of the bones. Someone might want to bury them properly.~ +@444 = ~That is a noble goal.~ +@445 = ~So you have forsaken your noble intent to honor the dead lovers because of the blade. Quallo was right - it was greed in your eyes, simple greed.~ +@446 = ~Kivan, I do what I want, and I do not need some wild elf to serve as my conscience.~ +@447 = ~We can find the relations as successfully without the ring as with it...~ +@448 = ~I doubt it, .~ +@449 = ~We have no way of knowing this, stranger. But if it helps you, you have named yourself Quallo.~ +@450 = ~It will take a man wiser than I to understand what has happened in this sewer. The pipes, the sword, the otherworldly intelligence, the possessed man, the kobolds... we are missing a vital piece of information to find the logic that ties it all together.~ +@451 = ~If we could avoid this fight, it would be for the best, . Now that I look at them without watching out for their arrows and swords, they appear to be pitiful creatures.~ +@452 = ~I do not know if this spectacle is amusing or pitiful. , are you really so keen on recovering the sword? Why not leave the Stick of Many Foods to the mighty Crragtail Empire?~ +@453 = ~Four? If Xan were with us, he would have contested that number - it would have been too low to suit his doomsaying.~ +@454 = ~What an inopportune place for poetry...~ +@455 = ~Now it is the slavers' turn to be frightened, child.~ +@456 = ~It seems that the slavers threw the children to the trolls.~ +@457 = ~Fight! They would never have even stood a chance!~ +@458 = ~This nightmare is over, but hunger and cold will kill the children as surely as any troll. Gold can buy them shelter and food. Perhaps you can spare some of the party's money for them, ? You can take it out of my share.~ +@459 = ~Because you are a merciless parasite, Captain Haegan.~ +@460 = ~Athkatla, the City of Coin, where everything can be bought and sold. But beware: as soon as you slap the price tag on a sentient being's life, you devalue it. Your life, for example, is worth nothing to me.~ +@461 = ~O, don't you worry about me. I am going to talk to my man in the council, and - ~ +@462 = ~Might you spare some of your men to see the freed children to safety, Hendak?~ +@463 = ~That I already did, my good elf. Some of the girls said they'd look after the small ones.~ +@464 = ~It is pollen of the black lotus flower from the South, which creates death-like sleep and monstrous dreams. Necromancers voluntarily seek these scarlet nightmares to enhance their powers. They say that once one has inhaled the green fumes, one will do anything to continue seeing the dreams, and will stop caring for reality.~ +@465 = ~Do not you remember it? They sold this dangerous herb at the Nashkel carnival. Most probably, it was imported from Amn.~ +@466 = ~Ah, some things never change.~ +@467 = ~Druids are goodly folk, concerned about the wellbeing of the forests, like my kin, but some of them have more aggressive demeanor - not unlike Archdruid Amarande of Cloakwood.~ +@468 = ~The Shadow Druid's heresy did not plug the groves of Amn - or, at least, not overtly. Hmm, improbable as it is, perhaps we should look into this matter. Such grave happenings should be reported to the neighboring druid communities.~ +@469 = ~Now, that was ill done.~ +@470 = ~We will soon hear the tales of a very different sort then you are accustomed to.~ +@471 = ~How illuminating.~ +@472 = ~Sharp indeed. Aren't you forgetting a rather important step of listening to what they have to say?~ +@473 = ~The sword pouts. "Sure, criticize the idea! I have no head for details, anyway... I leave them to petty nitpickers like you to figure out. My role is to lead the charge! I am a sword of actions! Tee-hee! Let's kill 'em all!"~ +@474 = ~It possesses of a criminal mind. Peculiar. I thought it did not have a mind at all.~ +@475 = ~This is the first thing noteworthy that the sword had said. Perhaps you could encourage it, ...~ +@476 = ~(Lilarcor twists in Kivan's grasp, and the elf sighs.) O, no.~ +@477 = ~Sword, I warn you: I have no patience for your incessant babbling.~ +@478 = ~What now, sword?~ +@479 = ~Lawrence Lilarcor, must you speak up again?~ +@480 = ~O, come on, he is so cool!~ +@481 = ~Just one more time, Kivan. It's fun to hear the sword talk.~ +@482 = ~I wish that you have intervened sooner. It's too late now...~ +@483 = ~Let us see if it has anything of importance to say for once.~ +@484 = ~The sword edges toward Kivan: "Hey, you keep your mouth shut when I got somethin' to say! here values my intelligent conversation, you know!~ +@485 = ~The sword snorts: "Fine, I will be silent and deadly."~ +@486 = ~Good.~ +@487 = ~(pause) "Now, could we stop talking already and go kill something?"~ +@488 = ~We will kill when we have no other choice but to fight; we will stop talking as soon as you stop pestering me.~ +@489 = ~In indignation: "That's what I get for trying to work with people! , I hope that you are taking note that your sentient sword is treated like a two-copper butter knife!"~ +@490 = ~The sword shouts: "Ogres, Kivan, ogres! Let us charrrrge! Woo-hoo!"~ +@491 = ~I see no ogres, sword.~ +@492 = ~The sword coughs: "Huh. Figured it could wring some battle lust out of you, but I guess not. And, Kivan?"~ +@493 = ~Yes?~ +@494 = ~With dignity: "The name is Lilarcor. Not *sword*. Lilarcor."~ +@495 = ~(sigh)~ +@496 = ~The sword gleams proudly: "See! I am cool! Cool and sharp. Yep, that's me, all right. Bet that nobody thinks that *you're* cool!"~ +@497 = ~I neither know, nor care.~ +@498 = ~"Oh, brother. , can't we just leave the sour, pointy-eared guy and go on a killing spree already?~ +@499 = ~"Of course it's fun!" The sword literally brightens up: "You know what's going to be even more fun?!"~ +@500 = ~I could imagine. You talk of nothing else but mayhem and slaughter.~ +@501 = ~"Whoever said I was talkin' to you, you pansy of a bow-hugger?"~ +@502 = ~The sword glows red. "I'm not listening! Tra-la-la-la! I'm not listening!"~ +@503 = ~The sword twists and comes hilt to nose with you: "Everything I say is important. Everything. Now, can we go chop someone's head off?"~ +@504 = ~, I have noticed a handful of acorns in your pack.~ +@505 = ~You keep your long nose out of my pack, elf.~ +@506 = ~Acorns? O, yes. When I was breaking out of Irenicus' dungeon, captive dryads gave them to me to return to their Queen.~ +@507 = ~Kivan, I do not have time to talk about it right now. Perhaps later on...~ +@508 = ~Your tormentor kept woodland creatures captive? But why?~ +@509 = ~(You shrug.) He is a madman, Kivan. I bet he does not know himself why he does things...~ +@510 = ~Emotions... The dryads said they were there to instill emotions in the man.~ +@511 = ~I ought to say that my primary concern is not to figure out why the dryads were imprisoned, but to return them to their habitat. Once I bring the acorns to Windspear Hills, the Queen should be able to grow their trees and free the poor things. If only I knew where these Windspear Hills were!~ +@512 = ~He is a madman, Kivan. I bet he does not know himself why he does things ... ~ +@513 = ~Emotions... The dryads said they were there to instill emotions in the man. That he... touched them. I do not know, Kivan, I do not want to think about it.~ +@514 = ~Perhaps you are right, mellonamin. What is important is to help the dryads. Do you know where the Fairy Queen resides?~ +@515 = ~Yes, I do. It's in Windspear Hills. We will journey there as soon as we are able.~ +@516 = ~The dryads told me that once I bring the acorns to Windspear Hills, the Queen should be able to grow their trees and free the poor things. If only I knew where these Windspear Hills were!~ +@517 = ~Nope, but we'll run into her sooner or later, I am sure.~ +@518 = ~I have heard of the dryads capturing and enthralling men, but for a man to enslave dryads and not to fall prey to their charms - it is very unusual, . The dryads have a great ability in the ancient magics that affect the soul and change emotions.~ +@519 = ~From what you have told me of your captor, he is a cold and cruel man... perhaps his character itself made him resilient to the creatures' enchantments.~ +@520 = ~Whatever.~ +@521 = ~What puzzles me is why he even bothered. But we won't know until we have come face to face with him again. Though, we might not know even then, for either him or us are likely to be killed in this encounter.~ +@522 = ~I have a theory on why he was doing it. There were a couple of things in his dungeon: a woman's room and a collection of clones... and the clones were all the same woman. It was as if he worshiped her...~ +@523 = ~In that I can help you, . I have heard of this place while I was tracking you - there were rumors of unrest. If I am not mistaken it is to the north and east, and the local Lord can be found in the establishment called the "Copper Coronet".~ +@524 = ~(Kivan places his hand on your shoulder protectively.) I can understand, and I swear that if he -~ +@525 = ~(You shake his hand off.) Let me be.~ +@526 = ~Kivan, I can take care of myself. Dryads cannot. They need my help to regain their freedom.~ +@527 = ~(You lean against him for a brief moment. It feels so... secure.) I am glad that you are back, valiant elf, but do not vow to avenge me. Please... do not.~ +@528 = ~I do not know what he had or had not done to me. My memories are all juggled up. I only know that he deserved my wrath, even if he did not open my legs. I am hurting, Kivan, and much of this hurt extends beyond physical pain.~ +@529 = ~Worship could entail either love or hatred... ~ +@530 = ~If we encounter this woman, you would do well to warn her of Irenicus' attention, for from what you told of the man's ruthlessness, she could be in a grave danger.~ +@531 = ~But we can do nothing about it for now. The dryads however could be saved. Do you know where the Fairy Queen resides?~ +@532 = ~(He looks at you in silence for a moment, and his hand slides away from your shoulder.) Mellonamin... I... Nae saian luume' - it has been too long since I have talked to you, yet I have not forgotten how caring you are with your comrades. Allow me for once to respond with similar loyalty. I can do nothing but wish that the one who had caused you injury answered for his crimes to me.~ +@533 = ~(You say nothing.)~ +@534 = ~O, Kivan, Kivan... (You sigh.) Must you be so stubborn...~ +@535 = ~Kivan, I value your loyalty and your friendship more than I can express in words. But I seek not just to avenge, but also to correct the wrongs that Irenicus had caused. The dryads told me that once I bring the acorns to Windspear Hills, the Queen should be able to grow their trees and free the poor things. If only I knew where these Windspear Hills were!~ +@536 = ~I know it: I can see it in your eyes, and I can hear it in your voice. Cormlle naa tanya tel'raa - you have a heart of a lion and you have fought and won many battles. I came here to deliver you, though I was not surprised to see that you have already broken free. Yet, I am not too late to help you track the beast. For I can do nothing but wish that the one who had caused you injury answer for his crimes to me.~ +@537 = ~He will answer for all of his crimes, I will ensure that.~ +@538 = ~! ! Ed' i'ear ar'elenea! Did you rip open the wound again?~ +@539 = ~O, Seldarine... , n'lava... do not yield to it.~ +@540 = ~(He jerks his head about nervously.) I feel foulness creping up on us. We should not have slept here.~ +@541 = ~And I thought that nothing would ever frighten me... , we ought to pursue the evil mage as swiftly as we are able. You will not remain yourself for long.~ +@542 = ~Steady now, . We will find the way to help you.~ +@543 = ~There was no other way, . Let us just hope that our allies would not pay too dear a price for helping us.~ +@544 = ~The Exile has fallen, and my kin's wrongs have been avenged. What of you, ? What of your soul?~ +@545 = ~... you are still not yourself. Where are you going?~ +@546 = ~I am dead, am I not? And I am thrust to the Nine Hells... No... NO! O, Deheriana... What have I done?!~ +@547 = ~Demin, you gave me your word... Demin! (He drops his face into his palms and drops to his knees.)~ +@548 = ~But if I despair now, I will stay here forever. (As Kivan gets up to his feet, his face impassive once more, you notice the fervor of determination in his dark eyes.) I have no time for despair. If I have to fight through the Nine Hells, then I will! Gurth gothrim Tel'Quessir!~ +@549 = ~I am dead, and I am in the Nine Hells. As bad of a place to be as any. What now, ?~ +@550 = ~Rise, . We have to fight. Oh, this *is* death... and we *are* dead, but I sense that beyond, if we win, there will be life. A new life, , where the past will ease its hold. Where there is hope. Love. Light.~ +@551 = ~Then let us fight!~ +@552 = ~Stay close to me, a'maelamin. This is a foul place.~ +@553 = ~Are we dead, Kivan?~ +@554 = ~I do not know, mela en' coiamin, but as long as we are not separated, I care not.~ +@555 = ~Kivan, we are in the Nine Hells.~ +@556 = ~I will not let its vileness touch you.~ +@557 = ~Here, take my hand. I will help you up on your feet. Are you hurting?~ +@558 = ~No, but let us find the others. They might need our help. , we are coming!~ +@559 = ~I urge you to heed Jaheira's advice on that matter, . While tracking you down, I have heard unfair and foul things told of you - in Baldur's Gate and beyond. Those words might have fallen on unfriendly ears; your capture is no simple accident, I believe.~ +@560 = ~Jaheira, your glare would make an ogre stutter. Besides, I have never heard you to get irritated with Khalid.~ +@561 = ~Khalid had been wounded; this silly girl does it to appear weaker than she is.~ +@562 = ~I do not think so, Jaheira. She was caged; not many people care to hold a discussion with a slave.~ +@563 = ~Th... thank you, Kivan, for your kindness. But Jaheira is right. I... I should not stutter. I will try, I truly will.~ +@564 = ~But our love for them remains in our hearts.~ +@565 = ~I, certainly, would not.~ +@566 = ~Has Jaheira taken to talking to herself?~ +@567 = ~Jaheira, I did not mean to intrude, but rest your fears. Minsc does well. It surprised me too in the beginning.~ +@568 = ~Kivan, I have always been taught to trust my own eyes. And what I see is a berserker with little to show in the ways of sagacity.~ +@569 = ~Minsc's heart guides him more than his -~ +@570 = ~Hamster?~ +@571 = ~His head. Perhaps you find difficult to understand that because you have become his exact opposite.~ +@572 = ~Khalid's murderer has much to answer for.~ +@573 = ~In this I agree with Jaheira. My Deheriana was a mage, and yet she was the fairest and gentlest person...~ +@574 = ~I do not lack in examples of virtuous mages, Kivan.~ +@575 = ~Then you should not persist in your prejudice.~ +@576 = ~I believe that there is a special reddish glint to it indeed, Jaheira. Elven eyes are more sensitive than those of other races, and perhaps this particular shade is only visible to-~ +@577 = ~Kivan!~ +@578 = ~What aggrieves you so, Jaheira? Perhaps I should have said 'auburn'... I recall now that one of my human friends had mentioned that the noble born ladies never have red hair, only auburn.~ +@579 = ~(She giggles.)~ +@580 = ~Kivan! You know well enough that my upbringing was simple after my family was destroyed.~ +@581 = ~Oh... Jaheira, I am so sorry to hear this. I... I did not know that you had lost your family... too. You are so brave.~ +@582 = ~Stop it, girl. Stop looking at me like this! Kivan, you do a disservice to this child by pampering her...~ +@583 = ~Do not you think that someone has to? Everyone needs a friend.~ +@584 = ~Ah! Listen to me, Aerie.~ +@585 = ~Jan, Jan... you should have learned by now that none could separate a man from his hamster. Why, even that mage of immense power could not while he had Minsc in his clutches.~ +@586 = ~Kivan here could vouch for my words.~ +@587 = ~For each and every one of them. Dynaheir was a valiant woman and her bodyguard, Minsc, fought like a lion to protect her.~ +@588 = ~Yet this one and Boo failed our task not once, but twice!~ +@589 = ~First we let filthy gnolls spirit glorious Dynaheir away from under our noses...~ +@590 = ~G...gnolls? Are those men with dogs' heads?~ +@591 = ~With dogs' hearts!~ +@592 = ~Arrgh! But we saved her: Minsc and Boo, Kivan and ! But not this time... the evil mage killed Dynaheir!~ +@593 = ~As the good elf Kivan does?~ +@594 = ~The battle that left me the most scars is my greatest shame, for it was not fought for greater good. It was fought for the life of the woman I love. And I lost it.~ +@595 = ~Friend Kivan, Boo says you fought bravely, and it was not your fault!~ +@596 = ~This is the most profound observation I have heard on the subject. You are a wise man, Cernd.~ +@597 = ~Cernd, beauty, unless it could be made to serve his own purposes, lost on this man... woman.~ +@598 = ~Indeed.~ +@599 = ~Why do you fear to compliment, Cernd?~ +@600 = ~In the natural cycle I favor forces of creation and building over those of destruction, even if I understand their importance.~ +@601 = ~Grief does not inspire courage. At least not true courage, Keldorn. Bravery is when you are willing to sacrifice yourself, knowing how much you stand to lose. When all things that you have lived for were taken away, it is not bravery that pushes you onward, but darker feelings that one needs to master or have every shred of goodness in him consumed.~ +@602 = ~Friend Kivan has the right of it, but in such long words. Boo and I will put it simple.~ +@603 = ~O, inquisitor, you have uncovered the truth of the matter even at the price of humbling your own valor. I bow before a paladin's zeal for truth.~ +@604 = ~(quietly) He is.~ +@605 = ~And since that is how the world works, what is the point to risk good coin? I am glad that does not think as you do, Yoshimo.~ +@606 = ~Eh, I did not say that, did I now? Those who try to carry water in a sieve have my deepest respect: I admire their agility and devotion, if not their common sense.~ +@607 = ~, before you let this scoundrel to lure you into working for the Shadow Thieves, remember our dealings with them in Baldur's Gate. They were hardly pleasant.~ +@608 = ~ was not alone, Anomen.~ +@609 = ~It is quite generous of you to give us some credit.~ +@610 = ~Honorable men do not eavesdrop on private conversations, Kivan.~ +@611 = ~Should not a man who reminds others of good manners exhibit some himself? Perhaps, in allowing the person he queried to answer his question before carrying on.~ +@612 = ~I did not think you vulnerable, Anomen, with all your bluster.~ +@613 = ~Stop insulting me! My lady, you should have put together a party of decent folk.~ +@614 = ~Do not blame her for what was your own fault.~ +@615 = ~She is a drow, Anomen. Her every word is a lie, if it is not a curse.~ +@616 = ~My condolences, Anomen. This is an ill day.~ +@617 = ~If Saerk killed your sister. Anomen, I have spent years chasing those who killed my Deheriana. I serve Shevarash, the Lord of Vengeance. But I have always known whom it is that I am chasing, and why.~ +@618 = ~You have earned my respect, young paladin.~ +@619 = ~No, Anomen! No! You are crossing the line between what is just and what is criminal! No!~ +@620 = ~The murderer should pay for this with his life. May Shevarash guide you.~ +@621 = ~The gods forget what the mortals remember.~ +@622 = ~Would you incite me to pounce upon an innocent man? I will be a knight, not a ragged cutthroat nursing hatreds!~ +@623 = ~I spoke when I should have kept silent. For that I apologize, but do not expect me to take such things lightly on another day.~ +@624 = ~, be wary of him. He has that look in his eye, almost a fey look. I have seen this sort of glance... in a mirror, when I had just lost Deheriana. I thought it best then to be on my own for a time lest I hurt someone.~ +@625 = ~I do not know much of the way of the knights, but no good man would act so toward a woman.~ +@626 = ~A woman, surely. But not a half-woman with the gall to fancy herself a paladin!~ +@627 = ~I would have indulged her childish delusions, were they not insulting to anyone who wears the Order's Crest.~ +@628 = ~Insulting?~ +@629 = ~Kivan, is right - this is a pointless argument. Perhaps, once Anomen becomes a knight in heart, not in name alone, he will understand that he had wronged me.~ +@630 = ~? What is... what is in the scroll?~ +@631 = ~It is addressed to me, Kivan. Hence, it is none of your concern.~ +@632 = ~See for yourself.~ +@633 = ~(Read the scroll out loud.)~ +@634 = ~I... Of course. As you wish.~ +@635 = ~Hmmm... "...come, let us meet and decide who is the better 'person.'"~ +@636 = ~This scheming man consorts with orcs and turns paladins into monsters, and he has the gall to presume himself your better?!~ +@637 = ~Easy, Kivan. We have nothing, but rumors and guesses.~ +@638 = ~(shrug) It's probably just another nutcase who has a problem with my heritage.~ +@639 = ~Well, at least he had decency to point us to his location. Let's see if we can shorten his tail.~ +@640 = ~Kivan, I don't care what the note says. It's not about Firkraag and me, it's about saving Garren's child.~ +@641 = ~(Kivan reads Firkraag's scroll) "...come, let us meet and decide who is the better 'person.' In the Northeast is our battleground..."~ +@642 = ~You are right, .~ +@643 = ~Walk carefully, mellonamin. The man has fondness for trickery and deceit.~ +@644 = ~Perhaps. Or, perhaps it is another trap. Walk carefully, mellonamin.~ +@645 = ~And the facts are to be found in the North, it seems. Unless it is another trap.~ +@646 = ~Thank you, handsome . 'Tis a pity you will not be staying to enjoy our company for eternity. Here is something to remember us by.~ +@647 = ~Thank you, beautiful . Here is something to remember us by.~ +@648 = ~If I have to kill you hundred times I would do it!~ +@649 = ~Heh, kill an elfwoman, spare her man - and you have an entertainment for life. I gotta remember that for the next time I catch a couple...~ +@650 = ~I will not stand for this!~ +@651 = ~Thank you. These are beautiful arrows, Captain Arat, and they will not miss their mark.~ +@652 = ~You! Vile, slanted-eyed, pointy-eared bastard!~ +@653 = ~Ah! You are ashamed of yourself! No doubt you have seduced countless daughters of honest folk. You all should be killed on sight!~ +@654 = ~Bah! I scratched myself worst shaving last week! That half-ogre of yours should have finished the job!~ +@655 = ~(Kivan frowns and turns to walk away from the man.)~ +@656 = ~I... I met a half-ogre once, who thought the same way you do. He left me this. (Kivan pulls off his hunting glove and not for the first time you see the disfiguring scars left by fire and pincers of Tazok's men.) He killed my wife, as well. So fear not, the daughters of Athkatla are safe from me.~ +@657 = ~Tazok would have appreciated one such as you among his cohorts. Let us move away from this hateful creature.~ +@658 = ~You won't be the first bandit I sent to the Nine Hells. Die, torturer!~ +@659 = ~Praised be Seldarine! Every moment in that vile disguise was a torture. Onward now, to help my kin against the treacherous drow and may Shevarash guide us!~ +@660 = ~Halflings' appetites are legendary, but these creatures sound like ferocious monsters. They must be kobolds or goblins of some sort.~ +@661 = ~Quite so.~ +@662 = ~Welcome, Valygar. It is good to have another woodsman in our company.~ +@663 = ~This woman, Aphril, there is something unsettling about her. I would like to stop and talk to her, . I... I need to.~ + + + + diff --git a/kivan/tra/english/p#kivsoa.tra b/kivan/tra/english/p#kivsoa.tra new file mode 100644 index 0000000..ece3b0b --- /dev/null +++ b/kivan/tra/english/p#kivsoa.tra @@ -0,0 +1,852 @@ +@0 = ~I'm...I'm glad that we didn't have to kill these poor gnomes.~ +@1 = ~Yes, but I pray that this will not lead to more deaths.~ +@2 = ~Why do you say that?~ +@3 = ~We were sent to teach them a lesson of fear and obedience. Instead, we have shown them that drow can be merciful. A dangerous lesson indeed.~ +@4 = ~Oh... because we were disguised as drow. But maybe... maybe it's not bad.~ +@5 = ~What are you saying, Aerie? As soon as svirfneblin relax their guard around the drow, they are as good as dead.~ +@6 = ~I was just thinking. Everyone expects drow to be cruel, but some... some of them are not evil of heart. S-Solaufein, for example. So... so if someone looks upon such a person expecting mercy, not death, maybe he would be merciful.~ +@7 = ~Promise me one thing, Aerie.~ +@8 = ~Yes, Kivan, what is it?~ +@9 = ~If a drow approaches you, his blade drawn, you will attack him with the deadliest spells you know.~ +@10 = ~Even... even someone like Solaufein?~ +@11 = ~Even him. For he might well kill you, if not from malice, then to keep suspicions away from himself.~ +@12 = ~What is this stench? What is this... substance you are brewing, in complete disregard for my rest? Did you finally decide to replace the rotten mash in your head that , in a fit of unsightly altruism has taken for a sentient creature's brain, with something not quite so disgusting?~ +@13 = ~This is glue, Edwin, made of fish bones and resin. I need to fletch some arrows.~ +@14 = ~I see. One should expect, I suppose, that when people of inferior capabilities attempt to replicate the most meager of spells such as magic missiles, they end up producing nothing but a miasma.~ +@15 = ~A spell could only be used once or thrice a day, while my arrows have no such limitation.~ +@16 = ~Have not we bought enough of this feathered kindling to plant a small field with them already? (Now, I would not be surprised if he actually did plant them in hopes of harvest. These nature types are exhaustingly incompetent in their naiveté.)~ +@17 = ~I trust my own workmanship best.~ +@18 = ~Oh? How queer. But perhaps if I had to depend on such imperfect weaponry instead of my mighty spell craft, I would do the same. Luckily, my powers are great indeed, and I do not have to lower myself to peasants' handiwork. (Or should I call it folk-art?)~ +@19 = ~Peasants'?~ +@20 = ~Judging by its stench. Plebes ever gravitate toward the occupations that have maximum potential to sustain the emission of foul aromas. The more widespread a miasma is, the more content they appear with the results of their daily labors. As do you, apparently. Away with you! (Edwin presses a perfumed handkerchief to his nose.)~ +@21 = ~What is it now?!~ +@22 = ~Edwin, why won't you put a cloak over yourself while your robes are drying?~ +@23 = ~Because, ape, I am too well-born and too gently raised to dress myself in rags that picked up from someone's dead warty back or bought from dirty merchants. My proper robes are what I am going to wear next to my skin.~ +@24 = ~Then perhaps you should move it closer to the fire for it to dry faster.~ +@25 = ~And risk ruining the fabric? (I am already suffering a blow to my reputation by being seen in such lowbrow company; must I also go around in burned garments?)~ +@26 = ~I would much prefer that you cover yourself.~ +@27 = ~Your kin do not scruple at much more overt indecency. Now, do stop quaking, I would like to think for a moment, before the next proud owner of a walnut-sized brain dares to grace me with the mewling it considers a conversation.~ +@28 = ~I would hate for you to catch cold. The thought of you sneezing while wearing your new nose ornament is quite disturbing.~ +@29 = ~Whatever it is that you should behold in this highly unlikely case (for surely, my hot blood will prove more than adequate protection from any base ailment) will be infinitely more important than anything you have said or have yet to say in your entire life. (Now, is that not disturbing?)~ +@30 = ~Tell me, did your barbaric outfit just wag its tail in fond memory of the very recent past, when it roamed the forest on some other creature's back, or did you find a soul mate in a hazelnut thicket?~ +@31 = ~It is a weasel, Edwin. Curiosity makes them near fearless, and I suspect that it views me as a provider of a life-long supply of cheese. Unfortunately, I will have to disappoint the little opportunist. He needs to hunt for himself.~ +@32 = ~Yes, yes, feeding this...weasel is just as wasteful as feeding you; why I see even more similarities-a skinny sneak and bothersome besides. Perhaps if kept the rodent and dismissed you, we could at least save a bit on the cost of food, since we already have to resign ourselves to it going to no good use.~ +@33 = ~Strangely enough, the creature tagging after me in hopes of catching a crumb or two from my meal reminded me of you, Edwin. Oh, every step of the way you try to make it as obvious as possible that you have fallen in with us ruffians by some ill chance, but the truth is that you need 's protection.~ +@34 = ~My, my... you must be truly fond of me to compare me so generously to your newfound weasel-friend. This shows that you should not presume to understand the motives of someone more complex than an overfriendly, demented rodent, let alone someone as sophisticated and cultured as a Red Wizard of Thay. You shall only hurt yourself.~ +@35 = ~Lo, shaggy one, you have brute strength that I hate seeing go to waste. Carry one of these golems - I fancy writing a critique on the inferiorities of the technique used when these abominations where constructed.~ +@36 = ~Carry it yourself if you need it.~ +@37 = ~Ah, you have failed to understand once again the balance of powers and distribution of tasks: I am a highly intelligent man (though, in truth, I am doubtlessly more than a mere mortal man, but silence for now), and you are a muscular entity... of sorts.~ +@38 = ~(Though I much preferred the Rashemi mountain-come-to-the-hamster.)~ +@39 = ~So, when I tell to do something, you do it. Nice and simple, yes?~ +@40 = ~For a wizard, you have wide enough shoulders. Burden them - it might do you some good.~ +@41 = ~I could not shame myself by being seen in public carrying this tasteless piece of hedge wizardry. Why, someone might spread rumors that Edwin Odesseiron made such a thing.~ +@42 = ~Why won't you say that you cannot lift it? Is it because you desire to have the brute strength that you so disdain?~ +@43 = ~I do not disdain brute strength. It is quite useful when it comes to performing mundane tasks of manual labor. As it is readily available, both from adventuring stock and beasts of burden, I see no point in rivaling them in this particular, er... talent.~ +@44 = ~I am, however, gifted in abundance (as in everything else of importance) with stamina, which is a sign of a talented conjurer.~ +@45 = ~Why so?~ +@46 = ~Because I have to subdue denizens of the Lower Planes and other mighty entities to my will. Unlike others among us, whose talents and ambitions do not extend past dominating squirrels.~ +@47 = ~Shadow Druids? Stay close, Jaheira. I remember that their kin in the Cloakwood were ready to kill you on sight.~ +@48 = ~Worry not, ranger. I would like nothing more than to beat some sense into these stubborn heads.~ +@49 = ~I expect no less from you, Jaheira. You are unbiased even to those who share your beliefs.~ +@50 = ~The shadow filth claims to share the druids' beliefs, yet they cause more damage with their extreme tactics than they solve. Irreparable damage, at that.~ +@51 = ~I am appalled by their enslavement of animals only to slay the people of Trademeet.~ +@52 = ~This is but one example of their hypocrisy! One cannot preserve balance by exterminating a large part of it.~ +@53 = ~There is a faction among my people - Eldreth Veluuthra - that stands for restoring elven supremacy in the world by whatever means it takes. When I look at the state of my kin and see its inevitable demise- ~ +@54 = ~Kivan, you're sounding like that Evereskian, Xan. This is unhealthy.~ +@55 = ~There was a reason for his melancholic demeanor, Jaheira.~ +@56 = ~I admit that a part of me commiserates with extremists. Part of me greatly desires my people restored to their former glory and lands. But would one defy history itself? No matter how I cast it, it seems that a war against N'Tel'Quess will only hasten the decline of the elves.~ +@57 = ~And you are right; there is a difference between wishful thinking and realistic plans. To destroy and kill in the name of something that cannot be is criminal. But we have tarried long enough. It's time to confront the shadow kin.~ +@58 = ~My Lady Fentan, I am most pleased to be introduced to you. I have heard the most favorable things about you and your group.~ +@59 = ~None of the group are here to trade a tale or share a glass of wine with. Shadows took them all.~ +@60 = ~I mourn with you. I know from my own experiences that one's own wound does not hurt as much as those of friends'.~ +@61 = ~I was under the impression that you are a loner, Kivan.~ +@62 = ~I have not always been a loner, Mazzy. Once I had family, friends, and beloved. We were so young and restless and we almost believed ourselves truly immortal... but the fates decreed otherwise. War took some and the bandits killed my Deheriana, my last ray of moonlight. With a glass of Everquist, I wish to honor their memory.~ +@63 = ~So do I. To Patrick, my beloved!~ +@64 = ~(quietly) To Deheriana.~ +@65 = ~To Andrea and her little pseudo-dragon! I swear, I miss the little bugger.~ +@66 = ~To Tinuvil and Arenel, my valiant brothers.~ +@67 = ~To Khalid, the light of my eyes!~ +@68 = ~Shut up, you crows! Let the dead be!~ +@69 = ~I shall join in. To Dynaheir! None could summon a fireball with such a grace! To Khalid, the man who won each battle with due humility!~ +@70 = ~Your conversation is making me sad, for I have a list of friends lost, as well. Would you not drink quietly?~ +@71 = ~Do not let your sorrow cloud your hearts, friends. We will all die eventually. I say let it be on the battlefield!~ +@72 = ~To Khalid and Dynaheir!~ +@73 = ~Why would you not join us instead? Mayhap you would feel better if you drink with us for our brave friends who will not lift their glasses again.~ +@74 = ~Nalia?~ +@75 = ~Excuse my manners, Kivan. I did not mean to stare. But... but I cannot help but notice that you never finish your food.~ +@76 = ~Tavern maids have a peculiar habit to put more on my plate than I have asked for. Elves do not require as much sustenance as other races, but they only laugh at me when I try to explain that... and add another morsel.~ +@77 = ~I do not know if that's the case amongst elves, but I am quite certain that among humans, it is a common sign of courting.~ +@78 = ~When so many children are starving in the world it is so... wasteful.~ +@79 = ~O, Nalia, in an establishment like this one, the food will not be wasted. It will be returned to a pot... Nalia? What's wrong?~ +@80 = ~Ewww... I... I just hope that majority of the clientele here... do clean their plates.~ +@81 = ~The Keep of de'Arnise is a somber place. I remember thinking the same about the Ducal Palace in Baldur's Gate. For being creatures of the sun, humans have a remarkable love for cold, closed spaces.~ +@82 = ~I love the Keep, Kivan. I spent all my childhood there, and I have many fond memories of my relatives and friends coming to visit us. My rooms were beautiful and sunny... Of course, I did not have to share it with others, either. (Her lips turn into a narrow line.) It is not entirely appropriate, this custom of the 'peasant' rooms so many inns practice.~ +@83 = ~But, of course, so many of the less fortunate have no roof over their head that they have to... make amends.~ +@84 = ~I am unfortunate when I *have* a roof over my head rather than starry skies.~ +@85 = ~For a race that is rumored to be the most ancient of all civilizations, elves have a remarkable love for barbaric existence.~ +@86 = ~That is why my kin are called wild elves, my Lady de'Arnise.~ +@87 = ~Phhht! Cheap junk. One long fart'd reduce the best piece here to splinters.~ +@88 = ~I do not know what appalls me more - your rudeness or your coldhearted foulness, dwarf. My ancestors must have hired one of your kin, and it is built sturdily enough to contain the misfortunate! I... I can only despise them and their accomplices in this foul construction. I was so glad when my father locked it... and now... now it is back. Will everything I do be forever tainted by the cruelty of my predecessors?~ +@89 = ~*That* is your reaction to such vileness, Korgan?! An appraisal?~ +@90 = ~Sure. Don't shoddy goods and worse upkeep boil yer blood none?~ +@91 = ~I should have guessed. Viscera being your raiment of choice, you would adorn yourself in any way that you can.~ +@92 = ~Here now! Don't compare nothin' t' the blossoms of battle! Torture's just somethin' ye got t' know, like minin' or stoneworkin'.~ +@93 = ~Ah, just another useful trade to the 'noble' dwellers of the underground warrens.~ +@94 = ~Now and again, it is. When a fella knows somethin', the rack, tongs and iron lady used proper to be sure mean t' find out *what* he knows. Other times, they're just a bit of fun set out fer someone ye hate. Ye be workin' towards that end yerself, in case I got t' tell ye.~ +@95 = ~Wretch! There is nothing new you can tell me on that subject...~ +@96 = ~Kivan... I just wanted to-~ +@97 = ~Hades! What does one do? Apologize forever?~ +@98 = ~Let us go, Nalia. If we should be victorious, we shall lock these dismal vaults, and nobody will ever be burned, flogged or flailed here again. We will lock it well, so it cannot be unlocked again.~ +@99 = ~I shall. I only wish I could lock away my memories so easily.~ +@100 = ~Figures! A score of trolls left t' kill, and ye two go natterin' on 'bout interior decoratin'.~ +@101 = ~Ah-Hah! 'Tis a grand boast that we won't be greetin' *that* feller again by light of day! But say, you leaf-licker! Yer might take a better angle to yer needle-point. Twice there, yer wee dainty darts nigh singed me beard from the arrears of me.~ +@102 = ~They came no closer than they needed to.~ +@103 = ~Then yer hand wanders. Or be ye unsure which is yer target of true choice?~ +@104 = ~I shoot at will when the foes crowd us, when aiming for a particular target is impossible. If you do not want to be hit by a stray arrow, do not venture too far behind the enemy's line. You can be mistaken for a monster too easily that way.~ +@105 = ~Aye. But thrice pays fer all, so consider yerself warned. It happens agin, 'n' we see how yer dancin' 'n' dartin'll do by ye, face-on-face.~ +@106 = ~In a battle of faces, I would concede. No misfortune could render mine as terrible as your own.~ +@107 = ~Bah. I canna say if ye be talkin' sense or insult but ye be right either way. Just ye remember this one time that ye *was* right.~ +@108 = ~Elf, I've been thinkin' of peace and contentment. And ye...~ +@109 = ~*I* occur in your thoughts of peace and contentment? This must be truly a unique moment.~ +@110 = ~Aye. I'll be set to relax me bones a bit. And ye; ye won't tip a cup nor tup a wench like no live un, so I've been thinkin' that my peace and contentment'll be best served by ye takin' yer moanin' and bleetin' off to some hilltop where the moon won't mind yer company as I would.~ +@111 = ~I think my efforts entitle me to honest shelter no less than yourself.~ +@112 = ~Then yer thinkin's of no more account than the rest of ye. I'll allow ye the stable - if it's rainin' - but no nearer. Understood?~ +@113 = ~Your kin is famed for its generosity, and at every turn I see a confirmation of it from you, dwarf. But I should be ungrateful and rest where I choose.~ +@114 = ~Then I'd best see to it that ye blight no more inns. 'Less there's a call in one for elfmeat casserole.~ +@115 = ~You are both out in the cold tonight. I'm sick of your yapping at each other! Who'd knew that it would be so difficult to keep an elf and a dwarf off each other's throats?~ +@116 = ~Korgan! You do more harm than good. Get the hell out of my sight!~ +@117 = ~I think it is obvious that we are both disillusioned in our old friendship. You do not like my new companions and I... frankly, I do not care for what you think, nor if you think at all any longer. So I gather it's time for us to part... before I do order an elfmeat casserole! ('Twas a good one, Korgan!)~ +@118 = ~Can we all please, please settle down? We are all tired! Alternatively, should I finish to with a glamorous slaughter of my own allies?~ +@119 = ~Ye want t' see *harm*? I'll learn ye harm, ye bowelhive!~ +@120 = ~I... I am glad to travel in your company. It is nice to meet kin at last.~ [KIVAN 99] +@121 = ~Meeting both and you is a bit like... returning.~ +@122 = ~It is difficult to be sundered from your community, Aerie, and as time passes it becomes ever harder, not easier.~ +@123 = ~Quayle... Quayle told me differently, but he is not an elf. I... I will never be able to return to the avariel. Whatever would happen to me?~ +@124 = ~I do not know your future, Aerie, but you are yet young in your years, and perhaps you will be able to find kinship among the land-dwelling elven kin.~ +@125 = ~I... think... I can. I relate to you more than... than ever I did to Quayle. I rejoice at that.~ +@126 = ~I... think... I can. I relate to and you more than... than ever I did to Quayle. I rejoice at that.~ +@127 = ~Aerie, I am glad that it relieves your sorrow, but my time here is short. I can guide you to the Forest of Tethir or to Shilmista, if you desire to find refuge there from the persecutions of the curious and cruel. I will be traveling south as soon as is out of danger.~ +@128 = ~Aerie, I am glad that it relieves your sorrow, but 's path is uncertain, and my time is short. I can lead you to the Forest of Tethir or to Shilmista even, if you desire to find refuge there from the persecutions of the curious and cruel. I will be traveling south as soon as is out of danger.~ +@129 = ~Perhaps... perhaps can come, as well...~ +@130 = ~Or, perhaps, the two of you will not require the services of a guide.~ +@131 = ~Kivan, you... you said you knew something of s-suffering? Please, tell me.~ [KIVAN 99] +@132 = ~Several years ago, my wife, Deheriana was captured and... she was slain by Tazok's bandits. That is how I met : was hunting the foul ogre, as well, and together we rid the world of him.~ +@133 = ~I... I'm really sorry for you, K-kivan. At least you had your v-vengeance.~ +@134 = ~Indeed. But what of the men responsible for your capture and mutilation? Did they too pay for their cruel acts?~ +@135 = ~No... no, they d-didn't. They simply cast me aside when I... when I lost what it was that m-made me of interest to them.~ +@136 = ~So they live, despite all they did to you and most likely countless others?~ +@137 = ~Y-yes. But I d-don't care anymore. All of that is behind me now.~ +@138 = ~Then I envy you.~ +@139 = ~Shevarash is not a... kind deity, Kivan.~ [KIVAN 99] +@140 = ~I am not a kind man.~ +@141 = ~That's... that's untrue. You help others... .~ +@142 = ~I help others to kill their foes. That hardly makes me gentle.~ +@143 = ~We all... all have to do battles. It is... it is on whose side you fight that makes all the difference. I... I never saw you to participate in an unjust cause. And... and killing does not give you joy.~ +@144 = ~You were not there... in Baldur's Gate. Every cut which bled Tazok's life gladdened me.~ +@145 = ~Every cut which bled Tazok's life gladdened me.~ +@146 = ~O, Kivan... my poor friend.~ +@147 = ~I... I know that my question will hurt you, but aren't you afraid that... that Shevarash will lead you away from Deheriana?~ [KIVAN 99] +@148 = ~No.~ +@149 = ~It is said that Arvanaith is denied to those who gave their devotion to the Black Archer.~ +@150 = ~Would you deny me the entry to Arvanaith and the re-union with my wife?~ +@151 = ~No... of course not!~ +@152 = ~Will the Seldarine be crueler than you, Aerie, and forbid me the eternal love and peace for doing my duty? I did not betray my brethren or hurt my sisters.~ +@153 = ~You have avenged your wife already... perhaps... perhaps another deity can heal the burning wounds of your heart.~ +@154 = ~I do not fear grief. Shevarash gave me my life back, so Deheriana would not be forever dishonored, and so I put the end to the menace that stalked us. I will stay loyal to my faith for as long as I walk Faerun.~ +@155 = ~You are limping.~ [KIVAN 99] +@156 = ~I... I am not accustomed to walking at all... but I am growing used to it, really. I... I am keeping up.~ +@157 = ~I see that. Take your boots off.~ +@158 = ~Wh-what?~ +@159 = ~Unlace the top of your boot, and step out of it with your foot.~ +@160 = ~I... I understood it. But why... why do you want me to go barefoot?~ +@161 = ~I do not want you to go barefoot, Aerie. But there is an art of sorts to keeping your feet when walking for long time. And from the look of it, you have no knowledge of it. The blisters here and here are starting to rot. Heal them.~ +@162 = ~Well... well, it's nothing at all... I cannot waste... a spell.~ +@163 = ~For an adventurer, good footing is as important as keen senses and bodily strength. You have to be able to walk, run and jump without having to resist additional hurts.~ +@164 = ~I... I know very little of walking. I fly... I was flying and then, when I was locked in the cage, there was room only for crawling. I... I could not stand straight, even.~ +@165 = ~The circumstances have changed. Aerie, you have to roll your feet with cloth before putting your boots on. Here, I will show you how, and you will do it every time we start out. If you feel any inconvenience at all, you will stop and re-do the bindings.~ +@166 = ~(giggle) My feet... they look like those of a mummy...~ +@167 = ~You broke your mirror, sorceress.~ [KIVAN 99] +@168 = ~I... I did. I am so clumsy sometimes.~ +@169 = ~You are not, and that was no accident. Why did you do it?~ +@170 = ~I do not know... It's... It's my face. Every time I look in a mirror, I keep wondering if... it's... it's how other people see me... and do they see me as a... circus freak, still. And then I start remembering how they... they gawked at me, when I was crouched in my cage, and my wings... hurt so much. I am sorry... I did not mean to... to do anything stupid, like breaking... a mirror. Humans say... humans say it is a bad luck..~ +@171 = ~But you are no human. It is for the good that you have broken the mirror, Aerie, if that precludes you from giving too much credit to fools and their opinions.~ +@172 = ~I... I guess. (She smiles shyly.) But someone will... will have to tell me when I have a smudge of dirt on my nose...~ +@173 = ~I will. It is a promise.~ +@174 = ~Kivan... n-now that your love is dead, and the men who killed her, too -~ [KIVAN 99] +@175 = ~Deheriana is not dead!~ +@176 = ~Please, Aerie, I'd rather not talk about it.~ +@177 = ~Oh, no, it's not t-that. I was just wondering... you say that you have little left to live for, but you are still here and -~ +@178 = ~I feel the pull of Arvanaith, Aerie. My beloved Deheriana waits for me there, but a man has his duties, and that is why I remain here.~ +@179 = ~Are s-sure that you're simply not too young? I m-mean, you can't even be older than three hundred!~ +@180 = ~But it is good to talk to an elf! Had you been a human, you would no doubt have believed I wasn't even forty. Barely out of swaddling clothes, that is.~ +@181 = ~Yes, yes... they mistake me for a baby, as well.~ +@182 = ~Your wife is a strong woman.~ [KIVAN 99] +@183 = ~The true spirit of Shilmista.~ +@184 = ~Yet... yet she is struggling, Kivan. She is torn between the memory of bliss and the memory of her love to you. You... I think you should be ready to let her... to let her...~ +@185 = ~Then pray that she loves you again, Kivan. You grew colder, she says... harder.~ +@186 = ~My heart has never changed towards her, Aerie.~ +@187 = ~That... that is not enough. Deheriana... Deheriana is confronted with all the evil and suffering she thought was long past, and this world is but a waking nightmare for her.~ +@188 = ~Aerie, wherefore are you mingling into my life and my wife's?~ +@189 = ~I... I am not... mingling. I am trying... trying to help. You are my... my kin... and you are hurting. It is my purpose to mend and make whole.~ +@190 = ~Restrain yourself to healing bodily hurts, Aerie.~ +@191 = ~I am sorry, Aerie. I should not have snapped at you.~ [KIVAN 99] +@192 = ~It's all the Black Archer's poison... Stop fighting, Kivan, for you have won.~ +@193 = ~Does the victory always taste so bitter? Deheriana is withering before my eyes, and I stand helpless. Again. I am not bound and held back as it was during the last time, but still, I am helpless.~ +@194 = ~Do not despair yet, Kivan. I... when I sat in my cage I used to... I used to turn around the curses people threw at me. So when they would say "let thy joy turn into ashes", I would say "let thy ashes turn to joy, Kivan of Shilmista."~ +@195 = ~Or may the ashes not be blown away by the twelve winds for yet another day, yet another hour, yet another moment...~ +@196 = ~The tales are that you have known from before. Is a fair commander?~ +@197 = ~Yes, quite fair.~ +@198 = ~I squired under Sir Jaime Aldario himself, also called the Fierce for a time. A great man he was, and deserving the title. But he was fair, and were he alive today, I would have been anointed as a knight of the Order already.~ +@199 = ~It is sorrowful when noble men die.~ +@200 = ~Aye, but one can only envy the way he fell. 'Twas as leader of the company, which set out in a campaign against hill giants I partook in. A death of a hero.~ +@201 = ~It seems that among you humans, it is more honorable to die as a hero than to live as one.~ +@202 = ~Whatever is that supposed to mean? Are you, perchance, mocking me?~ +@203 = ~No, Anomen. The glorious death on the battlefield does not hold the same appeal to me that it has for you.~ +@204 = ~Aye, I see that you need a tale of bravery to raise your spirit. I shall tell you how Sir Jaime died. We were overwhelmed, and most of our losses were because of a primitive catapult the monsters installed atop a hill. Their aim was not good, fortunately, but every time they did not miss, a knight and a horse went down. Of course, our ranks held, for we were all young and brave. Suddenly the catapult went up in flames.~ +@205 = ~Amidst the cheers and the following charge we did not notice the absence of Sir Jaime Aldario. It became known later that he made it 'round the monster's encampment and flung himself and the flasks of burning oil onto the catapult.~ +@206 = ~Naturally, even among the Order's recruits there are wicked tongues always ready to belittle the great deed. Imagine, they said that Sir Jaime only did it when he perceived that he could not call away our battalion, committed to the charge.~ +@207 = ~That is true, perhaps. The giants are not known for discipline, so should you have been able to disengage and feign an intention to attack later on, a few scouts could have taken the catapult down stealthily, once the foes' attention wavered, allowing you to advance with smaller losses.~ +@208 = ~No offence, but you know nothing of warfare, elf. Men are at their most vulnerable during a retreat.~ +@209 = ~If they break and run, yes, but if a retreat is structured it can be a winning strategy.~ +@210 = ~Regardless, the day was won and I took command for a while - which was quite an honor for a squire, and I had slain-~ +@211 = ~A dozen of the giants. The tale of thy deeds has reached my ears already, Anomen.~ +@212 = ~You do have a... passable fighting skill, woodsman.~ +@213 = ~I take it that you have just complimented me?~ +@214 = ~Take it as you wish.~ +@215 = ~Then a compliment it is. I feel quite privileged since it came from one of your kind. The sort that seem to believe their purpose in life to perform courageous deeds, undertake valiant tasks. The very embodiment of gallantry...~ +@216 = ~Aye, I strive to be worthy of the Order's renown. I have done many deeds of valor, and I will continue to undertake the noble tasks until I fall on the battlefield.~ +@217 = ~Tell me, for I am curious, what drives you? Is it the need to do good, or is it the gold and glory?~ +@218 = ~Dare you doubt me? I have enough of those sniveling paper-pushers in the order who question... Enough of this! I shall be a knight, and I walk the path of righteousness. I battle the forces of darkness because it is the right and just thing to do!~ +@219 = ~My fight is not so different from yours. I would seek out the evil ones to prevent them from harming the innocent and avenge the wrongs.