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alien_invasion.py
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alien_invasion.py
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import sys
import pygame
from pygame.sprite import Group
from settings import Settings
from ship import Ship
from alien import Alien
from game_stats import GameStats
from button import Button
from scoreboard import Scoreboard
import game_functions as gf
def run_game():
# 初始化游戏并创建一个屏幕对象
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode(
(ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Alien Invasion")
# 创建一个用于统计游戏信息的实例,并创建记分牌
stats = GameStats(ai_settings)
scoreboard = Scoreboard(ai_settings, screen, stats)
# 创建一艘飞船
ship = Ship(ai_settings, screen)
# 创建一个用于储存子弹的编组
bullets = Group()
# 创建一个外星人编组
aliens = Group()
# 创建外星人群
gf.create_fleet(ai_settings, screen, ship, aliens)
# 创建Play按钮
play_button = Button(ai_settings, screen, "Play")
# 开始游戏的主循环
while True:
gf.check_events(ai_settings, screen, stats, play_button, ship, aliens,
bullets, scoreboard)
if stats.game_active:
ship.update()
gf.update_bullets(ai_settings, screen, ship,
aliens, bullets, stats, scoreboard)
gf.update_aliens(ai_settings, stats, screen,
ship, aliens, bullets, scoreboard)
gf.update_screen(ai_settings, screen, ship,
aliens, bullets, play_button, stats, scoreboard)
run_game()