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y-Offset sets AnimatedFrames to high #238

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ChrissW-R1 opened this issue Mar 27, 2022 · 2 comments
Open

y-Offset sets AnimatedFrames to high #238

ChrissW-R1 opened this issue Mar 27, 2022 · 2 comments

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@ChrissW-R1
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What steps will reproduce the problem?

  1. Create an AnimatedFrame
  2. Click the left-bottom and right-top corners
  3. The AnimatedFrame is created one line to high

What were you expecting to happen? What happened instead?

The AnimatedFrame is created on the exact space, I defined by clicking the corners

What version of the plugin are you using? Type /version <Plugin Name>

4.13.4-SNAPSHOT

What Spigot version are you using? Type /version

git-Paper-267 (MC: 1.18.2)

What plugins are you using? Type /plugins

  • PacketListenerApi
  • MapManager
  • AnimatedFrames

Do you have an error log? Use pastebin.com. If you're not sure, upload your whole server log

No errors in log: https://pastebin.com/PfkAXrUh

Did your client crash? Upload errors in .minecraft/logs/latest.log as well

No.

Additional information? (Are you using Bungeecord? Did it work in previous versions? etc.)

Workaround

  1. Create a wall with one line more than required
  2. Click the left-bottom and right-top corners one line lower than wanted
  3. The AnimatedFrame is created on the right space
    2022-03-27_23 34 45
    2022-03-27_23 34 52
@InventivetalentDev
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Owner

can't seem to reproduce this 🤔
image

@ChrissW-R1
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Author

I rechecked this with the newest version. Bug still exist in the same form.

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