~ +@220 = ~Aye, our goals are the same - to smite the abominations. Now, unless you're all talk, let us go and serve our cause!~ +@221 = ~There is a troubadour's song of the elf-friend and a fair maiden. Quite inappropriate actually, but it set me thinking. I hear you came running on the rumor of 's disappearance.~ +@222 = ~ is a fair maiden indeed, and I did come running.~ +@223 = ~Right. I guess, with you two being elves... it is better that way anyway.~ +@224 = ~(You blush and turn away hastily.) ~ +@225 = ~Anomen, should I come to be inadvertently smitten by Kivan's subtle charms, I'll let you know, since you seem to take quite an... erm... idle interest in the matter. By the way, such curiosity befits an old wife rather than a knight.~ +@226 = ~Bah, Anomen, quit these silly questions already and give us the song!~ +@227 = ~Anomen, Kivan's heart is given to someone other than I.~ +@228 = ~In traditions of chivalry, I shall warn you that some of us may have gentle interest in the fair lady, and may suspect competition from you.~ +@229 = ~My lady, I assure you that I shall not engage in such idle chatter again.~ +@230 = ~(He arches a brow at you.) Subtle charms?~ +@231 = ~My lady, but I cannot! It is a bawdy verse made up by an idle mind and spread around by a flapping tongue. May I offer instead to perform a ballade, one more suitable for the enjoyment of your gentle sex.~ +@232 = ~But thank you, , for distracting our young friend. I do hope that listening to the ballade will prove a pleasant pastime.~ +@233 = ~(sigh) I just hope it's limited to seven verses. You owe me one, elf!~ +@234 = ~Yes, of course. Anomen does everything well!~ +@235 = ~(Smile and touch Kivan's hand.) I am sorry about this small incident, my friend.~ +@236 = ~I am dreadfully sorry, my lady, that this... idle chatter reached your ears. It was most unchivalrous to discuss things of that nature.~ +@237 = ~You did not have to... save me the explanations, .~ +@238 = ~(sigh) Perhaps, but I thought it would be the best that way. You owe me one, elf!~ +@239 = ~You? What do you have to do... Oh! Heh, I just thought that Anomen is too shy. He needs... encouragement.~ +@240 = ~(Smile and touch Kivan's hand.) I am sorry about this small incident, my friend.~ +@241 = ~Anomen, I have a wife I love, and friends I am loyal to. That is all that you need to know.~ +@242 = ~Would you take a string of wild berries in repayment?~ +@243 = ~I am glad that it was resolved to everyone's satisfaction.~ +@244 = ~We have been through worse.~ +@245 = ~Shy? Anomen?~ +@246 = ~Sir Anomen Delryn. That is a proud name and requires valiant deeds to match.~ +@247 = ~You have already done your greatest deed, human.~ +@248 = ~Speak not in riddles, elf! Surely, you cannot mean that being anointed as a knight of the Order of the Radiant Heart steals valor out of men!~ +@249 = ~I speak of you staying your hand when it was ready to fall on innocents and your judgment was clouded and confused. That was the most horrible choice, and the one who has once elected that an innocent shall not suffer in order to avenge the crimes of the guilty will forever remember that and will not hesitate again.~ +@250 = ~Aye, you now speak truly and wisely. But in thine own case, elf, I cannot help but think that an innocent is being punished.~ +@251 = ~Now you have puzzled and scared me.~ +@252 = ~I meant thyself, Kivan. I felt as if a millstone was oppressing my soul ever since Moira's death, the desire for revenge and the inopportunity to carry it out. Yet, ever since it was passed to those who will deal with it properly, I am whole again.~ +@253 = ~If you want to find an innocent man, look elsewhere, Sir Delryn. My guilt is great, and my punishment is grave to match.~ +@254 = ~My love, I know that there are those who preach that a true knight should stay away from the earthly pursuits, but you have proven me that true love is the strongest forger of spirits devoted to goodness.~ +@255 = ~If I understood you correctly, you are not intending to stay celibate, which suits me just fine, lover.~ +@256 = ~Anomen, I wanted to talk to you about it for a while, but tarried needlessly. There won't be a better time to say it. I... I lied to you, Anomen. There, in the rooms of Saerk, in the face of my comrades I lied to you, when I professed my love for you.~ +@257 = ~Anomen, what I said, I said in a turmoil of passions and to avert a great beast which was tearing you apart. I see how your spirit has hardened since, and I deem that it is now invincible. I beg humbly of you to forgive me my insincerity.~ +@258 = ~Beloved, your words foretell many things beautiful and good. They mean that devotion and sweet love shall be everlasting betwixt us.~ +@259 = ~Only a man who had not known you can contemplate celibacy, my fiery .~ +@260 = ~I am not a sage, , but I think that old Alaundo forgot to add a prophecy about you that was not ugly and terrible. Thus I did it in his stead, beloved.~ +@261 = ~Your love was a... lie? It wounds me deeply, but you lied for my salvation. Perhaps, the words you have said then were not as far away from truth as you believe presently. Under grave circumstances our tongues do reveal what is hidden on the very bottom of our souls.~ +@262 = ~Anomen, I know full well how I feel about you. I do not love you, knight. And I never will.~ +@263 = ~I love you as I might have loved my brother, should he not have turned out to be the worst sort of a murderer and a madman to boot.~ +@264 = ~I indeed tried to love you in a fashion that a wife should love her husband, but I am unable to order my heart. It has been given by fate to someone who neither needs it, nor suspects my plight. I will not have you suffer the role of the second best, Anomen.~ +@265 = ~There is no cure then.~ +@266 = ~What are you talk - Oh, Sarevok.~ +@267 = ~You are confused, beloved, as can be expected of a person as young and as innocent as you are. If one day, amidst the darkness, you start searching for the light of love, I hope that you will look into my heart for a star to lead you to the sunlit lands.~ +@268 = ~I will wait, beloved. This ill affliction may yet pass.~ +@269 = ~I could have been one of those fools who went starry-eyed at the sight of monsters in Windspear. I bet that each hoped to carve a legend for himself with his sword. (spits) Aye, good thing it is that I had enough brains to quit the Order.~ +@270 = ~I read that amongst the humans those who have discovered a new faith oft become the most fervent devotees. I see that it works for the opposite case, as well. The one who just lost his faith thus turns in the most avid hater of it.~ +@271 = ~My faith in Helm is unshaken, elf.~ +@272 = ~But you curse the Order more than ten orcs caught in an ambush on a rainy day.~ +@273 = ~It's all well deserved!~ +@274 = ~I remember Ajantis well. He was a good man, if too hot-headed. From what he said, his mentors did what they could to cool down his ambitions and tried to teach him to think of helping rather than of punishing. Even if that was not so, the strictest guidance does not take away the ability or necessity to think.~ +@275 = ~Have you ever been in training every waking hour of your day? Have you been asked to repeat the same postulates over and over, until they sounded like absolute truth? Have you ever been shunned for saying what was on your mind? Have you -~ +@276 = ~No.~ +@277 = ~Then take it from one who has - those in the Order who still know how to think never make it up in the chain of the command, and they sooner or later all become renegades.~ +@278 = ~So, Kivan, are you looking forward to our next glorious victory?~ +@279 = ~Not as much as you do, Sir Anomen.~ +@280 = ~Laugh all you want, but since I was knighted, I have come to realize that I have more responsibilities than simply striking down evil where'er it rears its ugly head.~ +@281 = ~Do share your revelations then, sir.~ +@282 = ~Honor, for instance.~ +@283 = ~Honor? What good is that when a city is in flames, when innocent lie dead at your feet, when your beloved is dead in your arms...~ +@284 = ~Aye, 'tis even more important to keep your honor then than on a jousting field.~ +@285 = ~As long as you realize that sometimes one has to forsake honor to do what is right.~ +@286 = ~Ah, Kivan, must you always make things look hopeless?~ +@287 = ~I am glad that arrived in time to save you from captivity and execution, druid.~ [KIVAN 99] +@288 = ~I am quite grateful to your company for delivering me from the somber hole under the dwelling. The mayor is a noble man, but he could not comprehend that keeping me locked in the basement was as sure way to force my spirit to escape my body as cutting my head off. Amusing, that.~ +@289 = ~You have the sound of a man who has little fear of death. This is rarity against humans, and always did my kin welcome this in druids. For there are many reckless and dangerous things humans do for being afraid of passing.~ +@290 = ~It is not the death itself that I fear, but how it comes. I would have been as happy as a sparrow, sunbathing for the first time in the spring, to come out and die under the sky wide opened above my head with the rustle of leaves whispering to my ears. Yet wasting away without sunlight and breeze is repulsive, for I am not a mole or a worm.~ +@291 = ~Stay with us, and mayhap you will get your wish. I have discovered, however, that adventurers have to crawl through underground mazes in the manner of the dwarven folk more often than I like.~ +@292 = ~Cernd, I know that you were a man fully grown when you started your journey as a druid. Was it a revelation then? A sudden change of heart?~ [KIVAN 99] +@293 = ~May I trouble you for your story? Among my kin there are people who would sacrifice themselves for their purpose, but generally fervor and constancy like this we give to one another, not a cause.~ +@294 = ~Gladly.~ +@295 = ~The first time I thought of devoting myself to serving Silvanus was when I was a youngster. We stayed at my father's country house that summer. It was a first time that I have ran freely in the countryside, enjoying the breadths it offers to a boy.~ +@296 = ~Between the taste of wild strawberries, the sensation of the hot noon sun on my cheeks, and the smell of freshly cut grass, I liked the sound of a bird that sang near every night. Of course, being a boy, I did not tell anyone of that. One night I heard... or rather not heard... silence in the courtyard - the bird did not sing.~ +@297 = ~Apparently, the nightingale's absence also saddened my mother, who commented it at dinner. My father replied grumpily that the village boys must have been at stealing birds' eggs again in the hedge around the manor.~ +@298 = ~Allow me to venture a guess - it was your doing?~ +@299 = ~True. It was then that I knew just how fragile the Great Mother's creatures were... Hence came longing to learn more and protect it.~ +@300 = ~Blind fury is something that nature harbors, as well as eternal harmony, yet the actions of the Shadow Druids seem to be guided more by human emotion than nature's will.~ [KIVAN 99] +@301 = ~Which emotion would that be?~ +@302 = ~Despair. Impatience. The Great Mother is never desperate and never impatient.~ +@303 = ~There is a reason to despair, Cernd. Where the great forests once stood, now there is nothing but grass pastures and fields of wheat. The Forest of Tethir was nigh destroyed out of malice alone, not even out of any mercantile interest. Cormanthyr... I understand why some of my kin in Maztica greet every human with a volley of well-aimed arrows.~ +@304 = ~I know of these bleeding wounds, Kivan, and of many more. Redressing them is the goal of the healer, not chasing after the ones who caused them.~ +@305 = ~My Deheriana was a healer, Cernd, and she fought when the orcs came to burn and despoil the Forest of Shadows. It was never in her to surrender humbly.~ +@306 = ~With so many creatures seeking to live in the world, the conflicts are unavoidable, and such struggle is the part of the Great Balance. But I suspect that the Shadow Ones disturb rather than protect it.~ +@307 = ~I would have comforted you, but there seems to be no need. You are not a passionate man, Cernd, but the coolness with which you have accepted the death of the woman who shared your bed and bore you a child is unnerving.~ [KIVAN 99] +@308 = ~I wished to see the wizard punished for his cruelty, but death itself is a natural thing and ensures that the cycles continue.~ +@309 = ~Despite all your beliefs... do you feel whole, Cernd?~ +@310 = ~Kivan, I ask you for your own sake to stop this questioning.~ +@311 = ~Kivan, your inability to accept mortality is quite strong, even for one of your kin.~ [KIVAN 99] +@312 = ~We all must depart from the Prime Plane, Cernd, and I am reconciled with it.~ +@313 = ~But you resent Deheriana's death and her ability to die. Your desire of revenge and unrest grew from it, and they hold you strongly.~ +@314 = ~I had a chance to guide her to the safety of death, when I heard the steps of Tazok's bandits closing on us from all sides. Yet I could not spill her lifeblood. I betrayed my creed, and I left my wife to the torture. That is what I cannot accept.~ +@315 = ~Kivan, if she died by your hand, would you be a merry person now?~ +@316 = ~I would have been in Arvanaith with her, if I possessed enough courage then. This is all I know.~ +@317 = ~Aha! This one is a linnet's song... I have one on you, Kivan.~ [KIVAN 99] +@318 = ~And so it would have been, if that was not a cross beak, which I had pointed out to you only yestereve.~ +@319 = ~Comrades, why would you be making bets about birds without this little sparrow? A man of grimmer nature might have taken it as a slight.~ +@320 = ~Not to doubt the sharp elven eyesight and hearing, but Kivan, I am sure that it was a linnet.~ +@321 = ~Should I shoot it down for proof, Cernd?~ +@322 = ~Kivan! No! How could you even think of such a thing? Lower your bow!~ +@323 = ~I am a hunter, Cernd. And the game is the game.~ +@324 = ~Surely, a linnet is too small to eat!~ +@325 = ~Anything can go into 's stew. In the days long past, when we chased bandits near Baldur's Gate, Montaron the halfling caught a rat, and it took a lively argument to talk him out of adding that flavorful component to our dinner.~ +@326 = ~Tell you what, Kivan: I must have misheard the bird's song. Let's call it a tie, shall we?~ +@327 = ~Certainly.~ +@328 = ~Can you talk to me, Cernd? There is a healing quality to your speech.~ +@329 = ~What I need to tell you will not take calmly, Kivan. Your woman walks in twilight, and I do not know if it is an evening dawn or that of the morning. You wronged nature, elf.~ +@330 = ~But there is hope?~ +@331 = ~The Great Mother sometimes heals the wounds done to her by her children. Mayhap she will correct your error.~ +@332 = ~And besides that? I do not know for how much longer I can idly watch her light go ever dimmer...~ +@333 = ~It is said that those who have the "why" to live can bear almost any "how." From all the people I knew, you gripped to that why the strongest... and you still have it. Harden your heart, my friend, for there is nothing else to it.~ +@334 = ~It is amusing to watch how much worse one can do than my lowest expectations. Of course, I ever judge others from the point of view of my divine intellect, and therefore I am bound to overestimate the abilities of random simians who have been gifted unwittingly with speech.~ [KIVAN 99] +@335 = ~If you intend to be of any use, you'd better apply your intellect to studying scrolls and mixing potions.~ +@336 = ~It speaks! That is a development since we last met. (Unlike a general rule, however, in your case it is a regression.)~ +@337 = ~Ah, do not stare at me with such single-minded disapproval, ranger. You are not worthy of being my foe. A man's enemies should be at the least of a similar scale with the man.~ [KIVAN 99] +@338 = ~When we last met, you were recruiting murderers to kill a powerful wizardess. This time, you were looking for assassins to kill a common scum. I conclude that you have diminished in scale.~ +@339 = ~You might have mastered the art of words - especially the monosyllabic ones - but you will clearly never be able to understand anything more complex than battle cries. Now, if you would remove your ignorant self from my scroll case... (When will these simians learn NOT to step on it every time we take a break?)~ +@340 = ~I shall turn my attention to someone whose intellect is comparable, though nonetheless inferior, to mine own.~ +@341 = ~What now?!~ [KIVAN 99] +@342 = ~A mad wizard takes and companions into custody, Dynaheir is murdered, and Edwin has taken to running errands for the Athkatlan Thieves' Guild.~ +@343 = ~Elf, no matter how hard you try, you will not be able to memorize these many events. Your tiny head had not been devised in such a way as to allow cohesive thoughts.~ +@344 = ~What interests me the most is that whether these events are coincidental or they are part of a pattern. I would not put it past you to arrange a scheme both mad and complicated to prove yourself to your superiors. And I would not put past the torturer of to be devious enough to trick you into believing that you are the one in charge, while setting up his tenets to catch with your hands. By the Black Bow, it is not that challenging.~ +@345 = ~Simian, go daydream of that Tazok creature or whatever else puts you in the murderous mood for which keeps you around.~ +@346 = ~I will watch you, Edwin, for I have no proof. Beware.~ +@347 = ~When I see you in combat, Haer'Dalis, I start to understand the small amount of envy that I have heard in the voices of the humans when they call elves "lightfooted"~ +@348 = ~Ah, add a touch of a fiendish blood to any race, and thou wilt be amazed at the result of such an experiment. It serves this sparrow well enough in his duty...~ +@349 = ~Duty? I thought that you have no other lord but yourself.~ +@350 = ~My loyalty is not to a person, my sharp-eyed kestrel, but to a grander thing. In Sigil, philosophy is what moves all things, and I wield my weapons with the agility that caught your eye for the dogma of my Faction.~ +@351 = ~Doomguard?~ +@352 = ~I see you have been paying attention to what others say, as is often a custom of the quiet and aloof. Alas, while I am interested enough in testing the limits of primes' ability to understand the abstract ideas, the raven is flapping wings and calling for us to fly after .~ +@353 = ~Ah, the luscious flora of this world fills this sparrow's eyes with wonder and his heart with songs.~ +@354 = ~Then again, what does not?~ +@355 = ~Solemn as ever. One would think 'twas you, not I, who was born in the Demonweb Pits, nurtured by the flames of at least seven of the Hells, and came into manhood under the acidic rains of Sigil.~ +@356 = ~If that indeed was your upbringing -~ +@357 = ~Not without a poetic exaggeration or two. Artistic license, my kestrel.~ +@358 = ~Naturally.~ +@359 = ~Are you counting each word you are saying? Do you have a daily limit?~ +@360 = ~I am relieved. I was about to panic that I inadvertently exhausted your quota on this little friendly chat about nature.~ +@361 = ~Nature? Oh, yes, I seem to recall that you had mentioned plants a while back.~ +@362 = ~Tsk, tsk. You do not credit my sincere admiration of all the leafy greenery, berry-laden shrubbery and colorful blossoms? What if I were to tell you that in Sigil, we have but one plant?~ +@363 = ~It must be a hardy plant to survive acidic showers.~ +@364 = ~Indeed. 'Tis called razorvine. A voracious and thorny thing it is - grows everywhere, and so quickly that some citizens cultivate it as protection for their houses. Others brew hard spirit out of it: razorwine, for the lack of a more imaginative name. One drop would kill your kind, I'd hazard to guess.~ +@365 = ~Well, thank you for the warning: I will remember to stay away from this green menace, should I ever find myself in Sigil.~ +@366 = ~'Tis not green either, my kestrel. 'Tis black: I used to hate the sight of those black, glossy leaves. So... somber.~ +@367 = ~The primes love their cities, it seems.~ +@368 = ~I do not love cities.~ +@369 = ~Then you be missing much. You let the natural wonders, which, I grant, are spectacular on the Material Plane, blind you to the beauty of the things created by the sentient creatures' mind and hands.~ +@370 = ~I see the beauty, bard, but I do not love it. You said that Sigil has no plants; no animals as well, I gather. You can hardly understand what it means to wake in the deep of the forest and listen for the wakening birds, looking at the sky turning from green to golden to blue... The most fanciful work is but a pale parody compared to it.~ +@371 = ~Ah, kestrel, let me tell you this: Sigil has no stars.~ +@372 = ~Starless skies... what could be worse?~ +@373 = ~Not starless, Kivan. If I lift my eyes there, on the rare days when the breeze would blow the smog away, the sky would be covered by a myriad of lights, and every time, I would behold a different sight. They shift and change, just like your stars, the lights of Sigil.~ +@374 = ~What are these heavenly bodies?~ +@375 = ~The lights in the windows of the houses on the other side of Sigil.~ +@376 = ~How? Do you mean the glare that one sees around cities in the night from the mountainside?~ +@377 = ~No, my kestrel, I mean the lights of Sigil. As all inhabitants of the Outer Planes know, 'tis shaped as a ring, and the city occupies the inner walls. So wherever you go in Sigil, above you is Sigil. The lights change because this ring is never the same - it expands, and contracts, and shifts at will.~ +@378 = ~I do not understand.~ +@379 = ~No Primer does. The laws of Nature are too restrictive for Sigil, so Sigil chooses to ignore them. Your logic has no place on the peak of the Infinite Spire of the Outer Planes.~ +@380 = ~The peak of the *Infinite* Spire?~ +@381 = ~Sigil hovers over it - the impossible city that has an infinite number of faces and an infinite number of portals to every place in the Multiverse.~ +@382 = ~You are telling me a strange tale, Haer'Dalis. Why would people settle a place like that, without a field and forest?~ +@383 = ~Because 'tis a Nexus, Kivan, the intersection of all trade routes in the Multiverse, the City of Doors and the Cage.~ +@384 = ~A City of Doors and a Cage - another fine example of Sigilian logic, I presume?~ +@385 = ~This one a Primer can understand: no matter how many doors a cage has, 'tis still a cage. 'Tis not the locks, either, that make it a cage. You ponder that one, kestrel, 'tis a good one. You are slow to catch on, but what you know, you know well.~ +@386 = ~My kestrel, a song came to my mind...~ [KIVAN 99] +@387 = ~Three things a man cannot stop - an avalanche coming down the mountain slope, a woman falling in love with him, and a bard singing a song.~ +@388 = ~Surely, there are more than these three...~ +@389 = ~Perhaps. But those are the ones that came to mind. Name others, minstrel, and I will not argue.~ +@390 = ~Ah, Kivan, but you are eluding marvelously the third one. It must be an extension of a woodsman's ability to dissolve into shadows. Yet, I elect to prove you right, rather than wrong.~ +@391 = ~Our summer has passed +As if it were a bluff +Sky's translucent as glass +But 'twas not enough + +Life was doting on me +And I was cared for +I was lucky indeed +But I need something more...~ +@392 = ~The melody is attuned to my mood, Haer'Dalis, but I find it hard to commiserate with the words.~ +@393 = ~I thought that you would not. Peculiar, though, that you, who believes that he has nothing and desires but one thing, displays the same restlessness as the person who wrote this verse in a state of stifling wellness.~ +@394 = ~Quite.~ +@395 = ~This play, Haer'Dalis, the one that made you an exile from Sigil - what was in it that made a lord have a whole troupe of actors hunted down?~ +@396 = ~'Twas whom the play was portraying, my kestrel. Duke Rowan Darkwood is counted one of the two most powerful people in Sigil.~ +@397 = ~The portrayal was satirical, I presume?~ +@398 = ~Worse than that, my kestrel. You see, the Duke came to Sigil not so long ago. And in less than a year, he controlled one of the most powerful Factions of Sigil. Such a feat cannot be accomplished without cross-trading and shadow dealings. I can only guess at how Raelis knew the truth, but she had apparently exposed intimate details of the Duke's meteoric rise in "A Comedy of Terrors."~ +@399 = ~However, there were not enough hints before opening night for anyone to guess who the protagonist was.~ +@400 = ~Not enough hints?~ +@401 = ~Little is known of the Duke, but what is known is difficult to miss.~ +@402 = ~I was to be a substitute for Alendor, who was to play the main role. But Raelis changed it at the very last minute.~ +@403 = ~Because your performance was so inspired?~ +@404 = ~I wish 'twas that. But it was my scars, Kivan. The Duke was tortured by a Baatezu named Armaggel for many years, and the memory of it is forever visible on his body. She also made me wear an eye patch and switch a costume. The new attire had a deck of playing cards embroidered on it.~ +@405 = ~A deck of cards?~ +@406 = ~Yes. The story goes that a minstrel sought shelter at Darkwood's abode once on a stormy night, and he took him in. The next day, when the minstrel departed, he left a battered deck of playing cards behind that Darkwood's children began playing with.~ +@407 = ~The deck was magical, and summoned a Baatezu named Armaggel, who laid claim to the children's souls. The Duke offered Armaggel a deal - they would play one game of cards, and if the Duke won, his children would go free. If he lost, he would offer himself to Armaggel, as well. The fiend accepted, and they played their game.~ +@408 = ~'Twas a close match, my kestrel.~ +@409 = ~Did the Duke lose?~ +@410 = ~The Duke won.~ +@411 = ~Then the fiend broke his word?~ +@412 = ~O, no. Armaggel could lay claim to the soul of whoever played the deck, and deal or no, the Duke had done just that. True to his word, Armaggel spared his children, but took Darkwood with him back to the Nine Hells.