diff --git a/docs/topics/native/apple-framework.md b/docs/topics/native/apple-framework.md index 9a368d2fd84..8d9409a15f1 100644 --- a/docs/topics/native/apple-framework.md +++ b/docs/topics/native/apple-framework.md @@ -41,7 +41,7 @@ all declarations and binaries needed to use it with Objective-C and Swift. Let's first create a Kotlin library: -1. In the `src/nativeMain/kotlin` directory, create the `hello.kt` file with the library contents: +1. In the `src/nativeMain/kotlin` directory, create the `lib.kt` file with the library contents: ```kotlin package example @@ -133,15 +133,17 @@ Let's first create a Kotlin library: The `binaries {}` block configures the project to generate a dynamic or shared library. Along with `macosX64`, Kotlin/Native supports the `macosArm64` target for macOS and the `iosX64`, `iosArm64`, and - `iosSimulatorArm64` targets for iOS. You can replace the `macosX64` with the respective functions: + `iosSimulatorArm64` targets for iOS. So, you can replace the `macosX64()` with the respective functions: | Target platform/device | Gradle function | |------------------------|-----------------------| | macOS x86_64 | `macosX64()` | - | macOS ARM 64 | `macosArm64()` | - | iOS ARM 64 | `iosArm64()` | - | iOS x86_64 | `iosX64()` | - | iOS Simulator (arm64) | `iosSimulatorArm64()` | + | macOS ARM64 | `macosArm64()` | + | iOS ARM64 | `iosArm64()` | + | iOS Simulator (x86_64) | `iosX64()` | + | iOS Simulator (ARM64) | `iosSimulatorArm64()` | + + For information on other supported Apple targets, see [Kotlin/Native target support](native-target-support.md). 3. Run the `linkNative` Gradle task to build the library in the IDE or use the following call in the command line: @@ -208,6 +210,7 @@ types from the other side: | List | Array | NSArray | | MutableList | NSMutableArray | NSMutableArray | | Set | Set | NSSet | +| MutableSet | NSMutableSet | NSMutableSet | | Map | Dictionary | NSDictionary | | MutableMap | NSMutableDictionary | NSMutableDictionary | @@ -285,19 +288,18 @@ The code is full of Objective-C attributes, which are intended to help use the f Swift languages. `DemoInterface`, `DemoClazz`, and `DemoObject` are created for `Interface`, `Clazz`, and `Object`, respectively. -The `Interface` is turned into `@protocol`, while both a `class` and an `object` are represented as `@interface`. -The `Demo` prefix comes from the `-output` parameter of the `kotlinc-native` compiler and the framework name. -The nullable return type `ULong?` is turned into `DemoULong` in Objective-C. +The `Interface` is turned into `@protocol`, while both a `class` and an `object` are represented as `@interface`. The +`Demo` prefix comes from the framework name. The nullable return type `ULong?` is turned into `DemoULong` in Objective-C. ### Global declarations from Kotlin -All global functions from Kotlin are turned into `DemoHelloKt` in Objective-C and into `HelloKt` in Swift, +All global functions from Kotlin are turned into `DemoLibKt` in Objective-C and into `LibKt` in Swift, where `Demo` is the framework name set by the `-output` parameter of `kotlinc-native`. ```objc __attribute__((objc_subclassing_restricted)) -__attribute__((swift_name("HelloKt"))) -@interface DemoHelloKt : DemoBase +__attribute__((swift_name("LibKt"))) +@interface DemoLibKt : DemoBase + (NSString * _Nullable)acceptFunF:(NSString * _Nullable (^)(NSString *))f __attribute__((swift_name("acceptFun(f:)"))); + (void)forFloatsF:(float)f d:(DemoDouble * _Nullable)d __attribute__((swift_name("forFloats(f:d:)"))); + (void)forIntegersB:(int8_t)b s:(uint16_t)s i:(int32_t)i l:(DemoULong * _Nullable)l __attribute__((swift_name("forIntegers(b:s:i:l:)"))); @@ -315,8 +317,8 @@ You can find more information about type mapping in [Interoperability with Swift ## Garbage collection and reference counting -Objective-C and Swift use reference counting. Kotlin/Native has its own [garbage collector](native-memory-manager.md#garbage-collector) -too. Kotlin/Native garbage collection is integrated with Objective-C/Swift reference counting. +Objective-C and Swift use automatic reference counting (ARC). Kotlin/Native has its own [garbage collector](native-memory-manager.md#garbage-collector), +which is also [integrated with Objective-C/Swift ARC](native-arc-integration.md). Unused Kotlin objects are automatically removed. You don't need to use anything special to control the lifetime of Kotlin/Native instances from Swift or Objective-C. @@ -336,13 +338,13 @@ int main(int argc, const char * argv[]) { DemoClazz* clazz = [[ DemoClazz alloc] init]; [clazz memberP:42]; - [DemoHelloKt forIntegersB:1 s:1 i:3 l:[DemoULong numberWithUnsignedLongLong:4]]; - [DemoHelloKt forIntegersB:1 s:1 i:3 l:nil]; + [DemoLibKt forIntegersB:1 s:1 i:3 l:[DemoULong numberWithUnsignedLongLong:4]]; + [DemoLibKt forIntegersB:1 s:1 i:3 l:nil]; - [DemoHelloKt forFloatsF:2.71 d:[DemoDouble numberWithDouble:2.71]]; - [DemoHelloKt forFloatsF:2.71 d:nil]; + [DemoLibKt forFloatsF:2.71 d:[DemoDouble numberWithDouble:2.71]]; + [DemoLibKt forFloatsF:2.71 d:nil]; - NSString* ret = [DemoHelloKt acceptFunF:^NSString * _Nullable(NSString * it) { + NSString* ret = [DemoLibKt acceptFunF:^NSString * _Nullable(NSString * it) { return [it stringByAppendingString:@" Kotlin is fun"]; }]; @@ -352,16 +354,16 @@ int main(int argc, const char * argv[]) { } ``` -Here, you call Kotlin classes directly from Objective-C code. A Kotlin `object` has the class method function `object`, -which allows you to get the object's only instance and call `Object` methods on it. +Here, you call Kotlin classes directly from Objective-C code. A Kotlin `object` uses the `.shared` class +property, which allows you to get the object's only instance and call `Object` methods on it. The widespread pattern is used to create an instance of the `Clazz` class. You call the `[[ DemoClazz alloc] init]` on Objective-C. You can also use `[DemoClazz new]` for constructors without parameters. -Global declarations from the Kotlin sources are scoped under the `DemoHelloKt` class in Objective-C. +Global declarations from the Kotlin sources are scoped under the `DemoLibKt` class in Objective-C. All methods are turned into class methods of that class. -The `strings` function is turned into `DemoHelloKt.stringsStr` function in Objective-C, so you can pass `NSString` +The `strings` function is turned into `DemoLibKt.stringsStr` function in Objective-C, so you can pass `NSString` directly to it. The return is visible as `NSString` too. ## Use code from Swift @@ -373,28 +375,27 @@ Objective-C example into Swift. Create the `main.swift` file with the following import Foundation import Demo -let kotlinObject = Object() -assert(kotlinObject === Object(), "Kotlin object has only one instance") +let kotlinObject = Object.shared let field = Object().field let clazz = Clazz() clazz.member(p: 42) -HelloKt.forIntegers(b: 1, s: 2, i: 3, l: 4) -HelloKt.forFloats(f: 2.71, d: nil) +LibKt.forIntegers(b: 1, s: 2, i: 3, l: 4) +LibKt.forFloats(f: 2.71, d: nil) -let ret = HelloKt.acceptFun { "\($0) Kotlin is fun" } +let ret = LibKt.acceptFun { "\($0) Kotlin is fun" } if (ret != nil) { print(ret!) } ``` There are some small differences between the original Kotlin code and its Swift version. In Kotlin, any `object` has -only one instance. Kotlin `object Object` now has a constructor in Swift, and the `Object()` syntax is used to access +only one instance. Kotlin `object Object` now has a constructor in Swift, and the `Object.shared` syntax is used to access its only instance. The instance is always the same in Swift, so that `Object() === Object()` is true. -Methods and property names are translated as is. For example, Kotlin's `String` is turned into Swift's `String`. Swift +Methods and property names are translated as is. Kotlin's `String` is turned into Swift's `String`. Swift hides `NSNumber*` boxing too. You can also pass a Swift closure to Kotlin and call a Kotlin lambda function from Swift. You can find more information about type mapping in [Interoperability with Swift/Objective-C](native-objc-interop.md#mappings).