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Describe the bug
Related to #2271
The attached .blend file, when exported to GLB, breaks apart. It has two skinned meshes. I tried various different settings but can't get a good result out of it.
Describe the bug
Related to #2271
The attached .blend file, when exported to GLB, breaks apart. It has two skinned meshes. I tried various different settings but can't get a good result out of it.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Scene looks similar to what I can see in Blender
Screenshots
Version
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