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Sway transform not respected #10
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thanks for reporting this issue, wayfreeze indeed doesn't take any rotation whatsoever into account - I'll have a look at how this can be implemented |
try master @nrabulinski, should be fixed |
Thanks for the quick response, it's crashing now :/
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that's what I get for testing on Hyprland but not on Sway... looking into it 😅 |
crash is fixed, see 7a07f0a tested in both Hyprland & Wayfire, works with normal & rotated screens Wayfire works, that's also a wlroots compositor, so I suspect Sway is up to some shenanigans (found this thing, could be related? swaywm/sway#7701) sooo that leaves this issue unresolved ig... I'll see if I can take this upstream to Sway |
(feel free to test btw, that way we know the behaviour is reproducible) |
7a07f0a apparently broke fractional scaling - that's fixed now Did some more testing and this entire situation is one huge mess - I cannot seem to get consistent behaviour between Hyprland, Sway and Wayfire (the 3 I'm testing with). It seems like they all do their own shit regarding fractional scaling and rotating buffers n stuff... I might sporadically look into this if I have more free time in the coming weeks, but I'm not promising anything - especially when it comes to fractionally scaled rotated monitors. |
One of my monitors has 90 degree transform applied to it and wayfreeze doesn't respect it. Not sure how it's implemented in sway exactly but my guess is wayfreeze simply doesn't query rotation of the output. I tried wayfreeze compiled from latest master.
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