Skip to content

Latest commit

 

History

History
9 lines (8 loc) · 313 Bytes

README.md

File metadata and controls

9 lines (8 loc) · 313 Bytes

JSON Save

A JSON based save system for GameMaker

How to use!

  1. Import the script to your game
  2. Edit the EmptySave constructor. It will be your default structure for saving game data
  3. Acess your game data by the global.gamedata or by the macro JSON_DATA E.g. obj_player.life = JSON_DATA.player.life