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CHANGELOG.md

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Changelog

All notable changes to this project will be documented here. This project adheres to Semantic Versioning.

Unreleased

  • Added attribute to SInPacket to track decryption/decompression failures with incoming packets.
  • Added additional parametr for getPing(pID) (this allows the server to find out the player ping). Client the server ping is getted regardless of the value of this parameter.
  • Added few ENet channels. Attention: channelID with number 1 used for service information. If it value is 1, we have only one channel with ID 0. If channelID == 2, we have two channels: first with channelID == 0 and second with channelID == 2 (not 1). If numberChannels == 3, we have three channels with IDs 0, 2 and 3. Channel with number 1 is service channel! Maybe in next versions I change service channel from 1 to 0, but not now.
  • Fixed examples for few ENet channels.
  • Fixed bug: after not hard kick client all outgoing packets not sending to client.
  • Added ENet unsequenced packet send type.

2.1.1 - 2018-03-14

  • Fixed getPeerCount() returning the maximum number of peers instead of the current peer count.
  • Fixed clients not sending disconnect message on program exit.
  • Changed example clients from looping infintely.
  • Renamed tutorial/examples.
  • Restructed project directory.

2.1.0 - 2018-03-10

Initial commit of original code.