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loading “silk-brush” take a long time , several mins #219
Comments
Seems an specific HVR issue as it does not happen on Quest2 |
I'm the developer that made Silk Brush. The initial download of Silk Brush is slightly over 100 MB, most of it being the WASM blob from Unity, so that might also have something to do with it. |
Yeah, I noticed it download a lot of data. Quest2 is capable of dealing with that, but perhaps that is not the case with a Huawei phone. Is there any possibility to somehow split the resources? You mentioned that most of it is the wasm blob from Unity so I guess it isn't... ? |
I'm honestly not entirely sure at the moment, it became too much of a hassle to keep developing (lots of stuff from the original Tilt Brush source code doesn't play as nicely with WebGL and compilation times are unreasonably high) so I haven't come back to the project in some time. It's possible I could separate out some of the resources into assetbundles, but I'd need to spend a day with it to see how much that would actually help. |
Configuration
Wolvic version: 1.0.1
Wolvic build ID:
Hardware: huawei vr glass 6dof
Steps to Reproduce
2.enter :https://msub2.github.io/silk-brush/
Current Behavior
take a long time to be loading, several mins
Expected Behavior
loading time should be seconds
Possible Solution
Context
Error Logs and Stack Traces
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