All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Added the six new colors: banana, coral, gray, maroon, rose, tan
Full refactoring of the structure of the project. Removed draggable component in favor of canvas.
- Zoom and pan capabilities to map
- Map radial character menu to add characters to map
- New map functionalities keyboard shortcuts and double click to clear
- Map player scaling
- Start with all map players
- Settings into multiple sections
- Special sections
- Map characters reflect special sections.
- Map characters double-click change dead/alive state.
First major pre-release. Code refactoring.
- Dynamic sections
- French translation
- Analytics disclaimer
- Unused section by default
- Czech translation
- Malagasy translation
- Initial settings data
- Color menu
- Map player icons size
- Input bleeding into icon
- NAN problem with scores
- Remembering positions on mobile
- Unused components
- Unused images
- Inline styling from maps
- Map images
- Button component
- Persian translation
- Polish translation
- Switched to redux
- Reverted back to save session data
New UI revamp from chilblane. Improves not only visually, but also mobile support. And migrated from parcel to webpack. Restructure most components.
- Added feature to enable read-only/editing mode for player colours and names
- Added translation to de-DE
- About button
- Changelog button
- Colorblind mode
- No longer shows weird mouse icon while dragging player
- UI
- Themes Settings
- Scores display type
- Innocent to Crewmate
- Parcel to webpack
- Player images
- Added translation to pt-BR
- Reset buttons
This released focused on improving the mobile experience and adding support to change colors. There was also a big refactoring for all the code base.
- Added support for mobile devices in portrait and landscape
- Added circular progress bars
- Added support to change all theme colors
- Added support for multiple languages
- Added support to switch between circular bars to regular bars
- Fixed performance issues with notes
- Fixed "Show Player Names" settings bug
- Fixed UI
- Changed win rate progress bars to circular
- Data, players positions and games no longer gets saved.
- Focus on next input element when pressing Enter
- Better support for multiple screens
- Draggable players on Map
- Button to reset players on map
- Minor fix on theme danger button
Switched to Kevin Han's (@khany) UI design.
- Separate Scores for impostors and innocents.
- Color change menu for players
- Reset Scores
- Reset Round (players positions)
- Reset all button, resets to default.
- Reset Notes
- Settings Modal
- Recovery Notes Modal
- Changelog Modal
- Player background color contrast
- Use names to the settings modal.
- Light theme
- Draggable map characters
Code refactoring / project restructuring.
Removed bootstrap dependencies, added JSS.
- Configuration data saved on localStorage.
- Visible version and date.
- Players can only be dragged by clicking and hold on the image not the input.
- Player background color changes as soon as a character is inputted on the field.
- Mouse is changed when is by a character map.
- Player background color visible when names not being used.
- Map characters no longer have to be double clicked to be dropped.
- Player color background
Project revamp, switch from static files to react project.
- Themes (light/dark)
- Notes section
- Maps section
- Opacity to players with no name
- Editable title
- Editable score
- UI
- Names
Project fusliez notes begins, prototype release.
Features included draggable players and progress bar for score.
Next update changes will go here.
fuslie adds notepad ftw on the stream