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after the computer goes to sleep mode by the exit menu
and gets awaikend agian by the user,
The controller isn't initialised correctly
and the buttons get mixed up
I need to close the Playnite program
and run it again for the controller to work correctly.
To Reproduce
Run Playnite in full-screen mode.
The controller works fine.
open red gamepad menu (top right corner)
Choose the suspend system.
The system goes to sleep.
wakeup system.
Gamepad buttons do not function correctly.
Diagnostics ID
no "about playtime" in fullscreen mode
Screenshots
It's a gamepad problem.
No screenshot available.
The text was updated successfully, but these errors were encountered:
Couple people reported this in the past [1][2], I was never able to reproduce it myself so I can't say why it's happening. I also did not see any reports about it on SDL's (gamepad input library Playnite is using) GitHub about it, so no idea what to do. The only way to fix it on your end is to reboot the system.
Playnite 11 is updating to SDL 3 so maybe that will fix it? We'll see.
Bug Description
after the computer goes to sleep mode by the exit menu
and gets awaikend agian by the user,
The controller isn't initialised correctly
and the buttons get mixed up
I need to close the Playnite program
and run it again for the controller to work correctly.
To Reproduce
Run Playnite in full-screen mode.
The controller works fine.
open red gamepad menu (top right corner)
Choose the suspend system.
The system goes to sleep.
wakeup system.
Gamepad buttons do not function correctly.
Diagnostics ID
no "about playtime" in fullscreen mode
Screenshots
It's a gamepad problem.
No screenshot available.
The text was updated successfully, but these errors were encountered: