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dummygamedef.h
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <[email protected]>
Copyright (C) 2022 TurkeyMcMac, Jude Melton-Houghton <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "gamedef.h"
#include "itemdef.h"
#include "nodedef.h"
#include "craftdef.h"
#include "content/mods.h"
#include "database/database-dummy.h"
class DummyGameDef : public IGameDef {
public:
DummyGameDef():
m_itemdef(createItemDefManager()),
m_nodedef(createNodeDefManager()),
m_craftdef(createCraftDefManager()),
m_mod_storage_database(new Database_Dummy())
{
}
~DummyGameDef()
{
delete m_mod_storage_database;
delete m_craftdef;
delete m_nodedef;
delete m_itemdef;
}
IItemDefManager *getItemDefManager() override { return m_itemdef; }
const NodeDefManager *getNodeDefManager() override { return m_nodedef; }
NodeDefManager* getWritableNodeDefManager() { return m_nodedef; }
ICraftDefManager *getCraftDefManager() override { return m_craftdef; }
u16 allocateUnknownNodeId(const std::string &name) override
{
return m_nodedef->allocateDummy(name);
}
const std::vector<ModSpec> &getMods() const override
{
static std::vector<ModSpec> emptymodspec;
return emptymodspec;
}
const ModSpec* getModSpec(const std::string &modname) const override { return nullptr; }
ModStorageDatabase *getModStorageDatabase() override { return m_mod_storage_database; }
bool joinModChannel(const std::string &channel) override { return false; }
bool leaveModChannel(const std::string &channel) override { return false; }
bool sendModChannelMessage(const std::string &channel, const std::string &message) override
{
return false;
}
ModChannel *getModChannel(const std::string &channel) override { return nullptr; }
protected:
IItemDefManager *m_itemdef = nullptr;
NodeDefManager *m_nodedef = nullptr;
ICraftDefManager *m_craftdef = nullptr;
ModStorageDatabase *m_mod_storage_database = nullptr;
};