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I'm currently using this library in a project and would like to enhance its usability. Specifically, I'd prefer if the left and right mouse buttons were swapped for more convenient interaction.
I've explored options within the library but couldn't find a way to achieve this using Blazor3D. Upon attempting to access the bundleModule, I discovered that only a few functions are exported.
In Three.js, there are controls for touches and mouseButtons. Ideally, I would like to set the left mouse button for panning and either disable the right mouse button altogether or set it to rotate while being disabled.
Do you have any suggestions on how I can achieve this or implement it? Additionally, it would be fantastic if such functionality could be incorporated into future updates of the library and its NuGet package.
Thank you for your attention to this matter.
Best regards,
FriedMonkey
The text was updated successfully, but these errors were encountered:
Hello,
I'm currently using this library in a project and would like to enhance its usability. Specifically, I'd prefer if the left and right mouse buttons were swapped for more convenient interaction.
I've explored options within the library but couldn't find a way to achieve this using Blazor3D. Upon attempting to access the bundleModule, I discovered that only a few functions are exported.
In Three.js, there are controls for touches and mouseButtons. Ideally, I would like to set the left mouse button for panning and either disable the right mouse button altogether or set it to rotate while being disabled.
Do you have any suggestions on how I can achieve this or implement it? Additionally, it would be fantastic if such functionality could be incorporated into future updates of the library and its NuGet package.
Thank you for your attention to this matter.
Best regards,
FriedMonkey
The text was updated successfully, but these errors were encountered: