From 1f7ecf7714d09e9e6a060c293d931c09535ec7cc Mon Sep 17 00:00:00 2001 From: George FunBook Date: Tue, 15 Aug 2023 14:09:59 -0500 Subject: [PATCH] release 3.2.0 --- CHANGELOG.md | 2 +- haxelib.json | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 51368eaf..028205cc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,7 @@ 3.2.0 (TBD) ------------------------------ #### New Features: -- `FlxRuntimeShaders`: Generate shaders from glsl provided at runtime ([#399](https://github.com/HaxeFlixel/flixel-addons/pull/399)) +- `FlxRuntimeShader`: Generate shaders from glsl provided at runtime ([#399](https://github.com/HaxeFlixel/flixel-addons/pull/399)) #### Changes and improvements: - `FlxSkewedSprite`: Allow shaders ([#390](https://github.com/HaxeFlixel/flixel-addons/pull/390)) diff --git a/haxelib.json b/haxelib.json index 273301ad..40b42951 100644 --- a/haxelib.json +++ b/haxelib.json @@ -4,7 +4,7 @@ "license": "MIT", "tags": ["game", "openfl", "flash", "neko", "cpp", "android", "ios", "cross"], "description": "flixel-addons is a set of useful, additional classes for HaxeFlixel.", - "version": "3.1.2", - "releasenote": "Fix transition sprite graphics on html5", + "version": "3.2.0", + "releasenote": "Add FlxRuntimeShader", "contributors": ["haxeflixel", "Gama11", "GeoKureli"] }