-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Engine stopped detecting end of the game #13
Comments
I haven't been able to replicate this in the 3 matches I tried, it can detect end of game for me. I will check some more over the weekend and fix |
Reinstalled the Sangatsu, registered new account and played two games - first one worked just fine, second one stuck at the end again so it's not an HTML, right? I also have issues with the initial login when i start the sangatsu - internet is kinda slow so loading takes time (5-10+ seconds, i guess) and 2 out of 3 times I'm ending up getting "play live" page, but I'm not logged in. |
For the sign-in issue, you can edit line 96 in utils/helpers.py
and increase the sleep after login to like 15 seconds |
For the game it failed detect the ending of, were you playing white or black? |
first game: played as white, won by checkmate. |
Same issue. It might be problem with resignations. |
The only games Sangatsu detects are checkmates. Not sure about repetitions, has anyone got them yet? |
The resignation issue is fixed, it detects game end state by checking the move-list. Draws don't add results to the move-list so they're still not detected |
It also doesn't recognize auto-abort that happens on bullets when opponent doesn't make a move |
The text was updated successfully, but these errors were encountered: