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When a variable defined in the configuration file (or generally, in the game) contains a number the following error is returned:
Exception in thread "main" java.lang.NullPointerException
at controller.PlanningAgent.translateGameStateToPDDL(PlanningAgent.java:634)
at controller.PlanningAgent.act(PlanningAgent.java:207
at ontology.avatar.MovingAvatar.requestPlayerInput(MovingAvatar.java:135)
at ontology.avatar.MovingAvatar.updateAvatar(MovingAvatar.java:103)
at ontology.avatar.oriented.OrientedAvatar.updateAvatar(OrientedAvatar.java:53)
at core.game.Game.tick(Game.java:1363)
at core.game.Game.gameCycle(Game.java:1101)
at core.game.Game.runGame(Game.java:873)
at tracks.ArcadeMachine.runOneGame(ArcadeMachine.java:168)
at tracks.singlePlayer.Test.main(Test.java:83)
When a variable defined in the configuration file (or generally, in the game) contains a number the following error is returned:
For example, when giving the configuration file:
Renaming the variables (in the VGDL file and in the config) misses the error:
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