~ +@413 = ~I see. Why would you mock a man who went through such a torment?~ +@414 = ~Tormented men are no rarity in Sigil. And politics is a dangerous game we all play.~ +@415 = ~It almost cost you your freedom.~ +@416 = ~It also saved our lives. We would not have escaped, if not for politics.~ +@417 = ~How so?~ +@418 = ~Sigil is the City of Doors, my kestrel, and the portals open and close on a whim of the Lady of Pain. One opened and let us through just as the Duke's men were about to seize us.~ +@419 = ~Mercy is a commendable quality in a ruler.~ +@420 = ~Perhaps, but the chant is that Duke secretly plots to take over the rule of the Cage. And the Lady of Pain stayed in power for countless millennia by defeating every adversary that challenged her rule. Laughter, Kivan, is the single greatest weapon against those in power.~ +@421 = ~I am glad to see you again, Imoen.~ +@422 = ~Heya, Kivan, never thought to meet you again with you going to Shilmista and all. How did you come to Athkatla?~ [KIVAN 99] +@423 = ~A chance meeting on the road, Imoen. I met a group of rangers who where trying to track down for the Great Dukes of Baldur's Gate. My tracking proved to be more successful than theirs, or perhaps their assignment simply did not require them to find , just search for .~ +@424 = ~After all that saving the world and stuff, and we were left to fend for ourselves by the Dukes! Politics, huh?~ +@425 = ~I do not know for sure, for I did not stay long with the company. I prefer... solitude.~ +@426 = ~Yeah, that's why you're still traveling with us. Come on, Kivan, I'm sure you enjoy speaking with more than just your own reflection in a pool of water.~ +@427 = ~With you around, lady, do I have a choice?~ +@428 = ~Heh, well, you can always go find yourself a stream, you know.~ +@429 = ~Yes?~ +@430 = ~Now, Kivan, way back then... you were right. No amount of poultice helps some scars. They're here to stay.~ [KIVAN 99] +@431 = ~I am sorry that my grim forewarning has come to pass so soon.~ +@432 = ~Heh, I sorta like them. I look... savvy. Yep. Savvy.~ +@433 = ~There is also a different kind of beauty, one that has nothing to do with the face or the figure.~ +@434 = ~Well, yeah, my internal beauty alone can knock a man off his feet, so it's only fair that I have a bit of a scratch here and there to mar my heavenly features. I mean, other maids should have their half-chance, even with me around.~ +@435 = ~I am afraid that I am a poor judge of these matters.~ +@436 = ~Yeah, I guess. But I'm a good one! And I tell ya, these scars are nothing to worry about.~ +@437 = ~I am concerned, though, about the one who inflicted them. He is at large and can still cause much more harm than that.~ +@438 = ~Not for long, trust me. Not for long.~ +@439 = ~Yes, it was quite a challenge to kill that wyvern; even without keeping Khalid from throttling Coran for ogling Jaheira.~ +@440 = ~You and Khalid were friends...~ +@441 = ~He was a good and true man.~ +@442 = ~I know... Well, *now* I know. Before I thought... I thought he was... well... a chicken.~ +@443 = ~You were a young girl and judged by appearances. It is not the greatest sin, Imoen. The main thing was that you had never said a bitter word to him or insulted him. You were always kind, even when you teased him.~ +@444 = ~Yeah, I knew he was a nice guy, but I didn't know just how brave he was. Kivan, the things I saw Irenicus do to him in my presence... I would have begged for mercy. In fact, I did... I could not watch what he did to him. I... I...~ +@445 = ~Khalid is beyond the reach of pain now, and he died bravely. It is a poor consolation, Imoen, but it is all I can offer.~ +@446 = ~He did die bravely, Kivan. He... he found me with his eyes and whispered: "Jaheira... don't tell Jaheira..." And Irenicus then said: "Amusing... What have you learned today, Imoen?" And I said that I hated him... and he just said: "Good, now I will prove to you that love does not exist." And he opened his chest to cut out Khalid's heart. He said that he'd let Jaheira eat it, and she... she would not know.~ +@447 = ~We cannot let the cruelty of twisted men frighten us or, worse yet, rob us of feelings. I know that you have resisted, and my heart grows glad every time I see you to recover another bit of your old spirit.~ +@448 = ~But he did change something inside me. I feel broken sometimes. And... I lied to Jaheira too, Kivan. I told her that he was... already dead. I never lied to Jaheira before. Well, not deliberately. It's like I've stolen something from her, and afraid to give it back.~ +@449 = ~You did the right thing, Imoen. The only right thing. Jaheira has grieved enough.~ +@450 = ~I know, but a selfish, nasty thing in me, it pushes me to tell her...~ +@451 = ~I... I feel that I would find some relief, if I told her. Like passing a load from a pack to another. I see her every day, and I shut my mouth tight and I tell myself 'Don't ya dare!'~ +@452 = ~I... I feel that I would find some relief, if I told her. Like passing a load from a pack to another. It's good she is not traveling with us, or I'd spill the beans.~ +@453 = ~Talk to me, Imoen, whenever you feel that way. Perhaps it will make it easier on you.~ +@454 = ~I think it already has, Kivan... Thank you.~ +@455 = ~Imoen, I would rather be left alone just now.~ +@456 = ~Huh, yes, of course...~ +@457 = ~(She turns back to him abruptly.) Kivan, it will be alright with Deheriana. She is kinda ghostly now, but it will pass.~ [KIVAN 99] +@458 = ~Perhaps.~ +@459 = ~Come on, don't lose faith! I know others think you did it all wrong, but...~ +@460 = ~Imoen, thank you, but I did do a wrong thing- ~ +@461 = ~Don't you go and sigh at me! Go sigh at her! Something's got to work. Something always works!~ +@462 = ~Some battles cannot be won, Imoen.~ +@463 = ~Yeah, especially if they're never fought. Listen, I don't care that you are two hundred years old, you're going to do what I tell you and work this out.~ +@464 = ~I will do what I think is needed, Imoen.~ +@465 = ~Stubborn ranger!~ +@466 = ~(whispers) Naive child...~ +@467 = ~So, elf, you have returned. I must say that you are quite inconsistent in pursuing your goals.~ [KIVAN 99] +@468 = ~ is a friend of mine to whom I was bound for a time, and I felt that helping is the right thing to do, even if it delays me on my way.~ +@469 = ~And you ended up never reaching your destination. You and are birds of a feather. Look how tarries around, running errands instead of making our way to help Imoen!~ +@470 = ~There are reasons to do so. This is not a minor task to storm a citadel of the wizards, and our passage there must be paid for. does well by taking matters seriously.~ +@471 = ~(sigh) You *both* will benefit greatly from listening to the counsel of someone who is wiser and more focused. If did just that, we would have had Imoen released by now.~ +@472 = ~Jaheira, I assure you that your counsel is appreciated, but I am content with the way I am doing things.~ +@473 = ~That only proves how blind you are to your own faults. As a mentor to , I feel the responsibility for friends' doings. Perhaps I can spare some time to coach you in the art of setting priorities.~ +@474 = ~I must decline, Jaheira. What is left of my walk is too short to be spent following someone else.~ +@475 = ~I can only assign what has happened to corruption! Never have those who harp been so... unaccommodating!~ [KIVAN 99] +@476 = ~Jaheira, from what I have heard of their doings, it is the rule rather than the exception.~ +@477 = ~You know nothing, Kivan! I have been with the Harpers for... erm... long enough. Flexibility and compromise are two major tactics employed by the organization.~ +@478 = ~Their willingness to lose someone as dedicated to their cause as you are speaks of the opposite.~ +@479 = ~That goes to prove that there is a worm at the very heart of the Athkatlan cell!~ +@480 = ~Whatever you say.~ +@481 = ~I have sensed that you had no use for words earlier, Jaheira, but I wish to tell you how much I miss Khalid's good-natured presence.~ +@482 = ~You liked him, did you not?~ +@483 = ~I was proud to call him my friend. Khalid was a kind man. He gave his friendship generously, and I never heard a cross word from his mouth.~ +@484 = ~Too many mocked him for that!~ +@485 = ~Do not waste your anger on those who are not worthy of it.~ +@486 = ~Indeed, there is someone for whom I must save my wrath, like a good lass who keeps her maiden's gift for the marriage bed.~ +@487 = ~I remember the song Khalid used to murmur when looking at you. And when other men start stuttering watching the object of their desire, he stopped.~ +@488 = ~It... it's not uncommon for the stutter to disappear... when singing, I mean.~ +@489 = ~Let the leaves whisper that song to you, Jaheira, and soothe your pain.~ +@490 = ~My good elf, do you presume to tell a druid and a widow how her husband manifests himself through nature's wonders?~ +@491 = ~Deheriana was quite accomplished in the lore of the stars. I feel her presence the most in the starlight, and I find a caress and a promise in that.~ +@492 = ~Hmm.~ +@493 = ~What have you done, elf?! Against everyone's best judgment, against common sense!~ [KIVAN 99] +@494 = ~Against common sense, but for love.~ +@495 = ~For love?!~ +@496 = ~Do you think that I never wished the joy of my heart restored to the sunlit world and the horror of Khalid's passing erased?~ +@497 = ~I loved him enough, however, to let him go when his time came...~ +@498 = ~Then I have erred. But it was my error to make, my love that was forfeited, and my pain to bear.~ +@499 = ~Yours?~ +@500 = ~Yes.~ +@501 = ~Yours?!~ +@502 = ~Look at this poor soul that you dropped to this plane. No one should do such thing to his beloved.~ +@503 = ~Different people do different things for love, Jaheira. You released your husband and Kivan held on to me... do not berate him for the lack of love.~ +@504 = ~(So she would defend him, if she were pushed hard. Perhaps there is hope yet.)~ +@505 = ~Ah, but it is good to be away from the city. One breathes easier under the sylvan boughs.~ +@506 = ~Too true, but I fear that this investigation will keep us away from Athkatla.~ +@507 = ~I have noticed that you were reluctant to leave the City of Coin.~ +@508 = ~Cowled Wizards do not exactly spend most of their time roaming in the wilderness. I like to keep my adversaries close at hand.~ +@509 = ~I agree, but the reward we were promised for coming out here should provide us with enough money to pay for the passage to the mysterious place where they hold Imoen.~ +@510 = ~And who knows what traps will be waiting for us there if we give our foes the time to hatch their plots, while we are in the backcountry!~ +@511 = ~It is not our adversaries that worry me the most; it is our so-called allies.~ +@512 = ~Balance makes us to work with evil at times, but truly, must be out of mind to deal with this vampire!~ +@513 = ~I have little doubt that the Shadow Thieves would sell our necks to the highest bidder. (She sighs.)~ +@514 = ~These are ill times, and we are cornered like deer by a pack of wolves.~ +@515 = ~Then we better keep our antlers at the ready.~ +@516 = ~And our hooves... and teeth. I feel that we'll need them all before this is over.~ +@517 = ~Your healing ability is far greater than mine, Jaheira. Could you do nothing to relieve 's suffering?~ +@518 = ~Do you think that I withhold healing?! Ever?!~ +@519 = ~No. No. It was quite stupid of me to ask. But when I look at , I cannot help but think that there must be - if not a cure - *something* that can be done for ?~ +@520 = ~A missing soul is not a scratch! There is nothing I can do but help accomplish the task we have set out to do: find Irenicus and wrestle 's soul from him. And we'd better attend to it instead of chattering.~ +@521 = ~Kivan, drow males do not glower!~ +@522 = ~I am sorry, O High Priestess of Lolth.~ +@523 = ~If you don't learn to bend your stiff neck, we're going to be discovered and killed.~ +@524 = ~If I were alone, I would rather die fighting drow than pretend to be one of them.~ +@525 = ~This is Shevarash speaking, not a wise ranger that I know. Do you want your death to be as pointless as his?~ +@526 = ~Pointless? I would be taking a few of them down to the Demonweb Pits! I'quelin Mori'Quessir naa ba Mori'Quessir. The best drow is a dead drow.~ +@527 = ~You would be slain before you could scratch the toe of a drow, idiotic darthiir. Now shut up, before I take my whip to you. And ask my sisters to join me in punishing an insolent male.~ +@528 = ~Kivan, no! She would do that! Drop your eyes, you stupid man. We are attracting attention. As for you, drow - you stand to suffer as much as all of us, should we be unmasked. From what I know of your kin, you risk worse than us, mere surfacers.~ +@529 = ~Kivan, this is an ill-chosen time for you to have a bout of religious fervor.~ +@530 = ~The Black Archer calls for action.~ +@531 = ~And we do act. If we succeed in helping the dragon, we prevent a drow raid. What is it more important to you: to kill a few drow or to save many elven lives?~ +@532 = ~I hear you, Jaheira. Maybe it is a test of my faith - to be a spy among my foes and emulate their vile ways for the sake of averting greater evil.~ +@533 = ~None of us is pleased with this ruse, Kivan, but we must comply. Now lower your gaze, before I lose my patience and smack some sense into you.~ +@534 = ~So, Kiv, I was looking at you, and it reminded me of my great-aunt Molly on my father's side, who was growing cucumbers. The thing was, the slugs devoured most of her crop every other year, and she grew so tired of it that she went to a druid who was her second daughter Stina's lover. Obviously, the daughter's husband did not know about it, and thought that all three children were his own, ignoring that they all were red-heads. He was blond, naturally...~ [KIVAN 99] +@535 = ~Jan...~ +@536 = ~Molly told the druid of her problems, and he suggested that Molly should only plant her cucumbers ever other year and plant turnips in between. And garlic. You see, garlic distracts slugs.~ +@537 = ~If garlic distracts slugs, why would he recommend her planting turnips?~ +@538 = ~Ah! You put your finger right on it. You see, my family is famous for its passion for turnips, and he wanted to sweeten up the deal for his lover's mother.~ +@539 = ~Women often go for the unavailable men, so Molly fell for the druid fellow. This infuriated Stina, and she told her husband that the druid was making passes at her. Her husband, being a stupid big ogre, ripped the druid's head right off his shoulders. Quite a clean cut, too. Very atypical.~ +@540 = ~Looking at me reminded you of your cousin's twice removed ogre husband, Jan?~ +@541 = ~Well, you are a widower, aren't you? And so was Stina... because you see, one of Stina's sons, Kibby, actually knew that he was the druid's, so he decided to avenge his father by killing the ogre, whom everyone thought to be his father, and -~ +@542 = ~Enough!~ +@543 = ~So Kibby was trying to kill the ogre for years and years, but mind you, the trick for him was to stage it as an accident, so the ogre had a great number of accidents like boulders dropping on him from crow's nests and other similar things. When Kibby finally succeeded, he dropped dead from exhaustion.~ +@544 = ~And so it ended...?~ +@545 = ~Oh, no! The best part was that Molly buried all of them side by side and planted cucumbers over their graves every other year. Which I find very touching.~ +@546 = ~Indeed.~ +@547 = ~So, Kivvy, what do you think about that turnip jelly we had another day?~ [KIVAN 99] +@548 = ~I try not to think about it, Jan. My stomach is still heaving.~ +@549 = ~Hmm... that would explain that grayish tint on your cheeks. Typical for turnip stomach flu. And here I was thinking that you finally washed your face. Speaking of which, that reminds me of a fourth cousin of mine. He was just the same way about the turnip jelly. He even tried to mix it in with clay and make a brick... and use it to keep their cart from rolling downhill.~ +@550 = ~And the cart said: "No, thank you?"~ +@551 = ~Actually, no.~ +@552 = ~I should have guessed. I would be surprised if it worked out, assuming that your cousin was a Jansen.~ +@553 = ~Why, he most certainly was a Jansen! The way it happened is that he had founded a small factory fashioned from an old bread-oven and three bird cages, and was about to start the production when his prototype got stolen... Mysteriously, so was the cart. He didn't even get to try it out. We called him Sergio-who-put-a-cart-before-Brass ever since...~ +@554 = ~How come you did not go into fruit peddling business, Kivvy? It must be slower than turnip market, of course, but still not bad of a profession for your sort.~ +@555 = ~It had never occurred to me to devote myself to selling fruit, Jan.~ +@556 = ~A pity that. With the name like yours, it just ought to be your true calling. Naturally, you denied it, and that's why even your turnips went rotten on you, if you don't mind me saying so. It's all in the name as my dear thrice removed auntie Bore used to say.~ +@557 = ~My name, gnome? What's in my name?~ +@558 = ~Why, is not it obvious, Kivvy? Just listen to it... It's nothing if not fruity.~ +@559 = ~My name is Kiv-AN, and in the tongue of my people it means 'forest wind'.~ +@560 = ~Aha, was not I saying all along that it's all in the name! You know, Kivvy, how they say that 'There is no such ill wind that blows nobody any good.' I was always of the opinion that all the good blowing comes at its own expense, and you are a living proof. Why, you even look ill!~ +@561 = ~Your parents must have been just like my uncle Neen, who thought to give his children names that will be their talismans. So he called them Lucky, Wise and Royal. Unfortunately, the scribe who was recording the names was a perpetual drunk, so a few years down the road, Neen found out that the wretch put it down as Wacky, Vice and Boil. He used to say to his boys: "It's no doubt that you all turned out like you've turned out. It's not your fault." A fair man Neen was, quite fair.~ +@562 = ~I see. Now, if we may go-~ +@563 = ~That is why I say - name a child after a trade, and you'd not be disappointed, because no matter what kind of character he would be, at least he'd not have much doubts at where to apply himself.~ +@564 = ~I presume that your own son will be named Monkey and Smuggler then, seeing that the trade that left you the fondest memories was the monkey smuggling business.~ +@565 = ~Not bad! And if they would be twins, I can always call them Mon and Key. I do not like too complicated names, you see. Because there are always troubles with longish and outlandish names. Take my niece five times removed on my mother's side and twice removed on my father's side. She always said that her parents hadn't done her a favor after she married that dragon. It took a good three days before they could consummate the marriage because the priest could not pronounce them man… err, dragon and wife. He had a bit of a stutter, you see.~ +@566 = ~Jan, if you would do *me* a favor and cast a silencing spell on yourself...~ +@567 = ~You are just as irritable as that dragon. Luckily, you do not breathe fire. Poor priest, though...~ +@568 = ~So a twice... no... thrice-removed... no... *very removed* relative of mine had once fallen in love with a girl called Olisa, and all but married her. But out of nowhere comes a dashing mage who seduces Olisa and weds her on the spot and all that. Obviously the relative of mine went adventuring to prove to the girl that she did not matter to him. Only when he came back in full glory, the girl had had a child by that very mage and the child was cursed, you see, by the father. Naturally, being a complete fool, the relative of mine...~ [KIVAN 99] +@569 = ~Jan, I always thought that you belong to the contemptuous breed that would not spare their own father for the sake of a witty word, but what you are doing now... I cannot help but to admire you, Jan.~ +@570 = ~See, Kiv, we are not that different. Only you are a tad taller, but your nose is almost big enough for a gnome's. It is not that unusual among elves, mind you: the big hooked noses that they call "aquiline" on elves and tall proud men. Gnomes, they usually get the bulbous ones. This is how one can generally distinguish between the races... by how others regard their noses.~ +@571 = ~There is nothing wrong with having a big nose, Jan. Bulbous or hooked.~ +@572 = ~It can be a bit of a problem when kissing, which reminds me...~ +@573 = ~Let us go, Jan, and keep our memories to ourselves.~ +@574 = ~Yes... yes.~ +@575 = ~You know, Kivan, my sister-in-law's cousin was a paladin and wanted to wipe out all evil and avenge every innocent victim who'd fallen to wrongdoers.~ [KIVAN 99] +@576 = ~A remarkable goal, for a Jansen.~ +@577 = ~He was not a Jansen per se -- but to stay with the story I would not delve into his lineage -- but his sister, that very sister-in-law of mine, had a hereditary disease: she could not listen to a tale without interrupting it with meaningless remarks.~ +@578 = ~Thus only prolonging her suffering.~ +@579 = ~Maybe that is why her brother was so keen on eliminating evil, who knows? But the day came, and he got really tired of living that way. All that waking up in the small hours of the morning, showering in icy water - and he had his ice delivered to him from Lonelywood daily, mind you - and heroic endeavors throughout the day often without a break for lunch.~ +@580 = ~Right.~ +@581 = ~See, the problem was, as Devan put it, that nobody truly cared. Well, obviously, the peasants he saved from xvarts did, but aside from peasants, he had no wife, no child, no home, and no other connections. Except for his sister, of course. Well, and all the Jansens through her marriage, so maybe he did have connections... but anyway, where was I?~ +@582 = ~Nowhere, as is your custom.~ +@583 = ~Ah, yes, thank you. So it led Devan nowhere, because the monsters did not really give a damn about what suffering they caused, so it was entirely an unsatisfactory experience for him to come and yell at some, for example, ogre: "You have raped the wife of so and so! You will die for it!" and see a blank stare from the audience. So eventually he retired and started selling strawberries on ice since he already knew the suppliers. Good business too, but a bit of a problem with the seasons. You see, you have most of the ice delivered in the winter and most of the strawberries in the summer... the trick is to keep each of them long enough to combine and sell the two. Requires complicated magic, it does.~ +@584 = ~Allow me to express my sympathy, Kivan. I am married myself, and should anything ill befall my wife...~ +@585 = ~Are you a faithful servant of Torm, Sir Firecam?~ +@586 = ~Then pray every night to your god that it would not come to pass.~ +@587 = ~I do. As an inquisitor of the Order I have witnessed great grief and misfortune. Either corrupts a human's soul by the virtue of being unfair, but the wrongs that are done to those we love are the worst of them all.~ +@588 = ~Is it *your* soul you are concerned about, then?~ +@589 = ~Yes, for if my will should crumble, who would stand to right the wrong? Who would keep the justice?~ +@590 = ~I often questioned the policy of my Order about not recruiting amongst the races other than humans.~ +@591 = ~Then I must be a living example for you to become convinced that the Prelates are right.~ +@592 = ~On the contrary, I trust that a young man like you would have gained a lot of comfort and contentment had he joined the Order. Indeed, I wish that I could have enrolled you as a squire.~ +@593 = ~Your judgment is your own, Sir Firecam, but my heart does not call for rigid discipline. Neither do I have an affinity for faith in Torm or Helm.~ +@594 = ~Perhaps. But it is not the discipline or faith that you are lacking in my eyes.~ +@595 = ~What is it then?~ +@596 = ~Integrity. Your single-mindedness is a dangerous thing and while many in the Order would disagree, had I trained you, I would have seen that you were healed before taking up the sword.~ +@597 = ~I am as sound as I would ever be.~ +@598 = ~I doubt it. Shevarash does not let you to step back an inch from the fire that burns you, and it hurts these old eyes to see it.~ +@599 = ~I do not understand your decision, Sir Firecam. You do not love your wife anymore - so part with her. Why did you lock her in a jail like a murderer or a thief?~ +@600 = ~Kivan... it never was my desire to... to incarcerate Maria.~ +@601 = ~Then why?~ +@602 = ~The law, elf, requires that the actions of Ryan and Maria were adequately punished.~ +@603 = ~Adequately?! To be contained in a small chamber for life because of loving someone?~ +@604 = ~The law is the law, Kivan, and it frowns upon adultery.~ +@605 = ~It is a lowly law, for what man of honor would forget the years of happiness to gain a petty revenge for being scorned?~ +@606 = ~Kivan, humans carry their honor through loyalty. Maria betrayed hers.~ +@607 = ~Amin n'rangwa edanea. (I do not understand these humans.)~ +@608 = ~I do not understand how a man can derive his faith from the notion of revenge.~ +@609 = ~In our world, paladin, every notion is a foundation of someone's faith - hatred, fear, love - you name it. They are all equal before Ao.~ +@610 = ~You are a decent man, and you are well aware of the dark side of vengeance. The one that degenerates from justice into violence.~ +@611 = ~Tell me, Sir Firecam, does a paladin love goodness above all?~ +@612 = ~And does not he express this love also through his hatred of evil?~ +@613 = ~Kivan, no matter what you say, love could not be conveyed through hatred.~ +@614 = ~Long have been people saying that there is but one step between the two.~ +@615 = ~And just as long they were mistaken. Kivan, I know how strong love is in you. Why would not you put it on your banner? Especially now, that you have defeated your tormentor not once, but twice?~ +@616 = ~I do not change my faith like a traveler changes his coats, Sir Keldorn. I serve Shevarash.~ +@617 = ~I wish that you would bend your stiff neck before it is broken.~ +@618 = ~For my kin it is customary to leave forests and explore the world when we are very young. Until meeting you, Sir Firecam, I presumed that humans do things no differently.~ +@619 = ~Are you saying that I have seen too many winters to wield a sword, Master Elf?~ +@620 = ~My observation was not intended as an affront to your skill, Keldorn, for it is superb. But among my kin... even if we are capable, we return to our lands and seek adventures no more once matured.~ +@621 = ~I myself would berate a man of my advanced age, should he be out in the field seeking 'adventures'.~ +@622 = ~Then why are you away from your home?~ +@623 = ~Have you ever seen a river flowing into the sea, Kivan? The currents battle and change its course daily, with the tides for centuries uncounted. Then there are embankments wrought by men. They look a sorry thing, forever crumbling, and are in dire need of repair...~ +@624 = ~And they are being made, so the embankment stands against the fearsome assault. To carry on with the small reparations is all that the humans can do when faced with the eternal struggles, Kivan.~ +@625 = ~Be that the one between the sea and the river, or the one between the Good and the Evil.~ +@626 = ~Do you believe that without you, Evil would eventually triumph?~ +@627 = ~I am too old to believe in that, Kivan. Yet, I deem it cowardly to resign myself to observing.~ +@628 = ~Many in the Order would have me resign or take a position of honor... But I am a workingman, Kivan, and all I can do is labor with my small tools at replacing stones chipped away by the everlasting tide of Evil.~ +@629 = ~This urgency to put your whole life to one purpose is a very human thing, I suppose.~ +@630 = ~And I suppose that I have heard of an elf who did just the same.~ +@631 = ~When your beloved, Deheriana... when she was slain by a foul orc...~ +@632 = ~Slain... we elves say "departed", but it is a word for an elf who had willingly left the shores of the Prime Plane to seek out the joys of Arvanaith. Deheriana, indeed, was cut asunder in the very spring of her life. Slain...~ +@633 = ~Yes, sometimes cruel things have to be described by cruel words. We cannot beatify the crimes that the malevolent do with passive words that do not call for actions. Yet... May I ask you one thing, Kivan?~ +@634 = ~Please, ask your question, Lady Fentan.~ +@635 = ~We have vanquished the abomination that has stolen Patrick from me. But my heart still bleeds. How long until the wound closes?~ +@636 = ~Revenge is not an ointment that heals. It has been long since I killed Tazok in Baldur's Gate, yet my spirit will be whole again only when I rejoin Deheriana. It is love that heals.~ +@637 = ~I wish... I wish that Patrick was Arvoreen's devotee. Alas, he was not, so we are not destined to see each other again.~ +@638 = ~Tell me, my good elf, why does your kin love nights so? It is the time when the foulest things are afoot.~ +@639 = ~Because it is also the time when the stars shine and one hunts unhindered by heat... The world's face changes in the night. It is almost unrecognizable, but it is no less beautiful after the sunset.~ +@640 = ~And the shadows grow long. (Mazzy shudders almost imperceptibly.)~ +@641 = ~Your dreadful ordeal must be still fresh in your memory.~ +@642 = ~I am not a dainty sort, Kivan, but... what I have seen in this temple was an ultimate allegory of a triumph of evil over good, for the shadow took over the place whence once the light ruled.~ +@643 = ~If we have not returned it to the Light, at least we have cleansed it of the Shadow. And you fought fearlessly for it. Anyone who would dare to call you craven is a liar.~ +@644 = ~It was... disconcerting, barring even that I was about to serve as a vessel of evil.~ +@645 = ~And yet you yielded not an inch to the Shadow Lord, you did not surrender. For me this is the bravery of the highest kind.~ +@646 = ~Being forced into evil is abominable, but not nearly as horrifying as choosing to do evil, knowing full well the pain and suffering it should cause others.~ +@647 = ~I admire my squire Valygar for his persistence in pursuing evil, even if it plagues his own family. 'Tis good that I took him into my service when I did.~ +@648 = ~Mazzy, why are you telling me this?~ +@649 = ~I caught a disapproving glance from you another night, elf. It aggravated me that even a man so devoted to goodness as you are have not understood my actions in that matter.~ +@650 = ~Valygar is a proud man, Mazzy. I am not the best judge of a human's age, but I saw a thread of silver in his hair. It is a sign of maturity. And you pushed him into a position that is suitable for boys.~ +@651 = ~I understand that. But he is not alone in his struggle anymore, and has a more experienced comrade to lead him by example.~ +@652 = ~So why won't you be a comrade? A friend, even?~ +@653 = ~You have said so - he is a proud man, and his heart is closed. If I do not act quickly, he will devour himself. I have no time to build friendship, therefore I command it. I knew no other way to prevent harm.~ +@654 = ~(Kivan shakes his head.) As you wish.~ +@655 = ~You remain unconvinced, but you should see that I have done what was right after a time.~ +@656 = ~You are quite the bowman, Kivan.~ +@657 = ~I was, as they say in Shilmista, born with a bow. My father took me to the Snowflake Mountains to cut my very first white ash for a bow when I was but a child; at least by elven standards.~ +@658 = ~It was your father then who taught you the skill?~ +@659 = ~Yes, and he taught me well. A long bow is my kin's weapon of choice.~ +@660 = ~Aye, I love the sound of the string ringing by my cheek no less than direct onslaught.~ +@661 = ~What made you to learn the bow, Mazzy?~ +@662 = ~Ipathia the Archer. Her bow-staff is black and inlaid with mother of pearl, and her arrows never miss their target.~ +@663 = ~You sound very fond of your tutor, Mazzy.~ +@664 = ~It is so, but our connection is more spiritual than real. Ipathia the Archer was a valiant paladin from an old tale.~ +@665 = ~Her adventures were many, but her most famous deed occurred when she was young, and could not yet bend a long bow.~ +@666 = ~A dragon was attacking Ipathia's village in the Dales, and the Mayor who lead the villagers into the desperate bid to save their livelihoods had been thrown to the ground by the dragon's wing. Ipathia, a slip of a girl, came between the dragon and the fallen man. She had time to loose one arrow while the dragon was turning around for another attack.~ +@667 = ~It broke harmlessly on the dragon's armor.~ +@668 = ~Even so, Ipathia did not run for cover, instead firing once more. That second arrow blinded the foul beast.~ +@669 = ~An inspiring tale, Lady Fentan. Infallibly, those who mount their defenses against the overwhelming foe and hold till the bitter end win my admiration.~ +@670 = ~The tales of righteousness and honor always attract those bold and pure of heart, Kivan.~ +@671 = ~I only wish that the cost of such bravery in life was not so high.~ +@672 = ~Those who halt to ponder the price of bravery will never stand up against the threat of danger. They surrender and beg for treaties when it would be better to fight, for they confuse safety with justice.~ +@673 = ~Argh! Friend Kivan! Let Boo give an old comrade a mighty embrace! See how tightly he hugs your thumb, Kivan! Boo missed you!~ +@674 = ~I am touched by Boo's welcome, mellonamin.~ +@675 = ~Dynaheir would be welcoming you heartily as well, but the evil ones slew Minsc's witch in front of him...~ +@676 = ~I mourn Dynaheir's passing. She was a wise, good-hearted woman.~ +@677 = ~Yes! Minsc has failed her! Minsc allowed them to kill her! Argh!~ +@678 = ~So did I fail to protect the woman I loved more than my own life.~ +@679 = ~Friend Kivan, what are we to do, you and I?~ +@680 = ~There is a young lady whom the evil wizard imprisoned far away; we still can help rescue her, and you shall avenge your witch.~ +@681 = ~Imoen! Yes! We can save Imoen and enact a mighty wizardly butt-kicking! Follow me, little friend, follow me... mel... what is that fruity thing elves call a friend, Boo?~ +@682 = ~Aha! Follow me, mellon! Follow me!~ +@683 = ~Friend Kivan, Boo thinks that you should go to Rashemen with us, once we have saved little Imoen and kicked the vile butt of the evil wizard!~ +@684 = ~Thank you for the invitation, Minsc - and Boo, of course - but I am otherwise engaged after our quest is over.~ +@685 = ~Nothing could be more important than returning a smile to your face! Nice Rashemi girls would re-kindle any heart!~ +@686 = ~Deheriana is the only woman for me, Minsc.~ +@687 = ~Eh... Boo says that Deheriana is... well... dead.~ +@688 = ~Perhaps Boo did not encounter elves before, Minsc? Our kind do not die, not truly. We depart to a land far away called Arvanaith...~ +@689 = ~Rashemen is a land far away, so Minsc reckons that Deheriana might be in the neighborhood... and it would be wiser to travel together. Minsc and Boo and Kivan!~ +@690 = ~Arvanaith is farther away than Rahsemen, Minsc, much farther away.~ +@691 = ~That's really far, then. Friend Kivan must hurry, or he never will catch up with his lady friend.~ +@692 = ~I am making haste, Minsc, I am making haste...~ +@693 = ~Do you still miss your lady friend, Kivan?~ +@694 = ~Yes, Minsc, I long for Deheriana.~ +@695 = ~Minsc understands that. He misses his witch, too. But what Minsc does not understand is why friend Kivan would not take an animal companion, like Minsc who has Boo!~ +@696 = ~Minsc, not all are as lucky as Boo and you. To bond with an animal properly a ranger has to search for many years before encountering a beast that is akin to a particular man of the woods.~ +@697 = ~If that is not done, a bond can cause more harm than good.~ +@698 = ~How's that? Minsc and Boo have always been great friends!~ +@699 = ~A man can enslave an animal and deprive it of its natural freedom to do his bidding. Or a beast can overtake a man's soul...~ +@700 = ~Boo says he approves of Kivan being cautious, then.~ +@701 = ~Ah, Boo, wait 'til we go back home and get admitted to the Ice Berserker's Lodge! Then you will have a chance to tell the stories of the lands we have seen and our adventures!~ +@702 = ~I am sure it will be quite a story.~ +@703 = ~Minsc wishes that it had a good ending, with Dynaheir not being really dead. Some stories are like that, right, Boo?~ +@704 = ~But some are not. Alas, I think that the "and they lived happily ever after" ending was invented by bards.~ +@705 = ~O, no, friend Kivan. Boo says you are just being melon... lanky... me-lan-cholic again. Why would bards sing about something that did not happen?~ +@706 = ~Kivan... the way you reach for Deheriana, it reminds me... it reminds me of a woman I was helping some time ago.~ +@707 = ~Did she lose her beloved?~ +@708 = ~Her son.~ +@709 = ~She lived in a small village on my father's lands that was assailed by a tribe of orcs. They killed as many as they could loot, and the rest they locked in the Mayor's house and set on fire to torment the de'Arnise soldiers who were trying to recapture the village.~ +@710 = ~This woman, she said to me that her son did not fear to die... but he was only afraid that he would not find his mother beyond this life. So she said to him: "Just hold my hand, dear, and we will not lose each other."~ +@711 = ~My father's soldiers managed to chase the orcs away and put the fires down, but half of the villagers died to the smoke or the flames. The woman's little son was among them...~ +@712 = ~She... she tried to drown herself as soon as she realized that her child was gone... because... because of her promise, and her hope that she still could catch up to him and enter Ilmater's fold with him.~ +@713 = ~And yet she lived?~ +@714 = ~Yes, she did. Someone saw her and raised an alarm; they saved her... her body at least. She never tried to kill herself again, because, I think, she'd lost hope of ever finding her son in the afterlife.~ +@715 = ~This is my worst fear, Nalia. To lose Deheriana entirely; to have the faint bond that remains taken away from me.~ +@716 = ~At first I thought that I was bound by Sheverash to the Material Plane, and I rebelled against what I perceived as his will.~ +@717 = ~Did you try to kill yourself?!~ +@718 = ~We elves cannot do that... we cannot take our own life, because we are connected to our entire kin's spirit. One cannot sever the bond abruptly without denying himself Arvanaith.~ +@719 = ~And if I cannot find Deheriana, what use is death?~ +@720 = ~No, I have done what that woman did - I let go of thoughts, I let go of duties, I let go of wants... I dissolved into the world. I was nothing until I heard Shevarash's voice. Only then did I put myself back together, piece by piece.~ +@721 = ~I do not know what to say, except that I think Shevarash is a cruel deity.~ +@722 = ~Thousands of years ago, Shevarash endured a loss similar to mine - his entire family was slain by drow. Perhaps he saw quality in me that would not allow me to rest in Arvanaith until I had slain Deheriana's murderers. Just like he could not find peace.~ +@723 = ~Or, perhaps, I have uttered a vow that bound me to him amidst my tortures.~ +@724 = ~After all this time, I finally understand that what I have done was no one's choice but my own.~ +@725 = ~I have heard tales about men like you -~ +@726 = ~My lady de'Arnise, I doubt that I am bard's tale material.~ +@727 = ~Tales... they are all different, but I think that the characters are often similar. There are always valiant heroes in them, and orphans, charming rogues and fair maidens -~ +@728 = ~Then it is rather I who have heard tales of you, than vice versa; for I am neither a rogue, nor orphan, nor indeed a hero. And I would never dare to claim the role of a fair maiden, for it is rightfully yours, my Lady de'Arnise. , perhaps -~ +@729 = ~But there is also a wanderer... a noble stranger who had lost everything, and now walks alone, helping those who are in need.~ +@730 = ~Your perception of me is hardly... realistic.~ +@731 = ~Yes, my good elf, I agree. What I was going to say is that like almost everything that I encounter in my travels with , meeting you makes me question the tales.~ +@732 = ~You see, it was my favorite type of character, and I dreamed to be just like that one day, destitute, proud and benevolent. Yet...~ +@733 = ~Yet?~ +@734 = ~It is rather dull.~ +@735 = ~O, but this is nothing that a slew of admirers taking in every word of your 'adventures in the slums' cannot fix, is not it?~ +@736 = ~I am not that shallow, elf. I did not abandon my station to impress the empty-headed fools that have little care for anything but their titles and estates. I ventured into the world hoping to meet better and nobler people and to make a difference. But I do not see how those heroes in the stories managed to do so much, if they were like you. You almost never speak, you hide your face, and while you fight with rare bravery, you do not seek out vile oppressors to destroy them, except for Tazok, if is to be believed.~ +@737 = ~Nalia, perhaps trying to be less of a wanderer and more of a charming rogue is something that will suit your aspirations better.~ +@738 = ~That's what I think, too.~ +@739 = ~Oh, Shevarash, give me strength to go on and fulfill your bidding.~ +@740 = ~What kindness did Shevarash do to you that you champion him?~ +@741 = ~He offered me a chance to avenge my beloved.~ +@742 = ~A false gift the way I see it, Kivan. says you were all but possessed by your chase.~ +@743 = ~Are you any less absorbed in your quest to destroy Lavok?~ +@744 = ~I do it of my own volition, not to satisfy a god.~ +@745 = ~Kivan, your life was full of hardship and pain because you loved a woman. Tell me, was it worth it?~ +@746 = ~Yes, Valygar.~ +@747 = ~Bah, why I am even asking. I know that my choice is right. The curse is strong in my line, and if I were to love a woman, I would have only doomed her or our children.~ +@748 = ~To doom someone you love, you do not need to be a cursed man. If I had been more cautious, Deheriana would be alive today.~ +@749 = ~No, unless you are Alaundo the Seer, you cannot foretell where lightning will strike. Even if you are Alaundo, you first have to decipher your own dim words. For me it is as clear as the Nine Hells are hot: whoever binds herself to me will regret the day she cast her eyes on me.~ +@750 = ~Women...~ +@751 = ~Why did you leave Shilmista in the first place?~ +@752 = ~The world beckoned me. I wished to see Myth Drannor and Deheriana dancing in the streets of the City of Beauty.~ +@753 = ~Why?~ +@754 = ~Because I loved her, and we needed hope. Shilmista was scorched in the war with the Castle Trinity and had nigh disappeared.~ +@755 = ~But Myth Drannor was destroyed long before Shilmista! What hope could you find among the ruins? One is more likely to despair, if you ask me.~ +@756 = ~The hope that generations after we are gone, our descendants would honor us and our battles and bow their heads in our memory.~ +@757 = ~Descendents are strange beasts. They will judge us from the pedestal of their knowledge, forgetting that we had to act on but a shred of it.~ +@758 = ~Is that why you want your line to fail with you? Because you are afraid to be judged in the same harsh way that you have judged your ancestors?~ +@759 = ~No, elf. You know full well that I do it because I have to stop the curse that my bloodline carries!~ +@760 = ~The forests around here are beautiful. There are species of both plants and beasts here that I have either never seen or that have minute differences from what I have seen in the foothills of the Snowflake Mountains.~ +@761 = ~You have not ventured this far south before, elf?~ +@762 = ~No, human. After... after Deheriana died, I simply went where Tazok went. Prior to that I kept to the north. Some countries to the south and east are rumored to disfavor my kin. Tethyr is one. I had no desire for us to be insulted for the length of our ears and the cut of our eyes.~ +@763 = ~I understand you all too well. I'm a human, all right, and none doubts it, but whenever my name comes up, I can see in their eyes what they are thinking.~ +@764 = ~An insane necromancer...~ +@765 = ~You do not look like a wizard, Valygar, nor like a madman.~ +@766 = ~You're telling me! My whole life I tried to avoid becoming just that! And what is my reward?!~ +@767 = ~That you have succeeded.~ +@768 = ~So darthirii, it seems we meet again. I trust you will try to act more civilized this time?~ +@769 = ~I had hoped to never lay eyes on your foul form again, drow. But with what life has already thrown at me, I should have known I would be disappointed.~ +@770 = ~So you still obsess over that woman of yours...~ +@771 = ~That "woman" has a name! Deheriana! Although I never want to hear it out of your vile mouth!~ +@772 = ~Then I shall just go on calling her "that woman".~ +@773 = ~Enough! You have had your fun... now leave me be!~ +@774 = ~This world is cursed! The burning sun, the deafening bird-noises, the stifling pollen. Feh.~ +@775 = ~Then crawl back into the hole from whence you came.~ +@776 = ~Ignorant rivvin, I would return, should I gain an army to take Menzoberranzan from Baenre's clutches. I would destroy the highest Houses to elevate De’Vir and to make myself the First Matron, if I could.~ +@777 = ~Despite your professed hatred for the traitorous Lolth?~ +@778 = ~Not all drow worship the Spider Queen, darthiir, and Shar's favor is more lucrative. But my nation is fierce, and only a madman would live alone in the Underdark.~ +@779 = ~You must have done that after you fled.~ +@780 = ~Of course I did. I am strong, but I did not ascend to this blighted place out of my own volition.~ +@781 = ~You acknowledge your defeat so easily, Viconia, while calling everyone else weak at a smallest hint of wavering?~ +@782 = ~Feh, I'm not a stupid surfacer to persist in folly. The smart one lives, the stupid dies, that's the truth.~ +@783 = ~Every time I look at you, you tighten. Were we in Menzoberranzan, I'd give you a good flogging, so you'd prostrate yourself instead.~ +@784 = ~...~ +@785 = ~But ripping out your tongue would not be necessary. Not that it is common, mind you. Hearing them wail and beg is part of the fun.~ +@786 = ~Should I heal you, darthiir, or would you rather die of your wounds as a favour to us all?~ +@787 = ~Death is gentler than your healing.~ +@788 = ~Death is gentler than most things, pathetic fool. I take that as a no... very well, I will await for our leader's command to force the spell upon you.~ +@789 = ~Maybe this time I would hear you scream.~ +@790 = ~Still breathing? How disappointing. It is unbearable to be in a party with a darthiir...~ +@791 = ~The only thing that makes it unbearable is your foul mouth, witch. If all drow are like you, I cannot comprehend how you can live in communities. It is not surprising that even some of your kind are fed up with the vileness of your ways. I wonder how long it will take before the best of your kind will gather enough strength to rebel against the Spider Queen.~ +@792 = ~That is a false hope, rivvin. Lolth is a cunning mistress and watches her rothe herd carefully. The high priestesses are ever restless, hunting the outlaws to sacrifice to Lolth and gain her favor.~ +@793 = ~Drizzt is famous for his escape... and you have mentioned that your brother was a deviant, as well. That's three renegade Drow in a short period of time.~ +@794 = ~I know none, save myself. Drizzt brought misfortune and ill fate to all of Menzoberranzan. Gah! I doubt that anyone would feel anything but loathing for him. Drizzt's treachery strengthened my people's resolve to keep to their own ways.~ +@795 = ~I know your people's ways. I have seen babes and women slain without pity by their sharp blades! How can a being that presumably has a heart commit deeds of such cruelty?~ +@796 = ~If you wish for me to answer for all of my kin's doings, you are too late. You should have thrown a torch into my pyre.~ +@797 = ~I've heard them call you a 'wise man'. Feh, a wise man! This is a contradiction in terms.~ +@798 = ~Do you maintain that wisdom is the province of women, and that you possess this virtue?~ +@799 = ~You dare questioning me, feeble darthiir?~ +@800 = ~Then explain how it is wise to poison your company against you.~ +@801 = ~I would not mock an equal or a superior, rivvin.~ +@802 = ~But you would hound those you consider beneath you. A battle party is only as good as its weakest companion.~ +@803 = ~If the commander self is a senseless whiner who recruits and coddles the weaklings, driving them away falls to those who are truly the strongest.~ +@804 = ~So, you call arrogance wisdom. I thought so.~ +@805 = ~O brave avenger... would you care to banter with a man of the same trade?~ +@806 = ~I never hunted bandits for the money that the Dukes paid for their scalps.~ +@807 = ~A pity that I was not there; I do not mind receiving an honestly earned reward.~ +@808 = ~ is a generous leader, so if it is money that you seek, your services will not go unrewarded.~ +@809 = ~Working with is a reward in itself for me... Why, helped me out of that maze, did not?~ +@810 = ~Have you been out souring milk again with your gaze, hunter?~ +@811 = ~Why do you follow me?~ +@812 = ~We have a certain similarity, Kivan. I used to have a sister - a fair bloom on the youngest of the branches. And then she was torn away by the cruel wind. Snapped. Just like that.~ +@813 = ~So often do I say "I mourn with you" that it frightens me.~ +@814 = ~Too true. The world has become a wicked place.~ +@815 = ~How do you find food here, elf?~ +@816 = ~I hunt for my food or buy it at inns.~ +@817 = ~Did I hear it right? A joke from our grim ally?~ +@818 = ~Yoshimo, I rarely pay much attention to my sustenance.~ +@819 = ~I have forgotten that you made it a point to shun even the most innocent of enjoyments, such as food and drink. What of other foreign customs? It must be a challenge for an elf to stay among humans for so long.~ +@820 = ~I was fortunate not to encounter outright hostility toward elves. I have found some things that humans do quite peculiar, but that is the extent of it.~ +@821 = ~Too true. I, myself, am fascinated with how western ways are sometimes similar and sometimes so entirely different from ours.~ +@822 = ~One of the most bothersome habits which I am now convinced is native to all humans, westerlings or easterlings, is making small talk.~ +@823 = ~You would not say!~ +@824 = ~How many elves could dance on the head of a pin, Kivan?~ +@825 = ~None, I presume.~ +@826 = ~No, all of them, for they are one with the world and connected to one another.~ +@827 = ~Still "none", for then Elvendom is a part of a pin, as well, and cannot be separated from it.~ +@828 = ~That is, if Elvendom and the pin are both substances. Perhaps the essence of the Elvendom is to be put on the end of a pin, in which case the whole of Elvendom is reaching toward being placed on the top of a pin, just did not quite get there yet.~ +@829 = ~Perhaps you can show the way.~ +@830 = ~You'd want me to dance on the head of a pin?~ +@831 = ~Hey! Elf! Ye be flailin' yer bow like a bard takin' a fit on his harp.~ +@832 = ~Indeed. My heart is in my battles.~ +@833 = ~Pfeh! Ye keeps yer heart so far out of battle, 'tis a wonder ye ever see one clear but that was not me point.~ +@834 = ~I have no bloodlust, dwarf. I do what must be done to protect the living and to avenge the fallen. I don't do it for the twisted pleasure of wallowing in bloody meat that you profess.~ +@835 = ~Nay! Bones of chalk and blood of daisy-syrup. I've split enough of yer kind t'know that. But for all yer knit ones and purl twos, it takes ye an hour to pink one worthwhile enemy. More, if he's wearin' a hard coat over him.~ +@836 = ~So? You are so able a warrior that you never require ranged support?~ +@837 = ~Pfeh! I know me battle tactics, numbpate. Better'n ye knows yer blasted nuts and berries. But while yer haverin' back yonder, couldn't ye just sing 'em a fireball lullaby or two? The sort of thing that culls the weak and lets a *man* concentrate on other men?~ +@838 = ~If I could, I would. But I have not the gift of thaumaturgy.~ +@839 = ~I knew it! Ye bleats on 'bout yer love-lorn vengeance but haven't brain nor heart to learn nothin' useful t' the purpose of it.~ +@840 = ~I pity you, Korgan. You know little of loss and nothing of love, and yet you claim to know my heart. I tell you more: I would be scared, if you in truth understood me.~ +@841 = ~Phht! Ye'd be 'truly scared' of somethin' if ye never seen nor heard of me. It's just the way of ye gizzardless lollopers.~ +@842 = ~I indeed tried to love you in a fashion that a wife should love her husband, but I am unable to order my heart. It has been given by fate to someone who neither needs it, nor suspects my plight. I will not have you suffer the role of the second best, Anomen. (You steal a quick glance at Kivan.)~ + diff --git a/kivan/tra/english/p#pid25.tra b/kivan/tra/english/p#pid25.tra new file mode 100644 index 0000000..2f7340a --- /dev/null +++ b/kivan/tra/english/p#pid25.tra @@ -0,0 +1,518 @@ +@0 = ~Mellonamin?~ +@1 = ~Kivan, what can you tell me about yourself?~ +@2 = ~Sut naa lle umien sina re, Kivan? How are you faring today, Kivan?~ +@3 = ~Can you say something in Elvish, Kivan?~ +@4 = ~Lle naa belegohtar - you are a mighty warrior.~ +@5 = ~Cormlle naa tanya tel'raa - your heart is that of a lion.~ +@6 = ~There is an old greeting: Elen sila lumenn omentilmo. It can be loosely translated as 'A star shall shine on the hour of our meeting.'~ +@7 = ~Mellonamin, if you wish to converse in Elvish to practice what lessons you have received in Candlekeep, let us do so, but I do not see any value in me uttering a few words in my tongue solely for amusing you.~ +@8 = ~Cuamin linduva yassen megrille - my bow shall sing with your sword.~ +@9 = ~I'narr en gothrim glinuva nuin I'anor! I think the battle cry of Cormanthir is appropriate today: "The bones of our foes will gleam under the sun".~ +@10 = ~Lle quena i'lambe tel' Eldalie, ? Do you speak Elvish, ?~ +@11 = ~Vanimle sila tiri, arwenamin . Your beauty shines bright, my lady .~ +@12 = ~Oio naa elealla alasse', arwenamin . Ever is thy sight a joy, my lady .~ +@13 = ~Well enough, mellonamin.~ +@14 = ~Very well, diola lle.~ +@15 = ~Better than you, from the looks of it. You should command us to halt and see to your wounds.~ +@16 = ~Mellonamin, you are quite persistent in asking about my wellbeing, and I grow weary of telling you that I am well. I know that you perceive it as a courtesy, but I would rather you did not ask me again.~ +@17 = ~Have not I asked you to forgo this question?~ +@18 = ~I saw Deheriana putting flowers in her hair on a summer night in my reverie. She is beautiful...~ +@19 = ~No different than on any other day, , since Deheriana has departed. I long for her, and I regret every moment that my oath keeps me here.~ +@20 = ~The smell of blood and smoke clings to me. What else could one expect, if fire and sword is all that is left to him?~ +@21 = ~An old wound troubles me. (Kivan flexes his fingers.) I have been shooting more since I have joined you, and the body protests by reminding me more avidly where it was broken and burnt. But I will not let it slow me, for our battles are the just ones.~ +@22 = ~Amin dele ten'lle. I am worried about you. I think that you are too young to undertake this deadly chase.~ +@23 = ~, I am the happiest man alive, now that I am reunited with my Deheriana.~ +@24 = ~I hail from the elven forest of Shilmista, which is ruled by the valiant King Elbereth. My kin was recently diminished in a war against foul army gathered by the followers of Talona, the Lady of Poison.~ +@25 = ~Shevarash has called upon me to destroy the evil ogre, Tazok. Now the Black Archer guides my arrows when they are aimed at those who slaughter innocents.~ +@26 = ~My friend, I have already told you more of myself, than to anyone else, save Deheriana.~ +@27 = ~More than anything I would like to be reunited with Deheriana.~ +@28 = ~(You are in love and you are loved, and lovers do what lovers do.)~ +@29 = ~Kivan, I don't like this cut. Come, let me take a look.~ +@30 = ~(Run up to Kivan, laughing, and give him a quick, perfunctory kiss.)~ +@31 = ~Say, Kivan, could you hit an apple on my head at a hundred paces, like that famed archer of old?~ +@32 = ~(Take Kivan's face into your palms and give him a languid, longing kiss.)~ +@33 = ~(Press your forehead against his chest, looking for solace.)~ +@34 = ~(Run your palm across Kivan's shoulders.)~ +@35 = ~(Toss your head to make your hair sway prettily.)~ +@36 = ~(Pull off the leather band that keeps Kivan's hair back, and set it loose.)~ +@37 = ~(Look into Kivan's eyes.)~ +@38 = ~(Cover your eyes tiredly with your palm.)~ +@39 = ~(Consider giving Kivan a hug.)~ +@40 = ~Can you teach me some Elvish, Kivan?~ +@41 = ~(Touch Kivan's pointy ear.)~ +@42 = ~(You cup Kivan's face between your palms and search his face.)~ +@43 = ~I want a gown made of clouds...~ +@44 = ~Kivan, I like... nay, I love you to distraction, but please, don't flirt with me any more.~ +@45 = ~Kivan, you know how much I love you... as a friend. I hope you can forgive me, but I came to realize that becoming romantically involved was a mistake. I am sorry. I would like to... correct it.~ +@46 = ~Do not look at me like that as if you are expecting me to say something.~ +@47 = ~...and studded with stars?~ +@48 = ~Nope, silver buttons!~ +@49 = ~Yes! Would not that be beautiful?~ +@50 = ~Stars are too small. A few moons will do. In different colors.~ +@51 = ~I will be glad to offer my assistance with buttoning it up... or even more gladly - with unbuttoning it.~ +@52 = ~Very much so, since it will be nearly transparent.~ +@53 = ~So if a kinsman ever complains to me over Evermead that his melisse wishes a moon from the sky, I could tell him that I am on the look out for a handful of moons, and all of them different. (Kivan's sigh is just a bit too dramatic to be completely serious.)~ +@54 = ~Hmm... Is pearly white your color?~ +@55 = ~I... I don't know. Is it? What do you think?~ +@56 = ~Who cares! It's clouds, Kivan, clouds!~ +@57 = ~Of course! I was born for pearly-white! Or do you prefer me in black and scarlet?~ +@58 = ~We can go to a silk merchant and get a bolt of cloud cloth to see if it suits you. (Kivan grins, probably imagining the sweating merchant).~ +@59 = ~Let us ask Kelsey for a sample. He seems to have traded in everything.~ +@60 = ~As long as they do not bring on a storm.~ +@61 = ~White, a'mael, I like you in white.~ +@62 = ~You had been thoughtful for the last little while. Is that a product of your revels?~ +@63 = ~No, of course not! I also thought that it would be lovely to change my hairdo to something more suitable for an heir to a god, so to speak.~ +@64 = ~No, it just suddenly came into my mind.~ +@65 = ~Yes, I was ruminating on it... If that irritates you, I will not share thoughts like that with you in the future.~ +@66 = ~Ah...~ +@67 = ~You are so impulsive, a'mael.~ +@68 = ~No, no. I am simply surprised.~ +@69 = ~If you really do want something like that, we can go to a steam-house, and that will be practically the same as a cloud-dress.~ +@70 = ~(giggle) Made to order!~ +@71 = ~(snort) Men...~ +@72 = ~Could you be any more prosaic?~ +@73 = ~You are so clever, my heart!~ +@74 = ~A thin, revealing mist, clinging to your body... I think I will be quite happy to help you with the fittings.~ +@75 = ~(weakly) Could we talk about your destiny instead?~ +@76 = ~You like the idea? That is... that is wonderful.~ +@77 = ~(You cannot be sure, but you think that Kivan breathes a small sigh of relief.)~ +@78 = ~What do you see, a'mael?~ +@79 = ~Only Kivan. But it's the best sight in the world.~ +@80 = ~Only Kivan. But it's the best sight in the world.~ +@81 = ~You. (Carefully wipe mud off his cheek.)~ +@82 = ~I'm not sure... Allow me to investigate. (Explore his face with your fingers.)~ +@83 = ~Sunlight...~ +@84 = ~Moonlight...~ +@85 = ~(His features are dappled by the moon-shadows and the moonlight. They do not disappear entirely, but are almost unrecognizable in the night. His dark eyes are gleaming with silver reflections, like deep water. Just now you could read any expression on his face. Passionate, dreamy, stoic... nothing is as it appears under the moon. A small shiver shoots up your neck, a split second before Kivan's lips find yours. Some things do not lie, even under the moon...)~ +@86 = ~(Indeed, a golden ray slants across Kivan's cheek, making his coloring deeper, brighter and so much warmer. The elven sensuality, their natural love of life enlivens narrow, sharp features. It shines through, it triumph over the aloofness in this light.)~ +@87 = ~No, the best sight in the world is you. Just look in the mirror.~ +@88 = ~I am glad that you think so.~ +@89 = ~(He lifts your left hand and gives it a kiss before replacing it on his cheek.)~ +@90 = ~(He covers your hands with his.)~ +@91 = ~That was war paint, a'mael, clay with a pinch of charcoal.~ +@92 = ~Thank you.~ +@93 = ~Ah, but it would be good to find a stream to bathe in.~ +@94 = ~Wait a moment... (He scrapes something dire off of your forehead.)~ +@95 = ~(Your fingers march across his high forehead, slide down his nose, and are launched into the air between the two of you... and Kivan catches them into his hand.)~ +@96 = ~(He seems to be extremely pleased with you stroking his face.)~ +@97 = ~(You notice that your fingers trail some of the war paint after them, so you add a few creative patterns around the rough stripes that Kivan seems to favor.)~ +@98 = ~Would you map out my face?~ +@99 = ~How?~ +@100 = ~Yes...~ +@101 = ~No, I prefer it to remain an uncharted land.~ +@102 = ~(He takes your hand in his and sets your index finger onto his chin. Then he starts moving it towards his lips, and then further, towards the cheek...)~ +@103 = ~Like this.~ +@104 = ~(Chin - strong with a small dimple, lips - weathered by the elements, cheekbone - sharply slanting upward. A tiny stop at the corner of the eye.)~ +@105 = ~(Eyelashes curve upward, the edge soft, tickly, and drop back down. The arched brow - upward again. Another stop at the temple.)~ +@106 = ~(A walk along the hairline. Now, at the opposite temple, the side, not just the tip of your finger touches his face as it descends back to the chin, completing the circle.)~ +@107 = ~I will be the terra incognita then. (Kivan hides his face beneath the shadow of his cowl.)~ +@108 = ~Yes, a'mael, I am listening.~ +@109 = ~(Whisper something inaudible but tender into his ear.)~ +@110 = ~(Kiss his ear.)~ +@111 = ~(Pinch his ear-tip slightly.)~ +@112 = ~(Nibble at his ear-tip.)~ +@113 = ~(Withdraw.)~ +@114 = ~(His warm breath touches your ear as he leans over to you, and speaks in soft, cooing syllables that make no sense at all, but then again, you know perfectly well what they mean.)~ +@115 = ~I love you too, cor'amin.~ +@116 = ~(He turns his head towards you, and smiles at you fondly.)~ +@117 = ~(His fingers find your cheek and your lips, and he strokes them gently, while nodding amorously to your murmurs.)~ +@118 = ~You missed my lips again.~ +@119 = ~My gentle .~ +@120 = ~I hear a kiss, and a lovely sound it is.~ +@121 = ~I did not quite catch that, . Would you mind repeating what you just said?~ +@122 = ~(He closes his eyes with pleasure.)~ +@123 = ~(In response, he runs his tongue in and out of your ear, and then gently nibbles on your earlobe.)~ +@124 = ~Mmgh... , I am not sure if you know, but what you are doing is a very sensual thing for the fairies... for me.~ +@125 = ~(He blushes deep crimson from his cheeks upward to the tips of his ears.) You make me think of... Is it not time for us to take a rest?~ +@126 = ~(In response, he runs his tongue in and out of your ear, and then gently nibbles your earlobe. His teeth and lips walk upward, wakening peculiar sensations in you.)~ +@127 = ~A'mael, you will have to choose between stopping this, dismissing the rest of the party for the night, or having one completely distracted archer at your service.~ +@128 = ~(It looks like an appropriate moment to...)~ +@129 = ~(...give Kivan a quick, fierce embrace and hurry off again.)~ +@130 = ~(...run up to him, jump into his arms.)~ +@131 = ~(...wrap your arms tightly around his neck.)~ +@132 = ~(...walk up to him and wrap an arm around his waist.)~ +@133 = ~(...walk up to him from aft, drape your arms about his handsome figure loosely and put your cheek on his shoulder.)~ +@134 = ~You must love my backpack very much. Let me take it off, , so I can hold you properly.~ +@135 = ~(He leans his head over, touching your head with his cheek.)~ +@136 = ~(Kivan strokes your arms and hands that rest on his chest.)~ +@137 = ~(He stops and sighs profoundly; a sigh of a happy man.)~ +@138 = ~(You stroll along in companionable silence, as if you were out in blooming gardens, listening to the silver breezes, not marching to the next battle.)~ +@139 = ~(Kivan pulls you closer, and his hip casually brushes against yours as you walk.)~ +@140 = ~(Kivan wraps his arm around your waist in response, and it proves to be both a bit uncomfortable, as his wide strides do not match yours, and incredibly comforting.)~ +@141 = ~(He gives you a bear hug, pressing you tightly against himself. For a split moment you can't breathe, and neither, you notice, can he. As you both let go, Kivan takes his first breath from your exhalation, by thirstily kissing your lips.)~ +@142 = ~(He smells of smoke, his cloak is rough against your skin, and a ranger insignia on the cord around his neck digs into your flesh. But, somehow, all this matter little.)~ +@143 = ~(He leans his head forward and kisses your upturned face.)~ +@144 = ~(He bends back, lifting your feet off the ground.)~ +@145 = ~(When he notices your approach, Kivan drops his pack off his shoulder and starts running towards you with his arms outstretched. With a peal of laughter he meets you at last, and gives you a welcome suitable for a lover one has missed for ages.)~ +@146 = ~(He sidesteps, grips you by one hand and makes you whirl back towards him, like a top. You end up with your back snugly pressed against his chest, and his arms wrapped around you.)~ +@147 = ~(Kivan catches you, his shoulders and arms firm under your fingers, swipes you off your feet, and swirls you around for a few dizzying moments.)~ +@148 = ~(Kivan catches you and holds you high in the air for half a heartbeat, using your momentum. Then he lets you crash into him, and you fall to the ground together.)~ +@149 = ~(You end up lying on top of the elf, completely unharmed, and the first thing you notice is his rather sly smile.)~ +@150 = ~(Rain small punches on his shoulders.) You did it DELIBERATLY! You did it -~ +@151 = ~(Using your vantage point, you kiss him on the lips.)~ +@152 = ~(Get up and brush off your cloak indignantly.)~ +@153 = ~(Laugh softly.)~ +@154 = ~(Kivan throws his head back and laughs.)~ +@155 = ~(He encircles you with his arms.) I like this very much, a'mael.~ +@156 = ~(Kivan dusts a nonexistent bit of lint from your shoulder. This is surely just an excuse to keep touching you.)~ +@157 = ~(He does not try to hold on to you, sensing your mood, but he brushes your hair as you dash away.)~ +@158 = ~You are so passionate that you have to be swift, lest you burn a man like a wildfire.~ +@159 = ~Wait, wait, O the one who is ever awing!~ +@160 = ~(a good-natured chuckle) What was it? A lightning? A daydream? An arrow? Or was it my ?~ +@161 = ~Of course, a'mael. Shall I start with grammar?~ +@162 = ~Yes, that would be nice.~ +@163 = ~(Smile mischievously.) I think we can try... a different approach.~ +@164 = ~I've changed my mind! Just kiss me. That will be elvish enough.~ +@165 = ~Let alone wonderfully pleasant. (Kivan showers you with kisses.)~ +@166 = ~Plurals for nouns are denoted by the endings r, ea, ie, or, io, and oo... whichever one makes the word more fluid. But if you would like to indicate great numbers or respect, you will use the ending - rim.~ +@167 = ~For example: nimbrethie is "birches" from "nibreth" - a birch. Aredhelrim is for the elf lords.~ +@168 = ~When used alone, pronouns express subjects, as in Amin mela lle - I love you.~ +@169 = ~But the same form is used for the possessive pronoun: melamin - my love.~ +@170 = ~There are two forms of the possessive constructions: simple and formal.~ +@171 = ~In simple possessive, you would simply append pronoun after the object. For example: 'irmo' means 'desire', and 'irmoamin' means 'my desire'.~ +@172 = ~The formal possessive requires to separate subject from possessor with 'en', like in the 'arwen en amin', which could be translated 'the lady of mine', or, My Lady.~ +@173 = ~The adjectives are appended to the front of the object or action they are describing. For example, 'coria' is 'purple', and 'lote' is 'flower', so 'corialote' is a 'purple flower'.~ +@174 = ~But the violet is 'helin'.~ +@175 = ~The superlatives are formed by adding the suffixes -n and -in for the words ending with a vowel, like this: 'tiri,' 'tirin,' 'tirinin' for 'bright', 'brighter' and the 'brightest'.~ +@176 = ~The adjectives ending with a vowel take on the suffixes -in and -inin: 'calen', 'calenin', 'caleninin', for 'green', 'greener' and the 'greenest'.~ +@177 = ~Adverbs follow the verbs. For example, 'cormamin glina tiri' means 'My heart gleams brightly'.~ +@178 = ~To conjugate a verb to past, present and future tenses, add the endings -e, -a, and -uva to he infinitive form. For example, ele- is an infinitive for of the verb 'I see'. 'Amin elee' is 'I saw', 'amin elea' is 'I see' and 'amin eleuva' is 'I shall see'.~ +@179 = ~The conditional mood uses the ending -aya, as in 'amin eleaya' for 'I would see'.~ +@180 = ~When appending pronouns or adjectives, you may drop letters from the appendor in order to eliminate awkward sequences of letters: to avoid three consonants in a row, three vowels in a row, or two of the same vowel in a row. For example I would say 'lashae', a 'wide ocean' instead of 'lannshae', omitting the 'nn' on the end of 'wide'.~ +@181 = ~I see. What do you suggest, a'mael?~ +@182 = ~Hmm... how about I will just ask you to say things in Elvish that I'd say in Common?~ +@183 = ~Maybe you can tell me the meanings of all the sweet names you give me?~ +@184 = ~Your wish is my command.~ +@185 = ~Kiss me.~ +@186 = ~I love you.~ +@187 = ~You are the love of my life.~ +@188 = ~Make love to me.~ +@189 = ~Could you er... count from one to ten?~ +@190 = ~Karnela en amin.~ +@191 = ~(after a pause) Lle naa mela en'coiamin ~ +@192 = ~I... I never thought that I would say this again.~ +@193 = ~And I love you... Amin mela lle.~ +@194 = ~Amin... amin mela lle.~ +@195 = ~Nice!~ +@196 = ~Let's try something else!~ +@197 = ~(He kisses you.) Now, a'mael, miqula en amin.~ +@198 = ~(Kiss him back and grin.) Seasamin, Kivan.~ +@199 = ~I don't understand!~ +@200 = ~Only if you are very, very good.~ +@201 = ~Amin sinte tanya lle quena I'lambe tel'Eldalie.~ +@202 = ~But it was a lovely game.~ +@203 = ~I asked you the same that you have asked of me: miqula en amin. Kiss me.~ +@204 = ~Oh, I know that I am very, very good. So, do kiss me already.~ +@205 = ~I call you 'alasse'amin', 'my joy'.~ +@206 = ~Oh, I think I can.~ +@207 = ~Er, arta, nelde, kinta, lempe, enque, etso, olto, nerte, kainen.~ +@208 = ~I call you 'alcarinquë', the 'glorious', the 'radiant'.~ +@209 = ~I call you 'isilme', the 'moonlight'.~ +@210 = ~I call you 'cor'amin', the 'my heart'.~ +@211 = ~I call you 'melisse', my 'lover'.~ +@212 = ~I call you 'a'mael', my 'beloved'.~ +@213 = ~(He kisses you gently on your cheek.) Tired, a'mael?~ +@214 = ~(Start sobbing. People rarely give a damn about how you feel.)~ +@215 = ~(Weep inconsolably.)~ +@216 = ~(Sigh.)~ +@217 = ~(Rub your eyes and stretch.) Just tired...~ +@218 = ~I don't rightly know. Sometimes I want to send it all to the Nine Hells... er, home, I guess.~ +@219 = ~The scary thing is that you probably can get your wish fulfilled at least partially. Be careful with what you wish for, a'mael. You are a powerful person now, and with power comes great responsibility.~ +@220 = ~Strong words often help a person to ease their minds. Perhaps if you gave the whole world a good tongue-lashing, you would feel better.~ +@221 = ~Those poor wretches do not deserve being bossed about by your impish butler.~ +@222 = ~The Nine Hells is not your home, a'mael.~ +@223 = ~Right, right.~ +@224 = ~What is?~ +@225 = ~Of course not. Your arms are my home!~ +@226 = ~Uhm, actually, it is. Have not you heard Sarevok? I built the Pocket Plane! That's the only thing I did create.~ +@227 = ~I am sorry, , but I do not connect this terrible place with you. Only with your sire, and your brother.~ +@228 = ~Then welcome home. (He open his arms wide to his sides, inviting you into his embrace.)~ +@229 = ~The road, I would say. It harbors all orphans and fugitives.~ +@230 = ~When I am tired, I imagine pleasant things that wait for me at the road's end. A steaming bath, soft blankets, good food, sweet wine and... (Kivan smiles, the light in his eyes an indication of just what other pleasures he might have in mind.)~ +@231 = ~I will let you guess what is the only thing I dream of lately to brighten my spirit.~ +@232 = ~It has been a long day. Perhaps it is time for us to rest. You endanger yourself by pressing on. Foes are all around us, and they are waiting for you to make a mistake.~ +@233 = ~(He slides his fingers under your hair and applies pressure to your skull with his fingertips.)~ +@234 = ~(He rubs your shoulders and neck gently.)~ +@235 = ~If there is a language of sighs, this would have meant unhappiness. I wish that whatever torments you were a crow, so I could simply shoot it while it circled over your head.~ +@236 = ~Coran used to say that a loud sigh means that a woman thinks that you are a fool.~ +@237 = ~Sighs are grey, a'mael, too grey.~ +@238 = ~(He sighs after you, and it is difficult to say if it is a lover's sigh or an unhappy sigh. Perhaps he could not tell yours apart either.)~ +@239 = ~(Kivan cradles you in his arms and whispers into your hair:) By the Seldarine, I can do little enough, a'mael, but everything I do is done thinking of you.~ +@240 = ~(He extends his arms towards you, but drops them to his sides. Then, determinedly, he takes your hands in his and start kissing them.) Arwen en amin, whatever happens... whatever happens, I am yours. There are others who love you almost as much as I do. They are loyal to you. We will follow you to the end.~ +@241 = ~(Kivan grinds his teeth.) I will make them pay, I will make every scumbag who hurt you pay.~ +@242 = ~(Soundlessly, with your mouth half-opened, you cry, and slow tears roll down your cheeks. He dabs them away with his fingers, and tastes one.) I saw you in the hour of triumph, and merriment, and now I know the taste of your grief.~ +@243 = ~It cannot be all that bad, can it? I love you, .~ +@244 = ~I know that you do, but it is *that* bad.~ +@245 = ~It has nothing to do with love. But a hot bath can mend it, I think.~ +@246 = ~Kivan, you are the only reason I can bear this at all. If not for you, I would have lost my mind already.~ +@247 = ~Your love gives me strength to go on, if only for another day.~ +@248 = ~Come here, , let me hold you for a moment.~ +@249 = ~The brightest, the swiftest, the most glorious sunrises come after the darkest nights.~ +@250 = ~Ah, I understand this kind of magic. If you wish, I can brew some herbs together to add to the water. Rosemary, and birch leaves, nettles and sage...~ +@251 = ~Yes, and onions, carrots, salt and pepper! Kivan, I don't fancy the idea of soup.~ +@252 = ~Mmgh, that sounds wonderful!~ +@253 = ~To the hells with rosemary! I'd rather have you in my bathwater. Now, *that* would be relaxation.~ +@254 = ~Very well. We will do that later on.~ +@255 = ~A soup? What -... I think your spirit is back, a'mael.~ +@256 = ~I am glad that you like the idea.~ +@257 = ~Done.~ +@258 = ~No, a'mael, you are still sane because you are strong, and because you are a fighter by nature. Because you do not give up. Because you do not expect someone, even me, to solve your problems, much as I wish I could. I admire you for that, .~ +@259 = ~Then we will live one day at a time, we will face everything that destiny has in store for us, and we will emerge victorious.~ +@260 = ~(Kivan kisses away your tears.)~ +@261 = ~Your tears, isilme, chill my heart worse than the autumn rains.~ +@262 = ~I do not care what they will say about us. If you cannot bear this war, this misery, this darkness, let us run away.~ +@263 = ~(Without breaking the eye contact, Kivan cups your chin with his palm, and a small smile curves his lips.)~ +@264 = ~(Elven eyes are famous for their vivid, unusual colors. Kivan's are so dark that there is almost no difference between the iris and the pupil. It is all one shiny, jet-black depth.)~ +@265 = ~(You fancy that you saw your own reflection in his eyes; or maybe it was but a reflection of your feelings.)~ +@266 = ~(Kivan half closes his eyes and sighs dreamily.)~ +@267 = ~(Ever so slowly, his eyes move closer to yours, the dark jewels, the black stars. You are so mesmerized that you only notice that he is kissing you when his tongue slips between your lips.)~ +@268 = ~(From the way his eyes grow warmer, you can guess that he is smiling.)~ +@269 = ~There are tales, a'mael, of enchanters who could bewitch a man or a woman with little more than a glance and a whispered word. You do that to me, and if there is magic involved, it is of the old, intuitive kind.~ +@270 = ~You have the most beautiful, wonderful, marvelous, bright, sparkling eyes, alasse'amin.~ +@271 = ~(Kivan touches the resulting crow nest carefully.) Here is a fine mess!~ +@272 = ~It is a pity that our foes are not crows. Otherwise, with me in the van, we would have turned the enemy's forces to flight.~ +@273 = ~(Kivan shakes his hair back with a sigh.) If only it did not get in the way, I would have much preferred to keep it loose.~ +@274 = ~(He gets his fingers into your hair and musses it up.)~ +@275 = ~No! No! What am I going to do?!~ +@276 = ~(Work your hand through his hair even faster, tangling and ruffling the dark ringlets.)~ +@277 = ~(Laugh and try to lean away from the mock attack.)~ +@278 = ~(Join into messing up *your* hair.)~ +@279 = ~Do not worry, I will brush and braid it back for you. (With that, he immediately applies himself to the task.)~ +@280 = ~Enough, enough! (He laughs so hard that it takes him a few moments to get the words out.)~ +@281 = ~(Kivan drops kisses on your hair) I will re-braid it for you, isilme.~ +@282 = ~A'mael'amin, a whirlwind could not have done a better… or worse job of it. Now, let me help you to restore some order...~ +@283 = ~Ding-dong, I am a silver bell +I am a bluebell in the dell.~ +@284 = ~Hmm... did a bramble or rosebush catch my hair?~ +@285 = ~A rose, of course. A wild rose.~ +@286 = ~A very wild rose.~ +@287 = ~I think that a little fish just took the bait and pulled on the line.~ +@288 = ~Yes, it is not a wig.~ +@289 = ~Press it to your ear, alasse, just like you would do with a seashell. If you listen very carefully, you will hear the farewell song of the wood.~ +@290 = ~Look at this leaf, a'mael. Yesterday it was green and young. Today... (He crumbles it between his fingers.)~ +@291 = ~It is good that we are made to endure being uprooted and blown away, and that we do not wither at the first cool draft of winter.~ +@292 = ~(He takes the leaf from you and blows on it. It flips a few times in the air before settling on the ground.)~ +@293 = ~But it was my friend! I kept it to remind me of the majestic forests my kin loves. (Only the mischievous spark dancing in his eyes belie his true mood.)~ +@294 = ~I would have your kiss to wear in my hair with the other flowers, .~ +@295 = ~The war ravages the world, and here I stand, my hair full of flowers, and grinning like a fool at the woman I love. They say that when times are hard, one happy smile gives heart to those who have lost sight of hope.~ +@296 = ~I hope that is what our love is to the others... Not a feast in a city tormented by plague.~ +@297 = ~One day, isilme, we will go together to the high meadows to gather flowers and drink Elverquisst that is golden in both color and taste, like the sunlight.~ +@298 = ~, the spring-bringer.~ +@299 = ~I will shave bald as an egg to please you, a'mael.~ +@300 = ~My sister used to tease me that with my long nose, I should let my hair grow, in case some bird decided to make a nest - she would have both a perch and building material.~ +@301 = ~But why? It will only fall into my eyes.~ +@302 = ~At least we elves do not grow beards.~ +@303 = ~I had had bad headaches at the time when we first met, . The paste of henna herb helps with that when applied to the scalp, but it tints the hair.~ +@304 = ~You, a'mael, are the best healing potion, though.~ +@305 = ~(Your hands are full of thick, raven-wing curls.)~ +@306 = ~(Muss his hair.)~ +@307 = ~(Tug on his hair.)~ +@308 = ~(Pick a leaf out of his hair.)~ +@309 = ~(Lace flowers through his hair.)~ +@310 = ~I think we need to cut it shorter. You look like a girl.~ +@311 = ~Hmm... I meant to ask for a while. Back when I first met you, your hair looked lighter, even reddish... What did you do to it?~ +@312 = ~I love it when you do this, .~ +@313 = ~Your hair is like a tapestry, and so different every time... I wonder which hero's deeds you weave into the pattern this time.~ +@314 = ~The silks of the Orient are coarse and lusterless compared.~ +@315 = ~I will braid your hair and lace it with flowers when we have time, if you wish.~ +@316 = ~(Just in time, Kivan catches a falling strand and presses it to his lips.)~ +@317 = ~(Kivan untangles a small twig... and smiles a co-conspirator's smile at you. Just how the twig got there and when is your secret.)~ +@318 = ~I was thinking about you bathing in a secret waterfall in the Snowflakes and showering me with cool droplets when shaking them out of your hair.~ +@319 = ~(Kivan runs his fingers through your hair gently, smoothing it and playing with it.)~ +@320 = ~Be careful, a'mael; I've heard you just now, but I may attack a perpetrator when I am caught unawares.~ +@321 = ~(Your palm almost quivers on the impact; yes, he is a hard man even there.)~ +@322 = ~"BUTT KICKING FOR GOODNESS!"~ +@323 = ~That is a... lower back than I anticipated.~ +@324 = ~This is more of an exclamation mark than a word...~ +@325 = ~I will have you know that this cloak was already dusted.~ +@326 = ~(He tries to suppress it, but you hear him grunt with pain; old wounds and all.)~ +@327 = ~You better start running, miss! Because when I catch you, I am going to put you over my knee and spank some sense into you. RUN!~ +@328 = ~(He is propelled forward a step; after which he rounds on you, his face an epitome of mock outrage.)~ +@329 = ~Oh, do write this again... I did not quite catch it. A... M...?~ +@330 = ~A'mael, which means "beloved"...~ +@331 = ~(Kivan turns around and kisses you.) A'mael...~ +@332 = ~Could you think of nothing better to toy with?!~ +@333 = ~The Lord of Murder, an accursed and dead deity.~ +@334 = ~Your sire's name, that I do not want to utter.~ +@335 = ~A "fool". Hmm... should I be worried about what gave you the idea to pick the word?~ +@336 = ~(Kivan jumps from one foot to another, making gestures as if he had a rattle in his hand.)~ +@337 = ~Only a "fool".~ +@338 = ~(From the tone of his voice you can hear that he is smiling.) "."~ +@339 = ~Or "love", which means the same to me.~ +@340 = ~The noblest, the purest of all emotions. "Love"~ +@341 = ~You spelt the feeling that I have for you.~ +@342 = ~Please, write it again... .~ +@343 = ~... ... (He savors the sound of your name.)~ +@344 = ~Unless I am mistaken, this is the word that is short for "the most beautiful, lovely, wonderful, magnificent, and beloved woman". ""...~ +@345 = ~A'mael, it makes my heart leap with pleasure that the first word that comes to your mind is my name.~ +@346 = ~Hmm... You are right, this is your "Kivan".~ +@347 = ~K. I. V... I hazard that it is my own name. Please, say it out loud; it sounds so sweet slipping from your lips.~ +@348 = ~My gentle scribe... I will try to guess what you are writing...~ +@349 = ~"Kivan"~ +@350 = ~""~ +@351 = ~"Love"~ +@352 = ~"Fool"~ +@353 = ~"Bhaal"~ +@354 = ~"A'mael"~ +@355 = ~Bless your feather fingers, a'mael!~ +@356 = ~I have my pack down already. Why would you not remove yours, as well, so we could steal away a few hours of peace?~ +@357 = ~(A deep sigh of contentment escapes him.)~ +@358 = ~(Kivan rolls his head back, squinting with pleasure; if he could purr, he most probably would.)~ +@359 = ~You do not like half-measures, do you?~ +@360 = ~Oh! I should not have forgotten that you are a battle-hardened veteran. Go easy on your poor old Kivan, a'mael.~ +@361 = ~(Kivan veritably melts under your touch.)~ +@362 = ~((Kivan rolls his shoulders.) Thank you, .~ +@363 = ~(He stops and sets his backpack on the ground.)~ +@364 = ~(You knead his tight shoulder muscles through the clothes.)~ +@365 = ~(You gently stroke his back.)~ +@366 = ~(Start tracing letters on his back with your finger.)~ +@367 = ~(Clap him on the back with all your might.)~ +@368 = ~(Slap his rear playfully.)~ +@369 = ~Could you rub my shoulders, a'mael?~ +@370 = ~Tonight, love. Properly.~ +@371 = ~Uhm... if you ask nicely.~ +@372 = ~Yes, of course. We'll just have to stop for a moment.~ +@373 = ~(He hugs you by your waist and whispers into your ear.) Please...~ +@374 = ~Not nearly nice enough! You missed your opportunity, mister!~ +@375 = ~Tonight, love. I promise.~ +@376 = ~A poor, sorry elf that I am...~ +@377 = ~(A low, pleased chuckle escapes Kivan's throat.) I will be waiting.~ +@378 = ~Very pleasant, thank you.~ +@379 = ~(Kivan is quite wide-shouldered for an elf, though slender just like most of his kin. The powerful bearing belies his lithe frame, hinting at the wiry strength the man possesses.)~ +@380 = ~I know that it is hard, I know that it is painful... but do not yield to despair, , please, do not.~ +@381 = ~What is it, a'mael, what is it? What is amiss?~ +@382 = ~, we must stop for the day. I do not think that you should travel more just now.~ +@383 = ~(He smoothes a strand of hair by your ear; his palm remains there, as if shielding you from the world.)~ +@384 = ~Cry, a'mael. It is good that you have not yet wept out all your tears.~ +@385 = ~It... it does not have to be that way, . If you want to get away, I can lead you away, I can take you deep into the heartwoods...~ +@386 = ~(Kivan strokes your head gently.)~ +@387 = ~Will you look at me, ? Please?~ +@388 = ~(Shake your head and burrow even deeper into his leathers, sobbing.)~ +@389 = ~(Lift your head and look up at him, trying to smile. Your eyes are still full of tears.)~ +@390 = ~(Tear yourself from him.) I am well.~ +@391 = ~(He shakes his head and creases his forehead worriedly.)~ +@392 = ~My brave girl... (He embraces you.)~ +@393 = ~(Kivan cradles you in his arms.) By the Seldarine, I hate feeling helpless!~ +@394 = ~(You become aware of his hands caressing your back.)~ +@395 = ~It is the most peculiar sensation: as if the world has come to an absolute standstill.~ +@396 = ~(He responds eagerly, taking your lips between his, caressing them teasingly with his tongue.)~ +@397 = ~My mother used to warn me against daydreaming, saying that a swallow might fly into my mouth when I was lost in revel. I think I just caught one.~ +@398 = ~Mmgh-magnificent...~ +@399 = ~(Still holding you, he takes half a step back, and looks at you with his eyes full of joy.)~ +@400 = ~Sweeter than honey, and more intoxicating than Elverquisst.~ +@401 = ~Amin mela lle. (I love you.)~ +@402 = ~Yes.~ +@403 = ~Wow!~ +@404 = ~Thought so!~ +@405 = ~And at two hundred paces?!~ +@406 = ~There are less dramatic ways to show my prowess and love, alasse'amin.~ +@407 = ~I hate to frighten you, a'mael, but I made harder shots in battle when foes threatened you. My heart goes small every time I have to do it, if that is what you wanted to know.~ +@408 = ~If you trust me enough not to move.~ +@409 = ~I do, Kivan.~ +@410 = ~(shiver)~ +@411 = ~I... I don't. Not you, not anyone.~ +@412 = ~No woman should trust me with her life. I... I do not measure up to the task, as Deheriana learned.~ +@413 = ~I hope you see now that bravery is one thing, and recklessness - another.~ +@414 = ~, I will put my life in your hands myself, but promise me not to put me to a test like this unless the danger is real.~ +@415 = ~I promise.~ +@416 = ~(Wink and smile slyly.)~ +@417 = ~Feh, you are no fun.~ +@418 = ~You are playing a dangerous game.~ +@419 = ~Having an apple explode into a pulp on the top of your head is hardly an enjoyable experience.~ +@420 = ~Yakes, you are right! Washing my hair alone would be a nightmare!~ +@421 = ~I think I can take a bit of juice in my eyes for the sake of - ~ +@422 = ~Your voice is too strained, my love. What was it that you really wanted to say?~ +@423 = ~Yes... it would be a nightmare. (It beats you why he sounds so serious all of a sudden.)~ +@424 = ~For the sake of what?!~ +@425 = ~My heart shrinks every time I have to make too close a shot in battle. I... If I hurt a hair on your head, I would go mad, foolish girl.~ +@426 = ~I... I did not know. I did not think... I am sorry!~ +@427 = ~(Wrap him in a tight hug.)~ +@428 = ~(He strokes your hair tenderly.)~ +@429 = ~Here, I am sorry too.~ +@430 = ~(Kivan puts his arms around you.)~ +@431 = ~No, I am not 'fun'.~ +@432 = ~That... that there are better ways to test both my love and my prowess, a'mael.~ +@433 = ~If I had to, but not for the sake of mischief or bravado.~ +@434 = ~I can make the shot, , but... I would not want you to see me aiming at you..~ +@435 = ~(Your lips brush his smooth, dry, warm cheek.)~ +@436 = ~(You touch a corner of the slanting eye, and his eyelashes tickle your lips.)~ +@437 = ~(Your smooch catches his ear, and he pinches yours slightly in response.)~ +@438 = ~(Wherever you were aiming, your kiss lands on his nose.)~ +@439 = ~(Kivan grins.)~ +@440 = ~Hey, it's not my fault that someone has such a big nose!~ +@441 = ~(Grin right back.)~ +@442 = ~(Catch him by the sleeve, make him stop and turn towards you. Kiss him properly.)~ +@443 = ~I guess you can teach me a thing or two about hitting the mark!~ +@444 = ~Go easy, a'mael, I am very attached to it.~ +@445 = ~There is nothing I want more at the moment than to kiss your smiling mouth.~ +@446 = ~(And so he does.)~ +@447 = ~Mmgh, such a treat.~ +@448 = ~Then watch very closely, a'mael. I fully intend to inspect your progress tonight.~ +@449 = ~(Lightning-quick, he plants a kiss in the very middle of your lips.)~ +@450 = ~Next time do not be afraid to kiss me properly. I promise not to faint.~ +@451 = ~Was it the mischievous zephyr that touched me so gently? Or was it my beloved?~ +@452 = ~Do not run away yet, . Walk awhile with an old ranger.~ +@453 = ~(He shakes his head and laughs happily.)~ +@454 = ~Do not fret over it, . It is nothing.~ +@455 = ~It is too close to the eye for my liking, but it can wait till we stop for the night.~ +@456 = ~You tempt me to lie and pretend that I am grievously wounded. I love the gentle touch of your hands, but I am well.~ +@457 = ~You are mellowing out, a'mael. Last time you told me something like: "Drink this, and go to sleep. I'll watch over you."~ +@458 = ~I do not like it either. If you pass me a potion, it will help some.~ +@459 = ~(He sits, wincing, succumbing to your brief examination.)~ +@460 = ~(Pull a polished stick out of your backpack.) Bite. It will hurt. I will have to cut the clothes off and wash the wound before I put poultices on. Otherwise it would scar, magic or not.~ +@461 = ~Tsk, tsk. You can't do that to yourself, you wool brained man. There is little but spirit left!~ +@462 = ~Oh, my poor Kivan.~ +@463 = ~Your poor Kivan is the happiest man alive.~ +@464 = ~Opinions differ... I think that I am more whole now than I have been for a long time.~ +@465 = ~What's one more scar? (Kivan bites the stick and stoically succumbs to the procedures.)~ +@466 = ~I'quelin Mori'Quessir naa ba Mori'Quessir. I will let Viconia translate this.~ +@467 = ~I did not lower myself to learn the foul language of faeries.~ +@520 = ~Kivan, something seems to be wrong with your voice!~ +@521 = ~(Kivan coughs)~ +@522 = ~Kivan~ +@523 = ~~ +@524 = ~Retreat you fools, we have no hope to win.~ [KIVAN02] +@525 = ~That was a noble deed.~ [KIVAN04] +@526 = ~I don't agree with our party's course of action.~ [KIVAN05] +@527 = ~I won't stand for such behavior again.~ [KIVAN06] +@528 = ~I cannot allow this to go on. Defend yourselves.~ [KIVAN07] +@529 = ~I will lead for as long as I am needed.~ [KIVAN08] +@530 = ~It is time for us to rest.~ [KIVAN09] +@531 = ~Oh please, we have tarried long enough.~ [KIVAN10] +@532 = ~~ [KIVAN03] +@533 = ~There is a time for talk, this is not such a time.~ [KIVAN23] +@534 = ~My need for revenge gives me strength to go on.~ [KIVAN26] +@535 = ~~ [KIVAN03] +@536 = ~~ [KIVAN38] +@537 = ~~ [KIVAN39] +@538 = ~I don't know how much longer I can go on.~ [KIVAN11] +@539 = ~~ [KIVAN12] +@540 = ~The city is an example of man's excesses. I wish we would be gone from this miserable place.~ [KIVAN13] +@541 = ~Why must we emulate the ways of the dwarven folk by crawling about these warrens?~ [KIVAN14] +@542 = ~~ [KIVAN15] +@543 = ~~ [KIVAN16] +@544 = ~Yes?~ [KIVAN17] +@545 = ~What do you want?~ [KIVAN18] +@546 = ~Don't bother me.~ [KIVAN19] +@547 = ~Yes?~ [KIVAN17] +@548 = ~What do you want?~ [KIVAN18] +@549 = ~Don't bother me.~ [KIVAN19] +@550 = ~~ [KIVAN20] +@551 = ~As you wish.~ [KIVAN21] +@552 = ~Aye.~ [KIVAN22] +@553 = ~~ [KIVAN20] +@554 = ~As you wish.~ [KIVAN21] +@555 = ~Aye.~ [KIVAN22] +@556 = ~~ [KIVAN20] +@557 = ~Aye.~ [KIVAN22] +@558 = ~We must not waste time on idle chatter.~ [KIVAN25] +@559 = ~A solid hit!~ +@560 = ~A dangerous mistake!~ +@561 = ~My weapon has no effect!~ +@562 = ~I had to drop your item on the ground. I can carry no more.~ +@563 = ~I have secured something from them.~ +@564 = ~I am out of sight of others.~ +@565 = ~My casting has been interrupted!~ +@566 = ~A snare has been set.~ +@567 = ~KIVAN is an elven ranger who hails from the Forest of Shadows - Shilmista in the elven tongue. You first met the somber elf near High Hedge while adventuring a year ago. At that time Kivan was seeking the murderer of his wife, Deheriana. This foul creature, Tazok, was a vassal of your half-brother and arch-enemy, Sarevok. After the decisive victory over Sarevok and his cronies, Kivan bade his farewell, intending to return to his native Shilmista. Kivan's longing for his wife did not diminish with the death of Tazok, and he was going to depart the Prime Material Plane to reunite with Deheriana in Arvanaith. However, upon learning of your mysterious disappearance, Kivan hurried back, hoping to find his trusted friend.~ + diff --git a/kivan/tra/english/p#pide25.tra b/kivan/tra/english/p#pide25.tra new file mode 100644 index 0000000..23dc4ac --- /dev/null +++ b/kivan/tra/english/p#pide25.tra @@ -0,0 +1,146 @@ +@47 = ~Deheriana~ +@48 = ~~ [P#DEH00] +@49 = ~Rima ten'ta! (Run for it!)~ [P#DEH01] +@50 = ~Lle naa belegohtar. (You are a mighty warrior.)~ [P#DEH02] +@51 = ~Antolle ulua sulrim. (Much wind pours from your mouth.)~ [P#DEH03] +@52 = ~Lle holma ve' edan. (You smell like a human.)~ [P#DEH04] +@53 = ~Auta miqula orqu. (Go kiss an orc.)~ [P#DEH05] +@54 = ~Mae govannen! (Well met!)~ [P#DEH06] +@55 = ~Amin anta est. (I need to rest.)~ [P#DEH07] +@56 = ~Lle merna aut? (Shall we go?)~ [P#DEH08] +@57 = ~I'narr en gothrim glinuva nuin I'anor. (The bones of our foes will gleam under the sun.)~ [P#DEH09] +@58 = ~Cuamin linduva yassen megrille! (My bow shall sing with your sword!)~ [P#DEH10] +@59 = ~Amin khiluva lle a' gurtha ar' thar! (I will follow you to death and beyond!)~ [P#DEH11] +@60 = ~Nadorhuanrim! (Cowardly dogs!)~ [P#DEH12] +@61 = ~Tua amin! (Help me!)~ [P#DEH13] +@62 = ~Cormamin niuve tenna' ta elea lle au, Kivan. (My heart shall weep until it sees thee again, Kivan.)~ [P#DEH14] +@63 = ~Tanya awra! (That hurt!)~ [P#DEH15] +@64 = ~Aa' lasser coia orn n' omenta gurtha... (May the leaves of the trees never turn brown... )~ [P#DEH16] +@65 = ~Malia ten' yulna? (Care for a drink?)~ [P#DEH17] +@66 = ~Ta naa feuyaer sinome. (It's disgusting here.)~ [P#DEH18] +@67 = ~Cormamin lindua ele I'anor. (My heart sings to see the sun.)~ [P#DEH19] +@68 = ~Elen sila lumen. (A star shall shine.)~ [P#DEH20] +@69 = ~Uuma ma' ten' rashwe, ta tuluva a' lle. (Don't look for trouble, it will come to you.)~ [P#DEH21] +@70 = ~Quel marth! (Good luck!)~ [P#DEH22] +@71 = ~Tanya nae n'quel. (That was not good.)~ [P#DEH23] +@72 = ~Amin naa lle nai! (I am yours to command!)~ [P#DEH24] +@73 = ~Lle anta amin tu? (Do you need help?)~ [P#DEH25] +@74 = ~Amin uuma malia. (I don't care.)~ [P#DEH26] +@75 = ~Amin weera yassen lle. (I agree with you.)~ [P#DEH27] +@76 = ~Tanya nae sai eina. (That was very funny.)~ [P#DEH28] +@77 = ~Detholalle. (Your choice.)~ [P#DEH29] +@78 = ~Manka lle merna. (If you wish.)~ [P#DEH30] +@79 = ~Fe'amin nwalya. (My soul aches.)~ [P#DEH31] +@80 = ~Tulien! (Coming!)~ [P#DEH32] +@81 = ~Seasamin. (My pleasure.)~ [P#DEH33] +@82 = ~Lye nuquernuva sen e dagor. (We will defeat them in battle.)~ [P#DEH34] +@83 = ~Lle creoso. (You are welcome.)~ [P#DEH35] +@84 = ~Ed' i'ear ar' elenea! (By the sea and stars!)~ [P#DEH36] +@85 = ~Utinu en lokirim! (Son of snakes!)~ [P#DEH37] +@86 = ~Lle lakwenien? (Are you kidding?)~ [P#DEH38] +@87 = ~Tessa sina ten' amin. (Hold onto this for me.)~ [P#DEH39] +@88 = ~Cam'wethrin en marth. (Thief's luck.)~ [P#DEH40] +@89 = ~Lle neek amin? (Can you see me?)~ [P#DEH41] +@90 = ~Rina istorlle... Rina istorlle... Sai *maara*! (Memorize your spells... Memorize your spells... Very *useful*!)~ [P#DEH42] +@91 = ~En! Ta naa neuma! (Look! It is a trap!)~ [P#DEH43] +@92 = ~For a long time DEHERIANA was but a name for you, but a name that you heard often from her widowed husband - Kivan. Touched by his grief, you insisted that the High Priestess Demin of Suldanessellar resurrected the ranger's beloved. Only time will tell if your decision was right or wrong.~ + +@93 = ~(You look Deheriana's way.)~ +@94 = ~(Smile at Deheriana.)~ +@95 = ~What was Arvanaith like, Deheriana?~ +@96 = ~I remember Imoen saying to me once: 'Death is pretty.' Do you think that death is pretty?~ +@97 = ~I like how you do your hair. What does elven wisdom say on that account?~ +@98 = ~I had my reservations back in Suldanessellar, but now that I see how it turned out for Kivan and you, I have no regrets!~ +@99 = ~What do you love about this man, Deheriana?~ +@100 = ~Will there be time of joy again?~ +@101 = ~Deheriana, something seems to be wrong with your voice!~ +@102 = ~(Do or say nothing.)~ +@103 = ~Oh! I am terribly sorry!~ +@104 = ~You will find joy. You are marked for it as clearly as a tiger is marked with his stripes.~ +@105 = ~Do you need to ask? Then our situation is worse than I thought. You must believe, , for you are our leader.~ +@106 = ~Yes. And the harshest days are already behind you, I think.~ +@107 = ~Look at your companions for the answer. Aerie was crippled and abused, and yet after each plunge that should have destroyed her, she seemed to find something that brought her consolation, and even happiness. Quayle's friendship, her devotion to Baervar, her service to you….~ +@108 = ~Look at your companions for the answer. Nalia lost at once her father and her independence. And yet, after the hardships she hardly imagined, Lady de'Arnise now seems to be happy with her life and what she does.~ +@109 = ~Look at your companions for the answer. Was there ever a man more tormented than Valygar? And yet after his desperate duel with destiny he now stands a better man, and a more cheerful one. His days of fleeing and despairing are over.~ +@110 = ~In the same way you yourself succeeded after your darkest days. Change is the natural order of things.~ +@111 = ~Then smile, , and trust your lodestar.~ +@112 = ~It cannot last forever. Besides, there are blessings in disguise.~ +@113 = ~Why not?~ +@114 = ~Bad luck?~ +@115 = ~No reason, of course.~ +@116 = ~How could that be after all the trials?~ +@117 = ~How else? The times of tears do not last forever.~ +@118 = ~Take heart, . There is always hope.~ +@119 = ~Not for the elves. I'm sorry, I did not mean to burden you with this old sorrow.~ +@120 = ~Yes, if you make time for joy.~ +@121 = ~I love him for the same qualities that I am sure you love him for as your friend.~ +@122 = ~If it was so, you would have been his buddy, not his woman.~ +@123 = ~Perhaps, but humor me.~ +@124 = ~I guess....~ +@125 = ~Yes, so it is with love.~ +@126 = ~Of course, my friend, of course. (Deheriana smiles quizzically). Come that day, maybe I will remind you of your words.~ +@127 = ~I think we understand one another now.~ +@128 = ~Yes, but still... what is it about Kivan?~ +@129 = ~No... I don't think so, since you've never told me about what attracts you to Kivan.~ +@130 = ~The very first day that he lifted his eyes - his liquid jet eyes - and looked into mine, I knew that here stands a man for whom there will be no other.~ +@131 = ~That, and he dances like one of the Seldarine. Which would make anyone forget his long nose.~ +@132 = ~I carry around a pouch of spell components, and when I cast, some of them go into the spell. But the end result, the enchantment, resembles not the ingredients. And that's the difference between magic and closet organizing.~ +@133 = ~And so it is with love, that's what you mean to say?~ +@134 = ~Yet it starts with the components, and another mage would recognize them. What was it that Kivan threw in the cauldron?~ +@135 = ~My own lover... I guess I love her voice, and her smile, and her humor, and what's under her dress.... and I love her because of it and not because of it at the same time.~ +@136 = ~My own lover... I guess I love his voice, and his smile, and his humor, and what's inside his breeches.... and I love him because of it and not because of it at the same time.~ +@137 = ~Really? When I eventually fall in love, it will be with someone who has certain qualities that I hold in high regard.~ +@138 = ~I believe that love is more than the sum of certain likes.~ +@139 = ~What do you mean?~ +@140 = ~Hmm... I never thought of it this way. ~ +@141 = ~And those likes are?~ +@142 = ~Indeed. I was trying to make you think, , about what constitutes love. I believe that it is more than the sum of certain likes.~ +@143 = ~, Kivan and you have this one thing in common: you never give up.~ +@144 = ~Neither do I. It was a cruel trial, but it was not in vain. I am again with Kivan, and I cannot tell you how important, how necessary this is for me. ~ +@145 = ~My dear rebels, both of you!~ +@146 = ~Love is a strange thing. Some would deny its very existence, and yet, at times, this elusive substance is the only armor against the adversity.~ +@147 = ~And how often it does suffice!~ +@148 = ~It is too often that a well-intended act leads to a disaster. We are incredibly lucky to see the opposite happen.~ +@149 = ~It was a desperate and foolish thing you two did in Suldanessellar, one for love, the other for loyalty. ~ +@150 = ~Thank you for your words. You are a true friend, .~ +@151 = ~Shh... let's not speak of past deeds.~ +@152 = ~Never fight the braid. The braid will win. If it's getting out of hand, do not force it. It's better to try again later. You cannot make your hair do what you want if you're trying to dominate it. ~ +@153 = ~Pull the hair gently snug as you braid. You don't have to pull it tight in order to have a tight looking braid. The only thing you will achieve is giving yourself a headache.~ +@154 = ~Comb the dry hair smooth before starting to make your braids. Braiding wet hair damages the hair, and makes it harder to get it to lie smooth. The fact that it sticks together so that there are fewer wisps also makes it more difficult to separate and fold neatly in different directions.~ +@155 = ~Perhaps I can braid your hair one day when we have a quiet moment.~ +@156 = ~Stardust and faerie fire do wonders, they say! If you can catch them.~ +@157 = ~It will sound like a dinner recipe, but soak it in olive oil, and wash it off with eggs.~ +@158 = ~You need to give your hair a hundred brush strokes in different directions every night.~ +@159 = ~Oh, thank you, . I don't think that I know any real secrets.~ +@160 = ~Why do you ask me about it?~ +@161 = ~Because you've died and stayed dead for a while. Who's a better authority on the subject?~ +@162 = ~I'm my father's child. Strange thoughts occur to me sometimes.~ +@163 = ~I don't know. Should there be reason for everything? Or a point to everything, for that matter?~ +@164 = ~It's impolite to answer a question with a question.~ +@165 = ~Death itself is quietude, . A release, a moment one lets go.~ +@166 = ~What lies beyond is another beginning and it is as different and as unpredictable as your fate on the Prime Material Plane.~ +@167 = ~Ah, yes. We must not forget our courtesies.~ +@168 = ~Here is your answer: Death is not pretty.~ +@169 = ~Not pretty... So much for Imoen's revelations. Thank you, Deheriana, that answers my question.~ +@170 = ~What is it like then?~ +@171 = ~Please, mercy! One philosophical question at a time!~ +@172 = ~Yes, and strange things happen around you....~ +@173 = ~But I didn't answer your question. Death is not pretty, .~ +@174 = ~Yourself for one. Anyone in your company who died coming with you to the Nine Hells.~ +@175 = ~But I will answer. Death is not pretty, .~ +@176 = ~It is very different from your Pocket Plane, . In fact they are complete opposites.~ +@177 = ~Think about your most coveted desire, your most beloved dream. Now, imagine it fulfilled, my friend. And that's Arvanaith.~ +@178 = ~It is a land of butterflies, pale night blooms and birdsongs. There are misty valleys and bright clearings, tall waterfalls and verdant trees, shiny rocks and white cliffs. Arvanaith is a beauty of nature magnified and boundless....~ +@179 = ~Glorious, sublime... I am not sure I should talk of it, or my longing will return.~ +@180 = ~For me it was a haven of peace where my yearning for Kivan turned into something golden... but for another it would be something else.~ +@181 = ~I lack words to describe it, . When I say "forest" and "light" what you'd imagine will not be Arvanaith. It will be... a moonlit forest.~ +@182 = ~Why, the rivers there ran with honey between the marzipan banks, covered by the whipped cream forest!~ +@183 = ~This is too bold of a question for me to answer.~ +@184 = ~Look at this ominous Child of Bhaal grinning! How I wish that your detractors could see you just now.~ +@185 = ~You look like you have just thought of a fine joke, .~ +@186 = ~(You realize that she was already smiling, a small dreamy smile that seems to come to her face every time she looks at Kivan.)~ +@187 = ~I wish that others smiled more often. All this doom and gloom be damned.~ +@188 = ~I am glad to see you in high spirits despite the perilous circumstances!~ +@189 = ~May the Seldarine bless you, .~ +@190 = ~You should smile more often, . It suits you well.~ +@191 = ~(She smiles back in a warm open way, and this smile lights up her face.)~ diff --git a/kivan/tra/english/setup-ee.tra b/kivan/tra/english/setup-ee.tra new file mode 100644 index 0000000..c4d8ff2 --- /dev/null +++ b/kivan/tra/english/setup-ee.tra @@ -0,0 +1,43 @@ +@159 = ~One of man's earliest weapons, dating back to the most primitive of times, the first spears were simply wooden poles or sticks sharpened at one end. When man mastered metals, spearheads were made from iron and steel. Having reached this end, weaponers began experimenting with different types of spear heads, thus leading to the development of certain polearm types. + +STATISTICS: + +Damage: 1D6 +Damage type: piercing +Weight: 5 +Speed Factor: 6 +Proficiency Type: Spear +Type: 2-handed~ +@160 = ~This is a plain looking short spear with a leaf-shaped point. It was balanced for a slender elven hand. Mage Thalantyr enchanted the weapon for Kivan of Shilmista. + +STATISTICS: + +Combat Abilities: +10% chance with every hit that opponent is entangled for 24 seconds, no save +THAC0: +2 bonus +Damage: 1D6 +2 +Damage type: piercing +Weight: 3 +Speed Factor: 4 +Proficiency Type: Spear +Type: 2-handed +Requires: 5 Strength~ + +@184 = ~The flight arrow, as its name implies, is built for distance. These are lightweight arrows and are often used for hunting. Most of these arrows are made of ash or birch and are 30 to 40 inches long. + +STATISTICS: + +Damage: 1D6 +Damage type: missile (piercing) +Weight: 0 +Launcher: Bow~ + +@185 = ~These enchanted missiles far surpass the craftsmanship of any arrow, magical or otherwise, you have ever seen. + +STATISTICS: + +Damage: 1D6 +THACO: +3 +Damage type: missile (piercing) +Weight: 0 +Launcher: Bow~ diff --git a/kivan/tra/english/setup.tra b/kivan/tra/english/setup.tra new file mode 100644 index 0000000..5f973ad --- /dev/null +++ b/kivan/tra/english/setup.tra @@ -0,0 +1,313 @@ +@0 = ~Kivan of Shilmista~ + +@1 = ~Kivan~ +@2 = ~~ +@3 = ~Retreat, you fools, we have no hope to win.~ [KIVAN02] +@4 = ~That was a noble deed.~ [KIVAN04] +@5 = ~I don't agree with our party's course of action.~ [KIVAN05] +@6 = ~I won't stand for such behavior again.~ [KIVAN06] +@7 = ~I cannot allow this to go on. Defend yourselves.~ [KIVAN07] +@8 = ~I will lead for as long as I am needed.~ [KIVAN08] +@9 = ~It is time for us to rest.~ [KIVAN09] +@10 = ~Oh please, we have tarried long enough.~ [KIVAN10] +@11 = ~~ [KIVAN03] +@12 = ~There is a time for talk, this is not such a time.~ [KIVAN23] +@13 = ~My need for revenge gives me strength to go on.~ [KIVAN26] +@14 = ~~ [KIVAN03] +@15 = ~~ [KIVAN38] +@16 = ~~ [KIVAN39] +@17 = ~I don't know how much longer I can go on.~ [KIVAN11] +@18 = ~~ [KIVAN12] +@19 = ~The city is an example of man's excesses. I wish we would be gone from this miserable place.~ [KIVAN13] +@20 = ~Why must we emulate the ways of the dwarven folk by crawling about these warrens?~ [KIVAN14] +@21 = ~~ [KIVAN15] +@22 = ~~ [KIVAN16] +@23 = ~Yes?~ [KIVAN17] +@24 = ~What do you want?~ [KIVAN18] +@25 = ~Don't bother me.~ [KIVAN19] +@26 = ~Yes?~ [KIVAN17] +@27 = ~What do you want?~ [KIVAN18] +@28 = ~Don't bother me.~ [KIVAN19] +@29 = ~~ [KIVAN20] +@30 = ~As you wish.~ [KIVAN21] +@31 = ~Aye.~ [KIVAN22] +@32 = ~~ [KIVAN20] +@33 = ~As you wish.~ [KIVAN21] +@34 = ~Aye.~ [KIVAN22] +@35 = ~~ [KIVAN20] +@36 = ~My soul aches for my lost Deheriana.~ [KIVAN24] +@37 = ~We must not waste time on idle chatter.~ [KIVAN25] +@38 = ~A solid hit!~ +@39 = ~A dangerous mistake!~ +@40 = ~My weapon has no effect!~ +@41 = ~I had to drop your item on the ground. I can carry no more.~ +@42 = ~I have secured something from them.~ +@43 = ~I'm out of sight of others.~ +@44 = ~My casting has been interrupted!~ +@45 = ~A snare has been set.~ +@46 = ~KIVAN is an elven ranger who hails from the Forest of Shadows - Shilmista in the elven tongue. You first met the somber elf near High Hedge while adventuring a year ago. At that time Kivan was seeking the murderer of his wife, Deheriana. This foul creature, Tazok, was a vassal of your half-brother and arch-enemy, Sarevok. After the decisive victory over Sarevok and his cronies, Kivan bade his farewell, intending to return to his native Shilmista. Kivan's longing for his wife did not diminish with the death of Tazok, and he was going to depart the Prime Material Plane to reunite with Deheriana in Arvanaith. However, upon learning of your mysterious disappearance, Kivan hurried back, hoping to find his trusted friend.~ + +@47 = ~Deheriana~ +@48 = ~~ [P#DEH00] +@49 = ~Rima ten'ta! (Run for it!)~ [P#DEH01] +@50 = ~Lle naa belegohtar. (You are a mighty warrior.)~ [P#DEH02] +@51 = ~Antolle ulua sulrim. (Much wind pours from your mouth.)~ [P#DEH03] +@52 = ~Lle holma ve' edan. (You smell like a human.)~ [P#DEH04] +@53 = ~Auta miqula orqu. (Go kiss an orc.)~ [P#DEH05] +@54 = ~Mae govannen! (Well met!)~ [P#DEH06] +@55 = ~Amin anta est. (I need to rest.)~ [P#DEH07] +@56 = ~Lle merna aut? (Shall we go?)~ [P#DEH08] +@57 = ~I'narr en gothrim glinuva nuin I'anor. (The bones of our foes will gleam under the sun.)~ [P#DEH09] +@58 = ~Cuamin linduva yassen megrille! (My bow shall sing with your sword!)~ [P#DEH10] +@59 = ~Amin khiluva lle a' gurtha ar' thar! (I will follow you to death and beyond!)~ [P#DEH11] +@60 = ~Nadorhuanrim! (Cowardly dogs!)~ [P#DEH12] +@61 = ~Tua amin! (Help me!)~ [P#DEH13] +@62 = ~Cormamin niuve tenna' ta elea lle au, Kivan. (My heart shall weep until it sees thee again, Kivan.)~ [P#DEH14] +@63 = ~Tanya awra! (That hurt!)~ [P#DEH15] +@64 = ~Aa' lasser coia orn n' omenta gurtha... (May the leaves of the trees never turn brown... )~ [P#DEH16] +@65 = ~Malia ten' yulna? (Care for a drink?)~ [P#DEH17] +@66 = ~Ta naa feuyaer sinome. (It's disgusting here.)~ [P#DEH18] +@67 = ~Cormamin lindua ele I'anor. (My heart sings to see the sun.)~ [P#DEH19] +@68 = ~Elen sila lumen. (A star shall shine.)~ [P#DEH20] +@69 = ~Uuma ma' ten' rashwe, ta tuluva a' lle. (Don't look for trouble, it will come to you.)~ [P#DEH21] +@70 = ~Quel marth! (Good luck!)~ [P#DEH22] +@71 = ~Tanya nae n'quel. (That was not good.)~ [P#DEH23] +@72 = ~Amin naa lle nai! (I am yours to command!)~ [P#DEH24] +@73 = ~Lle anta amin tu? (Do you need help?)~ [P#DEH25] +@74 = ~Amin uuma malia. (I don't care.)~ [P#DEH26] +@75 = ~Amin weera yassen lle. (I agree with you.)~ [P#DEH27] +@76 = ~Tanya nae sai eina. (That was very funny.)~ [P#DEH28] +@77 = ~Detholalle. (Your choice.)~ [P#DEH29] +@78 = ~Manka lle merna. (If you wish.)~ [P#DEH30] +@79 = ~Fe'amin nwalya. (My soul aches.)~ [P#DEH31] +@80 = ~Tulien! (Coming!)~ [P#DEH32] +@81 = ~Seasamin. (My pleasure.)~ [P#DEH33] +@82 = ~Lye nuquernuva sen e dagor. (We will defeat them in battle.)~ [P#DEH34] +@83 = ~Lle creoso. (You are welcome.)~ [P#DEH35] +@84 = ~Ed' i'ear ar' elenea! (By the sea and stars!)~ [P#DEH36] +@85 = ~Utinu en lokirim! (Son of snakes!)~ [P#DEH37] +@86 = ~Lle lakwenien? (Are you kidding?)~ [P#DEH38] +@87 = ~Tessa sina ten' amin. (Hold onto this for me.)~ [P#DEH39] +@88 = ~Cam'wethrin en marth. (Thief's luck.)~ [P#DEH40] +@89 = ~Lle neek amin? (Can you see me?)~ [P#DEH41] +@90 = ~Rina istorlle... Rina istorlle... Sai *maara*! (Memorize your spells... Memorize your spells... Very *useful*!)~ [P#DEH42] +@91 = ~En! Ta naa neuma! (Look! It is a trap!)~ [P#DEH43] +@92 = ~For a long time DEHERIANA was but a name for you, but a name that you heard often from her widowed husband - Kivan. Touched by his grief, you insisted that the High Priestess Demin of Suldanessellar resurrected the ranger's beloved. Only time will tell if your decision was right or wrong.~ + +@93 = ~Dreamcatcher Amulet~ +@94 = ~ of Candlekeep added feathers and beads onto a simple leather cord, and made knots on it using the ancient magic, and thus she enchanted this simple necklace to ward off bad dreams.~ + +@95 = ~Tazok's Heart~ +@96 = ~This is Tazok's heart.~ +@97 = ~Kivan's Bow~ +@98 = ~This long bow was given to Kivan by his wife Deheriana as a wedding gift. + +STATISTICS: + +Equipped Abilities: + +Armour class bonus: 1 + +THAC0: +1 +Weight: 2 +Speed Factor: 1 +Proficiency Type: Longbow +Type: 2-handed +Requires: 6 Strength +Only Usable By: +Kivan~ +@99 = ~This long bow was given to Kivan by his wife Deheriana as a wedding gift. Neiros Gellantara wove a string from the dryad's hair, making the bow deadlier. + +STATISTICS: + +Equipped Abilities: + +Armour class bonus: 1 +Magic Resistance: 10% + +THAC0: +3 +Weight: 2 +Speed Factor: 1 +Proficiency Type: Longbow +Type: 2-handed +Requires: 6 Strength +Only Usable By: +Kivan~ +@100 = ~Ranger's Cape~ +@101 = ~A cape is a sleeveless outer garment or part of a garment that fits closely at the neck and hangs loosely over the shoulders. This hooded cape is made out of enchanted, color-shifting material that allows the wearer to blend with his environs. Apart from adding combat protections, the cape is prone to unnerve the onlookers. + +STATISTICS: + +Armor Class: +2 vs. missile weapons +Special: Protects Against Critical Hits +Saving Throws (death, breath, wand): +2 bonus +Weight: 3 +Only Usable By: +Kivan~ +@102 = ~Sahuagin Nosering~ +@103 = ~This is a heavy golden nosering. According to Jozzi the Seasnake, it is enchanted with a permanent spell of the air breathing. Wearing it allows a marine creature, such as sahuagin or malenti, to stay ashore indefinitely.~ +@104 = ~Petyr~ +@105 = ~Heya friends.~ +@106 = ~Friends may come and go, but enemies accumulate. ~ +@107 = ~Happy, happy, happy!~ +@108 = ~Is that you again?~ +@109 = ~Nothing but troubles out of you, people.~ +@110 = ~I can't be bothered to play your stupid chivalry games no more.~ +@111 = ~It's time I stepped aside for a less experienced and less able man.~ +@112 = ~I wish I were what I was when I wanted to be what I am now. Uhm, I am tired, alright?~ +@113 = ~A bore is a man who steals your solitude without providin' you with company.~ +@114 = ~It takes two fools for a fight! You qualify, but what am I doin' here?~ +@115 = ~No victor believes in chance!~ +@116 = ~How good bad music and bad reasons sound when one marches against an enemy! ~ +@117 = ~Whoe'er heard of a thief with a battle cry?~ +@118 = ~Help!~ +@119 = ~Remember: no man who needs a monument ever ought to have un'.~ +@120 = ~To retain respect for sausages and healin' potions, un' must not watch 'em in the makin'.~ +@121 = ~An old druid once shared this sage thought with me: when skunks duel, wind direction is everythin'.~ +@122 = ~I either want less corruption in this city, or more chance to participate in it.~ +@123 = ~The higher we soar, the smaller we appear to those who cannot fly; so the deeper we go...~ +@124 = ~If a man has a great deal to put into it, a day can have a hundred pockets. ~ +@125 = ~Night. Night. Night. Night...~ +@126 = ~If I can be of any help, you're in worse trouble than I thought.~ +@127 = ~Man is the only animal that can remain on friendly terms with the victims he intends to eat until he eats 'em.~ +@128 = ~Start every day off with a smile and get it over with!~ +@129 = ~It usually takes more than three weeks to prepare a good impromptu speech.~ +@130 = ~I always said I wanted to be somebody... Guess I should have been more specific.~ +@131 = ~I'll do it, but don't expect miracles.~ +@132 = ~(sigh) No man would listen to you talk if he didn't know it was his turn next. It's never my turn, isn't it?~ +@133 = ~What can I say? We must believe in luck. For how else can we explain the success of our enemies?~ +@134 = ~Efficiency is intelligent laziness.~ +@135 = ~We will burn that bridge when we come to it.~ +@136 = ~Teamwork is wasting half of one's time explainin' to others why they're wrong.~ +@137 = ~There's a fine line between participation and mockery.~ +@138 = ~The right to be heard does not automatically include the right to be taken seriously.~ +@139 = ~The man who smiles when things go wrong has thought of someone to blame it on.~ +@140 = ~When everyone is against you, it means you're absolutely wrong - or you're absolutely right.~ +@141 = ~A little inaccuracy sometimes saves a ton of explanation. An accurate shot can do that as well.~ +@142 = ~If at first you don't succeed, destroy all evidence that you tried.~ +@143 = ~The rumors about the alleged inefficiency of my weapons were underestimates.~ +@144 = ~A few hours of mountain climbin' turn a villain and a saint into two rather equal creatures. Mules.~ +@145 = ~Getting caught is the mother of invention.~ +@146 = ~Whoever knows he is deep, strives for clarity; whoever would like to appear deep to the crowd, strives for obscurity.~ +@147 = ~Isn't it strange? The same people who laugh at gypsy fortune-tellers take magicks seriously.~ +@148 = ~Traps are free of all prejudices. They hate everyone equally.~ +@149 = ~"Right. If you cannot convince 'em, confuse them." With that, Shong starts a fanciful tale of his life, every time a new one. What's apparent is that he like antiques, and is one hell of a crook.~ +@150 = ~Jozzi Seasnake~ +@151 = ~Seasnake~ +@152 = ~Sir Chislav Jysstev~ +@153 = ~Neiros Gellantara~ +@154 = ~Neiros~ +@155 = ~Dryad's Braid~ +@156 = ~While dryad's hair has no magical properties of its own, it is known to give simple items made of it vivacity and brilliance.~ +@157 = ~Elven Spear~ +@158 = ~Elven Spear of Entanglement~ +@159 = ~One of man's earliest weapons, dating back to the most primitive of times, the first spears were simply wooden poles or sticks sharpened at one end. When man mastered metals, spearheads were made from iron and steel. Having reached this end, weaponers began experimenting with different types of spear heads, thus leading to the development of certain polearm types. + +STATISTICS: + +Damage: 1D6 +Damage type: piercing +Weight: 5 +Speed Factor: 6 +Proficiency Type: Spear +Type: 2-handed +Not Usable By: + Cleric + Mage~ +@160 = ~This is a plain looking short spear with a leaf-shaped point. It was balanced for a slender elven hand. Mage Thalantyr enchanted the weapon for Kivan of Shilmista. + +STATISTICS: + +Combat Abilities: +10% chance with every hit that opponent is entangled for 24 seconds, no save +THAC0: +2 bonus +Damage: 1D6 +2 +Damage type: piercing +Weight: 3 +Speed Factor: 4 +Proficiency Type: Spear +Type: 2-handed +Requires: 5 Strength +Only Usable By: Elves +Not Usable By: +Cleric +Mage~ +@161 = ~Lilarcor~ +@162 = ~PLEASE do not close this window until music decompression is complete.~ +//@163 = ~Mage/Fighter/Cleric~ +@164 = ~Change Deheriana's Class from Fighter/Mage/Cleric to:~ +@165 = ~Wild Mage~ +@166 = ~Specialist-Mage, Enchanter~ +@167 = ~Specialist-Mage, Diviner~ +//@168 = ~Do Not Install Alternative Portrait for Kivan.~ +//@169 = ~Select Kivan's Portrait~ +@170 = ~Install Herd's Alternative Portrait for Kivan.~ +@171 = ~Install ToB Portion of the Mod~ +@172 = ~After the events of the War of the Five, Kivan of Shilmista submerged himself into affairs of the Elvendom. As the former lover of the new Lady of Murder, he was unwilling to return to Shilmista, so instead he pledged his service to Queen Ellesime of Suldanessellar. In the dark year of 1371, when Evermeet, the Island of Elves, was assaulted, Kivan led one of the companies sent forth to aid the island from the Forest of Tethir. He proved himself a capable leader, and was loved by those who served under him. After the Tree of Souls was planted and the new elven homeland was born, many of Kivan's men wished to remain with their captain; thus, a mercenary elven company, "Fierce Kestrel", was born. It numbered some hundred highly skilled elves. At present, Kivan chooses his employers with care, and serves them honorably. It is known that the "Kestrel" would only break a contract if Elvendom would call upon their services.~ +@173 = ~All tales grow in telling, but the Lay of Kivan and is so fanciful that it is impossible to separate truth from myth. The Lady had been a peacemaker, and stopped nigh single-handedly the War of the Five that tore the Sword Coast asunder. In the very depth of the Abyss, she rejected the offer of godhood as easily as one casts away a pair of worn shoes. She did it for the love of a stern elven ranger, or so the bards say. Afterwards, the couple plunged themselves into the affairs of Elvendom. In the dark year of 1371, when Evermeet, the Island of Elves, was assaulted, Kivan and led the companies sent forth to aid the island from the Forest of Tethir. After the Tree of Souls was planted and a new elven homeland was born, many of their men wished to remain with their captains; thus, a mercenary company, "Fierce Kestrel", was born. It numbered some hundred highly skilled elves. At present, Kivan and choose their employers with care, and serve them honorably. It is known that the "Kestrel" would only break a contract if Elvendom would call upon their services.~ +@174 = ~All tales grow in telling, but the Lay of Kivan and is so fanciful that it is impossible to separate truth from myth. The Lady had been a peacemaker, and stopped nigh single-handedly the War of the Five that tore the Sword Coast asunder. In the very depth of the Abyss, she rejected the offer of godhood as easily as one casts away a pair of worn shoes. She did it for the love of a stern elven ranger, or so the bards say. And they sing of how the lovers came to the court of Queen Ellesime the Fair, and of the Gift of the Seldarine that was bestowed on them. As all gifts from the gods, it was a double-edged sword: 's and Kivan's years were to be counted as one, taking from Kivan's long elven life, and extending 's shorter one, so they could live and die together. Kivan the Ranger is reputed to have said: "It is the least I can do, my love, after what you have put aside for me." So they lived thereafter a bright life of adventure, always in opposition to the rising influence of Bane, after Bane had come back into the world, devouring his son. After liberating slaves from a Temple of Bane, the couple was said to have adopted an orphan in memory of 's own destiny. It is safe to say that they shall die on the same day, as the Seldarine have promised.~ +@175 = ~Kivan and Deheriana traveled across Faerun, from Icewind Dale in the North to Calimshan in the South. They adventured along the way, but mainly stayed out of the bards' tales. Yet there are those among the small folk who still mention their names with gratitude and warmth. The arrival of their first-born child, however, made the couple consider returning to their homeland. Shilmista accepted its two wayward children. In these times of trouble for elvenkind, Kivan's kin had few qualms about his stern faith, even if they were slow to forgive his trespasses. Kivan and Deheriana lived quietly thereafter, eventually having four more children. The youngest, a solemn boy with dark, unruly curls, had shown a tendency to dream of the far away lands in his youth and left the sacred forest in the shadow of the Snowflake Mountains. He went into the wide world in search of adventure and that other strange thing that has no name but is known by all who hear the call of the roads.~ +@176 = ~Wreath of Shilmista~ +@177 = ~This is a wreath of leaves and twigs that Kivan made for you. + +STATISTICS: + +Weight: 1~ +@178 = ~This is a wreath of leaves and twigs that Kivan made for you. + +STATISTICS: + +Special: + 1 bonus to Charisma +Special: Protects Against all forms of panic and boosts morale. +Weight: 1~ + +@179 = ~Kivan's Bow~ +@180 = ~The magical bowstring of Gond makes even the legendary elven longbow more accurate and powerful.~ +@181 = ~The magical bowstring of Gond makes even the legendary elven longbow more accurate and powerful. + +STATISTICS: + +Equipped Abilities: + +Armour class bonus: 1 +Magic Resistance: 10% + +THACO: +5 +Weight: 1 +Speed Factor: 1 +Proficiency Type: Longbow +Type: 2-handed +Requires: 6 Strength +Only Usable By: + Kivan~ +@182 = ~Placeholder~ + +@183 = ~Arrow +3~ +@184 = ~The flight arrow, as its name implies, is built for distance. These are lightweight arrows and are often used for hunting. Most of these arrows are made of ash or birch and are 30 to 40 inches long. + +STATISTICS: + +Damage: 1D6 +Damage type: missile (piercing) +Weight: 0 +Launcher: Bow +Not usable by: + Cleric + Druid + Mage~ + +@185 = ~These enchanted missiles far surpass the craftsmanship of any arrow, magical or otherwise, you have ever seen. + +STATISTICS: + +Damage: 1D6 +THACO: +3 +Damage type: missile (piercing) +Weight: 0 +Launcher: Bow +Not usable by: + Cleric + Druid + Mage~ +@186 = ~Requires the main compoent to be installed.~ +@187 = ~This mod is not compatible with your game.~ \ No newline at end of file diff --git a/kivan/tra/iconv/iconv.exe b/kivan/tra/iconv/iconv.exe new file mode 100644 index 0000000..fb2d0d2 Binary files /dev/null and b/kivan/tra/iconv/iconv.exe differ diff --git a/kivan/tra/iconv/libcharset1.dll b/kivan/tra/iconv/libcharset1.dll new file mode 100644 index 0000000..aec4d23 Binary files /dev/null and b/kivan/tra/iconv/libcharset1.dll differ diff --git a/kivan/tra/iconv/libiconv2.dll b/kivan/tra/iconv/libiconv2.dll new file mode 100644 index 0000000..fb1ffba Binary files /dev/null and b/kivan/tra/iconv/libiconv2.dll differ diff --git a/kivan/tra/iconv/libintl3.dll b/kivan/tra/iconv/libintl3.dll new file mode 100644 index 0000000..4f309be Binary files /dev/null and b/kivan/tra/iconv/libintl3.dll differ diff --git a/package_mod.bat b/package_mod.bat new file mode 100644 index 0000000..8377983 --- /dev/null +++ b/package_mod.bat @@ -0,0 +1,40 @@ +@echo off +setlocal + +REM /* this initializes the values for the different variables referenced in compatible_games */ +call "%~dp0..\ModPackaging\utilities\ie_games.bat" + +REM /* MODIFY: set the values of the 3 variables below to reflect the current mod version */ +set "mod_name=Kivan and Deheriana Companions for BG2" +set mod_version=v16 +set mod_folder=kivan + +REM /* MODIFY: list here which IE games the mod is compatible with, from this list of possibilities: */ +REM /* %bg1%, %bg2%, %bgt%, %tutu%, %bgee%, %bgiiee%, %iwd1%, %iwdee%, %iwd2%, %iwd2ee%, %iwd-in-bg2%, %pst%, %pstee% */ +set "compatible_games=%bg2%, %bgt%, %bgiiee%, abd %eet%" + +REM /* MODIFY: these variables have sensible default values but they may need to be tweaked to match your particular mod */ +REM /* the ico_folder is where your .ico files are stored, which is usually the mod's backup or style folder */ +REM /* the audio_folder is where your sox and oggdec.exe utilities are stored (leave alone if you have no audio) */ +REM /* the tispack_folder is the root directory that contains the win32, osx, and unix subfolders where your tisunpack utilities are stored (leave alone if you have no tilesets) */ +REM /* the iconv_folder is where your iconv.exe utility is stored (leave alone if you are not converting charsets for BGEE) */ +REM /* the mod_readme link should point to the online readme and work fine as-is if the mod uses the standard G3 naming scheme */ +set ico_folder=%mod_folder%\style +set audio_folder=%mod_folder%\audio +set tispack_folder=%mod_folder%\tiz +set tile2ee_folder=%mod_folder%\tools\tile2ee +set iconv_folder=%mod_folder%\tra\iconv +set mod_readme=https://gibberlings3.github.io/Documentation/readmes/readme-kivan-new.html + +REM /* MODIFY: if you don't need to build a specific package, you can disable it by setting the appropriate variable below to 0 */ +set build_windows=1 +set build_osx=1 +set build_linux=1 + +REM /* MODIFY: if you want to avoid making filenames lowercase, you can disable that by setting the variable below to 0 */ +set lowercase_filenames=1 + +REM /* this performs the actual packaging */ +call "%~dp0..\ModPackaging\utilities\complete_packaging.bat" + +endlocal