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KingAir-350-set.xml
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<?xml version="1.0" encoding="ISO-8859-1"?>
<PropertyList>
<!--
************************************************************************
Flightgear's Beechcraft Super King Air 350
Jwocky, it0uchpods and IAHM-COL, 2016
based on:
3D model taken from 3ds directory from FGDATA
************************************************************************
-->
<sim>
<description>Beechraft Super King Air 350</description>
<author>JWocky, it0uchpods, IAHM-COL, SM, GabrielYV</author>
<aircraft-version>V0.00.00</aircraft-version>
<minimum-fg-version>2018.2.1</minimum-fg-version>
<status>Alpha</status>
<!--
Currently:
WIP for USA Tour
-->
<rating>
<FDM type="int"> 0 </FDM>
<systems type="int"> 0 </systems>
<cockpit type="int"> 0 </cockpit>
<model type="int"> 0 </model>
</rating>
<flight-model>jsb</flight-model>
<aero>Aero/KingAir-350</aero>
<!-- Splash screen while loading -->
<startup>
<splash-texture>Aircraft/KingAir-350/splashScreen/KingAir-350-splash1.png</splash-texture>
</startup>
<!-- Settings for model -->
<model>
<!-- Path to main model file -->
<path>Aircraft/KingAir-350/Models/KingAir.xml</path>
<!-- JPack: push forces for Voodoomaster Pushback -->
<pushback>
<kp type="double">300</kp>
<ki type="double">0</ki>
<kd type="double">0</kd>
<position-norm type="double">0</position-norm>
<enabled type="bool">false</enabled>
</pushback>
<!-- String variable to hold current livery -->
<livery>
<file type="string">prototype</file>
</livery>
</model>
<!-- Systems -->
<systems>
<electrical>
<path>Aircraft/Generic/generic-electrical.xml</path>
</electrical>
<autopilot>
<path>Systems/Autopilot/SYS11_0_autopilot.xml</path>
</autopilot>
</systems>
<!-- Subsection for submodels -->
<!-- submodels>
<serviceable type="bool">1</serviceable>
<path>Aircraft/JPack/Voodoomaster/Services/Military/MilitarySub.xml</path>
</submodels -->
<!-- basic startup settings for sim -->
<freeze>
<fuel>false</fuel> <!-- false is default -->
</freeze>
<fuel-fraction>0.8</fuel-fraction>
<chase-distance-m type="double" archive="y">-30.0</chase-distance-m>
<gui>
<dialogs>
<autopilot>
<!-- speed in kts for SYS7/8/9 APs -->
<kts-select type="bool">true</kts-select>
<mach-select tpye="bool">false</mach-select>
</autopilot>
</dialogs>
</gui>
<sound>
<path>Aircraft/KingAir-350/Sounds/KingAir-350-sound.xml</path>
</sound>
<autostart>
<started>0</started>
</autostart>
<!-- Flap settings -->
<flaps>
<setting> 0.00 </setting>
<setting> 0.50 </setting>
<setting> 1.00 </setting>
</flaps>
<!-- #### virtual-cockpit archive="y">true</virtual-cockpit (Not much of a virtual cockpit yet) -->
<!-- Instrumentation in sim -->
<instrumentation include="Systems/instrumentation.xml"></instrumentation>
<!-- MP section if exists -->
<multiplay>
<chat_display>1</chat_display>
<generic>
<int n="0" type="int"> 0</int> <!-- 0 immat -->
<int n="1" type="int"> 0</int> <!-- 1 immat -->
<int n="2" type="int"> 0</int> <!-- 2 immat -->
<int n="3" type="int"> 0</int> <!-- 3 immat -->
<int n="4" type="int"> 0</int> <!-- 4 immat -->
<int n="5" type="int"> 0</int> <!-- 5 immat -->
<int n="6" type="bool">1</int> <!-- 6 smoke/bomb/torpedo -->
<int n="7" type="int"> 0</int> <!-- 7 color -->
<int n="8" alias="/systems/electrical/outputs/nav-lights">0</int> <!-- 8 nav-lights -->
<int n="9" alias="/sim/model/lights/beacon/state">false</int> <!-- 9 strobe-lights -->
<float n="0" alias="/sim/model/door-positions/crew/position-norm"/>
<float n="1" alias="/sim/model/door-positions/passenger/position-norm"/>
<float n="2" alias="/position/gear-agl-m">0</float> <!-- altitude for MP shadow -->
<float n="3" alias="/position/altitude-ft">0</float> <!-- altitude for Smoke/Trail -->
<float n="4" alias="/sim/model/door-positions/leftbagage/position-norm"/>
<float n="5" alias="/sim/model/door-positions/rightbagage/position-norm"/>
<float n="6" alias="/engines/engine[0]/rpm"/>
<float n="7" alias="/engines/engine[0]/cranking"/>
<float n="8" alias="/engines/engine[1]/rpm"/>
<float n="9" alias="/engines/engine[1]/cranking"/>
<float n="10" alias="/gear/gear[0]/wow/"/>
<float n="11" alias="/gear/gear[1]/wow/"/>
<float n="12" alias="/gear/gear[2]/wow/"/>
<float n="13" alias="/gear/gear[0]/rollspeed-ms"/>
<float n="14" alias="/gear/gear[1]/rollspeed-ms"/>
<float n="15" alias="/gear/gear[2]/rollspeed-ms"/>
<!-- For Bombable -->
<int type="int" n="10" alias="controls/armament/trigger">0</int>
<string n="9" type="string" />
</generic>
</multiplay>
<!-- #### HUD section if exists -->
<hud>
<enable3d>false</enable3d>
<path n="1">Systems/HUD/hud.xml</path>
<visibility n="1">false</visibility>
<palette>
<color n="0">
<alpha type="float">0.85</alpha>
<antialiased type="bool">true</antialiased>
<brightness type="float">0.85</brightness>
<transparent type="bool">true</transparent>
<red type="float">0.38</red>
<green type="float">1.0</green>
<blue type="float">0.22</blue>
</color>
<color n="1">
<alpha type="float">0.85</alpha>
<antialiased type="bool">true</antialiased>
<brightness type="float">0.85</brightness>
<transparent type="bool">true</transparent>
<red type="float">1.0</red>
<green type="float">1.0</green>
<blue type="float">1.0</blue>
</color>
<color n="2">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.1</red>
<green type="float">0.1</green>
<blue type="float">0.1</blue>
</color>
<color n="3">
<alpha type="float">0.85</alpha>
<antialiased type="bool">true</antialiased>
<brightness type="float">0.85</brightness>
<transparent type="bool">true</transparent>
<red type="float">1.0</red>
<green type="float">0.2</green>
<blue type="float">0.0</blue>
</color>
<color n="4">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">1.0</red>
<green type="float">0.0</green>
<blue type="float">0.0</blue>
</color>
<color n="5">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.0</red>
<green type="float">1.0</green>
<blue type="float">0.0</blue>
</color>
<color n="6">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.1</red>
<green type="float">0.1</green>
<blue type="float">1.0</blue>
</color>
<color n="7">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.0</red>
<green type="float">0.2</green>
<blue type="float">0.0</blue>
</color>
<color n="8">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.0</red>
<green type="float">0.0</green>
<blue type="float">0.2</blue>
</color>
<color n="9">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">0.2</red>
<green type="float">0.0</green>
<blue type="float">0.0</blue>
</color>
<color n="10">
<alpha type="float">1.00</alpha>
<antialiased type="bool">false</antialiased>
<brightness type="float">1.00</brightness>
<transparent type="bool">false</transparent>
<red type="float">1.0</red>
<green type="float">1.0</green>
<blue type="float">0.0</blue>
</color>
</palette>
<clipping>
<left type="double">-300</left>
<top type="double">250</top>
<right type="double">300</right>
<bottom type="double">-275</bottom>
</clipping>
</hud>
<!-- Blackout rendering due to G-forces -->
<rendering>
<redout>
<parameters>
<blackout-complete-g>9.1</blackout-complete-g>
<blackout-onset-g>7.5</blackout-onset-g>
</parameters>
</redout>
</rendering>
<!-- All the views (crew stations + 1 more to allow moving around + extras like Tail Camera) -->
<view n="0">
<name>Pilot</name>
<type>lookFrom</type>
<internal archive="y" type="bool">true</internal>
<config>
<from-model type="bool">true</from-model>
<from-model-idx type="int">0</from-model-idx>
<ground-level-nearplane-m type="double">0.01f</ground-level-nearplane-m>
<x-offset-m archive="y"> -0.34 </x-offset-m> <!-- Right -->
<y-offset-m archive="y"> 0.58 </y-offset-m> <!-- Up -->
<z-offset-m archive="y"> -4.00 </z-offset-m> <!-- Back -->
<pitch-offset-deg> -5 </pitch-offset-deg>
<heading-offset-deg> 0 </heading-offset-deg>
<default-field-of-view-deg> 73 </default-field-of-view-deg>
</config>
</view>
<view n="101">
<name>Copilot</name>
<type>lookfrom</type>
<internal archive="y">true</internal>
<config>
<from-model type="bool">true</from-model>
<from-model-idx type="int">0</from-model-idx>
<ground-level-nearplane-m type="double">0.01f</ground-level-nearplane-m>
<x-offset-m archive="y"> 0.37 </x-offset-m> <!-- Right -->
<y-offset-m archive="y"> 0.41 </y-offset-m> <!-- Up -->
<z-offset-m archive="y"> -4.00</z-offset-m> <!-- Back -->
<pitch-offset-deg> -5 </pitch-offset-deg>
<heading-offset-deg> 0 </heading-offset-deg>
<default-field-of-view-deg> 73 </default-field-of-view-deg>
</config>
</view>
<view n="102">
<name>Rear Passenger Seat View</name>
<internal archive="y">true</internal>
<type>lookfrom</type>
<config>
<from-model type="bool">true</from-model>
<ground-level-nearplane-m type="double">0.5f</ground-level-nearplane-m>
<x-offset-m archive="y"> 0.250 </x-offset-m> <!-- Right -->
<y-offset-m archive="y"> 0.500 </y-offset-m> <!-- Up -->
<z-offset-m archive="y"> -0.200 </z-offset-m> <!-- Back -->
<pitch-offset-deg> -5 </pitch-offset-deg>
<default-field-of-view-deg> 90 </default-field-of-view-deg>
<dynamic-view type="bool">true</dynamic-view>
</config>
</view>
<menubar include="Dialogs/Pilot_Menu.xml"/>
</sim>
<fdm>
<jsbsim>
<fcs>
<flap-setting type="int">0</flap-setting>
</fcs>
</jsbsim>
</fdm>
<engines>
<engine-set type="string">PW_PT6A-60</engine-set>
<engine n="0">
<reverser type="bool">false</reverser>
<reverser-position type="double">0.000000</reverser-position>
</engine>
<engine n="1">
<reverser type="bool">false</reverser>
<reverser-position type="double">0.000000</reverser-position>
</engine>
</engines>
<!-- Fuel and what anything else can be consumed, but normally fuel tanks -->
<consumables>
<fuel>
<tank n="0">
<name>outer Left wing</name>
<tank-num type="int">0</tank-num>
<level-gal_us archive="y">118</level-gal_us>
</tank>
<tank n="1">
<name>inner Left wing</name>
<tank-num type="int">1</tank-num>
<level-gal_us archive="y">118</level-gal_us>
</tank>
<tank n="2">
<name>inner right wing</name>
<tank-num type="int">2</tank-num>
<level-gal_us archive="y">118</level-gal_us>
</tank>
<tank n="3">
<name>outer right wing</name>
<tank-num type="int">0</tank-num>
<level-gal_us archive="y">118</level-gal_us>
</tank>
</fuel>
</consumables>
<!-- Payload section: Whatever weights -->
<payload>
<weight n="0">
<name>Pilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[0]" />
<min-lb type="double">100.00</min-lb>
<max-lb type="double">250.00</max-lb>
</weight>
<weight n="1">
<name>Copilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[1]" />
<min-lb type="double">100.00</min-lb>
<max-lb type="double">250.00</max-lb>
</weight>
<weight n="2">
<name>Passengers</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[2]" />
<min-lb type="double">0.00</min-lb>
<max-lb type="double">1960.00</max-lb>
</weight>
<weight n="3">
<name>Baggage/Freight</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[3]" />
<min-lb type="double">0.00</min-lb>
<max-lb type="double">655.00</max-lb>
</weight>
</payload>
<controls>
<gear>
<brake-parking type="double">1</brake-parking>
</gear>
</controls>
<!-- #### ai submodels -->
<input>
<keyboard include="Dialogs/Keyboard.xml"/>
</input>
<autopilot>
<settings>
<ap-armed type="bool">false</ap-armed>
<kts-mach-select type="string">kts</kts-mach-select>
<max-pitch type="float">8</max-pitch>
<min-pitch type="float">-6</min-pitch>
<bank-angle-limit-deg type="int">35</bank-angle-limit-deg>
<propgain-roll type="float">-0.5</propgain-roll>
<altitude-unit type="string">ft</altitude-unit>
<buffered-altitude-m type="int">0</buffered-altitude-m>
<buffered-altitude-ft type="int">0</buffered-altitude-ft>
<target-altitude-m type="int">0</target-altitude-m>
<target-altitude-ft type="int">0</target-altitude-ft>
<yawdamper type="bool">false</yawdamper>
<turn_gain_max type="double">-4.00</turn_gain_max>
<turn_gain_min type="double">-0.50</turn_gain_min>
</settings>
<internal>
<ap-active type="bool">false</ap-active>
<target-pitch-deg type="float">0.00</target-pitch-deg>
<max-pitch type="float"> 8.0</max-pitch>
<min-pitch type="float">-6.0</min-pitch>
<min-alt-ft type="int">1000</min-alt-ft>
<min-alt-m type="int">305</min-alt-m>
v <turn_gain type="double">-1.5</turn_gain>
</internal>
<locks>
<heading type="string"></heading>
<altitude type="string"></altitude>
</locks>
</autopilot>
<!-- Voodoomaster plane specific initializations -->
<voodoomaster>
<dialogs>
<fuel-and-payload type="string">Antonov An-124 Weight and Fuel</fuel-and-payload>
<system-settings type="string">Antonov An-124 System Settings</system-settings>
</dialogs>
<internal>
<message-header type="string">...</message-header>
<message-switcher type="string">...</message-switcher>
<msg_pump0 type="string">Fuel pumps left wing starting!</msg_pump0>
<msg_pump1 type="string">Fuel pumps right wing starting!</msg_pump1>
<msg_engine0 type="string">Engine 1 starting up!</msg_engine0>
<msg_engine1 type="string">Engine 2 starting up!</msg_engine1>
<msg_engine2 type="string">Engine 3 starting up!</msg_engine2>
<msg_engine3 type="string">Engine 4 starting up!</msg_engine3>
<msg_engine4 type="string">Engine 1 starting up!</msg_engine4>
<msg_engine5 type="string">Engine 2 starting up!</msg_engine5>
<msg_engine6 type="string">Engine 3 starting up!</msg_engine6>
<msg_engine7 type="string">Engine 4 starting up!</msg_engine7>
<msg_engspin0 type="string">Engine 1 spinning up!</msg_engspin0>
<msg_engspin1 type="string">Engine 2 spinning up!</msg_engspin1>
<msg_engspin2 type="string">Engine 3 spinning up!</msg_engspin2>
<msg_engspin3 type="string">Engine 4 spinning up!</msg_engspin3>
<msg_engspin4 type="string">Engine 1 spinning up!</msg_engspin4>
<msg_engspin5 type="string">Engine 2 spinning up!</msg_engspin5>
<msg_engspin6 type="string">Engine 3 spinning up!</msg_engspin6>
<msg_engspin7 type="string">Engine 4 spinning up!</msg_engspin7>
<msg_engwatch0 type="string">Engine 1 is running!</msg_engwatch0>
<msg_engwatch1 type="string">Engine 2 is running!</msg_engwatch1>
<msg_engwatch2 type="string">Engine 3 is running!</msg_engwatch2>
<msg_engwatch3 type="string">Engine 4 is running!</msg_engwatch3>
<msg_engwatch4 type="string">Engine 1 is running!</msg_engwatch4>
<msg_engwatch5 type="string">Engine 2 is running!</msg_engwatch5>
<msg_engwatch6 type="string">Engine 3 is running!</msg_engwatch6>
<msg_engwatch7 type="string">Engine 4 is running!</msg_engwatch7>
<msg_engine0_stop type="string">Engine 1 shutting down!</msg_engine0_stop>
<msg_engine1_stop type="string">Engine 2 shutting down!</msg_engine1_stop>
<msg_engine2_stop type="string">Engine 3 shutting down!</msg_engine2_stop>
<msg_engine3_stop type="string">Engine 4 shutting down!</msg_engine3_stop>
<msg_engine4_stop type="string">Engine 1 shutting down!</msg_engine4_stop>
<msg_engine5_stop type="string">Engine 2 shutting down!</msg_engine5_stop>
<msg_engine6_stop type="string">Engine 3 shutting down!</msg_engine6_stop>
<msg_engine7_stop type="string">Engine 4 shutting down!</msg_engine7_stop>
</internal>
<systems>
<electrical>
<number-apus type="int">1</number-apus>
</electrical>
<engines>
<number type="int">4</number>
<set>
<name type="string">PW_PT6A-60</name>
<number type="int">2</number>
</set>
<set>
<name type="string">PW_PT6A-60</name>
<number type="int">2</number>
</set>
</engines>
<fuel>
<number-pumps type="int">2</number-pumps>
</fuel>
</systems>
<settings>
<setting>
<name type="string">Units</name>
<current type="int">0</current>
<options>
<opt>
<name type="string">Imperial</name>
<pkey type="string">/voodoomaster/units</pkey>
<value type="string">imperial</value>
</opt>
<opt>
<name type="string">Metric</name>
<pkey type="string">/voodoomaster/units</pkey>
<value type="string">metric</value>
</opt>
</options>
</setting>
<setting>
<name type="string">Engines</name>
<current type="int">0</current>
<options>
<opt>
<name type="string">PW_PT6A-60</name>
<pkey type="string">/engines/engine-set</pkey>
<value type="string">PW_PT6A-60</value>
</opt>
<opt>
<name type="string">PW118A</name>
<pkey type="string">/engines/engine-set</pkey>
<value type="string">PW118A</value>
</opt>
</options>
</setting>
<setting>
<name type="string">Variants</name>
<current type="int">0</current>
<options>
<opt>
<name type="string">King Air 350i</name>
<pkey type="string">/voodoomaster/variant</pkey>
<value type="string">350i</value>
</opt>
</options>
</setting>
</settings>
<pilots>
<setting>
<name type="string">Nosewheel Steering</name>
<current type="int">1</current>
<listen type="int">1</listen>
<listenprop type="string">/fdm/jsbsim/systems/NWS/engaged</listenprop>
<options>
<opt>
<name type="string">On</name>
<pkey type="string">/fdm/jsbsim/systems/NWS/engaged</pkey>
<value type="int">1</value>
</opt>
<opt>
<name type="string">Off</name>
<pkey type="string">/fdm/jsbsim/systems/NWS/engaged</pkey>
<value type="int">0</value>
</opt>
</options>
</setting>
</pilots>
<steering>
<steering-type type="string">TriCycle</steering-type> <!-- Alternativ: Taildragger-lock or TriCycle -->
<steering-wheel type="int">0</steering-wheel>
</steering>
<pushback>
<activated type="bool">false</activated>
</pushback>
<ground-service>
<fuel-truck>
<truck n="0">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
<truck n="1">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
<truck n="2">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
<truck n="3">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
<truck n="4">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
<truck n="5">
<clean type="bool">false</clean>
<connect type="bool">false</connect>
<enable type="bool">false</enable>
<state type="double">0.00</state>
<transfer type="bool">false</transfer>
</truck>
</fuel-truck>
</ground-service>
<weather>
<relative-wind type="float">0.00</relative-wind>
</weather>
<hud>
<mode type="int">0</mode>
</hud>
<route>
<marker n="0" type="string"></marker>
<number n="0" type="int"></number>
<code n="0" type="string"></code>
<title n="0" type="string"></title>
<bearing n="0" type="float"></bearing>
<distance n="0" type="float"></distance>
<marker n="1" type="string"></marker>
<number n="1" type="int"></number>
<code n="1" type="string"></code>
<title n="1" type="string"></title>
<bearing n="1" type="float"></bearing>
<distance n="1" type="float"></distance>
<marker n="2" type="string"></marker>
<number n="2" type="int"></number>
<code n="2" type="string"></code>
<title n="2" type="string"></title>
<bearing n="2" type="float"></bearing>
<distance n="2" type="float"></distance>
<marker n="3" type="string"></marker>
<number n="3" type="int"></number>
<code n="3" type="string"></code>
<title n="3" type="string"></title>
<bearing n="3" type="float"></bearing>
<distance n="3" type="float"></distance>
<marker n="4" type="string"></marker>
<number n="4" type="int"></number>
<code n="4" type="string"></code>
<title n="4" type="string"></title>
<bearing n="4" type="float"></bearing>
<distance n="4" type="float"></distance>
<marker n="5" type="string"></marker>
<number n="5" type="int"></number>
<code n="5" type="string"></code>
<title n="5" type="string"></title>
<bearing n="5" type="float"></bearing>
<distance n="5" type="float"></distance>
<marker n="6" type="string"></marker>
<number n="6" type="int"></number>
<code n="6" type="string"></code>
<title n="6" type="string"></title>
<bearing n="6" type="float"></bearing>
<distance n="6" type="float"></distance>
<marker n="7" type="string"></marker>
<number n="7" type="int"></number>
<code n="7" type="string"></code>
<title n="7" type="string"></title>
<bearing n="7" type="float"></bearing>
<distance n="7" type="float"></distance>
<marker n="8" type="string"></marker>
<number n="8" type="int"></number>
<code n="8" type="string"></code>
<title n="8" type="string"></title>
<bearing n="8" type="float"></bearing>
<distance n="8" type="float"></distance>
<marker n="9" type="string"></marker>
<number n="9" type="int"></number>
<code n="9" type="string"></code>
<title n="9" type="string"></title>
<bearing n="9" type="float"></bearing>
<distance n="9" type="float"></distance>
<marker n="10" type="string"></marker>
<number n="10" type="int"></number>
<code n="10" type="string"></code>
<title n="10" type="string"></title>
<bearing n="10" type="float"></bearing>
<distance n="10" type="float"></distance>
</route>
<engines>
<fuel_flow_total_pps type="double">0.00</fuel_flow_total_pps>
<airtime type="double">0.00</airtime>
<range_nm type="double">0.00</range_nm>
</engines>
</voodoomaster>
<!-- all the nasal files in their namespaces -->
<nasal>
<autostart>
<file>Systems/Autostart/autostart-simple.nas</file>
</autostart>
<kingair>
<file>Aircraft/JH-Kingair/Systems/Settings/Settings.nas</file>
<file>Aircraft/JH-Kingair/Systems/Pilots/Pilots.nas</file>
<file>Aircraft/JH-Kingair/Systems/Engines/Reverse-Thrust.nas</file>
<file>Aircraft/JH-Kingair/Nasal/electrical.nas</file>
<file>Aircraft/JH-Kingair/Nasal/lighting.nas</file>
<!--file>Aircraft/il-96-400/Nasal/flightdirector.nas</file-->
<!-- file>Aircraft/JH-Kingair/Nasal/systems.nas</file-->
<file>Aircraft/JH-Kingair/Nasal/AFDS.nas</file>
<file>Aircraft/JH-Kingair/Nasal/tyresmoke.nas</file>
<file>Systems/Generic/MainControl.nas</file>
</kingair>
<gui2>
<file>Aircraft/JH-Kingair/Canvas/Style.nas</file>
<file>Aircraft/JH-Kingair/Canvas/Widget.nas</file>
<file>Aircraft/JH-Kingair/Canvas/widgets/Button.nas</file>
<file>Aircraft/JH-Kingair/Canvas/widgets/Label.nas</file>
</gui2>
<canvas2>
<file>Aircraft/JH-Kingair/Canvas/gui.nas</file>
<file>Aircraft/JH-Kingair/Canvas/DefaultStyle.nas</file>
</canvas2>
</nasal>
</PropertyList>