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R&D rendering Directional Light Maps with Blender's Cycles #53

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BinToss opened this issue Sep 28, 2022 · 0 comments
Open

R&D rendering Directional Light Maps with Blender's Cycles #53

BinToss opened this issue Sep 28, 2022 · 0 comments
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enhancement New feature or request

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@BinToss
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BinToss commented Sep 28, 2022

These won't be faithful to Halo's Tool-based light maps the way OS_Tool's light maps are (because it's a modified Tool.exe), but this might help with accuracy and time costs while improving quality.

There is a multi-threaded-rendering patch for Tool, but I'm unsure if it affects the DLM pipeline.

@BinToss BinToss added the enhancement New feature or request label Sep 28, 2022
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