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2IV60_RobotRace

Background

This project was made by Arjan Boschman and Röbke Geenen as part of an assignment for the TU/e pre-master course Computer Graphics (Course code 2IV60). The final submission was marked 10/10.

Requirements

A full description of the requirements can be found here. For course information, check the course website at win.tue.nl.

Overview

In short, the assignment was to use OpenGL in Java to create a simple 3D environment in which four robots would run around on spline-shaped tracks. For bonus exercises we also implemented smooth camera transitions, procedurally generated trees and realistic fractal-shaped terrain, generated with the Square-Diamond algorithm. As an additional challenge, we used retained mode with VBO's, rather than the deprecated immediate mode which was suggested.