Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Clipping geometry problem #24

Open
Sol1vaN opened this issue May 11, 2024 · 0 comments
Open

[BUG] Clipping geometry problem #24

Sol1vaN opened this issue May 11, 2024 · 0 comments
Labels
bug Something isn't working

Comments

@Sol1vaN
Copy link

Sol1vaN commented May 11, 2024

Hi there!
Great update 1.1! many thanks
Many years ago I've discovered a problem with some clipping popups, that appears some times in some places.

Here I show what happens exactly:
https://youtu.be/2WrE2ZUlMp8

Here is another example, in a tunnel place:
https://youtu.be/xRYSv936wFk

If you look the video, you'll notice that the animated texture (red shield force) have a clipping problem.
Also, in both sides of the scene (left and right) appears a geometry that correspond to terrain map.

It seems is a problem between FOV, clipping, LOD geometry, and the geometry out of the camera.

I hope you can fix this some day.
But right now, PE 1.1 are perfect!

Many thank Insanity!!!

@Sol1vaN Sol1vaN changed the title Clipping geometry problem [BUG]: Clipping geometry problem May 13, 2024
@Sol1vaN Sol1vaN changed the title [BUG]: Clipping geometry problem [BUG] Clipping geometry problem May 13, 2024
@InsanityBringer InsanityBringer added the bug Something isn't working label Jul 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants