generated from 32blit/picosystem-boilerplate
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathapu.cpp
145 lines (134 loc) · 4.34 KB
/
apu.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
#include "32blit.hpp"
static double fps = 0.0;
enum class AUDIO_STEP {
N /*Nothing*/,
A_START,
A_HOLD,
D_START,
D_HOLD,
S_START,
S_HOLD,
R_START,
R_HOLD
};
static int attack_ms[4] = {0, 0, 0, 0};
static int decay_ms[4] = {0, 0, 0, 0};
static int sustain_ms[4] = {0, 0, 0, 0};
static int release_ms[4] = {0, 0, 0, 0};
static AUDIO_STEP audio_task[4] = {AUDIO_STEP::N, AUDIO_STEP::N, AUDIO_STEP::N,
AUDIO_STEP::N};
int g_min(int x, int y) { return x < y ? x : y; }
int g_max(int x, int y) { return x > y ? x : y; }
extern "C" {
void wasm4_tone_callback(uint32_t frequency, uint32_t duration, uint32_t volume,
uint32_t flags) {
int freq1 = frequency & 0xffff;
int freq2 = (frequency >> 16) & 0xffff;
int sustain = duration & 0xff;
int release = (duration >> 8) & 0xff;
int decay = (duration >> 16) & 0xff;
int attack = (duration >> 24) & 0xff;
int sustainVolume = g_min(volume & 0xff, 100);
int peakVolume = g_min((volume >> 8) & 0xff, 100);
int channelIdx = flags & 0x03;
int mode = (flags >> 2) & 0x3; // TODO
int pan = (flags >> 4) & 0x3; // Cannot be done unless we support stereo
blit::channels[channelIdx].frequency = freq1;
blit::channels[channelIdx].filter_cutoff_frequency = freq2;
blit::channels[channelIdx].sustain = 0xffff; // * sustainVolume / 100;
blit::channels[channelIdx].volume = 0xffff; //* peakVolume / 100;
blit::channels[channelIdx].attack_ms = g_max(attack * 1000 / fps, 1);
blit::channels[channelIdx].decay_ms = g_max(decay * 1000 / fps, 1);
blit::channels[channelIdx].release_ms = g_max(release * 1000 / fps, 1);
attack_ms[channelIdx] = g_max(attack * 1000 / fps, 1);
decay_ms[channelIdx] = g_max(decay * 1000 / fps, 1);
sustain_ms[channelIdx] = g_max(sustain * 1000 / fps, 1);
release_ms[channelIdx] = g_max(release * 1000 / fps, 1);
audio_task[channelIdx] = AUDIO_STEP::A_START;
}
}
void init_apu() {
blit::channels[0].waveforms = blit::Waveform::SQUARE;
blit::channels[1].waveforms = blit::Waveform::SQUARE;
blit::channels[2].waveforms = blit::Waveform::TRIANGLE;
blit::channels[3].waveforms = blit::Waveform::NOISE;
}
double get_fps() { return fps; }
void play_audio(uint32_t time_ms, uint32_t prev_time_ms, bool first_time) {
int delta = 0;
if (!first_time) {
delta = time_ms - prev_time_ms;
fps = (1.0 / delta) * 1000.0;
}
for (int chan = 0; chan < 4; chan++) {
if (audio_task[chan] == AUDIO_STEP::N) {
continue;
}
// ATTACK
if (audio_task[chan] == AUDIO_STEP::A_START) {
if (attack_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::D_START;
} else {
audio_task[chan] = AUDIO_STEP::A_HOLD;
blit::channels[chan].trigger_attack();
}
continue;
}
if (audio_task[chan] == AUDIO_STEP::A_HOLD) {
attack_ms[chan] -= delta;
if (attack_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::D_START;
}
}
// DECAY
if (audio_task[chan] == AUDIO_STEP::D_START) {
if (decay_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::S_START;
} else {
audio_task[chan] = AUDIO_STEP::D_HOLD;
blit::channels[chan].trigger_decay();
}
continue;
}
if (audio_task[chan] == AUDIO_STEP::D_HOLD) {
decay_ms[chan] -= delta;
if (decay_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::S_START;
}
}
// SUSTAIN
if (audio_task[chan] == AUDIO_STEP::S_START) {
if (sustain_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::R_START;
} else {
audio_task[chan] = AUDIO_STEP::S_HOLD;
blit::channels[chan].trigger_sustain();
}
continue;
}
if (audio_task[chan] == AUDIO_STEP::S_HOLD) {
sustain_ms[chan] -= delta;
if (sustain_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::R_START;
}
}
// RELEASE
if (audio_task[chan] == AUDIO_STEP::R_START) {
if (release_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::N;
blit::channels[chan].off();
} else {
audio_task[chan] = AUDIO_STEP::R_HOLD;
blit::channels[chan].trigger_release();
}
continue;
}
if (audio_task[chan] == AUDIO_STEP::R_HOLD) {
release_ms[chan] -= delta;
if (release_ms[chan] <= 0) {
audio_task[chan] = AUDIO_STEP::N;
blit::channels[chan].off();
}
}
}
}