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ListEnvironments200Response.md

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ListEnvironments200Response

Properties

Name Type Description Notes
Next Pointer to ListNext [optional]
Count Pointer to float32 Total count of objects in the list [optional]
Items Pointer to []Environment [optional]

Methods

NewListEnvironments200Response

func NewListEnvironments200Response() *ListEnvironments200Response

NewListEnvironments200Response instantiates a new ListEnvironments200Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewListEnvironments200ResponseWithDefaults

func NewListEnvironments200ResponseWithDefaults() *ListEnvironments200Response

NewListEnvironments200ResponseWithDefaults instantiates a new ListEnvironments200Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetNext

func (o *ListEnvironments200Response) GetNext() ListNext

GetNext returns the Next field if non-nil, zero value otherwise.

GetNextOk

func (o *ListEnvironments200Response) GetNextOk() (*ListNext, bool)

GetNextOk returns a tuple with the Next field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNext

func (o *ListEnvironments200Response) SetNext(v ListNext)

SetNext sets Next field to given value.

HasNext

func (o *ListEnvironments200Response) HasNext() bool

HasNext returns a boolean if a field has been set.

GetCount

func (o *ListEnvironments200Response) GetCount() float32

GetCount returns the Count field if non-nil, zero value otherwise.

GetCountOk

func (o *ListEnvironments200Response) GetCountOk() (*float32, bool)

GetCountOk returns a tuple with the Count field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCount

func (o *ListEnvironments200Response) SetCount(v float32)

SetCount sets Count field to given value.

HasCount

func (o *ListEnvironments200Response) HasCount() bool

HasCount returns a boolean if a field has been set.

GetItems

func (o *ListEnvironments200Response) GetItems() []Environment

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *ListEnvironments200Response) GetItemsOk() (*[]Environment, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *ListEnvironments200Response) SetItems(v []Environment)

SetItems sets Items field to given value.

HasItems

func (o *ListEnvironments200Response) HasItems() bool

HasItems returns a boolean if a field has been set.

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