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Enemies #5

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8 tasks
ObaniGemini opened this issue Oct 12, 2015 · 0 comments
Open
8 tasks

Enemies #5

ObaniGemini opened this issue Oct 12, 2015 · 0 comments

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@ObaniGemini
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Two kinds of enemies : static (e.g : spikes) and walking (we'll surely include more if we reach the alpha release ) :

Walking

  • Sprites :
    • Walking
    • Attaquing
    • Dying
  • Code :
    • Walking : goes from left to right when reaching a solid node, or when reaching void of 1 block at least.
    • Attacking : Will depend on enemies attacks. We will discuss about that when we will be working on it.
    • Dying : Dying sprite, sprite blinking, disappear.

Static

  • Sprites :
    • Make sprites and include them as a tilemap (if possible)
  • Code :
    • If touched, losing "x" life points
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