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Releases: JuliaGPU/Vulkan.jl

v0.2.4

18 May 22:26
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Vulkan v0.2.4

Diff since v0.2.3

Closed issues:

  • Convenience Constructor for PhysicalDeviceVulkan12Features (#25)

Merged pull requests:

v0.2.3

15 May 17:48
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Vulkan v0.2.3

Diff since v0.2.2

Closed issues:

  • ShaderModule requires a lot of manual initialization (#20)
  • Can't bitwise-OR VK_COLOR_COMPONANT_... and UInt32 (#21)
  • Not an issue, can be closed soon(ish) (#22)

v0.2.2

30 Apr 15:08
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Vulkan v0.2.2

Diff since v0.2.1

v0.2.1

30 Apr 11:10
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Vulkan v0.2.1

Diff since v0.2.0

v0.2.0

30 Apr 09:54
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Vulkan v0.2.0

Diff since v0.1.3

Closed issues:

  • Precompilation fails on 0.1.2 (#16)

v0.1.3

30 Apr 09:07
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Vulkan v0.1.3

Diff since v0.1.2

Closed issues:

  • Better design for (logging) flags (#13)
  • Disallow equality comparison between flags of different type (#14)
  • Test if bitmask contains bit (#15)

v0.1.2

28 Apr 20:43
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Vulkan v0.1.2

Diff since v0.1.1

Closed issues:

  • Surfaces obtained from GLFW have to be converted & destroyed manually (#9)
  • Add convenience method for comparing DebugUtilsMessageSeverityFlagEXTs (#10)
  • enumerate_device_extension_properties doesn't seem to properly take care of the returned strings (#12)

Merged pull requests:

v0.1.1

15 Apr 16:45
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Vulkan v0.1.1

Diff since v0.1.0

Closed issues:

  • Register package (#5)
  • create_render_pass causes validation errors, eventual crash (#7)
  • Do not destroy external handles (#8)

v0.1.0

18 Mar 10:00
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Vulkan v0.1.0

Closed issues:

  • State of the package (#2)

Merged pull requests: