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Instead of displaying the 3D scene in the canvas, it displays white.
Expected Behavior
The 3D scene should be displayed in the canvas.
Possible Solution
Context
I'm implementing WebXR Export option in Unity, and it affects experiences and demos using this extension.
Demo: https://de-panther.github.io/unity-webxr-export/Build/
In the case of the demo, with the bug, after exiting VR. it display the background of the canvas which is very dark gray. It should display the demo scene.
Users should be able to interact with the experience both in XR and flat modes.
Error Logs and Stack Traces
The text was updated successfully, but these errors were encountered:
Configuration
Wolvic version: 1.3 (versionCode 70)
Wolvic build ID: dc05067 (AC 7 5.0.22)
Hardware: Oculus Quest 1. OS 49.
Steps to Reproduce
Current Behavior
Instead of displaying the 3D scene in the canvas, it displays white.
Expected Behavior
The 3D scene should be displayed in the canvas.
Possible Solution
Context
I'm implementing WebXR Export option in Unity, and it affects experiences and demos using this extension.
Demo: https://de-panther.github.io/unity-webxr-export/Build/
In the case of the demo, with the bug, after exiting VR. it display the background of the canvas which is very dark gray. It should display the demo scene.
Users should be able to interact with the experience both in XR and flat modes.
Error Logs and Stack Traces
The text was updated successfully, but these errors were encountered: