-
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathCMakeLists.txt
565 lines (483 loc) · 21.4 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
cmake_minimum_required(VERSION 3.23)
project(FastEngine)
#Dependencies
if (NOT FGE_DEPS_PATH)
#Throw error message if FGE_DEPS_PATH is not set
message(FATAL_ERROR "FGE_DEPS_PATH is not set, please set it to the path of the dependencies (.../libs) folder create by the cmake script in deps/CMakeLists.txt")
else()
set(FGE_DEPS_FULL_PATH ${CMAKE_CURRENT_SOURCE_DIR}/${FGE_DEPS_PATH})
#Verify that FGE_DEPS_PATH contain "Dependencies.cmake"
if (NOT EXISTS ${FGE_DEPS_FULL_PATH})
message(FATAL_ERROR "FGE_DEPS_PATH is not a valid directory")
else()
if (NOT EXISTS ${FGE_DEPS_FULL_PATH}/Dependencies.cmake)
message(FATAL_ERROR "FGE_DEPS_PATH does not contain Dependencies.cmake")
endif()
#Include the dependencies file
include(${FGE_DEPS_FULL_PATH}/Dependencies.cmake)
endif()
endif()
#Add a LZ4 fix for missing INTERFACE_INCLUDE_DIRECTORIES property
get_target_property(VAR_PROPERTY_CHECK LZ4::lz4_static INTERFACE_INCLUDE_DIRECTORIES)
if (VAR_PROPERTY_CHECK STREQUAL "VAR_PROPERTY_CHECK-NOTFOUND" OR
VAR_PROPERTY_CHECK STREQUAL "")
set_target_properties(LZ4::lz4_static PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${FGE_DEPS_FULL_PATH}/lz4/include")
endif()
#Check for architecture
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(FGE_ARCH 64)
else()
set(FGE_ARCH 32)
endif()
set(FGE_LIB_NAME "${PROJECT_NAME}")
set(FGE_SERVER_LIB_NAME "${PROJECT_NAME}Server")
if(APPLE)
add_compile_options(-Wno-nullability-extension)
endif()
if(NOT WIN32)
set(FGE_SDL_MAIN "")
else()
set(FGE_SDL_MAIN "SDL2::SDL2main")
endif()
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
#Get the GIT version target
find_package(Git)
#Get FastEngine version
set(SRC ${CMAKE_SOURCE_DIR}/version/fge_version.hpp.in)
set(DST ${CMAKE_SOURCE_DIR}/includes/FastEngine/fge_version.hpp)
include(${CMAKE_SOURCE_DIR}/GenerateVersionHeader.cmake)
#Set default install prefix
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/install/FastEngine_${CMAKE_SYSTEM_NAME}_${FGE_ARCH}_${CMAKE_BUILD_TYPE}_${VAR_FGE_VERSION_FULL_WITHTAG_STRING}" CACHE PATH "Where to install fge" FORCE)
endif()
#Getting all headers files
file(GLOB_RECURSE FGE_INCLUDES_PUBLIC
LIST_DIRECTORIES false
RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
includes/*.hpp includes/*.h includes/*.inl)
file(GLOB_RECURSE FGE_INCLUDES_PRIVATE
LIST_DIRECTORIES false
RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
includes/private/*.hpp includes/private/*.h includes/private/*.inl)
list(REMOVE_ITEM FGE_INCLUDES_PUBLIC ${FGE_INCLUDES_PRIVATE})
#Options
if(CMAKE_BUILD_TYPE MATCHES "^[Dd]ebug")
set(FGE_DEBUG ON)
else()
set(FGE_DEBUG OFF)
endif()
if (NOT ${FGE_DEBUG})
option(FGE_BUILD_DOC "Build documentation" ON)
option(FGE_ENABLE_VALIDATION_LAYERS "enable/disable Vulkan validation layers" OFF)
else()
option(FGE_BUILD_DOC "Build documentation" OFF)
option(FGE_ENABLE_VALIDATION_LAYERS "enable/disable Vulkan validation layers" ON)
endif()
option(FGE_BUILD_EXAMPLES "Build examples" ON)
option(FGE_BUILD_TESTS "Build tests" ON)
option(FGE_ENABLE_SERVER_NETWORK_RANDOM_LOST "enable/disable random packet lost for server" OFF)
