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Variant: Zombie Go #59

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isaiahstjohn opened this issue Nov 27, 2020 · 1 comment
Open

Variant: Zombie Go #59

isaiahstjohn opened this issue Nov 27, 2020 · 1 comment
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modifier needs specification The issue needs to be discussed

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@isaiahstjohn
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Every N turns, M green zombie stones are placed at random. If a stone is horizontally, vertically, or diagonally adjacent to a zombie stone for more than X turns, the stone becomes a zombie stone.

@isaiahstjohn isaiahstjohn changed the title Variation: Zombie Go Variant: Zombie Go Nov 27, 2020
@sigs
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sigs commented Dec 18, 2020

For less randomness, zombies should be either placed by players and/or in the beginning; then there could be trade-offs and forced moved during the game into the zombies.

It could also be "tainted intersections" or "virus zones" rather than zombie stones.

This could be a case for feature of coloring not only stones but also background.

@JaniM JaniM added needs specification The issue needs to be discussed modifier labels Dec 22, 2020
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