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Using kinect for xbox one makes the water simulation broken #9

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r4verino opened this issue Mar 12, 2019 · 0 comments
Open

Using kinect for xbox one makes the water simulation broken #9

r4verino opened this issue Mar 12, 2019 · 0 comments

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@r4verino
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Hello!

I've set up the ar sandbox following the steps given by the http://idav.ucdavis.edu/~okreylos/ResDev/SARndbox/index.html website.
I'm using a Kinect for Xbox one and i had to invert the first line in the BoxLayout.txt file. After that, when I flood the surface the water simulation shows up as a semi transparent rectangle without any interaction regarding the surface. Before inverting the first line in the BoxLayout.txt file it works just fine , but water is flows uphill.

Is there a way to also invert the code that manages the water simulation?

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