option(FGE_ENABLE_CLIENT_NETWORK_RANDOM_LOST "enable/disable random packet lost for client" OFF)
#Check if Doxygen is installed
if (FGE_BUILD_DOC)
find_package(Doxygen)
if (DOXYGEN_FOUND)
# set input and output files
set(DOXYGEN_IN ${CMAKE_CURRENT_SOURCE_DIR}/docs/Doxyfile.in)
set(DOXYGEN_OUT ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile)
# request to configure the file
configure_file(${DOXYGEN_IN} ${DOXYGEN_OUT} @ONLY)
message("Doxygen build started")
# note the option ALL which allows to build the docs together with the application
add_custom_target( doc_doxygen ALL
COMMAND ${DOXYGEN_EXECUTABLE} ${DOXYGEN_OUT}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating API documentation with Doxygen"
VERBATIM )
else (DOXYGEN_FOUND)
message("Doxygen need to be installed to generate the doxygen documentation")
endif (DOXYGEN_FOUND)
endif()
#Create the library
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_DEBUG_POSTFIX "${FGE_ARCH}_d")
set(CMAKE_RELEASE_POSTFIX "${FGE_ARCH}")
add_library(${FGE_LIB_NAME} SHARED)
add_library(${FGE_SERVER_LIB_NAME} SHARED)
if(WIN32)
add_compile_definitions(VK_USE_PLATFORM_WIN32_KHR)
elseif(APPLE)
add_compile_definitions(VK_USE_PLATFORM_MACOS_MVK)
else()
add_compile_definitions(VK_USE_PLATFORM_XLIB_KHR)
endif()
add_compile_definitions(VMA_VULKAN_VERSION=1001000) #VulkanMemoryAllocator
add_compile_definitions(VMA_STATIC_VULKAN_FUNCTIONS=0)
add_compile_definitions(VMA_DYNAMIC_VULKAN_FUNCTIONS=0)
#Compile options
if (MSVC)
target_compile_options(${FGE_LIB_NAME} PRIVATE /W4 /wd4251 /wd4275 /wd26812)
target_compile_options(${FGE_SERVER_LIB_NAME} PRIVATE /W4 /wd4251 /wd4275 /wd26812)
else()
target_compile_options(${FGE_LIB_NAME} PRIVATE -Wpedantic -Wall -Wextra)
target_compile_options(${FGE_SERVER_LIB_NAME} PRIVATE -Wpedantic -Wall -Wextra)
endif()
#Definition
target_compile_definitions(${FGE_LIB_NAME} PRIVATE _FGE_DEF_BUILDDLL)
target_compile_definitions(${FGE_SERVER_LIB_NAME} PRIVATE _FGE_DEF_BUILDDLL)
if (${FGE_DEBUG})
target_compile_definitions(${FGE_LIB_NAME} PUBLIC FGE_DEF_DEBUG)
target_compile_definitions(${FGE_SERVER_LIB_NAME} PUBLIC FGE_DEF_DEBUG)
endif()
if (${FGE_ENABLE_VALIDATION_LAYERS})
target_compile_definitions(${FGE_LIB_NAME} PUBLIC FGE_ENABLE_VALIDATION_LAYERS)
target_compile_definitions(${FGE_SERVER_LIB_NAME} PUBLIC FGE_ENABLE_VALIDATION_LAYERS)
endif()
if (${FGE_ENABLE_SERVER_NETWORK_RANDOM_LOST})
target_compile_definitions(${FGE_SERVER_LIB_NAME} PUBLIC FGE_ENABLE_SERVER_NETWORK_RANDOM_LOST)
if (NOT ${FGE_DEBUG})
message(WARNING "FGE_ENABLE_SERVER_NETWORK_RANDOM_LOST is enabled, but FGE_DEBUG is disabled")
endif()
endif()
if (${FGE_ENABLE_CLIENT_NETWORK_RANDOM_LOST})
target_compile_definitions(${FGE_LIB_NAME} PUBLIC FGE_ENABLE_CLIENT_NETWORK_RANDOM_LOST)
if (NOT ${FGE_DEBUG})
message(WARNING "FGE_ENABLE_CLIENT_NETWORK_RANDOM_LOST is enabled, but FGE_DEBUG is disabled")
endif()
endif()
target_compile_definitions(${FGE_SERVER_LIB_NAME} PUBLIC FGE_DEF_SERVER)
#Includes path
target_include_directories(${FGE_LIB_NAME} PRIVATE "includes")
target_include_directories(${FGE_SERVER_LIB_NAME} PRIVATE "includes")
target_include_directories(${FGE_LIB_NAME} INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
target_include_directories(${FGE_SERVER_LIB_NAME} INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
#Source files
target_sources(${FGE_SERVER_LIB_NAME} PUBLIC FILE_SET publicHeaders TYPE HEADERS BASE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/includes FILES ${FGE_INCLUDES_PUBLIC})
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE FILE_SET privateHeaders TYPE HEADERS BASE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/includes FILES ${FGE_INCLUDES_PRIVATE})
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/vulkan/vma.cpp
sources/vulkan/vulkanGlobal.cpp
sources/vulkan/C_instance.cpp
sources/vulkan/C_physicalDevice.cpp
sources/vulkan/C_logicalDevice.cpp
sources/vulkan/C_uniformBuffer.cpp
sources/vulkan/C_vertexBuffer.cpp
sources/vulkan/C_textureImage.cpp
sources/vulkan/C_swapChain.cpp
sources/vulkan/C_surface.cpp
sources/vulkan/C_shader.cpp
sources/vulkan/C_descriptorPool.cpp
sources/vulkan/C_descriptorSet.cpp
sources/vulkan/C_descriptorSetLayout.cpp
sources/vulkan/C_garbageCollector.cpp
sources/vulkan/C_context.cpp
sources/vulkan/C_commandBuffer.cpp
sources/vulkan/C_graphicPipeline.cpp
sources/vulkan/C_viewport.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/graphic/C_surface.cpp
sources/graphic/C_view.cpp
sources/graphic/C_transformable.cpp
sources/graphic/C_renderWindow.cpp
sources/graphic/C_renderTexture.cpp
sources/graphic/C_renderTarget.cpp
sources/graphic/shaderResources.cpp
sources/graphic/C_ftFont.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/accessor/C_animation.cpp
sources/accessor/C_texture.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/C_commandHandler.cpp
sources/C_event.cpp
sources/C_eventList.cpp
sources/C_property.cpp
sources/C_concavePolygon.cpp
sources/C_guiElement.cpp
sources/C_random.cpp
sources/C_task.cpp
sources/C_scene.cpp
sources/C_subscription.cpp
sources/C_tagList.cpp
sources/C_tileset.cpp
sources/C_tilelayer.cpp
sources/C_timer.cpp
sources/C_quad.cpp
sources/fge_endian.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/object/C_objAnim.cpp
sources/object/C_objButton.cpp
sources/object/C_object.cpp
sources/object/C_objectAnchor.cpp
sources/object/C_objLight.cpp
sources/object/C_objRenderMap.cpp
sources/object/C_objSelectBox.cpp
sources/object/C_objSprite.cpp
sources/object/C_objSpriteBatches.cpp
sources/object/C_objSpriteCluster.cpp
sources/object/C_objSwitch.cpp
sources/object/C_objText.cpp
sources/object/C_objTextinputbox.cpp
sources/object/C_objTilemap.cpp
sources/object/C_objWindow.cpp
sources/object/C_objTextList.cpp
sources/object/C_objSlider.cpp
sources/object/C_objShape.cpp
sources/object/C_objRectangleShape.cpp
sources/object/C_objCircleShape.cpp
sources/object/C_objLineShape.cpp
sources/object/C_objShaderChain.cpp
sources/object/C_childObjectsAccessor.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/network/C_client.cpp
sources/network/C_clientList.cpp
sources/network/C_ipAddress.cpp
sources/network/C_networkType.cpp
sources/network/C_packet.cpp
sources/network/C_packetBZ2.cpp
sources/network/C_packetLZ4.cpp
sources/network/C_server.cpp
sources/network/C_socket.cpp
sources/network/C_protocol.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/extra/extra_function.cpp
sources/extra/extra_string.cpp
sources/extra/extra_pathFinding.cpp)
target_sources(${FGE_SERVER_LIB_NAME} PRIVATE
sources/manager/anim_manager.cpp
sources/manager/font_manager.cpp
sources/manager/log_manager.cpp
sources/manager/network_manager.cpp
sources/manager/path_manager.cpp
sources/manager/reg_manager.cpp
sources/manager/texture_manager.cpp
sources/manager/shader_manager.cpp
sources/manager/timer_manager.cpp
sources/manager/task_manager.cpp)
#######################
target_sources(${FGE_LIB_NAME} PUBLIC FILE_SET publicHeaders TYPE HEADERS BASE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/includes FILES ${FGE_INCLUDES_PUBLIC})
target_sources(${FGE_LIB_NAME} PRIVATE FILE_SET privateHeaders TYPE HEADERS BASE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/includes FILES ${FGE_INCLUDES_PRIVATE})
target_sources(${FGE_LIB_NAME} PRIVATE
sources/vulkan/vma.cpp
sources/vulkan/vulkanGlobal.cpp
sources/vulkan/C_instance.cpp
sources/vulkan/C_physicalDevice.cpp
sources/vulkan/C_logicalDevice.cpp
sources/vulkan/C_uniformBuffer.cpp
sources/vulkan/C_vertexBuffer.cpp
sources/vulkan/C_textureImage.cpp
sources/vulkan/C_swapChain.cpp
sources/vulkan/C_surface.cpp
sources/vulkan/C_shader.cpp
sources/vulkan/C_descriptorPool.cpp
sources/vulkan/C_descriptorSet.cpp
sources/vulkan/C_descriptorSetLayout.cpp
sources/vulkan/C_garbageCollector.cpp
sources/vulkan/C_context.cpp
sources/vulkan/C_commandBuffer.cpp
sources/vulkan/C_graphicPipeline.cpp
sources/vulkan/C_viewport.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/graphic/C_surface.cpp
sources/graphic/C_view.cpp
sources/graphic/C_transformable.cpp
sources/graphic/C_renderWindow.cpp
sources/graphic/C_renderTexture.cpp
sources/graphic/C_renderTarget.cpp
sources/graphic/shaderResources.cpp
sources/graphic/C_ftFont.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/accessor/C_animation.cpp
sources/accessor/C_texture.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/C_commandHandler.cpp
sources/C_event.cpp
sources/C_eventList.cpp
sources/C_property.cpp
sources/C_concavePolygon.cpp
sources/C_guiElement.cpp
sources/C_random.cpp
sources/C_task.cpp
sources/C_scene.cpp
sources/C_subscription.cpp
sources/C_tagList.cpp
sources/C_tileset.cpp
sources/C_tilelayer.cpp
sources/C_timer.cpp
sources/C_quad.cpp
sources/fge_endian.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/object/C_objAnim.cpp
sources/object/C_objButton.cpp
sources/object/C_object.cpp
sources/object/C_objectAnchor.cpp
sources/object/C_objLight.cpp
sources/object/C_objRenderMap.cpp
sources/object/C_objSelectBox.cpp
sources/object/C_objSprite.cpp
sources/object/C_objSpriteBatches.cpp
sources/object/C_objSpriteCluster.cpp
sources/object/C_objSwitch.cpp
sources/object/C_objText.cpp
sources/object/C_objTextinputbox.cpp
sources/object/C_objTilemap.cpp
sources/object/C_objWindow.cpp
sources/object/C_objTextList.cpp
sources/object/C_objSlider.cpp
sources/object/C_objShape.cpp
sources/object/C_objRectangleShape.cpp
sources/object/C_objCircleShape.cpp
sources/object/C_objLineShape.cpp
sources/object/C_objShaderChain.cpp
sources/object/C_childObjectsAccessor.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/network/C_client.cpp
sources/network/C_clientList.cpp
sources/network/C_ipAddress.cpp
sources/network/C_networkType.cpp
sources/network/C_packet.cpp
sources/network/C_packetBZ2.cpp
sources/network/C_packetLZ4.cpp
sources/network/C_server.cpp
sources/network/C_socket.cpp
sources/network/C_protocol.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/extra/extra_function.cpp
sources/extra/extra_string.cpp
sources/extra/extra_pathFinding.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE
sources/manager/anim_manager.cpp
sources/manager/audio_manager.cpp
sources/manager/font_manager.cpp
sources/manager/log_manager.cpp
sources/manager/network_manager.cpp
sources/manager/path_manager.cpp
sources/manager/reg_manager.cpp
sources/manager/texture_manager.cpp
sources/manager/shader_manager.cpp
sources/manager/timer_manager.cpp
sources/manager/task_manager.cpp)
target_sources(${FGE_LIB_NAME} PRIVATE sources/private/spirv_reflect.cpp)
#Linking library
if(WIN32)
target_link_libraries(${FGE_LIB_NAME} PUBLIC user32 ws2_32 winmm)
target_link_libraries(${FGE_SERVER_LIB_NAME} PUBLIC user32 ws2_32 winmm)
endif()
target_link_libraries(${FGE_LIB_NAME} PRIVATE glslang::glslang-default-resource-limits glslang::SPIRV glslang::glslang)
target_link_libraries(${FGE_LIB_NAME} PUBLIC SDL2::SDL2 SDL2_image::SDL2_image SDL2_mixer::SDL2_mixer)
target_link_libraries(${FGE_LIB_NAME} PRIVATE BZip2::bz2_static)
target_link_libraries(${FGE_LIB_NAME} PRIVATE LZ4::lz4_static)
target_link_libraries(${FGE_LIB_NAME} PRIVATE fmt::fmt-header-only)
target_link_libraries(${FGE_LIB_NAME} PRIVATE Freetype::Freetype)
target_link_libraries(${FGE_LIB_NAME} PRIVATE re2::re2)
target_link_libraries(${FGE_LIB_NAME} PUBLIC glm::glm-header-only volk::volk_headers GPUOpen::VulkanMemoryAllocator Vulkan::Headers)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE glslang::glslang-default-resource-limits glslang::SPIRV glslang::glslang)
target_link_libraries(${FGE_SERVER_LIB_NAME} PUBLIC SDL2::SDL2 SDL2_image::SDL2_image)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE BZip2::bz2_static)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE LZ4::lz4_static)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE fmt::fmt-header-only)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE Freetype::Freetype)
target_link_libraries(${FGE_SERVER_LIB_NAME} PRIVATE re2::re2)
target_link_libraries(${FGE_SERVER_LIB_NAME} PUBLIC glm::glm-header-only volk::volk_headers GPUOpen::VulkanMemoryAllocator Vulkan::Headers)
#Install
include(GNUInstallDirs)
install(TARGETS ${FGE_LIB_NAME} EXPORT ${PROJECT_NAME}Targets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
FILE_SET publicHeaders DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME})
install(TARGETS ${FGE_SERVER_LIB_NAME} EXPORT ${PROJECT_NAME}Targets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
FILE_SET publicHeaders DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME})
install(FILES fge_changelog.txt DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME})
install(FILES IMAGE_AUDIO_LOGO_LICENSE DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME})
install(FILES LICENSE DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME})
install(FILES logo.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME})
install(DIRECTORY ${FGE_DEPS_FULL_PATH} DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME}/external)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
VERSION ${VAR_FGE_VERSION_FULL_STRING}
COMPATIBILITY SameMajorVersion)
configure_package_config_file(
"${CMAKE_CURRENT_SOURCE_DIR}/${PROJECT_NAME}Config.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/cmake/${PROJECT_NAME})
export(EXPORT ${PROJECT_NAME}Targets
FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Targets.cmake"
NAMESPACE ${PROJECT_NAME}::)
install(EXPORT ${PROJECT_NAME}Targets
FILE ${PROJECT_NAME}Targets.cmake
NAMESPACE ${PROJECT_NAME}::
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/cmake/${PROJECT_NAME})
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/cmake/${PROJECT_NAME})
#Custom target for executables that copy compiled DLLs and symlink the resources folder
if (MSVC)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/$<CONFIG>)
else()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
endif()
add_custom_target(FgeClientExeDeps)
add_custom_target(FgeServerExeDeps)
add_dependencies(FgeClientExeDeps ${FGE_LIB_NAME})
add_dependencies(FgeServerExeDeps ${FGE_SERVER_LIB_NAME})
function(CopyTargetDllsToRuntimeDirectory TARGET_NAMES MAIN_TARGET_NAME)
foreach (TARGET_NAME ${TARGET_NAMES})
add_custom_command(TARGET ${MAIN_TARGET_NAME} PRE_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
$<TARGET_FILE:${TARGET_NAME}>
${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endforeach()
endfunction()
function(CopyFilesToRuntimeDirectory FILE_PATHS MAIN_TARGET_NAME)
foreach (FILE_PATH ${FILE_PATHS})
add_custom_command(TARGET ${MAIN_TARGET_NAME} PRE_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${FILE_PATH}
${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endforeach()
endfunction()
if (WIN32)
CopyTargetDllsToRuntimeDirectory("SDL2::SDL2;SDL2_image::SDL2_image;SDL2_mixer::SDL2_mixer" FgeClientExeDeps)
CopyTargetDllsToRuntimeDirectory("SDL2::SDL2;SDL2_image::SDL2_image" FgeServerExeDeps)
endif()
add_custom_target(ResourcesSymlink
COMMAND ${CMAKE_COMMAND} -E create_symlink
${CMAKE_CURRENT_SOURCE_DIR}/resources
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources
BYPRODUCTS resources/
VERBATIM)
add_dependencies(FgeClientExeDeps ResourcesSymlink)
add_dependencies(FgeServerExeDeps ResourcesSymlink)
#Set some helper variables for executables
set(FGE_CLIENT_LIBS ${FGE_SDL_MAIN} SDL2::SDL2 SDL2_image::SDL2_image SDL2_mixer::SDL2_mixer ${FGE_LIB_NAME})
set(FGE_SERVER_LIBS SDL2::SDL2 SDL2_image::SDL2_image ${FGE_SERVER_LIB_NAME})
#Tests
if (FGE_BUILD_TESTS)
enable_testing()
add_subdirectory(tests)
endif()
function(setMSVCDefaultWorkingDir TARGET)
set_target_properties(
${TARGET}
PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
endfunction()
#Examples
if (FGE_BUILD_EXAMPLES)
add_subdirectory(examples/tileMapAndPathFinding_001)
add_subdirectory(examples/lightAndObstacle_002)
add_subdirectory(examples/guiWindow_003)
add_subdirectory(examples/clientServerLifeSimulator_004)
add_subdirectory(examples/deepText_005)
add_subdirectory(examples/multipleSprites_006)
add_subdirectory(examples/mipmaps_007)
add_subdirectory(examples/noWindowOnlyRenderTexture_008)
add_subdirectory(examples/shaderChain_009)
endif()